Oh je, das sieht nach dem totalen Chaos aus! Wie wollen die Alliierten so unorganisiert eine Siegchance haben?
Ich denke, ich komme erst gegen Freitag oder Samstag zu meinem Zug.
Frohe Weihnachten Dir und Deiner Familie!
Liebe Grüße,
Martin
@666 sz28 on the right of it still touches Hawaii so you could still use the naval base.
@Adam514 said in PTV Adam514 (Axis) vs 666 (Allies):
@666 sz28 on the right of it still touches Hawaii so you could still use the naval base.
Ok, ok, you can, or I will edit the fleet out of harms way on my next turn.
@666 You can edit it now how you want.
@Adam514 said in PTV Adam514 (Axis) vs 666 (Allies):
@666 You can edit it now how you want.
I was thinking, no way can ten planes reach, but the Marshalls, tricky island placement there. This is going to take some getting used to, I need to give this more attention…
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 marine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 bomber moved from Central United States to Hawaiian Islands
1 marine moved from Western United States to 11 Sea Zone
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 tactical_bomber moved from 11 Sea Zone to Eastern United States
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 marine and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 27 Sea Zone to Hawaiian Islands
1 fighter moved from Eastern United States to 27 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 destroyer and 1 submarine moved from 36 Sea Zone to 55 Sea Zone
1 armour and 1 infantry moved from Central United States to 104 Sea Zone
1 infantry moved from Manilla to Davao
Place Units - Americans
1 destroyer and 1 transport placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
1 fighter and 1 marine placed in Eastern United States
1 destroyer placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 5 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 1/6 hits, 1.33 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 4 : 2/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Tsinghai
2 infantry moved from Hopei to Szechwan
2 infantry moved from Inner Mongolia to Tsinghai
3 infantry moved from Kansu to Tsinghai
1 infantry moved from Eastern Sinkiang to Tsinghai
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Purchase Units - British
British buy 2 fighters and 1 transport; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 112 Sea Zone to 109 Sea Zone
1 cruiser moved from 93 Sea Zone to 109 Sea Zone
1 bomber moved from United Kingdom to 109 Sea Zone
1 tactical_bomber moved from 100 Sea Zone to 98 Sea Zone
1 fighter moved from Malta to 98 Sea Zone
1 artillery moved from Eastern India to 40 Sea Zone
1 artillery and 1 transport moved from 40 Sea Zone to 81 Sea Zone
1 infantry moved from Western India to 81 Sea Zone
1 cruiser moved from 40 Sea Zone to 81 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 81 Sea Zone to 78 Sea Zone
1 artillery and 1 infantry moved from 78 Sea Zone to Italian Somaliland
1 cruiser moved from 100 Sea Zone to 78 Sea Zone
Combat - British
Battle in Italian Somaliland
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British roll dice for 2 cruisers in Italian Somaliland, round 2 : 1/2 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Italian Somaliland
British win, taking Italian Somaliland from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 98 Sea Zone
British attack with 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 98 Sea Zone
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Italians: 1 destroyer and 1 transport
Battle in 109 Sea Zone
British attack with 1 bomber, 1 cruiser and 1 destroyer
Germans defend with 2 submarines
British roll dice for 1 bomber, 1 cruiser and 1 destroyer in 109 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 109 Sea Zone
British roll dice for 1 bomber, 1 cruiser and 1 destroyer in 109 Sea Zone, round 3 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 109 Sea Zone
British win, taking 109 Sea Zone from Germans with 1 bomber, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Non Combat Move - British
1 bomber moved from 109 Sea Zone to Iceland
1 artillery and 1 infantry moved from Ontario to Quebec
1 transport moved from 112 Sea Zone to 109 Sea Zone
1 aaGun, 1 fighter and 2 infantry moved from Scotland to United Kingdom
1 fighter moved from Gibraltar to United Kingdom
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Egypt
1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
1 infantry moved from Anglo-Egyptian Sudan to Egypt
1 transport moved from 100 Sea Zone to 83 Sea Zone
1 artillery and 1 infantry moved from Egypt to 83 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from 82 Sea Zone to Southern Persia
British take Southern Persia from Neutral_Allies
1 carrier and 1 destroyer moved from 100 Sea Zone to 78 Sea Zone
1 fighter moved from Burma to Eastern India
1 fighter and 1 tactical_bomber moved from Eastern India to 78 Sea Zone
1 destroyer moved from 40 Sea Zone to 78 Sea Zone
1 destroyer moved from 73 Sea Zone to 78 Sea Zone
2 infantry moved from Union of South Africa to Rhodesia
3 infantry moved from Malaya to Shan State
1 battleship moved from 38 Sea Zone to 81 Sea Zone
2 infantry moved from Burma to Eastern India
Place Units - British
2 fighters placed in Union of South Africa
1 transport placed in 109 Sea Zone
Turn Complete - British
British collect 30 PUs; end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from 27 Sea Zone: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 2 transports
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 28 Sea Zone: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.33
Italians regular : -0.67
Japanese regular : -1.00
Germans regular : -0.50
British regular : 1.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 artillery and 1 transport; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 100 Sea Zone
2 infantry moved from 100 Sea Zone to Trans-Jordan
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 infantry moved from Ethiopia to Anglo-Egyptian Sudan
Italians take Anglo-Egyptian Sudan from British
1 armour moved from Albania to Bulgaria
1 armour moved from Bulgaria to Greece
2 infantry moved from Albania to Greece
2 fighters moved from Southern Italy to Greece
1 bomber moved from Northern Italy to Greece
1 infantry moved from Southern Italy to 99 Sea Zone
1 artillery moved from Northern Italy to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
Combat - Italians
Battle in Trans-Jordan
Battle in Greece
Italians attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 3 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 3 infantry in Greece, round 2 : 5/8 hits, 3.00 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1.33 expected hits
4 infantry owned by the Neutral_Allies lost in Greece
Italians win, taking Trans-Jordan from British, taking Greece from Neutral_Allies with 1 armour, 1 artillery, 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 12
Casualties for Neutral_Allies: 4 infantry
Non Combat Move - Italians
1 battleship and 1 cruiser moved from 99 Sea Zone to 100 Sea Zone
1 cruiser and 1 destroyer moved from 97 Sea Zone to 100 Sea Zone
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 artillery and 1 infantry moved from Ethiopia to Anglo-Egyptian Sudan
1 artillery moved from Libya to Tobruk
1 aaGun, 1 armour, 1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
1 aaGun and 2 infantry moved from Southern Italy to Northern Italy
1 submarine moved from 97 Sea Zone to 100 Sea Zone
2 fighters moved from Greece to Southern Italy
1 bomber moved from Greece to Southern Italy
Place Units - Italians
1 transport placed in 99 Sea Zone
1 artillery placed in Northern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians regular : 2.00
Neutral_Allies regular : -1.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 65 Sea Zone to 28 Sea Zone
1 transport moved from 64 Sea Zone to 65 Sea Zone
1 infantry moved from New Zealand to 65 Sea Zone
1 infantry and 1 transport moved from 65 Sea Zone to 64 Sea Zone
1 aaGun and 2 infantry moved from New South Wales to Queensland
1 aaGun moved from New South Wales to Queensland
1 infantry moved from 64 Sea Zone to New South Wales
2 fighters moved from New Zealand to Queensland
1 infantry moved from Malaya to Shan State
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Politics - French
Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 95 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 95 Sea Zone
Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 95 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 95 Sea Zone
Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
Combat Move - French
1 destroyer moved from 74 Sea Zone to 83 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
United Kingdom : 2 infantry
Egypt : 2 infantry
Shan State : 1 infantry
New South Wales : 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 4 infantry
New Zealand : 1 airfield and 1 harbour
28 Sea Zone : 1 cruiser
64 Sea Zone : 1 destroyer and 1 transport
83 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 41 / 70
Russians : 46 / 46
Japanese : 32 / 43
Americans : 53 / 53
Chinese : 11 / 14
British : 28 / 38
UK_Pacific : 17 / 17
Italians : 14 / 14
ANZAC : 10 / 10
French : 1 / 0
Dutch : 8 / 0
Mongolians : 0 / 0
Neutral_Axis : 14 / 0
Neutral_Allies : 3 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 destroyer, 1 fighter and 8 mech_infantrys; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
Combat Move - Germans
Non Combat Move - Germans
1 infantry moved from Yugoslavia to 99 Sea Zone
1 fighter moved from Southern Italy to Alexandria
1 fighter and 2 tactical_bombers moved from Northern Italy to Alexandria
2 bombers moved from Western Germany to Southern Italy
1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
1 tactical_bomber moved from Western Germany to Southern Italy
3 armour moved from Yugoslavia to Poland
1 aaGun, 3 artilleries and 4 infantry moved from Germany to Poland
1 transport moved from 116 Sea Zone to 113 Sea Zone
1 submarine moved from 114 Sea Zone to 113 Sea Zone
1 submarine moved from 115 Sea Zone to 113 Sea Zone
5 armour and 4 mech_infantrys moved from France to Germany
1 armour and 1 mech_infantry moved from Normandy Bordeaux to Western Germany
5 infantry moved from Bulgaria to Romania
2 artilleries and 4 infantry moved from Yugoslavia to Romania
2 aaGuns, 3 artilleries and 14 infantry moved from Slovakia Hungary to Romania
1 aaGun and 1 infantry moved from Norway to Finland
1 infantry moved from Normandy Bordeaux to 113 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from Denmark to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Norway
Place Units - Germans
2 armour and 8 mech_infantrys placed in Germany
1 fighter placed in Western Germany
1 destroyer placed in 115 Sea Zone
Turn Complete - Germans
Germans collect 41 PUs; end with 41 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 artillery and 14 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
3 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns, 1 artillery and 13 infantry moved from Leningrad to Northern Belarus
3 infantry moved from Northern Belarus to Southern Belarus
2 aaGuns, 1 artillery and 4 infantry moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Vologda to Smolensk
1 armour and 1 mech_infantry moved from Gorky to Smolensk
2 infantry moved from Archangel to Leningrad
2 fighters and 1 tactical_bomber moved from Leningrad to Ukraine
2 infantry moved from Northern Caucasus to Rostov
3 infantry moved from Stalingrad to Rostov
1 infantry moved from Bessarabia to Ukraine
1 artillery and 4 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Southern Belarus to Bryansk
1 submarine moved from 128 Sea Zone to 126 Sea Zone
1 cruiser and 1 submarine moved from 116 Sea Zone to 117 Sea Zone
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Leningrad
3 infantry placed in Stalingrad
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
Territory Summary for Russians :
Southern Belarus : 3 infantry
Siberia : 2 aaGuns, 1 factory_minor and 12 infantry
Bryansk : 2 aaGuns, 1 artillery and 5 infantry
Smolensk : 2 armour and 2 mech_infantrys
Russia : 1 airfield, 1 factory_major and 6 infantry
Ukraine : 2 artilleries, 1 factory_minor, 2 fighters, 13 infantry and 1 tactical_bomber
Urals : 1 factory_minor
Yenisey : 3 infantry
Northern Belarus : 2 aaGuns, 1 artillery and 13 infantry
Leningrad : 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
Rostov : 5 infantry
Stalingrad : 1 factory_minor and 3 infantry
117 Sea Zone : 1 cruiser and 1 submarine
126 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 41 / 54
Russians : 46 / 46
Japanese : 32 / 43
Americans : 53 / 53
Chinese : 11 / 14
British : 28 / 38
UK_Pacific : 17 / 17
Italians : 14 / 14
ANZAC : 10 / 10
French : 1 / 0
Dutch : 8 / 0
Mongolians : 0 / 0
Neutral_Axis : 14 / 0
Neutral_Allies : 3 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 factory_minor, 3 infantry, 2 marines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 infantry moved from Kwangsi to Yunnan
1 infantry moved from Chahar to Inner Mongolia
Japanese take Inner Mongolia from Chinese
1 infantry moved from Shansi to Honan
Japanese take Honan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
3 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
2 bombers moved from Kwangsi to Yunnan
1 tactical_bomber moved from 37 Sea Zone to Yunnan
1 fighter moved from 37 Sea Zone to Yunnan
Combat - Japanese
Battle in Yunnan
Japanese attack with 2 bombers, 4 fighters, 3 infantry and 3 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 2 bombers, 4 fighters, 3 infantry and 3 tactical_bombers in Yunnan, round 2 : 7/12 hits, 5.50 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 3/4 hits, 1.33 expected hits
3 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
Japanese win with 2 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 3 infantry
Casualties for Chinese: 4 infantry
Non Combat Move - Japanese
1 transport moved from 37 Sea Zone to 21 Sea Zone
1 infantry moved from Formosa to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 37 Sea Zone
1 infantry moved from Iwo Jima to 7 Sea Zone
1 infantry moved from Japan to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Kwangsi
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Shansi
2 artilleries and 5 infantry moved from Kiangsi to Hunan
1 artillery and 1 infantry moved from Anhwe to Kiangsi
1 artillery moved from Shansi to Anhwe
1 mech_infantry moved from Shansi to Kiangsi
1 artillery and 1 infantry moved from Jehol to Anhwe
1 aaGun and 5 infantry moved from Southern Manchuria to Jehol
1 aaGun and 1 infantry moved from Korea to Southern Manchuria
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 38 Sea Zone
1 carrier moved from 34 Sea Zone to 36 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Kwangsi
1 artillery moved from Kyushu to 7 Sea Zone
1 artillery and 2 transports moved from 7 Sea Zone to 35 Sea Zone
1 aaGun and 2 infantry moved from Caroline Islands to 35 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 35 Sea Zone to Paulau
1 battleship and 1 cruiser moved from 34 Sea Zone to 7 Sea Zone
1 cruiser and 1 destroyer moved from 31 Sea Zone to 34 Sea Zone
2 fighters and 2 tactical_bombers moved from Caroline Islands to Kwangsi
1 destroyer moved from 32 Sea Zone to 34 Sea Zone
1 carrier and 1 submarine moved from 34 Sea Zone to 35 Sea Zone
1 submarine moved from 7 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Marshall Islands to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Marshall Islands to Caroline Islands
1 infantry moved from Kyushu to 7 Sea Zone
1 infantry and 1 transport moved from 7 Sea Zone to 22 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
2 infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Paulau
1 artillery and 1 infantry moved from Kyushu to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Kwangsi
1 transport moved from 37 Sea Zone to 38 Sea Zone
1 infantry moved from Siam to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Kwangsi
2 bombers, 2 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter moved from Jehol to Kwangsi
Place Units - Japanese
1 factory_minor placed in Southern Manchuria
2 transports placed in 7 Sea Zone
3 infantry and 2 marines placed in Japan
Turn Complete - Japanese
Japanese collect 36 PUs; end with 36 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 46 PUs
Combat Hit Differential Summary :
Chinese regular : 1.67
Japanese regular : 1.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 carriers and 2 fighters; Remaining resources: 1 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 destroyer and 1 submarine moved from 55 Sea Zone to 65 Sea Zone
1 destroyer moved from 11 Sea Zone to 28 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 11 Sea Zone
1 fighter moved from Davao to 36 Sea Zone
1 artillery, 3 infantry and 2 marines moved from Hawaiian Islands to 28 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 3 infantry, 2 marines and 2 transports moved from 28 Sea Zone to 65 Sea Zone
1 fighter moved from 36 Sea Zone to 65 Sea Zone
1 fighter moved from 28 Sea Zone to Hawaiian Islands
Place Units - Americans
2 carriers placed in 11 Sea Zone
1 fighter placed in Western United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Combat Hit Differential Summary :
Territory Summary for Americans :
Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
Davao : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 marine
Central United States : 1 factory_minor and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Hawaiian Islands : 1 airfield, 1 bomber, 4 fighters and 1 harbour
28 Sea Zone : 1 destroyer
26 Sea Zone : 1 destroyer
65 Sea Zone : 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 3 infantry, 2 marines, 1 submarine and 2 transports
104 Sea Zone : 1 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 2 transports
11 Sea Zone : 2 carriers, 1 fighter and 1 tactical_bomber
Production/PUs Summary :
Germans : 41 / 54
Russians : 46 / 46
Japanese : 36 / 46
Americans : 53 / 54
Chinese : 7 / 14
British : 28 / 38
UK_Pacific : 17 / 17
Italians : 14 / 14
ANZAC : 10 / 10
French : 1 / 0
Dutch : 8 / 0
Mongolians : 0 / 0
Neutral_Axis : 14 / 0
Neutral_Allies : 3 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Hopei
1 fighter moved from Tsinghai to Hopei
3 infantry moved from Tsinghai to Inner Mongolia
3 infantry moved from Tsinghai to Honan
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Honan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Honan, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Honan, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Honan, round 4 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Honan, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Honan
Chinese win, taking Honan from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Inner Mongolia
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Inner Mongolia, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Inner Mongolia
Chinese roll dice for 2 infantry in Inner Mongolia, round 3 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Tsinghai
1 infantry moved from Szechwan to Yunnan
5 infantry moved from Szechwan to Tsinghai
Place Units - Chinese
3 artilleries placed in Tsinghai
Turn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00
Japanese regular : 0.00
Territory Summary for Chinese :
Tsinghai : 3 artilleries, 1 fighter and 5 infantry
Hopei : 1 infantry
Honan : 2 infantry
Inner Mongolia : 2 infantry
Yunnan : 1 infantry
Production/PUs Summary :
Germans : 41 / 54
Russians : 46 / 46
Japanese : 33 / 46
Americans : 53 / 54
Chinese : 10 / 15
British : 28 / 38
UK_Pacific : 17 / 17
Italians : 14 / 14
ANZAC : 10 / 10
French : 1 / 0
Dutch : 8 / 0
Mongolians : 0 / 0
Neutral_Axis : 14 / 0
Neutral_Allies : 3 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Hopei
1 fighter moved from Tsinghai to Hopei
3 infantry moved from Tsinghai to Inner Mongolia
3 infantry moved from Tsinghai to Honan
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Honan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Honan, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Honan, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Honan, round 4 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Honan, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Honan
Chinese win, taking Honan from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Inner Mongolia
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Inner Mongolia, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Inner Mongolia
Chinese roll dice for 2 infantry in Inner Mongolia, round 3 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Tsinghai
1 infantry moved from Szechwan to Yunnan
5 infantry moved from Szechwan to Tsinghai
Place Units - Chinese
3 artilleries placed in Tsinghai
Turn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00
Japanese regular : 0.00
Territory Summary for Chinese :
Tsinghai : 3 artilleries, 1 fighter and 5 infantry
Hopei : 1 infantry
Honan : 2 infantry
Inner Mongolia : 2 infantry
Yunnan : 1 infantry
Production/PUs Summary :
Germans : 41 / 54
Russians : 46 / 46
Japanese : 33 / 46
Americans : 53 / 54
Chinese : 10 / 15
British : 28 / 38
UK_Pacific : 17 / 17
Italians : 14 / 14
ANZAC : 10 / 10
French : 1 / 0
Dutch : 8 / 0
Mongolians : 0 / 0
Neutral_Axis : 14 / 0
Neutral_Allies : 3 / 0
Neutral_True : 20 / 0
@Adam514 sorry, I need to leave this here. fantasy football draft and I guess I shouldn’t have played around with my typical brit med strategy…difficult decisions already!
@666 No worries.
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 carriers and 2 fighters; Remaining resources: 1 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 destroyer and 1 submarine moved from 55 Sea Zone to 65 Sea Zone
1 destroyer moved from 11 Sea Zone to 28 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 11 Sea Zone
1 fighter moved from Davao to 36 Sea Zone
1 artillery, 3 infantry and 2 marines moved from Hawaiian Islands to 28 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 3 infantry, 2 marines and 2 transports moved from 28 Sea Zone to 65 Sea Zone
1 fighter moved from 36 Sea Zone to 65 Sea Zone
1 fighter moved from 28 Sea Zone to Hawaiian Islands
Place Units - Americans
2 carriers placed in 11 Sea Zone
1 fighter placed in Western United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Hopei
1 fighter moved from Tsinghai to Hopei
3 infantry moved from Tsinghai to Inner Mongolia
3 infantry moved from Tsinghai to Honan
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Honan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Honan, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Honan, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Honan, round 4 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Honan, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Honan
Chinese win, taking Honan from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Inner Mongolia
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Inner Mongolia, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Inner Mongolia
Chinese roll dice for 2 infantry in Inner Mongolia, round 3 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Tsinghai
1 infantry moved from Szechwan to Yunnan
5 infantry moved from Szechwan to Tsinghai
Place Units - Chinese
3 artilleries placed in Tsinghai
Turn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
Purchase Units - British
British buy 1 airfield, 1 factory_minor, 2 infantry and 1 marine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Italian Somaliland to 78 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 78 Sea Zone to 83 Sea Zone
1 artillery and 1 infantry moved from 83 Sea Zone to Anglo-Egyptian Sudan
2 cruisers moved from 78 Sea Zone to 83 Sea Zone
2 fighters moved from Union of South Africa to Anglo-Egyptian Sudan
1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 fighter moved from 78 Sea Zone to Trans-Jordan
1 tactical_bomber moved from 78 Sea Zone to Trans-Jordan
Combat - British
Battle in Anglo-Egyptian Sudan
British attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 2 cruisers in Anglo-Egyptian Sudan, round 2 : 2/2 hits, 1.00 expected hits
British roll dice for 1 artillery, 2 fighters and 1 infantry in Anglo-Egyptian Sudan, round 2 : 2/4 hits, 1.67 expected hits
Italians roll dice for 1 artillery and 2 infantry in Anglo-Egyptian Sudan, round 2 : 1/3 hits, 1.00 expected hits
1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo-Egyptian Sudan
British win, taking Anglo-Egyptian Sudan from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Trans-Jordan
British attack with 1 artillery, 2 fighters and 2 tactical_bombers
Italians defend with 2 infantry
British roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Trans-Jordan, round 2 : 3/5 hits, 2.67 expected hits
Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Non Combat Move - British
2 fighters and 2 tactical_bombers moved from Trans-Jordan to Egypt
2 fighters moved from Anglo-Egyptian Sudan to Egypt
2 infantry moved from Southern Persia to 82 Sea Zone
2 infantry and 1 transport moved from 82 Sea Zone to 83 Sea Zone
2 infantry moved from 83 Sea Zone to Egypt
1 carrier and 3 destroyers moved from 78 Sea Zone to 83 Sea Zone
1 fighter moved from Eastern India to 83 Sea Zone
1 battleship moved from 81 Sea Zone to 78 Sea Zone
1 infantry moved from Southern Persia to Northeast Persia
British take Northeast Persia from Neutral_Allies
3 infantry moved from Shan State to Burma
2 infantry moved from Rhodesia to Belgian Congo
1 bomber moved from Iceland to United Kingdom
Place Units - British
1 airfield and 1 factory_minor placed in Egypt
2 infantry and 1 marine placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from 78 Sea Zone: 1 battleship
EDIT: Adding units owned by British to 74 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 6,6,5,5,2,5
British collect 29 PUs (2 lost to blockades); end with 29 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Chinese regular : 1.00
Italians regular : -0.67
Japanese regular : 0.00
British regular : 1.67
Territory Summary for Americans, British, Chinese and UK_Pacific :
Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
Davao : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 marine
Central United States : 1 factory_minor and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Hawaiian Islands : 1 airfield, 1 bomber, 4 fighters and 1 harbour
Tsinghai : 3 artilleries, 1 fighter and 5 infantry
Hopei : 1 infantry
Honan : 2 infantry
Kwangtung : 1 harbour and 2 infantry
Inner Mongolia : 2 infantry
Yunnan : 1 infantry
Gibraltar : 1 harbour
Iceland : 1 airfield
Belgian Congo : 2 infantry
Scotland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Trans-Jordan : 1 artillery
Anglo-Egyptian Sudan : 1 artillery
Union of South Africa : 1 factory_minor, 1 harbour, 2 infantry and 1 marine
United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry
Egypt : 1 airfield, 1 armour, 1 factory_minor, 4 fighters, 1 harbour, 5 infantry, 1 mech_infantry and 2 tactical_bombers
Malta : 1 aaGun, 1 airfield and 1 infantry
Malaya : 1 harbour
Eastern India : 3 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 14 infantry
Borneo : 1 infantry
Burma : 3 infantry
Italian Somaliland : 1 flag
28 Sea Zone : 1 destroyer
Southern Persia : 1 flag, 1 artillery
26 Sea Zone : 1 destroyer
65 Sea Zone : 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 3 infantry, 2 marines, 1 submarine and 2 transports
83 Sea Zone : 1 carrier, 2 cruisers, 3 destroyers, 1 fighter and 2 transports
104 Sea Zone : 1 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 2 transports
109 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 2 transports
11 Sea Zone : 2 carriers, 1 fighter and 1 tactical_bomber
Northeast Persia : 1 flag, 1 infantry
74 Sea Zone : 1 battleship
Production/PUs Summary :
Germans : 41 / 54
Russians : 46 / 46
Japanese : 33 / 46
Americans : 53 / 54
Chinese : 10 / 15
British : 31 / 32
UK_Pacific : 17 / 17
Italians : 12 / 14
ANZAC : 10 / 10
French : 1 / 0
Dutch : 8 / 0
Mongolians : 0 / 0
Neutral_Axis : 14 / 0
Neutral_Allies : 2 / 0
Neutral_True : 20 / 0
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 destroyer and 1 mech_infantry; Remaining resources: 1 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Italians
1 armour moved from Yugoslavia to Eastern Poland
Italians take Eastern Poland from Russians
1 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone
1 infantry moved from 101 Sea Zone to Cyprus
1 infantry moved from Southern Italy to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Gibraltar
Combat - Italians
Battle in Cyprus
Battle in Gibraltar
Non Combat Move - Italians
1 armour moved from Greece to Romania
1 transport moved from 100 Sea Zone to 99 Sea Zone
1 battleship, 2 cruisers and 1 submarine moved from 100 Sea Zone to 99 Sea Zone
1 infantry moved from Libya to Tunisia
Italians take Tunisia from Neutral_Axis
1 armour and 1 mech_infantry moved from Alexandria to Tobruk
1 artillery and 2 infantry moved from Alexandria to Tobruk
1 aaGun, 1 artillery and 2 infantry moved from Yugoslavia to Romania
1 infantry moved from Greece to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Southern Italy
1 artillery and 1 infantry moved from Greece to Bulgaria
1 artillery moved from Northern Italy to Southern Italy
Place Units - Italians
1 destroyer placed in 99 Sea Zone
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 2 marines; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
1 infantry moved from New South Wales to 64 Sea Zone
1 destroyer, 1 infantry and 1 transport moved from 64 Sea Zone to 65 Sea Zone
1 infantry moved from 65 Sea Zone to New Zealand
1 infantry moved from Shan State to Burma
Place Units - ANZAC
2 marines placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
United Kingdom : 2 infantry
Egypt : 2 infantry
Burma : 1 infantry
New South Wales : 1 factory_minor, 1 harbour and 2 marines
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 4 fighters, 1 harbour and 4 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
28 Sea Zone : 1 cruiser
65 Sea Zone : 1 destroyer and 1 transport
83 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 41 / 54
Russians : 45 / 46
Japanese : 33 / 46
Americans : 53 / 54
Chinese : 10 / 15
British : 31 / 32
UK_Pacific : 17 / 17
Italians : 14 / 25
ANZAC : 10 / 10
French : 1 / 0
Dutch : 8 / 0
Mongolians : 0 / 0
Neutral_Axis : 13 / 0
Neutral_Allies : 2 / 0
Neutral_True : 20 / 0
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 2 marines; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
1 infantry moved from New South Wales to 64 Sea Zone
1 destroyer, 1 infantry and 1 transport moved from 64 Sea Zone to 65 Sea Zone
1 infantry moved from 65 Sea Zone to New Zealand
1 infantry moved from Shan State to Burma
Place Units - ANZAC
2 marines placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 65 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 55 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
@Adam514 if you aren’t careful the new pacific map can sink you quick.