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L20 6-6-6 (allies+11 bid) vs aagamerz13 (not allies) BM3
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Szechwan to Yunnan 1 fighter moved from Shensi to Yunnan 2 infantry moved from Shensi to Kweichow 1 infantry moved from Shensi to Kweichow Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 artillery and 1 mech_infantry Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 5 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery and 1 mech_infantry Battle in Kweichow Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 3 infantry moved from Shensi to Szechwan 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUsCombat Hit Differential Summary :
Chinese regular : 0.50 Japanese regular : -0.67Territory Summary for Chinese :
Yunnan : 2 infantry Kweichow : 3 infantry Szechwan : 1 fighter and 7 infantryProduction/PUs Summary :
Germans : 41 / 47 Russians : 35 / 38 Japanese : 53 / 65 Americans : 50 / 75 Chinese : 7 / 10 British : 28 / 38 UK_Pacific : 10 / 13 Italians : 16 / 17 ANZAC : 10 / 17 French : 9 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 4 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 2 cruisers, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands Combat - Americans Battle in Caroline Islands Americans attack with 1 artillery and 3 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 1 fighter moved from Hawaiian Islands to 33 Sea Zone 1 carrier moved from 10 Sea Zone to 30 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 infantry moved from Western United States to Central United States 1 mech_infantry moved from Western United States to Central United States 1 armour moved from Central United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 marine moved from Eastern United States to 101 Sea Zone 1 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 armour, 1 infantry and 1 marine moved from 91 Sea Zone to Morocco 1 fighter moved from Eastern United States to 91 Sea Zone 1 bomber moved from Gibraltar to United Kingdom Place Units - Americans 1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone 2 fighters and 2 infantry placed in Eastern United States 1 carrier placed in 10 Sea Zone Americans undo move 1. 1 destroyer placed in 10 Sea Zone 1 carrier and 2 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Szechwan to Yunnan 1 fighter moved from Shensi to Yunnan 2 infantry moved from Shensi to Kweichow 1 infantry moved from Shensi to Kweichow Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 artillery and 1 mech_infantry Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 5 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery and 1 mech_infantry Battle in Kweichow Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 3 infantry moved from Shensi to Szechwan 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs Purchase Units - British British buy 1 factory_minor, 2 fighters and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 fighters moved from United Kingdom to 93 Sea Zone 1 bomber moved from Gibraltar to 93 Sea Zone 1 destroyer moved from 91 Sea Zone to 93 Sea Zone 1 artillery moved from Persia to 80 Sea Zone 1 infantry moved from Eastern Persia to 80 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone 1 artillery and 1 infantry moved from 72 Sea Zone to Kenya 1 cruiser moved from 76 Sea Zone to 72 Sea Zone 1 destroyer moved from 39 Sea Zone to 36 Sea Zone Combat - British Battle in 36 Sea Zone British attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 36 Sea Zone British win, taking 36 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Kenya British attack with 1 artillery and 1 infantry Italians defend with 1 artillery and 1 infantry British roll dice for 1 cruiser in Kenya, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 artillery and 1 infantry in Kenya, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 artillery and 1 infantry in Kenya, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 artillery and 1 infantry in Kenya, round 3 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 artillery and 1 infantry in Kenya, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya British roll dice for 1 artillery in Kenya, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery in Kenya, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Kenya Italians win with 1 artillery remaining. Battle score for attacker is -4 Casualties for British: 1 artillery and 1 infantry Casualties for Italians: 1 infantry Battle in 93 Sea Zone British attack with 1 bomber, 1 destroyer and 2 fighters Italians defend with 1 destroyer and 1 submarine British roll dice for 1 bomber, 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Italians lost in 93 Sea Zone British roll dice for 1 bomber and 2 fighters in 93 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits Italians roll dice for 1 destroyer in 93 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 93 Sea Zone British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 6 Casualties for British: 1 destroyer Casualties for Italians: 1 destroyer and 1 submarine Non Combat Move - British 2 infantry moved from Rhodesia to Tanganyika Territory 1 destroyer moved from 76 Sea Zone to 98 Sea Zone 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Egypt 2 fighters moved from 93 Sea Zone to 92 Sea Zone 1 bomber moved from 93 Sea Zone to Gibraltar 1 transport moved from 91 Sea Zone to 106 Sea Zone 1 infantry moved from Morocco to 92 Sea Zone 1 infantry and 2 transports moved from 92 Sea Zone to 86 Sea Zone 1 infantry moved from 86 Sea Zone to Brazil British take Brazil from Neutral_Allies 1 aaGun and 3 infantry moved from Algeria to Tunisia 1 armour moved from Morocco to Tunisia 1 marine moved from Algeria to Morocco 1 fighter moved from Gibraltar to Egypt 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 2 fighters and 1 tactical_bomber moved from India to Szechwan Place Units - British 1 factory_minor placed in Egypt 2 fighters placed in United Kingdom 1 submarine placed in 106 Sea Zone Turn Complete - British British collect 30 PUs; end with 30 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs Place Units - UK_Pacific 1 artillery and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 1 artillery and 3 infantryCombat Hit Differential Summary :
Chinese regular : 0.50 Americans regular : 0.33 Italians regular : 0.50 Japanese regular : -0.33 British regular : -1.83Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry Yunnan : 2 infantry Kweichow : 3 infantry Szechwan : 3 fighters, 7 infantry and 1 tactical_bomber India : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 10 infantry and 1 mech_infantry Malaya : 1 harbour Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour and 1 tactical_bomber Midway : 1 airfield 33 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 2 transports 30 Sea Zone : 1 carrier 36 Sea Zone : 1 flag, 1 destroyer 25 Sea Zone : 1 destroyer 10 Sea Zone : 1 carrier and 1 destroyer Central United States : 1 factory_major, 1 infantry and 4 mech_infantrys Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 infantry Iceland : 1 airfield Quebec : 1 artillery, 1 factory_minor and 1 infantry Gibraltar : 1 airfield, 1 bomber, 2 fighters and 1 harbour New Brunswick Nova Scotia : 1 harbour Egypt : 1 armour, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry, 1 mech_infantry and 1 tactical_bomber Union of South Africa : 1 factory_minor and 1 harbour Scotland : 1 airfield United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry Tanganyika Territory : 2 infantry Morocco : 1 armour, 1 artillery, 2 infantry and 2 marines Tunisia : 1 aaGun, 1 armour and 3 infantry 106 Sea Zone : 1 submarine and 1 transport 86 Sea Zone : 2 transports 92 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer and 2 fighters Eastern Persia : 1 flag 72 Sea Zone : 1 cruiser and 1 transport 101 Sea Zone : 1 carrier and 3 transports Brazil : 1 flag, 4 infantry Northwest Persia : 1 flag, 1 infantry Persia : 1 flag, 2 infantry 98 Sea Zone : 1 destroyer 91 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transportProduction/PUs Summary :
Germans : 41 / 47 Russians : 35 / 38 Japanese : 53 / 65 Americans : 50 / 75 Chinese : 7 / 10 British : 30 / 33 UK_Pacific : 10 / 13 Italians : 16 / 17 ANZAC : 10 / 17 French : 9 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Italians Italians buy 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Italians 2 fighters moved from Tobruk to 98 Sea Zone 1 artillery moved from Kenya to Belgian Congo Italians take Belgian Congo from British 1 bomber moved from Southern Italy to Belarus 1 armour moved from Slovakia Hungary to Belarus 1 armour moved from Romania to Belarus 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Crete 2 infantry moved from Greece to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Yugoslavia Combat - Italians Battle in Crete Battle in 98 Sea Zone Italians attack with 2 fighters British defend with 1 destroyer Italians roll dice for 2 fighters in 98 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 98 Sea Zone Italians win, taking Crete from Neutral_Allies with 2 fighters remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Yugoslavia Italians attack with 2 infantry Neutral_Allies defend with 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Yugoslavia, round 2 : 1/2 hits, 1.17 expected hits Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Yugoslavia Italians win, taking Yugoslavia from Neutral_Allies with 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Neutral_Allies: 1 infantry Battle in Belarus Italians attack with 2 armour and 1 bomber Russians defend with 1 infantry Italians roll dice for 2 armour and 1 bomber in Belarus, round 2 : 1/3 hits, 1.67 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Italians win, taking Belarus from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria 2 fighters moved from 98 Sea Zone to Alexandria 1 bomber moved from Belarus to Romania 2 artilleries moved from Southern France to Normandy Bordeaux 1 infantry moved from Southern France to Normandy Bordeaux 1 infantry moved from Greece to Bulgaria 1 mech_infantry moved from Southern Italy to Yugoslavia Place Units - Italians 2 infantry and 1 mech_infantry placed in Southern Italy 1 infantry placed in Northern Italy 1 infantry placed in Southern France Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1 Italians collect 19 PUs (1 lost to blockades); end with 20 PUsCombat Hit Differential Summary :
Italians regular : -0.83 Neutral_Allies regular : 0.67 Russians regular : -0.33 British regular : -0.33 -
TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 submarines; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 artillery, 1 infantry and 1 marine moved from New South Wales to 62 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 62 Sea Zone to 33 Sea Zone 2 fighters moved from Queensland to Caroline Islands Place Units - ANZAC 1 artillery placed in New South Wales 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from Nigeria to French Equatorial Africa 1 destroyer moved from 79 Sea Zone to 80 Sea Zone Non Combat Move - French 2 infantry moved from Algeria to Tunisia 1 fighter moved from United Kingdom to Gibraltar Turn Complete - FrenchCombat Hit Differential Summary :
Territory Summary for ANZAC and French :
Caroline Islands : 2 fighters Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 4 infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 artillery, 1 factory_minor and 1 harbour 33 Sea Zone : 1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport 62 Sea Zone : 2 submarines Gibraltar : 1 fighter Egypt : 3 infantry United Kingdom : 2 infantry French Equatorial Africa : 1 infantry Tunisia : 2 infantry Libya : 1 flag, 1 infantry 80 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 41 / 47 Russians : 34 / 38 Japanese : 53 / 65 Americans : 50 / 75 Chinese : 7 / 10 British : 29 / 33 UK_Pacific : 10 / 13 Italians : 20 / 20 ANZAC : 10 / 17 French : 9 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 2 bombers moved from Slovakia Hungary to Russia 3 infantry moved from Romania to Bessarabia 1 bomber moved from Western Germany to Bessarabia 1 infantry moved from Eastern Poland to Baltic States 1 mech_infantry moved from Germany to Baltic States 1 fighter and 1 tactical_bomber moved from Western Germany to Baltic States 2 infantry moved from Eastern Poland to Western Ukraine 1 tactical_bomber moved from Western Germany to Western Ukraine Combat - Germans Strategic bombing raid in Russia Russians roll AA dice in Russia : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in Russia causes 6 damage total. Battle in Bessarabia Germans attack with 1 bomber and 3 infantry Russians defend with 2 infantry Germans roll dice for 1 bomber and 3 infantry in Bessarabia, round 2 : 1/4 hits, 1.17 expected hits Russians roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Germans roll dice for 1 bomber and 2 infantry in Bessarabia, round 3 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Western Ukraine Germans attack with 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 2 : 3/4 hits, 1.50 expected hits Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Italians from Belgian Congo: 1 artillery EDIT: Changing ownership of Rhodesia from British to Italians EDIT: Adding units owned by Italians to Rhodesia: 1 artillery EDIT: Changing PUs for Italians from 20 to 21 EDIT: Turning off Edit Mode 3 aaGuns, 4 armour, 4 artilleries, 17 infantry and 1 mech_infantry moved from Eastern Poland to Belarus 1 fighter and 1 tactical_bomber moved from Baltic States to Belarus 1 bomber moved from Bessarabia to Belarus 3 armour moved from Romania to Belarus 3 armour and 4 mech_infantrys moved from Slovakia Hungary to Belarus 1 tactical_bomber moved from Western Ukraine to Eastern Poland 3 armour and 2 mech_infantrys moved from Germany to Eastern Poland 3 armour moved from Greater Southern Germany to Eastern Poland 1 infantry moved from Finland to Norway 1 infantry and 1 transport moved from 126 Sea Zone to 112 Sea Zone 1 cruiser moved from 110 Sea Zone to 112 Sea Zone 1 destroyer moved from 111 Sea Zone to 112 Sea Zone 3 fighters and 1 tactical_bomber moved from Tobruk to Alexandria 1 aaGun moved from Western Germany to 112 Sea Zone 1 aaGun and 1 infantry moved from 112 Sea Zone to Norway 1 bomber moved from Russia to Belarus 1 infantry moved from France to Western Germany 1 infantry moved from Romania to Eastern Poland Place Units - Germans 2 armour and 1 mech_infantry placed in Romania 2 fighters and 1 tactical_bomber placed in Western Germany Turn Complete - Germans Germans collect 44 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 51 PUsCombat Hit Differential Summary :
Russians regular : 1.00 Germans regular : 1.50 Russians AA : 0.67 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Russians Russians repair damage of 4x factory_major; Remaining resources: 34 PUs; Russians buy 11 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from Novgorod to Vyborg 2 infantry moved from Ukraine to Western Ukraine 1 fighter moved from Novgorod to Western Ukraine 1 tactical_bomber moved from Novgorod to Bessarabia 2 infantry moved from Ukraine to Bessarabia 1 artillery and 1 infantry moved from Novgorod to Karelia 1 infantry moved from Novgorod to Karelia 2 infantry moved from Novgorod to Baltic States 1 fighter moved from Novgorod to Baltic States Combat - Russians Battle in Bessarabia Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry and 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry and 1 mech_infantry Battle in Vyborg Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Vyborg, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Vyborg, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Vyborg, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Vyborg, round 4 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Vyborg, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Vyborg, round 5 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Vyborg, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Vyborg, round 6 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Vyborg, round 6 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Vyborg, round 7 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Vyborg, round 7 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Vyborg, round 8 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Vyborg, round 8 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Vyborg, round 9 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Vyborg, round 9 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vyborg Russians win, taking Vyborg from Germans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Karelia Russians attack with 1 artillery and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery and 2 infantry in Karelia, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 2 infantry in Karelia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 1 aaGun moved from Novgorod to Karelia 1 aaGun moved from Novgorod to Vyborg 1 infantry moved from Novgorod to Archangel 1 armour and 1 mech_infantry moved from Novgorod to Vologda 1 infantry moved from Bryansk to Smolensk 2 aaGuns, 3 artilleries and 20 infantry moved from Bryansk to Russia 2 infantry moved from Ukraine to Bryansk 1 tactical_bomber moved from Bessarabia to Caucasus 1 fighter moved from Western Ukraine to Russia 1 fighter moved from Baltic States to Russia 1 armour and 1 mech_infantry moved from Bryansk to Caucasus 2 infantry moved from Russia to Vologda 1 infantry moved from Russia to Vologda 1 cruiser and 1 submarine moved from 115 Sea Zone to 114 Sea Zone Place Units - Russians 8 infantry placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Russians collect 35 PUs; end with 36 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 45 PUsCombat Hit Differential Summary :
Germans regular : -2.00 Russians regular : -1.50Territory Summary for Russians :
Amur : 2 aaGuns and 18 infantry Karelia : 1 aaGun, 1 artillery and 2 infantry Baltic States : 1 infantry Bryansk : 2 infantry Vyborg : 1 aaGun and 1 artillery Archangel : 1 infantry Bessarabia : 1 infantry Russia : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters and 31 infantry Ukraine : 1 factory_minor Western Ukraine : 2 infantry Vologda : 1 armour, 3 infantry and 1 mech_infantry Volgograd : 1 factory_minor and 3 infantry Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Caucasus : 1 armour, 1 mech_infantry and 1 tactical_bomber Smolensk : 1 infantry 114 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 40 / 51 Russians : 35 / 45 Japanese : 53 / 65 Americans : 50 / 75 Chinese : 7 / 10 British : 28 / 33 UK_Pacific : 10 / 13 Italians : 21 / 21 ANZAC : 10 / 17 French : 9 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 6 armour, 2 fighters and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 41 Sea Zone to 36 Sea Zone 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Malaya 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Shan State 2 artilleries and 2 infantry moved from Hunan to Yunnan 1 artillery and 2 infantry moved from Kwangsi to Yunnan 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 artillery moved from Chahar to Suiyuyan 1 infantry moved from Jehol to Chahar 1 infantry moved from Hopei to Kweichow 1 infantry moved from Anhwe to Kweichow 2 fighters moved from 42 Sea Zone to 36 Sea Zone 1 fighter moved from Anhwe to Kweichow 1 tactical_bomber moved from Kwangsi to Kweichow 1 fighter moved from French Indo China to Kweichow 2 tactical_bombers moved from French Indo China to Kweichow 1 tactical_bomber moved from French Indo China to Yunnan 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone 1 infantry moved from 38 Sea Zone to Burma 1 fighter moved from 41 Sea Zone to Yunnan 1 tactical_bomber moved from French Indo China to Yunnan 1 bomber moved from Anhwe to Kweichow 1 bomber moved from Anhwe to Yunnan Combat - Japanese Battle in Burma Battle in Shan State Battle in Malaya Battle in 36 Sea Zone Japanese attack with 2 fighters and 1 submarine British defend with 1 destroyer Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters in 36 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 36 Sea Zone Japanese win, taking Burma from UK_Pacific, taking Shan State from UK_Pacific, taking Malaya from UK_Pacific, taking 36 Sea Zone from UK_Pacific with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Yunnan Japanese attack with 3 artilleries, 1 bomber, 1 fighter, 4 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 3 artilleries, 1 bomber, 1 fighter, 4 infantry and 2 tactical_bombers in Yunnan, round 2 : 4/11 hits, 4.50 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 3 artilleries, 1 bomber, 1 fighter, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Kweichow Japanese attack with 1 bomber, 2 fighters, 2 infantry and 3 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 3 tactical_bombers in Kweichow, round 2 : 3/8 hits, 3.83 expected hits Chinese roll dice for 3 infantry in Kweichow, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kweichow Japanese win with 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 3 infantry Non Combat Move - Japanese 1 battleship, 1 carrier and 1 cruiser moved from 42 Sea Zone to 35 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 transport moved from 21 Sea Zone to 35 Sea Zone 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 fighter moved from 6 Sea Zone to Manchuria 2 carriers, 1 destroyer, 1 fighter, 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 2 fighters moved from 36 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 41 Sea Zone to 35 Sea Zone 1 destroyer and 1 submarine moved from 41 Sea Zone to 39 Sea Zone 1 battleship and 1 carrier moved from 41 Sea Zone to 37 Sea Zone 1 destroyer moved from 16 Sea Zone to 6 Sea Zone 1 bomber, 2 fighters and 3 tactical_bombers moved from Kweichow to Anhwe 1 bomber moved from Yunnan to Borneo 1 fighter moved from Yunnan to French Indo China 2 tactical_bombers moved from Yunnan to French Indo China 1 infantry moved from Jehol to Manchuria Place Units - Japanese 2 fighters and 3 infantry placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from Anhwe: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Japanese to Kwangtung: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode 3 armour placed in Kwangtung 3 armour placed in French Indo China Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : -1.67 British regular : -0.33 -
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes Combat - Americans Battle in Celebes Battle in Guam Americans attack with 1 artillery and 1 infantry Japanese defend with 1 airfield and 1 infantry Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Guam Americans win, taking Celebes from Japanese, taking Guam from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine moved from 33 Sea Zone to 54 Sea Zone 1 carrier moved from 30 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 transport moved from 91 Sea Zone to 89 Sea Zone 3 mech_infantrys moved from Central United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 carrier, 3 infantry, 3 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco 1 armour moved from Morocco to Tunisia 2 fighters moved from Eastern United States to 91 Sea Zone 1 fighter moved from 91 Sea Zone to Gibraltar 1 fighter moved from 91 Sea Zone to Gibraltar 1 bomber moved from United Kingdom to Gibraltar 1 fighter moved from Gibraltar to 91 Sea Zone Place Units - Americans 1 infantry placed in Eastern United States 1 infantry placed in Western United States 1 destroyer placed in 101 Sea Zone 1 carrier, 3 submarines and 1 transport placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 89 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport EDIT: Removing units owned by Americans from Central United States: 1 mech_infantry EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : 0.33 Japanese regular : -0.33Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour Guam : 1 airfield, 1 artillery and 1 infantry Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 1 mech_infantry Hawaiian Islands : 1 airfield, 1 fighter and 1 harbour Midway : 1 airfield Celebes : 1 flag, 1 infantry 44 Sea Zone : 1 transport 26 Sea Zone : 1 carrier and 2 destroyers 21 Sea Zone : 1 transport 10 Sea Zone : 1 carrier, 3 submarines and 1 transport 54 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber Central United States : 1 factory_major Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry Gibraltar : 1 bomber and 2 fighters Morocco : 1 artillery, 5 infantry, 1 marine and 3 mech_infantrys Tunisia : 1 armour 101 Sea Zone : 1 destroyer and 1 transport 91 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 3 transportsProduction/PUs Summary :
Germans : 40 / 51 Russians : 35 / 45 Japanese : 57 / 68 Americans : 53 / 83 Chinese : 5 / 10 British : 28 / 33 UK_Pacific : 5 / 13 Italians : 21 / 21 ANZAC : 10 / 17 French : 9 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan Combat - Chinese Chinese creates battle in territory Hunan Chinese creates battle in territory Hopei Chinese creates battle in territory Anhwe Battle in Anhwe Chinese attack with 1 infantry Japanese defend with 1 bomber, 1 fighter and 2 tactical_bombers Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 bomber, 1 fighter and 2 tactical_bombers in Anhwe, round 2 : 3/4 hits, 1.83 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Hunan from Japanese, taking Hopei from Japanese with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter and 7 infantry moved from Szechwan to Shensi Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUsCombat Hit Differential Summary :
Chinese regular : -0.17 Japanese regular : 1.17Territory Summary for Chinese :
Shensi : 1 fighter and 10 infantry Hunan : 1 infantry Hopei : 1 infantryProduction/PUs Summary :
Germans : 40 / 51 Russians : 35 / 45 Japanese : 55 / 68 Americans : 53 / 83 Chinese : 7 / 8 British : 28 / 33 UK_Pacific : 5 / 13 Italians : 21 / 21 ANZAC : 10 / 17 French : 9 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes Combat - Americans Battle in Celebes Battle in Guam Americans attack with 1 artillery and 1 infantry Japanese defend with 1 airfield and 1 infantry Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Guam Americans win, taking Celebes from Japanese, taking Guam from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine moved from 33 Sea Zone to 54 Sea Zone 1 carrier moved from 30 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 transport moved from 91 Sea Zone to 89 Sea Zone 3 mech_infantrys moved from Central United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 carrier, 3 infantry, 3 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco 1 armour moved from Morocco to Tunisia 2 fighters moved from Eastern United States to 91 Sea Zone 1 fighter moved from 91 Sea Zone to Gibraltar 1 fighter moved from 91 Sea Zone to Gibraltar 1 bomber moved from United Kingdom to Gibraltar 1 fighter moved from Gibraltar to 91 Sea Zone Place Units - Americans 1 infantry placed in Eastern United States 1 infantry placed in Western United States 1 destroyer placed in 101 Sea Zone 1 carrier, 3 submarines and 1 transport placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 89 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport EDIT: Removing units owned by Americans from Central United States: 1 mech_infantry EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan Combat - Chinese Chinese creates battle in territory Hunan Chinese creates battle in territory Hopei Chinese creates battle in territory Anhwe Battle in Anhwe Chinese attack with 1 infantry Japanese defend with 1 bomber, 1 fighter and 2 tactical_bombers Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 bomber, 1 fighter and 2 tactical_bombers in Anhwe, round 2 : 3/4 hits, 1.83 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Hunan from Japanese, taking Hopei from Japanese with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter and 7 infantry moved from Szechwan to Shensi Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Purchase Units - British British buy 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Gibraltar to Anglo Egyptian Sudan 1 fighter moved from Egypt to 99 Sea Zone 1 tactical_bomber moved from Egypt to Rhodesia 1 fighter moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from Tanganyika Territory to Kenya British take Kenya from Italians 1 infantry moved from Tanganyika Territory to Rhodesia 2 artilleries and 1 infantry moved from Egypt to Anglo Egyptian Sudan 2 infantry moved from India to Burma 1 fighter and 1 tactical_bomber moved from Szechwan to Burma Combat - British Battle in 99 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Anglo Egyptian Sudan British attack with 2 artilleries, 1 bomber, 1 fighter and 1 infantry Italians defend with 2 infantry British roll dice for 2 artilleries, 1 bomber, 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 2 : 3/5 hits, 2.17 expected hits Italians roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 2 artilleries, 1 bomber and 1 fighter remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Italians: 2 infantry Battle in Rhodesia British attack with 1 infantry and 1 tactical_bomber Italians defend with 1 artillery British roll dice for 1 infantry and 1 tactical_bomber in Rhodesia, round 2 : 2/2 hits, 0.67 expected hits Italians roll dice for 1 artillery in Rhodesia, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Rhodesia British win, taking Rhodesia from Italians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Burma British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Burma to India 1 fighter moved from Szechwan to Shensi 1 infantry moved from Northwest Persia to Persia 1 bomber and 1 fighter moved from Anglo Egyptian Sudan to Egypt 1 fighter moved from 99 Sea Zone to Egypt 2 fighters moved from 92 Sea Zone to Egypt 1 aaGun, 1 armour and 3 infantry moved from Tunisia to Libya 1 carrier and 2 cruisers moved from 92 Sea Zone to 91 Sea Zone 2 fighters moved from United Kingdom to Gibraltar 4 infantry moved from Brazil to 86 Sea Zone 4 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry, 1 submarine and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 tactical_bomber moved from Rhodesia to Tanganyika Territory 1 cruiser and 1 transport moved from 72 Sea Zone to 71 Sea Zone Place Units - British 2 infantry and 1 mech_infantry placed in Union of South Africa 1 armour, 1 artillery and 1 infantry placed in Egypt 1 fighter placed in United Kingdom Turn Complete - British British collect 31 PUs; end with 31 PUs Place Units - UK_Pacific 1 artillery and 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6,2 UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs Some Units in India change ownership: 1 artillery and 3 infantryCombat Hit Differential Summary :
Chinese regular : -0.17 Americans regular : 0.33 Italians regular : 0.00 Japanese regular : 1.50 British regular : 2.67Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield and 1 harbour Shensi : 2 fighters and 10 infantry Hunan : 1 infantry Hopei : 1 infantry Burma : 1 infantry India : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour, 11 infantry, 1 mech_infantry and 1 tactical_bomber Guam : 1 airfield, 1 artillery and 1 infantry Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 1 mech_infantry Hawaiian Islands : 1 airfield, 1 fighter and 1 harbour Midway : 1 airfield Celebes : 1 flag, 1 infantry 44 Sea Zone : 1 transport 26 Sea Zone : 1 carrier and 2 destroyers 21 Sea Zone : 1 transport 10 Sea Zone : 1 carrier, 3 submarines and 1 transport 54 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber Central United States : 1 factory_major Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry Iceland : 1 airfield Quebec : 1 factory_minor Gibraltar : 1 airfield, 1 bomber, 5 fighters, 1 harbour and 4 infantry New Brunswick Nova Scotia : 1 harbour Egypt : 2 armour, 1 artillery, 1 bomber, 1 factory_minor, 4 fighters, 1 harbour, 5 infantry and 1 mech_infantry Union of South Africa : 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry Scotland : 1 airfield Kenya : 1 infantry United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry Anglo Egyptian Sudan : 2 artilleries Rhodesia : 1 infantry Tanganyika Territory : 1 tactical_bomber Morocco : 2 artilleries, 6 infantry, 2 marines and 3 mech_infantrys Tunisia : 1 armour Libya : 1 aaGun, 1 armour and 3 infantry 92 Sea Zone : 1 destroyer Eastern Persia : 1 flag 101 Sea Zone : 1 destroyer and 1 transport 71 Sea Zone : 1 cruiser and 1 transport Brazil : 1 flag Northwest Persia : 1 flag Persia : 1 flag, 3 infantry 91 Sea Zone : 3 carriers, 3 cruisers, 1 destroyer, 2 fighters, 1 submarine and 6 transportsProduction/PUs Summary :
Germans : 40 / 51 Russians : 35 / 45 Japanese : 54 / 68 Americans : 53 / 83 Chinese : 7 / 8 British : 31 / 31 UK_Pacific : 6 / 7 Italians : 18 / 21 ANZAC : 10 / 17 French : 9 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Italians Italians buy 5 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 2 armour moved from Belarus to Smolensk 1 mech_infantry moved from Yugoslavia to Bessarabia 1 bomber moved from Romania to Bessarabia Combat - Italians Battle in Bessarabia Italians attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 1 mech_infantry in Bessarabia, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Italians win, taking Bessarabia from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Italians attack with 2 armour Russians defend with 1 infantry Italians roll dice for 2 armour in Smolensk, round 2 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Smolensk Italians win, taking Smolensk from Russians with 1 armour remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Bessarabia to Southern Italy 2 infantry moved from Southern France to Normandy Bordeaux 1 infantry moved from Northern Italy to Southern France 1 mech_infantry moved from Southern Italy to Yugoslavia 1 infantry moved from Yugoslavia to Northern Italy 1 infantry moved from Bulgaria to Romania 1 artillery and 2 infantry moved from Greece to Albania 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 submarine placed in 97 Sea Zone 3 infantry placed in Southern Italy 2 infantry placed in Southern France Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Turning on Edit Mode EDIT: Adding units owned by Italians to Tobruk: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry EDIT: Removing units owned by Italians from Alexandria: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry EDIT: Removing units owned by Italians from Alexandria: 2 fighters EDIT: Adding units owned by Italians to Southern Italy: 2 fighters EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians regular : 0.17 Russians regular : 0.33 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Italians Italians buy 5 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 2 armour moved from Belarus to Smolensk 1 mech_infantry moved from Yugoslavia to Bessarabia 1 bomber moved from Romania to Bessarabia Combat - Italians Battle in Bessarabia Italians attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 1 mech_infantry in Bessarabia, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Italians win, taking Bessarabia from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Italians attack with 2 armour Russians defend with 1 infantry Italians roll dice for 2 armour in Smolensk, round 2 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Smolensk Italians win, taking Smolensk from Russians with 1 armour remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Bessarabia to Southern Italy 2 infantry moved from Southern France to Normandy Bordeaux 1 infantry moved from Northern Italy to Southern France 1 mech_infantry moved from Southern Italy to Yugoslavia 1 infantry moved from Yugoslavia to Northern Italy 1 infantry moved from Bulgaria to Romania 1 artillery and 2 infantry moved from Greece to Albania 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 submarine placed in 97 Sea Zone 3 infantry placed in Southern Italy 2 infantry placed in Southern France Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Turning on Edit Mode EDIT: Adding units owned by Italians to Tobruk: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry EDIT: Removing units owned by Italians from Alexandria: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry EDIT: Removing units owned by Italians from Alexandria: 2 fighters EDIT: Adding units owned by Italians to Southern Italy: 2 fighters EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians regular : 0.17 Russians regular : 0.33 -
TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 1 cruiser, 1 destroyer and 1 marine moved from 33 Sea Zone to 54 Sea Zone 2 fighters moved from Caroline Islands to Queensland 1 fighter moved from Queensland to 54 Sea Zone 1 marine moved from 54 Sea Zone to Queensland 2 submarines moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to New South Wales Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUsCombat Hit Differential Summary :
Japanese regular : 0.33 ANZAC regular : -0.33Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour, 3 infantry and 1 marine New Zealand : 1 airfield and 1 harbour New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Java : 1 flag, 1 artillery 42 Sea Zone : 1 transport 54 Sea Zone : 1 cruiser, 1 destroyer, 1 fighter and 2 submarines 62 Sea Zone : 1 destroyer and 1 transport Egypt : 2 infantryProduction/PUs Summary :
Germans : 40 / 51 Russians : 34 / 45 Japanese : 50 / 68 Americans : 53 / 83 Chinese : 7 / 8 British : 31 / 31 UK_Pacific : 6 / 7 Italians : 19 / 19 ANZAC : 14 / 19 French : 9 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 1 cruiser, 1 destroyer and 1 marine moved from 33 Sea Zone to 54 Sea Zone 2 fighters moved from Caroline Islands to Queensland 1 fighter moved from Queensland to 54 Sea Zone 1 marine moved from 54 Sea Zone to Queensland 2 submarines moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to New South Wales Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French 1 infantry moved from French Equatorial Africa to Belgian Congo British take Belgian Congo from Italians 1 destroyer moved from 80 Sea Zone to 76 Sea Zone 1 infantry moved from Libya to Tunisia 1 fighter moved from Gibraltar to United Kingdom Combat - French Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 0.33 ANZAC regular : -0.33Territory Summary for ANZAC and French :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour, 3 infantry and 1 marine New Zealand : 1 airfield and 1 harbour New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Java : 1 flag, 1 artillery 42 Sea Zone : 1 transport 54 Sea Zone : 1 cruiser, 1 destroyer, 1 fighter and 2 submarines 62 Sea Zone : 1 destroyer and 1 transport Belgian Congo : 1 infantry Egypt : 3 infantry United Kingdom : 1 fighter and 2 infantry Tunisia : 3 infantry Libya : 1 flag 76 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 40 / 51 Russians : 34 / 45 Japanese : 50 / 68 Americans : 53 / 83 Chinese : 7 / 8 British : 32 / 31 UK_Pacific : 6 / 7 Italians : 18 / 19 ANZAC : 14 / 19 French : 9 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 4 bombers and 1 infantry; Remaining resources: 0 PUs; Combat Move - Germans 4 mech_infantrys moved from Belarus to Vologda 2 bombers moved from Belarus to Vologda 1 fighter and 1 tactical_bomber moved from Belarus to Vologda 1 mech_infantry moved from Romania to Ukraine Germans take Ukraine from Russians 2 mech_infantrys moved from Eastern Poland to Western Ukraine 1 infantry moved from Eastern Poland to Baltic States 1 infantry moved from Western Germany to 112 Sea Zone 1 infantry moved from Norway to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 2 infantry moved from 127 Sea Zone to Novgorod 2 fighters and 1 tactical_bomber moved from Western Germany to Novgorod 4 artilleries moved from Belarus to Bryansk 14 infantry moved from Belarus to Bryansk 3 infantry moved from Belarus to Bryansk 2 armour moved from Eastern Poland to Western Ukraine 1 tactical_bomber moved from Eastern Poland to Baltic States 1 cruiser moved from 112 Sea Zone to 127 Sea Zone Combat - Germans Battle in Novgorod Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 1 cruiser in Novgorod, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/5 hits, 2.00 expected hits Russians roll dice for 3 infantry in Novgorod, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Russians lost in Novgorod Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 3 : 3/5 hits, 2.00 expected hits Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Battle in Bryansk Germans attack with 4 artilleries and 17 infantry Russians defend with 2 infantry Germans roll dice for 4 artilleries and 17 infantry in Bryansk, round 2 : 3/21 hits, 4.83 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 4 artilleries and 15 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Western Ukraine Germans attack with 2 armour and 2 mech_infantrys Russians defend with 2 infantry Germans roll dice for 2 armour and 2 mech_infantrys in Western Ukraine, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine Germans roll dice for 2 armour and 1 mech_infantry in Western Ukraine, round 3 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 infantry Battle in Baltic States Germans attack with 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 2 bombers, 1 fighter, 4 mech_infantrys and 1 tactical_bomber Russians defend with 1 armour, 3 infantry and 1 mech_infantry Germans roll dice for 2 bombers, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Vologda, round 2 : 4/8 hits, 3.17 expected hits Russians roll dice for 1 armour, 3 infantry and 1 mech_infantry in Vologda, round 2 : 3/5 hits, 1.83 expected hits 1 mech_infantry owned by the Russians, 3 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Vologda Germans roll dice for 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Vologda, round 3 : 3/5 hits, 2.67 expected hits Russians roll dice for 1 armour in Vologda, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 3 mech_infantrys Casualties for Russians: 1 armour, 3 infantry and 1 mech_infantry Non Combat Move - Germans 2 bombers, 1 fighter and 1 tactical_bomber moved from Vologda to Belarus 2 fighters and 1 tactical_bomber moved from Novgorod to Belarus 1 tactical_bomber moved from Baltic States to Belarus 1 destroyer moved from 112 Sea Zone to 104 Sea Zone 1 fighter moved from Southern Italy to Western Germany 2 fighters moved from Alexandria to Bessarabia 1 fighter moved from Alexandria to Southern Italy 1 tactical_bomber moved from Alexandria to Bessarabia 1 tactical_bomber moved from Southern Italy to Western Germany 1 tactical_bomber moved from Southern Italy to Western Germany 3 aaGuns moved from Belarus to Bryansk 4 armour moved from Eastern Poland to Bryansk 8 armour moved from Belarus to Bryansk 2 armour moved from Romania to Western Ukraine 2 armour and 1 mech_infantry moved from Belarus to Bryansk 1 aaGun and 1 infantry moved from Norway to Finland Place Units - Germans 4 bombers and 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUsCombat Hit Differential Summary :
Russians regular : 0.33 Germans regular : 0.67 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Russians Russians repair damage of 2x factory_major; Remaining resources: 43 PUs; Russians buy 2 aaGuns, 2 armour and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Archangel to Vologda 1 armour and 1 mech_infantry moved from Caucasus to Ukraine 1 fighter moved from Russia to Vologda 1 artillery and 2 infantry moved from Karelia to Novgorod 1 artillery moved from Vyborg to Novgorod 1 tactical_bomber moved from Caucasus to Vologda 1 fighter moved from Russia to Ukraine Combat - Russians Battle in Ukraine Russians attack with 1 armour, 1 fighter and 1 mech_infantry Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Ukraine, round 2 : 3/3 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Vologda Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 3/3 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Novgorod Russians attack with 2 artilleries and 2 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Russians roll dice for 2 artilleries and 2 infantry in Novgorod, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in Novgorod, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Russians roll dice for 2 artilleries in Novgorod, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 2 artilleries remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 aaGun moved from Vyborg to Novgorod 1 aaGun moved from Karelia to Novgorod 1 fighter and 1 tactical_bomber moved from Vologda to Russia 1 fighter moved from Ukraine to Russia 1 infantry moved from Volgograd to Rostov 1 infantry moved from Volgograd to Tambov 1 infantry moved from Volgograd to Samara 1 cruiser and 1 submarine moved from 114 Sea Zone to 113 Sea Zone Place Units - Russians 2 aaGuns, 2 armour and 6 infantry placed in Russia 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUsCombat Hit Differential Summary :
Germans regular : 0.33 Russians regular : 3.50Territory Summary for Russians :
Amur : 2 aaGuns and 18 infantry Rostov : 1 infantry Russia : 4 aaGuns, 1 airfield, 2 armour, 3 artilleries, 1 factory_major, 2 fighters, 37 infantry and 1 tactical_bomber Tambov : 1 infantry Ukraine : 1 armour, 1 factory_minor and 1 mech_infantry Vologda : 1 infantry Volgograd : 1 factory_minor and 1 infantry Novgorod : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour Samara : 1 infantry 113 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 44 / 61 Russians : 30 / 39 Japanese : 50 / 68 Americans : 53 / 83 Chinese : 7 / 8 British : 32 / 31 UK_Pacific : 6 / 7 Italians : 18 / 19 ANZAC : 14 / 19 French : 9 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 armour, 3 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 artilleries and 4 infantry moved from Yunnan to Burma 3 armour moved from French Indo China to Burma 1 infantry moved from Shan State to Burma 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 1 artillery and 1 transport moved from 37 Sea Zone to 38 Sea Zone 1 artillery and 2 infantry moved from 38 Sea Zone to Burma 1 fighter moved from 35 Sea Zone to 21 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone 1 fighter moved from 35 Sea Zone to 42 Sea Zone Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 21 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Burma Japanese attack with 3 armour, 4 artilleries and 7 infantry British defend with 1 infantry Japanese roll dice for 3 armour, 4 artilleries and 7 infantry in Burma, round 2 : 4/14 hits, 4.67 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 3 armour, 4 artilleries and 7 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from Kansu: 1 infantry EDIT: Changing ownership of Novosibirsk from Russians to Japanese EDIT: Adding units owned by Japanese to Novosibirsk: 1 infantry EDIT: Turning off Edit Mode 1 destroyer moved from 39 Sea Zone to 42 Sea Zone 1 carrier moved from 35 Sea Zone to 38 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangtung to 38 Sea Zone 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from French Indo China to 42 Sea Zone 1 fighter moved from 21 Sea Zone to 42 Sea Zone 2 fighters moved from Japan to 37 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 44 Sea Zone to French Indo China 1 bomber moved from Borneo to French Indo China 2 transports moved from 35 Sea Zone to 20 Sea Zone 1 armour moved from Kwangtung to Yunnan 2 armour moved from Kwangtung to 20 Sea Zone 2 armour and 2 transports moved from 20 Sea Zone to 37 Sea Zone 1 transport moved from 37 Sea Zone to 20 Sea Zone 2 armour moved from 37 Sea Zone to Malaya 2 fighters moved from Manchuria to Yunnan 1 bomber moved from Anhwe to French Indo China 1 tactical_bomber moved from Anhwe to French Indo China 1 fighter moved from Anhwe to Yunnan 1 tactical_bomber moved from Anhwe to French Indo China 1 battleship moved from 37 Sea Zone to 42 Sea Zone 1 submarine moved from 39 Sea Zone to 42 Sea Zone Place Units - Japanese 2 tactical_bombers placed in French Indo China 1 infantry placed in French Indo China 3 fighters placed in Japan 1 armour, 1 infantry and 1 mech_infantry placed in Kwangtung Turn Complete - Japanese Japanese collect 52 PUs; end with 52 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUsCombat Hit Differential Summary :
Japanese regular : -0.67 UK_Pacific regular : -0.33 -
@aagamerz13 auggh, just ran the entire turn in local mode and thought I was out of local…
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 4 fighters and 7 submarines; Remaining resources: 1 PUs; Combat Move - Americans 2 fighters moved from 91 Sea Zone to 104 Sea Zone 1 bomber and 2 fighters moved from Gibraltar to 104 Sea Zone 1 destroyer moved from 91 Sea Zone to 104 Sea Zone Combat - Americans Battle in 104 Sea Zone Americans attack with 1 bomber, 1 destroyer and 4 fighters Germans defend with 1 destroyer Americans roll dice for 1 bomber, 1 destroyer and 4 fighters in 104 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 1 bomber, 1 destroyer and 4 fighters remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans 1 artillery, 5 infantry and 1 marine moved from Morocco to 91 Sea Zone 1 artillery, 2 carriers, 1 cruiser, 5 infantry, 1 marine and 3 transports moved from 91 Sea Zone to 110 Sea Zone 2 fighters moved from 104 Sea Zone to 110 Sea Zone 1 bomber and 2 fighters moved from 104 Sea Zone to United Kingdom 1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 12 Sea Zone 1 carrier and 2 destroyers moved from 26 Sea Zone to 22 Sea Zone 1 fighter moved from Hawaiian Islands to 22 Sea Zone 1 carrier, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 12 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Western United States to Hawaiian Islands 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 22 Sea Zone 1 armour moved from Tunisia to Morocco Place Units - Americans 4 fighters placed in Eastern United States 7 submarines placed in 101 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUsCombat Hit Differential Summary :
Americans regular : -1.00 Germans regular : -0.33Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour Guam : 1 airfield, 1 artillery and 1 infantry Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour Hawaiian Islands : 1 airfield, 2 fighters, 1 harbour, 1 infantry and 1 mech_infantry Midway : 1 airfield Celebes : 1 flag, 1 infantry 26 Sea Zone : 1 carrier, 3 submarines and 1 transport 22 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber Central United States : 1 factory_major Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 4 fighters and 1 harbour United Kingdom : 1 bomber and 2 fighters Morocco : 1 aaGun, 1 armour, 1 infantry and 3 mech_infantrys 104 Sea Zone : 1 destroyer 101 Sea Zone : 7 submarines 91 Sea Zone : 1 destroyer and 1 transport 110 Sea Zone : 1 artillery, 2 carriers, 1 cruiser, 2 fighters, 5 infantry, 1 marine and 3 transportsProduction/PUs Summary :
Germans : 44 / 61 Russians : 29 / 39 Japanese : 52 / 55 Americans : 53 / 84 Chinese : 7 / 8 British : 32 / 31 UK_Pacific : 5 / 7 Italians : 18 / 19 ANZAC : 14 / 19 French : 9 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu 1 infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Hopei to Chahar 1 fighter moved from Shensi to Chahar 4 infantry moved from Shensi to Suiyuyan Combat - Chinese Chinese creates battle in territory Kansu Chinese creates battle in territory Anhwe Battle in Chahar Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Kansu from Japanese, taking Anhwe from Japanese, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Suiyuyan Chinese attack with 4 infantry Japanese defend with 1 artillery Chinese roll dice for 4 infantry in Suiyuyan, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 4 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 infantry moved from Shensi to Szechwan 1 infantry moved from Shensi to Kweichow 4 infantry moved from Shensi to Hopei 1 fighter moved from Chahar to Hopei Place Units - Chinese 1 infantry placed in Hunan 1 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 12 PUs; end with 14 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : -1.00Territory Summary for Chinese :
Kiangsi : 1 infantry Suiyuyan : 4 infantry Kweichow : 1 infantry Hunan : 1 infantry Kansu : 1 infantry Hopei : 1 fighter and 4 infantry Szechwan : 1 infantry Chahar : 1 infantry Anhwe : 2 infantryProduction/PUs Summary :
Germans : 44 / 61 Russians : 29 / 39 Japanese : 47 / 55 Americans : 53 / 84 Chinese : 12 / 14 British : 32 / 31 UK_Pacific : 5 / 7 Italians : 18 / 19 ANZAC : 14 / 19 French : 9 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0





