@mikawagunichi said in L26 PTV axis-dominion (+12) vs mikawa:
@axis-dominion ugh royal navy decided not to fight back today
yeah they let you down big time. or maybe just call it savage revenge for wiping out those italian capital ships!
I won’t let italy build up anything in the ME ;)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 3 bombers; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour moved from Iraq to Trans-Jordan
Italians take Trans-Jordan from British
1 armour moved from Trans-Jordan to Iraq
1 armour moved from Russia to Vologda
Italians take Vologda from Russians
1 armour moved from Vologda to Novosibirsk
Italians take Novosibirsk from Russians
3 armour moved from Ukraine to Russia
1 infantry moved from Smolensk to Vologda
2 infantry moved from France to Normandy Bordeaux
2 mech_infantrys moved from Western Germany to Holland Belgium
1 mech_infantry moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Holland Belgium
2 bombers moved from Iraq to Holland Belgium
1 fighter moved from Iraq to Southern Italy
1 armour moved from Yakut S.S.R. to Sakha
Italians take Sakha from Russians
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 2 fighters, 2 infantry and 1 mech_infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 fighters, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 3/5 hits, 1.50 expected hits
Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Holland Belgium
Italians attack with 2 bombers and 4 mech_infantrys
British defend with 1 artillery and 3 infantry
Italians roll dice for 2 bombers and 4 mech_infantrys in Holland Belgium, round 2 : 3/6 hits, 2.00 expected hits
British roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 0/4 hits, 1.33 expected hits
3 infantry owned by the British lost in Holland Belgium
Italians roll dice for 2 bombers and 4 mech_infantrys in Holland Belgium, round 3 : 1/6 hits, 2.00 expected hits
British roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Holland Belgium
Italians win, taking Holland Belgium from British with 2 bombers and 4 mech_infantrys remaining. Battle score for attacker is 13
Casualties for British: 1 artillery and 3 infantry
Non Combat Move - Italians
2 bombers moved from Holland Belgium to Western Germany
2 fighters moved from Normandy Bordeaux to Western Germany
Place Units - Italians
3 bombers placed in Southern Italy
Turn Complete - Italians
Italians collect 37 PUs; end with 38 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Italians regular : 1.50
British regular : -1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 factory_minor; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Hainan
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
Combat - ANZAC
Battle in Hainan
Battle in Formosa
Non Combat Move - ANZAC
1 fighter moved from Kwangsi to India
2 fighters moved from Kansu to Yunnan
1 infantry moved from Kiangsi to Anhwe
2 destroyers moved from 37 Sea Zone to 41 Sea Zone
2 artilleries moved from Java to 42 Sea Zone
2 artilleries, 1 cruiser and 2 transports moved from 42 Sea Zone to 41 Sea Zone
2 artilleries moved from 41 Sea Zone to Sumatra
1 bomber moved from New South Wales to Shan State
1 submarine moved from 62 Sea Zone to 66 Sea Zone
1 submarine moved from 20 Sea Zone to 19 Sea Zone
Place Units - ANZAC
1 factory_minor placed in Queensland
1 bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@axis-dominion LOL at Italy. Are you still salty from my Japs chasing down your Siberians?
I messed this game up rounds ago and doesn’t look like its going to get any better. :)
@cyanight said in axis-dominion vs cyanight (axis+6) bm3:
@axis-dominion LOL at Italy. Are you still salty from my Japs chasing down your Siberians?
I messed this game up rounds ago and doesn’t look like its going to get any better. :)
Lol more salty that you wiped out my north west Persian army haha, so I had to repay in kindness
@axis-dominion lol, yea the rainbow crew
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 63 PUs;
Germans buy 1 aaGun, 2 armour, 3 bombers, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Buryatia to Siberia
Germans take Siberia from Russians
Combat - Germans
Non Combat Move - Germans
15 bombers moved from Germany to Novgorod
3 tactical_bombers moved from Russia to Novgorod
1 mech_infantry moved from Bryansk to Russia
4 armour moved from Bryansk to Russia
3 mech_infantrys moved from Novgorod to Bryansk
2 infantry moved from Western Germany to Germany
2 infantry moved from France to Western Germany
1 mech_infantry moved from Southern Italy to Western Germany
3 tactical_bombers moved from Russia to Novgorod
Place Units - Germans
2 armour and 1 mech_infantry placed in Novgorod
Germans undo move 1.
3 bombers placed in Novgorod
1 aaGun and 2 infantry placed in Volgograd
2 armour and 1 mech_infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 fighter
EDIT: Adding units owned by Germans to Novgorod: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
Germans collect 50 PUs (3 lost to blockades); end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Combat Move - Russians
1 infantry moved from Samara to Novosibirsk
1 infantry moved from Samara to Vologda
1 fighter and 1 tactical_bomber moved from Samara to Novosibirsk
1 fighter moved from Samara to Novosibirsk
3 fighters moved from Samara to Vologda
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Italians
Combat - Russians
Battle in Novosibirsk
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 armour
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 1/4 hits, 1.83 expected hits
Italians roll dice for 1 armour in Novosibirsk, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Novosibirsk
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Vologda
Russians attack with 3 fighters and 1 infantry
Italians defend with 1 infantry
Russians roll dice for 3 fighters and 1 infantry in Vologda, round 2 : 2/4 hits, 1.67 expected hits
Italians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Vologda
Russians win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Russians
2 armour, 10 artilleries and 1 mech_infantry moved from Samara to Kazakhstan
1 aaGun moved from Samara to Kazakhstan
22 infantry moved from Samara to Kazakhstan
2 aaGuns and 12 infantry moved from Manchuria to Korea
3 fighters moved from Vologda to Kansu
2 fighters and 1 tactical_bomber moved from Novosibirsk to Kansu
1 fighter moved from 110 Sea Zone to Gibraltar
Turn Complete - Russians
Combat Hit Differential Summary :
Italians regular : 1.17
Russians regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Iraq to Eastern Persia
4 bombers, 3 fighters and 3 tactical_bombers moved from Iraq to Eastern Persia
3 fighters moved from Persia to Eastern Persia
1 artillery moved from Shantung to Jehol
Japanese take Jehol from Chinese
Combat - Japanese
Battle in Eastern Persia
Japanese attack with 4 bombers, 6 fighters, 1 mech_infantry and 3 tactical_bombers
British defend with 1 armour
Japanese roll dice for 4 bombers, 6 fighters, 1 mech_infantry and 3 tactical_bombers in Eastern Persia, round 2 : 5/14 hits, 7.83 expected hits
British roll dice for 1 armour in Eastern Persia, round 2 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the Japanese and 1 armour owned by the British lost in Eastern Persia
Japanese win with 4 bombers, 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 armour
Non Combat Move - Japanese
4 bombers, 6 fighters and 3 tactical_bombers moved from Eastern Persia to Iraq
3 armour moved from Persia to Iraq
Place Units - Japanese
1 infantry and 2 mech_infantrys placed in Iraq
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,4,6,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,5,4,1,1
Japanese collect 11 PUs (4 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
Japanese regular : -2.83
British regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 artilleries, 1 factory_minor, 5 fighters, 6 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from United Kingdom to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
4 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from India to Persia
1 bomber moved from Samara to Persia
1 bomber moved from Samara to Russia
1 bomber moved from Samara to Russia
1 bomber moved from Samara to Volgograd
3 armour moved from Korea to Sakha
2 fighters moved from Samara to Tambov
1 bomber moved from Samara to Tambov
1 fighter moved from Samara to Volgograd
3 bombers moved from Samara to Volgograd
Combat - Americans
Americans creates battle in territory 106 Sea Zone
Strategic bombing raid in Persia
Japanese roll AA dice in Persia : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Japanese roll AA dice in Persia : 0/1 hits, 0.17 expected hits
Bombing raid in Persia rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.
Strategic bombing raid in Volgograd
Germans roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits
Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Volgograd causes 3 damage total.
Strategic bombing raid in Russia
Italians roll AA dice in Russia : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Italians roll AA dice in Russia : 0/1 hits, 0.17 expected hits
Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Russia causes 4 damage total.
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 4 fighters and 2 infantry
Italians defend with 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Americans roll dice for 1 artillery, 4 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/7 hits, 2.83 expected hits
Italians roll dice for 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Italians lost in Normandy Bordeaux
Americans roll dice for 1 artillery, 4 fighters and 2 infantry in Normandy Bordeaux, round 3 : 1/7 hits, 2.83 expected hits
Italians roll dice for 1 mech_infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Normandy Bordeaux
Americans win, taking 106 Sea Zone from Germans, taking Normandy Bordeaux from Italians with 1 artillery, 4 fighters and 2 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 2 infantry and 1 mech_infantry
Battle in Holland Belgium
Americans attack with 2 artilleries, 4 fighters and 2 infantry
Italians defend with 4 mech_infantrys
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 2 artilleries, 4 fighters and 2 infantry in Holland Belgium, round 2 : 1/8 hits, 3.33 expected hits
Germans roll dice for 4 mech_infantrys in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits
1 mech_infantry owned by the Italians and 2 infantry owned by the Americans lost in Holland Belgium
Americans roll dice for 2 artilleries and 4 fighters in Holland Belgium, round 3 : 3/6 hits, 2.67 expected hits
Germans roll dice for 3 mech_infantrys in Holland Belgium, round 3 : 1/3 hits, 1.00 expected hits
3 mech_infantrys owned by the Italians and 1 artillery owned by the Americans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery and 4 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 artillery and 2 infantry
Casualties for Italians: 4 mech_infantrys
Battle in Tambov
Americans attack with 1 bomber and 2 fighters
Germans defend with 1 infantry
Americans roll dice for 1 bomber and 2 fighters in Tambov, round 2 : 2/3 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Sakha
Americans attack with 3 armour
Italians defend with 1 armour
Americans roll dice for 3 armour in Sakha, round 2 : 2/3 hits, 1.50 expected hits
Italians roll dice for 1 armour in Sakha, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Sakha
Americans win, taking Sakha from Italians with 3 armour remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Volgograd
Americans attack with 3 bombers and 1 fighter
Germans defend with 1 aaGun, 1 factory_minor and 2 infantry
Germans roll AA dice in Volgograd : 0/3 hits, 0.50 expected hits
Americans roll dice for 3 bombers and 1 fighter in Volgograd, round 2 : 3/4 hits, 2.50 expected hits
Germans roll dice for 1 aaGun and 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
1 aaGun owned by the Germans and 2 infantry owned by the Germans lost in Volgograd
Americans win with 3 bombers and 1 fighter remaining. Battle score for attacker is 11
Casualties for Germans: 1 aaGun and 2 infantry
Non Combat Move - Americans
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
3 carriers and 1 fighter moved from 41 Sea Zone to 39 Sea Zone
2 fighters and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone
1 battleship, 2 cruisers and 4 destroyers moved from 41 Sea Zone to 39 Sea Zone
1 fighter moved from Tambov to Samara
1 fighter moved from Tambov to Samara
1 bomber moved from Tambov to Kansu
4 bombers moved from Volgograd to Kansu
1 fighter moved from Volgograd to Kansu
3 infantry moved from Korea to Amur
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
1 carrier moved from 44 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Egypt to 39 Sea Zone
1 transport moved from 41 Sea Zone to 36 Sea Zone
2 transports moved from 41 Sea Zone to 39 Sea Zone
4 fighters moved from Holland Belgium to 110 Sea Zone
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
2 fighters moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Gibraltar to Egypt
1 fighter moved from Gibraltar to Egypt
2 fighters moved from Gibraltar to Egypt
1 bomber moved from Persia to Egypt
1 bomber moved from Russia to Kansu
2 bombers moved from Eastern United States to United Kingdom
6 bombers moved from Eastern United States to Gibraltar
1 fighter moved from Egypt to 39 Sea Zone
Place Units - Americans
1 factory_minor placed in French Indo China
3 infantry placed in Korea
3 submarines placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Central United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 102 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
5 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 74 PUs; end with 74 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 109 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 114 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 119 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kiangsu to Shantung
Chinese take Shantung from Japanese
2 artilleries and 2 infantry moved from Anhwe to Jehol
1 artillery and 1 infantry moved from Anhwe to Jehol
Combat - Chinese
Battle in Jehol
Chinese attack with 3 artilleries and 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 3 artilleries and 3 infantry in Jehol, round 2 : 2/6 hits, 2.00 expected hits
Japanese roll dice for 1 artillery in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Jehol
Chinese win, taking Jehol from Japanese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
2 artilleries and 1 infantry moved from Hopei to Shensi
1 infantry moved from Chahar to Suiyuyan
1 artillery and 1 infantry moved from Anhwe to Hopei
2 infantry moved from Kiangsu to Anhwe
1 infantry moved from Tsinghai to Kansu
1 infantry moved from Sikang to Tsinghai
Place Units - Chinese
8 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Purchase Units - British
British buy 1 armour, 1 carrier, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 marine and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Egypt to Trans-Jordan
British take Trans-Jordan from Italians
1 armour moved from Trans-Jordan to Egypt
Combat - British
Non Combat Move - British
1 infantry moved from West India to Eastern Persia
17 infantry moved from India to West India
7 artilleries moved from India to West India
1 aaGun moved from India to West India
1 aaGun moved from Yunnan to Szechwan
1 mech_infantry moved from Yunnan to Sikang
1 infantry moved from Siam to Shan State
1 battleship moved from 41 Sea Zone to 39 Sea Zone
1 mech_infantry moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 armour moved from Tunisia to Tobruk
1 artillery and 2 infantry moved from Algeria to Tunisia
2 fighters moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
1 carrier placed in 110 Sea Zone
3 infantry placed in Egypt
1 armour and 2 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
1 marine and 4 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Some Units in India change ownership: 1 marine and 4 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : -3.83
Japanese regular : -0.33
Italians regular : -1.83
Japanese AA : 0.67
Germans AA : -0.67
Germans regular : -0.33
Italians AA : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 artilleries, 1 factory_minor, 5 fighters, 6 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from United Kingdom to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
4 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from India to Persia
1 bomber moved from Samara to Persia
1 bomber moved from Samara to Russia
1 bomber moved from Samara to Russia
1 bomber moved from Samara to Volgograd
3 armour moved from Korea to Sakha
2 fighters moved from Samara to Tambov
1 bomber moved from Samara to Tambov
1 fighter moved from Samara to Volgograd
3 bombers moved from Samara to Volgograd
Combat - Americans
Americans creates battle in territory 106 Sea Zone
Strategic bombing raid in Persia
Japanese roll AA dice in Persia : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Japanese roll AA dice in Persia : 0/1 hits, 0.17 expected hits
Bombing raid in Persia rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.
Strategic bombing raid in Volgograd
Germans roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits
Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Volgograd causes 3 damage total.
Strategic bombing raid in Russia
Italians roll AA dice in Russia : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Italians roll AA dice in Russia : 0/1 hits, 0.17 expected hits
Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Russia causes 4 damage total.
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 4 fighters and 2 infantry
Italians defend with 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Americans roll dice for 1 artillery, 4 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/7 hits, 2.83 expected hits
Italians roll dice for 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Italians lost in Normandy Bordeaux
Americans roll dice for 1 artillery, 4 fighters and 2 infantry in Normandy Bordeaux, round 3 : 1/7 hits, 2.83 expected hits
Italians roll dice for 1 mech_infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Normandy Bordeaux
Americans win, taking 106 Sea Zone from Germans, taking Normandy Bordeaux from Italians with 1 artillery, 4 fighters and 2 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 2 infantry and 1 mech_infantry
Battle in Holland Belgium
Americans attack with 2 artilleries, 4 fighters and 2 infantry
Italians defend with 4 mech_infantrys
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 2 artilleries, 4 fighters and 2 infantry in Holland Belgium, round 2 : 1/8 hits, 3.33 expected hits
Germans roll dice for 4 mech_infantrys in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits
1 mech_infantry owned by the Italians and 2 infantry owned by the Americans lost in Holland Belgium
Americans roll dice for 2 artilleries and 4 fighters in Holland Belgium, round 3 : 3/6 hits, 2.67 expected hits
Germans roll dice for 3 mech_infantrys in Holland Belgium, round 3 : 1/3 hits, 1.00 expected hits
3 mech_infantrys owned by the Italians and 1 artillery owned by the Americans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery and 4 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 artillery and 2 infantry
Casualties for Italians: 4 mech_infantrys
Battle in Tambov
Americans attack with 1 bomber and 2 fighters
Germans defend with 1 infantry
Americans roll dice for 1 bomber and 2 fighters in Tambov, round 2 : 2/3 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Sakha
Americans attack with 3 armour
Italians defend with 1 armour
Americans roll dice for 3 armour in Sakha, round 2 : 2/3 hits, 1.50 expected hits
Italians roll dice for 1 armour in Sakha, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Sakha
Americans win, taking Sakha from Italians with 3 armour remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Volgograd
Americans attack with 3 bombers and 1 fighter
Germans defend with 1 aaGun, 1 factory_minor and 2 infantry
Germans roll AA dice in Volgograd : 0/3 hits, 0.50 expected hits
Americans roll dice for 3 bombers and 1 fighter in Volgograd, round 2 : 3/4 hits, 2.50 expected hits
Germans roll dice for 1 aaGun and 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
1 aaGun owned by the Germans and 2 infantry owned by the Germans lost in Volgograd
Americans win with 3 bombers and 1 fighter remaining. Battle score for attacker is 11
Casualties for Germans: 1 aaGun and 2 infantry
Non Combat Move - Americans
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
3 carriers and 1 fighter moved from 41 Sea Zone to 39 Sea Zone
2 fighters and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone
1 battleship, 2 cruisers and 4 destroyers moved from 41 Sea Zone to 39 Sea Zone
1 fighter moved from Tambov to Samara
1 fighter moved from Tambov to Samara
1 bomber moved from Tambov to Kansu
4 bombers moved from Volgograd to Kansu
1 fighter moved from Volgograd to Kansu
3 infantry moved from Korea to Amur
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
1 carrier moved from 44 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Egypt to 39 Sea Zone
1 transport moved from 41 Sea Zone to 36 Sea Zone
2 transports moved from 41 Sea Zone to 39 Sea Zone
4 fighters moved from Holland Belgium to 110 Sea Zone
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
2 fighters moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Gibraltar to Egypt
1 fighter moved from Gibraltar to Egypt
2 fighters moved from Gibraltar to Egypt
1 bomber moved from Persia to Egypt
1 bomber moved from Russia to Kansu
2 bombers moved from Eastern United States to United Kingdom
6 bombers moved from Eastern United States to Gibraltar
1 fighter moved from Egypt to 39 Sea Zone
Place Units - Americans
1 factory_minor placed in French Indo China
3 infantry placed in Korea
3 submarines placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Central United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 102 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
5 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 74 PUs; end with 74 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 109 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 114 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 119 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kiangsu to Shantung
Chinese take Shantung from Japanese
2 artilleries and 2 infantry moved from Anhwe to Jehol
1 artillery and 1 infantry moved from Anhwe to Jehol
Combat - Chinese
Battle in Jehol
Chinese attack with 3 artilleries and 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 3 artilleries and 3 infantry in Jehol, round 2 : 2/6 hits, 2.00 expected hits
Japanese roll dice for 1 artillery in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Jehol
Chinese win, taking Jehol from Japanese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
2 artilleries and 1 infantry moved from Hopei to Shensi
1 infantry moved from Chahar to Suiyuyan
1 artillery and 1 infantry moved from Anhwe to Hopei
2 infantry moved from Kiangsu to Anhwe
1 infantry moved from Tsinghai to Kansu
1 infantry moved from Sikang to Tsinghai
Place Units - Chinese
8 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Purchase Units - British
British buy 1 armour, 1 carrier, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 marine and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Egypt to Trans-Jordan
British take Trans-Jordan from Italians
1 armour moved from Trans-Jordan to Egypt
Combat - British
Non Combat Move - British
1 infantry moved from West India to Eastern Persia
17 infantry moved from India to West India
7 artilleries moved from India to West India
1 aaGun moved from India to West India
1 aaGun moved from Yunnan to Szechwan
1 mech_infantry moved from Yunnan to Sikang
1 infantry moved from Siam to Shan State
1 battleship moved from 41 Sea Zone to 39 Sea Zone
1 mech_infantry moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 armour moved from Tunisia to Tobruk
1 artillery and 2 infantry moved from Algeria to Tunisia
2 fighters moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
1 carrier placed in 110 Sea Zone
3 infantry placed in Egypt
1 armour and 2 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
1 marine and 4 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Some Units in India change ownership: 1 marine and 4 mech_infantrys
Turning on Edit Mode
EDIT: Removing units owned by Americans from Kansu: 4 bombers
EDIT: Adding units owned by Americans to India: 4 bombers
EDIT: Removing units owned by Americans from Kansu: 2 bombers
EDIT: Adding units owned by Americans to West India: 2 bombers
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : -3.83
Japanese regular : -0.33
Italians regular : -1.83
Japanese AA : 0.67
Germans AA : -0.67
Germans regular : -0.33
Italians AA : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Italians
Italians repair damage of 4x factory_minor, 6x factory_minor; Remaining resources: 30 PUs;
Italians buy 1 aaGun, 2 armour and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour moved from Iraq to Trans-Jordan
Italians take Trans-Jordan from British
1 armour moved from Trans-Jordan to Iraq
Combat - Italians
Non Combat Move - Italians
1 armour moved from Southern Italy to Western Germany
2 fighters moved from Western Germany to Ukraine
2 bombers moved from Western Germany to Southern Italy
Place Units - Italians
2 armour and 1 mech_infantry placed in Russia
1 aaGun and 2 mech_infantrys placed in Ukraine
Turn Complete - Italians
Italians collect 33 PUs; end with 34 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 bomber moved from Shan State to Volgograd
Combat - ANZAC
ANZAC creates battle in territory 39 Sea Zone
Strategic bombing raid in Volgograd
Germans roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits
Bombing raid in Volgograd rolls: 4 and causes: 3 damage to unit: factory_minor
Bombing raid in Volgograd causes 3 damage total.
Non Combat Move - ANZAC
1 bomber moved from Volgograd to Kazakhstan
1 cruiser moved from 41 Sea Zone to 39 Sea Zone
2 destroyers and 2 submarines moved from 41 Sea Zone to 39 Sea Zone
2 artilleries moved from Sumatra to 41 Sea Zone
2 artilleries and 2 transports moved from 41 Sea Zone to 39 Sea Zone
2 artilleries moved from 39 Sea Zone to India
2 fighters moved from Yunnan to Kansu
1 infantry moved from Hainan to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 infantry moved from Formosa to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 bomber moved from New South Wales to Shan State
1 submarine moved from 66 Sea Zone to 86 Sea Zone
2 submarines moved from 19 Sea Zone to 6 Sea Zone
Place Units - ANZAC
2 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Combat Move - French
Non Combat Move - French
2 cruisers and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Germans AA : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 64 PUs;
Germans buy 2 armour, 1 fighter, 2 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
13 mech_infantrys moved from Russia to Samara
2 mech_infantrys moved from Bryansk to Samara
8 infantry moved from Russia to Samara
23 armour moved from Russia to Samara
5 artilleries moved from Russia to Samara
2 infantry moved from France to Normandy Bordeaux
1 bomber moved from Novgorod to Holland Belgium
3 fighters moved from Western Germany to Normandy Bordeaux
1 fighter moved from Germany to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 3 fighters, 2 infantry and 2 mech_infantrys
British defend with 1 aaGun; Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
British roll AA dice in Normandy Bordeaux : 1/3 hits, 0.50 expected hits
1 fighter owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 2 fighters, 2 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 1/6 hits, 1.67 expected hits
Americans roll dice for 1 aaGun, 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.00 expected hits
1 aaGun owned by the British lost in Normandy Bordeaux
Germans roll dice for 2 fighters, 2 infantry and 2 mech_infantrys in Normandy Bordeaux, round 3 : 1/6 hits, 1.67 expected hits
Americans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 3 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 2 fighters and 2 mech_infantrys in Normandy Bordeaux, round 4 : 2/4 hits, 1.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 4 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 fighter and 2 infantry
Casualties for British: 1 aaGun
Casualties for Americans: 1 artillery and 2 infantry
Battle in Holland Belgium
Germans attack with 1 bomber, 1 fighter and 2 infantry
Americans defend with 1 artillery
Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1.50 expected hits
Americans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery
Battle in Samara
Germans attack with 23 armour, 5 artilleries, 8 infantry and 15 mech_infantrys
Americans defend with 2 fighters; Russians defend with 1 aaGun and 10 infantry
Germans roll dice for 23 armour, 5 artilleries, 8 infantry and 15 mech_infantrys in Samara, round 2 : 16/51 hits, 17.83 expected hits
Russians roll dice for 1 aaGun, 2 fighters and 10 infantry in Samara, round 2 : 1/12 hits, 4.67 expected hits
10 infantry owned by the Russians, 1 infantry owned by the Germans, 2 fighters owned by the Americans and 1 aaGun owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 23 armour, 5 artilleries, 7 infantry and 15 mech_infantrys remaining. Battle score for attacker is 52
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun and 10 infantry
Casualties for Americans: 2 fighters
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Soviet Far East from Russians to Germans
EDIT: Turning off Edit Mode
1 mech_infantry moved from Bryansk to Caucasus
2 aaGuns moved from Russia to Samara
1 aaGun moved from Bryansk to Russia
6 tactical_bombers moved from Novgorod to Russia
14 bombers moved from Novgorod to Russia
3 bombers moved from Novgorod to Russia
1 fighter moved from Novgorod to Russia
1 bomber moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to Western Germany
2 fighters moved from Normandy Bordeaux to Western Germany
1 fighter moved from Western Germany to Germany
2 armour moved from Germany to Western Germany
1 mech_infantry moved from Germany to Western Germany
1 mech_infantry moved from Siberia to Soviet Far East
Place Units - Germans
2 infantry and 1 mech_infantry placed in Volgograd
2 armour, 1 fighter and 7 mech_infantrys placed in Western Germany
1 mech_infantry placed in Germany
Germans undo move 2.
1 fighter and 7 mech_infantrys placed in Western Germany
2 armour placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
Germans collect 56 PUs (1 lost to blockades); end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
British AA : 0.50
Russians regular : -3.67
Germans regular : -3.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Combat Move - Russians
1 armour moved from Kazakhstan to Novosibirsk
Russians take Novosibirsk from Italians
1 armour moved from Novosibirsk to Tsinghai
Combat - Russians
Non Combat Move - Russians
1 aaGun, 1 armour, 10 artilleries, 23 infantry and 1 mech_infantry moved from Kazakhstan to Tsinghai
5 fighters and 1 tactical_bomber moved from Kansu to Tsinghai
2 aaGuns and 12 infantry moved from Korea to Amur
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Iraq to Eastern Persia
2 fighters moved from 80 Sea Zone to Eastern Persia
2 marines moved from Iraq to 80 Sea Zone
1 battleship and 1 marine moved from 80 Sea Zone to 72 Sea Zone
1 marine moved from 72 Sea Zone to French Madagascar
1 battleship and 1 marine moved from 80 Sea Zone to 76 Sea Zone
1 marine moved from 76 Sea Zone to British Somaliland
1 cruiser moved from 80 Sea Zone to 79 Sea Zone
1 cruiser moved from 80 Sea Zone to 78 Sea Zone
2 fighters moved from 80 Sea Zone to Kazakhstan
2 fighters moved from 80 Sea Zone to Kazakhstan
Combat - Japanese
Battle in British Somaliland
Battle in French Madagascar
Battle in Eastern Persia
Japanese attack with 2 fighters and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 2 fighters and 1 mech_infantry in Eastern Persia, round 2 : 1/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Eastern Persia
Japanese win, taking British Somaliland from British, taking French Madagascar from French, taking Eastern Persia from British with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kazakhstan
Japanese attack with 4 fighters
ANZAC defend with 1 bomber
Japanese roll dice for 4 fighters in Kazakhstan, round 2 : 2/4 hits, 2.00 expected hits
Russians roll dice for 1 bomber in Kazakhstan, round 2 : 0/1 hits, 0.17 expected hits
1 bomber owned by the ANZAC lost in Kazakhstan
Japanese win with 4 fighters remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 bomber
Non Combat Move - Japanese
4 fighters moved from Kazakhstan to Volgograd
2 fighters moved from Eastern Persia to Volgograd
6 fighters moved from Iraq to Western Germany
3 tactical_bombers moved from Iraq to Western Germany
4 bombers moved from Iraq to Western Germany
1 submarine moved from 80 Sea Zone to 72 Sea Zone
1 infantry moved from Iraq to Trans-Jordan
Place Units - Japanese
2 infantry and 1 mech_infantry placed in Iraq
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,4,3,3,1,1,6,4,5
Japanese collect 5 PUs (8 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
Japanese regular : -0.17
Russians regular : -0.17
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 6 armour, 2 artilleries, 1 bomber, 5 fighters, 2 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour moved from Sakha to Yakut S.S.R.
Americans take Buryatia from Germans
Americans take Yakut S.S.R. from Italians
2 armour moved from Sakha to Soviet Far East
Americans take Siberia from Germans
1 bomber moved from United Kingdom to 120 Sea Zone
1 destroyer moved from 106 Sea Zone to 120 Sea Zone
2 fighters moved from Eastern United States to 120 Sea Zone
1 battleship moved from 39 Sea Zone to 79 Sea Zone
Americans take 39 Sea Zone from Japanese
1 cruiser moved from 39 Sea Zone to 79 Sea Zone
1 cruiser moved from 39 Sea Zone to 79 Sea Zone
4 destroyers moved from 39 Sea Zone to 79 Sea Zone
3 carriers and 1 fighter moved from 39 Sea Zone to 79 Sea Zone
3 fighters and 2 tactical_bombers moved from 39 Sea Zone to 80 Sea Zone
1 carrier moved from 37 Sea Zone to 78 Sea Zone
2 fighters moved from Egypt to 78 Sea Zone
1 bomber moved from India to 78 Sea Zone
3 bombers moved from India to 72 Sea Zone
1 bomber moved from Egypt to 72 Sea Zone
1 fighter moved from Egypt to 72 Sea Zone
4 fighters moved from Egypt to 76 Sea Zone
1 bomber moved from West India to 76 Sea Zone
1 bomber moved from West India to 80 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
3 bombers moved from Gibraltar to Trans-Jordan
Combat - Americans
Battle in 72 Sea Zone
Americans attack with 4 bombers and 1 fighter
Japanese defend with 1 battleship and 1 submarine
1 submarine owned by the Japanese Submerged
Americans roll dice for 4 bombers and 1 fighter in 72 Sea Zone, round 2 : 3/5 hits, 3.17 expected hits
Japanese roll dice for 1 battleship in 72 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
1 battleship owned by the Japanese lost in 72 Sea Zone
Americans win with 4 bombers and 1 fighter remaining. Battle score for attacker is 20
Casualties for Japanese: 1 battleship
Battle in 80 Sea Zone
Americans attack with 1 bomber, 3 fighters and 2 tactical_bombers
Japanese defend with 3 carriers and 5 transports
Americans roll dice for 1 bomber, 3 fighters and 2 tactical_bombers in 80 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits
Units damaged: 2 carriers owned by the Japanese
Japanese roll dice for 3 carriers and 5 transports in 80 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
1 carrier owned by the Japanese lost in 80 Sea Zone
Americans roll dice for 1 bomber, 3 fighters and 2 tactical_bombers in 80 Sea Zone, round 3 : 4/6 hits, 3.50 expected hits
Japanese roll dice for 2 carriers and 5 transports in 80 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
2 transports owned by the Japanese and 2 carriers owned by the Japanese lost in 80 Sea Zone
3 transports owned by the Japanese lost in 80 Sea Zone
Americans win with 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 83
Casualties for Japanese: 3 carriers and 5 transports
Battle in Soviet Far East
Americans attack with 2 armour
Germans defend with 1 mech_infantry
Americans roll dice for 2 armour in Soviet Far East, round 2 : 0/2 hits, 1.00 expected hits
Germans roll dice for 1 mech_infantry in Soviet Far East, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 armour in Soviet Far East, round 3 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 mech_infantry in Soviet Far East, round 3 : 1/1 hits, 0.33 expected hits
1 armour owned by the Americans and 1 mech_infantry owned by the Germans lost in Soviet Far East
Americans win, taking Soviet Far East from Germans with 1 armour remaining. Battle score for attacker is -2
Casualties for Americans: 1 armour
Casualties for Germans: 1 mech_infantry
Battle in 76 Sea Zone
Americans attack with 1 bomber and 4 fighters
Japanese defend with 1 battleship
Americans roll dice for 1 bomber and 4 fighters in 76 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Japanese roll dice for 1 battleship in 76 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
1 battleship owned by the Japanese lost in 76 Sea Zone
Americans win with 1 bomber and 4 fighters remaining. Battle score for attacker is 20
Casualties for Japanese: 1 battleship
Battle in 120 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 120 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Germans roll dice for 1 submarine in 120 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 120 Sea Zone
Americans win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 78 Sea Zone
Americans attack with 1 bomber, 1 carrier and 2 fighters
Japanese defend with 1 cruiser
Americans roll dice for 1 bomber, 1 carrier and 2 fighters in 78 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 1 cruiser in 78 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Units damaged: 1 carrier owned by the Americans
1 cruiser owned by the Japanese lost in 78 Sea Zone
Americans win with 1 bomber, 1 carrier and 2 fighters remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in Trans-Jordan
Americans attack with 3 bombers and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 3 bombers and 1 infantry in Trans-Jordan, round 2 : 2/4 hits, 2.17 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Trans-Jordan
Americans win with 3 bombers remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 79 Sea Zone
Americans attack with 1 battleship, 3 carriers, 2 cruisers and 4 destroyers; ANZAC loiter and taunt
Japanese defend with 1 cruiser
Americans roll dice for 1 battleship, 3 carriers, 2 cruisers and 4 destroyers in 79 Sea Zone, round 2 : 3/7 hits, 3.00 expected hits
Japanese roll dice for 1 cruiser in 79 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Japanese lost in 79 Sea Zone
Americans win, taking 79 Sea Zone from Neutral with 1 battleship, 3 carriers, 2 cruisers and 4 destroyers remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Non Combat Move - Americans
1 artillery and 1 infantry moved from India to West India
3 transports moved from 39 Sea Zone to 79 Sea Zone
2 fighters moved from 78 Sea Zone to 79 Sea Zone
1 bomber moved from 78 Sea Zone to Egypt
3 bombers moved from Trans-Jordan to Egypt
1 bomber moved from 80 Sea Zone to Egypt
4 fighters moved from 76 Sea Zone to Egypt
1 bomber moved from 76 Sea Zone to Egypt
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 38 Sea Zone
1 artillery moved from 38 Sea Zone to Burma
3 infantry moved from Korea to Amur
3 infantry moved from Amur to Buryatia
1 fighter moved from Kansu to Tsinghai
3 fighters and 2 tactical_bombers moved from 80 Sea Zone to West India
4 bombers moved from 72 Sea Zone to Egypt
1 fighter moved from 72 Sea Zone to 79 Sea Zone
1 transport moved from 36 Sea Zone to 38 Sea Zone
3 fighters moved from Eastern United States to Gibraltar
3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
3 submarines moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 102 Sea Zone to 101 Sea Zone
3 transports moved from 110 Sea Zone to 102 Sea Zone
1 transport moved from 110 Sea Zone to 92 Sea Zone
2 fighters moved from 120 Sea Zone to Eastern United States
1 bomber moved from 120 Sea Zone to Quebec
Place Units - Americans
3 armour placed in French Indo China
3 armour placed in Korea
2 artilleries and 2 infantry placed in Central United States
1 bomber and 5 fighters placed in Eastern United States
1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 73 PUs; end with 74 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 109 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 114 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
16 infantry moved from Kansu to Tsinghai
2 artilleries and 1 infantry moved from Shensi to Tsinghai
1 artillery and 1 infantry moved from Hopei to Shensi
1 infantry moved from Suiyuyan to Kansu
3 artilleries and 3 infantry moved from Jehol to Chahar
2 infantry moved from Anhwe to Hopei
1 infantry moved from Shantung to Anhwe
Place Units - Chinese
2 artilleries and 6 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Purchase Units - British
British buy 3 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
3 infantry moved from United Kingdom to 110 Sea Zone
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Normandy Bordeaux
1 armour moved from Egypt to Trans-Jordan
British take Trans-Jordan from Italians
1 armour moved from Trans-Jordan to Egypt
7 artilleries and 19 infantry moved from West India to Eastern Persia
Combat - British
Battle in Normandy Bordeaux
British attack with 2 fighters and 3 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
British roll dice for 1 battleship and 2 cruisers in Normandy Bordeaux, round 2 : 1/3 hits, 1.67 expected hits
British roll dice for 2 fighters and 3 infantry in Normandy Bordeaux, round 2 : 2/5 hits, 1.50 expected hits
Germans roll dice for 2 mech_infantrys in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Holland Belgium
British attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 2/2 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Persia
British attack with 7 artilleries and 19 infantry
Japanese defend with 1 mech_infantry
British roll dice for 7 artilleries and 19 infantry in Eastern Persia, round 2 : 6/26 hits, 6.67 expected hits
Japanese roll dice for 1 mech_infantry in Eastern Persia, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Eastern Persia
British win, taking Eastern Persia from Japanese with 7 artilleries and 18 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
2 aaGuns moved from West India to Eastern Persia
4 mech_infantrys moved from India to Eastern Persia
1 marine moved from India to West India
1 battleship moved from 39 Sea Zone to 79 Sea Zone
1 mech_infantry moved from Sikang to Tsinghai
1 aaGun moved from Szechwan to Shensi
2 fighters moved from India to Tsinghai
1 infantry moved from Shan State to Burma
3 mech_infantrys moved from Belgian Congo to Egypt
1 armour moved from Tobruk to Egypt
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 artillery and 2 infantry moved from Tunisia to Libya
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
2 fighters moved from Holland Belgium to United Kingdom
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from Egypt to Gibraltar
2 mech_infantrys moved from Egypt to Kenya
Place Units - British
3 artilleries placed in Egypt
3 mech_infantrys placed in Union of South Africa
4 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,2
British collect 33 PUs (2 lost to blockades); end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
5 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 19 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
Some Units in India change ownership: 5 mech_infantrys
Combat Hit Differential Summary :
Americans regular : -1.67
Italians regular : 0.67
Japanese regular : -2.33
Germans regular : -0.83
British regular : -0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 bomber and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
2 fighters moved from Ukraine to Southern Italy
2 mech_infantrys moved from Ukraine to Russia
1 mech_infantry moved from Russia to Novosibirsk
Italians take Novosibirsk from Russians
5 armour and 5 mech_infantrys moved from Iraq to Caucasus
1 armour moved from Western Germany to Southern Italy
Combat - Italians
Non Combat Move - Italians
1 aaGun moved from France to Western Germany
Place Units - Italians
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
1 bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 31 PUs; end with 31 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 33 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 fighter
EDIT: Adding units owned by Italians to Western Germany: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 armour
EDIT: Adding units owned by Italians to Western Germany: 1 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 5 bombers
EDIT: Adding units owned by Italians to Western Germany: 5 bombers
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer and 1 submarine moved from 39 Sea Zone to 72 Sea Zone
1 fighter moved from 79 Sea Zone to 72 Sea Zone
1 destroyer moved from 39 Sea Zone to 72 Sea Zone
1 cruiser moved from 39 Sea Zone to 72 Sea Zone
2 artilleries moved from India to 39 Sea Zone
2 artilleries and 2 transports moved from 39 Sea Zone to 72 Sea Zone
2 artilleries moved from 72 Sea Zone to French Madagascar
1 bomber moved from Shan State to Novosibirsk
2 fighters moved from Kansu to Novosibirsk
Combat - ANZAC
Battle in 72 Sea Zone
ANZAC attack with 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 2 transports
Japanese defend with 1 submarine
ANZAC roll dice for 1 submarine in 72 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 cruiser, 2 destroyers, 1 fighter and 2 transports in 72 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits
Japanese roll dice for 1 submarine in 72 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 72 Sea Zone
ANZAC win, taking 72 Sea Zone from Neutral with 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 2 transports remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in French Madagascar
ANZAC attack with 2 artilleries
Japanese defend with 1 marine
ANZAC roll dice for 2 artilleries in French Madagascar, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 marine in French Madagascar, round 2 : 1/1 hits, 0.33 expected hits
1 marine owned by the Japanese and 1 artillery owned by the ANZAC lost in French Madagascar
ANZAC win, taking French Madagascar from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 artillery
Casualties for Japanese: 1 marine
Battle in Novosibirsk
ANZAC attack with 1 bomber and 2 fighters
Italians defend with 1 mech_infantry
ANZAC roll dice for 1 bomber and 2 fighters in Novosibirsk, round 2 : 3/3 hits, 1.67 expected hits
Italians roll dice for 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians and 1 fighter owned by the ANZAC lost in Novosibirsk
ANZAC win with 1 bomber and 1 fighter remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 fighter
Casualties for Italians: 1 mech_infantry
Non Combat Move - ANZAC
1 bomber and 1 fighter moved from Novosibirsk to Tsinghai
1 infantry moved from Shan State to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West India
1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 artillery moved from 39 Sea Zone to India
1 fighter moved from India to Tsinghai
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 fighter moved from 72 Sea Zone to 79 Sea Zone
1 submarine moved from 86 Sea Zone to 91 Sea Zone
2 fighters moved from Queensland to Shan State
Place Units - ANZAC
1 bomber and 1 fighter placed in Queensland
1 submarine placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to United Kingdom
2 cruisers and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from Egypt to Gibraltar
Turn Complete - French
Combat Hit Differential Summary :
Italians regular : 0.67
Japanese regular : 0.50
ANZAC regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 3 infantry, 1 mech_infantry and 8 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
4 mech_infantrys moved from Western Germany to Normandy Bordeaux
3 fighters moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
2 armour moved from Western Germany to Holland Belgium
2 armour moved from Germany to Holland Belgium
12 mech_infantrys moved from Western Germany to Holland Belgium
1 mech_infantry moved from Germany to Holland Belgium
1 infantry moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 bomber, 3 fighters and 4 mech_infantrys
British defend with 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 1 bomber, 3 fighters and 4 mech_infantrys in Normandy Bordeaux, round 2 : 5/8 hits, 2.83 expected hits
British roll dice for 3 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the Germans and 3 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 bomber, 3 fighters and 3 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for British: 3 infantry
Battle in Holland Belgium
Germans attack with 4 armour and 13 mech_infantrys
British defend with 2 infantry
Germans roll dice for 4 armour and 13 mech_infantrys in Holland Belgium, round 2 : 1/17 hits, 4.17 expected hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans roll dice for 4 armour and 13 mech_infantrys in Holland Belgium, round 3 : 5/17 hits, 4.17 expected hits
British roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 4 armour and 12 mech_infantrys remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Germans
1 aaGun moved from Western Germany to Holland Belgium
3 fighters moved from Normandy Bordeaux to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
1 fighter moved from Russia to Germany
9 tactical_bombers moved from Russia to Germany
14 bombers moved from Russia to Western Germany
3 bombers moved from Russia to Western Germany
1 aaGun moved from Samara to Volgograd
1 aaGun moved from Novgorod to Karelia
1 mech_infantry moved from Caucasus to Samara
1 mech_infantry moved from Volgograd to Samara
1 infantry moved from Volgograd to Samara
5 infantry moved from Germany to Western Germany
Place Units - Germans
2 infantry and 1 mech_infantry placed in Volgograd
1 airfield placed in Volgograd
1 infantry placed in Germany
8 submarines placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
Germans collect 53 PUs (2 lost to blockades); end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Combat Hit Differential Summary :
Germans regular : -0.17
British regular : 0.00