TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 63 PUs;
Germans buy 1 aaGun, 2 armour, 3 bombers, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Buryatia to Siberia
Germans take Siberia from Russians
Combat - Germans
Non Combat Move - Germans
15 bombers moved from Germany to Novgorod
3 tactical_bombers moved from Russia to Novgorod
1 mech_infantry moved from Bryansk to Russia
4 armour moved from Bryansk to Russia
3 mech_infantrys moved from Novgorod to Bryansk
2 infantry moved from Western Germany to Germany
2 infantry moved from France to Western Germany
1 mech_infantry moved from Southern Italy to Western Germany
3 tactical_bombers moved from Russia to Novgorod
Place Units - Germans
2 armour and 1 mech_infantry placed in Novgorod
Germans undo move 1.
3 bombers placed in Novgorod
1 aaGun and 2 infantry placed in Volgograd
2 armour and 1 mech_infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 fighter
EDIT: Adding units owned by Germans to Novgorod: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
Germans collect 50 PUs (3 lost to blockades); end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Combat Move - Russians
1 infantry moved from Samara to Novosibirsk
1 infantry moved from Samara to Vologda
1 fighter and 1 tactical_bomber moved from Samara to Novosibirsk
1 fighter moved from Samara to Novosibirsk
3 fighters moved from Samara to Vologda
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Italians
Combat - Russians
Battle in Novosibirsk
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 armour
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 1/4 hits, 1.83 expected hits
Italians roll dice for 1 armour in Novosibirsk, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Novosibirsk
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Vologda
Russians attack with 3 fighters and 1 infantry
Italians defend with 1 infantry
Russians roll dice for 3 fighters and 1 infantry in Vologda, round 2 : 2/4 hits, 1.67 expected hits
Italians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Vologda
Russians win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Russians
2 armour, 10 artilleries and 1 mech_infantry moved from Samara to Kazakhstan
1 aaGun moved from Samara to Kazakhstan
22 infantry moved from Samara to Kazakhstan
2 aaGuns and 12 infantry moved from Manchuria to Korea
3 fighters moved from Vologda to Kansu
2 fighters and 1 tactical_bomber moved from Novosibirsk to Kansu
1 fighter moved from 110 Sea Zone to Gibraltar
Turn Complete - Russians
Combat Hit Differential Summary :
Italians regular : 1.17
Russians regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Iraq to Eastern Persia
4 bombers, 3 fighters and 3 tactical_bombers moved from Iraq to Eastern Persia
3 fighters moved from Persia to Eastern Persia
1 artillery moved from Shantung to Jehol
Japanese take Jehol from Chinese
Combat - Japanese
Battle in Eastern Persia
Japanese attack with 4 bombers, 6 fighters, 1 mech_infantry and 3 tactical_bombers
British defend with 1 armour
Japanese roll dice for 4 bombers, 6 fighters, 1 mech_infantry and 3 tactical_bombers in Eastern Persia, round 2 : 5/14 hits, 7.83 expected hits
British roll dice for 1 armour in Eastern Persia, round 2 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the Japanese and 1 armour owned by the British lost in Eastern Persia
Japanese win with 4 bombers, 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 armour
Non Combat Move - Japanese
4 bombers, 6 fighters and 3 tactical_bombers moved from Eastern Persia to Iraq
3 armour moved from Persia to Iraq
Place Units - Japanese
1 infantry and 2 mech_infantrys placed in Iraq
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,4,6,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,5,4,1,1
Japanese collect 11 PUs (4 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
Japanese regular : -2.83
British regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 artilleries, 1 factory_minor, 5 fighters, 6 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from United Kingdom to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
4 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from India to Persia
1 bomber moved from Samara to Persia
1 bomber moved from Samara to Russia
1 bomber moved from Samara to Russia
1 bomber moved from Samara to Volgograd
3 armour moved from Korea to Sakha
2 fighters moved from Samara to Tambov
1 bomber moved from Samara to Tambov
1 fighter moved from Samara to Volgograd
3 bombers moved from Samara to Volgograd
Combat - Americans
Americans creates battle in territory 106 Sea Zone
Strategic bombing raid in Persia
Japanese roll AA dice in Persia : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Japanese roll AA dice in Persia : 0/1 hits, 0.17 expected hits
Bombing raid in Persia rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.
Strategic bombing raid in Volgograd
Germans roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits
Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Volgograd causes 3 damage total.
Strategic bombing raid in Russia
Italians roll AA dice in Russia : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Italians roll AA dice in Russia : 0/1 hits, 0.17 expected hits
Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Russia causes 4 damage total.
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 4 fighters and 2 infantry
Italians defend with 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Americans roll dice for 1 artillery, 4 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/7 hits, 2.83 expected hits
Italians roll dice for 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Italians lost in Normandy Bordeaux
Americans roll dice for 1 artillery, 4 fighters and 2 infantry in Normandy Bordeaux, round 3 : 1/7 hits, 2.83 expected hits
Italians roll dice for 1 mech_infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Normandy Bordeaux
Americans win, taking 106 Sea Zone from Germans, taking Normandy Bordeaux from Italians with 1 artillery, 4 fighters and 2 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 2 infantry and 1 mech_infantry
Battle in Holland Belgium
Americans attack with 2 artilleries, 4 fighters and 2 infantry
Italians defend with 4 mech_infantrys
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 2 artilleries, 4 fighters and 2 infantry in Holland Belgium, round 2 : 1/8 hits, 3.33 expected hits
Germans roll dice for 4 mech_infantrys in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits
1 mech_infantry owned by the Italians and 2 infantry owned by the Americans lost in Holland Belgium
Americans roll dice for 2 artilleries and 4 fighters in Holland Belgium, round 3 : 3/6 hits, 2.67 expected hits
Germans roll dice for 3 mech_infantrys in Holland Belgium, round 3 : 1/3 hits, 1.00 expected hits
3 mech_infantrys owned by the Italians and 1 artillery owned by the Americans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery and 4 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 artillery and 2 infantry
Casualties for Italians: 4 mech_infantrys
Battle in Tambov
Americans attack with 1 bomber and 2 fighters
Germans defend with 1 infantry
Americans roll dice for 1 bomber and 2 fighters in Tambov, round 2 : 2/3 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Sakha
Americans attack with 3 armour
Italians defend with 1 armour
Americans roll dice for 3 armour in Sakha, round 2 : 2/3 hits, 1.50 expected hits
Italians roll dice for 1 armour in Sakha, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Sakha
Americans win, taking Sakha from Italians with 3 armour remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Volgograd
Americans attack with 3 bombers and 1 fighter
Germans defend with 1 aaGun, 1 factory_minor and 2 infantry
Germans roll AA dice in Volgograd : 0/3 hits, 0.50 expected hits
Americans roll dice for 3 bombers and 1 fighter in Volgograd, round 2 : 3/4 hits, 2.50 expected hits
Germans roll dice for 1 aaGun and 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
1 aaGun owned by the Germans and 2 infantry owned by the Germans lost in Volgograd
Americans win with 3 bombers and 1 fighter remaining. Battle score for attacker is 11
Casualties for Germans: 1 aaGun and 2 infantry
Non Combat Move - Americans
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
3 carriers and 1 fighter moved from 41 Sea Zone to 39 Sea Zone
2 fighters and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone
1 battleship, 2 cruisers and 4 destroyers moved from 41 Sea Zone to 39 Sea Zone
1 fighter moved from Tambov to Samara
1 fighter moved from Tambov to Samara
1 bomber moved from Tambov to Kansu
4 bombers moved from Volgograd to Kansu
1 fighter moved from Volgograd to Kansu
3 infantry moved from Korea to Amur
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
1 carrier moved from 44 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Egypt to 39 Sea Zone
1 transport moved from 41 Sea Zone to 36 Sea Zone
2 transports moved from 41 Sea Zone to 39 Sea Zone
4 fighters moved from Holland Belgium to 110 Sea Zone
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
2 fighters moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Gibraltar to Egypt
1 fighter moved from Gibraltar to Egypt
2 fighters moved from Gibraltar to Egypt
1 bomber moved from Persia to Egypt
1 bomber moved from Russia to Kansu
2 bombers moved from Eastern United States to United Kingdom
6 bombers moved from Eastern United States to Gibraltar
1 fighter moved from Egypt to 39 Sea Zone
Place Units - Americans
1 factory_minor placed in French Indo China
3 infantry placed in Korea
3 submarines placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Central United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 102 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
5 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 74 PUs; end with 74 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 109 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 114 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 119 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kiangsu to Shantung
Chinese take Shantung from Japanese
2 artilleries and 2 infantry moved from Anhwe to Jehol
1 artillery and 1 infantry moved from Anhwe to Jehol
Combat - Chinese
Battle in Jehol
Chinese attack with 3 artilleries and 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 3 artilleries and 3 infantry in Jehol, round 2 : 2/6 hits, 2.00 expected hits
Japanese roll dice for 1 artillery in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Jehol
Chinese win, taking Jehol from Japanese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
2 artilleries and 1 infantry moved from Hopei to Shensi
1 infantry moved from Chahar to Suiyuyan
1 artillery and 1 infantry moved from Anhwe to Hopei
2 infantry moved from Kiangsu to Anhwe
1 infantry moved from Tsinghai to Kansu
1 infantry moved from Sikang to Tsinghai
Place Units - Chinese
8 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Purchase Units - British
British buy 1 armour, 1 carrier, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 marine and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Egypt to Trans-Jordan
British take Trans-Jordan from Italians
1 armour moved from Trans-Jordan to Egypt
Combat - British
Non Combat Move - British
1 infantry moved from West India to Eastern Persia
17 infantry moved from India to West India
7 artilleries moved from India to West India
1 aaGun moved from India to West India
1 aaGun moved from Yunnan to Szechwan
1 mech_infantry moved from Yunnan to Sikang
1 infantry moved from Siam to Shan State
1 battleship moved from 41 Sea Zone to 39 Sea Zone
1 mech_infantry moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 armour moved from Tunisia to Tobruk
1 artillery and 2 infantry moved from Algeria to Tunisia
2 fighters moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
1 carrier placed in 110 Sea Zone
3 infantry placed in Egypt
1 armour and 2 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
1 marine and 4 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Some Units in India change ownership: 1 marine and 4 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : -3.83
Japanese regular : -0.33
Italians regular : -1.83
Japanese AA : 0.67
Germans AA : -0.67
Germans regular : -0.33
Italians AA : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 artilleries, 1 factory_minor, 5 fighters, 6 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from United Kingdom to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
4 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from India to Persia
1 bomber moved from Samara to Persia
1 bomber moved from Samara to Russia
1 bomber moved from Samara to Russia
1 bomber moved from Samara to Volgograd
3 armour moved from Korea to Sakha
2 fighters moved from Samara to Tambov
1 bomber moved from Samara to Tambov
1 fighter moved from Samara to Volgograd
3 bombers moved from Samara to Volgograd
Combat - Americans
Americans creates battle in territory 106 Sea Zone
Strategic bombing raid in Persia
Japanese roll AA dice in Persia : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Japanese roll AA dice in Persia : 0/1 hits, 0.17 expected hits
Bombing raid in Persia rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.
Strategic bombing raid in Volgograd
Germans roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits
Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Volgograd causes 3 damage total.
Strategic bombing raid in Russia
Italians roll AA dice in Russia : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Italians roll AA dice in Russia : 0/1 hits, 0.17 expected hits
Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Russia causes 4 damage total.
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 4 fighters and 2 infantry
Italians defend with 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Americans roll dice for 1 artillery, 4 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/7 hits, 2.83 expected hits
Italians roll dice for 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Italians lost in Normandy Bordeaux
Americans roll dice for 1 artillery, 4 fighters and 2 infantry in Normandy Bordeaux, round 3 : 1/7 hits, 2.83 expected hits
Italians roll dice for 1 mech_infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Normandy Bordeaux
Americans win, taking 106 Sea Zone from Germans, taking Normandy Bordeaux from Italians with 1 artillery, 4 fighters and 2 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 2 infantry and 1 mech_infantry
Battle in Holland Belgium
Americans attack with 2 artilleries, 4 fighters and 2 infantry
Italians defend with 4 mech_infantrys
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 2 artilleries, 4 fighters and 2 infantry in Holland Belgium, round 2 : 1/8 hits, 3.33 expected hits
Germans roll dice for 4 mech_infantrys in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits
1 mech_infantry owned by the Italians and 2 infantry owned by the Americans lost in Holland Belgium
Americans roll dice for 2 artilleries and 4 fighters in Holland Belgium, round 3 : 3/6 hits, 2.67 expected hits
Germans roll dice for 3 mech_infantrys in Holland Belgium, round 3 : 1/3 hits, 1.00 expected hits
3 mech_infantrys owned by the Italians and 1 artillery owned by the Americans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery and 4 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 artillery and 2 infantry
Casualties for Italians: 4 mech_infantrys
Battle in Tambov
Americans attack with 1 bomber and 2 fighters
Germans defend with 1 infantry
Americans roll dice for 1 bomber and 2 fighters in Tambov, round 2 : 2/3 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Sakha
Americans attack with 3 armour
Italians defend with 1 armour
Americans roll dice for 3 armour in Sakha, round 2 : 2/3 hits, 1.50 expected hits
Italians roll dice for 1 armour in Sakha, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Sakha
Americans win, taking Sakha from Italians with 3 armour remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Volgograd
Americans attack with 3 bombers and 1 fighter
Germans defend with 1 aaGun, 1 factory_minor and 2 infantry
Germans roll AA dice in Volgograd : 0/3 hits, 0.50 expected hits
Americans roll dice for 3 bombers and 1 fighter in Volgograd, round 2 : 3/4 hits, 2.50 expected hits
Germans roll dice for 1 aaGun and 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
1 aaGun owned by the Germans and 2 infantry owned by the Germans lost in Volgograd
Americans win with 3 bombers and 1 fighter remaining. Battle score for attacker is 11
Casualties for Germans: 1 aaGun and 2 infantry
Non Combat Move - Americans
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
3 carriers and 1 fighter moved from 41 Sea Zone to 39 Sea Zone
2 fighters and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone
1 battleship, 2 cruisers and 4 destroyers moved from 41 Sea Zone to 39 Sea Zone
1 fighter moved from Tambov to Samara
1 fighter moved from Tambov to Samara
1 bomber moved from Tambov to Kansu
4 bombers moved from Volgograd to Kansu
1 fighter moved from Volgograd to Kansu
3 infantry moved from Korea to Amur
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
1 carrier moved from 44 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Egypt to 39 Sea Zone
1 transport moved from 41 Sea Zone to 36 Sea Zone
2 transports moved from 41 Sea Zone to 39 Sea Zone
4 fighters moved from Holland Belgium to 110 Sea Zone
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
2 fighters moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Gibraltar to Egypt
1 fighter moved from Gibraltar to Egypt
2 fighters moved from Gibraltar to Egypt
1 bomber moved from Persia to Egypt
1 bomber moved from Russia to Kansu
2 bombers moved from Eastern United States to United Kingdom
6 bombers moved from Eastern United States to Gibraltar
1 fighter moved from Egypt to 39 Sea Zone
Place Units - Americans
1 factory_minor placed in French Indo China
3 infantry placed in Korea
3 submarines placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Central United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 102 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
5 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 74 PUs; end with 74 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 109 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 114 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 119 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kiangsu to Shantung
Chinese take Shantung from Japanese
2 artilleries and 2 infantry moved from Anhwe to Jehol
1 artillery and 1 infantry moved from Anhwe to Jehol
Combat - Chinese
Battle in Jehol
Chinese attack with 3 artilleries and 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 3 artilleries and 3 infantry in Jehol, round 2 : 2/6 hits, 2.00 expected hits
Japanese roll dice for 1 artillery in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Jehol
Chinese win, taking Jehol from Japanese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
2 artilleries and 1 infantry moved from Hopei to Shensi
1 infantry moved from Chahar to Suiyuyan
1 artillery and 1 infantry moved from Anhwe to Hopei
2 infantry moved from Kiangsu to Anhwe
1 infantry moved from Tsinghai to Kansu
1 infantry moved from Sikang to Tsinghai
Place Units - Chinese
8 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Purchase Units - British
British buy 1 armour, 1 carrier, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 marine and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Egypt to Trans-Jordan
British take Trans-Jordan from Italians
1 armour moved from Trans-Jordan to Egypt
Combat - British
Non Combat Move - British
1 infantry moved from West India to Eastern Persia
17 infantry moved from India to West India
7 artilleries moved from India to West India
1 aaGun moved from India to West India
1 aaGun moved from Yunnan to Szechwan
1 mech_infantry moved from Yunnan to Sikang
1 infantry moved from Siam to Shan State
1 battleship moved from 41 Sea Zone to 39 Sea Zone
1 mech_infantry moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 armour moved from Tunisia to Tobruk
1 artillery and 2 infantry moved from Algeria to Tunisia
2 fighters moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
1 carrier placed in 110 Sea Zone
3 infantry placed in Egypt
1 armour and 2 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
1 marine and 4 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Some Units in India change ownership: 1 marine and 4 mech_infantrys
Turning on Edit Mode
EDIT: Removing units owned by Americans from Kansu: 4 bombers
EDIT: Adding units owned by Americans to India: 4 bombers
EDIT: Removing units owned by Americans from Kansu: 2 bombers
EDIT: Adding units owned by Americans to West India: 2 bombers
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : -3.83
Japanese regular : -0.33
Italians regular : -1.83
Japanese AA : 0.67
Germans AA : -0.67
Germans regular : -0.33
Italians AA : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Italians
Italians repair damage of 4x factory_minor, 6x factory_minor; Remaining resources: 30 PUs;
Italians buy 1 aaGun, 2 armour and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour moved from Iraq to Trans-Jordan
Italians take Trans-Jordan from British
1 armour moved from Trans-Jordan to Iraq
Combat - Italians
Non Combat Move - Italians
1 armour moved from Southern Italy to Western Germany
2 fighters moved from Western Germany to Ukraine
2 bombers moved from Western Germany to Southern Italy
Place Units - Italians
2 armour and 1 mech_infantry placed in Russia
1 aaGun and 2 mech_infantrys placed in Ukraine
Turn Complete - Italians
Italians collect 33 PUs; end with 34 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 bomber moved from Shan State to Volgograd
Combat - ANZAC
ANZAC creates battle in territory 39 Sea Zone
Strategic bombing raid in Volgograd
Germans roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits
Bombing raid in Volgograd rolls: 4 and causes: 3 damage to unit: factory_minor
Bombing raid in Volgograd causes 3 damage total.
Non Combat Move - ANZAC
1 bomber moved from Volgograd to Kazakhstan
1 cruiser moved from 41 Sea Zone to 39 Sea Zone
2 destroyers and 2 submarines moved from 41 Sea Zone to 39 Sea Zone
2 artilleries moved from Sumatra to 41 Sea Zone
2 artilleries and 2 transports moved from 41 Sea Zone to 39 Sea Zone
2 artilleries moved from 39 Sea Zone to India
2 fighters moved from Yunnan to Kansu
1 infantry moved from Hainan to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 infantry moved from Formosa to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 bomber moved from New South Wales to Shan State
1 submarine moved from 66 Sea Zone to 86 Sea Zone
2 submarines moved from 19 Sea Zone to 6 Sea Zone
Place Units - ANZAC
2 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Combat Move - French
Non Combat Move - French
2 cruisers and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Germans AA : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 64 PUs;
Germans buy 2 armour, 1 fighter, 2 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
13 mech_infantrys moved from Russia to Samara
2 mech_infantrys moved from Bryansk to Samara
8 infantry moved from Russia to Samara
23 armour moved from Russia to Samara
5 artilleries moved from Russia to Samara
2 infantry moved from France to Normandy Bordeaux
1 bomber moved from Novgorod to Holland Belgium
3 fighters moved from Western Germany to Normandy Bordeaux
1 fighter moved from Germany to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 3 fighters, 2 infantry and 2 mech_infantrys
British defend with 1 aaGun; Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
British roll AA dice in Normandy Bordeaux : 1/3 hits, 0.50 expected hits
1 fighter owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 2 fighters, 2 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 1/6 hits, 1.67 expected hits
Americans roll dice for 1 aaGun, 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.00 expected hits
1 aaGun owned by the British lost in Normandy Bordeaux
Germans roll dice for 2 fighters, 2 infantry and 2 mech_infantrys in Normandy Bordeaux, round 3 : 1/6 hits, 1.67 expected hits
Americans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 3 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 2 fighters and 2 mech_infantrys in Normandy Bordeaux, round 4 : 2/4 hits, 1.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 4 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 fighter and 2 infantry
Casualties for British: 1 aaGun
Casualties for Americans: 1 artillery and 2 infantry
Battle in Holland Belgium
Germans attack with 1 bomber, 1 fighter and 2 infantry
Americans defend with 1 artillery
Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1.50 expected hits
Americans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery
Battle in Samara
Germans attack with 23 armour, 5 artilleries, 8 infantry and 15 mech_infantrys
Americans defend with 2 fighters; Russians defend with 1 aaGun and 10 infantry
Germans roll dice for 23 armour, 5 artilleries, 8 infantry and 15 mech_infantrys in Samara, round 2 : 16/51 hits, 17.83 expected hits
Russians roll dice for 1 aaGun, 2 fighters and 10 infantry in Samara, round 2 : 1/12 hits, 4.67 expected hits
10 infantry owned by the Russians, 1 infantry owned by the Germans, 2 fighters owned by the Americans and 1 aaGun owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 23 armour, 5 artilleries, 7 infantry and 15 mech_infantrys remaining. Battle score for attacker is 52
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun and 10 infantry
Casualties for Americans: 2 fighters
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Soviet Far East from Russians to Germans
EDIT: Turning off Edit Mode
1 mech_infantry moved from Bryansk to Caucasus
2 aaGuns moved from Russia to Samara
1 aaGun moved from Bryansk to Russia
6 tactical_bombers moved from Novgorod to Russia
14 bombers moved from Novgorod to Russia
3 bombers moved from Novgorod to Russia
1 fighter moved from Novgorod to Russia
1 bomber moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to Western Germany
2 fighters moved from Normandy Bordeaux to Western Germany
1 fighter moved from Western Germany to Germany
2 armour moved from Germany to Western Germany
1 mech_infantry moved from Germany to Western Germany
1 mech_infantry moved from Siberia to Soviet Far East
Place Units - Germans
2 infantry and 1 mech_infantry placed in Volgograd
2 armour, 1 fighter and 7 mech_infantrys placed in Western Germany
1 mech_infantry placed in Germany
Germans undo move 2.
1 fighter and 7 mech_infantrys placed in Western Germany
2 armour placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
Germans collect 56 PUs (1 lost to blockades); end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
British AA : 0.50
Russians regular : -3.67
Germans regular : -3.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Combat Move - Russians
1 armour moved from Kazakhstan to Novosibirsk
Russians take Novosibirsk from Italians
1 armour moved from Novosibirsk to Tsinghai
Combat - Russians
Non Combat Move - Russians
1 aaGun, 1 armour, 10 artilleries, 23 infantry and 1 mech_infantry moved from Kazakhstan to Tsinghai
5 fighters and 1 tactical_bomber moved from Kansu to Tsinghai
2 aaGuns and 12 infantry moved from Korea to Amur
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Iraq to Eastern Persia
2 fighters moved from 80 Sea Zone to Eastern Persia
2 marines moved from Iraq to 80 Sea Zone
1 battleship and 1 marine moved from 80 Sea Zone to 72 Sea Zone
1 marine moved from 72 Sea Zone to French Madagascar
1 battleship and 1 marine moved from 80 Sea Zone to 76 Sea Zone
1 marine moved from 76 Sea Zone to British Somaliland
1 cruiser moved from 80 Sea Zone to 79 Sea Zone
1 cruiser moved from 80 Sea Zone to 78 Sea Zone
2 fighters moved from 80 Sea Zone to Kazakhstan
2 fighters moved from 80 Sea Zone to Kazakhstan
Combat - Japanese
Battle in British Somaliland
Battle in French Madagascar
Battle in Eastern Persia
Japanese attack with 2 fighters and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 2 fighters and 1 mech_infantry in Eastern Persia, round 2 : 1/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Eastern Persia
Japanese win, taking British Somaliland from British, taking French Madagascar from French, taking Eastern Persia from British with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kazakhstan
Japanese attack with 4 fighters
ANZAC defend with 1 bomber
Japanese roll dice for 4 fighters in Kazakhstan, round 2 : 2/4 hits, 2.00 expected hits
Russians roll dice for 1 bomber in Kazakhstan, round 2 : 0/1 hits, 0.17 expected hits
1 bomber owned by the ANZAC lost in Kazakhstan
Japanese win with 4 fighters remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 bomber
Non Combat Move - Japanese
4 fighters moved from Kazakhstan to Volgograd
2 fighters moved from Eastern Persia to Volgograd
6 fighters moved from Iraq to Western Germany
3 tactical_bombers moved from Iraq to Western Germany
4 bombers moved from Iraq to Western Germany
1 submarine moved from 80 Sea Zone to 72 Sea Zone
1 infantry moved from Iraq to Trans-Jordan
Place Units - Japanese
2 infantry and 1 mech_infantry placed in Iraq
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,4,3,3,1,1,6,4,5
Japanese collect 5 PUs (8 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
Japanese regular : -0.17
Russians regular : -0.17
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 6 armour, 2 artilleries, 1 bomber, 5 fighters, 2 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour moved from Sakha to Yakut S.S.R.
Americans take Buryatia from Germans
Americans take Yakut S.S.R. from Italians
2 armour moved from Sakha to Soviet Far East
Americans take Siberia from Germans
1 bomber moved from United Kingdom to 120 Sea Zone
1 destroyer moved from 106 Sea Zone to 120 Sea Zone
2 fighters moved from Eastern United States to 120 Sea Zone
1 battleship moved from 39 Sea Zone to 79 Sea Zone
Americans take 39 Sea Zone from Japanese
1 cruiser moved from 39 Sea Zone to 79 Sea Zone
1 cruiser moved from 39 Sea Zone to 79 Sea Zone
4 destroyers moved from 39 Sea Zone to 79 Sea Zone
3 carriers and 1 fighter moved from 39 Sea Zone to 79 Sea Zone
3 fighters and 2 tactical_bombers moved from 39 Sea Zone to 80 Sea Zone
1 carrier moved from 37 Sea Zone to 78 Sea Zone
2 fighters moved from Egypt to 78 Sea Zone
1 bomber moved from India to 78 Sea Zone
3 bombers moved from India to 72 Sea Zone
1 bomber moved from Egypt to 72 Sea Zone
1 fighter moved from Egypt to 72 Sea Zone
4 fighters moved from Egypt to 76 Sea Zone
1 bomber moved from West India to 76 Sea Zone
1 bomber moved from West India to 80 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
3 bombers moved from Gibraltar to Trans-Jordan
Combat - Americans
Battle in 72 Sea Zone
Americans attack with 4 bombers and 1 fighter
Japanese defend with 1 battleship and 1 submarine
1 submarine owned by the Japanese Submerged
Americans roll dice for 4 bombers and 1 fighter in 72 Sea Zone, round 2 : 3/5 hits, 3.17 expected hits
Japanese roll dice for 1 battleship in 72 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
1 battleship owned by the Japanese lost in 72 Sea Zone
Americans win with 4 bombers and 1 fighter remaining. Battle score for attacker is 20
Casualties for Japanese: 1 battleship
Battle in 80 Sea Zone
Americans attack with 1 bomber, 3 fighters and 2 tactical_bombers
Japanese defend with 3 carriers and 5 transports
Americans roll dice for 1 bomber, 3 fighters and 2 tactical_bombers in 80 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits
Units damaged: 2 carriers owned by the Japanese
Japanese roll dice for 3 carriers and 5 transports in 80 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
1 carrier owned by the Japanese lost in 80 Sea Zone
Americans roll dice for 1 bomber, 3 fighters and 2 tactical_bombers in 80 Sea Zone, round 3 : 4/6 hits, 3.50 expected hits
Japanese roll dice for 2 carriers and 5 transports in 80 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
2 transports owned by the Japanese and 2 carriers owned by the Japanese lost in 80 Sea Zone
3 transports owned by the Japanese lost in 80 Sea Zone
Americans win with 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 83
Casualties for Japanese: 3 carriers and 5 transports
Battle in Soviet Far East
Americans attack with 2 armour
Germans defend with 1 mech_infantry
Americans roll dice for 2 armour in Soviet Far East, round 2 : 0/2 hits, 1.00 expected hits
Germans roll dice for 1 mech_infantry in Soviet Far East, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 armour in Soviet Far East, round 3 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 mech_infantry in Soviet Far East, round 3 : 1/1 hits, 0.33 expected hits
1 armour owned by the Americans and 1 mech_infantry owned by the Germans lost in Soviet Far East
Americans win, taking Soviet Far East from Germans with 1 armour remaining. Battle score for attacker is -2
Casualties for Americans: 1 armour
Casualties for Germans: 1 mech_infantry
Battle in 76 Sea Zone
Americans attack with 1 bomber and 4 fighters
Japanese defend with 1 battleship
Americans roll dice for 1 bomber and 4 fighters in 76 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Japanese roll dice for 1 battleship in 76 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
1 battleship owned by the Japanese lost in 76 Sea Zone
Americans win with 1 bomber and 4 fighters remaining. Battle score for attacker is 20
Casualties for Japanese: 1 battleship
Battle in 120 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 120 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Germans roll dice for 1 submarine in 120 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 120 Sea Zone
Americans win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 78 Sea Zone
Americans attack with 1 bomber, 1 carrier and 2 fighters
Japanese defend with 1 cruiser
Americans roll dice for 1 bomber, 1 carrier and 2 fighters in 78 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 1 cruiser in 78 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Units damaged: 1 carrier owned by the Americans
1 cruiser owned by the Japanese lost in 78 Sea Zone
Americans win with 1 bomber, 1 carrier and 2 fighters remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in Trans-Jordan
Americans attack with 3 bombers and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 3 bombers and 1 infantry in Trans-Jordan, round 2 : 2/4 hits, 2.17 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Trans-Jordan
Americans win with 3 bombers remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 79 Sea Zone
Americans attack with 1 battleship, 3 carriers, 2 cruisers and 4 destroyers; ANZAC loiter and taunt
Japanese defend with 1 cruiser
Americans roll dice for 1 battleship, 3 carriers, 2 cruisers and 4 destroyers in 79 Sea Zone, round 2 : 3/7 hits, 3.00 expected hits
Japanese roll dice for 1 cruiser in 79 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Japanese lost in 79 Sea Zone
Americans win, taking 79 Sea Zone from Neutral with 1 battleship, 3 carriers, 2 cruisers and 4 destroyers remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Non Combat Move - Americans
1 artillery and 1 infantry moved from India to West India
3 transports moved from 39 Sea Zone to 79 Sea Zone
2 fighters moved from 78 Sea Zone to 79 Sea Zone
1 bomber moved from 78 Sea Zone to Egypt
3 bombers moved from Trans-Jordan to Egypt
1 bomber moved from 80 Sea Zone to Egypt
4 fighters moved from 76 Sea Zone to Egypt
1 bomber moved from 76 Sea Zone to Egypt
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 38 Sea Zone
1 artillery moved from 38 Sea Zone to Burma
3 infantry moved from Korea to Amur
3 infantry moved from Amur to Buryatia
1 fighter moved from Kansu to Tsinghai
3 fighters and 2 tactical_bombers moved from 80 Sea Zone to West India
4 bombers moved from 72 Sea Zone to Egypt
1 fighter moved from 72 Sea Zone to 79 Sea Zone
1 transport moved from 36 Sea Zone to 38 Sea Zone
3 fighters moved from Eastern United States to Gibraltar
3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
3 submarines moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 102 Sea Zone to 101 Sea Zone
3 transports moved from 110 Sea Zone to 102 Sea Zone
1 transport moved from 110 Sea Zone to 92 Sea Zone
2 fighters moved from 120 Sea Zone to Eastern United States
1 bomber moved from 120 Sea Zone to Quebec
Place Units - Americans
3 armour placed in French Indo China
3 armour placed in Korea
2 artilleries and 2 infantry placed in Central United States
1 bomber and 5 fighters placed in Eastern United States
1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 73 PUs; end with 74 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 109 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 114 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
16 infantry moved from Kansu to Tsinghai
2 artilleries and 1 infantry moved from Shensi to Tsinghai
1 artillery and 1 infantry moved from Hopei to Shensi
1 infantry moved from Suiyuyan to Kansu
3 artilleries and 3 infantry moved from Jehol to Chahar
2 infantry moved from Anhwe to Hopei
1 infantry moved from Shantung to Anhwe
Place Units - Chinese
2 artilleries and 6 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Purchase Units - British
British buy 3 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
3 infantry moved from United Kingdom to 110 Sea Zone
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Normandy Bordeaux
1 armour moved from Egypt to Trans-Jordan
British take Trans-Jordan from Italians
1 armour moved from Trans-Jordan to Egypt
7 artilleries and 19 infantry moved from West India to Eastern Persia
Combat - British
Battle in Normandy Bordeaux
British attack with 2 fighters and 3 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
British roll dice for 1 battleship and 2 cruisers in Normandy Bordeaux, round 2 : 1/3 hits, 1.67 expected hits
British roll dice for 2 fighters and 3 infantry in Normandy Bordeaux, round 2 : 2/5 hits, 1.50 expected hits
Germans roll dice for 2 mech_infantrys in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Holland Belgium
British attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 2/2 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Persia
British attack with 7 artilleries and 19 infantry
Japanese defend with 1 mech_infantry
British roll dice for 7 artilleries and 19 infantry in Eastern Persia, round 2 : 6/26 hits, 6.67 expected hits
Japanese roll dice for 1 mech_infantry in Eastern Persia, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Eastern Persia
British win, taking Eastern Persia from Japanese with 7 artilleries and 18 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
2 aaGuns moved from West India to Eastern Persia
4 mech_infantrys moved from India to Eastern Persia
1 marine moved from India to West India
1 battleship moved from 39 Sea Zone to 79 Sea Zone
1 mech_infantry moved from Sikang to Tsinghai
1 aaGun moved from Szechwan to Shensi
2 fighters moved from India to Tsinghai
1 infantry moved from Shan State to Burma
3 mech_infantrys moved from Belgian Congo to Egypt
1 armour moved from Tobruk to Egypt
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 artillery and 2 infantry moved from Tunisia to Libya
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
2 fighters moved from Holland Belgium to United Kingdom
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from Egypt to Gibraltar
2 mech_infantrys moved from Egypt to Kenya
Place Units - British
3 artilleries placed in Egypt
3 mech_infantrys placed in Union of South Africa
4 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,2
British collect 33 PUs (2 lost to blockades); end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
5 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 19 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
Some Units in India change ownership: 5 mech_infantrys
Combat Hit Differential Summary :
Americans regular : -1.67
Italians regular : 0.67
Japanese regular : -2.33
Germans regular : -0.83
British regular : -0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 bomber and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
2 fighters moved from Ukraine to Southern Italy
2 mech_infantrys moved from Ukraine to Russia
1 mech_infantry moved from Russia to Novosibirsk
Italians take Novosibirsk from Russians
5 armour and 5 mech_infantrys moved from Iraq to Caucasus
1 armour moved from Western Germany to Southern Italy
Combat - Italians
Non Combat Move - Italians
1 aaGun moved from France to Western Germany
Place Units - Italians
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
1 bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 31 PUs; end with 31 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 33 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 fighter
EDIT: Adding units owned by Italians to Western Germany: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 armour
EDIT: Adding units owned by Italians to Western Germany: 1 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 5 bombers
EDIT: Adding units owned by Italians to Western Germany: 5 bombers
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer and 1 submarine moved from 39 Sea Zone to 72 Sea Zone
1 fighter moved from 79 Sea Zone to 72 Sea Zone
1 destroyer moved from 39 Sea Zone to 72 Sea Zone
1 cruiser moved from 39 Sea Zone to 72 Sea Zone
2 artilleries moved from India to 39 Sea Zone
2 artilleries and 2 transports moved from 39 Sea Zone to 72 Sea Zone
2 artilleries moved from 72 Sea Zone to French Madagascar
1 bomber moved from Shan State to Novosibirsk
2 fighters moved from Kansu to Novosibirsk
Combat - ANZAC
Battle in 72 Sea Zone
ANZAC attack with 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 2 transports
Japanese defend with 1 submarine
ANZAC roll dice for 1 submarine in 72 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 cruiser, 2 destroyers, 1 fighter and 2 transports in 72 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits
Japanese roll dice for 1 submarine in 72 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 72 Sea Zone
ANZAC win, taking 72 Sea Zone from Neutral with 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 2 transports remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in French Madagascar
ANZAC attack with 2 artilleries
Japanese defend with 1 marine
ANZAC roll dice for 2 artilleries in French Madagascar, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 marine in French Madagascar, round 2 : 1/1 hits, 0.33 expected hits
1 marine owned by the Japanese and 1 artillery owned by the ANZAC lost in French Madagascar
ANZAC win, taking French Madagascar from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 artillery
Casualties for Japanese: 1 marine
Battle in Novosibirsk
ANZAC attack with 1 bomber and 2 fighters
Italians defend with 1 mech_infantry
ANZAC roll dice for 1 bomber and 2 fighters in Novosibirsk, round 2 : 3/3 hits, 1.67 expected hits
Italians roll dice for 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians and 1 fighter owned by the ANZAC lost in Novosibirsk
ANZAC win with 1 bomber and 1 fighter remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 fighter
Casualties for Italians: 1 mech_infantry
Non Combat Move - ANZAC
1 bomber and 1 fighter moved from Novosibirsk to Tsinghai
1 infantry moved from Shan State to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West India
1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 artillery moved from 39 Sea Zone to India
1 fighter moved from India to Tsinghai
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 fighter moved from 72 Sea Zone to 79 Sea Zone
1 submarine moved from 86 Sea Zone to 91 Sea Zone
2 fighters moved from Queensland to Shan State
Place Units - ANZAC
1 bomber and 1 fighter placed in Queensland
1 submarine placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to United Kingdom
2 cruisers and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from Egypt to Gibraltar
Turn Complete - French
Combat Hit Differential Summary :
Italians regular : 0.67
Japanese regular : 0.50
ANZAC regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 3 infantry, 1 mech_infantry and 8 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
4 mech_infantrys moved from Western Germany to Normandy Bordeaux
3 fighters moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
2 armour moved from Western Germany to Holland Belgium
2 armour moved from Germany to Holland Belgium
12 mech_infantrys moved from Western Germany to Holland Belgium
1 mech_infantry moved from Germany to Holland Belgium
1 infantry moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 bomber, 3 fighters and 4 mech_infantrys
British defend with 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 1 bomber, 3 fighters and 4 mech_infantrys in Normandy Bordeaux, round 2 : 5/8 hits, 2.83 expected hits
British roll dice for 3 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the Germans and 3 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 bomber, 3 fighters and 3 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for British: 3 infantry
Battle in Holland Belgium
Germans attack with 4 armour and 13 mech_infantrys
British defend with 2 infantry
Germans roll dice for 4 armour and 13 mech_infantrys in Holland Belgium, round 2 : 1/17 hits, 4.17 expected hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans roll dice for 4 armour and 13 mech_infantrys in Holland Belgium, round 3 : 5/17 hits, 4.17 expected hits
British roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 4 armour and 12 mech_infantrys remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Germans
1 aaGun moved from Western Germany to Holland Belgium
3 fighters moved from Normandy Bordeaux to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
1 fighter moved from Russia to Germany
9 tactical_bombers moved from Russia to Germany
14 bombers moved from Russia to Western Germany
3 bombers moved from Russia to Western Germany
1 aaGun moved from Samara to Volgograd
1 aaGun moved from Novgorod to Karelia
1 mech_infantry moved from Caucasus to Samara
1 mech_infantry moved from Volgograd to Samara
1 infantry moved from Volgograd to Samara
5 infantry moved from Germany to Western Germany
Place Units - Germans
2 infantry and 1 mech_infantry placed in Volgograd
1 airfield placed in Volgograd
1 infantry placed in Germany
8 submarines placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
Germans collect 53 PUs (2 lost to blockades); end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Combat Hit Differential Summary :
Germans regular : -0.17
British regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Combat Move - Russians
1 armour moved from Tsinghai to Novosibirsk
Russians take Novosibirsk from Italians
1 armour moved from Novosibirsk to Tsinghai
1 infantry moved from Tsinghai to Kazakhstan
5 fighters and 1 tactical_bomber moved from Tsinghai to Kazakhstan
Combat - Russians
Battle in Kazakhstan
Russians attack with 5 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 5 fighters, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/7 hits, 3.33 expected hits
Germans roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan
Russians win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
5 fighters and 1 tactical_bomber moved from Kazakhstan to Tsinghai
2 aaGuns and 12 infantry moved from Amur to Buryatia
Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : 0.67
Russians regular : -2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Combat Move - Russians
1 armour moved from Tsinghai to Novosibirsk
Russians take Novosibirsk from Italians
1 armour moved from Novosibirsk to Tsinghai
1 infantry moved from Tsinghai to Kazakhstan
5 fighters and 1 tactical_bomber moved from Tsinghai to Kazakhstan
Combat - Russians
Battle in Kazakhstan
Russians attack with 5 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 5 fighters, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/7 hits, 3.33 expected hits
Germans roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan
Russians win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
5 fighters and 1 tactical_bomber moved from Kazakhstan to Tsinghai
2 aaGuns and 12 infantry moved from Amur to Buryatia
Turn Complete - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Gibraltar: 1 fighter
EDIT: Adding units owned by Russians to United Kingdom: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : 0.67
Russians regular : -2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 6 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Ethiopia from British to Italians
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Trans-Jordan from British to Japanese
EDIT: Turning off Edit Mode
4 bombers moved from Western Germany to Holland Belgium
6 fighters moved from Western Germany to Holland Belgium
3 tactical_bombers moved from Western Germany to Holland Belgium
6 fighters moved from Volgograd to Southern Italy
1 marine moved from British Somaliland to Ethiopia
1 infantry moved from Iraq to Trans-Jordan
9 armour and 3 mech_infantrys moved from Iraq to Caucasus
4 artilleries and 6 infantry moved from Iraq to Northwest Persia
Turn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,3,2,4,6,3,6,5,1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2
Japanese collect 1 PU (12 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 8 bombers and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
4 infantry and 4 mech_infantrys moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Trans-Jordan
1 marine moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from West India to 79 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 artillery moved from Burma to 38 Sea Zone
1 artillery and 1 transport moved from 38 Sea Zone to 80 Sea Zone
1 artillery moved from 80 Sea Zone to Persia
1 armour moved from Yakut S.S.R. to Yenisey
Americans take Yenisey from Germans
1 armour moved from Yenisey to Evenkiyskiy
Americans take Evenkiyskiy from Italians
1 bomber moved from United Kingdom to Normandy Bordeaux
1 bomber moved from Gibraltar to Normandy Bordeaux
Combat - Americans
Strategic bombing raid in Normandy Bordeaux
Germans roll AA dice in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
Germans roll AA dice in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
Bombing raid in Normandy Bordeaux rolls: 3 and causes: 3 damage to unit: harbour
Bombing raid in Normandy Bordeaux rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 8 damage total. Damaged units is as follows: harbour = 3, factory_minor = 5
Battle in Persia
Battle in Trans-Jordan
Americans attack with 1 armour, 4 infantry, 1 marine and 4 mech_infantrys
Japanese defend with 1 infantry
Americans roll dice for 1 armour, 4 infantry, 1 marine and 4 mech_infantrys in Trans-Jordan, round 2 : 1/10 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Trans-Jordan
Americans win, taking Persia from Japanese, taking Trans-Jordan from Japanese with 1 armour, 3 infantry, 1 marine and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
4 fighters moved from Egypt to Gibraltar
10 bombers moved from Egypt to Gibraltar
2 bombers moved from Gibraltar to United Kingdom
2 bombers moved from Normandy Bordeaux to United Kingdom
1 carrier moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
6 fighters moved from 110 Sea Zone to United Kingdom
4 fighters moved from Eastern United States to 110 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 submarine moved from 91 Sea Zone to 105 Sea Zone
2 submarines moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 101 Sea Zone to 91 Sea Zone
3 transports moved from 102 Sea Zone to 101 Sea Zone
1 bomber moved from Quebec to United Kingdom
1 bomber moved from Eastern United States to United Kingdom
3 fighters moved from 79 Sea Zone to Egypt
3 carriers and 1 fighter moved from 79 Sea Zone to 72 Sea Zone
1 battleship and 4 destroyers moved from 79 Sea Zone to 72 Sea Zone
2 cruisers moved from 79 Sea Zone to 72 Sea Zone
2 transports moved from 79 Sea Zone to 72 Sea Zone
1 carrier moved from 78 Sea Zone to 72 Sea Zone
3 armour moved from French Indo China to Szechwan
3 infantry moved from Buryatia to Yakut S.S.R.
3 infantry moved from Amur to Buryatia
3 armour moved from Korea to Jehol
1 armour moved from Soviet Far East to Sakha
3 fighters and 2 tactical_bombers moved from West India to India
1 destroyer moved from 120 Sea Zone to 116 Sea Zone
Place Units - Americans
8 bombers placed in Eastern United States
6 infantry placed in Central United States
Turn Complete - Americans
Americans collect 77 PUs; end with 77 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 112 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 117 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Kansu to Tsinghai
1 artillery and 1 infantry moved from Shensi to Tsinghai
3 artilleries and 3 infantry moved from Chahar to Suiyuyan
2 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
Place Units - Chinese
2 artilleries and 6 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Purchase Units - British
British buy 1 aaGun, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 fighters; Remaining resources: 2 PUs;
Combat Move - British
1 mech_infantry moved from Egypt to Iraq
British take Iraq from Japanese
1 mech_infantry moved from Egypt to Syria
British take Syria from Italians
2 mech_infantrys moved from Kenya to Ethiopia
1 armour and 2 mech_infantrys moved from Belgian Congo to Ethiopia
1 infantry moved from Eastern Persia to Turkmenistan
British take Turkmenistan from Italians
Combat - British
Battle in Ethiopia
British attack with 1 armour and 4 mech_infantrys
Japanese defend with 1 marine
British roll dice for 1 armour and 4 mech_infantrys in Ethiopia, round 2 : 1/5 hits, 1.17 expected hits
Italians roll dice for 1 marine in Ethiopia, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the Japanese lost in Ethiopia
British win, taking Ethiopia from Italians with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Japanese: 1 marine
Non Combat Move - British
7 artilleries and 17 infantry moved from Eastern Persia to Persia
2 aaGuns moved from Eastern Persia to Persia
4 artilleries and 14 infantry moved from Egypt to Trans-Jordan
3 marines moved from Egypt to Trans-Jordan
8 fighters and 2 tactical_bombers moved from Egypt to Gibraltar
2 fighters moved from Gibraltar to United Kingdom
2 battleships and 4 cruisers moved from 110 Sea Zone to 91 Sea Zone
3 transports moved from 110 Sea Zone to 91 Sea Zone
3 carriers and 4 fighters moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from 110 Sea Zone to United Kingdom
1 artillery and 2 infantry moved from Libya to Tunisia
2 fighters moved from Tsinghai to Persia
1 marine moved from West India to Eastern Persia
5 mech_infantrys moved from India to Eastern Persia
2 mech_infantrys moved from Eastern Persia to Persia
1 infantry moved from Burma to India
1 aaGun moved from Shensi to Tsinghai
1 battleship moved from 79 Sea Zone to 72 Sea Zone
3 armour and 4 mech_infantrys moved from Egypt to Trans-Jordan
2 aaGuns moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Union of South Africa to Belgian Congo
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 91 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
1 aaGun, 1 fighter and 8 infantry placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
2 fighters placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 20 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
Some Units in India change ownership: 2 fighters
Combat Hit Differential Summary :
Americans regular : -1.00
Italians regular : -0.33
Japanese regular : 0.67
Germans AA : -0.33
British regular : -0.17
@axis-dominion I concede Good Game. Thanks for playing :)
@cyanight said in axis-dominion vs cyanight (axis+6) bm3:
@axis-dominion I concede Good Game. Thanks for playing :)
good game!! that was certainly an interesting strategy, but alas I think Japan was just too weak to really push the euro axis to a VC win. altho, there was one turn where I was particularly vulnerable, when I was shipping reinforcements over to Egypt, and London was kinda vulnerable at that point, but you didn’t bomb it or make any attempt, so I was relieved.