Here is the game, Have Fun
666 (Allies+9) vs Simon33 (Axis) BM4
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Given you got 3 hits on defence, I’m going to assume that you may change that answer and on that assumption, I’m not going to continue.
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 3 PUs; Combat Move - Italians 2 infantry moved from Bulgaria to Greece 3 fighters moved from Southern Italy to Greece 1 fighter moved from Germany to Eastern Poland 1 artillery and 1 infantry moved from Romania to Eastern Poland 1 fighter moved from Germany to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from France to Holland Belgium Combat - Italians Battle in Eastern Poland Italians attack with 1 artillery, 1 fighter and 1 infantry Russians defend with 2 infantry Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Eastern Poland, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Eastern Poland Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Eastern Poland, round 3 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Eastern Poland Italians roll dice for 1 artillery and 1 fighter in Eastern Poland, round 4 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Eastern Poland retreated to Eastern Poland Russians win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Russians: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in Holland Belgium Italians attack with 1 fighter and 2 infantry British defend with 1 infantry; Americans defend with 1 infantry Italians roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0.83 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 fighter and 2 infantry in Holland Belgium, round 3 : 2/3 hits, 0.83 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium Italians win, taking Holland Belgium from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Casualties for British: 1 infantry Battle in Greece Italians attack with 3 fighters and 2 infantry British defend with 1 aaGun, 1 airfield, 3 infantry and 1 marine British roll AA dice in Greece : 0/3 hits, 0.50 expected hits Italians roll dice for 3 fighters and 2 infantry in Greece, round 2 : 1/5 hits, 1.83 expected hits British roll dice for 1 aaGun, 3 infantry and 1 marine in Greece, round 2 : 3/4 hits, 1.33 expected hits 1 fighter owned by the Italians, 1 infantry owned by the British and 2 infantry owned by the Italians lost in Greece retreated to Greece British win with 1 aaGun, 2 infantry and 1 marine remaining. Battle score for attacker is -13 Casualties for Italians: 1 fighter and 2 infantry Casualties for British: 1 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 2 fighters moved from Greece to Southern Italy 1 fighter moved from Eastern Poland to Germany 1 fighter moved from Holland Belgium to Germany Place Units - Italians 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,3,1 Italians collect 2 PUs (8 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : -2.67 British AA : -0.50 Russians regular : 0.67 British regular : 1.67
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Iraq to Persia ANZAC take Persia from Japanese Combat - ANZAC Non Combat Move - ANZAC 1 cruiser and 3 submarines moved from 26 Sea Zone to 54 Sea Zone 1 artillery moved from South Australia to Queensland 1 artillery and 3 infantry moved from South Australia to New South Wales 1 aaGun moved from South Australia to Queensland Place Units - ANZAC 1 destroyer and 2 transports placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Norway to Greece 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 destroyer moved from 98 Sea Zone to 99 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Paulau Island : 1 flag, 1 infantry Marshall Islands : 1 flag Anhwe : 3 fighters Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour, 5 infantry and 1 marine New Zealand : 1 airfield and 1 harbour New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 3 infantry Solomon Islands : 1 infantry 54 Sea Zone : 1 cruiser, 2 fighters and 3 submarines 62 Sea Zone : 1 flag, 1 destroyer and 2 transports Morocco : 1 infantry Greece : 1 fighter 99 Sea Zone : 1 destroyer Persia : 1 flag, 1 infantry 110 Sea Zone : 2 infantry
Production/PUs Summary :
Germans : 48 / 76 Russians : 28 / 32 Japanese : 51 / 66 Americans : 61 / 91 Chinese : 12 / 13 British : 40 / 50 UK_Pacific : 0 / 0 Italians : 10 / 5 ANZAC : 12 / 15 French : 3 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 8 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Yakut S.S.R. to Timguska 1 mech_infantry moved from Yenisey to Timguska 1 mech_infantry moved from Kweichow to Kiangsi Germans take Kiangsi from Chinese 1 infantry moved from Samara to Novosibirsk Germans take Novosibirsk from Russians 1 fighter and 1 infantry moved from Volgograd to Rostov 1 bomber moved from Volgograd to Timguska 3 infantry moved from Poland to Eastern Poland 2 fighters moved from Volgograd to Persia 1 artillery and 1 infantry moved from Northwest Persia to Persia 1 mech_infantry moved from Germany to Eastern Poland 1 fighter moved from Western Germany to Eastern Poland 1 mech_infantry moved from Sikang to Turkmenistan Germans take Turkmenistan from Russians 1 artillery and 1 infantry moved from France to Normandy Bordeaux 2 fighters and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux 1 bomber moved from Germany to Norway 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 fighter moved from Western Germany to Eastern Poland 4 artilleries and 1 infantry moved from Romania to Eastern Poland 3 mech_infantrys moved from Poland to Eastern Poland Combat - Germans Germans creates battle in territory 113 Sea Zone Strategic bombing raid in Norway Americans roll AA dice in Norway : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Norway causes 0 damage total. Battle in Timguska Germans attack with 1 bomber and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 mech_infantrys in Timguska, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Timguska, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Timguska Germans win, taking Timguska from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Normandy Bordeaux Germans attack with 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers British defend with 1 infantry; Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers in Normandy Bordeaux, round 2 : 5/7 hits, 3.50 expected hits Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for British: 1 infantry Battle in Persia Germans attack with 1 artillery, 2 fighters and 1 infantry ANZAC defend with 1 infantry Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Persia, round 2 : 2/4 hits, 1.67 expected hits ANZAC roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Persia Germans win, taking Persia from ANZAC with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Rostov Germans attack with 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 1 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter and 1 infantry in Rostov, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Poland Germans attack with 4 artilleries, 2 fighters, 4 infantry and 4 mech_infantrys Russians defend with 1 infantry Germans roll dice for 4 artilleries, 2 fighters, 4 infantry and 4 mech_infantrys in Eastern Poland, round 2 : 7/14 hits, 4.33 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 4 artilleries, 2 fighters, 4 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 fighters moved from Eastern Poland to 114 Sea Zone 8 mech_infantrys moved from Poland to Romania 2 submarines moved from 113 Sea Zone to 114 Sea Zone 1 mech_infantry moved from Denmark to Germany 2 artilleries moved from Denmark to Western Germany 3 infantry moved from Western Germany to Denmark 2 fighters and 3 tactical_bombers moved from Normandy Bordeaux to Western Germany 1 armour and 1 mech_infantry moved from Western Germany to Poland 1 armour and 1 mech_infantry moved from Yenisey to Kansu 1 bomber moved from Timguska to Novosibirsk 1 bomber moved from Novosibirsk to Volgograd 1 artillery moved from Tsinghai to Novosibirsk 2 fighters moved from Persia to Northwest Persia 1 mech_infantry moved from Caucasus to Northwest Persia 1 fighter moved from Rostov to Northwest Persia 3 mech_infantrys moved from Volgograd to Northwest Persia 1 armour and 1 mech_infantry moved from Kweichow to Kansu 2 infantry moved from Volgograd to Caucasus 4 artilleries and 4 infantry moved from Samara to Novosibirsk 1 aaGun, 16 artilleries and 13 infantry moved from Samara to Volgograd Place Units - Germans 1 carrier, 1 destroyer and 2 transports placed in 114 Sea Zone 1 armour, 1 artillery, 2 infantry and 1 mech_infantry placed in Germany 6 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,1,1 Germans collect 56 PUs (2 lost to blockades); end with 56 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 Americans AA : 0.83 ANZAC regular : -0.33 Russians regular : -0.33 Germans regular : 4.17
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@simon33 i wanted to retreat with the russian forces when you had one art left, file snafu, kept clicking retreat but the bar with the word retreat was, like a muted color. Hit enter and it rolled again. I will edit, don’t know if this is a problem with this version??
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Russians Russians buy 4 armour and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Samara Russians take Samara from Germans 1 infantry moved from Buryatia to Yakut S.S.R. Russians take Yakut S.S.R. from Germans 1 mech_infantry moved from Evenkiyskiy to Yenisey Russians take Yenisey from Germans 1 infantry moved from Novgorod to Karelia Russians take Karelia from Germans 4 artilleries and 13 infantry moved from Novgorod to Vyborg 2 fighters and 1 tactical_bomber moved from Russia to Vyborg 1 fighter moved from Bryansk to Vyborg 1 artillery and 2 infantry moved from Ukraine to Rostov Combat - Russians Russians creates battle in territory 113 Sea Zone Battle in Vyborg Russians attack with 4 artilleries, 3 fighters, 13 infantry and 1 tactical_bomber Germans defend with 1 artillery, 1 infantry and 9 mech_infantrys Russians roll dice for 4 artilleries, 3 fighters, 13 infantry and 1 tactical_bomber in Vyborg, round 2 : 2/21 hits, 6.33 expected hits Germans roll dice for 1 artillery, 1 infantry and 9 mech_infantrys in Vyborg, round 2 : 1/11 hits, 3.67 expected hits 1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Vyborg Russians roll dice for 4 artilleries, 3 fighters, 12 infantry and 1 tactical_bomber in Vyborg, round 3 : 8/20 hits, 6.17 expected hits Germans roll dice for 1 artillery and 8 mech_infantrys in Vyborg, round 3 : 0/9 hits, 3.00 expected hits 8 mech_infantrys owned by the Germans lost in Vyborg Russians roll dice for 4 artilleries, 3 fighters, 12 infantry and 1 tactical_bomber in Vyborg, round 4 : 8/20 hits, 6.17 expected hits Germans roll dice for 1 artillery in Vyborg, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Vyborg Russians win, taking Vyborg from Germans with 4 artilleries, 3 fighters, 12 infantry and 1 tactical_bomber remaining. Battle score for attacker is 40 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery, 1 infantry and 9 mech_infantrys Battle in Rostov Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Rostov, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Vyborg to Novgorod 1 infantry moved from Novgorod to Baltic States 2 aaGuns, 2 artilleries and 53 infantry moved from Russia to Tambov 11 infantry moved from Bryansk to Tambov 1 armour and 3 mech_infantrys moved from Evenkiyskiy to Nenetsia 2 infantry moved from Buryatia to Yakut S.S.R. Place Units - Russians 4 armour and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Vyborg: 4 artilleries and 12 infantry EDIT: Adding units owned by Russians to Novgorod: 4 artilleries and 12 infantry EDIT: Changing ownership of Vyborg from Russians to Germans EDIT: Adding units owned by Germans to Vyborg: 1 artillery EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -6.67 Russians regular : -1.33
Territory Summary for Russians :
Korea : 2 aaGuns and 7 infantry Yenisey : 1 mech_infantry Yakut S.S.R. : 3 infantry Karelia : 1 infantry Baltic States : 1 infantry Bryansk : 1 aaGun, 2 armour and 3 mech_infantrys Rostov : 1 artillery and 2 infantry Nenetsia : 1 armour and 3 mech_infantrys Bessarabia : 1 infantry Russia : 1 airfield, 4 armour, 1 factory_major and 2 mech_infantrys Tambov : 2 aaGuns, 2 artilleries and 64 infantry Ukraine : 1 factory_minor and 8 infantry Novgorod : 1 aaGun, 1 airfield, 4 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 12 infantry and 1 tactical_bomber Samara : 1 infantry 113 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 52 / 70 Russians : 29 / 31 Japanese : 51 / 66 Americans : 59 / 91 Chinese : 11 / 13 British : 40 / 50 UK_Pacific : 0 / 0 Italians : 10 / 5 ANZAC : 10 / 15 French : 3 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 6 artilleries, 2 fighters and 7 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 cruiser and 1 marine moved from 6 Sea Zone to 20 Sea Zone 2 battleships and 1 marine moved from 6 Sea Zone to 25 Sea Zone 1 marine moved from 25 Sea Zone to Midway 3 artilleries, 1 carrier, 2 fighters, 3 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone 1 infantry moved from Kwangsi to Kiangsi 1 infantry moved from Hunan to Kiangsi 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Szechwan to Sikang 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Hunan 2 artilleries and 2 infantry moved from Yunnan to Kweichow 1 artillery moved from French Indo China to Yunnan 1 armour and 1 mech_infantry moved from French Indo China to Kiangsi 3 infantry moved from West India to Eastern Persia 3 infantry moved from India to West India 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 6 fighters and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone 3 fighters moved from Japan to 16 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone 1 submarine moved from 6 Sea Zone to 16 Sea Zone 5 fighters moved from Marianas to 16 Sea Zone Combat - Japanese Battle in Midway Battle in 16 Sea Zone Japanese attack with 14 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 14 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 6/16 hits, 8.33 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 16 Sea Zone Japanese win, taking Midway from Americans with 14 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Non Combat Move - Japanese 14 fighters and 2 tactical_bombers moved from 16 Sea Zone to 25 Sea Zone 9 carriers, 1 cruiser, 5 destroyers and 3 submarines moved from 6 Sea Zone to 25 Sea Zone 4 tactical_bombers moved from 6 Sea Zone to Kiangsi 1 tactical_bomber moved from Kweichow to Kiangsi 2 bombers moved from Japan to Kiangsi 3 artilleries, 3 infantry and 1 marine moved from 20 Sea Zone to Kiangsi 1 artillery and 2 infantry moved from Malaya to Shan State 1 transport moved from 35 Sea Zone to 20 Sea Zone Place Units - Japanese 3 infantry placed in India 2 artilleries and 1 infantry placed in French Indo China 1 artillery and 2 infantry placed in Malaya 3 artilleries, 2 fighters and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 51 PUs; end with 52 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : -2.67
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 carrier, 3 infantry, 3 mech_infantrys and 9 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone 3 infantry moved from Norway to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from United Kingdom to Normandy Bordeaux 2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters moved from United Kingdom to Holland Belgium 10 fighters moved from 26 Sea Zone to Midway 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 2 infantry moved from New Zealand to 63 Sea Zone 1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone 2 infantry moved from 46 Sea Zone to New Guinea Combat - Americans Battle in New Guinea Battle in Sumatra Battle in Normandy Bordeaux Americans attack with 1 bomber, 2 fighters and 2 infantry Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 bomber, 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 3/5 hits, 2.00 expected hits Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking New Guinea from Japanese, taking Sumatra from Japanese, taking Normandy Bordeaux from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Holland Belgium Americans attack with 2 fighters and 1 infantry Italians defend with 1 infantry Americans roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium Americans win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Battle in Java Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Java Americans roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Java Americans win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in Midway Americans attack with 10 fighters Japanese defend with 1 airfield and 1 marine Americans roll dice for 10 fighters in Midway, round 2 : 6/10 hits, 5.00 expected hits Japanese roll dice for 1 marine in Midway, round 2 : 1/1 hits, 0.33 expected hits 1 marine owned by the Japanese and 1 fighter owned by the Americans lost in Midway Americans win with 9 fighters remaining. Battle score for attacker is -5 Casualties for Americans: 1 fighter Casualties for Japanese: 1 marine Non Combat Move - Americans 10 submarines moved from 10 Sea Zone to 26 Sea Zone 9 fighters moved from Midway to 26 Sea Zone 1 fighter moved from Korea to 26 Sea Zone 1 armour and 3 mech_infantrys moved from Buryatia to Korea 1 fighter and 1 tactical_bomber moved from Buryatia to Korea 1 carrier, 2 fighters and 4 submarines moved from 54 Sea Zone to 26 Sea Zone 1 destroyer and 1 submarine moved from 49 Sea Zone to 26 Sea Zone 2 marines moved from New Zealand to 63 Sea Zone 1 battleship, 1 cruiser and 2 marines moved from 63 Sea Zone to 26 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 fighters moved from Bryansk to Greece 2 mech_infantrys moved from Finland to Novgorod 3 infantry and 1 marine moved from Finland to Norway 2 fighters moved from Normandy Bordeaux to 110 Sea Zone 1 bomber moved from Normandy Bordeaux to United Kingdom 2 fighters moved from Holland Belgium to United Kingdom Place Units - Americans 1 carrier and 9 submarines placed in 10 Sea Zone 3 infantry placed in Norway 3 mech_infantrys placed in Korea Turn Complete - Americans Americans collect 69 PUs; end with 69 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Combat Hit Differential Summary :
Americans regular : 2.33 Japanese regular : 1.00 Germans regular : 1.00
Territory Summary for Americans :
Korea : 1 flag, 1 aaGun, 1 armour, 1 factory_minor, 10 fighters, 8 infantry, 1 marine, 7 mech_infantrys and 1 tactical_bomber Queensland : 1 mech_infantry New Guinea : 2 infantry Wake Island : 1 airfield Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour Hawaiian Islands : 1 airfield, 3 fighters and 1 harbour Java : 1 flag, 1 artillery Sumatra : 1 flag, 1 infantry 42 Sea Zone : 1 transport 41 Sea Zone : 1 transport 46 Sea Zone : 1 transport 26 Sea Zone : 1 battleship, 6 carriers, 2 cruisers, 5 destroyers, 10 fighters, 2 infantry, 2 marines, 15 submarines and 1 transport 10 Sea Zone : 1 carrier and 9 submarines Central United States : 1 factory_major Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour Malta : 1 artillery United Kingdom : 1 bomber and 2 fighters Morocco : 1 aaGun Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry Norway : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 6 infantry and 1 marine Libya : 1 flag Novgorod : 2 mech_infantrys Greece : 2 fighters Iraq : 1 mech_infantry Finland : 1 flag 110 Sea Zone : 1 carrier, 1 cruiser, 4 destroyers, 2 fighters and 2 transports
Production/PUs Summary :
Germans : 50 / 70 Russians : 29 / 31 Japanese : 43 / 65 Americans : 69 / 94 Chinese : 11 / 13 British : 40 / 50 UK_Pacific : 0 / 0 Italians : 10 / 5 ANZAC : 10 / 15 French : 3 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 27 infantry moved from Anhwe to Jehol Place Units - Chinese 4 infantry placed in Jehol Turn Complete - Chinese Chinese collect 11 PUs; end with 12 PUs
Combat Hit Differential Summary :
Territory Summary for Chinese :
Jehol : 31 infantry
Production/PUs Summary :
Germans : 50 / 70 Russians : 29 / 31 Japanese : 43 / 65 Americans : 69 / 94 Chinese : 11 / 12 British : 40 / 50 UK_Pacific : 0 / 0 Italians : 10 / 5 ANZAC : 10 / 15 French : 3 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 carrier, 3 infantry, 3 mech_infantrys and 9 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone 3 infantry moved from Norway to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from United Kingdom to Normandy Bordeaux 2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters moved from United Kingdom to Holland Belgium 10 fighters moved from 26 Sea Zone to Midway 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 2 infantry moved from New Zealand to 63 Sea Zone 1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone 2 infantry moved from 46 Sea Zone to New Guinea Combat - Americans Battle in New Guinea Battle in Sumatra Battle in Normandy Bordeaux Americans attack with 1 bomber, 2 fighters and 2 infantry Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 bomber, 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 3/5 hits, 2.00 expected hits Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking New Guinea from Japanese, taking Sumatra from Japanese, taking Normandy Bordeaux from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Holland Belgium Americans attack with 2 fighters and 1 infantry Italians defend with 1 infantry Americans roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium Americans win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Battle in Java Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Java Americans roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Java Americans win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in Midway Americans attack with 10 fighters Japanese defend with 1 airfield and 1 marine Americans roll dice for 10 fighters in Midway, round 2 : 6/10 hits, 5.00 expected hits Japanese roll dice for 1 marine in Midway, round 2 : 1/1 hits, 0.33 expected hits 1 marine owned by the Japanese and 1 fighter owned by the Americans lost in Midway Americans win with 9 fighters remaining. Battle score for attacker is -5 Casualties for Americans: 1 fighter Casualties for Japanese: 1 marine Non Combat Move - Americans 10 submarines moved from 10 Sea Zone to 26 Sea Zone 9 fighters moved from Midway to 26 Sea Zone 1 fighter moved from Korea to 26 Sea Zone 1 armour and 3 mech_infantrys moved from Buryatia to Korea 1 fighter and 1 tactical_bomber moved from Buryatia to Korea 1 carrier, 2 fighters and 4 submarines moved from 54 Sea Zone to 26 Sea Zone 1 destroyer and 1 submarine moved from 49 Sea Zone to 26 Sea Zone 2 marines moved from New Zealand to 63 Sea Zone 1 battleship, 1 cruiser and 2 marines moved from 63 Sea Zone to 26 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 fighters moved from Bryansk to Greece 2 mech_infantrys moved from Finland to Novgorod 3 infantry and 1 marine moved from Finland to Norway 2 fighters moved from Normandy Bordeaux to 110 Sea Zone 1 bomber moved from Normandy Bordeaux to United Kingdom 2 fighters moved from Holland Belgium to United Kingdom Place Units - Americans 1 carrier and 9 submarines placed in 10 Sea Zone 3 infantry placed in Norway 3 mech_infantrys placed in Korea Turn Complete - Americans Americans collect 69 PUs; end with 69 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 27 infantry moved from Anhwe to Jehol Place Units - Chinese 4 infantry placed in Jehol Turn Complete - Chinese Chinese collect 11 PUs; end with 12 PUs Purchase Units - British British buy 3 armour, 1 artillery, 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Greece to Bulgaria British take Bulgaria from Germans 1 infantry moved from Greece to Albania British take Albania from Italians 2 infantry moved from Finland to Vyborg 1 infantry moved from Finland to Vyborg 2 fighters moved from Finland to Vyborg 2 infantry moved from Iraq to Persia 1 bomber and 3 fighters moved from Syria to Persia 1 tactical_bomber moved from Iraq to Persia 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium Combat - British Battle in Holland Belgium Battle in Persia British attack with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry British roll dice for 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Persia, round 2 : 4/7 hits, 3.17 expected hits Germans roll dice for 1 artillery and 1 infantry in Persia, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Persia British win, taking Holland Belgium from Germans, taking Persia from Germans with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Vyborg British attack with 2 fighters and 3 infantry Germans defend with 1 artillery British roll dice for 2 fighters and 3 infantry in Vyborg, round 2 : 1/5 hits, 1.50 expected hits Germans roll dice for 1 artillery in Vyborg, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Vyborg British win, taking Vyborg from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - British 2 fighters moved from Vyborg to Norway 1 aaGun, 3 infantry and 1 marine moved from Finland to Norway 1 infantry moved from Finland to Karelia 1 marine moved from Cyprus to 99 Sea Zone 1 marine moved from 99 Sea Zone to Greece 4 infantry moved from Syria to 99 Sea Zone 4 infantry moved from 99 Sea Zone to Greece 1 bomber, 3 fighters and 1 tactical_bomber moved from Persia to Iraq 3 mech_infantrys moved from Egypt to Iraq 1 submarine moved from 81 Sea Zone to 97 Sea Zone 1 submarine moved from 95 Sea Zone to 97 Sea Zone 1 fighter moved from United Kingdom to Norway 1 bomber moved from Iraq to Greece 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 battleship moved from 54 Sea Zone to 26 Sea Zone 1 aaGun moved from Syria to Iraq 2 infantry moved from Iraq to Syria 2 mech_infantrys moved from Iraq to Syria 1 aaGun moved from Iraq to Syria 1 tactical_bomber moved from Iraq to Syria Place Units - British 1 factory_minor placed in Greece 3 armour placed in Egypt 1 artillery, 1 fighter and 2 infantry placed in United Kingdom Turn Complete - British British collect 47 PUs; end with 47 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 50 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 53 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 56 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 2.33 Japanese regular : 1.00 Germans regular : 0.00 British regular : 0.33
Territory Summary for Americans, British, Chinese and UK_Pacific :
Korea : 1 flag, 1 aaGun, 1 armour, 1 factory_minor, 10 fighters, 8 infantry, 1 marine, 7 mech_infantrys and 1 tactical_bomber Jehol : 31 infantry Queensland : 1 mech_infantry New Guinea : 2 infantry Wake Island : 1 airfield Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour Hawaiian Islands : 1 airfield, 3 fighters and 1 harbour Java : 1 flag, 1 artillery Sumatra : 1 flag, 1 infantry 42 Sea Zone : 1 transport 41 Sea Zone : 1 transport 46 Sea Zone : 1 transport 26 Sea Zone : 2 battleships, 6 carriers, 2 cruisers, 5 destroyers, 10 fighters, 2 infantry, 2 marines, 15 submarines and 1 transport 10 Sea Zone : 1 carrier and 9 submarines Central United States : 1 factory_major Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour Iceland : 1 airfield Quebec : 1 factory_minor Gibraltar : 1 airfield, 1 harbour and 2 infantry New Brunswick Nova Scotia : 1 harbour Egypt : 3 armour, 1 factory_minor and 1 harbour Union of South Africa : 1 factory_minor and 1 harbour Scotland : 1 airfield Malta : 1 artillery United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 2 infantry Morocco : 2 aaGuns and 1 infantry Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry French Central Africa : 1 flag French Madagascar : 1 flag Syria : 1 flag, 1 aaGun, 2 infantry, 2 mech_infantrys and 1 tactical_bomber French West Africa : 1 flag Tunisia : 1 flag Norway : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour, 9 infantry and 2 marines Holland Belgium : 1 flag, 1 infantry Tobruk : 1 flag Albania : 1 flag, 1 infantry Libya : 1 flag Italian Somaliland : 1 flag Ethiopia : 1 flag Karelia : 1 infantry Vyborg : 3 infantry Novgorod : 2 mech_infantrys Bulgaria : 1 flag, 1 infantry Greece : 1 flag, 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 4 infantry and 2 marines 99 Sea Zone : 2 carriers, 2 cruisers, 3 destroyers, 4 fighters and 2 transports 97 Sea Zone : 1 flag, 4 submarines Iraq : 1 flag, 2 aaGuns, 2 armour, 4 artilleries, 3 fighters, 11 infantry and 13 mech_infantrys Brazil : 1 flag Persia : 1 flag, 2 infantry 91 Sea Zone : 2 transports Finland : 1 flag 110 Sea Zone : 3 carriers, 2 cruisers, 8 destroyers, 6 fighters and 3 transports
Production/PUs Summary :
Germans : 44 / 70 Russians : 29 / 31 Japanese : 43 / 65 Americans : 69 / 94 Chinese : 11 / 12 British : 47 / 56 UK_Pacific : 0 / 0 Italians : 9 / 5 ANZAC : 10 / 15 French : 3 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - Italians Italians buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Italians Non Combat Move - Italians 1 aaGun moved from Romania to Slovakia Hungary 4 infantry moved from Southern Italy to Northern Italy 1 fighter moved from Germany to Southern Italy 1 fighter moved from Germany to Western Germany 1 aaGun moved from Western Germany to Northern Italy Place Units - Italians 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,2,2,3,5,3,5 Italians collect 2 PUs (7 lost to blockades); end with 4 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun and 4 infantry EDIT: Adding units owned by Italians to Western Germany: 1 aaGun EDIT: Adding units owned by Italians to Southern Italy: 4 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 marine moved from Queensland to 54 Sea Zone 1 cruiser and 1 marine moved from 54 Sea Zone to 47 Sea Zone 1 marine moved from 47 Sea Zone to New Britain 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 fighter moved from Queensland to Dutch New Guinea 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands Combat - ANZAC Battle in New Britain Battle in Caroline Islands Battle in Dutch New Guinea ANZAC attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Dutch New Guinea, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Dutch New Guinea ANZAC win, taking New Britain from Japanese, taking Caroline Islands from Japanese, taking Dutch New Guinea from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 fighter moved from Dutch New Guinea to New Guinea 1 submarine moved from 54 Sea Zone to 37 Sea Zone 1 submarine moved from 54 Sea Zone to 43 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 3 fighters moved from Anhwe to Jehol 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from Queensland to New South Wales Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : -0.17
Territory Summary for ANZAC :
Caroline Islands : 1 flag, 1 airfield, 1 harbour and 2 infantry Paulau Island : 1 flag, 1 infantry Marshall Islands : 1 flag Jehol : 3 fighters Queensland : 2 aaGuns, 1 airfield, 1 harbour and 4 infantry New Britain : 1 marine New Zealand : 1 airfield and 1 harbour New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Solomon Islands : 1 infantry New Guinea : 1 fighter Dutch New Guinea : 1 flag, 1 artillery and 1 infantry 44 Sea Zone : 1 submarine 43 Sea Zone : 1 submarine 46 Sea Zone : 1 destroyer 45 Sea Zone : 1 transport 47 Sea Zone : 1 cruiser 33 Sea Zone : 1 transport 37 Sea Zone : 1 submarine 26 Sea Zone : 2 fighters 62 Sea Zone : 1 flag, 1 destroyer and 1 transport
Production/PUs Summary :
Germans : 44 / 70 Russians : 29 / 31 Japanese : 43 / 65 Americans : 69 / 94 Chinese : 11 / 12 British : 47 / 56 UK_Pacific : 0 / 0 Italians : 9 / 4 ANZAC : 10 / 16 French : 3 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 marine moved from Queensland to 54 Sea Zone 1 cruiser and 1 marine moved from 54 Sea Zone to 47 Sea Zone 1 marine moved from 47 Sea Zone to New Britain 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 fighter moved from Queensland to Dutch New Guinea 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands Combat - ANZAC Battle in New Britain Battle in Caroline Islands Battle in Dutch New Guinea ANZAC attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Dutch New Guinea, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Dutch New Guinea ANZAC win, taking New Britain from Japanese, taking Caroline Islands from Japanese, taking Dutch New Guinea from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 fighter moved from Dutch New Guinea to New Guinea 1 submarine moved from 54 Sea Zone to 37 Sea Zone 1 submarine moved from 54 Sea Zone to 43 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 3 fighters moved from Anhwe to Jehol 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from Queensland to New South Wales Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : -0.17
Territory Summary for ANZAC :
Caroline Islands : 1 flag, 1 airfield, 1 harbour and 2 infantry Paulau Island : 1 flag, 1 infantry Marshall Islands : 1 flag Jehol : 3 fighters Queensland : 2 aaGuns, 1 airfield, 1 harbour and 4 infantry New Britain : 1 marine New Zealand : 1 airfield and 1 harbour New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Solomon Islands : 1 infantry New Guinea : 1 fighter Dutch New Guinea : 1 flag, 1 artillery and 1 infantry 44 Sea Zone : 1 submarine 43 Sea Zone : 1 submarine 46 Sea Zone : 1 destroyer 45 Sea Zone : 1 transport 47 Sea Zone : 1 cruiser 33 Sea Zone : 1 transport 37 Sea Zone : 1 submarine 26 Sea Zone : 2 fighters 62 Sea Zone : 1 flag, 1 destroyer and 1 transport
Production/PUs Summary :
Germans : 44 / 70 Russians : 29 / 31 Japanese : 43 / 65 Americans : 69 / 94 Chinese : 11 / 12 British : 47 / 56 UK_Pacific : 0 / 0 Italians : 9 / 4 ANZAC : 10 / 16 French : 3 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 marine moved from Queensland to 54 Sea Zone 1 cruiser and 1 marine moved from 54 Sea Zone to 47 Sea Zone 1 marine moved from 47 Sea Zone to New Britain 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 fighter moved from Queensland to Dutch New Guinea 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands Combat - ANZAC Battle in New Britain Battle in Caroline Islands Battle in Dutch New Guinea ANZAC attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Dutch New Guinea, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Dutch New Guinea ANZAC win, taking New Britain from Japanese, taking Caroline Islands from Japanese, taking Dutch New Guinea from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 fighter moved from Dutch New Guinea to New Guinea 1 submarine moved from 54 Sea Zone to 37 Sea Zone 1 submarine moved from 54 Sea Zone to 43 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 3 fighters moved from Anhwe to Jehol 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from Queensland to New South Wales Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 99 Sea Zone to 98 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Morocco to 91 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : -0.17
Territory Summary for ANZAC and French :
Caroline Islands : 1 flag, 1 airfield, 1 harbour and 2 infantry Paulau Island : 1 flag, 1 infantry Marshall Islands : 1 flag Jehol : 3 fighters Queensland : 2 aaGuns, 1 airfield, 1 harbour and 4 infantry New Britain : 1 marine New Zealand : 1 airfield and 1 harbour New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Solomon Islands : 1 infantry New Guinea : 1 fighter Dutch New Guinea : 1 flag, 1 artillery and 1 infantry 44 Sea Zone : 1 submarine 43 Sea Zone : 1 submarine 46 Sea Zone : 1 destroyer 45 Sea Zone : 1 transport 47 Sea Zone : 1 cruiser 33 Sea Zone : 1 transport 37 Sea Zone : 1 submarine 26 Sea Zone : 2 fighters 62 Sea Zone : 1 flag, 1 destroyer and 1 transport Normandy Bordeaux : 2 infantry Greece : 1 fighter 98 Sea Zone : 1 destroyer 91 Sea Zone : 1 infantry
Production/PUs Summary :
Germans : 44 / 70 Russians : 29 / 31 Japanese : 43 / 65 Americans : 69 / 94 Chinese : 11 / 12 British : 47 / 56 UK_Pacific : 0 / 0 Italians : 9 / 4 ANZAC : 10 / 16 French : 3 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Manual Gamesave Post: French round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 marine moved from Queensland to 54 Sea Zone 1 cruiser and 1 marine moved from 54 Sea Zone to 47 Sea Zone 1 marine moved from 47 Sea Zone to New Britain 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 fighter moved from Queensland to Dutch New Guinea 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands Combat - ANZAC Battle in New Britain Battle in Caroline Islands Battle in Dutch New Guinea ANZAC attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Dutch New Guinea, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Dutch New Guinea ANZAC win, taking New Britain from Japanese, taking Caroline Islands from Japanese, taking Dutch New Guinea from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 fighter moved from Dutch New Guinea to New Guinea 1 submarine moved from 54 Sea Zone to 37 Sea Zone 1 submarine moved from 54 Sea Zone to 43 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 3 fighters moved from Anhwe to Jehol 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from Queensland to New South Wales Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 99 Sea Zone to 98 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Morocco to 91 Sea Zone Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from Jehol: 1 fighter EDIT: Adding units owned by ANZAC to Korea: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : -0.17
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 4 artilleries, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Romania to Albania 1 fighter and 1 tactical_bomber moved from Southern Italy to Albania 1 artillery and 2 infantry moved from Germany to 114 Sea Zone 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Baltic States 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Vyborg 2 fighters moved from 114 Sea Zone to Vyborg 1 infantry moved from Eastern Poland to Bessarabia 1 bomber moved from Volgograd to Bessarabia 2 infantry moved from Caucasus to Rostov 3 fighters moved from Northwest Persia to Rostov 1 infantry moved from Eastern Poland to Belarus Germans take Belarus from Russians 4 artilleries, 2 infantry and 4 mech_infantrys moved from Eastern Poland to Baltic States 1 armour and 1 mech_infantry moved from Poland to Baltic States 1 armour and 2 mech_infantrys moved from Germany to Baltic States 4 mech_infantrys moved from Romania to Baltic States 1 artillery and 2 infantry moved from France to Normandy Bordeaux 1 infantry moved from Western Germany to Holland Belgium 1 fighter and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium 6 artilleries, 2 infantry and 4 mech_infantrys moved from Northwest Persia to Persia 1 mech_infantry moved from Turkmenistan to Persia 1 mech_infantry moved from Timguska to Yenisey 2 armour and 2 mech_infantrys moved from Kansu to Yenisey 1 mech_infantry moved from Kiangsi to Anhwe Germans take Anhwe from Chinese Combat - Germans Germans creates battle in territory 113 Sea Zone Battle in Vyborg Germans attack with 1 artillery, 2 fighters and 1 infantry British defend with 3 infantry Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Vyborg, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 3 infantry in Vyborg, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans and 2 infantry owned by the British lost in Vyborg Germans roll dice for 1 artillery and 2 fighters in Vyborg, round 3 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Vyborg, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans and 1 infantry owned by the British lost in Vyborg Germans win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Germans: 1 artillery and 1 infantry Casualties for British: 3 infantry Battle in Baltic States Germans attack with 2 armour, 4 artilleries, 3 infantry and 11 mech_infantrys Russians defend with 1 infantry Germans roll dice for 2 armour, 4 artilleries, 3 infantry and 11 mech_infantrys in Baltic States, round 2 : 8/20 hits, 5.33 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 2 armour, 4 artilleries, 2 infantry and 11 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Bessarabia Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Normandy Bordeaux Germans attack with 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers French defend with 2 infantry; Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 3/6 hits, 2.50 expected hits Americans roll dice for 3 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans, 1 infantry owned by the Americans and 2 infantry owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Casualties for French: 2 infantry Battle in Holland Belgium Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 0/3 hits, 1.33 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 1/3 hits, 1.33 expected hits British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Persia Germans attack with 6 artilleries, 2 infantry and 5 mech_infantrys British defend with 2 infantry Germans roll dice for 6 artilleries, 2 infantry and 5 mech_infantrys in Persia, round 2 : 3/13 hits, 4.17 expected hits British roll dice for 2 infantry in Persia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Persia Germans win, taking Persia from British with 6 artilleries, 2 infantry and 5 mech_infantrys remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Rostov Germans attack with 3 fighters and 2 infantry Russians defend with 1 artillery and 2 infantry Germans roll dice for 3 fighters and 2 infantry in Rostov, round 2 : 3/5 hits, 1.83 expected hits Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Yenisey Germans attack with 2 armour and 3 mech_infantrys Russians defend with 1 mech_infantry Germans roll dice for 2 armour and 3 mech_infantrys in Yenisey, round 2 : 2/5 hits, 1.50 expected hits Russians roll dice for 1 mech_infantry in Yenisey, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Yenisey Germans win, taking Yenisey from Russians with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Albania Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Albania, round 2 : 2/3 hits, 1.33 expected hits British roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Albania Germans win, taking Albania from British with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 1 bomber moved from Bessarabia to Germany 2 fighters moved from Vyborg to 115 Sea Zone 1 submarine moved from 114 Sea Zone to 113 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 114 Sea Zone to 115 Sea Zone 1 aaGun and 4 artilleries moved from Denmark to Western Germany 1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany 1 fighter and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany 1 fighter and 1 tactical_bomber moved from Albania to Western Germany 1 aaGun moved from Northwest Persia to Persia 3 fighters moved from Rostov to Kazakhstan 2 aaGuns, 16 artilleries and 13 infantry moved from Volgograd to Kazakhstan 1 infantry moved from Novosibirsk to Kansu 1 infantry moved from Novosibirsk to Tsinghai 5 artilleries and 3 infantry moved from Novosibirsk to Kazakhstan 1 mech_infantry moved from Romania to Baltic States 4 mech_infantrys moved from Romania to Baltic States 1 armour and 1 mech_infantry moved from Western Germany to Slovakia Hungary 2 artilleries and 5 infantry moved from Western Germany to Germany Place Units - Germans 7 infantry and 3 mech_infantrys placed in Western Germany 3 infantry placed in France 2 armour and 4 artilleries placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,4,3,3,2,6,3 Germans collect 55 PUs (2 lost to blockades); end with 55 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 59 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans regular : 0.00 Russians regular : 0.67 Germans regular : 2.83 British regular : -1.67
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Test summary from TripleA, engine version: 2.1.20365, time: 7:45:46 AM
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Russians Russians repair damage of 4x factory_minor, 3x airfield; Remaining resources: 24 PUs; Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Bryansk to Eastern Poland Russians take Eastern Poland from Germans 6 infantry moved from Ukraine to Bessarabia 2 infantry moved from Novgorod to Belarus 3 fighters and 1 tactical_bomber moved from Novgorod to Belarus 1 infantry moved from Samara to Novosibirsk Russians take Novosibirsk from Germans 1 infantry moved from Tambov to Volgograd Russians take Volgograd from Germans 3 infantry moved from Tambov to Rostov 2 infantry moved from Ukraine to Bessarabia 10 infantry moved from Tambov to Rostov 1 submarine moved from 113 Sea Zone to 114 Sea Zone Combat - Russians Battle in Belarus Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/6 hits, 2.50 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 13 infantry Germans defend with 1 infantry Russians roll dice for 13 infantry in Rostov, round 2 : 1/13 hits, 2.17 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 12 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Bessarabia Russians attack with 8 infantry Germans defend with 1 infantry Russians roll dice for 8 infantry in Bessarabia, round 2 : 2/8 hits, 1.33 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 7 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 armour and 2 mech_infantrys moved from Bryansk to Novgorod 1 armour and 3 mech_infantrys moved from Nenetsia to Novgorod 1 infantry moved from Karelia to Novgorod 3 fighters and 1 tactical_bomber moved from Belarus to Novgorod 4 armour and 2 mech_infantrys moved from Russia to Vologda 1 infantry moved from Yakut S.S.R. to Buryatia 1 infantry moved from Yakut S.S.R. to Buryatia 1 infantry moved from Tambov to Samara 1 aaGun, 2 artilleries and 49 infantry moved from Tambov to Volgograd 1 aaGun moved from Tambov to Volgograd 1 aaGun moved from Bryansk to Russia Place Units - Russians 3 infantry placed in Novgorod 3 infantry placed in Ukraine 2 infantry placed in Russia Russians undo move 2. 3 infantry placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans regular : 1.00 Russians regular : -1.00
Territory Summary for Russians :
Korea : 2 aaGuns and 7 infantry Yakut S.S.R. : 1 infantry Buryatia : 2 infantry Belarus : 2 infantry Rostov : 12 infantry Eastern Poland : 1 mech_infantry Bessarabia : 7 infantry Russia : 1 aaGun, 1 airfield, 1 factory_major and 5 infantry Ukraine : 1 factory_minor Novosibirsk : 1 infantry Vologda : 4 armour and 2 mech_infantrys Volgograd : 2 aaGuns, 2 artilleries, 1 factory_minor and 50 infantry Novgorod : 1 aaGun, 1 airfield, 3 armour, 4 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 14 infantry, 5 mech_infantrys and 1 tactical_bomber Samara : 1 infantry 114 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 50 / 69 Russians : 31 / 33 Japanese : 43 / 65 Americans : 67 / 94 Chinese : 10 / 12 British : 41 / 56 UK_Pacific : 0 / 0 Italians : 10 / 4 ANZAC : 10 / 16 French : 3 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 7 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from Marianas to 33 Sea Zone 2 transports moved from 20 Sea Zone to 36 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 1 artillery and 2 transports moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 2 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from 20 Sea Zone to 45 Sea Zone 1 fighter moved from 20 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from Kiangsi to 37 Sea Zone 1 fighter moved from Japan to 37 Sea Zone 1 destroyer moved from 20 Sea Zone to 37 Sea Zone 1 cruiser moved from 20 Sea Zone to 42 Sea Zone 1 armour moved from Kiangsi to Anhwe Japanese take Kiangsu from Chinese 3 artilleries, 5 infantry, 1 marine and 1 mech_infantry moved from Kiangsi to Anhwe 7 artilleries and 6 infantry moved from Kweichow to Anhwe Combat - Japanese Battle in 33 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 33 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 41 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 41 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 cruiser and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 cruiser and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 artillery and 1 infantry Americans defend with 1 artillery Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Java Japanese win, taking Java from Americans with 1 artillery remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery Battle in Sumatra Japanese attack with 1 artillery and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Sumatra, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Sumatra Japanese win, taking Sumatra from Americans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in 37 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Non Combat Move - Japanese 1 infantry moved from Hunan to Anhwe 1 artillery moved from Yunnan to Hunan 1 artillery and 2 infantry moved from Shan State to Yunnan 1 artillery and 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Tsinghai to Shensi 1 infantry moved from Shensi to Hopei 1 infantry moved from Hopei to Anhwe 6 infantry moved from Eastern Persia to Persia 5 armour, 5 artilleries, 7 infantry, 2 marines and 4 mech_infantrys moved from Northwest Persia to Persia 3 infantry moved from West India to Eastern Persia 3 infantry moved from India to West India 1 fighter moved from 41 Sea Zone to 42 Sea Zone 1 fighter moved from 45 Sea Zone to 42 Sea Zone 1 carrier moved from 20 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from Kiangsi to Guam 1 fighter moved from 33 Sea Zone to Marianas 1 fighter moved from Japan to Marianas 1 tactical_bomber moved from Kiangsi to Marianas 2 battleships, 9 carriers, 1 cruiser, 5 destroyers, 14 fighters, 3 submarines and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 2 tactical_bombers moved from Kiangsi to 6 Sea Zone 3 fighters moved from 6 Sea Zone to Japan 2 fighters and 1 tactical_bomber moved from Kweichow to 6 Sea Zone 2 bombers moved from Kiangsi to Philippines 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 transport moved from 20 Sea Zone to 37 Sea Zone Place Units - Japanese 1 carrier placed in 37 Sea Zone 1 destroyer placed in 39 Sea Zone 2 infantry placed in India 1 artillery and 1 infantry placed in Malaya 1 artillery and 2 infantry placed in French Indo China 2 submarines placed in 6 Sea Zone 2 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,1 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,4 Japanese collect 52 PUs (2 lost to blockades); end with 52 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Americans regular : 1.00 Japanese regular : -0.50 ANZAC regular : -0.17
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TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Americans Americans buy 1 carrier, 4 fighters, 8 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 2 transports moved from 110 Sea Zone to 112 Sea Zone 4 infantry moved from Norway to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 cruiser moved from 110 Sea Zone to 112 Sea Zone 1 marine moved from Norway to 112 Sea Zone 1 cruiser and 1 marine moved from 112 Sea Zone to 110 Sea Zone 1 marine moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from United Kingdom to Normandy Bordeaux 2 fighters moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from United Kingdom to Holland Belgium 2 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway Combat - Americans Battle in Midway Battle in Normandy Bordeaux Americans attack with 1 bomber, 2 fighters, 2 infantry and 1 marine Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 bomber, 2 fighters, 2 infantry and 1 marine in Normandy Bordeaux, round 2 : 4/6 hits, 2.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Midway from Japanese, taking Normandy Bordeaux from Germans with 1 bomber, 2 fighters, 2 infantry and 1 marine remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Holland Belgium Americans attack with 2 fighters and 2 infantry Germans defend with 1 infantry Americans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Americans 2 fighters moved from Holland Belgium to Norway 2 fighters moved from Normandy Bordeaux to 110 Sea Zone 1 bomber moved from Normandy Bordeaux to United Kingdom 2 fighters moved from Greece to Novgorod 10 fighters and 1 tactical_bomber moved from Korea to Jehol 1 armour and 7 mech_infantrys moved from Korea to Jehol 3 fighters moved from Hawaiian Islands to Korea 1 carrier moved from 10 Sea Zone to 30 Sea Zone 9 submarines moved from 10 Sea Zone to 26 Sea Zone 1 battleship, 6 carriers, 2 cruisers, 4 destroyers, 2 fighters and 2 marines moved from 26 Sea Zone to 30 Sea Zone 2 infantry moved from New Guinea to 46 Sea Zone 1 carrier and 2 fighters moved from 30 Sea Zone to 54 Sea Zone 1 cruiser, 1 destroyer and 1 marine moved from 30 Sea Zone to 54 Sea Zone 3 submarines moved from 26 Sea Zone to 54 Sea Zone 2 submarines moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 2 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone 2 infantry and 1 marine moved from 54 Sea Zone to Queensland 1 battleship and 1 marine moved from 30 Sea Zone to 54 Sea Zone 1 marine moved from 54 Sea Zone to Queensland 4 fighters moved from 26 Sea Zone to Korea 6 fighters moved from 26 Sea Zone to 30 Sea Zone 1 carrier and 2 fighters moved from 30 Sea Zone to 54 Sea Zone 2 submarines moved from 26 Sea Zone to 54 Sea Zone Place Units - Americans 3 infantry placed in Norway 3 infantry placed in Korea 1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone 4 fighters and 2 infantry placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,5,4,3,6,1,3,2,1,2,6,4,6,4,5,4,2,4,2,2,1,3,3,2,2,2,4,5,6,3,6,6,2,6,1,6,6,5,5,3,6,6,1,6,2,2,3,2,6,2,6,2,3 Americans collect 61 PUs (3 lost to blockades); end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
Americans regular : 1.83 Germans regular : 0.00
Territory Summary for Americans :
Korea : 1 flag, 1 aaGun, 1 factory_minor, 7 fighters, 11 infantry and 1 marine Jehol : 1 armour, 10 fighters, 7 mech_infantrys and 1 tactical_bomber Queensland : 2 infantry, 2 marines and 1 mech_infantry Wake Island : 1 airfield Western United States : 1 aaGun, 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 2 infantry Hawaiian Islands : 1 airfield and 1 harbour Midway : 1 airfield and 2 infantry 30 Sea Zone : 5 carriers, 1 cruiser, 3 destroyers and 4 fighters 26 Sea Zone : 17 submarines 25 Sea Zone : 1 transport 10 Sea Zone : 1 carrier, 1 submarine and 1 transport 16 Sea Zone : 1 destroyer 54 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 7 submarines and 1 transport Central United States : 1 factory_major Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour Malta : 1 artillery United Kingdom : 1 bomber Morocco : 1 aaGun Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour, 2 infantry and 1 marine Norway : 1 flag, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry Holland Belgium : 1 flag, 1 infantry Libya : 1 flag Novgorod : 2 fighters and 2 mech_infantrys Iraq : 1 mech_infantry Finland : 1 flag 110 Sea Zone : 1 carrier, 1 cruiser, 4 destroyers, 2 fighters and 2 transports
Production/PUs Summary :
Germans : 45 / 69 Russians : 31 / 33 Japanese : 54 / 65 Americans : 64 / 92 Chinese : 7 / 12 British : 41 / 56 UK_Pacific : 0 / 0 Italians : 10 / 4 ANZAC : 10 / 16 French : 3 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0