It’s not perfect, but it has the same level of detail as a regular axis and allies piece considering it’s size. I’m not sure I will need help designing anymore. I figured it out for myself.[0_1603832941634_Type 59 (1).stl](Uploading 100%)
Axis and Allies: Cold War
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It’s a very cool idea, but a major task. Also, it kind of stretches quite far away from the pretty straight-forward A&A-mechanic of building units and rolling dice. In this Cold War there seems to be a lot more emphasis on diplomacy and events. Not saying it’s bad, but likely it will be a very different game from A&A in the end. Perhaps it should start off as such?
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Here’s the map so far. More changes coming yet.
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Ya it works.
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