Intercept in London?
Regularkid (Axis) vs. Crockett (Allies) - PTV
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.1
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 fighters, 2 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 tactical_bomber moved from Western Germany to 112 Sea Zone 1 infantry moved from Baltic States to Leningrad Germans take Leningrad from Russians 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 armour moved from Baltic States to Northern Belarus Germans take Northern Belarus from Russians 1 armour moved from Northern Belarus to Leningrad Combat - Germans Battle in 112 Sea Zone Germans attack with 1 tactical_bomber British defend with 1 transport 1 transport owned by the British lost in 112 Sea Zone Germans win with 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 transport Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine Non Combat Move - Germans Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans 1 submarine moved from 115 Sea Zone to 128 Sea Zone 1 tactical_bomber moved from 112 Sea Zone to Holland Belgium 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 artillery moved from Holland Belgium to 113 Sea Zone 1 infantry moved from Normandy Bordeaux to 113 Sea Zone 1 infantry moved from France to Normandy Bordeaux 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Norway 1 artillery and 1 infantry moved from Norway to Finland 4 mech_infantrys moved from Poland to Leningrad 1 armour moved from Poland to Leningrad 1 aaGun, 3 artilleries, 3 infantry and 1 mech_infantry moved from Baltic States to Leningrad 1 armour moved from Eastern Poland to Leningrad 1 armour moved from Eastern Poland to Leningrad 1 aaGun, 5 artilleries and 23 infantry moved from Bessarabia to Ukraine 7 armour and 8 mech_infantrys moved from Eastern Poland to Ukraine 1 armour moved from Romania to Ukraine 1 armour moved from 100 Sea Zone to Egypt 2 fighters and 1 tactical_bomber moved from Egypt to Southern Italy 5 armour and 1 mech_infantry moved from Germany to Eastern Poland 1 tactical_bomber moved from Finland to Western Germany Place Units - Germans 1 submarine placed in 113 Sea Zone Germans undo move 1. 1 submarine placed in 115 Sea Zone 2 fighters and 1 tactical_bomber placed in Western Germany 1 artillery and 2 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 52 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 65 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 3:44:50 PM
Savegame -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.1
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 2 fighters, 5 infantry, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 43 Sea Zone to 56 Sea Zone 1 battleship and 1 carrier moved from 43 Sea Zone to 35 Sea Zone 1 submarine moved from 25 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 26 Sea Zone 1 fighter moved from Johnston Island to 26 Sea Zone 1 carrier moved from 7 Sea Zone to 32 Sea Zone 1 destroyer and 1 submarine moved from 7 Sea Zone to 32 Sea Zone 1 cruiser moved from 24 Sea Zone to 32 Sea Zone 1 tactical_bomber moved from Caroline Islands to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Shantung to Caroline Islands 1 infantry moved from Kiangsi to Hunan 1 artillery moved from Kwangtung to Hunan 1 tactical_bomber moved from Yunnan to Hunan 1 fighter moved from Yunnan to Hunan 1 fighter moved from Yunnan to Hunan 1 artillery moved from Kwangsi to Kweichow 1 artillery moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Burma 1 infantry moved from Yunnan to Burma 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Kweichow 1 armour moved from French Indo China to Kweichow 1 artillery moved from Yunnan to Kweichow 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Burma 1 fighter moved from Yunnan to Hunan 1 destroyer moved from 25 Sea Zone to 32 Sea Zone 1 destroyer moved from 32 Sea Zone to 27 Sea Zone Japanese take 27 Sea Zone from Americans 1 bomber moved from French Indo China to Caroline Islands 1 bomber moved from French Indo China to Caroline Islands Combat - Japanese Battle in 56 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 56 Sea Zone Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in Kweichow Japanese attack with 1 armour, 3 artilleries and 2 infantry Chinese defend with 3 infantry Japanese roll dice for 1 armour, 3 artilleries and 2 infantry in Kweichow, round 2 : 2/6 hits, 2.17 expected hits Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow Japanese roll dice for 1 armour, 3 artilleries and 1 infantry in Kweichow, round 3 : 1/5 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 armour, 3 artilleries and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Battle in Hunan Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber Chinese defend with 3 infantry Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 3/6 hits, 2.83 expected hits Chinese roll dice for 3 infantry in Hunan, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Chinese: 3 infantry Battle in Burma Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 3 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1.50 expected hits UK_Pacific roll dice for 3 infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 3 : 1/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for British: 3 infantry Battle in 26 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 26 Sea Zone Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Johnston Island 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 32 Sea Zone 2 infantry moved from Midway to 25 Sea Zone 2 infantry and 1 transport moved from 25 Sea Zone to 31 Sea Zone 2 infantry moved from 31 Sea Zone to Johnston Island 1 infantry and 1 marine moved from Kyushu to 7 Sea Zone 1 infantry moved from Wake Island to 24 Sea Zone 3 fighters and 1 tactical_bomber moved from Hunan to French Indo China 1 fighter and 1 tactical_bomber moved from Burma to Yunnan 1 infantry and 1 transport moved from 24 Sea Zone to 7 Sea Zone 1 infantry moved from Guam to 22 Sea Zone 1 infantry and 1 transport moved from 22 Sea Zone to 37 Sea Zone 1 artillery moved from Sumatra to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from Java to 43 Sea Zone 1 infantry moved from Celebes to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone 2 artilleries and 2 infantry moved from 38 Sea Zone to Shan State 1 infantry moved from Malaya to Shan State 1 infantry moved from Anhwe to Kiangsi 1 infantry moved from Shansi to Honan 1 infantry moved from Shantung to Anhwe 1 mech_infantry moved from Honan to Kiangsu 1 infantry moved from Jehol to Shansi 1 aaGun moved from Anhwe to Kiangsi 1 infantry moved from Southern Manchuria to Jehol 1 infantry moved from Southern Manchuria to Northern Manchuria 1 aaGun moved from Southern Manchuria to Jehol 1 infantry, 1 marine and 1 transport moved from 7 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to French Indo China 1 infantry moved from 37 Sea Zone to French Indo China 1 marine moved from 37 Sea Zone to French Indo China 1 infantry moved from 7 Sea Zone to Kyushu Place Units - Japanese 2 fighters and 2 tactical_bombers placed in Japan 1 destroyer and 1 submarine placed in 7 Sea Zone 1 artillery and 2 infantry placed in French Indo China 3 infantry placed in Shantung Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans : -0.33 Chinese : -1.33 UK_Pacific : -0.33 Japanese : 0.67
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@crockett36 no scramble thx
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.1
Game History
Round: 4 Purchase Units - Italians Italians buy 1 aaGun and 2 mech_infantrys; Remaining resources: 8 PUs; Combat Move - Italians 1 artillery moved from Syria to Trans-Jordan Combat - Italians Battle in Trans-Jordan Italians attack with 1 artillery British defend with 1 fighter; Russians defend with 2 armour and 2 mech_infantrys Italians roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 armour, 1 fighter and 2 mech_infantrys in Trans-Jordan, round 2 : 2/5 hits, 2.67 expected hits 1 artillery owned by the Italians lost in Trans-Jordan British win with 2 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is -4 Casualties for Italians: 1 artillery Non Combat Move - Italians Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 95 Sea Zone Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa 1 fighter moved from Southern Italy to Egypt 3 infantry moved from Algeria to Morocco Italians take Morocco from Neutral_Axis 1 infantry moved from Northern Italy to Southern France Italians take Southern France from Neutral_Axis 1 mech_infantry moved from Northern Italy to Romania 1 armour moved from Romania to Ukraine 2 infantry moved from Bulgaria to Romania 1 artillery and 2 infantry moved from Bessarabia to Ukraine 1 aaGun moved from Bessarabia to Ukraine 1 armour moved from Western Ukraine to Ukraine 1 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Northern Italy to Southern France Place Units - Italians 1 aaGun and 2 mech_infantrys placed in Egypt Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Italians Italians collect 20 PUs; end with 28 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 33 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
Italians : -0.33 British : -0.67
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@crockett36 hey, i noticed you forgot to bring your marine with you to Hawaii on the cruiser (its still in western us). Feel free to edit it before Japan’s turn.
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thanks82020ptv.tsvg
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.1
Game History
Round: 5 Purchase Units - Germans EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Egypt: 1 bomber EDIT: Adding units owned by Italians to Egypt: 1 aaGun EDIT: Turning off Edit Mode Germans buy 1 armour, 1 bomber, 1 carrier, 2 factory_minors, 1 marine and 1 mech_infantry; Remaining resources: 2 PUs; Combat Move - Germans 1 armour moved from Ukraine to Kursk Germans take Kursk from Russians 1 armour moved from Kursk to Rostov 1 mech_infantry moved from Ukraine to Rostov 2 fighters and 1 tactical_bomber moved from Southern Italy to Egypt 3 infantry moved from Ukraine to Rostov 1 artillery moved from Ukraine to Rostov 1 infantry moved from Ukraine to Rostov 1 armour moved from Ukraine to Tambov Germans take Tambov from Russians 1 infantry moved from Ukraine to Rostov 1 infantry moved from Leningrad to Northern Belarus 1 infantry moved from Leningrad to Novgorod Germans take Novgorod from Russians 1 armour and 1 mech_infantry moved from Leningrad to Karelia Germans take Archangel from Russians 1 armour and 1 mech_infantry moved from Leningrad to Vyborg Germans take Vyborg from Russians 1 armour and 1 mech_infantry moved from Vyborg to Karelia 2 artilleries and 10 infantry moved from Finland to Karelia 1 fighter moved from Western Germany to 113 Sea Zone 1 tactical_bomber moved from Holland Belgium to 113 Sea Zone 1 submarine moved from 115 Sea Zone to 112 Sea Zone 1 submarine moved from 128 Sea Zone to 122 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone 2 fighters moved from Western Germany to Leningrad 1 tactical_bomber moved from Western Germany to Leningrad 1 armour moved from Leningrad to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Leningrad 1 armour moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians 1 armour moved from Southern Belarus to Eastern Poland Combat - Germans Battle in Karelia Germans attack with 2 armour, 2 artilleries, 10 infantry and 2 mech_infantrys Russians defend with 1 aaGun, 1 artillery and 8 infantry Germans roll dice for 2 armour, 2 artilleries, 10 infantry and 2 mech_infantrys in Karelia, round 2 : 3/16 hits, 4.33 expected hits Russians roll dice for 1 aaGun, 1 artillery and 8 infantry in Karelia, round 2 : 2/9 hits, 3.00 expected hits 2 infantry owned by the Russians, 2 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Karelia Germans roll dice for 2 armour, 2 artilleries, 8 infantry and 2 mech_infantrys in Karelia, round 3 : 2/14 hits, 4.00 expected hits Russians roll dice for 1 artillery and 6 infantry in Karelia, round 3 : 2/7 hits, 2.33 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia Germans roll dice for 2 armour, 2 artilleries, 6 infantry and 2 mech_infantrys in Karelia, round 4 : 1/12 hits, 3.67 expected hits Russians roll dice for 1 artillery and 4 infantry in Karelia, round 4 : 2/5 hits, 1.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia Germans roll dice for 2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys in Karelia, round 5 : 6/10 hits, 3.33 expected hits Russians roll dice for 1 artillery and 3 infantry in Karelia, round 5 : 1/4 hits, 1.33 expected hits 3 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Karelia Germans win, taking Karelia from Russians with 2 armour, 2 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 12 Casualties for Germans: 7 infantry Casualties for Russians: 1 aaGun, 1 artillery and 8 infantry Battle in Rostov Germans attack with 1 armour, 1 artillery, 5 infantry and 1 mech_infantry Russians defend with 3 infantry Germans roll dice for 1 armour, 1 artillery, 5 infantry and 1 mech_infantry in Rostov, round 2 : 4/8 hits, 2.17 expected hits Russians roll dice for 3 infantry in Rostov, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 armour, 1 artillery, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Battle in 113 Sea Zone Germans attack with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber Russians defend with 1 submarine Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 113 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 113 Sea Zone Germans win with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Non Combat Move - Germans 1 aaGun, 4 artilleries and 19 infantry moved from Ukraine to Kursk 6 armour and 7 mech_infantrys moved from Ukraine to Tambov 4 armour and 1 mech_infantry moved from Eastern Poland to Ukraine 3 mech_infantrys moved from Leningrad to Eastern Poland 1 armour moved from Leningrad to Eastern Poland 2 tactical_bombers moved from Western Germany to Ukraine 2 mech_infantrys moved from Germany to Eastern Poland 1 artillery and 1 infantry moved from Norway to 115 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to Normandy Bordeaux 1 artillery moved from Germany to Poland 1 aaGun moved from Western Germany to Holland Belgium 1 aaGun moved from Holland Belgium to Normandy Bordeaux Place Units - Germans 1 carrier placed in 113 Sea Zone 1 marine placed in Normandy Bordeaux 1 bomber placed in Western Germany 1 armour and 1 mech_infantry placed in Germany 1 factory_minor placed in Leningrad 1 factory_minor placed in Ukraine Turn Complete - Germans Germans collect 57 PUs; end with 59 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 62 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 75 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Germans : -1.17 Russians : -2.50
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hey crockett, if you elect to attack Egypt with anything this turn, please let me know while ur doing it so i can pick my casualties
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yeah I will assaulting egypt with every allied power
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@crockett36 kk. just send me the first attack results and i’ll pick. thank ya
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@crockett36 1 inf, 1 art, 1 mech please.
Also, it might be easier for you to post and stuff if you use “play by forum” in TripleA. This way you can post the turns directly to the forum using the “Post to Forum” option. And the rolls would be done over the MARTA dice server.
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@regularkid there’s something wrong with our credentials. it won’t work.
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I hit you one more time.
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@crockett36 mech please