@wizmark
bid: uk fighter scotland, ss 111,91,98
russia fighter moscow, fighter volgograd
china inf yunnan
$2 russia
scramble decision.
g1_scramble.tsvg
f407aa17-051d-420c-9198-2eb7e271c150-image.png
@aagamerz13 one hit to batt and 1 to my destroyer
@aagamerz13 just do max defense for the rest of the battle please
@regularkid carrier or cruisers for these two?
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Italians
1 armour moved from Romania to Southern Belarus
Italians take Southern Belarus from Russians
1 armour moved from Slovakia Hungary to Southern Belarus
1 fighter moved from Tobruk to 100 Sea Zone
1 cruiser moved from 99 Sea Zone to 101 Sea Zone
1 cruiser moved from 101 Sea Zone to 100 Sea Zone
1 cruiser moved from 99 Sea Zone to 98 Sea Zone
1 cruiser moved from 98 Sea Zone to 100 Sea Zone
1 battleship and 1 destroyer moved from 99 Sea Zone to 100 Sea Zone
2 infantry moved from Southern Italy to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone
2 infantry moved from 101 Sea Zone to Crete
Combat - Italians
Battle in Crete
Battle in 100 Sea Zone
Italians attack with 1 battleship, 2 cruisers, 1 destroyer and 1 fighter
British defend with 1 carrier, 3 cruisers, 1 destroyer, 2 fighters and 2 transports
Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 fighter in 100 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
British roll dice for 1 carrier, 3 cruisers, 1 destroyer, 2 fighters and 2 transports in 100 Sea Zone, round 2 : 2/7 hits, 3.33 expected hits
Units damaged: 1 battleship owned by the Italians
1 destroyer owned by the Italians, 1 destroyer owned by the British and 1 cruiser owned by the British lost in 100 Sea Zone
Italians roll dice for 1 battleship, 2 cruisers and 1 fighter in 100 Sea Zone, round 3 : 2/4 hits, 2.17 expected hits
Combat Hit Differential Summary :
Italians regular : -0.67
British regular : -1.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Italians
1 armour moved from Romania to Southern Belarus
Italians take Southern Belarus from Russians
1 armour moved from Slovakia Hungary to Southern Belarus
1 fighter moved from Tobruk to 100 Sea Zone
1 cruiser moved from 99 Sea Zone to 101 Sea Zone
1 cruiser moved from 101 Sea Zone to 100 Sea Zone
1 cruiser moved from 99 Sea Zone to 98 Sea Zone
1 cruiser moved from 98 Sea Zone to 100 Sea Zone
1 battleship and 1 destroyer moved from 99 Sea Zone to 100 Sea Zone
2 infantry moved from Southern Italy to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone
2 infantry moved from 101 Sea Zone to Crete
Combat - Italians
Battle in Crete
Battle in 100 Sea Zone
Italians attack with 1 battleship, 2 cruisers, 1 destroyer and 1 fighter
British defend with 1 carrier, 3 cruisers, 1 destroyer, 2 fighters and 2 transports
Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 fighter in 100 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
British roll dice for 1 carrier, 3 cruisers, 1 destroyer, 2 fighters and 2 transports in 100 Sea Zone, round 2 : 2/7 hits, 3.33 expected hits
Units damaged: 1 battleship owned by the Italians
1 destroyer owned by the Italians, 1 destroyer owned by the British and 1 cruiser owned by the British lost in 100 Sea Zone
Italians roll dice for 1 battleship, 2 cruisers and 1 fighter in 100 Sea Zone, round 3 : 2/4 hits, 2.17 expected hits
British roll dice for 1 carrier, 2 cruisers, 2 fighters and 2 transports in 100 Sea Zone, round 3 : 1/5 hits, 2.50 expected hits
1 cruiser owned by the Italians and 1 carrier owned by the British lost in 100 Sea Zone
1 cruiser owned by the Italians and 1 battleship owned by the Italians retreated to 101 Sea Zone
British win, taking Crete from Neutral_Allies with 2 cruisers, 2 fighters and 2 transports remaining. Battle score for attacker is 16
Casualties for Italians: 1 cruiser and 1 destroyer
Casualties for British: 1 carrier, 1 cruiser and 1 destroyer
2 fighters owned by the British forced to land in Egypt
Non Combat Move - Italians
1 fighter moved from 100 Sea Zone to Libya
1 artillery and 1 mech_infantry moved from Tobruk to Libya
1 armour and 1 infantry moved from Tobruk to Libya
1 aaGun moved from Austria to Western Germany
2 infantry moved from Southern France to Normandy Bordeaux
1 artillery moved from Southern France to Normandy Bordeaux
1 artillery moved from Southern France to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 artillery moved from Greece to Bulgaria
Place Units - Italians
1 infantry and 1 mech_infantry placed in Northern Italy
3 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : -0.67
British regular : -2.83
@aagamerz13 you can edit the fighters to one of the other three landing spots
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 marine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Queensland to 43 Sea Zone
1 infantry moved from Egypt to Anglo-Egyptian Sudan
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from 43 Sea Zone to Northern Australia
1 aaGun moved from Queensland to Northern Australia
1 aaGun moved from Queensland to Northern Australia
3 infantry moved from Queensland to Northern Australia
1 artillery moved from New South Wales to Queensland
1 artillery moved from Queensland to Northern Australia
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 submarine moved from 64 Sea Zone to 55 Sea Zone
1 cruiser and 1 destroyer moved from 65 Sea Zone to 55 Sea Zone
EDIT: 1 marine moved from New Zealand to Queensland
1 infantry moved from Egypt to Anglo-Egyptian Sudan
Place Units - ANZAC
1 destroyer placed in 64 Sea Zone
1 infantry and 1 marine placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
1 fighter moved from United Kingdom to Scotland
1 infantry moved from Algeria to Morocco
1 infantry moved from Tunisia to Algeria
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Nigeria to French Equatorial Africa
1 destroyer moved from 83 Sea Zone to 100 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@aagamerz13 forgot us marine in new zealand when moved ships to queensland. editted.
@regularkid ok. need rule clarification. is there a rule for ptv where the planes that can launch for combat must be able to land on carriers already on the board and not those that were purchased? i dont see it enforced but i remember seeing something about that rule.
@aagamerz13 Yes planes can only do combat that is permitted by the current landing spots (including carriers) on the board. You can still land ur planes on newly built carriers, but you can’t make attacks that are only possible BECAUSE of a newly built carrier.
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 fighter, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 bomber moved from Poland to 100 Sea Zone
2 fighters moved from Tobruk to 100 Sea Zone
2 fighters and 1 tactical_bomber moved from Southern Italy to 100 Sea Zone
2 infantry moved from Bessarabia to Ukraine
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Ukraine
1 mech_infantry moved from Romania to Ukraine
1 infantry moved from Poland to Baltic States
3 mech_infantrys moved from Germany to Baltic States
3 armour moved from Germany to Baltic States
1 infantry moved from Karelia to Archangel
Germans take Archangel from Russians
1 submarine moved from 115 Sea Zone to 128 Sea Zone
1 submarine moved from 115 Sea Zone to 127 Sea Zone
1 armour and 1 mech_infantry moved from Germany to Baltic States
Combat - Germans
Battle in Baltic States
Germans attack with 4 armour, 1 infantry and 4 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 4 armour, 1 infantry and 4 mech_infantrys in Baltic States, round 2 : 3/9 hits, 3.50 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 4 armour and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 armour, 2 infantry and 1 mech_infantry
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Ukraine, round 2 : 2/4 hits, 1.17 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in 100 Sea Zone
Germans attack with 1 bomber, 4 fighters and 1 tactical_bomber
British defend with 2 cruisers and 2 transports; French defend with 1 destroyer
Germans roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in 100 Sea Zone, round 2 : 5/6 hits, 3.17 expected hits
British roll dice for 2 cruisers, 1 destroyer and 2 transports in 100 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
1 destroyer owned by the French, 2 transports owned by the British and 2 cruisers owned by the British lost in 100 Sea Zone
Germans win with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 42
Casualties for British: 2 cruisers and 2 transports
Casualties for French: 1 destroyer
Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 127 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 114 Sea Zone: 1 submarine
EDIT: Removing units owned by Germans from 114 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 127 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans
1 bomber moved from 100 Sea Zone to Crete
2 fighters moved from 100 Sea Zone to Libya
1 fighter moved from 100 Sea Zone to Crete
1 tactical_bomber moved from 100 Sea Zone to Greece
1 fighter moved from 100 Sea Zone to Crete
2 infantry moved from Romania to Bessarabia
1 aaGun moved from Eastern Poland to Southern Belarus
5 artilleries and 20 infantry moved from Eastern Poland to Southern Belarus
2 armour and 2 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Romania to Eastern Poland
1 armour moved from Romania to Southern Belarus
1 mech_infantry moved from Holland Belgium to Germany
1 artillery moved from Normandy Bordeaux to Holland Belgium
1 tactical_bomber moved from Western Germany to Karelia
1 fighter moved from Western Germany to Southern Italy
5 armour moved from Poland to Southern Belarus
1 armour moved from Poland to Southern Belarus
1 infantry moved from Yugoslavia to Romania
Place Units - Germans
1 armour and 2 mech_infantrys placed in Romania
2 armour and 1 mech_infantry placed in Poland
1 fighter placed in Western Germany
1 submarine placed in 115 Sea Zone
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 59 PUs
Combat Hit Differential Summary :
Russians regular : 2.00
Germans regular : 2.17
British regular : -1.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 7 artilleries, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Rostov to Ukraine
1 infantry moved from Kursk to Ukraine
1 artillery moved from Kursk to Ukraine
1 fighter moved from Leningrad to Ukraine
1 infantry moved from Kursk to Bryansk
1 armour, 3 artilleries, 4 infantry and 1 mech_infantry moved from Bryansk to Smolensk
7 artilleries and 1 infantry moved from Russia to Smolensk
1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Novgorod to Smolensk
3 infantry moved from Leningrad to Northern Belarus
1 infantry moved from Northern Belarus to Smolensk
1 infantry moved from Vologda to Archangel
1 infantry moved from Vyborg to Finland
1 fighter and 1 tactical_bomber moved from Leningrad to Archangel
Combat - Russians
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 1 armour and 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Ukraine, round 2 : 2/5 hits, 1.50 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Ukraine, round 2 : 0/2 hits, 1.00 expected hits
1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 armour and 1 mech_infantry
Battle in Archangel
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Finland
Russians attack with 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 infantry in Finland, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Finland
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Archangel to Russia
1 aaGun moved from Bryansk to Smolensk
1 infantry moved from Kursk to Bryansk
1 fighter moved from Ukraine to Kursk
2 artilleries and 5 infantry moved from Sakha to Amur
2 aaGuns and 10 infantry moved from Siberia to Amur
1 submarine moved from 122 Sea Zone to 112 Sea Zone
Place Units - Russians
7 artilleries and 3 infantry placed in Russia
1 tactical_bomber placed in Stalingrad
Turn Complete - Russians
Russians collect 41 PUs; end with 41 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans regular : -1.00
Russians regular : 0.83
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 armour, 3 artilleries, 1 carrier, 3 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 destroyer moved from 7 Sea Zone to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 22 Sea Zone
1 artillery moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Honan to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Anhwe to Hopei
1 artillery moved from Shansi to Honan
1 infantry moved from Jehol to Shansi
1 infantry moved from Southern Manchuria to Jehol
1 infantry moved from Kiangsi to Anhwe
1 mech_infantry moved from Kiangsi to Kwangsi
1 fighter and 1 tactical_bomber moved from Kwangsi to Hopei
1 submarine moved from 38 Sea Zone to 81 Sea Zone
1 submarine moved from 38 Sea Zone to 40 Sea Zone
1 artillery moved from Sumatra to 38 Sea Zone
1 artillery and 1 transport moved from 38 Sea Zone to 36 Sea Zone
1 infantry moved from Manilla to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 46 Sea Zone
1 infantry moved from Hunan to Kwangsi
1 artillery and 1 infantry moved from 46 Sea Zone to Dutch New Guinea
1 artillery moved from Kiangsi to Hunan
2 bombers moved from Borneo to 22 Sea Zone
Combat - Japanese
Battle in 22 Sea Zone
Japanese attack with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 22 Sea Zone
Japanese win, taking 22 Sea Zone from Americans with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Hopei
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Dutch New Guinea
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0.67 expected hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 transport moved from 36 Sea Zone to 22 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
1 infantry moved from Guam to 22 Sea Zone
2 infantry and 1 transport moved from 22 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Kwangsi
1 marine moved from Celebes to 45 Sea Zone
1 cruiser and 1 marine moved from 45 Sea Zone to 37 Sea Zone
1 marine moved from 37 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Hopei to Kwangsi
1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 36 Sea Zone
2 bombers moved from 22 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Borneo
1 destroyer moved from 45 Sea Zone to 37 Sea Zone
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 carrier moved from 38 Sea Zone to 36 Sea Zone
1 battleship moved from 38 Sea Zone to 36 Sea Zone
1 cruiser moved from 38 Sea Zone to 37 Sea Zone
1 carrier moved from 38 Sea Zone to 37 Sea Zone
1 destroyer moved from 38 Sea Zone to 36 Sea Zone
1 cruiser moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from 38 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 38 Sea Zone to 36 Sea Zone
1 fighter moved from 36 Sea Zone to Davao
1 tactical_bomber moved from 36 Sea Zone to Davao
1 fighter moved from French Indo China to 36 Sea Zone
1 transport moved from 38 Sea Zone to 36 Sea Zone
1 fighter moved from French Indo China to Kwangsi
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 37 Sea Zone to French Indo China
Place Units - Japanese
3 artilleries placed in French Indo China
2 armour and 1 mech_infantry placed in Kwangtung
3 infantry placed in Southern Manchuria
1 carrier, 1 submarine and 1 transport placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -0.17
Japanese regular : -1.50
ANZAC regular : 0.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 4 fighters; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Americans
1 bomber moved from Gibraltar to Southern Italy
1 fighter moved from 55 Sea Zone to 46 Sea Zone
Combat - Americans
Combat Hit Differential Summary :
@aagamerz13 scramble fighter in Italy to intercept bomber?
@regularkid yes
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 4 fighters; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Americans
1 bomber moved from Gibraltar to Southern Italy
1 fighter moved from 55 Sea Zone to 46 Sea Zone
Combat - Americans
Air Battle in Southern Italy
Americans attacks with 1 units heading to Southern Italy
Italians launches 1 interceptors out of Southern Italy
Attackers Fire, : 0/1 hits, 0.17 expected hits
Defenders Fire, : 0/1 hits, 0.33 expected hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Southern Italy
Italians roll AA dice in Southern Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Southern Italy rolls: 7 and causes: 6 damage to unit: airfield
Bombing raid in Southern Italy causes 6 damage total.
Battle in 46 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 46 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Cleaning up after air battles
Non Combat Move - Americans
1 bomber moved from Southern Italy to Algeria
1 mech_infantry moved from Central United States to 104 Sea Zone
1 aaGun moved from Central United States to 104 Sea Zone
1 artillery moved from Central United States to 104 Sea Zone
2 infantry moved from Central United States to 104 Sea Zone
1 aaGun, 1 artillery, 2 infantry, 1 mech_infantry and 3 transports moved from 104 Sea Zone to 90 Sea Zone
1 infantry moved from French Guiana to 90 Sea Zone
1 aaGun, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 90 Sea Zone to 93 Sea Zone
1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
1 transport moved from 93 Sea Zone to 90 Sea Zone
1 infantry moved from French Guiana to 90 Sea Zone
1 infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Morocco
1 destroyer and 1 submarine moved from 104 Sea Zone to 93 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 27 Sea Zone
1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
1 carrier and 1 submarine moved from 11 Sea Zone to 27 Sea Zone
2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 55 Sea Zone
1 fighter moved from 46 Sea Zone to 55 Sea Zone
2 carriers moved from 27 Sea Zone to 55 Sea Zone
1 destroyer moved from 27 Sea Zone to 55 Sea Zone
1 marine moved from Queensland to 55 Sea Zone
1 cruiser and 1 marine moved from 55 Sea Zone to 27 Sea Zone
1 infantry, 1 marine and 1 mech_infantry moved from 27 Sea Zone to Hawaiian Islands
2 fighters moved from Eastern United States to 27 Sea Zone
Place Units - Americans
1 carrier placed in 104 Sea Zone
1 carrier placed in 11 Sea Zone
1 destroyer placed in 11 Sea Zone
2 fighters placed in Western United States
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Defenders Fire, : -0.33
Attackers Fire, : -0.17
Italians AA : -0.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Kansu to Inner Mongolia
1 fighter moved from Kansu to Inner Mongolia
Combat - Chinese
Chinese creates battle in territory Kiangsi
Battle in Inner Mongolia
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Inner Mongolia, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Inner Mongolia, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Kiangsi from Japanese, taking Inner Mongolia from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Tsinghai, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Tsinghai, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Tsinghai, round 4 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Tsinghai, round 5 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Inner Mongolia to Szechwan
9 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Szechwan
Place Units - Chinese
3 artilleries placed in Szechwan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33
Japanese regular : -1.00
haven’t rolled UK yet. changing out one sub for a transport in my purchase.
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 4 fighters; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Americans
1 bomber moved from Gibraltar to Southern Italy
1 fighter moved from 55 Sea Zone to 46 Sea Zone
Combat - Americans
Air Battle in Southern Italy
Americans attacks with 1 units heading to Southern Italy
Italians launches 1 interceptors out of Southern Italy
Attackers Fire, : 0/1 hits, 0.17 expected hits
Defenders Fire, : 0/1 hits, 0.33 expected hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Southern Italy
Italians roll AA dice in Southern Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Southern Italy rolls: 7 and causes: 6 damage to unit: airfield
Bombing raid in Southern Italy causes 6 damage total.
Battle in 46 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 46 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Cleaning up after air battles
Non Combat Move - Americans
1 bomber moved from Southern Italy to Algeria
1 mech_infantry moved from Central United States to 104 Sea Zone
1 aaGun moved from Central United States to 104 Sea Zone
1 artillery moved from Central United States to 104 Sea Zone
2 infantry moved from Central United States to 104 Sea Zone
1 aaGun, 1 artillery, 2 infantry, 1 mech_infantry and 3 transports moved from 104 Sea Zone to 90 Sea Zone
1 infantry moved from French Guiana to 90 Sea Zone
1 aaGun, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 90 Sea Zone to 93 Sea Zone
1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
1 transport moved from 93 Sea Zone to 90 Sea Zone
1 infantry moved from French Guiana to 90 Sea Zone
1 infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Morocco
1 destroyer and 1 submarine moved from 104 Sea Zone to 93 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 27 Sea Zone
1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
1 carrier and 1 submarine moved from 11 Sea Zone to 27 Sea Zone
2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 55 Sea Zone
1 fighter moved from 46 Sea Zone to 55 Sea Zone
2 carriers moved from 27 Sea Zone to 55 Sea Zone
1 destroyer moved from 27 Sea Zone to 55 Sea Zone
1 marine moved from Queensland to 55 Sea Zone
1 cruiser and 1 marine moved from 55 Sea Zone to 27 Sea Zone
1 infantry, 1 marine and 1 mech_infantry moved from 27 Sea Zone to Hawaiian Islands
2 fighters moved from Eastern United States to 27 Sea Zone
Place Units - Americans
1 carrier placed in 104 Sea Zone
1 carrier placed in 11 Sea Zone
1 destroyer placed in 11 Sea Zone
2 fighters placed in Western United States
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Kansu to Inner Mongolia
1 fighter moved from Kansu to Inner Mongolia
Combat - Chinese
Chinese creates battle in territory Kiangsi
Battle in Inner Mongolia
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Inner Mongolia, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Inner Mongolia, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Kiangsi from Japanese, taking Inner Mongolia from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Tsinghai, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Tsinghai, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Tsinghai, round 4 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Tsinghai, round 5 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Inner Mongolia to Szechwan
9 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Szechwan
Place Units - Chinese
3 artilleries placed in Szechwan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Purchase Units - British
British buy 1 carrier, 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 112 Sea Zone to 127 Sea Zone
1 fighter moved from United Kingdom to 127 Sea Zone
1 bomber moved from Morocco to 99 Sea Zone
2 fighters moved from Gibraltar to 101 Sea Zone
2 fighters moved from Egypt to 101 Sea Zone
1 infantry moved from Alexandria to Tobruk
1 artillery moved from Alexandria to Tobruk
1 infantry moved from Alexandria to Tobruk
1 artillery moved from Anglo-Egyptian Sudan to Kenya
2 infantry moved from Anglo-Egyptian Sudan to Kenya
1 infantry moved from Union of South Africa to 73 Sea Zone
1 armour moved from Union of South Africa to 73 Sea Zone
1 armour, 1 infantry and 1 transport moved from 73 Sea Zone to 74 Sea Zone
1 armour and 1 infantry moved from 74 Sea Zone to Kenya
1 tactical_bomber moved from Yunnan to Shan State
2 fighters moved from Yunnan to Shan State
1 infantry moved from Yunnan to Shan State
1 infantry moved from Yunnan to Shan State
1 infantry moved from Alexandria to Tobruk
1 mech_infantry moved from Alexandria to Tobruk
1 artillery moved from Alexandria to Tobruk
Combat - British
Battle in 99 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 transport
Battle in 101 Sea Zone
British attack with 4 fighters
Italians defend with 1 battleship, 1 cruiser and 1 transport
British roll dice for 4 fighters in 101 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 101 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
1 transport owned by the Italians, 1 cruiser owned by the Italians, 1 battleship owned by the Italians and 2 fighters owned by the British lost in 101 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is 15
Casualties for British: 2 fighters
Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
Battle in Tobruk
British attack with 2 artilleries, 3 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 3/6 hits, 1.67 expected hits
Italians roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Tobruk
British win, taking Tobruk from Italians with 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 127 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 127 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 127 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 127 Sea Zone
British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Kenya
British attack with 1 armour, 1 artillery and 3 infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 armour, 1 artillery and 3 infantry in Kenya, round 2 : 1/5 hits, 1.50 expected hits
Italians roll dice for 1 artillery and 2 infantry in Kenya, round 2 : 3/3 hits, 1.00 expected hits
1 infantry owned by the Italians and 3 infantry owned by the British lost in Kenya
British roll dice for 1 armour and 1 artillery in Kenya, round 3 : 0/2 hits, 0.83 expected hits
Italians roll dice for 1 artillery and 1 infantry in Kenya, round 3 : 2/2 hits, 0.67 expected hits
1 artillery owned by the British and 1 armour owned by the British lost in Kenya
Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -16
Casualties for British: 1 armour, 1 artillery and 3 infantry
Casualties for Italians: 1 infantry
Battle in Shan State
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 2.00 expected hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
2 fighters moved from 101 Sea Zone to 83 Sea Zone
1 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia
1 armour and 1 infantry moved from Alexandria to Egypt
2 fighters and 1 tactical_bomber moved from Shan State to Eastern India
5 infantry moved from Yunnan to Burma
1 aaGun moved from Yunnan to Burma
2 aaGuns moved from Eastern India to Burma
4 artilleries and 5 infantry moved from Eastern India to Burma
1 infantry moved from Eastern India to Burma
1 fighter moved from 127 Sea Zone to Scotland
1 bomber moved from 99 Sea Zone to Malta
1 mech_infantry moved from Morocco to Algeria
1 aaGun and 1 infantry moved from Morocco to Algeria
1 artillery and 1 infantry moved from Quebec to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
Place Units - British
1 carrier and 1 destroyer placed in 83 Sea Zone
1 submarine placed in 83 Sea Zone
1 submarine placed in 109 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from 109 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 109 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 5,4
UK_Pacific collect 8 PUs; end with 8 PUs
Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : -1.33
Italians regular : 3.83
Japanese regular : -1.33
Defenders Fire, : -0.33
Attackers Fire, : -0.17
Germans regular : -0.17
British regular : 2.17
Italians AA : -0.17