The allied continued to be blessed by the dice gods !
This turn hitting.
1 times on 1/6
3 times on 2/6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Combat Move - Chinese
1 Tank moved from W.Mongolia to Gobi
1 Artillery and 2 Infantrys moved from Quyan to Gobi
1 Infantry moved from Hanan to Kwangsi
Chinese take Kwangsi from Yamamoto
Purchase Units - Chinese
Chinese buy 1 Elite, 3 Infantrys and 6 Tanks; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Gobi
Chinese attack with 1 Artillery, 2 Infantrys and 1 Tank
Neutral defend with 1 Bunker
Chinese roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Gobi, round 2 : 1/4 hits, 1.33 expected hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Bunker in Gobi, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Chinese lost in Gobi
Chinese roll dice for 1 Artillery, 1 Infantry and 1 Tank in Gobi, round 3 : 2/3 hits, 1.17 expected hits
Neutral roll dice for 1 Bunker in Gobi, round 3 : 1/1 hits, 0.50 expected hits
1 Bunker owned by the Neutral and 1 Infantry owned by the Chinese lost in Gobi
Chinese loses 0 PUs for violating Gobis neutrality.
Chinese win, taking Gobi from Neutral with 1 Artillery and 1 Tank remaining. Battle score for attacker is 2
Casualties for Chinese: 2 Infantrys
Casualties for Neutral: 1 Bunker
Non Combat Move - Chinese
1 AAGun moved from Urumal to Quyan
2 Artillerys, 7 Infantrys and 1 Tank moved from Sian to Szechwan
1 Infantry moved from Szechwan to Sian
1 Tank moved from W.Sian to Szechwan
1 Infantry moved from W.Sian to Hanan
1 Infantry moved from W.Sian to Szechwan
2 Tanks moved from Sikang to Szechwan
1 Infantry moved from Sikang to Szechwan
2 Artillerys and 6 Infantrys moved from Tsingnan to Gansu
3 Infantrys moved from Xining to Tsingnan
1 AAGun moved from Xining to Tsingnan
1 Artillery and 1 Infantry moved from Ming Jong to Tsingnan
1 EarlyFighter moved from Ming Jong to Szechwan
Place Units - Chinese
1 Elite, 3 Infantrys and 2 Tanks placed in Xining
4 Tanks placed in Urumal
Turn Complete - Chinese
Chinese collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Neutral : 1.00
Chinese : 0.50
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Combat Move - Hisaichi
1 unit repaired.
2 EarlyFighters moved from Hsingan to Irkutsk
1 Tank moved from Belogorsk to Irkutsk
2 Tanks moved from Belogorsk to Angarsk
2 Tanks moved from Frenchindochina to sz67
3 Artillerys moved from N.French I. to sz67
1 Artillery moved from Hongkong to sz67
1 Artillery moved from Kwangtung to sz67
4 EarlyFighters moved from sz68 to S.Borneo
2 Infantrys moved from N.French I. to sz67
2 Bombers moved from Phuket to S.Borneo
2 Infantrys moved from E.Shansi to N.Shangsi
1 EarlyFighter moved from E.Shansi to N.Shangsi
2 Infantrys moved from E.Shansi to Shangsi
1 Artillery moved from E.Shansi to Shangsi
2 Infantrys moved from Nanking to Sian
1 EarlyFighter moved from Kiangsi to Sian
2 Infantrys moved from Hankou to Hanan
1 Artillery moved from Hankou to Hanan
1 Infantry moved from Kwangtung to sz67
5 Artillerys, 3 Infantrys, 2 Tanks and 7 Transports moved from sz67 to sz60
5 Artillerys, 3 Infantrys and 2 Tanks moved from sz60 to S.Borneo
2 Destroyers and 2 Submarines moved from sz68 to sz69
1 Submarine moved from sz68 to sz69
2 Artillerys, 3 Infantrys and 1 Marine moved from Seoul to sz79
2 Artillerys, 2 B.Transports, 3 Infantrys and 1 Marine moved from sz79 to sz67
1 Artillery moved from sz67 to Kwangsi
1 Artillery and 2 Infantrys moved from sz67 to N.French I.
1 Infantry and 1 Marine moved from sz67 to Kwangsi
1 T.Boat moved from sz67 to sz74
1 Infantry moved from Hopeh to sz74
1 Infantry moved from sz74 to Kwangtung
1 Transport moved from sz1 to sz79
1 Infantry moved from Hankou to Hanan
1 Infantry moved from E.Shansi to N.Shangsi
1 Infantry moved from E.Shansi to Shangsi
1 Infantry moved from Shansi to Sian
Purchase Units - Hisaichi
Hisaichi buy 1 Elite, 2 Factorys, 4 Infantrys, 1 Marine and 4 Tankettes; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in S.Borneo
Hisaichi attack with 5 Artillerys, 2 Bombers, 4 EarlyFighters, 3 Infantrys and 2 Tanks
British defend with 1 Artillery; Dutch defend with 1 AAGun, 2 Artillerys, 1 EarlyFighter, 1 Factory, 5 Infantrys and 1 Tank
AA fire in S.Borneo : 0/6 hits, 1.00 expected hits
Hisaichi roll dice for 1 Battleship in S.Borneo, round 2 : 1/1 hits, 0.67 expected hits
Hisaichi roll dice for 5 Artillerys, 2 Bombers, 4 EarlyFighters, 3 Infantrys and 2 Tanks in S.Borneo, round 2 : 9/16 hits, 6.33 expected hits
Dutch roll dice for 3 Artillerys, 1 EarlyFighter, 5 Infantrys and 1 Tank in S.Borneo, round 2 : 4/10 hits, 3.67 expected hits
2 Artillerys owned by the Dutch, 1 Artillery owned by the British, 1 EarlyFighter owned by the Dutch, 5 Infantrys owned by the Dutch, 1 Tank owned by the Dutch, 2 Infantrys owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in S.Borneo
Hisaichi captures 27PUs while taking Dutch capital
Hisaichi win, taking S.Borneo from Dutch with 3 Artillerys, 2 Bombers, 4 EarlyFighters, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 23
Casualties for Hisaichi: 2 Artillerys and 2 Infantrys
Casualties for Dutch: 2 Artillerys, 1 EarlyFighter, 5 Infantrys and 1 Tank
Casualties for British: 1 Artillery
Battle in Shangsi
Hisaichi attack with 1 Artillery and 3 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 3 Infantrys in Shangsi, round 2 : 2/4 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry in Shangsi, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shangsi
Hisaichi win, taking Shangsi from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in N.Shangsi
Hisaichi attack with 1 EarlyFighter and 3 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 EarlyFighter and 3 Infantrys in N.Shangsi, round 2 : 0/4 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in N.Shangsi, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 EarlyFighter and 3 Infantrys in N.Shangsi, round 3 : 1/4 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in N.Shangsi, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in N.Shangsi
Hisaichi win, taking N.Shangsi from Chinese with 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in Kwangsi
Hisaichi attack with 1 Artillery, 1 Infantry and 1 Marine
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Marine in Kwangsi, round 2 : 0/3 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Kwangsi
Hisaichi roll dice for 1 Artillery and 1 Marine in Kwangsi, round 3 : 0/2 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Artillery and 1 Marine in Kwangsi, round 4 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Kwangsi
Hisaichi win, taking Kwangsi from Chinese with 1 Artillery and 1 Marine remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in Hanan
Hisaichi attack with 1 Artillery and 3 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 3 Infantrys in Hanan, round 2 : 0/4 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry in Hanan, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Artillery and 3 Infantrys in Hanan, round 3 : 1/4 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry in Hanan, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Hanan
Hisaichi win, taking Hanan from Chinese with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Sian
Hisaichi attack with 1 EarlyFighter and 3 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 EarlyFighter and 3 Infantrys in Sian, round 2 : 0/4 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Sian, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Sian
Hisaichi roll dice for 1 EarlyFighter and 2 Infantrys in Sian, round 3 : 1/3 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Sian, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Sian
Hisaichi win, taking Sian from Chinese with 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is -2
Casualties for Hisaichi: 2 Infantrys
Casualties for Chinese: 1 Infantry
Battle in Irkutsk
Hisaichi attack with 2 EarlyFighters and 1 Tank
Russians defend with 1 Infantry
Hisaichi roll dice for 2 EarlyFighters and 1 Tank in Irkutsk, round 2 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 Infantry in Irkutsk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Irkutsk
Hisaichi win, taking Irkutsk from Russians with 2 EarlyFighters and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Angarsk
Hisaichi attack with 2 Tanks
Russians defend with 1 Infantry
Hisaichi roll dice for 2 Tanks in Angarsk, round 2 : 2/2 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Angarsk, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Tank owned by the Hisaichi lost in Angarsk
Hisaichi win, taking Angarsk from Russians with 1 Tank remaining. Battle score for attacker is -3
Casualties for Hisaichi: 1 Tank
Casualties for Russians: 1 Infantry
Non Combat Move - Hisaichi
2 EarlyFighters moved from Irkutsk to Quingdao
1 EarlyFighter moved from N.Shangsi to Nanking
1 EarlyFighter moved from Sian to Nanking
2 Carriers moved from sz68 to sz60
4 EarlyFighters moved from S.Borneo to sz60
2 Bombers moved from S.Borneo to Phuket
Place Units - Hisaichi
1 Factory placed in Peking
1 Factory placed in Belogorsk
1 Elite, 1 Marine and 4 Tankettes placed in Hongkong
4 Infantrys placed in Seoul
Turn Complete - Hisaichi
Hisaichi collect 63 PUs; end with 90 PUs
Combat Hit Differential Summary :
Hisaichi : 2.00
AA fire in S.Borneo : : -1.00
Chinese : 1.67
Russians : 0.33
Dutch : 0.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Non Combat Move - Dutch
1 EarlyFighter moved from Java to Malaya
1 Destroyer and 2 Transports moved from sz59 to sz57
Turn Complete - Dutch
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Combat Move - Thai
1 T.Boat moved from sz68 to sz60
1 Infantry moved from Sumatra to sz60
1 Infantry moved from sz60 to W.Borneo
Thai take W.Borneo from British
Purchase Units - Thai
Thai buy 1 Elite and 5 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Non Combat Move - Thai
Place Units - Thai
1 Elite and 5 Infantrys placed in Phuket
Turn Complete - Thai
Thai collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Combat Move - British
1 Artillery and 1 Infantry moved from Burma to Thailand
1 Artillery and 2 Infantrys moved from Burma to N.French I.
2 EarlyFighters moved from Burma to sz67
1 Infantry moved from Java to Sumatra
British take Sumatra from Thai
1 Tank moved from Borneo to W.Borneo
1 Infantry moved from Vancouver to British Columbia
1 Infantry moved from British Columbia to N.Canada
1 Infantry moved from N.Canada to Anchorage
1 Infantry moved from Canada to N.Canada
3 EarlyFighters moved from Malaya to W.Borneo
1 Artillery and 2 Infantrys moved from Bikaner to Punjab
2 Infantrys moved from Bhopa to W.Tibet
1 Tank moved from Nepal to W.Tibet
2 Artillerys and 2 Infantrys moved from Calcutta to sz63
2 Artillerys, 2 Infantrys and 2 Transports moved from sz63 to sz66
2 Artillerys and 2 Infantrys moved from sz66 to Malaya
2 Transports moved from sz66 to sz63
1 Artillery, 2 Infantrys and 1 Tank moved from E.India to Bengal
1 Infantry and 1 Tank moved from Bengal to Burma
1 Tank moved from C.India to Bengal
1 Artillery and 7 Infantrys moved from C.India to E.India
Purchase Units - British
British buy 2 Artillerys, 1 Carrier, 1 Destroyer, 2 Fighters and 8 Infantrys; Remaining resources: 0 PUs;
Combat - British
Battle in W.Tibet
British attack with 2 Infantrys and 1 Tank
Neutral defend with 1 Bunker
British roll dice for 2 Infantrys and 1 Tank in W.Tibet, round 2 : 1/3 hits, 0.83 expected hits
Neutral roll dice for 1 Bunker in W.Tibet, round 2 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Neutral lost in W.Tibet
British loses 0 PUs for violating W.Tibets neutrality.
British win, taking W.Tibet from Neutral with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6
Casualties for Neutral: 1 Bunker
Battle in sz67
British attack with 2 EarlyFighters
Hisaichi defend with 2 B.Transports
British roll dice for 2 EarlyFighters in sz67, round 2 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 2 B.Transports in sz67, round 2 : 0/2 hits, 0.33 expected hits
British roll dice for 2 EarlyFighters in sz67, round 3 : 2/2 hits, 0.67 expected hits
Hisaichi roll dice for 2 B.Transports in sz67, round 3 : 1/2 hits, 0.33 expected hits
2 B.Transports owned by the Hisaichi and 1 EarlyFighter owned by the British lost in sz67
British win with 1 EarlyFighter remaining. Battle score for attacker is 8
Casualties for British: 1 EarlyFighter
Casualties for Hisaichi: 2 B.Transports
Battle in N.French I.
British attack with 1 Artillery and 2 Infantrys
Hisaichi defend with 1 Artillery and 2 Infantrys
British roll dice for 1 Artillery and 2 Infantrys in N.French I., round 2 : 2/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 Artillery and 2 Infantrys in N.French I., round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the British and 2 Infantrys owned by the Hisaichi lost in N.French I.
British roll dice for 1 Artillery and 1 Infantry in N.French I., round 3 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Artillery in N.French I., round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Hisaichi lost in N.French I.
British win, taking N.French I. from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 6
Casualties for British: 1 Infantry
Casualties for Hisaichi: 1 Artillery and 2 Infantrys
Battle in Punjab
British attack with 1 Artillery and 2 Infantrys
Neutral defend with 1 Infantry
British roll dice for 1 Artillery and 2 Infantrys in Punjab, round 2 : 1/3 hits, 0.83 expected hits
Neutral roll dice for 1 Infantry in Punjab, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Punjab
British loses 0 PUs for violating Punjabs neutrality.
British win, taking Punjab from Neutral with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in Thailand
British attack with 1 Artillery and 1 Infantry
Thai defend with 1 Infantry
British roll dice for 1 Artillery and 1 Infantry in Thailand, round 2 : 0/2 hits, 0.67 expected hits
Thai roll dice for 1 Infantry in Thailand, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Thailand
British roll dice for 1 Artillery in Thailand, round 3 : 0/1 hits, 0.33 expected hits
Thai roll dice for 1 Infantry in Thailand, round 3 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the British lost in Thailand
Thai win with 1 Infantry remaining. Battle score for attacker is -6
Casualties for British: 1 Artillery and 1 Infantry
Battle in W.Borneo
British attack with 3 EarlyFighters and 1 Tank
Thai defend with 1 Infantry
British roll dice for 3 EarlyFighters and 1 Tank in W.Borneo, round 2 : 1/4 hits, 1.50 expected hits
Thai roll dice for 1 Infantry in W.Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in W.Borneo
British win, taking W.Borneo from Thai with 3 EarlyFighters and 1 Tank remaining. Battle score for attacker is 2
Casualties for Thai: 1 Infantry
Non Combat Move - British
3 EarlyFighters moved from W.Borneo to Malaya
1 EarlyFighter moved from sz67 to Malaya
1 Infantry moved from N.G to New Guinea
1 Artillery and 2 Infantrys moved from Java to sz57
1 Artillery, 1 Destroyer, 2 Infantrys and 2 Transports moved from sz57 to sz61
1 Artillery and 2 Infantrys moved from sz61 to N.S
Place Units - British
1 Carrier and 1 Destroyer placed in sz63
2 Fighters placed in sz63
2 Artillerys and 2 Infantrys placed in Calcutta
3 Infantrys placed in Dheli
3 Infantrys placed in Moresby
Turn Complete - British
British collect 70 PUs; end with 70 PUs
Combat Hit Differential Summary :
Neutral : -0.83
British : 1.00
Hisaichi : 0.00
Thai : 1.00
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Combat Move - Anzac
2 Infantrys moved from Derby to sz49
2 Infantrys moved from Derby to sz50
2 Infantrys, 1 Submarine and 1 Transport moved from sz49 to sz50
4 Infantrys moved from sz50 to Soem
1 Artillery and 3 Infantrys moved from Sydney to sz37
1 Artillery, 1 Destroyer, 3 Infantrys, 1 Submarine and 2 Transports moved from sz37 to sz50
1 Artillery and 3 Infantrys moved from sz50 to Soem
2 T.Boats moved from sz41 to sz46
1 Infantry moved from Sydney to S.W.Australia
1 Artillery and 3 Infantrys moved from S.W.Australia to W.Australia
Purchase Units - Anzac
Anzac buy 1 Destroyer, 1 Factory and 1 Marine; Remaining resources: 0 PUs;
Non Combat Move - Anzac
1 EarlyFighter moved from Soem to Malaya
Place Units - Anzac
1 Factory placed in W.Australia
1 Marine placed in Darwin
1 Destroyer placed in sz37
Turn Complete - Anzac
Anzac collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Combat Move - Americans
1 Submarine moved from sz45 to sz72
4 Infantrys moved from San Francisco to sz23
1 B.Transport, 1 Destroyer and 4 Infantrys moved from sz23 to sz14
4 Infantrys moved from sz14 to Seattle
1 Artillery and 1 Infantry moved from Nor Cal to sz14
1 Artillery, 1 Infantry and 1 Transport moved from sz14 to sz5
1 Artillery and 1 Infantry moved from sz5 to Anchorage
1 Infantry moved from San Francisco to Nor Cal
1 Infantry moved from Nor Cal to Portland
4 Infantrys and 2 Tanks moved from Portland to Seattle
3 Infantrys and 4 Tanks moved from Seattle to British Columbia
2 Infantrys moved from British Columbia to sz6
1 Infantry moved from British Columbia to sz6
1 Battleship, 1 Carrier, 1 Cruiser, 1 Destroyer, 2 EarlyFighters, 3 Infantrys and 1 Transport moved from sz6 to sz4
3 Infantrys moved from sz4 to Palana
1 Infantry moved from Anchorage to Alaska
1 Artillery and 1 Infantry moved from N.Canada to Anchorage
2 Tanks moved from British Columbia to N.Canada
2 Artillerys and 2 Infantrys moved from Canada to N.Canada
1 Destroyer and 1 Submarine moved from sz31 to sz20
3 Battleships, 2 Carriers and 1 EarlyFighter moved from sz21 to sz20
1 EarlyFighter moved from Johnston to sz20
Purchase Units - Americans
Americans buy 2 B.Transports, 1 Carrier, 1 Destroyer, 2 Factorys, 2 Fighters and 1 Submarine; Remaining resources: 0 PUs;
Combat - Americans
Battle in sz72
Americans attack with 1 Submarine
Yamamoto defend with 5 B.Transports
Americans roll dice for 1 Submarine in sz72, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 5 B.Transports in sz72, round 2 : 1/5 hits, 0.83 expected hits
1 Submarine owned by the Americans lost in sz72
Yamamoto win with 5 B.Transports remaining. Battle score for attacker is -6
Casualties for Americans: 1 Submarine
Non Combat Move - Americans
1 Submarine moved from sz11 to sz20
1 Bomber and 1 EarlyFighter moved from Alaska to Palana
Place Units - Americans
1 Carrier placed in sz25
1 Destroyer and 1 Fighter placed in sz25
1 Fighter placed in sz25
2 B.Transports and 1 Submarine placed in sz23
1 Factory placed in Anchorage
1 Factory placed in Alaska
Turn Complete - Americans
Americans collect 83 PUs; end with 83 PUs
Combat Hit Differential Summary :
Yamamoto : 0.17
Americans : -0.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Combat Move - Masaharu
1 Tank moved from Vostok to Quingdao
1 Infantry moved from Vostok to Quingdao
1 Transport moved from sz2 to sz7
1 Artillery moved from N.Japan to sz7
1 Infantry moved from N.Japan to sz7
1 Transport moved from sz2 to sz7
1 Artillery moved from N.Japan to sz7
1 Infantry moved from N.Japan to sz7
2 Artillerys, 2 Infantrys and 2 Transports moved from sz7 to sz2
2 Artillerys and 2 Infantrys moved from sz2 to Palana
1 Artillery and 1 Infantry moved from Sukhalin to sz1
1 Artillery, 1 Infantry and 1 Transport moved from sz1 to sz2
1 Artillery and 1 Infantry moved from sz2 to Palana
1 Artillery moved from Amursk to sz1
2 Infantrys moved from N.Japan to sz1
1 Artillery, 2 Infantrys, 1 T.Boat and 1 Transport moved from sz1 to sz2
1 Artillery and 2 Infantrys moved from sz2 to Palana
1 Infantry and 1 Tank moved from Yakutsk to Magadan
5 Infantrys moved from Amursk to Belogorsk
1 Bomber moved from Belogorsk to Palana
1 EarlyFighter moved from Belogorsk to Magadan
2 Elites and 6 Infantrys moved from Akina to N.Japan
Purchase Units - Masaharu
Masaharu buy 1 Destroyer, 1 Elite, 6 Infantrys and 1 Marine; Remaining resources: 0 PUs;
Combat - Masaharu
Battle in Magadan
Masaharu attack with 1 EarlyFighter, 1 Infantry and 1 Tank
Russians defend with 1 Infantry
Masaharu roll dice for 1 EarlyFighter, 1 Infantry and 1 Tank in Magadan, round 2 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Magadan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Magadan
Masaharu win, taking Magadan from Russians with 1 EarlyFighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Palana
Masaharu attack with 4 Artillerys, 1 Bomber and 5 Infantrys
Americans defend with 1 Bomber, 1 EarlyFighter and 3 Infantrys
Masaharu roll dice for 4 Artillerys, 1 Bomber and 5 Infantrys in Palana, round 2 : 2/10 hits, 3.50 expected hits
Russians roll dice for 1 Bomber, 1 EarlyFighter and 3 Infantrys in Palana, round 2 : 2/5 hits, 1.67 expected hits
1 Bomber owned by the Americans, 2 Infantrys owned by the Masaharu and 1 Infantry owned by the Americans lost in Palana
Masaharu roll dice for 4 Artillerys, 1 Bomber and 3 Infantrys in Palana, round 3 : 4/8 hits, 3.00 expected hits
Russians roll dice for 1 EarlyFighter and 2 Infantrys in Palana, round 3 : 1/3 hits, 1.17 expected hits
1 Infantry owned by the Masaharu, 2 Infantrys owned by the Americans and 1 EarlyFighter owned by the Americans lost in Palana
Masaharu win, taking Palana from Russians with 4 Artillerys, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 22
Casualties for Masaharu: 3 Infantrys
Casualties for Americans: 1 Bomber, 1 EarlyFighter and 3 Infantrys
Non Combat Move - Masaharu
1 Bomber moved from Palana to Belogorsk
1 EarlyFighter moved from Magadan to Yakutsk
Place Units - Masaharu
1 Elite, 1 Infantry and 1 Marine placed in Amursk
5 Infantrys placed in Akina
1 Destroyer placed in sz16
Turn Complete - Masaharu
Masaharu collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Masaharu : 0.50
Russians : -0.17
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Combat Move - Russians
2 Infantrys moved from Tulun to Ustkut
2 Artillerys and 3 Infantrys moved from Tulun to Ulaan Ude
1 Infantry moved from Kyzal to Ulaan Ude
2 Tanks moved from Jinquan to Ulaan Ude
5 Infantrys moved from Kaask to Tulun
1 Artillery and 1 Infantry moved from Kyzyl to Kaask
1 Infantry moved from Haixi to Jinquan
Purchase Units - Russians
Russians buy 6 Infantrys, 1 Marine and 3 Tanks; Remaining resources: 0 PUs;
Non Combat Move - Russians
1 AAGun moved from Tulun to Ulaan Ude
1 AAGun moved from Kyzyl to Kaask
Place Units - Russians
5 Infantrys and 1 Marine placed in Kaask
1 Infantry and 3 Tanks placed in Achinsk
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3
Research Technology - Yamamoto
Combat Move - Yamamoto
1 Tank moved from S.Japan to sz79
2 Infantrys moved from S.Japan to sz79
1 Infantry moved from S.Japan to sz79
1 Infantry, 1 Tank and 1 Transport moved from sz79 to sz67
1 Infantry and 1 Tank moved from sz67 to N.French I.
1 Transport moved from sz70 to sz67
1 Artillery and 1 Infantry moved from Hainan to sz67
1 Artillery and 1 Infantry moved from sz67 to N.French I.
1 Infantry moved from Macau to Kwangsi
1 Infantry moved from Kiangsi to Hanan
2 Infantrys and 1 Tank moved from Nanking to Shansi
2 Artillerys moved from Hankou to Hanan
2 Tanks moved from Davao to sz70
1 Transport moved from sz70 to sz67
1 Artillery moved from Davao to sz70
1 Artillery moved from Mindanao to sz70
1 Infantry moved from Mindanao to sz70
2 Artillerys, 1 Infantry, 2 Tanks and 4 Transports moved from sz70 to sz45
1 Infantry moved from Ifalk to sz45
1 Infantry moved from Pikelot to sz45
1 Infantry moved from Gaferut to sz45
2 Artillerys, 4 Infantrys, 2 Tanks and 4 Transports moved from sz45 to sz47
1 Tank moved from sz47 to N.G
Yamamoto take N.G from British
2 Artillerys, 3 Infantrys and 1 Tank moved from sz47 to E.G
Yamamoto take E.G from British
1 Infantry moved from sz47 to N.G
1 Tank moved from Pula to sz72
3 Tanks moved from Pula to sz72
2 Tanks moved from Gaferut to sz72
2 Artillerys moved from Pula to sz72
1 Artillery moved from Pikelot to sz72
1 Artillery moved from Pikelot to sz72
1 Infantry moved from Pula to Lasap
Yamamoto take Lasap from Americans
1 Infantry moved from Pula to sz72
1 B.Transport, 1 Infantry and 2 Tanks moved from sz72 to sz45
2 Tanks moved from sz45 to Arawa
1 Infantry moved from sz45 to Arawa
2 Artillerys and 1 B.Transport moved from sz72 to sz71
2 Artillerys moved from sz71 to Punay
1 Infantry moved from Mindor to Punay
2 Artillerys and 1 B.Transport moved from sz72 to sz71
2 Artillerys moved from sz71 to S
2 B.Transports and 4 Tanks moved from sz72 to sz47
2 Tanks moved from sz47 to E.G
1 Destroyer and 1 Submarine moved from sz70 to sz47
1 Carrier, 1 Destroyer, 2 EarlyFighters and 1 Submarine moved from sz18 to sz76
1 Battleship moved from sz70 to sz47
1 Carrier and 2 EarlyFighters moved from sz70 to sz47
3 Destroyers moved from sz78 to sz76
2 Tanks moved from sz47 to E.G
2 Infantrys moved from sz79 to Manchuria
4 Infantrys moved from Tokyo to S.Japan
Purchase Units - Yamamoto
Yamamoto buy 1 B.Transport, 4 Destroyers, 1 Elite, 4 Infantrys and 2 Tankettes; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Punay
Yamamoto attack with 2 Artillerys and 1 Infantry
Americans defend with 2 Infantrys
Yamamoto roll dice for 2 Artillerys and 1 Infantry in Punay, round 2 : 1/3 hits, 1.00 expected hits
Americans roll dice for 2 Infantrys in Punay, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Punay
Yamamoto roll dice for 2 Artillerys in Punay, round 3 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 Infantry in Punay, round 3 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Yamamoto lost in Punay
Yamamoto roll dice for 1 Artillery in Punay, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Infantry in Punay, round 4 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Artillery in Punay, round 5 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Infantry in Punay, round 5 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Yamamoto lost in Punay
Americans win with 1 Infantry remaining. Battle score for attacker is -8
Casualties for Yamamoto: 2 Artillerys and 1 Infantry
Casualties for Americans: 1 Infantry
Battle in S
Yamamoto attack with 2 Artillerys
Americans defend with 2 Infantrys
Yamamoto roll dice for 2 Artillerys in S, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 2 Infantrys in S, round 2 : 1/2 hits, 0.67 expected hits
1 Artillery owned by the Yamamoto lost in S
Yamamoto roll dice for 1 Artillery in S, round 3 : 1/1 hits, 0.33 expected hits
Americans roll dice for 2 Infantrys in S, round 3 : 1/2 hits, 0.67 expected hits
1 Artillery owned by the Yamamoto and 1 Infantry owned by the Americans lost in S
Americans win with 1 Infantry remaining. Battle score for attacker is -6
Casualties for Yamamoto: 2 Artillerys
Casualties for Americans: 1 Infantry
Battle in Arawa
Yamamoto attack with 1 Infantry and 2 Tanks
British defend with 1 Infantry
Yamamoto roll dice for 1 Infantry and 2 Tanks in Arawa, round 2 : 0/3 hits, 1.17 expected hits
British roll dice for 1 Infantry in Arawa, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Arawa
Yamamoto roll dice for 2 Tanks in Arawa, round 3 : 1/2 hits, 1.00 expected hits
British roll dice for 1 Infantry in Arawa, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Arawa
Yamamoto win, taking Arawa from British with 2 Tanks remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for British: 1 Infantry
Battle in N.French I.
Yamamoto attack with 1 Artillery, 2 Infantrys and 1 Tank
British defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 1 Artillery, 2 Infantrys and 1 Tank in N.French I., round 2 : 3/4 hits, 1.33 expected hits
British roll dice for 1 Artillery and 1 Infantry in N.French I., round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Yamamoto, 1 Artillery owned by the British and 1 Infantry owned by the British lost in N.French I.
Yamamoto win, taking N.French I. from British with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Infantry
Casualties for British: 1 Artillery and 1 Infantry
Non Combat Move - Yamamoto
2 EarlyFighters moved from Marcus to Iwo Jima
2 Bombers moved from N.Japan to Davao
1 Tank moved from Manchuria to Quingdao
2 Artillerys, 4 Infantrys and 5 Tanks moved from Hsingan to Quingdao
1 Artillery and 3 Infantrys moved from Manchuria to Hsingan
Place Units - Yamamoto
1 B.Transport placed in sz79
4 Destroyers placed in sz78
2 Tankettes placed in Vladivostok
Yamamoto undo move 1.
1 Infantry placed in Vladivostok
1 B.Transport placed in sz78
1 Elite and 3 Infantrys placed in Davao
Turn Complete - Yamamoto
Yamamoto collect 67 PUs; end with 67 PUs
Combat Hit Differential Summary :
British : 0.67
Yamamoto : -0.83
Americans : 2.00
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3
Combat Move - Chinese
1 Artillery and 2 Infantrys moved from Gansu to N.Shangsi
1 EarlyFighter moved from Szechwan to N.Shangsi
1 Artillery and 2 Infantrys moved from Gansu to Shangsi
1 EarlyFighter moved from Szechwan to Shangsi
1 Artillery and 2 Infantrys moved from Szechwan to Sian
Purchase Units - Chinese
Chinese buy 1 Elite, 4 Infantrys and 5 Tanks; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Sian
Chinese attack with 1 Artillery and 2 Infantrys
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Artillery and 2 Infantrys in Sian, round 2 : 1/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 Infantry in Sian, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Sian
Chinese win, taking Sian from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 Infantry
Battle in N.Shangsi
Chinese attack with 1 Artillery, 1 EarlyFighter and 2 Infantrys
Hisaichi defend with 2 Infantrys
Chinese roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in N.Shangsi, round 2 : 2/4 hits, 1.17 expected hits
Hisaichi roll dice for 2 Infantrys in N.Shangsi, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Hisaichi lost in N.Shangsi
Chinese win, taking N.Shangsi from Hisaichi with 1 Artillery, 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Hisaichi: 2 Infantrys
Battle in Shangsi
Chinese attack with 1 Artillery, 1 EarlyFighter and 2 Infantrys
Hisaichi defend with 1 Artillery and 2 Infantrys
Chinese roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Shangsi, round 2 : 1/4 hits, 1.17 expected hits
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Shangsi, round 2 : 0/3 hits, 1.00 expected hits
1 Infantry owned by the Hisaichi lost in Shangsi
Chinese roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Shangsi, round 3 : 1/4 hits, 1.17 expected hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Shangsi, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi lost in Shangsi
Chinese roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Shangsi, round 4 : 1/4 hits, 1.17 expected hits
Hisaichi roll dice for 1 Artillery in Shangsi, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Hisaichi lost in Shangsi
Chinese win, taking Shangsi from Hisaichi with 1 Artillery, 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 8
Casualties for Hisaichi: 1 Artillery and 2 Infantrys
Non Combat Move - Chinese
1 EarlyFighter moved from Shangsi to Szechwan
1 EarlyFighter moved from N.Shangsi to Szechwan
3 Infantrys moved from Gansu to Szechwan
4 Infantrys moved from Tsingnan to Gansu
1 Artillery moved from Tsingnan to Gansu
1 Artillery moved from Gobi to Tsingnan
1 Tank moved from Gobi to Gansu
2 Tanks moved from Xining to Gansu
1 Elite and 3 Infantrys moved from Xining to Tsingnan
1 AAGun moved from Tsingnan to Gansu
1 AAGun moved from Quyan to Ming Jong
4 Tanks moved from Urumal to Gobi
Place Units - Chinese
1 Elite, 4 Infantrys and 1 Tank placed in Xining
4 Tanks placed in Urumal
Turn Complete - Chinese
Chinese collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Hisaichi : -2.00
Chinese : 0.50
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3
Combat Move - Hisaichi
1 Tank moved from Irkutsk to Quingdao
1 Tank moved from Angarsk to Quingdao
2 Infantrys moved from Seoul to sz79
2 Infantrys and 1 Transport moved from sz79 to sz1
2 Infantrys moved from sz1 to Vostok
1 Infantry moved from Kichedung to sz74
1 Infantry and 1 T.Boat moved from sz74 to sz67
1 Infantry moved from sz67 to N.French I.
1 Infantry moved from Hanan to Chunking
Hisaichi take Chunking from Chinese
1 Infantry moved from Hanan to N.Chunking
Hisaichi take N.Chunking from Chinese
1 Infantry moved from Hanan to W.Sian
Hisaichi take W.Sian from Chinese
1 Artillery and 1 Marine moved from Kwangsi to Hanan
1 Infantry moved from Nanking to Sian
1 Artillery moved from Hanan to Sian
1 Infantry moved from Shansi to Sian
2 EarlyFighters moved from Nanking to Sian
5 Tanks moved from Nanking to Shansi
3 Infantrys moved from Hopeh to E.Shansi
1 Artillery and 2 Infantrys moved from Shansi to Shangsi
1 Infantry moved from E.Shansi to Shangsi
1 Infantry moved from Kwangtung to Hankou
1 Artillery and 1 Infantry moved from S.Borneo to E.Borneo
2 Artillerys moved from S.Borneo to W.Borneo
4 EarlyFighters moved from sz60 to sz61
2 Bombers moved from Phuket to sz61
1 Tank moved from S.Borneo to sz60
1 Tank and 1 Transport moved from sz60 to sz69
1 Tank moved from sz69 to Celebs
Hisaichi take Celebs from Dutch
1 Tank moved from S.Borneo to sz60
1 Tank moved from sz60 to Sumatra
5 Transports moved from sz60 to sz67
1 Elite, 1 Marine and 4 Tankettes moved from Hongkong to sz67
1 Elite, 1 Marine and 4 Tankettes moved from sz67 to N.French I.
1 Destroyer moved from sz69 to sz45
3 Submarines moved from sz69 to sz60
1 Destroyer moved from sz69 to sz67
2 Infantrys moved from Seoul to Manchuria
Purchase Units - Hisaichi
Hisaichi buy 4 Artillerys, 2 Destroyers, 4 Elites, 7 Infantrys, 1 Marine, 3 Mech.Infs, 1 Tank and 2 Tankettes; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in E.Borneo
Hisaichi attack with 1 Artillery and 1 Infantry
Dutch defend with 2 Infantrys
Hisaichi roll dice for 1 Artillery and 1 Infantry in E.Borneo, round 2 : 1/2 hits, 0.67 expected hits
Dutch roll dice for 2 Infantrys in E.Borneo, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Dutch and 1 Infantry owned by the Hisaichi lost in E.Borneo
Hisaichi roll dice for 1 Artillery in E.Borneo, round 3 : 0/1 hits, 0.33 expected hits
Dutch roll dice for 1 Infantry in E.Borneo, round 3 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Artillery in E.Borneo, round 4 : 1/1 hits, 0.33 expected hits
Dutch roll dice for 1 Infantry in E.Borneo, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Dutch and 1 Artillery owned by the Hisaichi lost in E.Borneo
Dutch win with no units remaining. Battle score for attacker is -2
Casualties for Hisaichi: 1 Artillery and 1 Infantry
Casualties for Dutch: 2 Infantrys
Battle in W.Borneo
Hisaichi attack with 2 Artillerys
British defend with 1 Tank
Hisaichi roll dice for 2 Artillerys in W.Borneo, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 Tank in W.Borneo, round 2 : 1/1 hits, 0.50 expected hits
1 Tank owned by the British and 1 Artillery owned by the Hisaichi lost in W.Borneo
Hisaichi win, taking W.Borneo from British with 1 Artillery remaining. Battle score for attacker is 1
Casualties for Hisaichi: 1 Artillery
Casualties for British: 1 Tank
Battle in Shangsi
Hisaichi attack with 1 Artillery and 3 Infantrys
Chinese defend with 1 Artillery and 2 Infantrys
Hisaichi roll dice for 1 Artillery and 3 Infantrys in Shangsi, round 2 : 2/4 hits, 1.00 expected hits
Chinese roll dice for 1 Artillery and 2 Infantrys in Shangsi, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Shangsi
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Shangsi, round 3 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 Artillery in Shangsi, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Shangsi
Hisaichi roll dice for 1 Artillery and 1 Infantry in Shangsi, round 4 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 Artillery in Shangsi, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Shangsi
Hisaichi roll dice for 1 Artillery in Shangsi, round 5 : 1/1 hits, 0.33 expected hits
Chinese roll dice for 1 Artillery in Shangsi, round 5 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Chinese lost in Shangsi
Hisaichi win, taking Shangsi from Chinese with 1 Artillery remaining. Battle score for attacker is 2
Casualties for Hisaichi: 3 Infantrys
Casualties for Chinese: 1 Artillery and 2 Infantrys
Battle in Sumatra
Hisaichi attack with 1 Tank
British defend with 1 Infantry
Hisaichi roll dice for 1 Battleship in Sumatra, round 2 : 0/1 hits, 0.67 expected hits
Hisaichi roll dice for 1 Tank in Sumatra, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 Infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
1 Tank owned by the Hisaichi lost in Sumatra
British win with 1 Infantry remaining. Battle score for attacker is -5
Casualties for Hisaichi: 1 Tank
Battle in sz61
Hisaichi attack with 2 Bombers and 4 EarlyFighters
British defend with 1 Destroyer and 2 Transports
Hisaichi roll dice for 2 Bombers and 4 EarlyFighters in sz61, round 2 : 3/6 hits, 2.67 expected hits
British roll dice for 1 Destroyer and 2 Transports in sz61, round 2 : 0/3 hits, 0.83 expected hits
2 Transports owned by the British and 1 Destroyer owned by the British lost in sz61
Hisaichi win with 2 Bombers and 4 EarlyFighters remaining. Battle score for attacker is 20
Casualties for British: 1 Destroyer and 2 Transports
Battle in Sian
Hisaichi attack with 1 Artillery, 2 EarlyFighters and 2 Infantrys
Chinese defend with 1 Artillery and 1 Infantry
Hisaichi roll dice for 1 Artillery, 2 EarlyFighters and 2 Infantrys in Sian, round 2 : 2/5 hits, 1.50 expected hits
Chinese roll dice for 1 Artillery and 1 Infantry in Sian, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Sian
Hisaichi win, taking Sian from Chinese with 1 Artillery, 2 EarlyFighters and 2 Infantrys remaining. Battle score for attacker is 6
Casualties for Chinese: 1 Artillery and 1 Infantry
Non Combat Move - Hisaichi
4 EarlyFighters moved from sz61 to sz60
2 Bombers moved from sz61 to S.Borneo
2 EarlyFighters moved from Sian to N.French I.
2 EarlyFighters moved from Quingdao to Kwangtung
1 Artillery and 3 Tanks moved from Shansi to E.Shansi
Place Units - Hisaichi
2 Destroyers placed in sz60
2 Elites placed in S.Borneo
2 Elites and 1 Marine placed in Belogorsk
1 Artillery, 1 Infantry and 1 Tank placed in Peking
3 Infantrys, 3 Mech.Infs and 2 Tankettes placed in Seoul
3 Artillerys and 3 Infantrys placed in Hongkong
Turn Complete - Hisaichi
Hisaichi collect 68 PUs; end with 68 PUs
Combat Hit Differential Summary :
Hisaichi : 0.83
British : 0.33
Chinese : 0.33
Dutch : 0.67
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3
Combat Move - Dutch
1 Infantry moved from Soem to sz57
1 Infantry moved from Lambok to sz57
1 Destroyer, 2 Infantrys and 2 Transports moved from sz57 to sz59
2 Infantrys moved from sz59 to Celebs
Combat - Dutch
Battle in Celebs
Dutch attack with 2 Infantrys
Hisaichi defend with 1 Tank
Dutch roll dice for 2 Infantrys in Celebs, round 2 : 1/2 hits, 0.33 expected hits
Hisaichi roll dice for 1 Tank in Celebs, round 2 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi and 1 Infantry owned by the Dutch lost in Celebs
Dutch win, taking Celebs from Hisaichi with 1 Infantry remaining. Battle score for attacker is 3
Casualties for Dutch: 1 Infantry
Casualties for Hisaichi: 1 Tank
Non Combat Move - Dutch
Turn Complete - Dutch
Combat Hit Differential Summary :
Hisaichi : 0.50
Dutch : 0.67
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3
Combat Move - Dutch
1 Infantry moved from Soem to sz57
1 Infantry moved from Lambok to sz57
1 Destroyer, 2 Infantrys and 2 Transports moved from sz57 to sz59
2 Infantrys moved from sz59 to Celebs
Combat - Dutch
Battle in Celebs
Dutch attack with 2 Infantrys
Hisaichi defend with 1 Tank
Dutch roll dice for 2 Infantrys in Celebs, round 2 : 1/2 hits, 0.33 expected hits
Hisaichi roll dice for 1 Tank in Celebs, round 2 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi and 1 Infantry owned by the Dutch lost in Celebs
Dutch win, taking Celebs from Hisaichi with 1 Infantry remaining. Battle score for attacker is 3
Casualties for Dutch: 1 Infantry
Casualties for Hisaichi: 1 Tank
Non Combat Move - Dutch
Turn Complete - Dutch
Turning on Edit Mode
EDIT: Removing units owned by Dutch from Java: 2 Infantrys
EDIT: Adding units owned by Dutch to Celebs: 2 Infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Hisaichi : 0.50
Dutch : 0.67
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3
Combat Move - Thai
1 Destroyer, 1 T.Boat and 2 Transports moved from sz60 to sz59
Purchase Units - Thai
Thai buy 6 Infantrys; Remaining resources: 2 PUs;
Combat - Thai
Battle in sz59
Thai attack with 1 Destroyer, 1 T.Boat and 2 Transports
Dutch defend with 1 Destroyer and 2 Transports
Thai roll dice for 1 Destroyer, 1 T.Boat and 2 Transports in sz59, round 2 : 1/2 hits, 0.67 expected hits
Dutch roll dice for 1 Destroyer and 2 Transports in sz59, round 2 : 0/3 hits, 0.83 expected hits
1 Transport owned by the Dutch lost in sz59
Thai roll dice for 1 Destroyer, 1 T.Boat and 2 Transports in sz59, round 3 : 0/2 hits, 0.67 expected hits
Dutch roll dice for 1 Destroyer and 1 Transport in sz59, round 3 : 1/2 hits, 0.67 expected hits
1 Transport owned by the Thai lost in sz59
Thai roll dice for 1 Destroyer, 1 T.Boat and 1 Transport in sz59, round 4 : 0/2 hits, 0.67 expected hits
Dutch roll dice for 1 Destroyer and 1 Transport in sz59, round 4 : 0/2 hits, 0.67 expected hits
Thai roll dice for 1 Destroyer, 1 T.Boat and 1 Transport in sz59, round 5 : 0/2 hits, 0.67 expected hits
Dutch roll dice for 1 Destroyer and 1 Transport in sz59, round 5 : 0/2 hits, 0.67 expected hits
Thai roll dice for 1 Destroyer, 1 T.Boat and 1 Transport in sz59, round 6 : 0/2 hits, 0.67 expected hits
Dutch roll dice for 1 Destroyer and 1 Transport in sz59, round 6 : 0/2 hits, 0.67 expected hits
Thai roll dice for 1 Destroyer, 1 T.Boat and 1 Transport in sz59, round 7 : 0/2 hits, 0.67 expected hits
Dutch roll dice for 1 Destroyer and 1 Transport in sz59, round 7 : 0/2 hits, 0.67 expected hits
Thai roll dice for 1 Destroyer, 1 T.Boat and 1 Transport in sz59, round 8 : 1/2 hits, 0.67 expected hits
Dutch roll dice for 1 Destroyer and 1 Transport in sz59, round 8 : 1/2 hits, 0.67 expected hits
1 Transport owned by the Thai and 1 Transport owned by the Dutch lost in sz59
Thai roll dice for 1 Destroyer and 1 T.Boat in sz59, round 9 : 0/2 hits, 0.67 expected hits
Dutch roll dice for 1 Destroyer in sz59, round 9 : 1/1 hits, 0.50 expected hits
1 T.Boat owned by the Thai lost in sz59
Thai roll dice for 1 Destroyer in sz59, round 10 : 1/1 hits, 0.33 expected hits
Dutch roll dice for 1 Destroyer in sz59, round 10 : 1/1 hits, 0.50 expected hits
1 Destroyer owned by the Thai and 1 Destroyer owned by the Dutch lost in sz59
Dutch win with no units remaining. Battle score for attacker is -5
Casualties for Dutch: 1 Destroyer and 2 Transports
Casualties for Thai: 1 Destroyer, 1 T.Boat and 2 Transports
Non Combat Move - Thai
Place Units - Thai
6 Infantrys placed in Phuket
Turn Complete - Thai
Thai collect 9 PUs; end with 11 PUs
Combat Hit Differential Summary :
Thai : -2.67
Dutch : -1.83
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3
Combat Move - British
1 Artillery, 2 Infantrys and 1 Tank moved from Bengal to W.Chunking
2 Artillerys and 2 Infantrys moved from Calcutta to sz63
1 Artillery, 1 Infantry and 1 Transport moved from sz63 to sz66
1 Artillery and 1 Infantry moved from sz66 to Thailand
1 Infantry moved from Burma to Thailand
1 Artillery, 1 Infantry and 1 Transport moved from sz63 to sz66
1 Artillery and 1 Infantry moved from sz66 to Malaya
2 T.Boats moved from sz66 to sz64
2 Infantrys moved from E.India to sz64
2 Infantrys moved from sz64 to Thailand
1 Artillery and 2 Infantrys moved from Punjab to Agra
2 Transports moved from sz66 to sz63
2 Infantrys moved from N.Canada to Anchorage
1 Infantry moved from Anchorage to Alaska
1 Infantry moved from British Columbia to N.Canada
2 Infantrys and 1 Tank moved from W.Tibet to S.Tibet
Purchase Units - British
British buy 2 Artillerys, 1 Destroyer, 1 Factory, 3 Fighters, 2 Infantrys and 1 Transport; Remaining resources: 0 PUs;
Combat - British
Battle in S.Tibet
British attack with 2 Infantrys and 1 Tank
Neutral defend with 1 Bunker
British roll dice for 2 Infantrys and 1 Tank in S.Tibet, round 2 : 1/3 hits, 0.83 expected hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Bunker in S.Tibet, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the British lost in S.Tibet
British roll dice for 1 Infantry and 1 Tank in S.Tibet, round 3 : 1/2 hits, 0.67 expected hits
Neutral roll dice for 1 Bunker in S.Tibet, round 3 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Neutral lost in S.Tibet
British loses 0 PUs for violating S.Tibets neutrality.
British win, taking S.Tibet from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
Casualties for British: 1 Infantry
Casualties for Neutral: 1 Bunker
Battle in Agra
British attack with 1 Artillery and 2 Infantrys
Neutral defend with 1 Infantry
British roll dice for 1 Artillery and 2 Infantrys in Agra, round 2 : 1/3 hits, 0.83 expected hits
Neutral roll dice for 1 Infantry in Agra, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Agra
British loses 0 PUs for violating Agras neutrality.
British win, taking Agra from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Neutral: 1 Infantry
Battle in Thailand
British attack with 1 Artillery and 4 Infantrys
Thai defend with 1 Infantry
British roll dice for 1 Artillery and 4 Infantrys in Thailand, round 2 : 0/5 hits, 1.17 expected hits
Thai roll dice for 1 Infantry in Thailand, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Thailand
British roll dice for 1 Artillery and 3 Infantrys in Thailand, round 3 : 1/4 hits, 1.00 expected hits
Thai roll dice for 1 Infantry in Thailand, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in Thailand
British win, taking Thailand from Thai with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Thai: 1 Infantry
Non Combat Move - British
1 Artillery and 5 Infantrys moved from E.India to Bengal
1 Carrier, 1 Destroyer and 2 Fighters moved from sz63 to sz66
1 Infantry moved from New Guinea to Moresby
Place Units - British
1 Factory placed in Malaya
3 Fighters placed in Moresby
2 Artillerys and 2 Infantrys placed in Calcutta
1 Destroyer placed in sz63
1 Transport placed in sz63
Turning on Edit Mode
EDIT: Adding units owned by British to Bhopa: 3 Infantrys
EDIT: Removing units owned by British from Dheli: 3 Infantrys
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 65 PUs; end with 65 PUs
Combat Hit Differential Summary :
Neutral : 0.67
British : -0.50
Thai : 0.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3
Combat Move - Anzac
2 Artillerys moved from Soem to sz50
1 Artillery moved from W.Australia to sz50
1 Artillery moved from Derby to sz50
4 Infantrys moved from Soem to sz50
4 Artillerys, 4 Infantrys and 4 Transports moved from sz50 to sz70
4 Artillerys and 4 Infantrys moved from sz70 to Davao
2 EarlyFighters moved from sz50 to Davao
2 T.Boats moved from sz46 to sz49
2 Infantrys moved from Derby to sz49
2 Infantrys moved from sz49 to Moresby
1 Destroyer moved from sz37 to sz46
Purchase Units - Anzac
Anzac buy 2 Artillerys, 5 Infantrys, 1 Marine and 1 Transport; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Davao
Anzac attack with 4 Artillerys, 2 EarlyFighters and 4 Infantrys
Yamamoto defend with 1 AAGun, 2 Bombers, 1 Elite, 1 Factory and 3 Infantrys
AA fire in Davao : 0/2 hits, 0.33 expected hits
Anzac roll dice for 4 Artillerys, 2 EarlyFighters and 4 Infantrys in Davao, round 2 : 5/10 hits, 3.33 expected hits
Yamamoto roll dice for 2 Bombers, 1 Elite and 3 Infantrys in Davao, round 2 : 2/6 hits, 1.67 expected hits
2 Infantrys owned by the Anzac, 3 Infantrys owned by the Yamamoto and 2 Bombers owned by the Yamamoto lost in Davao
Anzac roll dice for 4 Artillerys, 2 EarlyFighters and 2 Infantrys in Davao, round 3 : 3/8 hits, 2.67 expected hits
Yamamoto roll dice for 1 Elite in Davao, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac and 1 Elite owned by the Yamamoto lost in Davao
Anzac win, taking Davao from Yamamoto with 4 Artillerys, 2 EarlyFighters and 1 Infantry remaining. Battle score for attacker is 32
Casualties for Anzac: 3 Infantrys
Casualties for Yamamoto: 2 Bombers, 1 Elite and 3 Infantrys
Non Combat Move - Anzac
1 Carrier moved from sz50 to sz70
2 EarlyFighters moved from Davao to sz70
1 Infantry moved from S.W.Australia to W.Australia
1 Marine moved from Darwin to Derby
Place Units - Anzac
2 Artillerys and 1 Marine placed in W.Australia
3 Infantrys placed in Darwin
1 Transport placed in sz37
2 Infantrys placed in Melbourne
Turn Complete - Anzac
Anzac collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Yamamoto : 1.00
AA fire in Davao : : -0.33
Anzac : 2.00
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3
Combat Move - Americans
1 Artillery and 1 Infantry moved from Anchorage to sz5
1 Transport moved from sz4 to sz5
1 Artillery and 1 Infantry moved from Anchorage to sz5
2 Artillerys, 2 Infantrys and 2 Transports moved from sz5 to sz4
2 Artillerys and 2 Infantrys moved from sz4 to Palana
1 Infantry moved from Alaska to sz4
1 Infantry moved from sz4 to Palana
2 EarlyFighters moved from sz4 to Palana
1 Infantry moved from Nor Cal to sz14
1 Infantry moved from Portland to sz14
2 Infantrys moved from Seattle to sz14
1 B.Transport, 1 Destroyer and 4 Infantrys moved from sz14 to sz6
4 Infantrys moved from sz6 to N.Canada
2 Artillerys, 2 Infantrys and 2 Tanks moved from N.Canada to Anchorage
2 Tanks moved from British Columbia to Anchorage
2 B.Transports moved from sz23 to sz14
1 Submarine moved from sz23 to sz22
1 Carrier, 1 Destroyer and 2 Fighters moved from sz25 to sz20
1 Infantry moved from Punay to Mindor
Americans take Mindor from Yamamoto
1 Infantry moved from S to Samar
Purchase Units - Americans
Americans buy 2 Artillerys, 4 B.Transports, 4 Destroyers and 3 Elites; Remaining resources: 0 PUs;
Combat - Americans
Battle in Palana
Americans attack with 2 Artillerys, 2 EarlyFighters and 3 Infantrys
Masaharu defend with 4 Artillerys and 2 Infantrys
Americans roll dice for 1 Battleship and 1 Cruiser in Palana, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 2 Artillerys, 2 EarlyFighters and 3 Infantrys in Palana, round 2 : 2/7 hits, 2.17 expected hits
Masaharu roll dice for 4 Artillerys and 2 Infantrys in Palana, round 2 : 2/6 hits, 2.00 expected hits
2 Infantrys owned by the Masaharu, 1 Artillery owned by the Masaharu and 2 Infantrys owned by the Americans lost in Palana
Americans roll dice for 2 Artillerys, 2 EarlyFighters and 1 Infantry in Palana, round 3 : 1/5 hits, 1.67 expected hits
Masaharu roll dice for 3 Artillerys in Palana, round 3 : 1/3 hits, 1.00 expected hits
1 Artillery owned by the Masaharu and 1 Infantry owned by the Americans lost in Palana
Americans roll dice for 2 Artillerys and 2 EarlyFighters in Palana, round 4 : 3/4 hits, 1.33 expected hits
Masaharu roll dice for 2 Artillerys in Palana, round 4 : 0/2 hits, 0.67 expected hits
2 Artillerys owned by the Masaharu lost in Palana
Americans win, taking Palana from Masaharu with 2 Artillerys and 2 EarlyFighters remaining. Battle score for attacker is 14
Casualties for Americans: 3 Infantrys
Casualties for Masaharu: 4 Artillerys and 2 Infantrys
Non Combat Move - Americans
2 EarlyFighters moved from Palana to sz4
Place Units - Americans
4 Destroyers placed in sz70
2 B.Transports placed in sz5
2 B.Transports placed in sz5
2 Artillerys and 3 Elites placed in San Francisco
Turn Complete - Americans
Americans collect 87 PUs; end with 87 PUs
Combat Hit Differential Summary :
Masaharu : -0.67
Americans : 0.67
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3
Combat Move - Masaharu
3 Transports moved from sz2 to sz7
6 Infantrys moved from N.Japan to sz7
6 Infantrys and 3 Transports moved from sz7 to sz2
6 Infantrys moved from sz2 to Palana
1 Transport moved from sz2 to sz7
2 Elites moved from N.Japan to sz7
2 Elites and 1 Transport moved from sz7 to sz2
2 Elites moved from sz2 to Kamchatka
1 Infantry moved from Magadan to sz2
1 Infantry moved from sz2 to Kamchatka
1 Tank moved from Magadan to Palana
5 Infantrys moved from Belogorsk to Quingdao
1 Elite and 1 Infantry moved from Amursk to Belogorsk
1 Marine moved from Amursk to Belogorsk
1 Bomber moved from Belogorsk to Kamchatka
1 EarlyFighter moved from Yakutsk to Palana
Purchase Units - Masaharu
Masaharu buy 1 Destroyer, 1 Elite, 7 Infantrys and 1 Marine; Remaining resources: 0 PUs;
Combat - Masaharu
Battle in Kamchatka
Masaharu attack with 1 Bomber, 2 Elites and 1 Infantry
Russians defend with 1 Bunker
Masaharu roll dice for 1 Bomber, 2 Elites and 1 Infantry in Kamchatka, round 2 : 2/4 hits, 1.83 expected hits
Russians roll dice for 1 Bunker in Kamchatka, round 2 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Russians lost in Kamchatka
Masaharu win, taking Kamchatka from Russians with 1 Bomber, 2 Elites and 1 Infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 Bunker
Battle in Palana
Masaharu attack with 1 EarlyFighter, 6 Infantrys and 1 Tank
Americans defend with 2 Artillerys
Masaharu roll dice for 1 EarlyFighter, 6 Infantrys and 1 Tank in Palana, round 2 : 2/8 hits, 1.83 expected hits
Russians roll dice for 2 Artillerys in Palana, round 2 : 0/2 hits, 0.67 expected hits
2 Artillerys owned by the Americans lost in Palana
Masaharu win, taking Palana from Russians with 1 EarlyFighter, 6 Infantrys and 1 Tank remaining. Battle score for attacker is 8
Casualties for Americans: 2 Artillerys
Non Combat Move - Masaharu
1 EarlyFighter moved from Palana to Yakutsk
1 Bomber moved from Kamchatka to Belogorsk
1 Destroyer moved from sz16 to sz2
Place Units - Masaharu
Turning on Edit Mode
EDIT: Removing units owned by Masaharu from Akina: 5 Infantrys
EDIT: Adding units owned by Masaharu to N.Japan: 5 Infantrys
EDIT: Turning off Edit Mode
1 Destroyer placed in sz15
1 Elite, 1 Infantry and 1 Marine placed in Amursk
6 Infantrys placed in Akina
Turn Complete - Masaharu
Masaharu collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Masaharu : 0.33
Russians : -1.17
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3
Combat Move - Russians
1 Infantry moved from Ustkut to Angarsk
Russians take Angarsk from Hisaichi
1 Infantry moved from Ustkut to Irkutsk
Russians take Irkutsk from Hisaichi
1 Artillery and 3 Infantrys moved from Ulaan Ude to Jinan
Purchase Units - Russians
Russians buy 8 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs;
Combat - Russians
Non Combat Move - Russians
5 Infantrys moved from Tulun to Ulaan Ude
1 Artillery, 6 Infantrys and 1 Marine moved from Kaask to Tulun
1 Infantry moved from Jinquan to Kyzal
3 Tanks moved from Achinsk to Kaask
1 Infantry moved from Achinsk to Kyzyl
Place Units - Russians
6 Infantrys placed in Kaask
2 Infantrys and 2 Mech.Infs placed in Achinsk
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :