TripleA Manual Gamesave Post: Americans round 18
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 5 fighters, 5 infantry, 1 marine, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 19 Sea Zone to 17 Sea Zone
4 fighters moved from 7 Sea Zone to 17 Sea Zone
2 bombers and 3 fighters moved from Hawaiian Islands to 17 Sea Zone
20 fighters and 1 tactical_bomber moved from 30 Sea Zone to 17 Sea Zone
1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New Guinea
1 infantry moved from Johnston Island to 30 Sea Zone
2 infantry and 1 transport moved from 30 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Britain
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 infantry moved from Holland Belgium to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 artillery and 1 infantry moved from Southern Italy to Northern Italy
2 infantry moved from Morocco to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Yugoslavia
1 bomber moved from Southern Italy to Yugoslavia
2 fighters moved from Gibraltar to Northern Italy
4 fighters moved from Southern Italy to Romania
1 fighter moved from 97 Sea Zone to Romania
1 bomber moved from United Kingdom to Yugoslavia
1 submarine moved from 110 Sea Zone to 125 Sea Zone
3 carriers, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
3 fighters moved from United Kingdom to 125 Sea Zone
2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to Northern Italy
Combat - Americans
Battle in New Guinea
Battle in New Britain
Battle in Norway
Battle in Denmark
Battle in Northern Italy
Americans attack with 1 artillery, 3 fighters and 1 infantry
Germans defend with 1 factory_minor and 2 infantry
Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Northern Italy, round 2 : 2/5 hits, 2,17 expected hits
Germans roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Northern Italy
Americans win, taking New Guinea from Japanese, taking New Britain from Japanese, taking Norway from Germans, taking Denmark from Germans, taking Northern Italy from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Yugoslavia
Americans attack with 2 bombers and 2 infantry
Germans defend with 1 airfield and 2 mech_infantrys
Americans roll dice for 2 bombers and 2 infantry in Yugoslavia, round 2 : 2/4 hits, 1,67 expected hits
Germans roll dice for 2 mech_infantrys in Yugoslavia, round 2 : 0/2 hits, 0,67 expected hits
2 mech_infantrys owned by the Germans lost in Yugoslavia
Americans win, taking Yugoslavia from Germans with 2 bombers and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Romania
Americans attack with 5 fighters
Germans defend with 2 mech_infantrys
Americans roll dice for 5 fighters in Romania, round 2 : 3/5 hits, 2,50 expected hits
Germans roll dice for 2 mech_infantrys in Romania, round 2 : 2/2 hits, 0,67 expected hits
2 fighters owned by the Americans and 2 mech_infantrys owned by the Germans lost in Romania
Americans win with 3 fighters remaining. Battle score for attacker is -12
Casualties for Americans: 2 fighters
Casualties for Germans: 2 mech_infantrys
Battle in 125 Sea Zone
Americans attack with 3 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 3 fighters in 125 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 125 Sea Zone
Americans win, taking 125 Sea Zone from Germans with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 17 Sea Zone
Americans attack with 2 bombers, 27 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 5 carriers, 1 cruiser, 6 fighters, 1 submarine, 4 tactical_bombers and 1 transport
1 submarine owned by the Japanese Submerged
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 bombers, 27 fighters and 1 tactical_bomber in 17 Sea Zone, round 2 : 19/30 hits, 15,50 expected hits
Japanese roll dice for 6 fighters and 4 tactical_bombers in 17 Sea Zone, round 2 : 6/10 hits, 6,00 expected hits
Japanese roll dice for 5 carriers, 1 cruiser and 1 transport in 17 Sea Zone, round 2 : 4/6 hits, 2,17 expected hits
4 tactical_bombers owned by the Japanese, 4 fighters owned by the Japanese, 1 submarine owned by the Americans, 5 carriers owned by the Japanese, 9 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 17 Sea Zone
Americans roll dice for 2 bombers, 18 fighters and 1 tactical_bomber in 17 Sea Zone, round 3 : 7/21 hits, 11,00 expected hits
Japanese roll dice for 2 fighters and 1 transport in 17 Sea Zone, round 3 : 0/2 hits, 1,33 expected hits
2 fighters owned by the Japanese and 1 transport owned by the Japanese lost in 17 Sea Zone
Americans win with 2 bombers, 18 fighters and 1 tactical_bomber remaining. Battle score for attacker is 107
Casualties for Americans: 9 fighters and 1 submarine
Casualties for Japanese: 5 carriers, 1 cruiser, 6 fighters, 4 tactical_bombers and 1 transport
Non Combat Move - Americans
Combat Hit Differential Summary :
Germans : -0,33
Americans : 0,00
Japanese : 0,50
Savegame