Actually, I changed my mind and would like to also full scramble 113. Final answer 😜
Lennard (Axis) v Surfer (Allies + 9)
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BTW, I’m going on vacation next week and won’t be able to play Mon-Sat.
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Thanks for the heads up, hope you have a good time.
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TripleA Turn Summary: Italians round 26
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 26 Combat Move - Italians 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Slovakia Hungary to Greater Southern Germany 2 infantry moved from Slovakia Hungary to Germany 2 artilleries moved from Slovakia Hungary to Greater Southern Germany 1 artillery moved from Slovakia Hungary to Germany 4 fighters moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Greater Southern Germany 1 bomber moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium Combat - Italians Battle in Holland Belgium Italians attack with 1 bomber, 5 fighters and 1 infantry British defend with 1 infantry Italians roll dice for 1 bomber, 5 fighters and 1 infantry in Holland Belgium, round 2 : 3/7 hits, 3.33 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Italians win, taking Holland Belgium from British with 1 bomber, 5 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Greater Southern Germany Italians attack with 2 artilleries, 1 fighter and 1 infantry Americans defend with 1 infantry Italians roll dice for 2 artilleries, 1 fighter and 1 infantry in Greater Southern Germany, round 2 : 0/4 hits, 1.50 expected hits Americans roll dice for 1 infantry in Greater Southern Germany, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 artilleries, 1 fighter and 1 infantry in Greater Southern Germany, round 3 : 1/4 hits, 1.50 expected hits Americans roll dice for 1 infantry in Greater Southern Germany, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Greater Southern Germany Italians win, taking Greater Southern Germany from Americans with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 1 fighter moved from Greater Southern Germany to Western Germany 1 bomber and 5 fighters moved from Holland Belgium to Western Germany Turn Complete - Italians
Combat Hit Differential Summary :
Italians : -2.33 British : -0.33 Americans : -0.67
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TripleA Turn Summary: ANZAC round 26
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 26 Purchase Units - ANZAC ANZAC repair damage of 1x harbour; Remaining resources: 31 PUs; ANZAC buy 2 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Burma 5 infantry moved from 36 Sea Zone to Kwangsi 5 fighters moved from 36 Sea Zone to Kwangsi 1 tactical_bomber moved from 36 Sea Zone to Kwangsi 1 armour moved from 36 Sea Zone to Kwangsi Combat - ANZAC ANZAC creates battle in territory 19 Sea Zone Battle in Burma Battle in Kwangsi ANZAC attack with 1 armour, 5 fighters, 5 infantry and 1 tactical_bomber Japanese defend with 5 infantry ANZAC roll dice for 1 cruiser in Kwangsi, round 2 : 1/1 hits, 0.50 expected hits ANZAC roll dice for 1 armour, 5 fighters, 5 infantry and 1 tactical_bomber in Kwangsi, round 2 : 3/12 hits, 4.50 expected hits Japanese roll dice for 5 infantry in Kwangsi, round 2 : 1/5 hits, 1.67 expected hits 4 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Kwangsi ANZAC roll dice for 1 armour, 5 fighters, 4 infantry and 1 tactical_bomber in Kwangsi, round 3 : 6/11 hits, 4.33 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi ANZAC win, taking 19 Sea Zone from Japanese, taking Burma from Japanese, taking Kwangsi from Japanese with 1 armour, 5 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for ANZAC: 1 infantry Casualties for Japanese: 5 infantry Non Combat Move - ANZAC 1 tactical_bomber moved from Kwangsi to French Indo China 1 carrier moved from 35 Sea Zone to 36 Sea Zone 2 fighters moved from 35 Sea Zone to 36 Sea Zone 1 aaGun, 1 armour, 1 artillery, 5 infantry, 2 mech_infantrys and 5 transports moved from 35 Sea Zone to 36 Sea Zone 1 artillery, 5 infantry and 2 mech_infantrys moved from 36 Sea Zone to French Indo China 1 armour moved from 36 Sea Zone to French Indo China 1 aaGun moved from 36 Sea Zone to French Indo China 1 marine moved from Hainan to 36 Sea Zone 1 marine moved from 36 Sea Zone to French Indo China 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Shan State 1 submarine moved from 37 Sea Zone to 20 Sea Zone 1 submarine moved from 19 Sea Zone to 6 Sea Zone 3 fighters moved from Queensland to 36 Sea Zone 3 fighters moved from Kwangsi to 36 Sea Zone 1 fighter moved from Kwangsi to French Indo China 1 fighter moved from Kwangsi to Hainan 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 1 destroyer moved from 35 Sea Zone to 36 Sea Zone 1 destroyer moved from 35 Sea Zone to 36 Sea Zone 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 2 transports placed in 54 Sea Zone 1 mech_infantry placed in Queensland 2 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 23 PUs; end with 23 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
Combat Hit Differential Summary :
ANZAC : 0.67 Japanese : -1.00
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TripleA Manual Gamesave Post: Germans round 27
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 27 Purchase Units - Germans
Combat Hit Differential Summary :
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I’m enjoying trashing the Japanese.
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Please don’t take this the wrong way, but I’m good to call the game whenever.
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TripleA Turn Summary: Germans round 27
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 27 Purchase Units - Germans Germans buy 3 armour, 2 artilleries and 17 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Western Germany to Northern Italy 1 infantry moved from Bulgaria to Greece Germans take Greece from Americans 1 infantry moved from Western Germany to Northern Italy 1 infantry moved from Bulgaria to Yugoslavia 1 armour moved from Germany to Yugoslavia 3 bombers moved from Germany to Yugoslavia 4 fighters moved from Germany to Yugoslavia 4 fighters moved from Germany to Northern Italy 4 tactical_bombers moved from Germany to Northern Italy 2 infantry moved from Volgograd to Kazakhstan 2 bombers moved from Bryansk to Kazakhstan 1 armour, 5 artilleries and 10 infantry moved from Belarus to Novgorod 3 infantry moved from Russia to Samara 1 infantry moved from Vologda to Samara 6 mech_infantrys moved from Bryansk to Samara 6 artilleries moved from Tambov to Samara 33 armour moved from Bryansk to Novgorod 10 mech_infantrys moved from Bryansk to Eastern Poland 10 mech_infantrys moved from Bryansk to Eastern Poland 10 mech_infantrys moved from Bryansk to Eastern Poland 53 mech_infantrys moved from Bryansk to Novgorod 3 infantry moved from Bryansk to Russia 3 infantry moved from Western Ukraine to Bryansk 18 artilleries and 26 infantry moved from Caucasus to Northwest Persia 2 fighters moved from Western Germany to Northern Italy 10 mech_infantrys moved from Bryansk to Novgorod 10 mech_infantrys moved from Bryansk to Samara Combat - Germans Battle in Northern Italy Germans attack with 6 fighters, 3 infantry and 4 tactical_bombers Americans defend with 1 factory_minor and 2 infantry Germans roll dice for 6 fighters, 3 infantry and 4 tactical_bombers in Northern Italy, round 2 : 5/13 hits, 6.17 expected hits Americans roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Northern Italy Germans win, taking Northern Italy from Americans with 6 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Americans: 2 infantry Battle in Kazakhstan Germans attack with 2 bombers and 2 infantry Russians defend with 2 infantry Germans roll dice for 2 bombers and 2 infantry in Kazakhstan, round 2 : 4/4 hits, 1.67 expected hits Russians roll dice for 2 infantry in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Novgorod Germans attack with 34 armour, 5 artilleries, 10 infantry and 63 mech_infantrys British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 34 armour, 5 artilleries, 10 infantry and 63 mech_infantrys in Novgorod, round 2 : 36/112 hits, 31.67 expected hits British roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Novgorod Germans win, taking Novgorod from British with 34 armour, 5 artilleries, 9 infantry and 63 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Yugoslavia Germans attack with 1 armour, 3 bombers, 4 fighters and 1 infantry Americans defend with 1 infantry Germans roll dice for 1 armour, 3 bombers, 4 fighters and 1 infantry in Yugoslavia, round 2 : 6/9 hits, 4.67 expected hits Americans roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Yugoslavia Germans win, taking Yugoslavia from Americans with 1 armour, 3 bombers, 4 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Northwest Persia Germans attack with 18 artilleries and 26 infantry British defend with 1 infantry Germans roll dice for 18 artilleries and 26 infantry in Northwest Persia, round 2 : 11/44 hits, 13.33 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 18 artilleries and 26 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 1 aaGun moved from Rostov to Volgograd 2 aaGuns moved from Bryansk to Russia 3 bombers and 4 fighters moved from Yugoslavia to Germany 6 fighters and 4 tactical_bombers moved from Northern Italy to Germany 7 armour moved from Germany to Baltic States 4 infantry moved from Germany to Western Germany 4 infantry moved from Germany to Western Germany 2 bombers moved from Kazakhstan to Bryansk Place Units - Germans 3 infantry placed in Russia 3 infantry placed in Volgograd 3 armour placed in Western Ukraine 10 infantry placed in Germany 2 artilleries and 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 60 PUs; end with 60 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUs
Combat Hit Differential Summary :
Germans : 4.50 British : 0.33 Americans : 0.00 Russians : -0.67
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@surfer You are actually in pretty good shape, I’d encourage you to play a few more turns.
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TripleA Turn Summary: Russians round 27
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 27 Combat Move - Russians 2 infantry moved from Turkmenistan to Kazakhstan 1 tactical_bomber moved from Turkmenistan to Kazakhstan 2 fighters moved from Persia to Kazakhstan Combat - Russians Battle in Kazakhstan Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 2 infantry in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Kazakhstan Russians win, taking Kazakhstan from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 4 aaGuns, 5 armour, 33 artilleries, 79 infantry and 6 mech_infantrys moved from Turkmenistan to Eastern Persia 2 fighters moved from Kazakhstan to Persia 1 tactical_bomber moved from Kazakhstan to Iraq 3 infantry moved from Sikang to Szechwan 1 infantry moved from Tsinghai to Shensi Turn Complete - Russians
Combat Hit Differential Summary :
Germans : -0.67 Russians : 0.00
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TripleA Turn Summary: Japanese round 27
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 27 Purchase Units - Japanese Japanese repair damage of 14x factory_major; Remaining resources: 6 PUs; 6 SuicideAttackTokens; Japanese buy 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 5 armour, 27 artilleries, 63 infantry and 2 mech_infantrys moved from Caucasus to Northwest Persia 8 fighters and 2 tactical_bombers moved from Hunan to India 2 artilleries moved from Kwangtung to Kiangsi 5 armour, 3 artilleries, 14 infantry and 7 mech_infantrys moved from Hunan to Kiangsi 1 infantry moved from Kweichow to Hunan 1 fighter moved from India to 38 Sea Zone 2 fighters moved from India to Northwest Persia Combat - Japanese Battle in 38 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 38 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Non Combat Move - Japanese 1 fighter moved from 38 Sea Zone to India Place Units - Japanese 2 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 16 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2,1,4 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,3,1,4,2,1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,2,2,3,2 Japanese collect 4 PUs (16 lost to blockades); end with 4 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 9 PUs
Combat Hit Differential Summary :
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I was installing the latest and the installer deleted the current version so… time to throw in the towel. Well played.
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@LennardF Yes. Good game!! I guess everyone is slowly progressing to the new version. It’s has some nice features