Use latest map please.
L20 cyanight(axis) vs freh(Allies+16) BM3.3
-
@freh Understood, thanks for the clarification :)
-
TripleA Manual Gamesave Post: Italians round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Northern Italy to Southern France 2 infantry moved from Albania to Yugoslavia 1 armour moved from Albania to Yugoslavia 1 armour moved from Northern Italy to Yugoslavia 2 artilleries moved from Northern Italy to Yugoslavia 2 fighters moved from Southern Italy to Southern France 1 bomber moved from Northern Italy to 97 Sea Zone 1 cruiser moved from 95 Sea Zone to 97 Sea Zone 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 submarine moved from 95 Sea Zone to 97 Sea Zone Combat - Italians Battle in Southern France Italians attack with 2 fighters and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 2/4 hits, 1.33 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the French, 1 infantry owned by the Italians and 1 artillery owned by the French lost in Southern France Italians win, taking Southern France from French with 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in Yugoslavia Italians attack with 2 armour, 2 artilleries and 2 infantry Neutral_Allies defend with 5 infantry Italians roll dice for 2 armour, 2 artilleries and 2 infantry in Yugoslavia, round 2 : 3/6 hits, 2.33 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1.67 expected hits 3 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Yugoslavia Italians roll dice for 2 armour, 2 artilleries and 1 infantry in Yugoslavia, round 3 : 3/5 hits, 2.00 expected hits Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Yugoslavia Italians win, taking Yugoslavia from Neutral_Allies with 2 armour and 2 artilleries remaining. Battle score for attacker is 9 Casualties for Italians: 2 infantry Casualties for Neutral_Allies: 5 infantry Battle in 97 Sea Zone Italians attack with 1 bomber, 1 cruiser, 1 destroyer and 1 submarine British defend with 1 carrier, 1 cruiser and 1 fighter Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber, 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Combat Hit Differential Summary :
French regular : 0.33 Italians regular : 1.50 Neutral_Allies regular : -0.33
-
@cyanight I got 1 hit on your navy at Toranto. What would you like to take for a hit?
-
TripleA Manual Gamesave Post: Italians round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Northern Italy to Southern France 2 infantry moved from Albania to Yugoslavia 1 armour moved from Albania to Yugoslavia 1 armour moved from Northern Italy to Yugoslavia 2 artilleries moved from Northern Italy to Yugoslavia 2 fighters moved from Southern Italy to Southern France 1 bomber moved from Northern Italy to 97 Sea Zone 1 cruiser moved from 95 Sea Zone to 97 Sea Zone 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 submarine moved from 95 Sea Zone to 97 Sea Zone Combat - Italians Battle in Southern France Italians attack with 2 fighters and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 2/4 hits, 1.33 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the French, 1 infantry owned by the Italians and 1 artillery owned by the French lost in Southern France Italians win, taking Southern France from French with 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in Yugoslavia Italians attack with 2 armour, 2 artilleries and 2 infantry Neutral_Allies defend with 5 infantry Italians roll dice for 2 armour, 2 artilleries and 2 infantry in Yugoslavia, round 2 : 3/6 hits, 2.33 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1.67 expected hits 3 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Yugoslavia Italians roll dice for 2 armour, 2 artilleries and 1 infantry in Yugoslavia, round 3 : 3/5 hits, 2.00 expected hits Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Yugoslavia Italians win, taking Yugoslavia from Neutral_Allies with 2 armour and 2 artilleries remaining. Battle score for attacker is 9 Casualties for Italians: 2 infantry Casualties for Neutral_Allies: 5 infantry Battle in 97 Sea Zone Italians attack with 1 bomber, 1 cruiser, 1 destroyer and 1 submarine British defend with 1 carrier, 1 cruiser and 1 fighter Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber, 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits British roll dice for 1 carrier and 1 cruiser in 97 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Combat Hit Differential Summary :
French regular : 0.33 Italians regular : 1.50 Neutral_Allies regular : -0.33 British regular : 0.17
-
@cyanight I’ll take a hit on the cruiser.
-
@freh ignore the file I posted - I saw it before I saw your message and thought I should run the file.
-
TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Northern Italy to Southern France 2 infantry moved from Albania to Yugoslavia 1 armour moved from Albania to Yugoslavia 1 armour moved from Northern Italy to Yugoslavia 2 artilleries moved from Northern Italy to Yugoslavia 2 fighters moved from Southern Italy to Southern France 1 bomber moved from Northern Italy to 97 Sea Zone 1 cruiser moved from 95 Sea Zone to 97 Sea Zone 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 submarine moved from 95 Sea Zone to 97 Sea Zone Combat - Italians Battle in Southern France Italians attack with 2 fighters and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 2/4 hits, 1.33 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the French, 1 infantry owned by the Italians and 1 artillery owned by the French lost in Southern France Italians win, taking Southern France from French with 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in Yugoslavia Italians attack with 2 armour, 2 artilleries and 2 infantry Neutral_Allies defend with 5 infantry Italians roll dice for 2 armour, 2 artilleries and 2 infantry in Yugoslavia, round 2 : 3/6 hits, 2.33 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1.67 expected hits 3 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Yugoslavia Italians roll dice for 2 armour, 2 artilleries and 1 infantry in Yugoslavia, round 3 : 3/5 hits, 2.00 expected hits Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Yugoslavia Italians win, taking Yugoslavia from Neutral_Allies with 2 armour and 2 artilleries remaining. Battle score for attacker is 9 Casualties for Italians: 2 infantry Casualties for Neutral_Allies: 5 infantry Battle in 97 Sea Zone Italians attack with 1 bomber, 1 cruiser, 1 destroyer and 1 submarine British defend with 1 carrier, 1 cruiser and 1 fighter Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber, 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits British roll dice for 1 carrier and 1 cruiser in 97 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits British roll dice for 1 fighter in 97 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 cruiser owned by the British lost in 97 Sea Zone Italians roll dice for 1 submarine in 97 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the British Italians roll dice for 1 bomber, 1 cruiser and 1 destroyer in 97 Sea Zone, round 3 : 3/3 hits, 1.50 expected hits British roll dice for 1 carrier in 97 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter in 97 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the British and 1 carrier owned by the British lost in 97 Sea Zone Italians win, taking 97 Sea Zone from British with 1 bomber, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 38 Casualties for British: 1 carrier, 1 cruiser and 1 fighter Non Combat Move - Italians Trigger Italy Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Turning on Edit Mode EDIT: Changing ownership of Kenya from British to Italians EDIT: Turning off Edit Mode 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 armour moved from Tobruk to 96 Sea Zone 1 armour and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 armour moved from 97 Sea Zone to Yugoslavia 1 mech_infantry moved from Tobruk to Libya 1 artillery moved from Tobruk to Libya 2 infantry moved from Tobruk to Libya 1 infantry moved from Tobruk to Libya 2 fighters moved from Southern France to Southern Italy 1 bomber moved from 97 Sea Zone to Southern Italy 1 infantry moved from Italian Somaliland to Kenya 2 aaGuns moved from Northern Italy to Yugoslavia 2 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Southern Italy to Northern Italy Place Units - Italians Turning on Edit Mode EDIT: Removing units owned by Italians from Libya: 1 infantry EDIT: Adding units owned by Italians to Yugoslavia: 1 infantry EDIT: Turning off Edit Mode 1 armour and 1 mech_infantry placed in Northern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Yugoslavia: 1 armour and 1 infantry EDIT: Adding units owned by Italians to Yugoslavia: 1 armour and 1 infantry EDIT: Turning off Edit Mode Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6 Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
French regular : 0.33 Italians regular : 3.67 Neutral_Allies regular : -0.33 British regular : -2.50
-
@cyanight I forgot to pickup an if with the transport so I edited an inf from libya.
-
@cyanight no problem!
-
TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 destroyer; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 2 fighters moved from New Zealand to Queensland 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 aaGuns and 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Combat Move - French 1 cruiser and 1 destroyer moved from 93 Sea Zone to 91 Sea Zone 1 cruiser moved from 110 Sea Zone to 91 Sea Zone Combat - French Battle in 91 Sea Zone French attack with 2 cruisers and 1 destroyer Germans defend with 2 submarines French roll dice for 2 cruisers and 1 destroyer in 91 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits 1 cruiser owned by the French lost in 91 Sea Zone French roll dice for 1 cruiser and 1 destroyer in 91 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits Germans roll dice for 2 submarines in 91 Sea Zone, round 3 : 1/2 hits, 0.33 expected hits 1 destroyer owned by the French lost in 91 Sea Zone 2 submarines owned by the Germans Submerged French win with 1 cruiser remaining. Battle score for attacker is -20 Casualties for French: 1 cruiser and 1 destroyer Non Combat Move - French Turning on Edit Mode EDIT: Removing units owned by French from 91 Sea Zone: 1 cruiser EDIT: Adding units owned by French to 104 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode 1 destroyer moved from 72 Sea Zone to 76 Sea Zone 1 infantry moved from Tunisia to Algeria 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Syria to Trans-Jordan Turn Complete - French
Combat Hit Differential Summary :
French regular : -2.17 Germans regular : 1.33
-
@cyanight the edit in the game was to retreat from the battle - I guess the game thought I was staying in when I slammed my fist against the table hehe. -2.50 for Britain during Italy, and -2.17 there… I sure hope the dice start behaving soon lol.
-
@freh I completely understand. I had a game where everything missed attacking France TWICE! I hate MARTI, lol
-
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 bombers, 1 destroyer and 3 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 2 submarines moved from 91 Sea Zone to 104 Sea Zone 1 artillery moved from France to Normandy Bordeaux 1 armour moved from France to Normandy Bordeaux 2 fighters moved from Western Germany to Normandy Bordeaux 2 tactical_bombers moved from Western Germany to Normandy Bordeaux 1 infantry moved from Bessarabia to Western Ukraine 1 infantry moved from Eastern Poland to Belarus 11 infantry moved from Poland to Baltic States 3 artilleries moved from Poland to Baltic States 5 armour moved from Germany to Baltic States 2 bombers moved from Germany to Belarus 1 tactical_bomber moved from Germany to Western Ukraine 1 fighter moved from Poland to Western Ukraine 2 armour moved from Eastern Poland to Baltic States 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 2 tactical_bombers moved from Western Germany to Normandy Bordeaux 4 mech_infantrys moved from Slovakia Hungary to Baltic States Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in 104 Sea Zone Germans attack with 2 submarines French defend with 1 cruiser Germans roll dice for 2 submarines in 104 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits French roll dice for 1 cruiser in 104 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Germans lost in 104 Sea Zone Germans roll dice for 1 submarine in 104 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the French lost in 104 Sea Zone Germans win with 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Casualties for French: 1 cruiser Battle in Belarus Germans attack with 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Belarus, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 7 armour, 3 artilleries, 11 infantry and 4 mech_infantrys Russians defend with 1 artillery and 1 infantry Germans roll dice for 7 armour, 3 artilleries, 11 infantry and 4 mech_infantrys in Baltic States, round 2 : 10/25 hits, 7.50 expected hits Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 7 armour, 3 artilleries, 10 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Western Ukraine Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery, 2 fighters and 4 tactical_bombers French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 armour, 1 artillery, 2 fighters and 4 tactical_bombers in Normandy Bordeaux, round 2 : 4/8 hits, 4.33 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 1 armour, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 artillery Casualties for French: 1 artillery and 1 infantry Non Combat Move - Germans 4 tactical_bombers moved from Normandy Bordeaux to Western Germany 2 fighters moved from Normandy Bordeaux to Western Germany 1 fighter moved from Slovakia Hungary to Western Germany 2 artilleries and 6 infantry moved from Slovakia Hungary to Eastern Poland 1 aaGun moved from Poland to Eastern Poland 2 aaGuns moved from Poland to Baltic States 2 bombers moved from Belarus to Germany 1 tactical_bomber moved from Western Ukraine to Eastern Poland 1 fighter moved from Western Ukraine to Eastern Poland 5 infantry moved from Bulgaria to Romania 2 armour moved from France to Germany 1 infantry moved from Western Germany to 113 Sea Zone 1 infantry moved from Norway to Finland 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway Place Units - Germans 1 armour and 3 mech_infantrys placed in Germany 3 bombers placed in Western Germany 1 destroyer placed in 112 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1 Germans collect 44 PUs (1 lost to blockades); end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
French regular : 0.83 Russians regular : -0.33 Germans regular : 3.33
-
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Russians Russians buy 3 artilleries and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 submarine moved from 125 Sea Zone to 110 Sea Zone 2 infantry moved from Novgorod to Belarus 1 fighter moved from Novgorod to Belarus 1 tactical_bomber moved from Novgorod to Belarus 2 infantry moved from Ukraine to Western Ukraine 1 fighter moved from Bryansk to Western Ukraine Combat - Russians Battle in Western Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Belarus to Bryansk 1 fighter moved from Belarus to Bryansk 1 fighter moved from Western Ukraine to Bryansk 2 infantry moved from Ukraine to Bryansk 2 infantry moved from Rostov to Bryansk 2 aaGuns, 3 artilleries and 7 infantry moved from Novgorod to Archangel 6 infantry moved from Yakut S.S.R. to Yenisey 2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R. Place Units - Russians 3 infantry placed in Ukraine 3 artilleries and 6 infantry placed in Russia Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans regular : -0.67 Russians regular : -0.33
-
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 artillery, 1 factory_minor, 2 marines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 infantry moved from Hunan to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 2 fighters moved from Kwangsi to Yunnan 7 fighters moved from Kwangsi to Yunnan 7 tactical_bombers moved from Kwangsi to Yunnan Combat - Japanese Battle in Yunnan Japanese attack with 10 fighters, 3 infantry and 8 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 10 fighters, 3 infantry and 8 tactical_bombers in Yunnan, round 2 : 7/21 hits, 10.83 expected hits Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 10 fighters, 3 infantry and 8 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Chinese: 3 infantry Non Combat Move - Japanese 1 mech_infantry moved from Anhwe to Hunan 1 armour moved from Kwangsi to Hunan 1 artillery moved from Kwangsi to 36 Sea Zone 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery moved from Kiangsi to 20 Sea Zone 1 infantry moved from Kiangsi to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery moved from Anhwe to Hunan 1 infantry moved from Anhwe to Hunan 1 aaGun moved from Jehol to Anhwe 1 transport moved from 36 Sea Zone to 19 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 battleship and 1 marine moved from 6 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to Kwangsi 1 battleship moved from 36 Sea Zone to 37 Sea Zone 2 carriers moved from 36 Sea Zone to 37 Sea Zone 1 fighter moved from 36 Sea Zone to 37 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 submarine moved from 33 Sea Zone to 36 Sea Zone 1 carrier moved from 33 Sea Zone to 36 Sea Zone 1 cruiser moved from 33 Sea Zone to 6 Sea Zone 1 destroyer moved from 33 Sea Zone to 6 Sea Zone 2 destroyers moved from 33 Sea Zone to 36 Sea Zone 3 fighters moved from Yunnan to Anhwe 1 fighter moved from Yunnan to Kiangsi 1 fighter and 2 tactical_bombers moved from Yunnan to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone 1 infantry moved from Kwangsi to Hunan 2 infantry moved from Kiangsi to Hunan 2 artilleries moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 4 infantry moved from Jehol to Anhwe 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from Manchuria to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi 2 infantry moved from Manchuria to Jehol 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi 4 fighters moved from Yunnan to Kwangsi 5 tactical_bombers moved from Yunnan to Kwangsi Place Units - Japanese 2 transports placed in 6 Sea Zone 1 factory_minor placed in Shantung 1 artillery and 2 marines placed in Japan Turn Complete - Japanese Japanese collect 33 PUs; end with 33 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Japanese regular : -3.83
-
TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 fighter moved from Guam to 54 Sea Zone 2 carriers moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 2 mech_infantrys moved from Central United States to Western United States 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone Place Units - Americans 1 carrier and 1 transport placed in 101 Sea Zone 1 infantry placed in Eastern United States 2 fighters placed in Western United States 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 4 infantry moved from Szechwan to Yunnan 1 fighter moved from Shensi to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 4 infantry Japanese defend with 3 infantry Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1.17 expected hits Japanese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 3/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 2 infantry Casualties for Japanese: 3 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Sikang 8 infantry moved from Shensi to Sikang Place Units - Chinese 4 infantry placed in Sikang Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs Purchase Units - British British buy 1 factory_minor, 1 fighter, 2 infantry and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 1 PUs; Combat Move - British 1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Iraq 1 cruiser moved from 76 Sea Zone to 80 Sea Zone 1 mech_infantry moved from Ethiopia to Kenya 1 bomber moved from Malta to Kenya 1 destroyer moved from 118 Sea Zone to 104 Sea Zone 2 fighters moved from United Kingdom to 104 Sea Zone 1 armour moved from Egypt to Iraq Combat - British Battle in 104 Sea Zone British attack with 1 destroyer and 2 fighters Germans defend with 1 submarine British roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 104 Sea Zone British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Kenya British attack with 1 bomber and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 bomber and 1 mech_infantry in Kenya, round 2 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Kenya British win with 1 bomber remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Italians: 1 infantry Battle in Iraq British attack with 1 armour, 1 artillery and 3 infantry Neutral_Axis defend with 3 infantry British roll dice for 1 cruiser in Iraq, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 armour, 1 artillery and 3 infantry in Iraq, round 2 : 1/5 hits, 1.50 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British roll dice for 1 armour, 1 artillery and 2 infantry in Iraq, round 3 : 3/4 hits, 1.33 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 1 bomber moved from Kenya to Belgian Congo 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 armour moved from Ethiopia to Egypt 1 destroyer moved from 39 Sea Zone to 76 Sea Zone 2 battleships, 2 cruisers and 1 transport moved from 118 Sea Zone to 106 Sea Zone 2 fighters moved from 104 Sea Zone to United Kingdom 1 infantry moved from Burma to India 2 fighters moved from Malta to Egypt Place Units - British 1 factory_minor placed in Egypt 1 fighter and 2 infantry placed in United Kingdom 1 transport placed in 106 Sea Zone Turn Complete - British British collect 32 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 1 artillery and 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 18 PUs Some Units in India change ownership: 1 artillery and 4 infantry
Combat Hit Differential Summary :
Chinese regular : 1.83 Italians regular : 0.67 Japanese regular : 0.33 Germans regular : -0.17 Neutral_Axis regular : 0.67 British regular : 1.50
-
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 armour, 1 marine and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Italians 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery moved from Libya to 96 Sea Zone 1 infantry moved from Libya to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Greece 2 fighters moved from Southern Italy to Greece 1 bomber moved from Southern Italy to Greece 1 infantry moved from Libya to Tunisia Italians take Tunisia from French 1 armour moved from Yugoslavia to Greece Combat - Italians Battle in Greece Italians attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 1 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 cruiser in Greece, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 1 infantry in Greece, round 2 : 4/6 hits, 2.83 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 3/4 hits, 1.33 expected hits 4 infantry owned by the Neutral_Allies, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Greece Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is -1 Casualties for Italians: 1 armour, 1 artillery and 1 infantry Casualties for Neutral_Allies: 4 infantry Non Combat Move - Italians 2 fighters moved from Greece to Southern Italy 1 bomber moved from Greece to Southern Italy 1 infantry moved from Yugoslavia to Albania 1 aaGun moved from Yugoslavia to Albania 1 aaGun moved from Yugoslavia to Romania 2 artilleries moved from Yugoslavia to Romania 2 armour moved from Yugoslavia to Eastern Poland 1 armour moved from Northern Italy to Romania 1 mech_infantry moved from Northern Italy to Romania 2 infantry moved from Northern Italy to France 1 aaGun moved from Northern Italy to France 1 infantry moved from Southern France to France 4 infantry moved from Southern Italy to Northern Italy 1 mech_infantry moved from Libya to Tunisia 1 infantry moved from Libya to Tunisia 1 artillery moved from Libya to Tunisia Place Units - Italians 1 marine placed in Southern Italy 1 armour and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians regular : 0.67 Neutral_Allies regular : 1.67
-
TripleA Move Summary: French round 2
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Combat Move - French 1 destroyer moved from 76 Sea Zone to 80 Sea Zone 2 infantry moved from Algeria to Morocco 1 infantry moved from French Central Africa to French Equatorial Africa 1 infantry moved from Trans-Jordan to Iraq
-
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Germans Germans buy 3 bombers, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Karelia to Novgorod Germans take Novgorod from Russians 7 armour, 3 artilleries, 10 infantry and 4 mech_infantrys moved from Baltic States to Belarus 2 infantry moved from Eastern Poland to Western Ukraine 1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine 2 artilleries moved from Eastern Poland to Belarus 4 armour moved from Eastern Poland to Belarus 4 infantry moved from Eastern Poland to Belarus Combat - Germans Battle in Western Ukraine Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/4 hits, 1.50 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 2/4 hits, 1.50 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Belarus Germans attack with 11 armour, 5 artilleries, 14 infantry and 4 mech_infantrys Russians defend with 2 infantry Germans roll dice for 11 armour, 5 artilleries, 14 infantry and 4 mech_infantrys in Belarus, round 2 : 7/34 hits, 11.00 expected hits Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 11 armour, 5 artilleries, 14 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 2 aaGuns moved from Baltic States to Belarus 3 mech_infantrys moved from Germany to Eastern Poland 3 armour moved from Germany to Eastern Poland 2 bombers moved from Germany to Western Germany 6 infantry moved from Finland to Karelia 1 infantry moved from Vyborg to Karelia 1 infantry moved from Norway to Finland 1 aaGun moved from Norway to Finland 1 armour moved from Normandy Bordeaux to Western Germany 5 infantry moved from Romania to Eastern Poland 1 tactical_bomber moved from Western Ukraine to Eastern Poland 1 fighter moved from Western Ukraine to Eastern Poland Place Units - Germans 3 bombers placed in Western Germany 2 infantry placed in Western Germany 2 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 47 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Russians regular : -2.00 Germans regular : -5.00
-
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Russians Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Ukraine to Western Ukraine 2 fighters and 1 tactical_bomber moved from Bryansk to Western Ukraine 1 infantry moved from Archangel to Novgorod 1 artillery moved from Archangel to Novgorod Combat - Russians Battle in Novgorod Russians attack with 1 artillery and 1 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 2 fighters moved from Western Ukraine to Russia 1 tactical_bomber moved from Western Ukraine to Russia 2 aaGuns, 2 armour, 2 artilleries, 6 infantry and 2 mech_infantrys moved from Bryansk to Russia 1 infantry moved from Ukraine to Bryansk 1 infantry moved from Archangel to Smolensk 2 aaGuns, 2 artilleries and 5 infantry moved from Archangel to Vologda Place Units - Russians 1 mech_infantry placed in Volgograd 1 infantry placed in Volgograd 10 infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Yenisey: 6 infantry EDIT: Adding units owned by Russians to Timguska: 6 infantry EDIT: Removing units owned by Russians from Yakut S.S.R.: 2 aaGuns and 12 infantry EDIT: Adding units owned by Russians to Yenisey: 2 aaGuns and 12 infantry EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans regular : 0.67 Russians regular : -0.33