I leave notes about what units are on what ships,
Use “view -> show comment log” and it is printed in the summary too
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
2 infantry moved from Suiyuyan to Chahar
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
2 infantry moved from Suiyuyan to Chahar
Combat - Chinese
Chinese creates battle in territory Kansu
Battle in Chahar
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Kansu from Japanese, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Chahar
1 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 12 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese : 0.67
Japanese : -0.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - British
British buy 2 fighters, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from Algeria to France
3 fighters moved from Morocco to France
3 fighters moved from United Kingdom to France
1 mech_infantry moved from Syria to Northwest Persia
British take Northwest Persia from Germans
1 mech_infantry moved from Trans-Jordan to Persia
British take Persia from Germans
1 mech_infantry moved from Trans-Jordan to 98 Sea Zone
1 mech_infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 mech_infantry moved from 80 Sea Zone to Eastern Persia
2 artilleries moved from Hopei to Anhwe
2 infantry moved from Hunan to Kwangsi
1 fighter moved from French Indo China to Kwangsi
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
16 infantry moved from Hunan to Anhwe
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 airfield, 2 artilleries, 5 bombers, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 105 Sea Zone to 110 Sea Zone
2 destroyers and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Morocco to 91 Sea Zone
1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 marine moved from Morocco to 91 Sea Zone
1 carrier, 1 cruiser and 1 marine moved from 91 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to Normandy Bordeaux
4 fighters moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
1 destroyer and 1 submarine moved from 96 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq
1 bomber moved from Egypt to Iraq
1 fighter moved from 98 Sea Zone to 99 Sea Zone
1 fighter moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from Egypt to 97 Sea Zone
1 bomber moved from Egypt to 97 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
2 bombers moved from French Indo China to Kansu
1 submarine moved from 20 Sea Zone to 19 Sea Zone
1 bomber moved from Wake Island to 19 Sea Zone
1 infantry moved from Greece to Albania
Americans take Albania from Italians
Combat - Americans
Battle in Southern France
Battle in 99 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 1 fighter in 99 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 submarine in 99 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 1 fighter in 99 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 99 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 99 Sea Zone
Americans win, taking Southern France from Germans, taking 99 Sea Zone from Germans with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 97 Sea Zone
Americans attack with 3 bombers, 1 destroyer, 1 fighter and 2 submarines; Russians loiter and taunt
Italians defend with 1 destroyer
Americans roll dice for 2 submarines in 97 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 97 Sea Zone
Americans win, taking 97 Sea Zone from Neutral with 3 bombers, 1 destroyer, 1 fighter and 2 submarines remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 110 Sea Zone
British loiter and taunt; Americans attack with 1 carrier, 1 cruiser, 2 destroyers, 4 fighters, 2 submarines and 1 transport
Germans defend with 1 destroyer
Americans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 4 fighters and 1 transport in 110 Sea Zone, round 2 : 3/7 hits, 3.17 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the Americans
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 1 carrier, 1 cruiser, 2 destroyers, 4 fighters, 2 submarines and 1 transport remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 19 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 19 Sea Zone
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in Kansu
Americans attack with 2 bombers
Japanese defend with 1 infantry
Americans roll dice for 2 bombers in Kansu, round 2 : 0/2 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 bombers in Kansu, round 3 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 2 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Iraq
Americans attack with 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry
Germans defend with 1 factory_minor and 2 mech_infantrys
Americans roll dice for 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Iraq, round 2 : 0/6 hits, 2.17 expected hits
Germans roll dice for 2 mech_infantrys in Iraq, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Iraq, round 3 : 3/6 hits, 2.17 expected hits
Germans roll dice for 2 mech_infantrys in Iraq, round 3 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans lost in Iraq
Americans win, taking Iraq from Germans with 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Non Combat Move - Americans
1 bomber moved from Iraq to Egypt
2 bombers moved from 97 Sea Zone to Egypt
1 bomber moved from 97 Sea Zone to Libya
1 fighter moved from 99 Sea Zone to Libya
1 fighter moved from 97 Sea Zone to Libya
1 transport moved from 98 Sea Zone to 80 Sea Zone
1 carrier and 1 transport moved from 98 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 fighters moved from 110 Sea Zone to United Kingdom
2 fighters moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Eastern United States to United Kingdom
1 bomber moved from Eastern United States to Gibraltar
2 bombers moved from Kansu to Hopei
1 bomber moved from 19 Sea Zone to Guam
1 infantry moved from Wake Island to 31 Sea Zone
1 infantry and 1 transport moved from 31 Sea Zone to 22 Sea Zone
1 artillery moved from Marianas to 22 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery moved from Wake Island to 31 Sea Zone
1 infantry moved from Wake Island to 31 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
2 infantry moved from Wake Island to 31 Sea Zone
2 infantry and 1 transport moved from 31 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
1 destroyer moved from 31 Sea Zone to 16 Sea Zone
4 carriers, 2 destroyers, 7 fighters, 10 submarines and 1 tactical_bomber moved from 31 Sea Zone to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from Wake Island to Iwo Jima
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Wake Island
1 artillery moved from 31 Sea Zone to Wake Island
1 bomber moved from Wake Island to Iwo Jima
1 submarine moved from 10 Sea Zone to 31 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 15 Sea Zone
Place Units - Americans
1 airfield placed in Iwo Jima
3 bombers placed in Western United States
2 artilleries, 2 bombers and 2 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 75 PUs; end with 75 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 110 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 115 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 120 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
2 infantry moved from Suiyuyan to Chahar
Combat - Chinese
Chinese creates battle in territory Kansu
Battle in Chahar
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Kansu from Japanese, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Chahar
1 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 12 PUs; end with 13 PUs
Purchase Units - British
British buy 2 fighters, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from Algeria to France
3 fighters moved from Morocco to France
3 fighters moved from United Kingdom to France
1 mech_infantry moved from Syria to Northwest Persia
British take Northwest Persia from Germans
1 mech_infantry moved from Trans-Jordan to Persia
British take Persia from Germans
1 mech_infantry moved from Trans-Jordan to 98 Sea Zone
1 mech_infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 mech_infantry moved from 80 Sea Zone to Eastern Persia
2 artilleries moved from Hopei to Anhwe
2 infantry moved from Hunan to Kwangsi
1 fighter moved from French Indo China to Kwangsi
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
16 infantry moved from Hunan to Anhwe
Combat - British
Battle in Eastern Persia
Battle in Kwangsi
British attack with 1 fighter and 2 infantry
Japanese defend with 1 airfield and 1 infantry
British roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
British win, taking Eastern Persia from Germans, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in France
British attack with 7 fighters
Germans defend with 1 airfield, 1 factory_minor and 2 infantry
British roll dice for 7 fighters in France, round 2 : 5/7 hits, 3.50 expected hits
Germans roll dice for 2 infantry in France, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 fighter owned by the British lost in France
British win with 6 fighters remaining. Battle score for attacker is -4
Casualties for British: 1 fighter
Casualties for Germans: 2 infantry
Battle in Anhwe
British attack with 2 artilleries and 16 infantry
Japanese defend with 1 mech_infantry
British roll dice for 2 artilleries and 16 infantry in Anhwe, round 2 : 2/18 hits, 3.67 expected hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Anhwe
British win, taking Anhwe from Japanese with 2 artilleries and 16 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
3 aaGuns moved from Hunan to Anhwe
3 mech_infantrys moved from Hunan to Burma
1 fighter moved from Kwangsi to Burma
6 fighters moved from France to Normandy Bordeaux
1 aaGun moved from Algeria to Morocco
1 marine moved from Egypt to 98 Sea Zone
1 battleship, 1 carrier, 3 cruisers, 3 destroyers, 1 fighter, 1 marine, 1 tactical_bomber and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 marine moved from 80 Sea Zone to Iraq
6 armour, 2 artilleries, 3 fighters, 2 infantry, 2 marines and 6 mech_infantrys moved from Trans-Jordan to Iraq
2 armour, 1 bomber, 4 fighters, 3 mech_infantrys and 1 tactical_bomber moved from Egypt to Iraq
3 mech_infantrys moved from Belgian Congo to Egypt
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 submarine moved from 80 Sea Zone to 39 Sea Zone
Place Units - British
3 mech_infantrys placed in Egypt
2 fighters placed in United Kingdom
2 transports placed in 110 Sea Zone
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.67
Italians : -0.33
British : 0.00
Americans : -3.17
Chinese : 0.67
Japanese : -2.00
@Karl7 Wow! that was some crap rolling all around!!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Italians
Italians buy nothing; Remaining resources: 14 PUs;
Combat Move - Italians
1 artillery and 4 infantry moved from Ukraine to Rostov
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Southern Italy to 93 Sea Zone
1 fighter moved from Southern Italy to Holland Belgium
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 mech_infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 0/3 hits, 1.17 expected hits
Americans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Holland Belgium
Italians roll dice for 1 artillery and 1 fighter in Holland Belgium, round 3 : 1/2 hits, 0.83 expected hits
Americans roll dice for 1 mech_infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in 93 Sea Zone
Italians attack with 1 fighter
British defend with 1 submarine; Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans and 1 submarine owned by the British Submerged
Italians roll dice for 1 fighter in 93 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 transport owned by the Americans lost in 93 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Italians
1 fighter moved from 93 Sea Zone to Southern Italy
1 fighter moved from Holland Belgium to Western Germany
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,5,1,1,3,1
Italians collect 7 PUs (6 lost to blockades); end with 21 PUs
Combat Hit Differential Summary :
Italians : -1.50
Americans : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 bomber, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Hainan to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
Combat - ANZAC
Battle in Manchuria
Non Combat Move - ANZAC
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 artillery and 3 infantry moved from Malaya to 37 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 37 Sea Zone to 38 Sea Zone
2 artilleries and 4 infantry moved from 38 Sea Zone to Burma
1 infantry moved from Shan State to Burma
1 fighter moved from French Indo China to Burma
1 bomber moved from Queensland to Burma
1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
2 fighters moved from Wake Island to Iwo Jima
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 submarine placed in 54 Sea Zone
1 artillery and 1 infantry placed in New South Wales
1 bomber placed in Queensland
Turn Complete - ANZAC
ANZAC collect 22 PUs; end with 22 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 bomber, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Hainan to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
Combat - ANZAC
Battle in Manchuria
Non Combat Move - ANZAC
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 artillery and 3 infantry moved from Malaya to 37 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 37 Sea Zone to 38 Sea Zone
2 artilleries and 4 infantry moved from 38 Sea Zone to Burma
1 infantry moved from Shan State to Burma
1 fighter moved from French Indo China to Burma
1 bomber moved from Queensland to Burma
1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
2 fighters moved from Wake Island to Iwo Jima
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 submarine placed in 54 Sea Zone
1 artillery and 1 infantry placed in New South Wales
1 bomber placed in Queensland
Turn Complete - ANZAC
ANZAC collect 22 PUs; end with 22 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 aaGun, 3 artilleries, 1 destroyer, 13 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
2 infantry moved from Smolensk to Russia
4 infantry moved from Bryansk to Russia
1 mech_infantry moved from Bryansk to Volgograd
1 mech_infantry moved from Rostov to Kazakhstan
2 mech_infantrys moved from Rostov to Volgograd
13 armour, 5 artilleries and 26 mech_infantrys moved from Bryansk to Tambov
1 infantry moved from Bulgaria to Albania
1 infantry moved from Bulgaria to Greece
1 fighter and 1 tactical_bomber moved from Caucasus to Greece
2 bombers moved from Belarus to Albania
2 infantry moved from Northern Italy to Southern France
2 bombers moved from Caucasus to Southern France
1 fighter and 1 tactical_bomber moved from Caucasus to Kazakhstan
2 fighters and 2 tactical_bombers moved from Caucasus to Volgograd
5 armour moved from Belarus to Tambov
9 bombers moved from Belarus to Russia
1 infantry moved from Caucasus to Northwest Persia
1 fighter and 1 tactical_bomber moved from Caucasus to Northwest Persia
Combat - Germans
Battle in Greece
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Greece, round 2 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Greece
Germans win, taking Greece from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Tambov
Germans attack with 18 armour, 5 artilleries and 26 mech_infantrys
Russians defend with 3 infantry
Germans roll dice for 18 armour, 5 artilleries and 26 mech_infantrys in Tambov, round 2 : 16/49 hits, 15.83 expected hits
Russians roll dice for 3 infantry in Tambov, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 18 armour, 5 artilleries and 26 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Volgograd
Germans attack with 2 fighters, 3 mech_infantrys and 2 tactical_bombers
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 3/7 hits, 2.83 expected hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Northwest Persia
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 1/3 hits, 1.33 expected hits
British roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Kazakhstan
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 3/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern France
Germans attack with 2 bombers and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Southern France, round 2 : 2/4 hits, 1.67 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Russia
Germans attack with 9 bombers and 6 infantry
Russians defend with 1 airfield, 1 factory_major and 10 infantry
Germans roll dice for 9 bombers and 6 infantry in Russia, round 2 : 8/15 hits, 7.00 expected hits
Russians roll dice for 10 infantry in Russia, round 2 : 2/10 hits, 3.33 expected hits
8 infantry owned by the Russians and 2 infantry owned by the Germans lost in Russia
Germans roll dice for 9 bombers and 4 infantry in Russia, round 3 : 9/13 hits, 6.67 expected hits
Russians roll dice for 2 infantry in Russia, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Russia
Germans captures 25PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 9 bombers and 4 infantry remaining. Battle score for attacker is 24
Casualties for Germans: 2 infantry
Casualties for Russians: 10 infantry
Battle in Albania
Germans attack with 2 bombers and 1 infantry
Americans defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Albania, round 2 : 1/3 hits, 1.50 expected hits
Americans roll dice for 1 infantry in Albania, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Albania
Germans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
6 infantry and 5 mech_infantrys moved from West India to India
8 fighters and 1 tactical_bomber moved from Caucasus to India
1 aaGun moved from Bryansk to Russia
2 tactical_bombers moved from Volgograd to Rostov
2 fighters moved from Volgograd to Rostov
1 fighter and 1 tactical_bomber moved from Kazakhstan to Rostov
2 aaGuns moved from Caucasus to Rostov
1 fighter and 1 tactical_bomber moved from Northwest Persia to Rostov
1 fighter moved from Belarus to Western Germany
1 battleship, 1 carrier, 1 cruiser and 3 transports moved from 115 Sea Zone to 113 Sea Zone
2 tactical_bombers moved from Novgorod to 113 Sea Zone
1 tactical_bomber moved from Novgorod to Western Germany
6 artilleries and 22 infantry moved from Northern Italy to France
9 bombers moved from Russia to Novgorod
1 submarine moved from 124 Sea Zone to 122 Sea Zone
3 artilleries and 1 infantry moved from Belarus to Bryansk
5 mech_infantrys moved from Eastern Poland to Bryansk
6 infantry moved from Eastern Poland to Western Ukraine
2 bombers moved from Albania to Southern Italy
2 bombers moved from Southern France to France
1 fighter and 1 tactical_bomber moved from Greece to Southern Italy
8 mech_infantrys moved from Southern Italy to Western Germany
Place Units - Germans
1 aaGun and 2 infantry placed in India
3 infantry placed in West India
3 infantry placed in Caucasus
3 mech_infantrys placed in Novgorod
3 artilleries placed in France
1 destroyer and 1 submarine placed in 113 Sea Zone
5 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 mech_infantrys
EDIT: Adding units owned by Germans to Yugoslavia: 2 mech_infantrys
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5,4,1,3,4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2,2,6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4,2,1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,2,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,3,2,2,6,6
Germans collect 55 PUs (13 lost to blockades); end with 80 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 87 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 107 PUs
Combat Hit Differential Summary :
Germans : 4.50
British : -0.33
Americans : 0.00
Russians : -3.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Combat Move - Russians
1 armour moved from Hopei to Kiangsu
Chinese take Kiangsu from Japanese
1 armour, 12 artilleries, 5 fighters, 29 infantry, 9 mech_infantrys and 1 tactical_bomber moved from Samara to Tambov
Combat - Russians
Battle in Tambov
Russians attack with 1 armour, 12 artilleries, 5 fighters, 29 infantry, 9 mech_infantrys and 1 tactical_bomber
Germans defend with 18 armour, 5 artilleries and 26 mech_infantrys
Russians roll dice for 1 armour, 12 artilleries, 5 fighters, 29 infantry, 9 mech_infantrys and 1 tactical_bomber in Tambov, round 2 : 17/57 hits, 16,00 expected hits
Germans roll dice for 18 armour, 5 artilleries and 26 mech_infantrys in Tambov, round 2 : 20/49 hits, 19,33 expected hits
20 infantry owned by the Russians and 17 mech_infantrys owned by the Germans lost in Tambov
Russians roll dice for 1 armour, 12 artilleries, 5 fighters, 9 infantry, 9 mech_infantrys and 1 tactical_bomber in Tambov, round 3 : 15/37 hits, 12,67 expected hits
Germans roll dice for 18 armour, 5 artilleries and 9 mech_infantrys in Tambov, round 3 : 15/32 hits, 13,67 expected hits
6 mech_infantrys owned by the Russians, 9 infantry owned by the Russians, 5 artilleries owned by the Germans, 1 armour owned by the Germans and 9 mech_infantrys owned by the Germans lost in Tambov
Russians roll dice for 1 armour, 12 artilleries, 5 fighters, 3 mech_infantrys and 1 tactical_bomber in Tambov, round 4 : 9/22 hits, 8,67 expected hits
Germans roll dice for 17 armour in Tambov, round 4 : 9/17 hits, 8,50 expected hits
3 mech_infantrys owned by the Russians, 6 artilleries owned by the Russians and 9 armour owned by the Germans lost in Tambov
Russians roll dice for 1 armour, 6 artilleries, 5 fighters and 1 tactical_bomber in Tambov, round 5 : 5/13 hits, 5,67 expected hits
Germans roll dice for 8 armour in Tambov, round 5 : 4/8 hits, 4,00 expected hits
4 artilleries owned by the Russians and 5 armour owned by the Germans lost in Tambov
Russians roll dice for 1 armour, 2 artilleries, 5 fighters and 1 tactical_bomber in Tambov, round 6 : 1/9 hits, 4,33 expected hits
Germans roll dice for 3 armour in Tambov, round 6 : 2/3 hits, 1,50 expected hits
2 artilleries owned by the Russians and 1 armour owned by the Germans lost in Tambov
Russians roll dice for 1 armour, 5 fighters and 1 tactical_bomber in Tambov, round 7 : 7/7 hits, 3,67 expected hits
Germans roll dice for 2 armour in Tambov, round 7 : 0/2 hits, 1,00 expected hits
2 armour owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 armour, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 61
Casualties for Russians: 12 artilleries, 29 infantry and 9 mech_infantrys
Casualties for Germans: 18 armour, 5 artilleries and 26 mech_infantrys
Non Combat Move - Russians
2 aaGuns and 16 infantry moved from Amur to Manchuria
5 fighters and 1 tactical_bomber moved from Tambov to Kansu
4 aaGuns moved from Samara to Novosibirsk
2 infantry moved from Hopei to Shensi
Turn Complete - Russians
Combat Hit Differential Summary :
Germans : 2,00
Russians : 3,00
@Karl7 @Gargantua Please wait before doing turn, I just want Wizmark advice where to put the USSR planes in NCM.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Combat Move - Russians
1 armour moved from Hopei to Kiangsu
Chinese take Kiangsu from Japanese
1 armour, 12 artilleries, 5 fighters, 29 infantry, 9 mech_infantrys and 1 tactical_bomber moved from Samara to Tambov
Combat - Russians
Battle in Tambov
Russians attack with 1 armour, 12 artilleries, 5 fighters, 29 infantry, 9 mech_infantrys and 1 tactical_bomber
Germans defend with 18 armour, 5 artilleries and 26 mech_infantrys
Russians roll dice for 1 armour, 12 artilleries, 5 fighters, 29 infantry, 9 mech_infantrys and 1 tactical_bomber in Tambov, round 2 : 17/57 hits, 16,00 expected hits
Germans roll dice for 18 armour, 5 artilleries and 26 mech_infantrys in Tambov, round 2 : 20/49 hits, 19,33 expected hits
20 infantry owned by the Russians and 17 mech_infantrys owned by the Germans lost in Tambov
Russians roll dice for 1 armour, 12 artilleries, 5 fighters, 9 infantry, 9 mech_infantrys and 1 tactical_bomber in Tambov, round 3 : 15/37 hits, 12,67 expected hits
Germans roll dice for 18 armour, 5 artilleries and 9 mech_infantrys in Tambov, round 3 : 15/32 hits, 13,67 expected hits
6 mech_infantrys owned by the Russians, 9 infantry owned by the Russians, 5 artilleries owned by the Germans, 1 armour owned by the Germans and 9 mech_infantrys owned by the Germans lost in Tambov
Russians roll dice for 1 armour, 12 artilleries, 5 fighters, 3 mech_infantrys and 1 tactical_bomber in Tambov, round 4 : 9/22 hits, 8,67 expected hits
Germans roll dice for 17 armour in Tambov, round 4 : 9/17 hits, 8,50 expected hits
3 mech_infantrys owned by the Russians, 6 artilleries owned by the Russians and 9 armour owned by the Germans lost in Tambov
Russians roll dice for 1 armour, 6 artilleries, 5 fighters and 1 tactical_bomber in Tambov, round 5 : 5/13 hits, 5,67 expected hits
Germans roll dice for 8 armour in Tambov, round 5 : 4/8 hits, 4,00 expected hits
4 artilleries owned by the Russians and 5 armour owned by the Germans lost in Tambov
Russians roll dice for 1 armour, 2 artilleries, 5 fighters and 1 tactical_bomber in Tambov, round 6 : 1/9 hits, 4,33 expected hits
Germans roll dice for 3 armour in Tambov, round 6 : 2/3 hits, 1,50 expected hits
2 artilleries owned by the Russians and 1 armour owned by the Germans lost in Tambov
Russians roll dice for 1 armour, 5 fighters and 1 tactical_bomber in Tambov, round 7 : 7/7 hits, 3,67 expected hits
Germans roll dice for 2 armour in Tambov, round 7 : 0/2 hits, 1,00 expected hits
2 armour owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 armour, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 61
Casualties for Russians: 12 artilleries, 29 infantry and 9 mech_infantrys
Casualties for Germans: 18 armour, 5 artilleries and 26 mech_infantrys
Non Combat Move - Russians
2 aaGuns and 16 infantry moved from Amur to Manchuria
5 fighters and 1 tactical_bomber moved from Tambov to Kansu
4 aaGuns moved from Samara to Novosibirsk
2 infantry moved from Hopei to Shensi
Turn Complete - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Shensi: 2 infantry
EDIT: Adding units owned by Russians to Hopei: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 2,00
Russians : 3,00
@Gargantua Please use second file posted.
@Gargantua what’s happening with Japan? :scream:
Apologies just saw this now! been a busy few days. I’ll get it out as soon as able.
My ally and I are debating our options. (Including Surrender!) Will advise by day end or post the move.
@Gargantua No probs :+1
@Gargantua :+1:
My ally is ghosting me! I have sent carrier pigeons to find him.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 2 bombers and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
9 infantry moved from Korea to Manchuria
1 artillery and 1 infantry moved from Jehol to Manchuria
1 fighter moved from 6 Sea Zone to 19 Sea Zone
1 bomber moved from Kwangtung to 38 Sea Zone
2 artilleries and 2 infantry moved from Kwangtung to Kwangsi
7 fighters and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
1 fighter moved from Japan to Manchuria
1 fighter moved from Japan to Manchuria
1 fighter moved from Japan to Kwangtung
Combat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in 38 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 3 transports
3 transports owned by the ANZAC lost in 38 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 21
Casualties for ANZAC: 3 transports
Battle in Manchuria
Japanese attack with 1 artillery, 9 fighters, 10 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry; Russians defend with 2 aaGuns and 16 infantry
AA fire in Manchuria : 0/6 hits, 1.00 expected hits
Japanese roll dice for 1 artillery, 9 fighters, 10 infantry and 1 tactical_bomber in Manchuria, round 2 : 7/21 hits, 7.33 expected hits
Chinese roll dice for 2 aaGuns and 18 infantry in Manchuria, round 2 : 7/18 hits, 6.00 expected hits
7 infantry owned by the Japanese, 3 infantry owned by the Russians, 2 infantry owned by the ANZAC and 2 aaGuns owned by the Russians lost in Manchuria
Japanese roll dice for 1 artillery, 9 fighters, 3 infantry and 1 tactical_bomber in Manchuria, round 3 : 8/14 hits, 6.17 expected hits
Chinese roll dice for 13 infantry in Manchuria, round 3 : 4/13 hits, 4.33 expected hits
3 infantry owned by the Japanese, 8 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Manchuria
retreated to Manchuria
Chinese win with 5 infantry remaining. Battle score for attacker is 15
Casualties for Japanese: 1 artillery and 10 infantry
Casualties for ANZAC: 2 infantry
Casualties for Russians: 2 aaGuns and 11 infantry
Battle in Kwangsi
Japanese attack with 2 artilleries and 2 infantry
British defend with 2 infantry; Chinese defend with 1 airfield
Japanese roll dice for 2 artilleries and 2 infantry in Kwangsi, round 2 : 1/4 hits, 1.33 expected hits
Chinese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
Japanese roll dice for 2 artilleries and 1 infantry in Kwangsi, round 3 : 3/3 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 submarine; ANZAC defend with 1 transport
1 submarine owned by the Americans Submerged
Japanese roll dice for 1 fighter in 19 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 transport owned by the ANZAC lost in 19 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Non Combat Move - Japanese
1 fighter moved from 19 Sea Zone to Kwangtung
5 carriers, 4 destroyers and 4 submarines moved from 6 Sea Zone to 20 Sea Zone
9 fighters and 1 tactical_bomber moved from Manchuria to 20 Sea Zone
1 aaGun moved from Kwangtung to Kwangsi
1 bomber moved from 38 Sea Zone to India
Place Units - Japanese
1 transport placed in 20 Sea Zone
2 bombers placed in Kwangtung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3
Japanese collect 6 PUs (14 lost to blockades); end with 6 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese : 0.67
AA fire in Manchuria : : -1.00
Japanese : 2.67