@Booper said in L25 BM4 Simon33(L+16) vs Booper(X) #2:
Some crazy bomber-on-bomber mutual destruction
Gee, that was lucky for me. Obviously it was ill advised to do that bombing raid.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 1
Purchase Units - Italians
Italians buy 2 marines; Remaining resources: 0 PUs;
Combat Move - Italians
1 unit repaired.
1 armour moved from Northern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Egypt
1 armour and 1 infantry moved from Albania to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Egypt
1 battleship moved from 97 Sea Zone to 98 Sea Zone
1 cruiser moved from 95 Sea Zone to 98 Sea Zone
1 bomber moved from Northern Italy to Egypt
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
2 fighters moved from Southern Italy to Yugoslavia
2 artilleries and 1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 infantry moved from Albania to Yugoslavia
Combat - Italians
Battle in Yugoslavia
Italians attack with 2 artilleries, 2 fighters and 2 infantry
Neutral_Allies defend with 2 infantry
Italians roll dice for 2 artilleries, 2 fighters and 2 infantry in Yugoslavia, round 2 : 3/6 hits, 2.33 expected hits
Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Neutral_Allies lost in Yugoslavia
Italians win, taking Yugoslavia from Neutral_Allies with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Allies: 2 infantry
Battle in Alexandria
Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 1/6 hits, 1.67 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Egypt
Italians attack with 2 armour, 1 bomber and 2 infantry
British defend with 1 armour, 1 artillery, 1 harbour and 1 infantry; ANZAC defend with 2 infantry
Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 2/2 hits, 1.17 expected hits
Italians roll dice for 2 armour, 1 bomber and 2 infantry in Egypt, round 2 : 1/5 hits, 2.00 expected hits
British roll dice for 1 armour, 1 artillery and 3 infantry in Egypt, round 2 : 2/5 hits, 1.83 expected hits
2 infantry owned by the ANZAC, 1 infantry owned by the British and 2 infantry owned by the Italians lost in Egypt
Italians roll dice for 2 armour and 1 bomber in Egypt, round 3 : 2/3 hits, 1.67 expected hits
British roll dice for 1 armour and 1 artillery in Egypt, round 3 : 0/2 hits, 0.83 expected hits
1 artillery owned by the British and 1 armour owned by the British lost in Egypt
Italians win, taking Egypt from British with 2 armour and 1 bomber remaining. Battle score for attacker is 13
Casualties for Italians: 2 infantry
Casualties for ANZAC: 2 infantry
Casualties for British: 1 armour, 1 artillery and 1 infantry
Non Combat Move - Italians
1 bomber moved from Egypt to Tobruk
2 fighters moved from Yugoslavia to Tobruk
1 infantry moved from Libya to Tobruk
1 aaGun moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Southern Italy
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 submarine moved from 95 Sea Zone to 92 Sea Zone
Place Units - Italians
2 marines placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
Italians collect 13 PUs (1 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
Italians regular : 0.17
Neutral_Allies regular : -0.67
British regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
2 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from New Zealand to Queensland
2 aaGuns and 1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Politics - French
Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
Combat Move - French
Non Combat Move - French
1 infantry moved from French West Africa to Nigeria
1 destroyer moved from 72 Sea Zone to 76 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 armour, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
Combat Move - Germans
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
4 infantry moved from Bulgaria to Greece
1 armour moved from Bulgaria to Greece
1 armour moved from Romania to Greece
1 fighter and 1 tactical_bomber moved from Western Germany to Greece
2 bombers moved from Western Germany to 81 Sea Zone
Combat - Germans
Battle in Gibraltar
Battle in Greece
Germans attack with 2 armour, 1 fighter, 4 infantry and 1 tactical_bomber
Neutral_Allies defend with 4 infantry
Germans roll dice for 2 armour, 1 fighter, 4 infantry and 1 tactical_bomber in Greece, round 2 : 5/8 hits, 2.83 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
4 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece
Germans win, taking Gibraltar from British, taking Greece from Neutral_Allies with 2 armour, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in 81 Sea Zone
Germans attack with 2 bombers
British defend with 1 destroyer
Germans roll dice for 2 bombers in 81 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
British roll dice for 1 destroyer in 81 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 81 Sea Zone
Germans win with 2 bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Germans
2 bombers moved from 81 Sea Zone to Egypt
1 fighter and 1 tactical_bomber moved from Greece to Southern Italy
2 fighters and 3 tactical_bombers moved from Western Germany to Egypt
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone
1 submarine moved from 112 Sea Zone to 91 Sea Zone
1 submarine moved from 111 Sea Zone to 124 Sea Zone
1 armour moved from Normandy Bordeaux to Western Germany
1 infantry moved from Normandy Bordeaux to France
5 armour and 4 mech_infantrys moved from France to Germany
2 infantry moved from Norway to Finland
1 submarine moved from 111 Sea Zone to 110 Sea Zone
Place Units - Germans
7 armour and 3 mech_infantrys placed in Germany
2 mech_infantrys placed in Western Germany
1 submarine placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 41 PUs; end with 41 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Neutral_Allies regular : -0.33
Germans regular : 2.83
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 armour, 4 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
2 aaGuns, 1 artillery, 2 fighters, 8 infantry and 1 tactical_bomber moved from Novgorod to Belarus
2 infantry moved from Rostov to Ukraine
1 infantry moved from Bryansk to Western Ukraine
2 aaGuns and 1 artillery moved from Bryansk to Western Ukraine
1 artillery and 4 infantry moved from Russia to Bryansk
1 mech_infantry moved from Ukraine to Belarus
1 armour, 2 artilleries and 3 infantry moved from Ukraine to Western Ukraine
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 submarine moved from 111 Sea Zone to 125 Sea Zone
6 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
Place Units - Russians
3 artilleries placed in Ukraine
1 armour and 2 infantry placed in Novgorod
1 artillery and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
@freh
Hey sorry - I moved too fast and forgot to bring planes to Yunnan for the battle there. You ok if I re-start my combat move there? Will make the move, but if you’re not ok witht he false start, I can re-set it as it was.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor, 1 marine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 bombers, 6 fighters and 5 tactical_bombers moved from Kwangsi to Szechwan
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Yunnan
2 infantry moved from French Indo China to Yunnan
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
Combat - Japanese
Battle in Yunnan
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/6 hits, 2.67 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 2 bombers, 6 fighters and 5 tactical_bombers
Chinese defend with 5 infantry
Japanese roll dice for 2 bombers, 6 fighters and 5 tactical_bombers in Szechwan, round 2 : 6/13 hits, 7.67 expected hits
Chinese roll dice for 5 infantry in Szechwan, round 2 : 1/5 hits, 1.67 expected hits
1 fighter owned by the Japanese and 5 infantry owned by the Chinese lost in Szechwan
Japanese win with 2 bombers, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 1 fighter
Casualties for Chinese: 5 infantry
Non Combat Move - Japanese
2 bombers, 5 fighters and 5 tactical_bombers moved from Szechwan to Kwangsi
1 artillery moved from Hunan to Kweichow
2 artilleries and 6 infantry moved from Anhwe to Kweichow
1 infantry moved from Jehol to Chahar
5 infantry moved from Jehol to Anhwe
1 mech_infantry moved from Anhwe to Hunan
1 battleship, 1 destroyer and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 33 Sea Zone to 36 Sea Zone
1 destroyer moved from 33 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from Korea to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
2 transports moved from 6 Sea Zone to 19 Sea Zone
4 infantry moved from Manchuria to 19 Sea Zone
4 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 5 infantry moved from 36 Sea Zone to French Indo China
1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 36 Sea Zone to French Indo China
1 aaGun moved from Manchuria to Jehol
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
Place Units - Japanese
1 marine placed in Japan
1 destroyer and 1 transport placed in 6 Sea Zone
1 factory_minor placed in French Indo China
Turn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Japanese regular : -2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 fighter moved from Guam to 54 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Hawaiian Islands
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery moved from Central United States to Western United States
Place Units - Americans
1 carrier placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
8 infantry moved from Shensi to Suiyuyan
1 fighter moved from Shensi to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 8 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 8 infantry in Suiyuyan, round 2 : 4/9 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Tsinghai
Place Units - Chinese
3 infantry placed in Tsinghai
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Purchase Units - British
British buy 1 destroyer, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from French West Africa to French Central Africa
British take French Central Africa from Neutral_Axis
1 infantry moved from Ethiopia to Kenya
1 artillery moved from Ethiopia to Kenya
1 mech_infantry moved from Ethiopia to Kenya
Combat - British
Battle in Kenya
British attack with 1 artillery, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kenya, round 2 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kenya, round 3 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Kenya, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kenya, round 4 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Kenya, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya
British win, taking Kenya from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
1 fighter moved from British Somaliland to Eastern Persia
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 cruiser and 1 transport moved from 76 Sea Zone to 71 Sea Zone
1 armour and 1 mech_infantry moved from Union of South Africa to Tanganyika Territory
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 armour moved from India to Eastern Persia
1 mech_infantry moved from India to Eastern Persia
2 infantry moved from Burma to India
1 artillery moved from Burma to India
1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
UK_Pacific take Java from Dutch
1 destroyer moved from 39 Sea Zone to 75 Sea Zone
1 transport moved from 87 Sea Zone to 89 Sea Zone
Place Units - British
1 fighter and 2 mech_infantrys placed in Union of South Africa
1 fighter placed in United Kingdom
1 destroyer placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2,6
British collect 29 PUs (1 lost to blockades); end with 29 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
Place Units - UK_Pacific
1 artillery and 6 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs
Some Units in India change ownership: 1 artillery and 6 infantry
Combat Hit Differential Summary :
Chinese regular : 2.17
Italians regular : 0.00
Japanese regular : 0.67
British regular : -1.50
Hey @Odonis , I just saw this now. Sorry about that!
Not sure if you redid it the way you wanted, so I’m fine with you redoing the battle if you want. Next time I’ll be sure to read in the thread before the game post to make sure I’m not missing any important info.
@freh
Thanks - yeah I brought the planes the second time! They were just sitting there staring at my stupid infantry trying to take Yunnan on their own… :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 factory_minor; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 armour moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Egypt to Trans-Jordan
1 mech_infantry moved from Alexandria to Trans-Jordan
1 bomber and 1 fighter moved from Tobruk to Malta
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Yugoslavia to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 battleship moved from 98 Sea Zone to 97 Sea Zone
1 marine moved from Southern Italy to 97 Sea Zone
1 battleship and 1 marine moved from 97 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Cyprus
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 marine moved from Southern Italy to 97 Sea Zone
1 cruiser and 1 marine moved from 97 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Crete
1 armour moved from Alexandria to Trans-Jordan
1 fighter moved from Tobruk to Malta
Combat - Italians
Battle in Crete
Battle in Cyprus
Battle in Trans-Jordan
Italians attack with 2 armour and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 2 armour and 1 mech_infantry in Trans-Jordan, round 2 : 1/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Trans-Jordan from British with 2 armour remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Malta
Italians attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
British defend with 1 aaGun, 1 fighter and 1 infantry
British roll AA dice in Malta : 0/3 hits, 0.50 expected hits
Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Malta, round 2 : 4/5 hits, 2.33 expected hits
British roll dice for 1 aaGun, 1 fighter and 1 infantry in Malta, round 2 : 1/2 hits, 1.00 expected hits
1 aaGun owned by the British, 1 infantry owned by the British, 1 fighter owned by the British and 1 infantry owned by the Italians lost in Malta
Italians win, taking Malta from British with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 15
Casualties for Italians: 1 infantry
Casualties for British: 1 aaGun, 1 fighter and 1 infantry
Non Combat Move - Italians
2 fighters moved from Malta to Tobruk
1 bomber moved from Malta to Egypt
1 artillery and 3 infantry moved from Alexandria to Egypt
1 infantry moved from Tobruk to Alexandria
1 artillery moved from Libya to Tunisia
Italians take Tunisia from Neutral_Axis
1 aaGun, 1 artillery and 2 infantry moved from Yugoslavia to Romania
2 infantry moved from Southern Italy to Northern Italy
1 transport moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
Italians take Syria from Neutral_Axis
1 submarine moved from 92 Sea Zone to 83 Sea Zone
Place Units - Italians
1 factory_minor placed in Egypt
Turn Complete - Italians
Italians collect 17 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians regular : 1.50
British AA : -0.50
British regular : 0.67
@Odonis 100%. A common sense approach to scrambles, edits etc works best, I find!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 armour and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 transport moved from 46 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to South Australia
1 infantry moved from Queensland to South Australia
Place Units - ANZAC
1 armour placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Nigeria to French Equatorial Africa
1 destroyer moved from 76 Sea Zone to 71 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 armour moved from Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Baltic States to Eastern Poland
Germans take Eastern Poland from Russians
1 tactical_bomber moved from Egypt to 81 Sea Zone
1 bomber, 2 fighters and 2 tactical_bombers moved from Egypt to Kenya
1 bomber moved from Egypt to Kenya
Combat - Germans
Battle in 81 Sea Zone
Germans attack with 1 tactical_bomber
British defend with 1 transport
1 transport owned by the British lost in 81 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Kenya
Germans attack with 2 bombers, 2 fighters and 2 tactical_bombers
British defend with 1 artillery and 1 mech_infantry
Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in Kenya, round 2 : 5/6 hits, 3.67 expected hits
British roll dice for 1 artillery and 1 mech_infantry in Kenya, round 2 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the British and 1 artillery owned by the British lost in Kenya
Germans win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 artillery and 1 mech_infantry
Non Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Kenya to Egypt
2 bombers moved from Kenya to Egypt
1 tactical_bomber moved from 81 Sea Zone to Greece
2 armour moved from Greece to Romania
2 artilleries and 7 infantry moved from Romania to Eastern Poland
2 aaGuns, 3 artilleries and 15 infantry moved from Poland to Eastern Poland
1 aaGun moved from Poland to Baltic States
12 armour and 7 mech_infantrys moved from Germany to Eastern Poland
1 armour and 2 mech_infantrys moved from Western Germany to Poland
1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
Germans take Algeria from Neutral_Axis
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone
7 infantry moved from Finland to Vyborg
1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 artillery and 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
1 transport placed in 112 Sea Zone
6 armour and 2 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
Germans collect 45 PUs; end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 52 PUs
Combat Hit Differential Summary :
Germans regular : 1.33
British regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Ukraine to Bessarabia
1 fighter moved from Belarus to Bessarabia
1 tactical_bomber moved from Belarus to Bessarabia
1 fighter moved from Belarus to Bessarabia
1 infantry moved from Novgorod to Baltic States
Combat - Russians
Battle in Baltic States
Russians attack with 1 infantry
Germans defend with 1 aaGun
1 aaGun owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Bessarabia
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 3/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters moved from Bessarabia to Bryansk
1 tactical_bomber moved from Bessarabia to Bryansk
2 aaGuns, 1 armour, 4 artilleries, 7 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk
3 artilleries moved from Ukraine to Bryansk
1 artillery and 3 infantry moved from Russia to Bryansk
2 aaGuns, 1 armour, 2 artilleries, 19 infantry and 1 mech_infantry moved from Belarus to Bryansk
1 infantry moved from Belarus to Bryansk
1 infantry moved from Novgorod to Belarus
1 armour moved from Novgorod to Bryansk
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
9 infantry placed in Russia
Russians undo move 2.
Russians undo move 1.
3 infantry placed in Ukraine
1 artillery and 8 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Yenisey: 6 infantry
EDIT: Removing units owned by Russians from Yakut S.S.R.: 2 aaGuns and 12 infantry
EDIT: Adding units owned by Russians to Timguska: 6 infantry
EDIT: Adding units owned by Russians to Yenisey: 2 aaGuns and 11 infantry
EDIT: Adding units owned by Russians to Buryatia: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from 113 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 115 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Combat Hit Differential Summary :
Germans regular : 0.67
Russians regular : 1.00
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
2 bombers moved from Kwangsi to India
1 fighter and 1 tactical_bomber moved from French Indo China to Malaya
1 armour moved from French Indo China to Malaya
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
1 destroyer moved from 42 Sea Zone to 46 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 cruiser and 1 marine moved from 6 Sea Zone to 20 Sea Zone
1 marine moved from 20 Sea Zone to Kwangtung
1 mech_infantry moved from Hunan to Kwangtung
2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 infantry and 1 marine moved from Japan to 6 Sea Zone
1 infantry, 1 marine and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 infantry and 1 marine moved from 35 Sea Zone to Philippines
1 cruiser moved from 37 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
Combat - Japanese
Air Battle in India
Combat Hit Differential Summary :
@Odonis Rock & roll. I’ll scramble!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
2 bombers moved from Kwangsi to India
1 fighter and 1 tactical_bomber moved from French Indo China to Malaya
1 armour moved from French Indo China to Malaya
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
1 destroyer moved from 42 Sea Zone to 46 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 cruiser and 1 marine moved from 6 Sea Zone to 20 Sea Zone
1 marine moved from 20 Sea Zone to Kwangtung
1 mech_infantry moved from Hunan to Kwangtung
2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 infantry and 1 marine moved from Japan to 6 Sea Zone
1 infantry, 1 marine and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 infantry and 1 marine moved from 35 Sea Zone to Philippines
1 cruiser moved from 37 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
Combat - Japanese
Air Battle in India
Japanese attacks with 2 units heading to India
UK_Pacific launches 1 interceptors out of India
Attackers Fire, : 1/2 hits, 0.33 expected hits
Defenders Fire, : 1/1 hits, 0.33 expected hits
1 bomber owned by the Japanese lost in India
1 fighter owned by the British lost in India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
UK_Pacific roll AA dice in India : 0/1 hits, 0.17 expected hits
Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in India causes 5 damage total.
Battle in Borneo
Battle in Celebes
Battle in 42 Sea Zone
Japanese attack with 1 submarine and 1 transport
British defend with 1 transport
1 transport owned by the British lost in 42 Sea Zone
Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking 42 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 1/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Java
Japanese win, taking Java from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kwangtung
Japanese attack with 4 fighters, 1 marine, 1 mech_infantry and 4 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 cruiser in Kwangtung, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 4 fighters, 1 marine, 1 mech_infantry and 4 tactical_bombers in Kwangtung, round 2 : 8/10 hits, 5.17 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
1 fighter owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 3 fighters, 1 marine, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Japanese: 1 fighter
Casualties for British: 2 infantry
Battle in Philippines
Japanese attack with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 1/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Malaya
Japanese attack with 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 2 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Malaya, round 2 : 2/7 hits, 2.67 expected hits
UK_Pacific roll dice for 3 infantry in Malaya, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Malaya
Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Malaya, round 3 : 2/6 hits, 2.50 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
Casualties for ANZAC: 1 infantry
Cleaning up after air battles
Non Combat Move - Japanese
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Sumatra to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangtung to Yunnan
1 bomber moved from India to Yunnan
1 fighter and 2 tactical_bombers moved from Kwangtung to Yunnan
1 artillery moved from Chahar to Hopei
4 infantry moved from Anhwe to Hopei
1 aaGun moved from Jehol to Anhwe
3 artilleries and 5 infantry moved from Kweichow to Shensi
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to Yunnan
Place Units - Japanese
1 factory_minor placed in Kiangsu
1 artillery and 1 infantry placed in French Indo China
1 destroyer placed in 36 Sea Zone
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Japanese regular : 1.33
UK_Pacific AA : -0.17
Defenders Fire, : 0.67
UK_Pacific regular : 0.33
Attackers Fire, : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 carriers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 submarine moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from 54 Sea Zone to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 47 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 47 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone
1 marine moved from Central United States to 101 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Morocco
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 bomber moved from Hawaiian Islands to 55 Sea Zone
Combat - Americans
Battle in Gibraltar
Battle in Morocco
Americans attack with 1 armour, 1 infantry and 1 marine
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 armour, 1 infantry and 1 marine in Morocco, round 2 : 3/3 hits, 1.00 expected hits
Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in Morocco
Americans win, taking Gibraltar from Germans, taking Morocco from Neutral_Axis with 1 armour, 1 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Battle in Caroline Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery remaining. Battle score for attacker is 5
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 1 infantry
Battle in 46 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 46 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in 55 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 carrier and 2 destroyers moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from 46 Sea Zone to 33 Sea Zone
2 fighters moved from Hawaiian Islands to 33 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to Queensland
1 carrier and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 bomber moved from 55 Sea Zone to Queensland
2 carriers and 2 destroyers moved from 101 Sea Zone to 91 Sea Zone
3 fighters moved from Eastern United States to 91 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from Western United States to 31 Sea Zone
1 fighter moved from 31 Sea Zone to Wake Island
Place Units - Americans
1 transport placed in 101 Sea Zone
1 carrier placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
1 fighter placed in Western United States
1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
Combat - Chinese
Chinese creates battle in territory Yunnan
Battle in Yunnan
Chinese attack with 1 infantry
Japanese defend with 1 bomber, 4 fighters and 5 tactical_bombers
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 bomber, 4 fighters and 5 tactical_bombers in Yunnan, round 2 : 3/10 hits, 5.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win with 1 bomber, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter and 3 infantry moved from Tsinghai to Kansu
8 infantry moved from Suiyuyan to Kansu
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Purchase Units - British
British buy 1 airfield, 1 fighter and 2 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 5x factory_major; Remaining resources: 20 PUs;
UK_Pacific buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 tactical_bomber moved from India to 41 Sea Zone
3 infantry moved from Persia to Iraq
1 armour moved from Eastern Persia to Iraq
1 mech_infantry moved from Eastern Persia to Iraq
1 mech_infantry moved from Tanganyika Territory to Italian Somaliland
British take Italian Somaliland from Italians
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
1 cruiser moved from 71 Sea Zone to 72 Sea Zone
1 destroyer moved from 75 Sea Zone to 72 Sea Zone
1 infantry moved from India to Burma
1 fighter moved from Eastern Persia to Burma
Combat - British
Battle in 41 Sea Zone
British attack with 1 tactical_bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in French Madagascar
Battle in Burma
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Burma, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking French Madagascar from Neutral_Axis, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Iraq
British attack with 1 armour, 3 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 3 infantry and 1 mech_infantry in Iraq, round 2 : 1/5 hits, 1.17 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Iraq, round 3 : 1/3 hits, 0.83 expected hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 2/2 hits, 0.67 expected hits
1 mech_infantry owned by the British, 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
1 armour owned by the British retreated to Persia
Neutral_Axis win with 1 infantry remaining. Battle score for attacker is -7
Casualties for British: 3 infantry and 1 mech_infantry
Casualties for Neutral_Axis: 2 infantry
Non Combat Move - British
2 infantry moved from India to West India
1 fighter moved from Burma to India
1 armour moved from Tanganyika Territory to Belgian Congo
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from French Central Africa to Belgian Congo
1 fighter moved from Union of South Africa to Belgian Congo
1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States
1 transport moved from 89 Sea Zone to 101 Sea Zone
2 destroyers moved from 106 Sea Zone to 91 Sea Zone
3 fighters moved from United Kingdom to Gibraltar
1 tactical_bomber moved from 41 Sea Zone to India
1 battleship moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from United Kingdom to 91 Sea Zone
Place Units - British
1 airfield placed in Gibraltar
2 infantry placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
British collect 29 PUs; end with 30 PUs
Place Units - UK_Pacific
2 artilleries and 4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 artilleries and 4 infantry
Combat Hit Differential Summary :
Chinese regular : -0.17
Americans regular : 1.83
Japanese regular : -2.67
Neutral_Axis regular : 2.00
British regular : 1.33