OOL: R tran, UK tran, R sub, UK BB
Trulpen Tournament - PTV - Low Rollers (Axis +5) vs. GeneralDeath (Allies)
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 bomber, 5 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Northern Belarus to Southern Belarus 3 mech_infantrys moved from Germany to Romania 1 mech_infantry moved from Poland to Romania 1 armour moved from Eastern Poland to Romania 1 bomber moved from Leningrad to Southern Belarus 1 fighter moved from 115 Sea Zone to Western Germany 1 destroyer moved from 128 Sea Zone to 113 Sea Zone 1 carrier, 1 destroyer and 3 submarines moved from 115 Sea Zone to 113 Sea Zone 1 fighter moved from Western Germany to 113 Sea Zone 1 fighter moved from Leningrad to Southern Belarus 1 tactical_bomber moved from Leningrad to Southern Belarus 1 armour and 1 mech_infantry moved from Ukraine to Romania 1 armour moved from Ukraine to Romania 1 fighter moved from Bessarabia to Southern Belarus 1 fighter moved from Leningrad to Southern Belarus 2 fighters moved from Bessarabia to Southern Belarus Combat - Germans Battle in Southern Belarus Germans attack with 1 bomber, 5 fighters, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 bomber, 5 fighters, 1 infantry and 1 tactical_bomber in Southern Belarus, round 2 : 5/8 hits, 3.83 expected hits Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Southern Belarus Germans win, taking Southern Belarus from Russians with 1 bomber, 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 1 aaGun moved from Eastern Poland to Bessarabia 3 mech_infantrys moved from Leningrad to Eastern Poland 5 artilleries moved from Archangel to Vologda 1 aaGun moved from Leningrad to Northern Belarus 1 infantry moved from Leningrad to Northern Belarus 3 fighters moved from Southern Belarus to Leningrad 1 infantry moved from Leningrad to Vologda 2 artilleries moved from Archangel to Vologda 1 infantry moved from Leningrad to Vologda 1 infantry moved from Leningrad to Vologda 1 infantry moved from Karelia to Archangel 2 fighters and 1 tactical_bomber moved from Southern Belarus to Bessarabia 1 bomber moved from Southern Belarus to Western Germany 1 fighter moved from Western Germany to Southern Italy 1 tactical_bomber moved from Western Germany to Southern Italy 5 infantry moved from Finland to Vyborg 1 infantry moved from Finland to Vyborg 1 artillery moved from Finland to Vyborg 1 artillery moved from Normandy Bordeaux to Southern France 1 infantry moved from Normandy Bordeaux to Southern France 1 infantry moved from Normandy Bordeaux to Southern France 1 infantry moved from Normandy Bordeaux to Southern France 1 aaGun moved from Holland Belgium to Normandy Bordeaux 1 aaGun moved from Normandy Bordeaux to France 1 infantry moved from Holland Belgium to Western Germany 1 infantry moved from Finland to Vyborg 6 armour and 3 mech_infantrys moved from Ukraine to Eastern Poland 1 armour moved from Ukraine to Eastern Poland EDIT: 1 mech_infantry moved from Romania to Eastern Poland Place Units - Germans 1 bomber placed in Western Germany 3 infantry placed in Ukraine 1 armour and 2 infantry placed in Leningrad 2 armour and 3 mech_infantrys placed in Germany 1 submarine and 1 transport placed in 113 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,2,3,4,2,6,2,4,1,4 Germans collect 50 PUs (2 lost to blockades); end with 50 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 1.17
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7 Purchase Units - Russians Russians buy 1 armour, 3 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Southern Belarus 3 fighters and 1 tactical_bomber moved from Russia to Southern Belarus Combat - Russians Battle in Southern Belarus Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Southern Belarus, round 2 : 2/5 hits, 2.33 expected hits Germans roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Southern Belarus Russians win, taking Southern Belarus from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Southern Belarus to Russia 6 infantry moved from Russia to Bryansk 6 artilleries and 6 infantry moved from Tula to Kursk 1 aaGun, 1 artillery and 15 infantry moved from Tambov to Kursk 1 infantry moved from Rostov to Kursk 1 infantry moved from Northern Caucasus to Rostov 2 artilleries moved from Russia to Bryansk 4 infantry moved from Gorky to Russia 2 infantry moved from Samara to Russia 2 infantry moved from Urals to Samara 1 infantry moved from Stalingrad to Samara 1 tactical_bomber moved from Gorky to Russia 1 infantry moved from Amur to Northern Manchuria 2 infantry moved from Korea to Northern Manchuria 1 aaGun and 3 infantry moved from Siberia to Sakha Place Units - Russians 3 artilleries and 7 infantry placed in Russia 1 armour and 1 mech_infantry placed in Urals Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,4,3 Russians collect 34 PUs (3 lost to blockades); end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -0.33
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Hi guys, we had a big wind storm Mon AM and half the state is without internet. (Even our land line phone is inoperable) I’m sending from my cellphone. I do have R7 downloaded so can work on J7 but of course can’t roll. Surely they’ll have it fixed soon.
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No worries my friend. Stay safe and take all the time you need.
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Thank you so much for that - was starting to stress. Hope to move tomorrow though. This evening my daughter was over and showed me the wonders of using a smart phone as a wi-fi hotspot, so I guess I’m back in business!! (even though our internet/phone provider is still providing us with NOTHING)
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I have my hi-speed internet back, and I have the J7 combat move done, awaiting partner approval. Thanks again for the patience and understanding.
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Kid gave me a lot to think about late last night - I plan to finish it today/tonight though.
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@gamerman01 feel free to elaborate on what you and kyd discussed while you think about your turn :)
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Sure! He thinks I should leave my post at the Carolines and use destroyer blockers and not sac any transports and go for an NO, and I think I should stay at the Carolines and grab Gilbert without putting any destroyers out there. I have my turn all ready to go, but need to make sure I don’t like his idea better, first. But that will probably require several more calculations and a lot more what-ifs. Obviously I was nuts to take Japan on my first PtV game when I only even played BM3 one time lol but I seem to be holding up ok so far. Just require plenty of time and each turn at least one night to sleep on it
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@gamerman01 ya that is a lot to think over, Japan is not a simple power to play. Get plenty of rest and look forward to the turn when you have time.
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Thank you, I really appreciate that. Sitting down to look at it after a late supper - household is topsy-turvy today because our 33 year-old niece has COVID like symptoms and my wife was with her and her 3 little girls yesterday afternoon…
Wife’s a nurse in a Dr. office so isn’t working tomorrow, waiting for test results and niece won’t be tested until Saturday (would have been until Monday, but her mom works in healthcare and talked to her manager…)
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And now I finally see an option for the USA that I hadn’t even considered before, so gonna take more time… :)
But maybe not much.
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TripleA Move Summary: Japanese round 7
TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 carriers, 1 destroyer, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 artilleries and 5 infantry moved from Kiangsu to Shantung 4 infantry moved from Szechwan to Hopei 1 mech_infantry moved from Yunnan to Hopei 1 armour moved from Kweichow to Hopei 1 armour moved from Hunan to Hopei 1 armour moved from Fukien to Hopei 1 infantry moved from Manilla to 21 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 24 Sea Zone 1 infantry moved from 24 Sea Zone to Wake Island 1 artillery moved from Guam to 22 Sea Zone 1 artillery and 1 transport moved from 22 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 transport moved from 20 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Siberia 1 destroyer moved from 20 Sea Zone to 5 Sea Zone 4 infantry moved from Kyushu to 20 Sea Zone 4 infantry and 4 transports moved from 20 Sea Zone to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 8 infantry moved from 6 Sea Zone to Korea 1 submarine moved from 38 Sea Zone to 55 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone
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Finally. Thanks one more time for your patience and understanding and kindness.
Scramble off Queensland? Attacking with 2 fighters, 2 tacs, 1 sub vs. USA destroyer, thanks
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No worries take you time:)Scramble 3 anzac planes.
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Thank you very much
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 carriers, 1 destroyer, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 artilleries and 5 infantry moved from Kiangsu to Shantung 4 infantry moved from Szechwan to Hopei 1 mech_infantry moved from Yunnan to Hopei 1 armour moved from Kweichow to Hopei 1 armour moved from Hunan to Hopei 1 armour moved from Fukien to Hopei 1 infantry moved from Manilla to 21 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 24 Sea Zone 1 infantry moved from 24 Sea Zone to Wake Island 1 artillery moved from Guam to 22 Sea Zone 1 artillery and 1 transport moved from 22 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 transport moved from 20 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Siberia 1 destroyer moved from 20 Sea Zone to 5 Sea Zone 4 infantry moved from Kyushu to 20 Sea Zone 4 infantry and 4 transports moved from 20 Sea Zone to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 8 infantry moved from 6 Sea Zone to Korea 1 submarine moved from 38 Sea Zone to 55 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone Combat - Japanese Americans scrambles 3 units out of Queensland to defend against the attack in 55 Sea Zone Battle in Wake Island Battle in Korea Battle in Siberia Battle in Shantung Japanese attack with 2 artilleries and 5 infantry Chinese defend with 1 infantry Japanese roll dice for 2 artilleries and 5 infantry in Shantung, round 2 : 4/7 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shantung Japanese win, taking Wake Island from Americans, taking Korea from Russians, taking Siberia from Russians, taking Shantung from Chinese with 2 artilleries and 5 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Hopei Japanese attack with 3 armour, 4 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 3 armour, 4 infantry and 1 mech_infantry in Hopei, round 2 : 4/8 hits, 2.50 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 3 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in 55 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer; ANZAC defend with 3 fighters Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 2 fighters owned by the ANZAC, 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 55 Sea Zone Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 fighter in 55 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in 55 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 2 fighters, 1 submarine and 1 tactical_bomber Casualties for Americans: 1 destroyer Casualties for ANZAC: 3 fighters Trigger Japanese Destroy Factories Siberia: has removed 1 factory_minor owned by Japanese in Siberia Non Combat Move - Japanese Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Caroline Islands 1 fighter moved from 6 Sea Zone to 7 Sea Zone 1 fighter moved from 6 Sea Zone to Japan 1 destroyer moved from 35 Sea Zone to 17 Sea Zone 3 fighters and 2 tactical_bombers moved from Eastern India to 35 Sea Zone 2 submarines moved from 38 Sea Zone to 35 Sea Zone 1 infantry moved from Kiangsi to Hunan 1 armour moved from Burma to Kweichow 2 infantry moved from Shan State to Yunnan 1 artillery moved from Burma to Eastern India 1 infantry moved from Ceylon to 40 Sea Zone 1 armour moved from Eastern India to Burma 1 infantry moved from Eastern India to 40 Sea Zone 2 infantry and 1 transport moved from 40 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Kwangsi 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from Davao to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from Paulau to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Caroline Islands 1 infantry moved from Fukien to Kiangsi 1 infantry moved from New Guinea to Dutch New Guinea 1 infantry moved from Fukien to Kiangsi 1 artillery moved from Fukien to 21 Sea Zone 1 artillery and 1 transport moved from 21 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Caroline Islands 1 carrier moved from 6 Sea Zone to 7 Sea Zone 1 fighter moved from Japan to 7 Sea Zone 1 tactical_bomber moved from Kwangtung to Caroline Islands 1 infantry moved from Japan to Hokkaido 1 submarine moved from 7 Sea Zone to 35 Sea Zone Place Units - Japanese 1 destroyer placed in 6 Sea Zone 2 carriers and 1 fighter placed in 7 Sea Zone 6 infantry placed in Japan 1 infantry placed in Eastern India Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : 1.00 Japanese regular : 3.83
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TripleA Move Summary: Americans round 7
TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Wake Island 2 infantry moved from Hawaiian Islands to 27 Sea Zone 2 infantry and 1 transport moved from 27 Sea Zone to 55 Sea Zone 2 infantry moved from 55 Sea Zone to New Guinea 1 infantry moved from Suriname to French Guiana Americans take French Guiana from Neutral_Axis 1 mech_infantry moved from Algeria to Libya 1 armour moved from Egypt to Iraq 2 infantry moved from Sardinia to 97 Sea Zone 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Wake Island 2 infantry moved from Hawaiian Islands to 27 Sea Zone 2 infantry and 1 transport moved from 27 Sea Zone to 55 Sea Zone 2 infantry moved from 55 Sea Zone to New Guinea 1 infantry moved from Suriname to French Guiana Americans take French Guiana from Neutral_Axis 1 mech_infantry moved from Algeria to Libya 1 armour moved from Egypt to Iraq 2 infantry moved from Sardinia to 97 Sea Zone 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone Combat - Americans Battle in New Guinea Battle in Wake Island Americans attack with 1 artillery and 1 infantry Japanese defend with 1 airfield and 1 infantry Americans roll dice for 1 artillery and 1 infantry in Wake Island, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Wake Island Americans win, taking New Guinea from Japanese, taking Wake Island from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 aaGun and 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 aaGun and 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 27 Sea Zone 2 aaGuns, 7 carriers, 1 cruiser, 4 destroyers, 1 fighter, 3 infantry, 1 mech_infantry, 9 submarines and 3 transports moved from 27 Sea Zone to 55 Sea Zone 1 aaGun and 1 infantry moved from 55 Sea Zone to New Guinea 1 aaGun and 1 infantry moved from 55 Sea Zone to Queensland 1 infantry and 1 mech_infantry moved from 55 Sea Zone to Queensland 7 fighters and 1 tactical_bomber moved from Queensland to 55 Sea Zone 1 fighter moved from Hawaiian Islands to 55 Sea Zone 4 fighters moved from Western United States to Hawaiian Islands 1 carrier, 1 destroyer and 2 submarines moved from 11 Sea Zone to 28 Sea Zone 2 infantry moved from 94 Sea Zone to Gibraltar 1 infantry moved from Eastern United States to Central United States Place Units - Americans 1 infantry placed in Central United States 1 cruiser and 1 destroyer placed in 104 Sea Zone 1 infantry placed in Central United States 2 transports placed in 104 Sea Zone 1 carrier and 1 destroyer placed in 11 Sea Zone 1 fighter and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Japanese regular : -0.33
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese Combat - Chinese Non Combat Move - Chinese 1 fighter and 7 infantry moved from Honan to Anhwe 5 infantry moved from Shansi to Anhwe 1 infantry moved from Southern Manchuria to Jehol 6 infantry moved from Chahar to Shansi Place Units - Chinese 1 infantry placed in Tsinghai 5 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 17 PUs; end with 18 PUs
Combat Hit Differential Summary :
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