like always you pull something unusual out of the hat. I like it! Orders are coming up!
axis-dominion vs farmboy (allies+12) bm3
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scramble?
note that there are 3 G air on those Italian carriers in 92. the other carrier in 95 is also carrying 2 G air
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@axis-dominion no scramble
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TripleA Turn Summary: Italians round 27
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 27 Purchase Units - Italians Italians buy 3 bombers, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Northern Italy to Southern France Italians take Southern France from Americans 2 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Western Ukraine to Bryansk Italians take Bryansk from Russians 1 mech_infantry moved from Vologda to Archangel 1 artillery moved from Belarus to Archangel 1 armour moved from Samara to Tambov Italians take Tambov from Russians 1 infantry moved from Ukraine to Rostov 1 artillery and 5 infantry moved from Caucasus to Rostov 1 mech_infantry moved from Samara to Smolensk Italians take Smolensk from Russians 1 armour moved from Tambov to Bryansk 1 armour moved from Kazakhstan to Caucasus 1 bomber moved from Western Germany to Holland Belgium 2 infantry moved from Northern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Morocco 1 artillery moved from Southern Italy to 95 Sea Zone 1 infantry moved from Northern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Algeria 1 fighter moved from Germany to Archangel 1 bomber moved from Caroline Islands to 30 Sea Zone 2 tactical_bombers moved from 33 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 1 armour moved from Caucasus to Rostov 1 battleship moved from 95 Sea Zone to 92 Sea Zone Italians take 93 Sea Zone from Americans 2 marines moved from Northern Italy to 95 Sea Zone 2 cruisers and 2 marines moved from 95 Sea Zone to 92 Sea Zone 2 marines moved from 92 Sea Zone to Algeria 1 destroyer moved from 95 Sea Zone to 92 Sea Zone 3 carriers moved from 95 Sea Zone to 92 Sea Zone 1 fighter moved from 95 Sea Zone to Morocco 1 tactical_bomber moved from 95 Sea Zone to Morocco 1 fighter moved from Germany to 92 Sea Zone 1 tactical_bomber moved from Southern Italy to 92 Sea Zone 1 fighter moved from Southern Italy to 92 Sea Zone 1 fighter moved from Southern Italy to 92 Sea Zone 1 tactical_bomber moved from Germany to Archangel 3 fighters and 1 tactical_bomber moved from Germany to Holland Belgium Combat - Italians Battle in Algeria Battle in Midway Battle in Holland Belgium Italians attack with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber British defend with 2 infantry Italians roll dice for 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/7 hits, 3.17 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Holland Belgium Italians win, taking Algeria from Americans, taking Midway from Americans, taking Holland Belgium from British with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Morocco Italians attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Morocco Italians win, taking Morocco from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Archangel Italians attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber British defend with 1 infantry Italians roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Archangel Italians win, taking Archangel from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for British: 1 infantry Battle in Rostov Italians attack with 1 armour, 1 artillery and 6 infantry Russians defend with 1 airfield and 1 infantry Italians roll dice for 1 armour, 1 artillery and 6 infantry in Rostov, round 2 : 2/8 hits, 2.00 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 armour, 1 artillery and 6 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 30 Sea Zone Italians attack with 1 bomber and 2 tactical_bombers Americans defend with 1 destroyer Italians roll dice for 1 bomber and 2 tactical_bombers in 30 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 30 Sea Zone Italians win with 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Italians 1 carrier moved from 33 Sea Zone to 25 Sea Zone 2 tactical_bombers moved from 30 Sea Zone to 25 Sea Zone 1 destroyer moved from 33 Sea Zone to 25 Sea Zone 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Hunan 3 infantry moved from Burma to Yunnan 5 mech_infantrys moved from Eastern Poland to Bryansk 1 fighter and 1 tactical_bomber moved from Archangel to Belarus 1 infantry moved from Kazakhstan to Samara 1 infantry moved from Samara to Vologda 1 mech_infantry moved from Kazakhstan to Tambov 17 mech_infantrys moved from Samara to Bryansk 4 armour moved from Samara to Bryansk 1 mech_infantry moved from Kazakhstan to Rostov 3 infantry moved from Turkey to Caucasus 3 infantry moved from Northwest Persia to Caucasus 1 infantry moved from Kazakhstan to Novosibirsk 1 infantry moved from Kazakhstan to Novosibirsk 1 aaGun moved from Samara to Novosibirsk 1 infantry moved from Kazakhstan to Novosibirsk 2 infantry moved from Kazakhstan to Novosibirsk 1 carrier moved from 95 Sea Zone to 81 Sea Zone 1 fighter moved from 95 Sea Zone to Egypt 1 fighter moved from 92 Sea Zone to 95 Sea Zone 1 fighter moved from 92 Sea Zone to 95 Sea Zone 1 tactical_bomber moved from 92 Sea Zone to 95 Sea Zone 1 tactical_bomber moved from Morocco to 92 Sea Zone 1 fighter moved from Morocco to 92 Sea Zone 1 artillery moved from Southern Italy to 95 Sea Zone 3 mech_infantrys moved from Northern Italy to 95 Sea Zone 4 infantry moved from Northern Italy to 95 Sea Zone 1 artillery, 4 infantry, 3 mech_infantrys and 4 transports moved from 95 Sea Zone to 92 Sea Zone 1 artillery, 4 infantry and 3 mech_infantrys moved from 92 Sea Zone to Algeria 2 artilleries, 2 infantry and 10 mech_infantrys moved from Northern Italy to Southern France 3 mech_infantrys moved from Persia to Caucasus 1 mech_infantry moved from Iraq to Caucasus 2 infantry moved from India to Burma 2 armour moved from Iraq to Persia 1 bomber moved from 30 Sea Zone to Marianas 1 submarine moved from 62 Sea Zone to 52 Sea Zone 1 mech_infantry moved from Tsinghai to Kansu 1 bomber moved from Holland Belgium to Egypt 1 tactical_bomber moved from Holland Belgium to Western Germany 1 fighter moved from Holland Belgium to Western Germany 2 fighters moved from Holland Belgium to Western Germany 14 mech_infantrys moved from Germany to Western Germany 1 fighter moved from Western Germany to Germany 1 fighter moved from Western Germany to Germany 1 fighter moved from Western Germany to Germany Place Units - Italians Turning on Edit Mode EDIT: Removing units owned by Germans from 95 Sea Zone: 3 fighters and 2 tactical_bombers EDIT: Adding units owned by Germans to 81 Sea Zone: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Germans to 92 Sea Zone: 2 fighters and 1 tactical_bomber EDIT: Turning off Edit Mode 1 submarine and 2 transports placed in 80 Sea Zone 3 bombers placed in Iraq Italians undo move 2. 3 bombers placed in India 2 infantry placed in Iraq Turn Complete - Italians Italians collect 54 PUs; end with 54 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 59 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 65 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 68 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Italians regular : -1.83 Russians regular : 0.33 British regular : -1.00 -
TripleA Turn Summary: French round 27
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 27 Purchase Units - ANZAC ANZAC buy 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to Queensland ANZAC take Queensland from Germans 1 mech_infantry moved from New South Wales to South Australia 1 mech_infantry moved from South Australia to Northern Territory ANZAC take Northern Territory from Germans Combat - ANZAC Non Combat Move - ANZAC 1 fighter moved from 54 Sea Zone to Hawaiian Islands 1 fighter moved from New South Wales to 54 Sea Zone 1 artillery, 1 carrier, 2 fighters, 1 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 2 aaGuns, 1 armour, 15 infantry and 1 mech_infantry moved from New South Wales to Queensland 1 fighter moved from New South Wales to 54 Sea Zone 1 fighter moved from 54 Sea Zone to Hawaiian Islands Place Units - ANZAC 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Spain to Gibraltar Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 28
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 28 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 destroyer, 2 fighters, 13 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 2 mech_infantrys moved from Kazakhstan to Volgograd 1 armour moved from Novosibirsk to Volgograd 1 bomber moved from Western Germany to Norway 1 bomber moved from Western Germany to Spain 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 29 Sea Zone 2 infantry moved from 29 Sea Zone to Line Islands 2 bombers moved from Caroline Islands to Queensland 1 mech_infantry moved from Tobruk to Tunisia Germans take Tunisia from Americans 2 bombers moved from Western Germany to Volgograd Combat - Germans Strategic bombing raid in Norway Americans roll AA dice in Norway : 0/1 hits, 0.17 expected hits Bombing raid in Norway rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Norway causes 6 damage total. Strategic bombing raid in Spain Americans roll AA dice in Spain : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Spain causes 0 damage total. Strategic bombing raid in Queensland ANZAC roll AA dice in Queensland : 0/2 hits, 0.33 expected hits Bombing raid in Queensland rolls: 5,3 and causes: 6 damage to unit: harbour Bombing raid in Queensland causes 6 damage total. Battle in Line Islands Battle in Volgograd Germans attack with 2 armour, 2 bombers and 2 mech_infantrys Russians defend with 1 factory_minor, 1 infantry and 2 mech_infantrys Germans roll dice for 2 armour, 2 bombers and 2 mech_infantrys in Volgograd, round 2 : 3/6 hits, 2.67 expected hits Russians roll dice for 1 infantry and 2 mech_infantrys in Volgograd, round 2 : 3/3 hits, 1.00 expected hits 2 mech_infantrys owned by the Russians, 1 infantry owned by the Russians, 1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Volgograd Germans win, taking Line Islands from Americans, taking Volgograd from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is -3 Casualties for Germans: 1 armour and 2 mech_infantrys Casualties for Russians: 1 infantry and 2 mech_infantrys Non Combat Move - Germans 1 bomber moved from Queensland to Solomon Islands 1 bomber moved from Queensland to New Guinea 1 destroyer moved from 33 Sea Zone to 29 Sea Zone 1 fighter and 1 tactical_bomber moved from Caroline Islands to Midway 3 bombers moved from Caroline Islands to Midway 4 armour and 41 mech_infantrys moved from Belarus to Bryansk 1 aaGun moved from Belarus to Novgorod 5 infantry moved from Belarus to Bryansk 5 armour and 2 mech_infantrys moved from Samara to Bryansk 5 infantry moved from Belarus to Bryansk 2 infantry moved from Belarus to Bryansk 1 armour moved from Nenetsia to Novosibirsk 2 bombers moved from Volgograd to Rostov 2 bombers moved from Northern Italy to Egypt 2 destroyers moved from 95 Sea Zone to 92 Sea Zone 1 cruiser moved from 95 Sea Zone to 92 Sea Zone 7 carriers, 2 fighters and 1 tactical_bomber moved from 95 Sea Zone to 92 Sea Zone 1 transport moved from 95 Sea Zone to 81 Sea Zone 11 mech_infantrys moved from Western Germany to Southern France 3 fighters moved from Southern Italy to Algeria 2 infantry moved from Northern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Algeria 3 transports moved from 95 Sea Zone to 92 Sea Zone 1 armour, 20 artilleries, 10 infantry and 2 mech_infantrys moved from Northern Italy to Southern France 3 fighters moved from Southern Italy to 92 Sea Zone 2 tactical_bombers moved from Southern Italy to 92 Sea Zone 1 tactical_bomber moved from 95 Sea Zone to 92 Sea Zone 1 fighter moved from 95 Sea Zone to 92 Sea Zone 2 fighters moved from Western Germany to Southern France 1 fighter moved from Belarus to Western Germany 1 bomber moved from Norway to Western Germany 2 tactical_bombers moved from Germany to Western Germany 1 infantry moved from Belgian Congo to Rhodesia 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 92 Sea Zone 1 submarine moved from 71 Sea Zone to 72 Sea Zone 1 submarine moved from 70 Sea Zone to 72 Sea Zone 1 submarine moved from 113 Sea Zone to 124 Sea Zone 2 infantry moved from Western Germany to Germany 6 mech_infantrys moved from Germany to Northern Italy 1 aaGun moved from Western Germany to Northern Italy 2 artilleries and 2 infantry moved from Western Germany to Northern Italy Place Units - Germans 3 infantry placed in Egypt 3 infantry placed in Novgorod 1 destroyer and 1 transport placed in 80 Sea Zone Germans undo move 3. Germans undo move 2. 1 transport placed in 80 Sea Zone 2 infantry placed in Saudi Arabia Germans undo move 1. 1 destroyer placed in 81 Sea Zone 2 infantry placed in Egypt Germans undo move 4. 1 artillery and 1 infantry placed in Egypt 3 infantry placed in Novgorod 2 fighters placed in Western Germany 7 infantry and 1 mech_infantry placed in Western Germany Turn Complete - Germans Germans collect 56 PUs; end with 56 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUsCombat Hit Differential Summary :
Americans AA : 0.67 ANZAC AA : -0.33 Russians regular : 2.00 Germans regular : 0.33 -
there will be a drastic downturn in American income too now!
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same G air on Italian carriers as mentioned last round
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TripleA Turn Summary: Russians round 28
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 28 Purchase Units - Russians Russians buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 fighter moved from Russia to Tambov 1 fighter moved from Russia to Vologda 1 tactical_bomber moved from Karelia to Smolensk 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Tambov 6 artilleries moved from Russia to Samara 40 infantry moved from Russia to Samara 2 artilleries and 4 infantry moved from Karelia to Novgorod 1 infantry moved from Karelia to Novgorod Combat - Russians Battle in Novgorod Russians attack with 2 artilleries and 5 infantry Germans defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Russians roll dice for 2 artilleries and 5 infantry in Novgorod, round 2 : 3/7 hits, 1.83 expected hits Germans roll dice for 1 aaGun and 3 infantry in Novgorod, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians, 1 aaGun owned by the Germans and 2 infantry owned by the Germans lost in Novgorod Russians roll dice for 2 artilleries and 4 infantry in Novgorod, round 3 : 1/6 hits, 1.67 expected hits Germans roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 11 Casualties for Russians: 1 infantry Casualties for Germans: 1 aaGun and 3 infantry Battle in Tambov Russians attack with 1 fighter and 1 infantry Italians defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 mech_infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Tambov, round 4 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 mech_infantry in Tambov, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov retreated to Tambov Italians win with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Smolensk Russians attack with 1 infantry and 1 tactical_bomber Italians defend with 1 mech_infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Smolensk Russians win, taking Smolensk from Italians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in Vologda Russians attack with 1 fighter and 1 infantry Italians defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Vologda, round 3 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Vologda Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Italians: 1 infantry Battle in Samara Russians attack with 6 artilleries and 40 infantry Italians defend with 1 infantry Russians roll dice for 6 artilleries and 40 infantry in Samara, round 2 : 14/46 hits, 9.67 expected hits Italians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Samara Russians win, taking Samara from Italians with 6 artilleries and 40 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Russians 1 fighter moved from Vologda to Russia 1 fighter moved from Tambov to Russia 1 tactical_bomber moved from Smolensk to Russia 1 aaGun moved from Russia to Samara 8 infantry moved from Russia to Samara Place Units - Russians 5 infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Samara: 1 infantry EDIT: Adding units owned by Russians to Russia: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 11 PUs; end with 12 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 15 PUsCombat Hit Differential Summary :
Italians regular : -0.33 Germans regular : -0.33 Russians regular : 2.83 -
@axis-dominion said in axis-dominion vs farmboy (allies+12) bm3:
there will be a drastic downturn in American income too now!
I’ve been pleased with how long I’ve denied you a pacific victory but I haven’t been able to turn around the economic game. Every turn I contemplate conceding and then think I can try one more thing. This last move with the US fleet to 54 was the latest of those. I figured you probably aren’t going to go for it, but likely game ending for me if you do.
But yeah, if you can squeeze the US income that should end it.
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TripleA Turn Summary: Japanese round 28
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 28 Purchase Units - Japanese Japanese buy 3 artilleries, 3 carriers, 1 marine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 17 tactical_bombers moved from New Guinea to 51 Sea Zone 17 fighters moved from New Guinea to 51 Sea Zone Combat - Japanese Battle in 51 Sea Zone Japanese attack with 17 fighters and 17 tactical_bombers Americans defend with 3 carriers, 6 fighters and 1 transport Japanese roll dice for 17 fighters and 17 tactical_bombers in 51 Sea Zone, round 2 : 19/34 hits, 19.83 expected hits Americans roll dice for 3 carriers, 6 fighters and 1 transport in 51 Sea Zone, round 2 : 5/9 hits, 5.00 expected hits 5 fighters owned by the Japanese, 3 carriers owned by the Americans, 6 fighters owned by the Americans and 1 transport owned by the Americans lost in 51 Sea Zone Japanese win with 12 fighters and 17 tactical_bombers remaining. Battle score for attacker is 65 Casualties for Japanese: 5 fighters Casualties for Americans: 3 carriers, 6 fighters and 1 transport Non Combat Move - Japanese 17 carriers moved from 33 Sea Zone to 29 Sea Zone 12 fighters and 17 tactical_bombers moved from 51 Sea Zone to 29 Sea Zone 5 fighters moved from New Guinea to 29 Sea Zone 1 destroyer moved from 33 Sea Zone to 55 Sea Zone 1 destroyer moved from 33 Sea Zone to 29 Sea Zone 1 cruiser moved from 33 Sea Zone to 6 Sea Zone 3 marines moved from Caroline Islands to 33 Sea Zone 2 battleships, 1 cruiser and 3 marines moved from 33 Sea Zone to 29 Sea Zone 3 marines moved from 29 Sea Zone to Line Islands 2 bombers moved from New Guinea to Midway 1 fighter moved from Japan to Midway 3 fighters moved from Japan to 25 Sea Zone 6 carriers moved from 33 Sea Zone to 25 Sea Zone 6 fighters moved from New Guinea to 25 Sea Zone 3 fighters moved from 33 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 29 Sea Zone 1 artillery and 1 infantry moved from 29 Sea Zone to Line Islands 1 fighter moved from French Indo China to 6 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 29 Sea Zone 3 infantry and 3 mech_infantrys moved from Caroline Islands to 33 Sea Zone 3 infantry, 3 mech_infantrys and 3 transports moved from 33 Sea Zone to 29 Sea Zone 1 carrier moved from 33 Sea Zone to 29 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 29 Sea Zone 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to Midway 4 infantry moved from Caroline Islands to 33 Sea Zone 4 infantry and 2 transports moved from 33 Sea Zone to 25 Sea Zone 4 infantry moved from 25 Sea Zone to Midway 4 infantry moved from Caroline Islands to 33 Sea Zone 4 infantry and 2 transports moved from 33 Sea Zone to 25 Sea Zone 4 infantry moved from 25 Sea Zone to Midway 8 infantry moved from Caroline Islands to 33 Sea Zone 8 infantry and 4 transports moved from 33 Sea Zone to 29 Sea Zone 1 artillery and 12 infantry moved from 29 Sea Zone to Line Islands 3 mech_infantrys moved from 29 Sea Zone to Line Islands 1 destroyer moved from 33 Sea Zone to 6 Sea Zone 2 submarines moved from 33 Sea Zone to 35 Sea Zone 1 submarine moved from 33 Sea Zone to 35 Sea Zone 3 submarines moved from 33 Sea Zone to 29 Sea Zone 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Kweichow to Yunnan 1 mech_infantry moved from Sikang to Yunnan 1 mech_infantry moved from Hunan to Yunnan 1 infantry moved from Kansu to Tsinghai 1 mech_infantry moved from Hopei to Yunnan 1 mech_infantry moved from Suiyuyan to Hopei 1 infantry moved from Kansu to Suiyuyan 1 armour moved from Kazakhstan to Sikang 1 submarine moved from 33 Sea Zone to 44 Sea Zone 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 35 Sea Zone 3 submarines moved from 33 Sea Zone to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 submarine moved from 33 Sea Zone to 22 Sea Zone 1 submarine moved from 33 Sea Zone to 21 Sea Zone 4 submarines moved from 33 Sea Zone to 29 Sea Zone Place Units - Japanese 3 carriers and 3 transports placed in 6 Sea Zone 3 artilleries and 1 marine placed in Japan Turn Complete - Japanese Japanese collect 67 PUs; end with 67 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 85 PUsCombat Hit Differential Summary :
Americans regular : 0.00 Japanese regular : -0.83 -
hold on, might adjust some subs
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TripleA Turn Summary: Japanese round 28
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 28 Purchase Units - Japanese Japanese buy 3 artilleries, 3 carriers, 1 marine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 17 tactical_bombers moved from New Guinea to 51 Sea Zone 17 fighters moved from New Guinea to 51 Sea Zone Combat - Japanese Battle in 51 Sea Zone Japanese attack with 17 fighters and 17 tactical_bombers Americans defend with 3 carriers, 6 fighters and 1 transport Japanese roll dice for 17 fighters and 17 tactical_bombers in 51 Sea Zone, round 2 : 19/34 hits, 19.83 expected hits Americans roll dice for 3 carriers, 6 fighters and 1 transport in 51 Sea Zone, round 2 : 5/9 hits, 5.00 expected hits 5 fighters owned by the Japanese, 3 carriers owned by the Americans, 6 fighters owned by the Americans and 1 transport owned by the Americans lost in 51 Sea Zone Japanese win with 12 fighters and 17 tactical_bombers remaining. Battle score for attacker is 65 Casualties for Japanese: 5 fighters Casualties for Americans: 3 carriers, 6 fighters and 1 transport Non Combat Move - Japanese 17 carriers moved from 33 Sea Zone to 29 Sea Zone 12 fighters and 17 tactical_bombers moved from 51 Sea Zone to 29 Sea Zone 5 fighters moved from New Guinea to 29 Sea Zone 1 destroyer moved from 33 Sea Zone to 55 Sea Zone 1 destroyer moved from 33 Sea Zone to 29 Sea Zone 1 cruiser moved from 33 Sea Zone to 6 Sea Zone 3 marines moved from Caroline Islands to 33 Sea Zone 2 battleships, 1 cruiser and 3 marines moved from 33 Sea Zone to 29 Sea Zone 3 marines moved from 29 Sea Zone to Line Islands 2 bombers moved from New Guinea to Midway 1 fighter moved from Japan to Midway 3 fighters moved from Japan to 25 Sea Zone 6 carriers moved from 33 Sea Zone to 25 Sea Zone 6 fighters moved from New Guinea to 25 Sea Zone 3 fighters moved from 33 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 29 Sea Zone 1 artillery and 1 infantry moved from 29 Sea Zone to Line Islands 1 fighter moved from French Indo China to 6 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 29 Sea Zone 3 infantry and 3 mech_infantrys moved from Caroline Islands to 33 Sea Zone 3 infantry, 3 mech_infantrys and 3 transports moved from 33 Sea Zone to 29 Sea Zone 1 carrier moved from 33 Sea Zone to 29 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 29 Sea Zone 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to Midway 4 infantry moved from Caroline Islands to 33 Sea Zone 4 infantry and 2 transports moved from 33 Sea Zone to 25 Sea Zone 4 infantry moved from 25 Sea Zone to Midway 4 infantry moved from Caroline Islands to 33 Sea Zone 4 infantry and 2 transports moved from 33 Sea Zone to 25 Sea Zone 4 infantry moved from 25 Sea Zone to Midway 8 infantry moved from Caroline Islands to 33 Sea Zone 8 infantry and 4 transports moved from 33 Sea Zone to 29 Sea Zone 1 artillery and 12 infantry moved from 29 Sea Zone to Line Islands 3 mech_infantrys moved from 29 Sea Zone to Line Islands 1 destroyer moved from 33 Sea Zone to 6 Sea Zone 2 submarines moved from 33 Sea Zone to 35 Sea Zone 1 submarine moved from 33 Sea Zone to 35 Sea Zone 3 submarines moved from 33 Sea Zone to 29 Sea Zone 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Kweichow to Yunnan 1 mech_infantry moved from Sikang to Yunnan 1 mech_infantry moved from Hunan to Yunnan 1 infantry moved from Kansu to Tsinghai 1 mech_infantry moved from Hopei to Yunnan 1 mech_infantry moved from Suiyuyan to Hopei 1 infantry moved from Kansu to Suiyuyan 1 armour moved from Kazakhstan to Sikang 1 submarine moved from 33 Sea Zone to 44 Sea Zone 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 35 Sea Zone 3 submarines moved from 33 Sea Zone to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 submarine moved from 33 Sea Zone to 22 Sea Zone 1 submarine moved from 33 Sea Zone to 21 Sea Zone 4 submarines moved from 33 Sea Zone to 29 Sea Zone Place Units - Japanese 3 carriers and 3 transports placed in 6 Sea Zone 3 artilleries and 1 marine placed in Japan Turn Complete - Japanese Japanese collect 67 PUs; end with 67 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 85 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 42 Sea Zone: 7 submarines EDIT: Adding units owned by Japanese to 29 Sea Zone: 7 submarines EDIT: Removing units owned by Japanese from 44 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 29 Sea Zone: 1 submarine EDIT: Removing units owned by Japanese from 21 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 29 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 29 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 25 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : 0.00 Japanese regular : -0.83 -
I’ll concede here. Sorry for dragging this out as its been done for a few turns. Thanks for the game!
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@farmboy said in axis-dominion vs farmboy (allies+12) bm3:
I’ll concede here. Sorry for dragging this out as its been done for a few turns. Thanks for the game!
yah man, thanks for the epic game! don’t apologize for continuing through several more rounds, it was quite an exciting game for me and especially the rare opportunity to see italy lead the way for the axis!
what were your regrets as far as decisions and strategies in this game?
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your allies have gotten really tough by the way. feels like a much tougher farm boy to play against. championship tournament should be an especially tough one this year!
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Great game gents. Fun to watch. What a weird setup in the end.
The Axis slayer needs to wait for his next scalp. ADs often unorthodox style caught farmboy‘s grinding style on the wrong foot. -
@axis-dominion I’m probably somewhat fuzzy on some of the earlier game.
But I think I should have been ready for the neutral crush. I did not expect that at all (and too the point that when I first saw the dice in Turkey and Spain, I was assuming that I was getting dice from another game). That might have been the game deciding moment there.
After that, I think I made a mistake in splitting the Soviet forces. I think I should have put more focus on holding the Caucasus rather than putting pressure on Germany in Eastern Europe. It may be that there wasn’t much I could do here since I also had to protect Moscow from the West but I think if I could have kept you stuck in Turkey/NWP for longer that the Germans and Italian incomes would have been more contained, India would have been more protected, and you would have had a bit more difficulty managing pressure from both sides. And also later, I’m not sure if I benefited from having the Soviet stacks separated since it allowed you to keep me boxed in with a smaller German force. And then I think your earlier comment about India was also right.
There were other silly mistakes. The factory in Chile, or that last move with the carriers off Samoa (didn’t judge your air movement right and in any case it was unnecessary for what I wanted to do, but I think the above were the ones that decided the game.
But it was a lot of fun. I always enjoy struggling with hopeless positions. And as @JDOW notes, this game was a weird setup at the end. Italy’s strength was one thing but the significant German/Italian fleet in the Pacific was another. I also have never had to give so much thought to the role of Samoa, and the line islands to the maneuvering in that part of the pacific.





