Argothair Allies +18 vs Karl7 AA50

  • 23 22 21 20 19 18 17 16

    Aw, yeah. Just put the “Allies” in “Rallies.”

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    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 3 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Italians
            2 armour moved from East Poland to Belorussia
    
        Combat - Italians
            Battle in Belorussia
                Italians attack with 2 armour
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour in Belorussia, round 2 : 2/2 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belorussia
                Italians win, taking Belorussia from Russians with 2 armour remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
    
        Place Units - Italians
            3 infantry placed in Italy
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Italy: 4 infantry
            EDIT: Adding units owned by Italians to Balkans: 4 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Italians collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.00
    Russians : -0.33
    

    Savegame

  • 23 22 21 20 19 18 17 16

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 destroyer, 2 fighters, 6 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 2 units.
    
        Combat Move - Americans
            1 infantry moved from Eastern Canada to 1 Sea Zone
            1 armour moved from Eastern Canada to 1 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 1 Sea Zone to 7 Sea Zone
            1 armour and 1 infantry moved from 7 Sea Zone to France
            1 bomber moved from Eastern Canada to France
            1 bomber moved from United Kingdom to Belorussia
            2 fighters moved from 3 Sea Zone to Belorussia
            1 infantry moved from Eastern Canada to 1 Sea Zone
            1 artillery moved from Eastern Canada to 1 Sea Zone
            1 artillery, 1 carrier, 1 fighter, 1 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
            1 infantry moved from 3 Sea Zone to Norway
            1 artillery moved from 3 Sea Zone to Norway
            1 artillery and 2 infantry moved from Eastern United States to Eastern Canada
            2 transports moved from 10 Sea Zone to 1 Sea Zone
            2 infantry moved from Western United States to Western Canada
            1 armour moved from Western United States to Eastern Canada
    
        Combat - Americans
            Battle in Belorussia
                Americans attack with 1 bomber and 2 fighters
                Italians defend with 2 armour
                    Americans roll dice for 1 bomber and 2 fighters in Belorussia, round 2 : 1/3 hits, 1.67 expected hits
                    Italians roll dice for 2 armour in Belorussia, round 2 : 1/2 hits, 1.00 expected hits
                    1 fighter owned by the Americans and 1 armour owned by the Italians lost in Belorussia
                    Americans roll dice for 1 bomber and 1 fighter in Belorussia, round 3 : 2/2 hits, 1.17 expected hits
                    Italians roll dice for 1 armour in Belorussia, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in Belorussia
                Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Americans: 1 fighter
                Casualties for Italians: 2 armour
            Battle in France
                Americans attack with 1 armour, 1 bomber and 1 infantry
                Germans defend with 2 infantry
                    Americans roll dice for 1 armour, 1 bomber and 1 infantry in France, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 2 infantry in France, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in France
                    Americans roll dice for 1 armour and 1 bomber in France, round 3 : 2/2 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in France, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in France
                Americans win, taking France from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Americans
            1 bomber moved from France to United Kingdom
            1 bomber moved from Belorussia to Russia
            1 fighter moved from Belorussia to Russia
            1 artillery and 1 infantry moved from Egypt to Trans-Jordan
            1 fighter moved from 56 Sea Zone to Australia
            1 transport moved from 41 Sea Zone to 43 Sea Zone
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Hupeh to Kiangsu
    
        Combat - Chinese
            Battle in Kiangsu
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 2 infantry in Kiangsu, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Kiangsu, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Kiangsu, round 4 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Kiangsu, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Kiangsu, round 5 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Kiangsu, round 5 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Kiangsu
                Chinese win, taking Kiangsu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Kiangsu to Ningxia
    
        Place Units - Americans
            1 destroyer and 1 fighter placed in 56 Sea Zone
            1 fighter placed in Eastern United States
            2 transports placed in 10 Sea Zone
            2 infantry placed in Western United States
            1 artillery and 4 infantry placed in Eastern United States
    
        Place Units - Chinese
            2 infantry placed in Ningxia
    
        Turn Complete - Americans
            Americans collect 46 PUs; end with 46 PUs
            Objective 1: Americans met a national objective for an additional 5 PUs; end with 51 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Italians : -0.50
    Americans : 0.67
    Chinese : -2.33
    Japanese : -1.33
    

    Savegame

  • 23 22 21 20 19 18 17 16

    I have no idea what evil things you were planning to do to me with the Italian tanks in Belorussia, and now hopefully I will never have to find out. :)

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 artillery, 2 fighters and 8 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Germans
            2 infantry moved from Poland to Baltic States
            4 infantry moved from Karelia S.S.R. to Archangel
            2 fighters moved from Karelia S.S.R. to Archangel
            1 infantry moved from East Poland to Ukraine
            1 infantry moved from East Poland to Ukraine
            1 fighter moved from Germany to Ukraine
            1 fighter moved from Germany to Baltic States
            1 fighter moved from Germany to 7 Sea Zone
            1 bomber moved from Germany to Archangel
            2 infantry moved from Germany to France
            1 fighter moved from Germany to France
    
        Combat - Germans
            Battle in 7 Sea Zone
                Germans attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 7 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Ukraine
                Germans attack with 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 1 bomber, 2 fighters and 4 infantry
                Russians defend with 1 artillery and 3 infantry
                    Germans roll dice for 1 bomber, 2 fighters and 4 infantry in Archangel, round 2 : 2/7 hits, 2.33 expected hits
                    Russians roll dice for 1 artillery and 3 infantry in Archangel, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
                    Germans roll dice for 1 bomber, 2 fighters and 2 infantry in Archangel, round 3 : 3/5 hits, 2.00 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Archangel
                Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 1
                Casualties for Germans: 4 infantry
                Casualties for Russians: 1 artillery and 3 infantry
            Battle in Baltic States
                Germans attack with 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in France
                Germans attack with 1 fighter and 2 infantry
                Americans defend with 1 armour
                    Germans roll dice for 1 fighter and 2 infantry in France, round 2 : 0/3 hits, 0.83 expected hits
                    Americans roll dice for 1 armour in France, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 fighter and 2 infantry in France, round 3 : 0/3 hits, 0.83 expected hits
                    Americans roll dice for 1 armour in France, round 3 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Germans lost in France
                    Germans roll dice for 1 fighter and 1 infantry in France, round 4 : 2/2 hits, 0.67 expected hits
                    Americans roll dice for 1 armour in France, round 4 : 1/1 hits, 0.50 expected hits
                    1 fighter owned by the Germans and 1 armour owned by the Americans lost in France
                Germans win, taking France from Americans with 1 infantry remaining. Battle score for attacker is -8
                Casualties for Germans: 1 fighter and 1 infantry
                Casualties for Americans: 1 armour
    
        Non Combat Move - Germans
            1 fighter moved from 7 Sea Zone to Germany
            1 fighter moved from Ukraine to East Poland
            2 fighters moved from Archangel to Karelia S.S.R.
            1 fighter moved from Baltic States to Germany
            1 bomber moved from Archangel to Karelia S.S.R.
            8 armour moved from East Poland to Karelia S.S.R.
            2 infantry moved from Poland to East Poland
            2 infantry moved from Poland to East Poland
            2 infantry moved from Germany to Poland
            6 armour moved from Germany to East Poland
    
        Place Units - Germans
            2 infantry placed in Karelia S.S.R.
            1 armour, 1 artillery, 2 fighters and 6 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 33 PUs; end with 33 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 38 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 43 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.67
    Americans : 0.50
    Russians : 1.33
    

    Savegame

  • 23 22 21 20 19 18 17 16

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 1 artillery, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Belorussia
                  Russians take Belorussia from Italians
            1 infantry moved from Caucasus to Ukraine
            1 infantry moved from Caucasus to Ukraine
            1 infantry moved from Caucasus to Ukraine
            1 artillery moved from Caucasus to Ukraine
            1 armour moved from Caucasus to Russia
            1 infantry moved from Kazakh S.S.R. to Russia
            1 infantry moved from Russia to Archangel
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 artillery and 3 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 artillery and 3 infantry in Ukraine, round 2 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 artillery and 3 infantry in Ukraine, round 3 : 2/4 hits, 1.00 expected hits
                    Germans roll dice for 2 infantry in Ukraine, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
    
        Place Units - Russians
            1 artillery, 1 fighter and 3 infantry placed in Russia
            3 infantry placed in Caucasus
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Caucasus: 1 infantry
            EDIT: Adding units owned by Russians to Russia: 1 infantry
            EDIT: Removing units owned by Russians from Caucasus: 1 infantry
            EDIT: Adding units owned by Russians to Russia: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.33
    Russians : 0.00
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 4 armour, 1 artillery, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Manchuria to Suiyuan
                  Japanese take Suiyuan from Chinese
            1 infantry moved from Fukien to Hupeh
                  Japanese take Hupeh from Chinese
            3 infantry moved from Yunnan to Sikang
                  Japanese take Sikang from Chinese
            2 infantry moved from Kwangtung to Fukien
            2 infantry moved from Japan to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
            2 infantry moved from 61 Sea Zone to Kiangsu
            2 infantry moved from Manchuria to Buryatia S.S.R.
            1 infantry moved from Japan to 62 Sea Zone
            1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
            2 fighters moved from 62 Sea Zone to Buryatia S.S.R.
            2 fighters moved from 62 Sea Zone to Kiangsu
            2 infantry moved from India to Persia
            2 fighters moved from India to Persia
    
        Combat - Japanese
            Battle in Kiangsu
                Japanese attack with 2 fighters and 2 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 fighters and 2 infantry in Kiangsu, round 2 : 2/4 hits, 1.33 expected hits
                    Chinese roll dice for 2 infantry in Kiangsu, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Kiangsu
                Japanese win, taking Kiangsu from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Buryatia S.S.R.
                Japanese attack with 2 fighters and 3 infantry
                Russians defend with 2 infantry
                    Japanese roll dice for 2 fighters and 3 infantry in Buryatia S.S.R., round 2 : 1/5 hits, 1.50 expected hits
                    Russians roll dice for 2 infantry in Buryatia S.S.R., round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Buryatia S.S.R.
                    Japanese roll dice for 2 fighters and 3 infantry in Buryatia S.S.R., round 3 : 3/5 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Buryatia S.S.R., round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia S.S.R.
                Japanese win, taking Buryatia S.S.R. from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Persia
                Japanese attack with 2 fighters and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters and 2 infantry in Persia, round 2 : 1/4 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Persia
                Japanese win, taking Persia from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from New Guinea to 48 Sea Zone
            1 fighter moved from Persia to 37 Sea Zone
            1 carrier and 1 fighter moved from 48 Sea Zone to 37 Sea Zone
            1 destroyer moved from 48 Sea Zone to 37 Sea Zone
            1 fighter moved from Persia to India
            1 carrier moved from 62 Sea Zone to 50 Sea Zone
            2 fighters moved from Kiangsu to 50 Sea Zone
            2 fighters moved from Buryatia S.S.R. to 62 Sea Zone
            1 transport moved from 61 Sea Zone to 37 Sea Zone
            1 infantry and 1 transport moved from 48 Sea Zone to 37 Sea Zone
            1 battleship and 1 cruiser moved from 48 Sea Zone to 50 Sea Zone
            1 infantry moved from 37 Sea Zone to Burma
            1 artillery moved from India to Burma
            1 submarine moved from 62 Sea Zone to 50 Sea Zone
            1 transport moved from 62 Sea Zone to 50 Sea Zone
    
        Place Units - Japanese
            2 armour and 1 infantry placed in Manchuria
            1 armour, 1 artillery and 1 infantry placed in India
            1 armour and 1 infantry placed in French Indo-China Thailand
            3 infantry placed in Japan
            1 fighter placed in 62 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 41 PUs; end with 41 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 46 PUs
            Objective 3: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    British : -0.33
    Chinese : -0.67
    Russians : 0.00
    Japanese : 1.33
    

    Savegame

  • 23 22 21 20 19 18 17 16

    TripleA Turn Summary: British round 7

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 7
    
        Purchase Units - British
            British buy 1 armour, 2 artilleries, 1 fighter, 6 infantry and 1 transport; Remaining resources: 5 PUs; 0 techTokens; 
    
        Combat Move - British
            1 infantry moved from Norway to Finland
                  British take Finland from Germans
            1 infantry moved from United Kingdom to 3 Sea Zone
            1 infantry and 1 transport moved from 3 Sea Zone to 7 Sea Zone
            1 infantry moved from 7 Sea Zone to Northwestern Europe
                  British take Northwestern Europe from Germans
            1 armour moved from United Kingdom to 3 Sea Zone
            2 artilleries moved from United Kingdom to 3 Sea Zone
            3 infantry moved from United Kingdom to 3 Sea Zone
            1 armour, 2 artilleries, 1 carrier, 2 fighters, 3 infantry and 3 transports moved from 3 Sea Zone to 7 Sea Zone
            1 armour, 2 artilleries, 2 fighters and 3 infantry moved from 7 Sea Zone to France
            1 artillery moved from Trans-Jordan to Egypt
            1 infantry moved from Trans-Jordan to Egypt
            1 infantry moved from Trans-Jordan to Egypt
            1 bomber moved from United Kingdom to France
            1 fighter moved from United Kingdom to Morocco Algeria
    
        Combat - British
            Battle in France
                British attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters and 3 infantry
                Germans defend with 1 infantry
                    British roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters and 3 infantry in France, round 2 : 6/9 hits, 3.67 expected hits
                    Germans roll dice for 1 infantry in France, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in France
                British win, taking France from Germans with 1 armour, 2 artilleries, 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            1 bomber moved from France to Egypt
            1 fighter moved from France to 7 Sea Zone
            1 fighter moved from France to 7 Sea Zone
    
        Place Units - British
            2 infantry placed in Egypt
            3 infantry placed in Norway
            1 armour, 2 artilleries, 1 fighter and 1 infantry placed in United Kingdom
            1 transport placed in 7 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by British from United Kingdom: 1 fighter
            EDIT: Adding units owned by British to United Kingdom: 3 infantry
            EDIT: Changing PUs for British from 5 to 6
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 40 PUs; end with 46 PUs
            Objective 1: British met a national objective for an additional 5 PUs; end with 51 PUs
            Objective 3: British met a national objective for an additional 5 PUs; end with 56 PUs
            Objective 2: British met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : 2.33
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Italians
            3 infantry moved from Italy to France
            1 fighter and 4 infantry moved from Germany to France
    
        Combat - Italians
            Battle in France
                Italians attack with 1 fighter and 7 infantry
                British defend with 1 armour, 2 artilleries and 3 infantry
                    Italians roll dice for 1 fighter and 7 infantry in France, round 2 : 1/8 hits, 1.67 expected hits
                    British roll dice for 1 armour, 2 artilleries and 3 infantry in France, round 2 : 4/6 hits, 2.17 expected hits
                    1 infantry owned by the British and 4 infantry owned by the Italians lost in France
                    Italians roll dice for 1 fighter and 3 infantry in France, round 3 : 0/4 hits, 1.00 expected hits
                    British roll dice for 1 armour, 2 artilleries and 2 infantry in France, round 3 : 1/5 hits, 1.83 expected hits
                    1 infantry owned by the Italians lost in France
                2 infantry owned by the Italians retreated to Italy
                British win with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is -12
                Casualties for Italians: 5 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from France to Italy
            4 infantry moved from Balkans to Italy
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 9 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.67
    British : 1.00
    

    Savegame

  • 23 22 21 20 19 18 17 16

    TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 2 fighters, 4 infantry and 3 transports; Remaining resources: 0 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 1 units.
    
        Combat Move - Americans
            1 bomber and 1 fighter moved from Russia to Persia
            1 infantry moved from Trans-Jordan to Persia
            1 artillery moved from Trans-Jordan to Persia
            1 transport moved from 43 Sea Zone to 22 Sea Zone
            1 fighter moved from 3 Sea Zone to France
            1 infantry moved from Norway to 3 Sea Zone
            1 artillery moved from Norway to 3 Sea Zone
            1 artillery, 2 carriers, 3 destroyers, 1 infantry and 1 transport moved from 3 Sea Zone to 7 Sea Zone
            1 artillery and 1 infantry moved from 7 Sea Zone to France
            1 armour moved from Eastern Canada to 1 Sea Zone
            3 infantry moved from Eastern Canada to 1 Sea Zone
            1 armour, 3 infantry and 2 transports moved from 1 Sea Zone to 7 Sea Zone
            1 armour and 3 infantry moved from 7 Sea Zone to France
            2 transports moved from 10 Sea Zone to 1 Sea Zone
            1 fighter moved from Eastern United States to 7 Sea Zone
            1 artillery and 4 infantry moved from Eastern United States to Eastern Canada
            1 submarine moved from 56 Sea Zone to 46 Sea Zone
            1 infantry moved from Western United States to 56 Sea Zone
            1 infantry moved from Western United States to 56 Sea Zone
            2 infantry and 1 transport moved from 56 Sea Zone to 51 Sea Zone
            2 infantry moved from 51 Sea Zone to Caroline Islands
                  Americans take Caroline Islands from Japanese
            1 fighter moved from 56 Sea Zone to Australia
    
        Combat - Americans
            Battle in Persia
                Americans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                Japanese defend with 2 infantry
                    Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Persia, round 2 : 2/4 hits, 1.83 expected hits
                    Japanese roll dice for 2 infantry in Persia, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Persia
                Americans win, taking Persia from Japanese with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Persia to Egypt
            1 fighter moved from Persia to Egypt
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Ningxia to Chinghai
    
        Non Combat Move - Chinese
    
        Place Units - Americans
            1 fighter placed in 56 Sea Zone
            1 transport placed in 56 Sea Zone
            2 transports placed in 10 Sea Zone
            1 fighter placed in Eastern United States
            1 artillery and 3 infantry placed in Eastern United States
            1 artillery and 1 infantry placed in Western United States
    
        Place Units - Chinese
            1 infantry placed in Ningxia
    
        Turn Complete - Americans
            Americans collect 40 PUs; end with 40 PUs
            Objective 1: Americans met a national objective for an additional 5 PUs; end with 45 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 50 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.17
    Japanese : -0.67
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Belorussia: 1 infantry
            EDIT: Removing units owned by British from France: 1 armour, 2 artilleries and 2 infantry
            EDIT: Removing units owned by Americans from France: 1 armour, 1 artillery, 1 fighter and 4 infantry
            EDIT: Removing units owned by Germans from Germany: 1 armour, 1 artillery, 2 fighters and 6 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing ownership of France from British to British
            EDIT: Changing ownership of France from British to Germans
            EDIT: Adding units owned by Germans to France: 1 armour
            EDIT: Turning off Edit Mode
            1 fighter moved from East Poland to Germany
            6 armour and 7 infantry moved from East Poland to Ukraine
            1 infantry moved from Karelia S.S.R. to Belorussia
                  Germans take Belorussia from Russians
            1 artillery moved from Karelia S.S.R. to Belorussia
    
        Combat - Germans
            Battle in Ukraine
                Germans attack with 6 armour and 7 infantry
                Russians defend with 1 artillery and 3 infantry
                    Germans roll dice for 6 armour and 7 infantry in Ukraine, round 2 : 5/13 hits, 4.17 expected hits
                    Russians roll dice for 1 artillery and 3 infantry in Ukraine, round 2 : 1/4 hits, 1.33 expected hits
                    3 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 6 armour and 6 infantry remaining. Battle score for attacker is 10
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 3 infantry
    
        Non Combat Move - Germans
            2 infantry moved from Poland to East Poland
            2 infantry moved from Baltic States to Karelia S.S.R.
            2 fighters moved from Karelia S.S.R. to Germany
            1 bomber moved from Karelia S.S.R. to Germany
    
        Place Units - Germans
            2 infantry placed in Karelia S.S.R.
            2 armour, 1 artillery, 1 fighter and 6 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 30 PUs; end with 30 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 35 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.83
    Russians : -0.33
    

    Savegame

  • 23 22 21 20 19 18 17 16

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Russians
            1 artillery, 1 fighter and 3 infantry moved from Russia to Belorussia
    
        Combat - Russians
            Battle in Belorussia
                Russians attack with 1 artillery, 1 fighter and 3 infantry
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Belorussia, round 2 : 2/5 hits, 1.50 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Belorussia, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Belorussia
                Russians win, taking Belorussia from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 artillery and 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Belorussia to Eastern Ukraine
            14 infantry moved from Russia to Eastern Ukraine
            4 artilleries moved from Russia to Eastern Ukraine
            2 armour moved from Russia to Eastern Ukraine
            1 aaGun moved from Caucasus to Eastern Ukraine
            1 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
            1 infantry moved from Soviet Far East to Yakut S.S.R.
    
        Place Units - Russians
            1 artillery and 3 infantry placed in Caucasus
            1 artillery and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 23 PUs
            Objective 1: Russians met a national objective for an additional 5 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.33
    Russians : 0.50
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 5 armour, 1 bomber, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Buryatia S.S.R. to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
                  Japanese take Stanovoj Chrebet from Russians
            2 armour moved from Manchuria to Stanovoj Chrebet
            1 infantry moved from Suiyuan to Ningxia
            3 infantry moved from Sikang to Ningxia
            1 infantry moved from Hupeh to Ningxia
            1 fighter moved from 62 Sea Zone to Ningxia
            2 infantry moved from India to Persia
            1 artillery moved from India to Persia
            1 fighter moved from India to Persia
            1 armour and 1 infantry moved from French Indo-China Thailand to 37 Sea Zone
            1 artillery moved from Burma to 37 Sea Zone
            1 infantry moved from Burma to 37 Sea Zone
            2 infantry moved from Fukien to 61 Sea Zone
            2 infantry and 1 transport moved from 61 Sea Zone to 51 Sea Zone
            2 infantry moved from 51 Sea Zone to Caroline Islands
            2 fighters moved from 50 Sea Zone to 51 Sea Zone
            2 fighters moved from 51 Sea Zone to Caroline Islands
            1 battleship, 1 carrier, 1 cruiser, 1 submarine and 1 transport moved from 50 Sea Zone to 51 Sea Zone
            1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 37 Sea Zone to 32 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 32 Sea Zone to French Madagascar
                  Japanese take French Madagascar from British
    
        Combat - Japanese
            Battle in 51 Sea Zone
                Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 submarine and 2 transports
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 51 Sea Zone
                    Japanese roll dice for 1 submarine in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Japanese win with 1 battleship, 1 carrier, 1 cruiser, 1 submarine and 2 transports remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Persia
                Japanese attack with 1 artillery, 1 fighter and 2 infantry
                Americans defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Persia, round 2 : 2/4 hits, 1.33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Persia, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Persia
                Japanese win, taking Persia from British with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Caroline Islands
                Japanese attack with 2 fighters and 2 infantry
                Americans defend with 2 infantry
                    Japanese roll dice for 2 fighters and 2 infantry in Caroline Islands, round 2 : 0/4 hits, 1.33 expected hits
                    Americans roll dice for 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 fighters and 2 infantry in Caroline Islands, round 3 : 1/4 hits, 1.33 expected hits
                    Americans roll dice for 2 infantry in Caroline Islands, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Japanese roll dice for 2 fighters and 1 infantry in Caroline Islands, round 4 : 1/3 hits, 1.17 expected hits
                    Americans roll dice for 1 infantry in Caroline Islands, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                Japanese win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Americans: 2 infantry
            Battle in Ningxia
                Japanese attack with 1 fighter and 5 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 5 infantry in Ningxia, round 2 : 0/6 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Ningxia, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 5 infantry in Ningxia, round 3 : 0/6 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Ningxia, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Ningxia
                    Japanese roll dice for 1 fighter and 4 infantry in Ningxia, round 4 : 2/5 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Ningxia, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Ningxia
                Japanese win, taking Ningxia from Chinese with 1 fighter and 3 infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 armour moved from India to Yunnan
            3 infantry moved from Japan to 62 Sea Zone
            1 infantry moved from Manchuria to 62 Sea Zone
            2 carriers, 1 destroyer, 2 fighters, 4 infantry and 3 transports moved from 62 Sea Zone to 51 Sea Zone
            2 fighters moved from Caroline Islands to 51 Sea Zone
            2 infantry moved from Kiangsu to Hupeh
            1 fighter moved from Ningxia to Hupeh
            1 fighter moved from Persia to India
    
        Place Units - Japanese
            3 infantry placed in India
            3 armour placed in Manchuria
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from French Indo-China Thailand: 2 infantry
            EDIT: Adding units owned by Japanese to Yunnan: 2 infantry
            EDIT: Turning off Edit Mode
            2 armour placed in French Indo-China Thailand
            1 bomber and 1 fighter placed in Japan
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 51 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Japanese to 53 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 45 PUs; end with 45 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
            Objective 3: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    British : -0.67
    Americans : 0.33
    Chinese : 1.00
    Japanese : -2.33
    

    Savegame

  • 23 22 21 20 19 18 17 16

    DD, CA, bomber vs. DD, CV, 2 ftr off Madagascar; British roll 1 hit. What’s your casualty?

    266d3bd9-3f46-43d1-80a9-fe143841634f-image.png

  • 23 22 21 20 19 18 17 16

  • 22 20 19 18 17 16 15 14 12

  • 23 22 21 20 19 18 17 16

    TripleA Turn Summary: British round 8

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 8
    
        Purchase Units - British
            British buy 1 armour, 3 artilleries, 1 factory and 9 infantry; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat Move - British
            1 cruiser and 1 destroyer moved from 15 Sea Zone to 32 Sea Zone
            1 bomber moved from Egypt to 32 Sea Zone
            1 transport moved from 7 Sea Zone to 6 Sea Zone
            1 transport moved from 7 Sea Zone to 6 Sea Zone
            1 artillery moved from Norway to 6 Sea Zone
            1 infantry moved from Norway to 6 Sea Zone
            1 infantry moved from Norway to 6 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 7 Sea Zone
            1 armour, 2 artilleries and 4 infantry moved from United Kingdom to 7 Sea Zone
            1 armour, 3 artilleries and 6 infantry moved from 7 Sea Zone to France
            2 fighters moved from 7 Sea Zone to France
    
        Combat - British
            Battle in France
                British attack with 1 armour, 3 artilleries, 2 fighters and 6 infantry
                Germans defend with 1 armour
                    British roll dice for 1 armour, 3 artilleries, 2 fighters and 6 infantry in France, round 2 : 3/12 hits, 4.00 expected hits
                    Germans roll dice for 1 armour in France, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Germans and 1 infantry owned by the British lost in France
                British win, taking France from Germans with 1 armour, 3 artilleries, 2 fighters and 5 infantry remaining. Battle score for attacker is 2
                Casualties for British: 1 infantry
                Casualties for Germans: 1 armour
            Battle in 32 Sea Zone
                British attack with 1 bomber, 1 cruiser and 1 destroyer
                Japanese defend with 1 carrier, 1 destroyer, 2 fighters and 2 transports
                    British roll dice for 1 bomber, 1 cruiser and 1 destroyer in 32 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 carrier, 1 destroyer, 2 fighters and 2 transports in 32 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                    1 fighter owned by the Japanese, 1 destroyer owned by the British, 1 cruiser owned by the British and 1 bomber owned by the British lost in 32 Sea Zone
                Japanese win with 1 carrier, 1 destroyer, 1 fighter and 2 transports remaining. Battle score for attacker is -22
                Casualties for British: 1 bomber, 1 cruiser and 1 destroyer
                Casualties for Japanese: 1 fighter
    
        Non Combat Move - British
            2 fighters moved from France to 7 Sea Zone
            1 fighter moved from Morocco Algeria to Egypt
            1 infantry moved from Northwestern Europe to France
    
        Place Units - British
            2 infantry placed in Egypt
            1 artillery and 2 infantry placed in Norway
            1 armour, 2 artilleries and 5 infantry placed in United Kingdom
            1 factory placed in Australia
    
        Turn Complete - British
            British collect 39 PUs; end with 41 PUs
            Objective 1: British met a national objective for an additional 5 PUs; end with 46 PUs
            Objective 3: British met a national objective for an additional 5 PUs; end with 51 PUs
            Objective 2: British met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.50
    British : -1.50
    Japanese : 1.00
    

    Savegame

  • 23 22 21 20 19 18 17 16

    Well, I was worried I’d have to keep asking you for casualties, but you got 3 hits in the first round, so that sped things up rather nicely. I’m attacking again next turn with American ftr + bmr; if you want you can send me your casualty order in advance.

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 3 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Non Combat Move - Italians
            1 artillery and 4 infantry moved from Italy to Balkans
    
        Place Units - Italians
            3 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 9 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 22 20 19 18 17 16 15 14 12

    @Karl7

    OOL: cv, ftr, dd

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