got a hit with my sub, titled your bb
then got 4 more hits. casualties?
4060ce92-cdbb-4de3-93c8-fb79bcabe4ff-image.png
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Evenkiyskiy to Yakut S.S.R.
Italians take Yakut S.S.R. from Russians
1 armour and 2 mech_infantrys moved from Caucasus to Samara
1 mech_infantry moved from Timguska to Samara
1 infantry moved from Volgograd to Rostov
1 bomber moved from Southern Italy to Rostov
1 infantry moved from Tunisia to 94 Sea Zone
1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 infantry moved from Northern Italy to Southern France
1 fighter and 1 tactical_bomber moved from Southern Italy to Southern France
Combat - Italians
Battle in Rostov
Italians attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Rostov, round 2 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov
Italians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Italians attack with 1 armour and 3 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 1 armour and 3 mech_infantrys in Samara, round 2 : 1/4 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Samara
Italians win, taking Samara from Russians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern France
Italians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Southern France, round 2 : 2/3 hits, 1,33 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Malta
Italians attack with 1 artillery and 3 infantry
British defend with 1 aaGun and 1 infantry
Italians roll dice for 1 artillery and 3 infantry in Malta, round 2 : 2/4 hits, 1,00 expected hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0,33 expected hits
1 aaGun owned by the British and 1 infantry owned by the British lost in Malta
Italians win, taking Malta from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantry
Non Combat Move - Italians
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 96 Sea Zone
1 submarine moved from 94 Sea Zone to 95 Sea Zone
1 submarine moved from 94 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern France to Southern Italy
1 bomber moved from Rostov to Greece
1 armour moved from Evenkiyskiy to Yakut S.S.R.
2 aaGuns moved from Northern Italy to Southern Italy
2 aaGuns and 3 infantry moved from Northern Italy to Western Germany
Place Units - Italians
1 fighter placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Western Germany: 1 aaGun
EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun
EDIT: Turning off Edit Mode
2 artilleries and 3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
Italians regular : 1,83
Russians regular : 0,33
British regular : -0,33
Will redo NCM.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Evenkiyskiy to Yakut S.S.R.
Italians take Yakut S.S.R. from Russians
1 armour and 2 mech_infantrys moved from Caucasus to Samara
1 mech_infantry moved from Timguska to Samara
1 infantry moved from Volgograd to Rostov
1 bomber moved from Southern Italy to Rostov
1 infantry moved from Tunisia to 94 Sea Zone
1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 infantry moved from Northern Italy to Southern France
1 fighter and 1 tactical_bomber moved from Southern Italy to Southern France
Combat - Italians
Battle in Rostov
Italians attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Rostov, round 2 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov
Italians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Italians attack with 1 armour and 3 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 1 armour and 3 mech_infantrys in Samara, round 2 : 1/4 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Samara
Italians win, taking Samara from Russians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern France
Italians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Southern France, round 2 : 2/3 hits, 1,33 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Malta
Italians attack with 1 artillery and 3 infantry
British defend with 1 aaGun and 1 infantry
Italians roll dice for 1 artillery and 3 infantry in Malta, round 2 : 2/4 hits, 1,00 expected hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0,33 expected hits
1 aaGun owned by the British and 1 infantry owned by the British lost in Malta
Italians win, taking Malta from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantry
Non Combat Move - Italians
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 96 Sea Zone
1 submarine moved from 94 Sea Zone to 95 Sea Zone
1 submarine moved from 94 Sea Zone to 98 Sea Zone
1 bomber moved from Rostov to Greece
1 armour moved from Evenkiyskiy to Yakut S.S.R.
2 aaGuns and 3 infantry moved from Northern Italy to Western Germany
1 fighter and 1 tactical_bomber moved from Southern France to Western Germany
Place Units - Italians
2 artilleries, 1 fighter and 3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
Italians regular : 1,83
Russians regular : 0,33
British regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea
Combat - ANZAC
Battle in Dutch New Guinea
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Dutch New Guinea
ANZAC roll dice for 1 artillery in Dutch New Guinea, round 4 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Dutch New Guinea
Japanese win with no units remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from Hawaiian Islands to Korea
1 destroyer moved from 33 Sea Zone to 62 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South Wales
2 infantry moved from New South Wales to Queensland
1 cruiser, 1 marine and 1 submarine moved from 33 Sea Zone to 6 Sea Zone
1 marine moved from 6 Sea Zone to Korea
3 fighters moved from Sikang to Shensi
1 transport moved from 80 Sea Zone to 39 Sea Zone
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
3 infantry moved from Libya to Tobruk
1 fighter moved from United Kingdom to Normandy Bordeaux
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 1.00
ANZAC regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 6 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Belarus to Bryansk
Germans take Bryansk from Russians
1 infantry moved from Archangel to Smolensk
1 armour moved from Caucasus to Rostov
Germans take Rostov from Russians
1 armour moved from Rostov to Volgograd
1 armour moved from Volgograd to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Samara
1 bomber moved from Novgorod to Smolensk
1 infantry moved from Archangel to Smolensk
1 bomber moved from Romania to Smolensk
2 infantry moved from France to Holland Belgium
3 fighters moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Holland Belgium
Germans attack with 3 fighters and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 2/5 hits, 1,83 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Smolensk
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Smolensk, round 2 : 2/4 hits, 1,67 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 infantry moved from Archangel to Vologda
8 armour and 14 mech_infantrys moved from Archangel to Samara
1 mech_infantry moved from Yenisey to Novosibirsk
1 mech_infantry moved from Kansu to Samara
1 infantry moved from Volgograd to Tambov
1 infantry moved from Kazakhstan to Samara
14 artilleries and 17 infantry moved from Volgograd to Samara
2 aaGuns moved from Volgograd to Samara
1 armour moved from Caucasus to Samara
6 mech_infantrys moved from Caucasus to Samara
1 tactical_bomber moved from 96 Sea Zone to Volgograd
1 tactical_bomber moved from Southern Italy to Volgograd
4 mech_infantrys moved from Volgograd to Samara
1 fighter moved from Holland Belgium to 96 Sea Zone
2 fighters moved from Southern Italy to Volgograd
1 bomber moved from Smolensk to Novgorod
2 artilleries and 6 infantry moved from Novgorod to Belarus
2 infantry moved from France to Northern Italy
1 artillery and 1 infantry moved from France to Northern Italy
1 artillery and 1 infantry moved from France to Northern Italy
1 aaGun, 7 artilleries and 11 infantry moved from France to Western Germany
1 infantry moved from Bessarabia to Romania
2 fighters and 2 tactical_bombers moved from 112 Sea Zone to Novgorod
1 infantry moved from Baltic States to Eastern Poland
1 infantry moved from Eastern Poland to Romania
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 submarines and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 fighter moved from Holland Belgium to Western Germany
1 aaGun and 6 infantry moved from Western Germany to Denmark
1 fighter moved from Holland Belgium to 113 Sea Zone
1 bomber moved from Smolensk to Novgorod
Place Units - Germans
3 armour placed in Volgograd
3 tactical_bombers placed in Novgorod
1 bomber placed in Western Germany
6 infantry placed in Germany
Turn Complete - Germans
Germans collect 59 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
Russians regular : -0,33
Germans regular : 0,50
Technically I shouldn’t but I want to change my buy. Changed my mind about evacuating Moscow.
2mech rest inf.
Hope it’s ok. Going to proceed with the next battle.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 armour and 2 fighters; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Siberia to Soviet Far East
Russians take Soviet Far East from Japanese
3 infantry moved from Western Ukraine to Bryansk
1 artillery and 19 infantry moved from Ukraine to Bryansk
4 fighters, 1 infantry and 1 tactical_bomber moved from Russia to Tambov
Combat - Russians
Battle in Tambov
Russians attack with 4 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 3/6 hits, 2.83 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 1 artillery and 22 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 22 infantry in Bryansk, round 2 : 5/23 hits, 4.17 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery and 21 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 mech_infantrys moved from Ukraine to Russia
4 fighters and 1 tactical_bomber moved from Tambov to Russia
Place Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 armour and 2 fighters
EDIT: Adding units owned by Russians to Russia: 6 infantry and 2 mech_infantrys
EDIT: Turning off Edit Mode
1 armour and 2 fighters placed in Russia
Turn Complete - Russians
Russians collect 14 PUs; end with 14 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 17 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 armour and 2 fighters; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Siberia to Soviet Far East
Russians take Soviet Far East from Japanese
3 infantry moved from Western Ukraine to Bryansk
1 artillery and 19 infantry moved from Ukraine to Bryansk
4 fighters, 1 infantry and 1 tactical_bomber moved from Russia to Tambov
Combat - Russians
Battle in Tambov
Russians attack with 4 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 3/6 hits, 2.83 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 1 artillery and 22 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 22 infantry in Bryansk, round 2 : 5/23 hits, 4.17 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery and 21 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 mech_infantrys moved from Ukraine to Russia
4 fighters and 1 tactical_bomber moved from Tambov to Russia
Place Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 armour and 2 fighters
EDIT: Adding units owned by Russians to Russia: 6 infantry and 2 mech_infantrys
EDIT: Turning off Edit Mode
1 armour and 2 fighters placed in Russia
Turn Complete - Russians
Russians collect 14 PUs; end with 14 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 17 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Siberia: 2 aaGuns and 11 infantry
EDIT: Adding units owned by Russians to Amur: 2 aaGuns and 11 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : 1.00
Hope all is good.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers and 15 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Japan to 18 Sea Zone
1 battleship, 1 destroyer and 1 marine moved from 35 Sea Zone to 19 Sea Zone
1 submarine moved from 35 Sea Zone to 18 Sea Zone
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 fighter moved from French Indo China to Szechwan
1 bomber moved from Malaya to Szechwan
1 cruiser moved from 35 Sea Zone to 19 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 18 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
4 fighters moved from 35 Sea Zone to 19 Sea Zone
5 tactical_bombers moved from 35 Sea Zone to 19 Sea Zone
1 destroyer moved from 35 Sea Zone to 19 Sea Zone
1 submarine moved from 35 Sea Zone to 19 Sea Zone
1 fighter moved from 35 Sea Zone to 19 Sea Zone
1 bomber moved from Malaya to Szechwan
Combat - Japanese
Battle in Szechwan
Japanese attack with 2 bombers, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers, 1 fighter and 1 infantry in Szechwan, round 2 : 4/4 hits, 2,00 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 18 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 3 fighters and 3 tactical_bombers in 18 Sea Zone, round 2 : 5/6 hits, 3,50 expected hits
Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 18 Sea Zone
Japanese win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 2 destroyers, 6 fighters, 1 marine, 1 submarine and 5 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 19 Sea Zone
Japanese win with 1 battleship, 1 cruiser, 2 destroyers, 6 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
3 fighters moved from 18 Sea Zone to Japan
3 tactical_bombers moved from 18 Sea Zone to 19 Sea Zone
7 carriers moved from 35 Sea Zone to 19 Sea Zone
2 carriers moved from 35 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Malaya to 37 Sea Zone
1 battleship and 1 marine moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from Szechwan to French Indo China
1 artillery moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Kweichow
3 infantry moved from Kiangsu to Anhwe
2 infantry moved from Philippines to 35 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 3 infantry moved from 37 Sea Zone to Shan State
1 artillery and 3 infantry moved from Shan State to Yunnan
2 infantry moved from Shan State to Yunnan
1 transport moved from 35 Sea Zone to 37 Sea Zone
1 transport moved from 35 Sea Zone to 19 Sea Zone
1 fighter moved from 35 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from 35 Sea Zone to 37 Sea Zone
1 cruiser moved from 35 Sea Zone to 19 Sea Zone
1 infantry moved from Anhwe to Jehol
1 infantry moved from Malaya to Shan State
1 submarine moved from 5 Sea Zone to 6 Sea Zone
2 bombers moved from Szechwan to Anhwe
1 armour and 1 mech_infantry moved from Yunnan to Anhwe
Place Units - Japanese
1 destroyer placed in 37 Sea Zone
1 artillery and 1 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Kiangsu
1 destroyer placed in 6 Sea Zone
9 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,6,4,2,3,3,1,2,2,4,4,3,3,6,4,4,6,5,4,2,1,1,2,1,1,5,6,3,6,1,4,3,2,2,3
Japanese collect 50 PUs (8 lost to blockades); end with 50 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67
Americans regular : -0,67
Japanese regular : 3,83
Oh bugger. I just put too many US CVs into the battle calculator.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters, 3 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
3 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from 110 Sea Zone to Holland Belgium
1 artillery, 2 fighters and 1 infantry moved from Normandy Bordeaux to Holland Belgium
3 fighters moved from Normandy Bordeaux to Southern France
1 infantry moved from Korea to Manchuria
8 fighters moved from 6 Sea Zone to Manchuria
1 fighter moved from Midway to 6 Sea Zone
3 fighters and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Manchuria
1 transport moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from Western United States to 6 Sea Zone
Combat - Americans
Battle in 6 Sea Zone
Americans attack with 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 7 fighters and 5 submarines; ANZAC loiter and taunt
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 5 submarines in 6 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits
Americans roll dice for 1 battleship, 5 carriers, 2 cruisers, 2 destroyers and 7 fighters in 6 Sea Zone, round 2 : 7/12 hits, 5.83 expected hits
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Units damaged: 1 battleship owned by the Americans
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone
Americans win with 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 7 fighters and 4 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in Manchuria
Americans attack with 9 fighters and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 9 fighters and 1 infantry in Manchuria, round 2 : 4/10 hits, 4.67 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Manchuria
Americans win, taking Manchuria from Japanese with 9 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Holland Belgium
Americans attack with 1 artillery, 4 fighters and 1 infantry
Germans defend with 2 infantry
Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Holland Belgium, round 2 : 3/6 hits, 2.67 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery and 4 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Battle in Southern France
Americans attack with 3 fighters and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 3 fighters and 1 infantry in Southern France, round 2 : 2/4 hits, 1.67 expected hits
Italians roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Americans win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Americans
1 fighter moved from Southern France to Normandy Bordeaux
3 fighters moved from Holland Belgium to United Kingdom
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 transport moved from 110 Sea Zone to 102 Sea Zone
1 transport moved from 102 Sea Zone to 106 Sea Zone
2 fighters moved from Eastern United States to 92 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to Quebec
2 fighters moved from Western United States to 10 Sea Zone
1 carrier and 2 fighters moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to Midway
2 fighters moved from 25 Sea Zone to Midway
2 fighters moved from 6 Sea Zone to 25 Sea Zone
1 artillery, 2 carriers, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
9 fighters moved from Manchuria to 6 Sea Zone
1 destroyer moved from 46 Sea Zone to 63 Sea Zone
1 bomber moved from India to Russia
2 fighters moved from Southern France to Normandy Bordeaux
1 carrier, 1 cruiser, 2 destroyers and 4 submarines moved from 110 Sea Zone to 92 Sea Zone
Place Units - Americans
1 factory_minor placed in Korea
1 transport placed in 101 Sea Zone
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 artillery and 2 infantry placed in Normandy Bordeaux
Americans undo move 3.
1 carrier placed in 101 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Eastern United States
1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Tsinghai
1 infantry moved from Shensi to Tsinghai
1 fighter and 1 infantry moved from Shensi to Kansu
Combat - Chinese
Battle in Tsinghai
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Tsinghai, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kansu
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kansu to Shensi
Place Units - Chinese
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 34 PUs;
British buy 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 bomber, 4 fighters, 1 infantry and 1 tactical_bomber moved from India to Burma
1 fighter moved from 39 Sea Zone to Burma
1 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Italians
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from Italians
Combat - British
Battle in Burma
British attack with 1 bomber, 5 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 bomber, 5 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 3/8 hits, 4.00 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 bomber, 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 bomber moved from Burma to Russia
3 fighters and 1 tactical_bomber moved from Burma to Shensi
2 fighters moved from Burma to India
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 transport moved from 39 Sea Zone to 80 Sea Zone
2 mech_infantrys moved from Iraq to Eastern Persia
1 mech_infantry moved from Iraq to Northwest Persia
1 artillery and 4 infantry moved from Trans-Jordan to Iraq
2 armour and 2 mech_infantrys moved from Tobruk to Egypt
3 fighters moved from Normandy Bordeaux to Tunisia
2 fighters moved from United Kingdom to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
1 carrier, 2 destroyers, 2 fighters, 4 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
4 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from Normandy Bordeaux to Gibraltar
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
1 infantry moved from Rhodesia to Belgian Congo
2 mech_infantrys moved from Belgian Congo to Egypt
Place Units - British
1 armour and 2 artilleries placed in Persia
2 infantry and 1 mech_infantry placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3
British collect 36 PUs (3 lost to blockades); end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 2.00
Americans regular : 0.50
Italians regular : 0.67
Japanese regular : 1.50
Germans regular : 0.00
British regular : -1.00
@simon33 said in L20 #4 trulpen (X) vs simon33 (A+16) BM3:
Oh bugger. I just put too many US CVs into the battle calculator.
You did some battlin’?
Yeah, so dice have been rolled. It’s too late.
@simon33 said in L20 #4 trulpen (X) vs simon33 (A+16) BM3:
Oh bugger. I just put too many US CVs into the battle calculator.
Has happened to me too. Unpleasant surprise when executing.
@simon33 said in L20 #4 trulpen (X) vs simon33 (A+16) BM3:
Yeah, so dice have been rolled. It’s too late.
I don’t know. It’s possible to adjust, if you want. Something like a rational attack would’ve been a des and a shitload of air. Effect loss of a des and a fig.
As it stands you’ll likely lose a lot of fleet, which might be game over in the Pac.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 carrier and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Northern Italy to Southern France
1 fighter moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Southern France
1 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Northern Italy to Southern France
1 mech_infantry moved from Samara to Caucasus
1 mech_infantry moved from Samara to Sikang
Italians take Sikang from Chinese
1 bomber moved from Greece to Caucasus
1 armour moved from Yakut S.S.R. to Buryatia
Italians take Buryatia from Russians
1 armour moved from Buryatia to Yakut S.S.R.
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 fighter and 1 infantry
Americans defend with 1 artillery
Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
Americans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Southern France
Italians attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Southern France, round 2 : 1/3 hits, 1,33 expected hits
British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Southern France
Italians win, taking Southern France from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Caucasus
Italians attack with 1 bomber and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 bomber and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Caucasus
Italians win, taking Caucasus from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber moved from Caucasus to Southern Italy
1 fighter and 1 tactical_bomber moved from Southern France to 97 Sea Zone
1 fighter moved from Holland Belgium to Southern Italy
1 carrier, 2 destroyers and 2 fighters moved from 96 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 3 infantry moved from Malta to 96 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 artillery and 3 infantry moved from 97 Sea Zone to Northern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun moved from Western Germany to France
2 artilleries and 2 infantry moved from Northern Italy to France
2 infantry moved from Western Germany to France
1 aaGun moved from Western Germany to Northern Italy
1 armour and 1 mech_infantry moved from Samara to Sikang
Place Units - Italians
1 carrier placed in 97 Sea Zone
3 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Italians undo move 2.
1 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
Italians regular : 0,17
Russians regular : -0,33
British regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
Combat - ANZAC
Battle in Dutch New Guinea
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 63 Sea Zone
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Eastern Persia
3 fighters moved from Shensi to Russia
1 artillery moved from New South Wales to Queensland
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
3 infantry moved from Tobruk to Alexandria
1 infantry moved from Egypt to Alexandria
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@trulpen said in L20 #4 trulpen (X) vs simon33 (A+16) BM3:
@simon33 said in L20 #4 trulpen (X) vs simon33 (A+16) BM3:
Yeah, so dice have been rolled. It’s too late.
I don’t know. It’s possible to adjust, if you want. Something like a rational attack would’ve been a des and a shitload of air. Effect loss of a des and a fig.
As it stands you’ll likely lose a lot of fleet, which might be game over in the Pac.
I want to see how it goes. If I adjust it and win, it will be with an asterisk.