@mikawagunichi said in L26 PTV axis-dominion (+12) vs mikawa:
@axis-dominion ugh royal navy decided not to fight back today
yeah they let you down big time. or maybe just call it savage revenge for wiping out those italian capital ships!
@Sovietishcat You were right about no scramble. I forgot about Sicily being connected to Southern Italy on this map. Fun wrinkle!
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Trans-Jordan to Syria
ANZAC take Syria from Neutral_Axis
1 infantry moved from Trans-Jordan to Iraq
Combat - ANZAC
Non Combat Move - ANZAC
1 aaGun, 2 artilleries and 3 infantry moved from South Australia to New South Wales
1 infantry moved from Queensland to South Australia
1 infantry moved from Queensland to South Australia
1 aaGun and 2 fighters moved from Queensland to New South Wales
Place Units - ANZAC
2 armour and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - French
1 infantry moved from Algeria to Tunisia
Combat - French
Battle in Tunisia
French attack with 1 infantry
Italians defend with 1 infantry
French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
French roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 infantry in Tunisia, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the French lost in Tunisia
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for French: 1 infantry
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Italians regular : 0,33
French regular : -0,33
@CaptainNapalm said in PTV CaptainNapalm(Axis) Vs Sovietishcat(Allies):
@Sovietishcat You were right about no scramble. I forgot about Sicily being connected to Southern Italy on this map. Fun wrinkle!
Yes I think it gives more options for the allies in the MED, otherwise in BM3 very difficult to land straight in Italy!
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 5 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 5 infantry moved from Bessarabia to Ukraine
4 armour and 4 mech_infantrys moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
4 armour and 4 mech_infantrys moved from Western Ukraine to Ukraine
1 mech_infantry moved from Poland to Leningrad
Germans take Leningrad from Russians
2 infantry moved from Karelia to Archangel
Germans take Archangel from Russians
5 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 bomber moved from Western Germany to Northern Belarus
1 artillery and 1 infantry moved from Eastern Poland to Northern Belarus
6 artilleries and 27 infantry moved from Eastern Poland to Southern Belarus
Germans take Southern Belarus from Russians
1 armour moved from Eastern Poland to Ukraine
Combat - Germans
Battle in Ukraine
Germans attack with 5 armour, 1 artillery, 5 infantry and 4 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 5 armour, 1 artillery, 5 infantry and 4 mech_infantrys in Ukraine, round 2 : 7/15 hits, 5.17 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 5 armour, 1 artillery, 5 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northern Belarus
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Northern Belarus, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northern Belarus
Germans win, taking Northern Belarus from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine
Non Combat Move - Germans
Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans
1 aaGun and 3 armour moved from Eastern Poland to Southern Belarus
1 armour and 4 mech_infantrys moved from Poland to Southern Belarus
3 artilleries and 7 infantry moved from Poland to Eastern Poland
1 aaGun moved from Bessarabia to Ukraine
1 infantry moved from Germany to Austria
1 fighter and 2 tactical_bombers moved from Western Germany to Southern Italy
1 aaGun, 3 artilleries and 4 infantry moved from France to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
1 aaGun, 3 artilleries and 7 infantry moved from Western Germany to France
1 submarine moved from 116 Sea Zone to 115 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 2 submarines and 1 transport moved from 128 Sea Zone to 115 Sea Zone
1 bomber moved from Northern Belarus to Eastern Poland
1 aaGun moved from Finland to Vyborg
Place Units - Germans
2 armour and 2 mech_infantrys placed in Germany
2 infantry and 1 tactical_bomber placed in France
1 infantry placed in Normandy Bordeaux
1 artillery and 2 infantry placed in Southern France
Germans undo move 2.
1 artillery and 1 infantry placed in Western Germany
1 tactical_bomber placed in France
1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Russians regular : -0.67
Germans regular : 1.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 artilleries and 13 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Novgorod to Leningrad
1 artillery moved from Novgorod to Leningrad
2 infantry moved from Novgorod to Northern Belarus
2 fighters and 1 tactical_bomber moved from Bryansk to Northern Belarus
Combat - Russians
Battle in Northern Belarus
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Northern Belarus, round 2 : 2/5 hits, 2,00 expected hits
Germans roll dice for 1 artillery and 1 infantry in Northern Belarus, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Northern Belarus
Russians win, taking Northern Belarus from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Leningrad
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 airfield, 1 harbour and 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Leningrad, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Leningrad, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Leningrad, round 3 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Leningrad, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Leningrad
Russians win, taking Leningrad from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Northern Belarus to Smolensk
4 aaGuns, 5 artilleries and 13 infantry moved from Novgorod to Smolensk
2 armour, 10 infantry and 2 mech_infantrys moved from Bryansk to Smolensk
1 artillery moved from Russia to Smolensk
1 armour moved from Russia to Smolensk
4 armour moved from Russia to Tambov
6 infantry moved from Kursk to Tambov
1 artillery moved from Kursk to Tambov
1 infantry moved from Kursk to Rostov
1 armour moved from Siberia to Amur
2 infantry moved from Siberia to Amur
Place Units - Russians
8 infantry placed in Russia
1 artillery and 2 infantry placed in Stalingrad
1 artillery and 2 infantry placed in Siberia
1 artillery and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 38 PUs; end with 38 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans regular : -0,33
Russians regular : -0,67
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 6 artilleries, 1 destroyer, 1 factory_minor, 8 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from New Guinea to Dutch New Guinea
Japanese take Dutch New Guinea from ANZAC
1 artillery moved from Inner Mongolia to Kansu
1 artillery moved from Honan to Tsinghai
1 mech_infantry moved from Anhwe to Tsinghai
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 artillery moved from Hunan to Hopei
1 infantry moved from Kiangsi to Hopei
1 infantry moved from Shan State to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 40 Sea Zone
1 infantry moved from 40 Sea Zone to Ceylon
1 destroyer moved from 38 Sea Zone to 40 Sea Zone
1 bomber moved from Hunan to Kansu
1 fighter and 1 tactical_bomber moved from Anhwe to Kansu
2 fighters and 2 tactical_bombers moved from Anhwe to Tsinghai
1 fighter and 1 tactical_bomber moved from Anhwe to Hopei
1 fighter and 1 tactical_bomber moved from Shan State to Hopei
1 submarine moved from 6 Sea Zone to 8 Sea Zone
1 bomber moved from Anhwe to 8 Sea Zone
1 submarine moved from 28 Sea Zone to 27 Sea Zone
1 destroyer moved from 25 Sea Zone to 27 Sea Zone
1 carrier and 2 submarines moved from 7 Sea Zone to 27 Sea Zone
1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 27 Sea Zone
1 fighter moved from 7 Sea Zone to 8 Sea Zone
1 battleship moved from 31 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from New Guinea to 47 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 47 Sea Zone to 50 Sea Zone
1 artillery and 1 infantry moved from 50 Sea Zone to Solomon Islands
1 marine moved from New Britain to 47 Sea Zone
1 carrier, 2 cruisers and 1 marine moved from 47 Sea Zone to 50 Sea Zone
1 fighter moved from 7 Sea Zone to 8 Sea Zone
1 fighter and 1 tactical_bomber moved from 47 Sea Zone to 27 Sea Zone
1 carrier moved from 31 Sea Zone to 27 Sea Zone
1 destroyer moved from 31 Sea Zone to 27 Sea Zone
1 marine moved from 50 Sea Zone to Solomon Islands
1 destroyer moved from 56 Sea Zone to 50 Sea Zone
Combat - Japanese
Battle in Ceylon
Battle in Solomon Islands
Battle in 8 Sea Zone
Japanese attack with 1 bomber, 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 2 fighters in 8 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 8 Sea Zone
Japanese win, taking Ceylon from UK_Pacific, taking Solomon Islands from ANZAC with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 27 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers
Americans defend with 1 submarine and 1 transport
Japanese roll dice for 3 submarines in 27 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
1 submarine owned by the Americans lost in 27 Sea Zone
Japanese roll dice for 1 battleship, 2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers in 27 Sea Zone, round 2 : 5/7 hits, 3.67 expected hits
1 transport owned by the Americans lost in 27 Sea Zone
Japanese win, taking 27 Sea Zone from Neutral with 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Americans: 1 submarine and 1 transport
Battle in Kansu
Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber in Kansu, round 2 : 2/4 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Tsinghai
Japanese attack with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Tsinghai, round 2 : 4/6 hits, 3.00 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Hopei
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Hopei, round 2 : 3/6 hits, 3.00 expected hits
Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 infantry moved from Chahar to Inner Mongolia
1 infantry moved from Shansi to Honan
1 infantry moved from Jehol to Chahar
1 armour moved from Jehol to Shansi
1 infantry moved from Kwangtung to Kiangsi
1 artillery moved from Kwangtung to Hunan
1 infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Shan State
1 armour moved from French Indo China to Szechwan
1 fighter and 1 tactical_bomber moved from Hopei to French Indo China
1 fighter and 1 tactical_bomber moved from Hopei to Anhwe
2 fighters and 2 tactical_bombers moved from Tsinghai to Anhwe
1 fighter and 1 tactical_bomber moved from Kansu to Inner Mongolia
1 bomber moved from Kansu to Anhwe
1 bomber moved from 8 Sea Zone to Japan
2 fighters moved from 8 Sea Zone to 27 Sea Zone
1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 50 Sea Zone
1 artillery moved from New Guinea to 47 Sea Zone
1 artillery and 1 transport moved from 47 Sea Zone to 34 Sea Zone
1 artillery moved from 34 Sea Zone to Caroline Islands
1 transport moved from 31 Sea Zone to 27 Sea Zone
2 artilleries and 2 infantry moved from Japan to 7 Sea Zone
1 artillery and 1 infantry moved from Kyushu to 20 Sea Zone
1 transport moved from 21 Sea Zone to 20 Sea Zone
2 infantry moved from Kyushu to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Southern Manchuria
1 infantry moved from 20 Sea Zone to Kiangsu
1 infantry moved from 20 Sea Zone to Southern Manchuria
1 infantry moved from 20 Sea Zone to Kiangsu
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Kwangtung
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Jehol
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 submarine moved from 76 Sea Zone to 74 Sea Zone
Place Units - Japanese
1 factory_minor placed in Kwangtung
4 artilleries and 4 infantry placed in Japan
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
1 submarine placed in 6 Sea Zone
1 destroyer placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : -0.33
Japanese regular : 2.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 destroyers, 2 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Morocco to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tunisia
1 bomber and 1 tactical_bomber moved from Malta to Tunisia
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
2 fighters moved from 97 Sea Zone to 98 Sea Zone
Combat - Americans
Battle in 98 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Italians defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 98 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 destroyer and 2 fighters in 98 Sea Zone, round 3 : 1/3 hits, 1,33 expected hits
Italians roll dice for 1 submarine in 98 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Italians lost in 98 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Tunisia
Americans attack with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Americans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber in Tunisia, round 2 : 0/4 hits, 1,67 expected hits
Italians roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Tunisia
Americans roll dice for 1 artillery, 1 bomber and 1 tactical_bomber in Tunisia, round 3 : 2/3 hits, 1,33 expected hits
Italians roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 1 artillery, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Americans
1 tactical_bomber moved from Tunisia to Sicily
1 bomber moved from Tunisia to Sicily
1 marine moved from Morocco to 93 Sea Zone
1 aaGun, 1 artillery and 1 infantry moved from Morocco to 93 Sea Zone
1 aaGun, 1 artillery, 1 infantry and 2 transports moved from 93 Sea Zone to 97 Sea Zone
1 aaGun, 1 artillery and 1 infantry moved from 97 Sea Zone to Sicily
2 fighters moved from 98 Sea Zone to 97 Sea Zone
3 tactical_bombers moved from Western United States to Hawaiian Islands
1 mech_infantry moved from Western United States to Central United States
3 infantry moved from Central United States to 104 Sea Zone
3 infantry and 2 transports moved from 104 Sea Zone to 90 Sea Zone
1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 marine moved from 97 Sea Zone to Sicily
1 destroyer moved from 93 Sea Zone to 97 Sea Zone
1 destroyer moved from 104 Sea Zone to 107 Sea Zone
1 destroyer moved from 104 Sea Zone to 93 Sea Zone
3 infantry and 2 transports moved from 90 Sea Zone to 93 Sea Zone
3 infantry moved from 93 Sea Zone to Morocco
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
Place Units - Americans
2 fighters placed in Western United States
2 destroyers, 2 submarines and 2 transports placed in 104 Sea Zone
3 infantry placed in Central United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 27 Sea Zone. Rolls: 1,4,4,5,3,6,4,2,3,2,2,3,5,4,2,4,2
Americans collect 54 PUs (1 lost to blockades); end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
2 infantry moved from Eastern Sinkiang to Tsinghai
1 fighter moved from Eastern Sinkiang to Tsinghai
Combat - Chinese
Chinese creates battle in territory Anhwe
Battle in Tsinghai
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 3 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Tsinghai, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 mech_infantry
Battle in Anhwe
Chinese attack with 1 infantry
Japanese defend with 1 bomber, 3 fighters and 3 tactical_bombers
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in Anhwe, round 2 : 3/7 hits, 3,67 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Western Sinkiang
Place Units - Chinese
1 infantry placed in Northern Sinkiang
1 infantry placed in Eastern Sinkiang
1 infantry placed in Western Sinkiang
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Purchase Units - British
British buy 1 destroyer, 3 submarines and 2 transports; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Sardinia to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Northern Italy
4 fighters and 1 tactical_bomber moved from Sicily to 97 Sea Zone
1 infantry moved from Rhodesia to Tanganyika Territory
British take Tanganyika Territory from Italians
1 infantry moved from Belgian Congo to Kenya
1 artillery moved from Anglo-Egyptian Sudan to Kenya
1 fighter moved from Egypt to Kenya
1 destroyer and 1 submarine moved from 109 Sea Zone to 123 Sea Zone
British take 109 Sea Zone from Germans
2 infantry moved from Burma to Yunnan
1 fighter moved from Eastern India to Yunnan
1 fighter moved from Gibraltar to 97 Sea Zone
Combat - British
Battle in Northern Italy
British converts factory_major into different units
Battle in Yunnan
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Northern Italy from Italians, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kenya
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Kenya, round 2 : 2/3 hits, 1,17 expected hits
Italians roll dice for 1 artillery and 1 infantry in Kenya, round 2 : 1/2 hits, 0,67 expected hits
1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya
British win, taking Kenya from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in 123 Sea Zone
British attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
British roll dice for 1 submarine in 123 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 destroyer in 123 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 123 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 123 Sea Zone
British win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - British
1 armour and 1 infantry moved from Quebec to 109 Sea Zone
1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from 93 Sea Zone to Morocco
1 artillery moved from Sardinia to 97 Sea Zone
1 artillery moved from 97 Sea Zone to Sicily
1 fighter moved from Kenya to Egypt
1 infantry moved from Northwest Persia to Northeast Persia
British take Northeast Persia from Neutral_Allies
1 infantry moved from Northwest Persia to Iraq
1 armour and 1 mech_infantry moved from Baluchistan to Iraq
1 fighter moved from Yunnan to Eastern India
1 fighter moved from United Kingdom to Gibraltar
5 fighters and 1 tactical_bomber moved from 97 Sea Zone to Sicily
Place Units - British
3 submarines placed in 83 Sea Zone
1 destroyer placed in 113 Sea Zone
1 transport placed in 109 Sea Zone
1 transport placed in 109 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 1,5
British collect 36 PUs (1 lost to blockades); end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 43 PUs
Place Units - UK_Pacific
1 artillery placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 6,5,6,4,2,3,6
UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs
Some Units in Eastern India change ownership: 1 artillery
Turning on Edit Mode
EDIT: Removing units owned by Americans from 97 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 95 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,83
Americans regular : -2,67
Japanese regular : -0,67
Italians regular : 0,33
Germans regular : -0,17
British regular : 1,33
@CaptainNapalm So I edited my USA to be in sz 95 instead of 97, let me know if you are not okay with edits, I also assumed no scramble in sz 97, when I attacked N.Italy, Also triplea asked me if you wanted to scramble in N.Italy when I attacked. but in the notes, it mentionned you can only land scramble when you have a land unit in the territory, and since N.Italy was left alone; it should not apply, please let me know if you are not okay, but I will still ask Adam.
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 armour moved from Libya to Tunisia
1 bomber moved from Southern Italy to Tunisia
2 armour moved from Baltic States to Northern Belarus
Combat - Italians
Battle in Tunisia
Italians attack with 1 armour and 1 bomber
Americans defend with 1 artillery
Italians roll dice for 1 armour and 1 bomber in Tunisia, round 2 : 0/2 hits, 1.00 expected hits
Americans roll dice for 1 artillery in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour and 1 bomber in Tunisia, round 3 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 artillery in Tunisia, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Tunisia
Italians win, taking Tunisia from Americans with 1 armour and 1 bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Northern Belarus
Italians attack with 2 armour
Russians defend with 1 infantry
Italians roll dice for 2 armour in Northern Belarus, round 2 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Northern Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Northern Belarus
Italians win, taking Northern Belarus from Russians with 1 armour remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Tunisia to Southern Italy
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6
Italians collect 11 PUs; end with 13 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Italians regular : -1.00
Russians regular : 0.67
@Sovietishcat said in PTV CaptainNapalm(Axis) Vs Sovietishcat(Allies):
@CaptainNapalm So I edited my USA to be in sz 95 instead of 97, let me know if you are not okay with edits, I also assumed no scramble in sz 97, when I attacked N.Italy, Also triplea asked me if you wanted to scramble in N.Italy when I attacked. but in the notes, it mentionned you can only land scramble when you have a land unit in the territory, and since N.Italy was left alone; it should not apply, please let me know if you are not okay, but I will still ask Adam.
It looks good to me!
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Syria to Iraq
Place Units - ANZAC
1 armour, 1 infantry and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Hawaiian Islands: 1 fighter
EDIT: Adding units owned by ANZAC to Western United States: 1 fighter
EDIT: Turning off Edit Mode
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 carrier, 1 factory_minor, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
4 artilleries and 8 infantry moved from Southern France to Northern Italy
1 infantry moved from Austria to Northern Italy
1 bomber moved from Eastern Poland to Russia
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
5 infantry moved from Vyborg to Leningrad
4 armour and 4 mech_infantrys moved from Southern Belarus to Leningrad
1 battleship, 1 cruiser, 1 destroyer, 3 submarines and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from France to 113 Sea Zone
1 fighter moved from Southern Italy to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to Northern Italy
Combat - Germans
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Russia causes 0 damage total.
Battle in 96 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 96 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in 113 Sea Zone
Germans attack with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport
British defend with 1 destroyer
Germans roll dice for 3 submarines in 113 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
British roll dice for 1 destroyer in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Germans
1 destroyer owned by the British lost in 113 Sea Zone
Germans win with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Northern Italy
Germans attack with 4 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber
British defend with 1 factory_minor and 1 infantry
Germans roll dice for 4 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber in Northern Italy, round 2 : 3/15 hits, 4.67 expected hits
British roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Northern Italy
Germans win, taking Northern Italy from British with 4 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Leningrad
Germans attack with 4 armour, 5 infantry and 4 mech_infantrys
Russians defend with 1 airfield, 1 artillery, 1 harbour and 2 infantry
Germans roll dice for 4 armour, 5 infantry and 4 mech_infantrys in Leningrad, round 2 : 3/13 hits, 4.17 expected hits
Russians roll dice for 1 artillery and 2 infantry in Leningrad, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Leningrad
Germans win, taking Leningrad from Russians with 4 armour, 5 infantry and 4 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Non Combat Move - Germans
1 aaGun, 6 artilleries and 27 infantry moved from Southern Belarus to Northern Belarus
3 artilleries and 6 infantry moved from Eastern Poland to Northern Belarus
1 infantry moved from Eastern Poland to Southern Belarus
2 armour and 2 mech_infantrys moved from Germany to Eastern Poland
1 fighter and 1 tactical_bomber moved from Northern Italy to Eastern Poland
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Southern Italy
1 aaGun moved from Southern France to Northern Italy
1 infantry moved from Normandy Bordeaux to Southern France
1 aaGun, 3 artilleries and 7 infantry moved from France to Southern France
1 aaGun, 1 artillery and 2 infantry moved from Western Germany to France
1 submarine moved from 127 Sea Zone to 114 Sea Zone
1 aaGun moved from Vyborg to Leningrad
Place Units - Germans
1 carrier placed in 113 Sea Zone
1 artillery and 1 infantry placed in Normandy Bordeaux
1 factory_minor placed in Ukraine
1 armour and 2 mech_infantrys placed in Germany
3 infantry placed in France
Germans undo move 5.
1 artillery and 2 infantry placed in France
2 infantry placed in Western Germany
Germans undo move 6.
Germans undo move 5.
1 artillery and 2 infantry placed in Southern France
2 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 5,5
Germans collect 52 PUs (2 lost to blockades); end with 52 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Russians regular : -1.00
Germans regular : -1.83
British regular : 0.33
Russians AA : 0.83
@Sovietishcat I assumed no scramble off your carrier of one US fighter and a transport, against a German fighter and tactical bomber. We can use the die roller, if you wanted to scramble.
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 3 artilleries and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Southern Belarus
1 fighter moved from Smolensk to Southern Belarus
1 mech_infantry moved from Smolensk to Vologda
1 fighter and 1 tactical_bomber moved from Smolensk to Vologda
Combat - Russians
Battle in Southern Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Southern Belarus, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Southern Belarus, round 3 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Southern Belarus, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Southern Belarus
Russians win, taking Southern Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 0/3 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Vologda, round 3 : 2/3 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Vologda to Russia
4 aaGuns, 3 armour, 6 artilleries, 20 infantry and 1 mech_infantry moved from Smolensk to Russia
1 fighter moved from Southern Belarus to Russia
1 infantry moved from Smolensk to Novgorod
1 infantry moved from Smolensk to Yaroslavl
1 artillery moved from Siberia to Amur
4 armour, 1 artillery and 6 infantry moved from Tambov to Stalingrad
Place Units - Russians
1 artillery and 5 infantry placed in Russia
1 artillery and 2 infantry placed in Stalingrad
1 artillery and 2 infantry placed in Siberia
2 infantry placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans regular : -0,33
Russians regular : -1,33
@CaptainNapalm said in PTV CaptainNapalm(Axis) Vs Sovietishcat(Allies):
@Sovietishcat I assumed no scramble off your carrier of one US fighter and a transport, against a German fighter and tactical bomber. We can use the die roller, if you wanted to scramble.
No scramble indeed!
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 6 artilleries, 1 harbour, 10 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from French Indo China to Yunnan
1 artillery moved from Kansu to Eastern Sinkiang
1 fighter and 1 tactical_bomber moved from Inner Mongolia to Eastern Sinkiang
1 battleship, 2 carriers, 2 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber moved from 27 Sea Zone to 11 Sea Zone
1 artillery and 1 infantry moved from Hopei to Tsinghai
1 infantry moved from Szechwan to Tsinghai
1 fighter and 1 tactical_bomber moved from Anhwe to Tsinghai
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from 40 Sea Zone to Yunnan
1 fighter and 1 tactical_bomber moved from Anhwe to Tsinghai
1 bomber moved from Anhwe to Eastern Sinkiang
1 artillery, 1 infantry and 1 marine moved from Solomon Islands to 50 Sea Zone
1 artillery, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 50 Sea Zone to 65 Sea Zone
1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber moved from 65 Sea Zone to New Zealand
Combat - Japanese
Battle in 11 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 2 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 3 submarines in 11 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 11 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 11 Sea Zone
Japanese win, taking 11 Sea Zone from Neutral with 1 battleship, 2 carriers, 2 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in New Zealand
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
ANZAC defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 2 cruisers in New Zealand, round 2 : 1/2 hits, 1.00 expected hits
ANZAC roll dice for 1 infantry in New Zealand, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in New Zealand
Japanese win, taking New Zealand from ANZAC with 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Yunnan
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/6 hits, 2.67 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Eastern Sinkiang
Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber in Eastern Sinkiang, round 2 : 2/4 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Eastern Sinkiang
Japanese win, taking Eastern Sinkiang from Chinese with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Tsinghai
Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Tsinghai, round 2 : 4/7 hits, 3.17 expected hits
Chinese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Anhwe to Japan
1 fighter and 1 tactical_bomber moved from Yunnan to 40 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 armour moved from Szechwan to Kansu
1 infantry moved from Inner Mongolia to Kansu
1 armour moved from Shansi to Kansu
1 fighter and 1 tactical_bomber moved from Eastern Sinkiang to Kansu
1 infantry moved from Chahar to Inner Mongolia
1 artillery moved from Jehol to Chahar
1 infantry moved from Jehol to Shansi
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsi to Hopei
1 artillery moved from Hunan to Szechwan
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kwangtung to Hunan
1 artillery moved from Kwangtung to Kwangsi
1 bomber moved from Eastern Sinkiang to Hopei
1 fighter and 1 tactical_bomber moved from Tsinghai to Anhwe
1 fighter and 1 tactical_bomber moved from Tsinghai to Hopei
1 transport moved from 40 Sea Zone to 39 Sea Zone
1 infantry moved from Shan State to 39 Sea Zone
1 infantry moved from Malaya to Shan State
1 infantry and 1 transport moved from 39 Sea Zone to 40 Sea Zone
1 submarine moved from 74 Sea Zone to 82 Sea Zone
1 fighter and 1 tactical_bomber moved from New Zealand to 65 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
2 infantry moved from Johnston Island to 27 Sea Zone
1 submarine moved from 8 Sea Zone to 1 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 transport moved from 21 Sea Zone to 6 Sea Zone
3 transports moved from 20 Sea Zone to 6 Sea Zone
4 artilleries and 4 infantry moved from Japan to 6 Sea Zone
4 artilleries and 4 infantry moved from 6 Sea Zone to Korea
1 aaGun, 1 artillery and 6 infantry moved from Southern Manchuria to Korea
1 fighter and 1 tactical_bomber moved from Hopei to Anhwe
1 artillery and 1 infantry moved from Caroline Islands to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to French Indo China
2 infantry and 1 transport moved from 27 Sea Zone to 17 Sea Zone
Place Units - Japanese
1 artillery, 1 harbour and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
2 infantry placed in Kwangtung
1 submarine placed in 21 Sea Zone
1 submarine placed in 6 Sea Zone
4 artilleries and 4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -0.33
Japanese regular : 1.17
ANZAC regular : 0.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 airfield, 3 fighters, 4 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Sicily to Southern Italy
2 fighters moved from 97 Sea Zone to Southern Italy
2 fighters moved from Western United States to 11 Sea Zone
6 fighters and 3 tactical_bombers moved from Hawaiian Islands to 11 Sea Zone
1 tactical_bomber moved from Sicily to Tunisia
2 infantry moved from Sicily to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Tunisia
Combat - Americans
Air Battle in Southern Italy
Combat Hit Differential Summary :
@CaptainNapalm Interceptors in bombing raid in S.Italy + OOL in sz 11, don’t forget I can’t hit your subs.
@Sovietishcat said in PTV CaptainNapalm(Axis) Vs Sovietishcat(Allies):
@CaptainNapalm Interceptors in bombing raid in S.Italy + OOL in sz 11, don’t forget I can’t hit your subs.
No intercept
You’ll have to tell me how many hits you get in SZ 11, sorry.
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 airfield, 3 fighters, 4 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Sicily to Southern Italy
2 fighters moved from 97 Sea Zone to Southern Italy
2 fighters moved from Western United States to 11 Sea Zone
6 fighters and 3 tactical_bombers moved from Hawaiian Islands to 11 Sea Zone
1 tactical_bomber moved from Sicily to Tunisia
2 infantry moved from Sicily to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Tunisia
Combat - Americans
Air Battle in Southern Italy
Americans attacks with 3 units heading to Southern Italy
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Southern Italy
Italians roll AA dice in Southern Italy : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in Southern Italy causes 0 damage total.
Battle in Tunisia
Americans attack with 2 infantry and 1 tactical_bomber
Italians defend with 1 armour
Americans roll dice for 2 infantry and 1 tactical_bomber in Tunisia, round 2 : 0/3 hits, 0,83 expected hits
Italians roll dice for 1 armour in Tunisia, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 2 infantry and 1 tactical_bomber in Tunisia, round 3 : 0/3 hits, 0,83 expected hits
Italians roll dice for 1 armour in Tunisia, round 3 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Americans lost in Tunisia
Americans roll dice for 1 infantry and 1 tactical_bomber in Tunisia, round 4 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 armour in Tunisia, round 4 : 1/1 hits, 0,50 expected hits
1 tactical_bomber owned by the Americans and 1 armour owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 1 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 infantry and 1 tactical_bomber
Casualties for Italians: 1 armour
Battle in 11 Sea Zone
Americans attack with 8 fighters and 3 tactical_bombers
Japanese defend with 1 battleship, 2 carriers, 2 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber
3 submarines owned by the Japanese Submerged
Americans roll dice for 8 fighters and 3 tactical_bombers in 11 Sea Zone, round 2 : 5/11 hits, 6,00 expected hits
Combat Hit Differential Summary :
Americans regular : -2,33
Italians regular : 0,50
Italians AA : 0,83