@Omni Well, the Italians fought.
PTV CaptainNapalm(Axis) Vs Sovietishcat(Allies)
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 4 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to 96 Sea Zone Combat - Italians Battle in 96 Sea Zone Italians attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 96 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Non Combat Move - Italians 1 fighter moved from 96 Sea Zone to Southern Italy 1 aaGun, 3 artilleries and 8 infantry moved from Bulgaria to Greece 1 armour moved from Northern Belarus to Western Ukraine Place Units - Italians 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,4,5,3,1,1 Italians collect 6 PUs (7 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Western United States to Hawaiian Islands 1 fighter moved from New South Wales to Queensland 1 artillery and 2 infantry moved from New South Wales to Queensland 1 fighter moved from New South Wales to Queensland 1 armour and 1 mech_infantry moved from New South Wales to Queensland 1 aaGun moved from New South Wales to Queensland 2 armour moved from New South Wales to Queensland 1 infantry moved from South Australia to Northern Australia 1 armour moved from Queensland to New South Wales Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 9 PUs; end with 11 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 3 artilleries, 1 factory_minor, 1 fighter, 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 5 armour, 1 artillery, 5 infantry and 4 mech_infantrys moved from Ukraine to Kursk 2 infantry moved from Leningrad to Vologda 2 infantry moved from Leningrad to Novgorod 1 infantry moved from Nenetsia to Gorky Germans take Gorky from Russians 1 tactical_bomber moved from Eastern Poland to Novgorod 1 fighter moved from Eastern Poland to Vologda 1 submarine moved from 114 Sea Zone to 107 Sea Zone 1 submarine moved from 113 Sea Zone to 107 Sea Zone 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 107 Sea Zone 9 artilleries and 30 infantry moved from Northern Belarus to Southern Belarus Combat - Germans Battle in 107 Sea Zone Germans attack with 1 fighter, 2 submarines and 1 tactical_bomber Americans defend with 3 destroyers Germans roll dice for 2 submarines in 107 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 fighter and 1 tactical_bomber in 107 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 3 destroyers in 107 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 107 Sea Zone Germans roll dice for 1 submarine in 107 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter and 1 tactical_bomber in 107 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits Americans roll dice for 2 destroyers in 107 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits 1 submarine owned by the Germans and 1 tactical_bomber owned by the Germans lost in 107 Sea Zone retreated to 107 Sea Zone Americans win with 2 destroyers remaining. Battle score for attacker is -14 Casualties for Germans: 2 submarines and 1 tactical_bomber Casualties for Americans: 1 destroyer Battle in Novgorod Germans attack with 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Kursk Germans attack with 5 armour, 1 artillery, 5 infantry and 4 mech_infantrys Russians defend with 1 infantry Germans roll dice for 5 armour, 1 artillery, 5 infantry and 4 mech_infantrys in Kursk, round 2 : 4/15 hits, 5.17 expected hits Russians roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kursk Germans win, taking Kursk from Russians with 5 armour, 1 artillery, 5 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Southern Belarus Germans attack with 9 artilleries and 30 infantry Russians defend with 1 infantry Germans roll dice for 9 artilleries and 30 infantry in Southern Belarus, round 2 : 11/39 hits, 9.50 expected hits Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Southern Belarus Germans win, taking Southern Belarus from Russians with 9 artilleries and 30 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 fighter and 2 infantry Russians defend with 1 mech_infantry Germans roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 mech_infantry Non Combat Move - Germans 1 tactical_bomber moved from Novgorod to Leningrad 1 fighter moved from Vologda to Leningrad 1 aaGun and 3 infantry moved from Northern Belarus to Southern Belarus 1 infantry moved from Leningrad to Northern Belarus 2 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine 1 aaGun moved from Ukraine to Kursk 1 armour and 2 mech_infantrys moved from Germany to Eastern Poland 4 armour and 4 mech_infantrys moved from Leningrad to Eastern Poland 1 fighter and 1 tactical_bomber moved from Southern Italy to Ukraine 1 fighter moved from 107 Sea Zone to 115 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 113 Sea Zone to 115 Sea Zone 2 artilleries and 5 infantry moved from Northern Italy to Southern Italy 1 artillery moved from Normandy Bordeaux to France 1 infantry moved from France to Western Germany 1 submarine moved from 113 Sea Zone to 114 Sea Zone 1 artillery and 3 infantry moved from Southern France to Northern Italy Place Units - Germans 2 artilleries and 1 infantry placed in Ukraine 1 factory_minor placed in Leningrad 1 submarine placed in 115 Sea Zone 1 artillery, 1 fighter and 1 tactical_bomber placed in Western Germany 2 armour placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,5,6,6,3,6 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 5,6 Germans collect 55 PUs (2 lost to blockades); end with 55 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Americans regular : 1.33 Russians regular : -0.33 Germans regular : -1.67
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@Sovietishcat Oops! missed that you did your turn hours ago. I had the time to play, just missed it.
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6 Purchase Units - Russians Russians buy 1 artillery and 13 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 armour moved from Amur to Northern Manchuria Chinese take Northern Manchuria from Japanese 1 armour moved from Northern Manchuria to Korea 4 artilleries and 16 infantry moved from Amur to Korea 2 infantry moved from Russia to Gorky 1 fighter and 1 tactical_bomber moved from Russia to Gorky 1 fighter moved from Russia to Gorky Combat - Russians Battle in Gorky Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Gorky, round 2 : 1/5 hits, 2,00 expected hits Germans roll dice for 1 infantry in Gorky, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Gorky Russians win, taking Gorky from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Korea Russians attack with 1 armour, 4 artilleries and 16 infantry Japanese defend with 1 aaGun, 5 artilleries and 10 infantry Russians roll dice for 1 armour, 4 artilleries and 16 infantry in Korea, round 2 : 4/21 hits, 5,17 expected hits Japanese roll dice for 1 aaGun, 5 artilleries and 10 infantry in Korea, round 2 : 5/15 hits, 5,00 expected hits 3 infantry owned by the Japanese, 5 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Korea Russians roll dice for 1 armour, 4 artilleries and 11 infantry in Korea, round 3 : 5/16 hits, 4,33 expected hits Japanese roll dice for 5 artilleries and 7 infantry in Korea, round 3 : 7/12 hits, 4,00 expected hits 5 infantry owned by the Japanese and 7 infantry owned by the Russians lost in Korea Russians roll dice for 1 armour, 4 artilleries and 4 infantry in Korea, round 4 : 5/9 hits, 3,17 expected hits Japanese roll dice for 5 artilleries and 2 infantry in Korea, round 4 : 2/7 hits, 2,33 expected hits 2 infantry owned by the Japanese, 3 artilleries owned by the Japanese and 2 infantry owned by the Russians lost in Korea Russians roll dice for 1 armour, 4 artilleries and 2 infantry in Korea, round 5 : 1/7 hits, 2,50 expected hits Japanese roll dice for 2 artilleries in Korea, round 5 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Japanese lost in Korea Russians roll dice for 1 armour, 4 artilleries and 2 infantry in Korea, round 6 : 4/7 hits, 2,50 expected hits Japanese roll dice for 1 artillery in Korea, round 6 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Korea Russians win, taking Korea from Japanese with 1 armour, 4 artilleries and 1 infantry remaining. Battle score for attacker is 10 Casualties for Russians: 15 infantry Casualties for Japanese: 1 aaGun, 5 artilleries and 10 infantry Non Combat Move - Russians 1 aaGun moved from Amur to Korea 2 infantry moved from Siberia to Amur 2 armour moved from Stalingrad to Western Sinkiang 2 fighters and 1 tactical_bomber moved from Gorky to Russia 1 infantry moved from Stalingrad to Tambov 4 aaGuns, 8 artilleries and 34 infantry moved from Russia to Tula 1 armour moved from Stalingrad to Urals 1 infantry moved from Stalingrad to Tambov 1 infantry moved from Stalingrad to Rostov 1 infantry moved from Stalingrad to Tambov 1 infantry moved from Stalingrad to Rostov 3 artilleries and 5 infantry moved from Stalingrad to Samara 1 armour moved from Stalingrad to Kazakhstan 3 armour and 1 mech_infantry moved from Russia to Kazakhstan 1 cruiser moved from 118 Sea Zone to 117 Sea Zone 1 submarine moved from 118 Sea Zone to 117 Sea Zone Place Units - Russians 2 infantry placed in Urals 3 infantry placed in Siberia 1 artillery and 7 infantry placed in Russia 1 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 3,1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5 Russians collect 31 PUs (4 lost to blockades); end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Combat Hit Differential Summary :
Japanese regular : 2,67 Germans regular : -0,33 Russians regular : 0,33
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 3 armour, 6 artilleries, 1 factory_minor and 10 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Tsinghai to Eastern Sinkiang 1 infantry moved from Kansu to Northern Sinkiang 1 fighter and 1 tactical_bomber moved from Kansu to Northern Sinkiang 1 fighter and 1 tactical_bomber moved from 40 Sea Zone to Shan State 1 infantry moved from Ceylon to 40 Sea Zone 2 infantry and 1 transport moved from 40 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Shan State 2 artilleries and 3 infantry moved from Malaya to Shan State 3 artilleries and 3 infantry moved from French Indo China to Shan State 1 infantry moved from Yunnan to Shan State 1 transport moved from 37 Sea Zone to 6 Sea Zone 4 artilleries and 4 infantry moved from Japan to 6 Sea Zone 4 artilleries and 4 infantry moved from 6 Sea Zone to Korea 2 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from Anhwe to Korea 1 bomber, 1 fighter and 1 tactical_bomber moved from Japan to Korea 1 bomber moved from Hopei to Eastern Sinkiang 1 fighter and 1 tactical_bomber moved from Anhwe to Korea 1 armour moved from Kansu to Northern Sinkiang 1 artillery moved from Tsinghai to Eastern Sinkiang Combat - Japanese Battle in Shan State Japanese attack with 5 artilleries, 2 fighters, 9 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 5 artilleries, 2 fighters, 9 infantry and 2 tactical_bombers in Shan State, round 2 : 4/18 hits, 6.33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 5 artilleries, 2 fighters, 9 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Korea Japanese attack with 4 artilleries, 1 bomber, 3 fighters, 6 infantry and 3 tactical_bombers Russians defend with 1 aaGun, 1 armour, 4 artilleries and 1 infantry Russians roll AA dice in Korea : 2/3 hits, 0.50 expected hits 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in Korea Japanese roll dice for 4 artilleries, 1 bomber, 2 fighters, 6 infantry and 2 tactical_bombers in Korea, round 2 : 6/15 hits, 5.83 expected hits Russians roll dice for 1 aaGun, 1 armour, 4 artilleries and 1 infantry in Korea, round 2 : 2/6 hits, 2.17 expected hits 2 infantry owned by the Japanese, 1 infantry owned by the Russians, 4 artilleries owned by the Russians and 1 aaGun owned by the Russians lost in Korea Japanese roll dice for 4 artilleries, 1 bomber, 2 fighters, 4 infantry and 2 tactical_bombers in Korea, round 3 : 7/13 hits, 5.50 expected hits Russians roll dice for 1 armour in Korea, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 4 artilleries, 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Japanese: 1 fighter, 3 infantry and 1 tactical_bomber Casualties for Russians: 1 aaGun, 1 armour, 4 artilleries and 1 infantry Battle in Eastern Sinkiang Japanese attack with 1 artillery, 1 bomber and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Eastern Sinkiang, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Eastern Sinkiang Japanese win, taking Eastern Sinkiang from Chinese with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Northern Sinkiang Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Northern Sinkiang, round 2 : 3/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Northern Sinkiang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Northern Sinkiang Japanese win, taking Northern Sinkiang from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from Northern Sinkiang to Tsinghai 1 bomber moved from Eastern Sinkiang to Tsinghai 1 infantry moved from Inner Mongolia to Kansu 1 artillery moved from Chahar to Inner Mongolia 1 infantry moved from Shansi to Chahar 1 infantry moved from Anhwe to Shansi 1 infantry moved from Kiangsi to Anhwe 1 infantry moved from Kwangtung to Kiangsi 1 infantry moved from Kweichow to Yunnan 1 artillery moved from Kwangsi to Kweichow 1 artillery moved from Szechwan to Tsinghai 1 infantry moved from Hunan to Szechwan 1 infantry moved from Kwangtung to Hunan 1 submarine moved from 21 Sea Zone to 38 Sea Zone 1 battleship moved from 40 Sea Zone to 38 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to Szechwan 1 fighter and 1 tactical_bomber moved from Shan State to 40 Sea Zone 1 submarine moved from 35 Sea Zone to 64 Sea Zone 1 artillery and 1 marine moved from New Zealand to 65 Sea Zone 1 artillery, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 marine, 1 tactical_bomber and 1 transport moved from 65 Sea Zone to 47 Sea Zone 1 infantry moved from New Guinea to 47 Sea Zone 1 artillery, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 47 Sea Zone to 35 Sea Zone 1 transport moved from 6 Sea Zone to 25 Sea Zone 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 fighter and 1 tactical_bomber moved from Korea to Southern Manchuria EDIT: 1 fighter and 1 tactical_bomber moved from Korea to Japan 1 bomber moved from Korea to Midway Place Units - Japanese 1 artillery and 2 infantry placed in Malaya 1 artillery and 2 infantry placed in French Indo China 1 armour and 2 infantry placed in Kwangtung 1 factory_minor placed in Southern Manchuria 2 armour, 4 artilleries and 4 infantry placed in Japan Japanese undo move 5. Japanese undo move 1. 1 armour, 1 artillery and 1 infantry placed in Malaya 1 armour, 4 artilleries and 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 79 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : 0.17 UK_Pacific regular : -0.33 Russians regular : 0.33 Russians AA : 1.50
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 cruiser, 3 destroyers and 2 infantry; Remaining resources: 0 PUs; Combat Move - Americans 2 destroyers moved from 107 Sea Zone to 113 Sea Zone 2 fighters moved from Sicily to Normandy Bordeaux 1 infantry moved from Tunisia to Libya Americans take Libya from Italians 1 infantry and 1 mech_infantry moved from Morocco to 94 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 113 Sea Zone 1 infantry and 1 mech_infantry moved from 113 Sea Zone to Normandy Bordeaux 1 battleship and 1 cruiser moved from 94 Sea Zone to 113 Sea Zone 1 destroyer moved from 94 Sea Zone to 113 Sea Zone Combat - Americans Battle in Normandy Bordeaux Americans attack with 2 fighters, 1 infantry and 1 mech_infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 : 0/2 hits, 1,17 expected hits Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 2/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 2 fighters moved from Normandy Bordeaux to 113 Sea Zone 1 carrier moved from 94 Sea Zone to 113 Sea Zone 2 infantry moved from Morocco to 94 Sea Zone 2 infantry and 2 transports moved from 94 Sea Zone to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Sicily 2 transports moved from 97 Sea Zone to 94 Sea Zone 2 cruisers moved from 94 Sea Zone to 113 Sea Zone 2 submarines moved from 93 Sea Zone to 113 Sea Zone 1 destroyer moved from 94 Sea Zone to 113 Sea Zone 1 destroyer moved from 97 Sea Zone to 94 Sea Zone 1 destroyer moved from 94 Sea Zone to 113 Sea Zone 1 transport moved from 94 Sea Zone to 113 Sea Zone 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from Western United States to 11 Sea Zone 1 tactical_bomber moved from Western United States to Hawaiian Islands 4 infantry moved from Central United States to 104 Sea Zone 4 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone 4 infantry moved from 93 Sea Zone to Morocco 2 transports moved from 93 Sea Zone to 104 Sea Zone Place Units - Americans 1 carrier, 1 cruiser and 3 destroyers placed in 11 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 11 Sea Zone. Rolls: 6,5,2,5,6,6 Americans collect 54 PUs (4 lost to blockades); end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Combat - Chinese Place Units - Chinese 1 infantry placed in Western Sinkiang Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs Purchase Units - British British repair damage of 2x factory_major; Remaining resources: 37 PUs; British buy 1 artillery, 1 destroyer, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery; Remaining resources: 1 PUs; Combat Move - British 1 artillery moved from Ethiopia to British Somaliland British take British Somaliland from Italians 1 infantry moved from Burma to Yunnan 1 fighter moved from Eastern India to Yunnan Combat - British Battle in Yunnan British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win with 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Yunnan to Eastern India 1 aaGun, 5 artilleries and 7 infantry moved from Burma to Eastern India 1 armour and 1 mech_infantry moved from Iraq to Baluchistan 1 infantry moved from Northwest Persia to Iraq 2 transports moved from 94 Sea Zone to 113 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from United Kingdom to 113 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 113 Sea Zone to Normandy Bordeaux 2 transports moved from 93 Sea Zone to 113 Sea Zone 1 aaGun and 3 infantry moved from United Kingdom to 113 Sea Zone 1 aaGun and 3 infantry moved from 113 Sea Zone to Normandy Bordeaux 1 destroyer and 1 submarine moved from 109 Sea Zone to 93 Sea Zone 2 fighters moved from Gibraltar to Normandy Bordeaux 3 fighters moved from Sicily to Normandy Bordeaux 2 fighters moved from Egypt to Sicily 1 destroyer moved from 97 Sea Zone to 94 Sea Zone 1 submarine moved from 83 Sea Zone to 99 Sea Zone 1 transport moved from 97 Sea Zone to 94 Sea Zone 1 fighter moved from United Kingdom to Normandy Bordeaux 1 fighter moved from Sicily to Normandy Bordeaux 1 infantry moved from Iraq to Trans-Jordan 1 infantry moved from Kenya to Anglo-Egyptian Sudan Place Units - British 1 submarine placed in 83 Sea Zone 1 destroyer placed in 113 Sea Zone 1 artillery and 2 infantry placed in United Kingdom British undo move 3. 3 infantry placed in United Kingdom 1 artillery and 1 fighter placed in Egypt Turning on Edit Mode EDIT: Removing units owned by British from Union of South Africa: 1 infantry EDIT: Adding units owned by British to Rhodesia: 1 infantry EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,3 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 6,5 British collect 31 PUs (3 lost to blockades); end with 31 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 1 artillery placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 3,4,3,5,6,2 UK_Pacific collect 4 PUs (3 lost to blockades); end with 5 PUs Some Units in Eastern India change ownership: 1 artillery
Combat Hit Differential Summary :
Americans regular : -1,83 Japanese regular : 0,67 Germans regular : -0,67 British regular : 0,33
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@CaptainNapalm I assumed no scramble in sz 113.
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Italians Non Combat Move - Italians 1 armour moved from Western Ukraine to Ukraine Place Units - Italians 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,1,2,2,1,3,6,3 Italians collect 2 PUs (10 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 armour moved from Queensland to New South Wales 2 infantry moved from Queensland to South Australia 1 mech_infantry moved from Queensland to New South Wales 1 aaGun and 1 artillery moved from Queensland to New South Wales 2 fighters moved from Queensland to New South Wales Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 4,4 ANZAC collect 9 PUs; end with 11 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 7 artilleries, 10 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 9 artilleries and 33 infantry moved from Southern Belarus to Smolensk 2 armour, 2 artilleries, 1 infantry and 2 mech_infantrys moved from Ukraine to Rostov 1 fighter and 1 tactical_bomber moved from Ukraine to Rostov 5 armour, 1 artillery, 4 infantry and 4 mech_infantrys moved from Kursk to Rostov 1 fighter and 1 tactical_bomber moved from Leningrad to 117 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 117 Sea Zone 1 battleship, 1 destroyer and 1 fighter moved from 115 Sea Zone to 117 Sea Zone Combat - Germans Battle in 117 Sea Zone Germans attack with 1 battleship, 1 destroyer, 3 fighters and 2 tactical_bombers Russians defend with 1 cruiser and 1 submarine Germans roll dice for 1 battleship, 1 destroyer, 3 fighters and 2 tactical_bombers in 117 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits Russians roll dice for 1 submarine in 117 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 cruiser in 117 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 117 Sea Zone Germans win with 1 battleship, 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 17 Casualties for Russians: 1 cruiser and 1 submarine Battle in Smolensk Germans attack with 9 artilleries and 33 infantry Russians defend with 1 infantry Germans roll dice for 9 artilleries and 33 infantry in Smolensk, round 2 : 8/42 hits, 10.00 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 9 artilleries and 32 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 7 armour, 3 artilleries, 1 fighter, 5 infantry, 6 mech_infantrys and 1 tactical_bomber Russians defend with 3 infantry Germans roll dice for 7 armour, 3 artilleries, 1 fighter, 5 infantry, 6 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 9/23 hits, 9.00 expected hits Russians roll dice for 3 infantry in Rostov, round 2 : 2/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 7 armour, 3 artilleries, 1 fighter, 3 infantry, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 3 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Rostov to Ukraine 1 aaGun moved from Kursk to Rostov 1 aaGun moved from Southern Belarus to Smolensk 1 infantry moved from Northern Belarus to Southern Belarus 5 armour and 6 mech_infantrys moved from Eastern Poland to Ukraine 2 armour moved from Germany to Eastern Poland 1 infantry moved from Novgorod to Smolensk 1 infantry moved from Vologda to Novgorod 1 aaGun moved from Leningrad to Northern Belarus 1 submarine moved from 114 Sea Zone to 115 Sea Zone 1 carrier, 1 cruiser, 3 submarines and 1 transport moved from 115 Sea Zone to 116 Sea Zone 1 tactical_bomber moved from 117 Sea Zone to 116 Sea Zone 2 fighters moved from 117 Sea Zone to Western Germany 1 aaGun moved from France to Western Germany 2 artilleries and 2 infantry moved from France to Southern France 3 artilleries and 7 infantry moved from Northern Italy to Southern France 2 artilleries and 5 infantry moved from Southern Italy to Northern Italy 1 tactical_bomber moved from 117 Sea Zone to Western Germany 1 fighter moved from 117 Sea Zone to 116 Sea Zone 1 infantry moved from Western Germany to Denmark Place Units - Germans 1 tactical_bomber placed in Western Germany 1 artillery and 2 infantry placed in Ukraine 1 artillery and 2 infantry placed in Leningrad 3 artilleries placed in Southern France 2 artilleries and 6 infantry placed in Western Germany Germans undo move 4. 1 artillery placed in Western Germany 2 artilleries placed in Southern France Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,6,5,1,2,6,1,4 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 5,5 Germans collect 54 PUs (2 lost to blockades); end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Russians regular : 1.00 Germans regular : -2.83
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7 Purchase Units - Russians Russians buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Gorky to Nenetsia Russians take Nenetsia from Germans 1 infantry moved from Gorky to Vologda 1 infantry moved from Yaroslavl to Novgorod 1 fighter moved from Russia to Vologda 1 mech_infantry moved from Kazakhstan to Northern Sinkiang 1 armour moved from Western Sinkiang to Northern Sinkiang 1 infantry moved from Urals to Northern Sinkiang 1 fighter moved from Russia to Novgorod 2 infantry moved from Tambov to Kursk 1 tactical_bomber moved from Russia to Kursk Combat - Russians Battle in Novgorod Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Novgorod, round 2 : 2/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Kursk Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Kursk, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Kursk Russians win, taking Kursk from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Northern Sinkiang Russians attack with 1 armour, 1 infantry and 1 mech_infantry Japanese defend with 1 armour Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Northern Sinkiang, round 2 : 1/3 hits, 1,00 expected hits Japanese roll dice for 1 armour in Northern Sinkiang, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Northern Sinkiang Russians win, taking Northern Sinkiang from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Japanese: 1 armour Battle in Vologda Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 4 aaGuns, 8 artilleries and 34 infantry moved from Tula to Russia 1 tactical_bomber moved from Kursk to Russia 1 fighter moved from Novgorod to Russia 1 fighter moved from Vologda to Russia 1 artillery and 2 infantry moved from Samara to Urals 1 infantry moved from Samara to Stalingrad 4 armour moved from Kazakhstan to Urals 2 artilleries and 2 infantry moved from Samara to Russia 2 infantry moved from Amur to Siberia Place Units - Russians 4 artilleries and 3 infantry placed in Russia 3 infantry placed in Siberia Turn Complete - Russians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 3,3,6,1 Russians collect 28 PUs (4 lost to blockades); end with 28 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Combat Hit Differential Summary :
Japanese regular : 0,50 Germans regular : 0,00 Russians regular : 1,83
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 5 armour, 3 artilleries and 14 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 2 infantry moved from Eastern Sinkiang to Western Sinkiang 1 armour and 1 infantry moved from Kansu to Northern Sinkiang 1 fighter and 1 tactical_bomber moved from Szechwan to Northern Sinkiang 1 bomber, 1 fighter and 1 tactical_bomber moved from Tsinghai to Western Sinkiang 1 infantry moved from Korea to Northern Manchuria Japanese take Northern Manchuria from Chinese 4 artilleries and 2 infantry moved from Korea to Amur Japanese take Amur from Russians 1 submarine moved from 11 Sea Zone to 66 Sea Zone 1 submarine moved from 11 Sea Zone to 9 Sea Zone 1 submarine moved from 11 Sea Zone to 1 Sea Zone 1 submarine moved from 1 Sea Zone to 16 Sea Zone 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific Combat - Japanese Battle in Western Sinkiang Japanese attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 fighter and 1 infantry; Russians defend with 1 armour Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Western Sinkiang, round 2 : 2/6 hits, 2.50 expected hits Chinese roll dice for 1 armour, 1 fighter and 1 infantry in Western Sinkiang, round 2 : 1/3 hits, 1.50 expected hits 1 infantry owned by the Japanese, 1 armour owned by the Russians and 1 infantry owned by the Chinese lost in Western Sinkiang Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Western Sinkiang, round 3 : 2/5 hits, 2.33 expected hits Chinese roll dice for 1 fighter in Western Sinkiang, round 3 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Chinese lost in Western Sinkiang Japanese win, taking Western Sinkiang from Chinese with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 fighter and 1 infantry Casualties for Russians: 1 armour Battle in Northern Sinkiang Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 armour and 1 mech_infantry Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Northern Sinkiang, round 2 : 2/4 hits, 1.83 expected hits Chinese roll dice for 1 armour and 1 mech_infantry in Northern Sinkiang, round 2 : 0/2 hits, 1.00 expected hits 1 mech_infantry owned by the Russians and 1 armour owned by the Russians lost in Northern Sinkiang Japanese win, taking Northern Sinkiang from Chinese with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Russians: 1 armour and 1 mech_infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Northern Sinkiang to Kansu 1 fighter and 1 tactical_bomber moved from Western Sinkiang to Tsinghai 1 bomber moved from Western Sinkiang to Shansi 1 artillery moved from Inner Mongolia to Kansu 1 artillery moved from Tsinghai to Eastern Sinkiang 1 infantry moved from Szechwan to Tsinghai 1 infantry moved from Honan to Inner Mongolia 1 infantry moved from Hopei to Honan 1 infantry moved from Kiangsi to Hopei 1 infantry moved from Hunan to Szechwan 1 artillery moved from Kweichow to Yunnan 1 armour moved from Kwangtung to Kweichow 1 infantry moved from Kwangtung to Hunan 1 infantry moved from Kwangtung to Kiangsi 1 armour, 4 artilleries and 5 infantry moved from Japan to 6 Sea Zone 1 armour, 4 artilleries, 5 infantry and 5 transports moved from 6 Sea Zone to 5 Sea Zone 1 armour, 4 artilleries and 5 infantry moved from 5 Sea Zone to Amur 1 submarine moved from 5 Sea Zone to 7 Sea Zone 2 infantry moved from Midway to 25 Sea Zone 2 infantry and 1 transport moved from 25 Sea Zone to 7 Sea Zone 2 infantry moved from 7 Sea Zone to Hokkaido 1 bomber moved from Midway to Japan 5 artilleries and 8 infantry moved from Shan State to Yunnan 1 artillery and 1 infantry moved from Malaya to 38 Sea Zone 1 armour moved from Malaya to Yunnan 1 artillery and 2 infantry moved from French Indo China to Yunnan 1 submarine moved from 38 Sea Zone to 40 Sea Zone 1 artillery, 1 battleship, 1 infantry and 1 transport moved from 38 Sea Zone to 77 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 40 Sea Zone to 77 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 35 Sea Zone to 38 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 38 Sea Zone to Shan State 1 destroyer moved from 35 Sea Zone to 38 Sea Zone 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 7 Sea Zone 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Japan 1 fighter and 1 tactical_bomber moved from Southern Manchuria to Tsinghai Place Units - Japanese 1 artillery and 2 infantry placed in Malaya 1 armour and 2 infantry placed in French Indo China 1 armour and 2 infantry placed in Kwangtung 2 armour and 1 infantry placed in Southern Manchuria 1 armour, 2 artilleries and 7 infantry placed in Japan Turn Complete - Japanese Japanese collect 70 PUs; end with 70 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 83 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Chinese regular : -1.17 Japanese regular : -0.67
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 destroyer, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 marine moved from Western United States to 11 Sea Zone 1 cruiser and 1 marine moved from 11 Sea Zone to 27 Sea Zone Americans take 11 Sea Zone from Japanese Americans take 27 Sea Zone from Japanese 1 marine moved from 27 Sea Zone to Johnston Island 1 destroyer moved from 11 Sea Zone to 1 Sea Zone 1 fighter and 1 tactical_bomber moved from 11 Sea Zone to 1 Sea Zone 1 infantry and 1 mech_infantry moved from Normandy Bordeaux to 113 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 115 Sea Zone to 128 Sea Zone 1 infantry and 1 mech_infantry moved from 128 Sea Zone to Norway Combat - Americans Battle in Johnston Island Battle in Norway Battle in 1 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 1 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 1 Sea Zone Americans win, taking Johnston Island from Japanese, taking Norway from Germans, taking 1 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 carrier and 1 destroyer moved from 11 Sea Zone to 27 Sea Zone 1 fighter and 1 tactical_bomber moved from 1 Sea Zone to 27 Sea Zone 4 infantry moved from Morocco to 94 Sea Zone 4 infantry and 2 transports moved from 94 Sea Zone to 97 Sea Zone 4 infantry moved from 97 Sea Zone to Sicily 2 transports moved from 97 Sea Zone to 94 Sea Zone 2 artilleries and 2 infantry moved from Eastern United States to 104 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone 2 artilleries and 2 infantry moved from 93 Sea Zone to Morocco 2 transports moved from 93 Sea Zone to 104 Sea Zone 1 battleship, 1 carrier, 3 cruisers, 5 destroyers, 2 fighters, 2 submarines and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 destroyer moved from 11 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to 11 Sea Zone 1 infantry moved from Libya to Tobruk Place Units - Americans 1 destroyer and 2 submarines placed in 11 Sea Zone 1 carrier placed in 11 Sea Zone 2 transports placed in 11 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 1 fighter EDIT: Adding units owned by Americans to Hawaiian Islands: 1 fighter EDIT: Turning off Edit Mode 2 artilleries, 1 bomber and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 1 airfield, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Eastern India to Burma 1 fighter moved from Eastern India to Burma Combat - British Battle in Burma British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win with 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Burma to Eastern India 1 armour and 1 mech_infantry moved from Baluchistan to Iraq 1 infantry moved from Trans-Jordan to Iraq 1 artillery moved from Egypt to Trans-Jordan 1 tactical_bomber moved from Sicily to Egypt 1 aaGun, 1 artillery, 5 infantry and 1 mech_infantry moved from Normandy Bordeaux to 113 Sea Zone 1 aaGun, 1 artillery, 5 infantry, 1 mech_infantry and 4 transports moved from 113 Sea Zone to 115 Sea Zone 1 artillery, 5 infantry and 1 mech_infantry moved from 115 Sea Zone to Norway 5 fighters moved from Normandy Bordeaux to Norway 1 destroyer and 1 submarine moved from 93 Sea Zone to 115 Sea Zone 1 aaGun moved from 115 Sea Zone to Norway 1 destroyer moved from 113 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 100 Sea Zone 1 artillery and 1 infantry moved from 100 Sea Zone to Trans-Jordan 1 fighter moved from Normandy Bordeaux to Sicily 1 fighter moved from Normandy Bordeaux to Sicily Place Units - British 1 airfield, 2 fighters and 1 mech_infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1,3 British collect 30 PUs (4 lost to blockades); end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 1 artillery placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 5,6 UK_Pacific collect 6 PUs; end with 7 PUs Some Units in Eastern India change ownership: 1 artillery
Combat Hit Differential Summary :
Americans regular : 0,50 Japanese regular : 0,50 British regular : 0,33
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TripleA Manual Gamesave Post: Italians round 7
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7 Purchase Units - Italians Turning on Edit Mode EDIT: Removing units owned by British from 83 Sea Zone: 1 submarine EDIT: Adding units owned by British to 99 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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@CaptainNapalm Please use second file posted.
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TripleA Manual Gamesave Post: Italians round 7
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7 Purchase Units - Italians Turning on Edit Mode EDIT: Removing units owned by British from 83 Sea Zone: 1 submarine EDIT: Adding units owned by British to 99 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from British Somaliland: 1 artillery EDIT: Adding units owned by British to Ethiopia: 1 artillery EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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@CaptainNapalm Please use 3rd file posted, forgot one ncm edit!
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7 Purchase Units - Italians Turning on Edit Mode EDIT: Removing units owned by British from 83 Sea Zone: 1 submarine EDIT: Adding units owned by British to 99 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from British Somaliland: 1 artillery EDIT: Adding units owned by British to Ethiopia: 1 artillery EDIT: Turning off Edit Mode Italians buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Ukraine to Northern Caucasus Italians take Northern Caucasus from Russians Combat - Italians Non Combat Move - Italians Place Units - Italians 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,6,2,1,1,6,4,5,2,5 Italians collect 7 PUs (6 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 11 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 aaGuns, 6 armour, 2 artilleries, 2 fighters, 8 infantry and 2 mech_infantrys moved from New South Wales to Queensland Turn Complete - ANZAC Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 5,4 ANZAC collect 9 PUs; end with 20 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :