L20 #4 trulpen (X) vs simon33 (A+16) BM3

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 3 bombers, 2 fighters, 4 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 4 submarines moved from 92 Sea Zone to 97 Sea Zone
            4 fighters moved from Normandy Bordeaux to 97 Sea Zone
            2 fighters moved from United Kingdom to Holland Belgium
            1 infantry moved from Normandy Bordeaux to Southern France
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 fighter moved from United Kingdom to Southern France
    
        Combat - Americans
            Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in Holland Belgium
                Americans attack with 2 fighters and 1 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 0/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                 retreated to Holland Belgium
                Germans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Americans: 1 infantry
            Battle in Southern France
                Americans attack with 1 fighter and 1 infantry
                Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 fighter and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter and 1 infantry in Southern France, round 3 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Southern France
                Americans win, taking Southern France from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in 97 Sea Zone
                Americans attack with 1 carrier, 1 cruiser, 2 destroyers, 6 fighters and 4 submarines
                Germans defend with 4 fighters; Italians defend with 2 carriers, 2 destroyers, 2 fighters, 2 submarines, 1 tactical_bomber and 2 transports
                    Americans roll dice for 4 submarines in 97 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
                    Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers and 6 fighters in 97 Sea Zone, round 2 : 4/9 hits, 4.17 expected hits
                Units damaged: 1 carrier owned by the Italians
                    Italians roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 2 carriers, 2 destroyers, 6 fighters, 1 tactical_bomber and 2 transports in 97 Sea Zone, round 2 : 4/11 hits, 5.83 expected hits
                    1 destroyer owned by the Italians, 2 destroyers owned by the Americans, 1 carrier owned by the Americans, 2 submarines owned by the Italians and 1 carrier owned by the Italians lost in 97 Sea Zone
                    Americans roll dice for 4 submarines in 97 Sea Zone, round 3 : 2/4 hits, 1.33 expected hits
                    Americans roll dice for 1 cruiser and 6 fighters in 97 Sea Zone, round 3 : 3/7 hits, 3.50 expected hits
                    Italians roll dice for 1 carrier, 1 destroyer, 6 fighters, 1 tactical_bomber and 2 transports in 97 Sea Zone, round 3 : 6/9 hits, 5.17 expected hits
                    4 submarines owned by the Americans, 1 destroyer owned by the Italians, 1 tactical_bomber owned by the Italians, 1 fighter owned by the Germans, 2 fighters owned by the Americans, 1 fighter owned by the Italians and 1 carrier owned by the Italians lost in 97 Sea Zone
                    Americans roll dice for 1 cruiser and 4 fighters in 97 Sea Zone, round 4 : 2/5 hits, 2.50 expected hits
                    Italians roll dice for 4 fighters and 2 transports in 97 Sea Zone, round 4 : 3/4 hits, 2.67 expected hits
                    1 cruiser owned by the Americans, 1 fighter owned by the Germans, 2 fighters owned by the Americans and 1 fighter owned by the Italians lost in 97 Sea Zone
                    Americans roll dice for 2 fighters in 97 Sea Zone, round 5 : 1/2 hits, 1.00 expected hits
                    Italians roll dice for 2 fighters and 2 transports in 97 Sea Zone, round 5 : 2/2 hits, 1.33 expected hits
                    1 fighter owned by the Germans and 2 fighters owned by the Americans lost in 97 Sea Zone
                Italians win with 1 fighter and 2 transports remaining. Battle score for attacker is -7
                Casualties for Americans: 1 carrier, 1 cruiser, 2 destroyers, 6 fighters and 4 submarines
                Casualties for Italians: 2 carriers, 2 destroyers, 2 fighters, 2 submarines and 1 tactical_bomber
                Casualties for Germans: 3 fighters
            Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
    
        Non Combat Move - Americans
            1 fighter moved from Southern France to Normandy Bordeaux
            2 fighters moved from Holland Belgium to Normandy Bordeaux
            2 fighters moved from Eastern United States to 101 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone
            1 transport moved from 102 Sea Zone to 106 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 tactical_bomber moved from Midway to Hawaiian Islands
            2 fighters moved from Midway to 26 Sea Zone
            1 carrier and 1 transport moved from 25 Sea Zone to 26 Sea Zone
            1 destroyer moved from 63 Sea Zone to 26 Sea Zone
            1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from Manchuria to Korea
            1 fighter moved from 25 Sea Zone to Hawaiian Islands
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
            1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
            1 fighter moved from 25 Sea Zone to Korea
    
        Place Units - Americans
            1 armour, 1 artillery and 1 infantry placed in Korea
            3 infantry placed in Normandy Bordeaux
            2 submarines placed in 101 Sea Zone
            3 bombers and 2 fighters placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,1,1,4,5,5,6,5,5
            Americans collect 57 PUs (2 lost to blockades); end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter and 1 infantry moved from Shensi to Sikang
            1 infantry moved from Tsinghai to Sikang
    
        Combat - Chinese
            Battle in Sikang
                Chinese attack with 1 fighter and 2 infantry
                Italians defend with 1 armour and 2 mech_infantrys
                    Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 armour and 2 mech_infantrys in Sikang, round 2 : 0/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 3 : 2/3 hits, 0.83 expected hits
                    Italians roll dice for 1 armour and 2 mech_infantrys in Sikang, round 3 : 0/3 hits, 1.17 expected hits
                    2 mech_infantrys owned by the Italians lost in Sikang
                    Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 4 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 armour in Sikang, round 4 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 5 : 2/3 hits, 0.83 expected hits
                    Italians roll dice for 1 armour in Sikang, round 5 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in Sikang
                Chinese win, taking Sikang from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 14
                Casualties for Italians: 1 armour and 2 mech_infantrys
    
        Non Combat Move - Chinese
            1 fighter moved from Sikang to Tsinghai
            1 infantry moved from Kansu to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
            2 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 fighter moved from United Kingdom to Holland Belgium
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 fighter moved from Normandy Bordeaux to 97 Sea Zone
            1 destroyer moved from 92 Sea Zone to 97 Sea Zone
                  British take 93 Sea Zone from Italians
            8 artilleries and 15 infantry moved from Northwest Persia to Caucasus
            1 armour moved from Persia to Caucasus
            1 infantry moved from Gibraltar to 92 Sea Zone
            1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
            1 infantry moved from Tobruk to 96 Sea Zone
            2 infantry moved from 96 Sea Zone to Malta
    
        Combat - British
            Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in Malta
            Battle in 97 Sea Zone
                British attack with 1 destroyer and 1 fighter
                Germans defend with 1 fighter; Italians defend with 2 transports
                    British roll dice for 1 destroyer and 1 fighter in 97 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Italians roll dice for 1 fighter and 2 transports in 97 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 destroyer owned by the British and 1 fighter owned by the Germans lost in 97 Sea Zone
                    2 transports owned by the Italians lost in 97 Sea Zone
                British win, taking Malta from Italians with 1 fighter remaining. Battle score for attacker is 16
                Casualties for British: 1 destroyer
                Casualties for Germans: 1 fighter
                Casualties for Italians: 2 transports
            Battle in Holland Belgium
                British attack with 1 fighter and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 fighter and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Caucasus
                British attack with 1 armour, 8 artilleries and 15 infantry
                Italians defend with 1 mech_infantry
                    British roll dice for 1 armour, 8 artilleries and 15 infantry in Caucasus, round 2 : 2/24 hits, 7.00 expected hits
                    Italians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Caucasus
                British win, taking Caucasus from Italians with 1 armour, 8 artilleries and 15 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - British
            1 mech_infantry moved from Northwest Persia to Rostov
            1 fighter moved from 97 Sea Zone to 96 Sea Zone
            2 infantry moved from Gibraltar to 92 Sea Zone
            2 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
            2 infantry moved from 96 Sea Zone to Tobruk
            3 fighters moved from Tunisia to Normandy Bordeaux
            1 fighter moved from Holland Belgium to Normandy Bordeaux
            2 fighters moved from Gibraltar to United Kingdom
            1 fighter moved from 92 Sea Zone to Normandy Bordeaux
            1 carrier, 1 destroyer and 1 fighter moved from 92 Sea Zone to 96 Sea Zone
            1 artillery and 4 infantry moved from Iraq to Northwest Persia
            1 transport moved from 80 Sea Zone to 71 Sea Zone
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            2 infantry moved from Union of South Africa to Rhodesia
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            3 infantry moved from Egypt to Trans-Jordan
            2 armour and 4 mech_infantrys moved from Egypt to Iraq
            1 artillery and 1 infantry moved from Persia to 80 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from 39 Sea Zone to India
            2 fighters moved from India to 39 Sea Zone
            2 mech_infantrys moved from Eastern Persia to Northwest Persia
            1 mech_infantry moved from India to Eastern Persia
            1 artillery and 1 infantry moved from Persia to Northwest Persia
            1 fighter and 1 tactical_bomber moved from Shensi to Northwest Persia
            2 fighters moved from Shensi to India
    
        Place Units - British
            1 destroyer placed in 110 Sea Zone
            3 infantry placed in Union of South Africa
            2 artilleries and 1 infantry placed in Persia
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,6,5,2
            British collect 39 PUs (2 lost to blockades); end with 40 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Americans regular : -1.33
    Italians regular : -4.33
    Germans regular : 0.00
    British regular : -5.17
    

    Savegame


  • TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour and 1 mech_infantry moved from Yakut S.S.R. to Sakha
                  Italians take Sakha from Russians
            1 bomber moved from Southern Italy to Southern France
            1 infantry moved from Northern Italy to Southern France
    
        Combat - Italians
            Battle in Southern France
                Italians attack with 1 bomber and 1 infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 bomber and 1 infantry in Southern France, round 2 : 1/2 hits, 0,83 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Southern France
                Italians win, taking Southern France from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Southern France to Southern Italy
            1 artillery and 3 infantry moved from Northern Italy to France
            1 infantry moved from Northern Italy to France
            2 aaGuns moved from Northern Italy to Southern Italy
            1 infantry moved from Northern Italy to France
    
        Place Units - Italians
            1 fighter and 2 mech_infantrys placed in Southern Italy
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,33
    Italians regular : 0,17
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 63 Sea Zone
    
        Non Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 destroyer moved from 63 Sea Zone to 26 Sea Zone
            1 artillery moved from Queensland to New South Wales
            2 infantry moved from New South Wales to Queensland
            1 infantry moved from Queensland to South Australia
            1 infantry moved from Eastern Persia to Turkmenistan
            1 infantry moved from Eastern Persia to 80 Sea Zone
            1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
            1 infantry moved from 39 Sea Zone to India
            EDIT: 1 fighter moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Korea to 26 Sea Zone
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            4 infantry moved from Alexandria to Tobruk
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    Slight edit to USA in the Pacific. Trust that’s ok.


  • Sure. Funny. I was looking for a game, but missed this.


  • TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 2 fighters, 15 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Western Ukraine to Ukraine
            2 infantry moved from Bessarabia to Ukraine
            2 artilleries and 6 infantry moved from Belarus to Bryansk
            2 infantry moved from Western Germany to Holland Belgium
            3 fighters moved from Western Germany to Holland Belgium
            2 infantry moved from Volgograd to Tambov
            14 artilleries moved from Russia to Bryansk
            1 fighter and 1 tactical_bomber moved from Belarus to Tambov
            2 fighters and 2 tactical_bombers moved from Belarus to Ukraine
            1 bomber moved from Novgorod to Ukraine
            1 bomber moved from Vologda to Tambov
            1 fighter and 1 tactical_bomber moved from Belarus to Ukraine
            1 bomber moved from Novgorod to Tambov
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 16 artilleries and 6 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 16 artilleries and 6 infantry in Bryansk, round 2 : 5/22 hits, 7,33 expected hits
                    Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 16 artilleries and 5 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Holland Belgium
                Germans attack with 3 fighters and 2 infantry
                British defend with 1 infantry
                    Germans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 1/5 hits, 1,83 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Ukraine
                Germans attack with 1 bomber, 3 fighters, 3 infantry and 3 tactical_bombers
                Russians defend with 1 artillery, 1 factory_minor and 3 infantry
                    Germans roll dice for 1 bomber, 3 fighters, 3 infantry and 3 tactical_bombers in Ukraine, round 2 : 4/10 hits, 4,67 expected hits
                    Russians roll dice for 1 artillery and 3 infantry in Ukraine, round 2 : 2/4 hits, 1,33 expected hits
                    3 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 artillery and 3 infantry
            Battle in Tambov
                Germans attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 3/6 hits, 2,83 expected hits
                    Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Germans win, taking Tambov from Russians with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Tambov to Volgograd
            14 armour and 4 mech_infantrys moved from Russia to Volgograd
            1 infantry moved from Volgograd to Kazakhstan
            2 aaGuns moved from Russia to Bryansk
            1 aaGun moved from Belarus to Bryansk
            3 tactical_bombers moved from Belarus to Western Germany
            1 fighter and 1 tactical_bomber moved from Ukraine to Volgograd
            1 bomber moved from Ukraine to Southern Italy
            2 fighters and 2 tactical_bombers moved from Ukraine to Romania
            17 infantry moved from Western Germany to France
            1 submarine moved from 119 Sea Zone to 111 Sea Zone
            1 submarine moved from 119 Sea Zone to 112 Sea Zone
            1 bomber moved from Tambov to Romania
            1 bomber moved from Tambov to Romania
            3 infantry moved from Novgorod to Belarus
            1 marine moved from 112 Sea Zone to Western Germany
            2 fighters moved from Holland Belgium to Southern Italy
            1 fighter moved from Holland Belgium to Southern Italy
    
        Place Units - Germans
            2 fighters placed in 112 Sea Zone
            3 artilleries placed in France
            8 mech_infantrys placed in Western Germany
            3 infantry placed in Germany
            3 infantry placed in Volgograd
            3 infantry placed in Russia
            3 infantry placed in Novgorod
            3 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 63 PUs; end with 63 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1,33
    Germans regular : -3,67
    British regular : -0,33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Combat Move - Russians
            15 infantry moved from Rostov to Caucasus
    
        Non Combat Move - Russians
            5 infantry moved from Shensi to Tsinghai
            1 infantry moved from Siberia to Amur
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 destroyer, 2 fighters, 4 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            2 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Soviet Far East
            1 infantry moved from Jehol to Manchuria
                  Japanese take Manchuria from Chinese
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Amur
            1 battleship and 1 marine moved from 6 Sea Zone to 5 Sea Zone
            1 marine moved from 5 Sea Zone to Siberia
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Amur
            1 infantry moved from Dutch New Guinea to New Guinea
                  Japanese take New Guinea from ANZAC
            1 infantry moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 marine moved from Dutch New Guinea to 45 Sea Zone
            1 battleship and 1 marine moved from 45 Sea Zone to 33 Sea Zone
            1 marine moved from 33 Sea Zone to Caroline Islands
            2 bombers moved from Kiangsu to Amur
    
        Combat - Japanese
            Battle in Soviet Far East
            Battle in Siberia
            Battle in Caroline Islands
            Battle in Amur
                Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 battleship in Amur, round 2 : 1/1 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Amur
                Japanese win, taking Soviet Far East from Russians, taking Siberia from Russians, taking Caroline Islands from Americans, taking Amur from Russians with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Anhwe to Hopei
            3 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Hunan to Yunnan
            11 artilleries and 10 infantry moved from Yunnan to Burma
            1 aaGun, 4 artilleries and 7 infantry moved from Shan State to Burma
            1 armour and 1 mech_infantry moved from Yunnan to Burma
            2 mech_infantrys moved from Malaya to Burma
            1 fighter moved from French Indo China to 37 Sea Zone
            1 destroyer moved from 45 Sea Zone to 33 Sea Zone
            1 carrier and 1 tactical_bomber moved from 20 Sea Zone to 37 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 37 Sea Zone
            3 infantry moved from French Indo China to Shan State
            1 artillery moved from Dutch New Guinea to 45 Sea Zone
            1 artillery and 2 transports moved from 45 Sea Zone to 37 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
            1 fighter moved from Amur to 5 Sea Zone
            1 tactical_bomber moved from Amur to 5 Sea Zone
            2 bombers moved from Amur to Anhwe
            1 carrier moved from 6 Sea Zone to 5 Sea Zone
            1 cruiser moved from 6 Sea Zone to 33 Sea Zone
            1 tactical_bomber moved from Japan to Kwangsi
    
        Place Units - Japanese
            3 infantry placed in Kiangsu
            2 armour and 1 infantry placed in French Indo China
            1 mech_infantry placed in Malaya
            1 destroyer and 1 submarine placed in 37 Sea Zone
            2 fighters placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0,33
    Russians regular : -0,33
    

    Savegame


  • TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 destroyer, 2 fighters, 4 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            2 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Soviet Far East
            1 infantry moved from Jehol to Manchuria
                  Japanese take Manchuria from Chinese
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Amur
            1 battleship and 1 marine moved from 6 Sea Zone to 5 Sea Zone
            1 marine moved from 5 Sea Zone to Siberia
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Amur
            1 infantry moved from Dutch New Guinea to New Guinea
                  Japanese take New Guinea from ANZAC
            1 infantry moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 marine moved from Dutch New Guinea to 45 Sea Zone
            1 battleship and 1 marine moved from 45 Sea Zone to 33 Sea Zone
            1 marine moved from 33 Sea Zone to Caroline Islands
            2 bombers moved from Kiangsu to Amur
    
        Combat - Japanese
            Battle in Soviet Far East
            Battle in Siberia
            Battle in Caroline Islands
            Battle in Amur
                Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 battleship in Amur, round 2 : 1/1 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Amur
                Japanese win, taking Soviet Far East from Russians, taking Siberia from Russians, taking Caroline Islands from Americans, taking Amur from Russians with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Anhwe to Hopei
            3 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Hunan to Yunnan
            11 artilleries and 10 infantry moved from Yunnan to Burma
            1 aaGun, 4 artilleries and 7 infantry moved from Shan State to Burma
            1 armour and 1 mech_infantry moved from Yunnan to Burma
            2 mech_infantrys moved from Malaya to Burma
            1 fighter moved from French Indo China to 37 Sea Zone
            1 destroyer moved from 45 Sea Zone to 33 Sea Zone
            1 carrier and 1 tactical_bomber moved from 20 Sea Zone to 37 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 37 Sea Zone
            3 infantry moved from French Indo China to Shan State
            1 artillery moved from Dutch New Guinea to 45 Sea Zone
            1 artillery and 2 transports moved from 45 Sea Zone to 37 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
            1 fighter moved from Amur to 5 Sea Zone
            1 tactical_bomber moved from Amur to 5 Sea Zone
            2 bombers moved from Amur to Anhwe
            1 carrier moved from 6 Sea Zone to 5 Sea Zone
            1 cruiser moved from 6 Sea Zone to 33 Sea Zone
            1 tactical_bomber moved from Japan to Kwangsi
    
        Place Units - Japanese
            3 infantry placed in Kiangsu
            2 armour and 1 infantry placed in French Indo China
            1 mech_infantry placed in Malaya
            1 destroyer and 1 submarine placed in 37 Sea Zone
            2 fighters placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Kwangsi: 1 tactical_bomber
            EDIT: Adding units owned by Japanese to French Indo China: 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Japanese regular : 0,33
    Russians regular : -0,33
    

    Savegame


  • Put the tac from Tokyo in FIC instead.

  • '19 '17 '16

    TripleA Manual Gamesave Post: Americans round 11

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 artilleries, 2 carriers, 1 destroyer, 2 fighters, 2 infantry and 1 submarine; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 artillery, 1 fighter and 1 infantry moved from Korea to Amur
            1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Korea to Manchuria
            1 fighter moved from Normandy Bordeaux to 95 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 carrier, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 95 Sea Zone to Southern Italy
            2 fighters moved from Normandy Bordeaux to 95 Sea Zone
            1 artillery and 2 infantry moved from Normandy Bordeaux to Holland Belgium
            1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
            3 bombers moved from Western United States to Amur
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    The war goes well for the Axis. Let’s see if something can break here.

    Scramble from Rome?


  • I’m only on my phone for a few hours. If you can post a screen-shot I can make an informed choice. 😊

  • '19 '17 '16

    Screenshot from 2020-08-28 03-09-19.png


  • Thanks! Tricky, but no scramble. Don’t see exactly how much the brits can get in, but looks like quite a lot.

  • '19 '17 '16

    TripleA Manual Gamesave Post: British round 11

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 fighters moved from United Kingdom to Northern Italy
            1 armour and 1 mech_infantry moved from Normandy Bordeaux to Northern Italy
            5 fighters moved from Normandy Bordeaux to Southern Italy
            2 infantry moved from Malta to 96 Sea Zone
            2 infantry moved from Tobruk to 96 Sea Zone
            2 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
            2 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
            4 infantry moved from 95 Sea Zone to Southern Italy
            1 artillery and 1 infantry moved from Caucasus to Kazakhstan
            EDIT: 2 submarines moved from 91 Sea Zone to 87 Sea Zone
            1 carrier, 1 destroyer and 2 fighters moved from 96 Sea Zone to 95 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    No hits with USA! Still attacking. It’s my only chance. Scramble from Rome?


  • @simon33 said in L20 #4 trulpen (X) vs simon33 (A+16) BM3:

    No hits with USA! Still attacking. It’s my only chance. Scramble from Rome?

    No scramble.

  • '19 '17 '16

    TripleA Manual Gamesave Post: British round 11

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 fighters moved from United Kingdom to Northern Italy
            1 armour and 1 mech_infantry moved from Normandy Bordeaux to Northern Italy
            5 fighters moved from Normandy Bordeaux to Southern Italy
            2 infantry moved from Malta to 96 Sea Zone
            2 infantry moved from Tobruk to 96 Sea Zone
            2 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
            2 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
            4 infantry moved from 95 Sea Zone to Southern Italy
            1 artillery and 1 infantry moved from Caucasus to Kazakhstan
            EDIT: 2 submarines moved from 91 Sea Zone to 87 Sea Zone
            1 carrier, 1 destroyer and 2 fighters moved from 96 Sea Zone to 95 Sea Zone
    
        Combat - British
            Battle in Southern Italy
                British attack with 5 fighters and 4 infantry
                Germans defend with 1 bomber, 3 fighters and 1 infantry; Italians defend with 3 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 2 mech_infantrys
                    Italians roll AA dice in Southern Italy : 0/5 hits, 0.83 expected hits
                    British roll dice for 5 fighters and 4 infantry in Southern Italy, round 2 : 2/9 hits, 3.17 expected hits
                    Italians roll dice for 3 aaGuns, 2 bombers, 4 fighters, 2 infantry and 2 mech_infantrys in Southern Italy, round 2 : 6/10 hits, 4.33 expected hits
                    2 aaGuns owned by the Italians, 2 fighters owned by the British and 4 infantry owned by the British lost in Southern Italy
                Italians win with 1 aaGun, 2 bombers, 4 fighters, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is -22
                Casualties for British: 2 fighters and 4 infantry
                Casualties for Italians: 2 aaGuns
                3 fighters owned by the British retreated
    

    Combat Hit Differential Summary :

    Italians regular : 1.67
    British regular : -1.17
    Italians AA : -0.83
    

    Savegame

  • '19 '17 '16

    Result posted. Losing Moscow when I did was probably fatal.

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