@pacifiersboard said in L26 PTV axis-dominion (+6) vs pacifier:
does the aaa in Holland enable a Land Scramble from W-Ger?
yes
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 carriers, 1 destroyer and 7 infantry; Remaining resources: 0 PUs; 3 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
2 bombers moved from Kweichow to India
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
4 fighters moved from 45 Sea Zone to 46 Sea Zone
1 battleship moved from 45 Sea Zone to 33 Sea Zone
1 cruiser moved from 45 Sea Zone to 33 Sea Zone
3 fighters and 1 tactical_bomber moved from 45 Sea Zone to Caroline Islands
1 artillery and 2 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 45 Sea Zone to 33 Sea Zone
1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 cruiser moved from 45 Sea Zone to 33 Sea Zone
Combat - Japanese
Strategic bombing raid in India
UK_Pacific roll AA dice in India : 0/2 hits, 0,33 expected hits
Bombing raid in India rolls: 3,8 and causes: 11 damage to unit: factory_major
Bombing raid in India causes 11 damage total.
Battle in 46 Sea Zone
Japanese attack with 1 destroyer and 4 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 4 fighters in 46 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 46 Sea Zone
Japanese win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Caroline Islands
Japanese attack with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Japanese roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1,67 expected hits
Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Caroline Islands
Japanese win, taking Caroline Islands from Americans with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Japanese
2 carriers moved from 45 Sea Zone to 41 Sea Zone
1 marine moved from Dutch New Guinea to 45 Sea Zone
1 battleship and 1 marine moved from 45 Sea Zone to 41 Sea Zone
2 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 41 Sea Zone
1 carrier and 2 submarines moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 74 Sea Zone to 41 Sea Zone
1 submarine moved from 35 Sea Zone to 41 Sea Zone
3 fighters moved from 46 Sea Zone to 33 Sea Zone
3 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
1 carrier moved from 35 Sea Zone to 33 Sea Zone
2 carriers moved from 45 Sea Zone to 33 Sea Zone
1 transport moved from 45 Sea Zone to 20 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Philippines to 33 Sea Zone
2 tactical_bombers moved from French Indo China to 6 Sea Zone
1 artillery moved from Szechwan to Kweichow
2 artilleries moved from Shensi to Kweichow
2 bombers moved from India to French Indo China
1 armour moved from Suiyuyan to Kweichow
1 infantry moved from Yunnan to French Indo China
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Hopei to Shensi
2 infantry moved from Anhwe to Hunan
1 infantry moved from Hunan to Yunnan
1 aaGun, 1 artillery and 2 infantry moved from Kwangsi to French Indo China
1 artillery and 3 infantry moved from Hunan to Kwangsi
3 infantry moved from Kiangsu to Anhwe
1 submarine moved from 35 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Kweichow to 6 Sea Zone
1 tactical_bomber moved from Philippines to Japan
2 tactical_bombers moved from French Indo China to 41 Sea Zone
1 fighter moved from 46 Sea Zone to 41 Sea Zone
1 fighter moved from Philippines to Malaya
1 fighter moved from Kweichow to 6 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
Place Units - Japanese
2 carriers and 1 destroyer placed in 6 Sea Zone
3 infantry placed in Kiangsu
3 infantry placed in Malaya
2 artilleries and 1 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Shan State: 1 infantry
EDIT: Adding units owned by Japanese to French Indo China: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0,83
Japanese regular : -0,00
UK_Pacific AA : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 destroyer, 3 fighters, 1 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from India to Shensi
2 fighters moved from Queensland to 46 Sea Zone
1 submarine moved from 26 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
3 fighters moved from Hawaiian Islands to 16 Sea Zone
Combat - Americans
Battle in Normandy Bordeaux
Battle in Shensi
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Shensi, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in Shensi, round 3 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in Shensi, round 4 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in Shensi, round 5 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Shensi
Japanese win, taking Normandy Bordeaux from Germans with no units remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantry
Battle in 16 Sea Zone
Americans attack with 4 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 4 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters moved from 46 Sea Zone to 26 Sea Zone
4 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
3 fighters moved from Western United States to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to New Zealand
1 fighter moved from 91 Sea Zone to United Kingdom
2 fighters moved from 92 Sea Zone to United Kingdom
1 destroyer and 3 submarines moved from 91 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 103 Sea Zone
2 infantry moved from Morocco to Algeria
1 armour and 1 mech_infantry moved from Tunisia to Algeria
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 92 Sea Zone to 90 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to Eastern United States
1 fighter moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 armour and 1 infantry placed in Eastern United States
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
1 fighter placed in Western United States
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
2 infantry moved from Kansu to Tsinghai
1 fighter and 1 infantry moved from Kansu to Suiyuyan
Combat - Chinese
Chinese creates battle in territory Shensi
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win, taking Shensi from Japanese with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Tsinghai, round 3 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Purchase Units - British
British repair damage of 1x harbour; Remaining resources: 40 PUs;
British buy 1 artillery, 1 harbour, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 2x factory_major; Remaining resources: 5 PUs;
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 armour moved from Tunisia to Libya
British take Libya from Italians
1 armour moved from Libya to Tunisia
1 bomber moved from India to Yunnan
1 infantry moved from Burma to Yunnan
1 armour, 2 artilleries, 17 infantry and 2 mech_infantrys moved from Burma to Shan State
3 fighters and 1 tactical_bomber moved from Kansu to Caucasus
1 infantry moved from Northwest Persia to Caucasus
Combat - British
Battle in Yunnan
British attack with 1 bomber and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 bomber and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 1 armour, 2 artilleries, 17 infantry and 2 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 1 armour, 2 artilleries, 17 infantry and 2 mech_infantrys in Shan State, round 2 : 3/22 hits, 4.67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 1 armour, 2 artilleries, 16 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Caucasus
British attack with 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/5 hits, 2.33 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 fighters and 1 tactical_bomber moved from Caucasus to Northwest Persia
1 artillery moved from Iraq to Northwest Persia
1 fighter moved from Persia to India
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery and 2 infantry moved from Rhodesia to Belgian Congo
2 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry moved from Union of South Africa to Rhodesia
1 transport moved from 80 Sea Zone to 72 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
3 aaGuns moved from Burma to Shan State
1 battleship, 1 cruiser and 2 destroyers moved from 78 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
1 bomber moved from Yunnan to India
2 fighters and 1 tactical_bomber moved from Persia to India
1 armour and 1 infantry moved from Alexandria to Egypt
2 fighters moved from Tunisia to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 fighter moved from 91 Sea Zone to Normandy Bordeaux
1 transport moved from 92 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 carrier and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 103 Sea Zone
2 infantry moved from Algeria to Tunisia
1 fighter moved from Vyborg to 110 Sea Zone
2 artilleries and 4 infantry moved from Persia to Northwest Persia
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
Place Units - British
1 harbour and 3 infantry placed in Persia
3 mech_infantrys placed in Union of South Africa
1 artillery placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : -0.67
Japanese regular : -1.00
Germans regular : 0.67
British regular : -3.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 carrier; Remaining resources: 0 PUs;
Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 armour moved from Rostov to Tambov
Italians take Tambov from Russians
2 mech_infantrys moved from Ukraine to Belarus
1 bomber moved from Southern France to Belarus
1 armour moved from Bryansk to Smolensk
Italians take Smolensk from Russians
1 armour moved from Smolensk to Belarus
1 armour moved from Tambov to Rostov
Combat - Italians
Battle in Cyprus
Battle in Alexandria
Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
French defend with 1 infantry; ANZAC defend with 2 infantry
Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Alexandria, round 2 : 3/8 hits, 2,33 expected hits
British roll dice for 3 infantry in Alexandria, round 2 : 3/3 hits, 1,00 expected hits
2 infantry owned by the ANZAC, 1 infantry owned by the French and 3 infantry owned by the Italians lost in Alexandria
Italians win, taking Cyprus from British, taking Alexandria from British with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 3 infantry
Casualties for ANZAC: 2 infantry
Casualties for French: 1 infantry
Battle in Belarus
Italians attack with 1 armour, 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Belarus, round 2 : 2/4 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Belarus
Italians win, taking Belarus from Russians with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Belarus to Eastern Poland
2 mech_infantrys moved from Ukraine to Rostov
2 infantry moved from Ukraine to Rostov
1 artillery and 3 infantry moved from Southern France to France
1 aaGun moved from Southern France to France
Place Units - Italians
1 carrier placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians regular : 1,17
Russians regular : -0,33
British regular : 2,00
Changing NCM for Italy. Moving up land.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 carrier; Remaining resources: 0 PUs;
Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 armour moved from Rostov to Tambov
Italians take Tambov from Russians
2 mech_infantrys moved from Ukraine to Belarus
1 bomber moved from Southern France to Belarus
1 armour moved from Bryansk to Smolensk
Italians take Smolensk from Russians
1 armour moved from Smolensk to Belarus
1 armour moved from Tambov to Rostov
Combat - Italians
Battle in Cyprus
Battle in Alexandria
Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
French defend with 1 infantry; ANZAC defend with 2 infantry
Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Alexandria, round 2 : 3/8 hits, 2,33 expected hits
British roll dice for 3 infantry in Alexandria, round 2 : 3/3 hits, 1,00 expected hits
2 infantry owned by the ANZAC, 1 infantry owned by the French and 3 infantry owned by the Italians lost in Alexandria
Italians win, taking Cyprus from British, taking Alexandria from British with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 3 infantry
Casualties for ANZAC: 2 infantry
Casualties for French: 1 infantry
Battle in Belarus
Italians attack with 1 armour, 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Belarus, round 2 : 2/4 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Belarus
Italians win, taking Belarus from Russians with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Belarus to Eastern Poland
2 mech_infantrys moved from Ukraine to Rostov
2 infantry moved from Ukraine to Rostov
1 artillery and 3 infantry moved from Southern France to France
1 aaGun moved from Southern France to France
Place Units - Italians
1 carrier placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 aaGun, 1 artillery and 4 infantry
EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun, 1 artillery and 3 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Italians to Northern Italy: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 1,17
Russians regular : -0,33
British regular : 2,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 mech_infantry; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 infantry moved from Burma to Shan State
2 infantry moved from West India to India
2 fighters moved from Queensland to Shan State
1 fighter moved from New South Wales to New Zealand
1 artillery and 3 infantry moved from Queensland to South Australia
3 infantry moved from Queensland to New South Wales
Non Combat Move - ANZAC
1 transport moved from 79 Sea Zone to 80 Sea Zone
1 cruiser and 1 destroyer moved from 63 Sea Zone to 26 Sea Zone
2 aaGuns moved from Queensland to New South Wales
Place Units - ANZAC
2 infantry and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
3 infantry moved from Tunisia to Libya
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
1 fighter moved from Vyborg to 110 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 1 destroyer, 10 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from 99 Sea Zone to Crete
2 armour and 2 mech_infantrys moved from Ukraine to Volgograd
1 armour moved from Bryansk to Volgograd
8 armour moved from Bryansk to Novgorod
6 mech_infantrys moved from Germany to Baltic States
1 infantry moved from Eastern Poland to Baltic States
6 mech_infantrys moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
1 artillery and 9 infantry moved from Norway to Finland
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 115 Sea Zone to Finland
1 destroyer moved from 114 Sea Zone to 115 Sea Zone
1 bomber moved from Bryansk to Volgograd
1 bomber moved from Bryansk to 115 Sea Zone
1 fighter moved from 114 Sea Zone to Finland
1 fighter moved from 114 Sea Zone to Finland
1 fighter and 1 tactical_bomber moved from Eastern Poland to Baltic States
1 mech_infantry moved from Bryansk to Archangel
Germans take Archangel from Russians
8 mech_infantrys moved from Bryansk to Novgorod
Combat - Germans
Battle in Crete
Battle in 115 Sea Zone
Germans attack with 1 bomber, 1 cruiser, 1 destroyer and 1 transport
Russians defend with 1 submarine
Germans roll dice for 1 bomber, 1 cruiser, 1 destroyer and 1 transport in 115 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 bomber, 1 cruiser, 1 destroyer and 1 transport in 115 Sea Zone, round 3 : 1/3 hits, 1,50 expected hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans win, taking Crete from Neutral_Allies with 1 bomber, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Finland
Germans attack with 2 artilleries, 2 fighters, 10 infantry and 1 marine
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 2 artilleries, 2 fighters, 10 infantry and 1 marine in Finland, round 2 : 5/15 hits, 4,00 expected hits
Russians roll dice for 1 artillery and 2 infantry in Finland, round 2 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 2 artilleries, 2 fighters, 10 infantry and 1 marine remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Novgorod
Germans attack with 8 armour and 8 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Germans roll dice for 8 armour and 8 mech_infantrys in Novgorod, round 2 : 7/16 hits, 5,33 expected hits
Russians roll dice for 1 mech_infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 8 armour and 8 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Baltic States
Germans attack with 1 fighter, 1 infantry, 6 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry, 6 mech_infantrys and 1 tactical_bomber in Baltic States, round 2 : 1/9 hits, 2,33 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 fighter, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 3 armour, 1 bomber and 9 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 3 armour, 1 bomber and 9 mech_infantrys in Volgograd, round 2 : 3/13 hits, 3,67 expected hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 3 armour, 1 bomber and 9 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Baltic States to Western Germany
1 tactical_bomber moved from Eastern Poland to Southern Italy
1 fighter and 1 tactical_bomber moved from Eastern Poland to 97 Sea Zone
1 infantry moved from France to Holland Belgium
1 aaGun and 2 infantry moved from Southern France to France
1 aaGun moved from Norway to Finland
1 bomber moved from 115 Sea Zone to Western Germany
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Tambov
3 artilleries moved from Ukraine to Rostov
3 aaGuns and 5 artilleries moved from Bryansk to Rostov
19 infantry moved from Bryansk to Rostov
1 mech_infantry moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Novgorod
1 battleship and 1 carrier moved from 114 Sea Zone to 112 Sea Zone
2 fighters moved from Finland to 112 Sea Zone
1 bomber moved from Volgograd to Eastern Poland
2 infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Bryansk to Eastern Poland
1 mech_infantry moved from Bryansk to Eastern Poland
1 infantry moved from Eastern Poland to Belarus
Place Units - Germans
1 destroyer and 1 submarine placed in 112 Sea Zone
3 artilleries placed in Ukraine
1 artillery and 2 infantry placed in France
2 artilleries and 6 infantry placed in Western Germany
2 infantry placed in Germany
Germans undo move 5.
Germans undo move 4.
1 artillery and 1 infantry placed in Germany
1 artillery and 7 infantry placed in Western Germany
Germans undo move 5.
Germans undo move 4.
2 infantry placed in Germany
2 artilleries and 6 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Combat Hit Differential Summary :
Russians regular : -1,67
Germans regular : -1,33
Wait, need to change a NCM.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 1 destroyer, 10 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from 99 Sea Zone to Crete
2 armour and 2 mech_infantrys moved from Ukraine to Volgograd
1 armour moved from Bryansk to Volgograd
8 armour moved from Bryansk to Novgorod
6 mech_infantrys moved from Germany to Baltic States
1 infantry moved from Eastern Poland to Baltic States
6 mech_infantrys moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
1 artillery and 9 infantry moved from Norway to Finland
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 115 Sea Zone to Finland
1 destroyer moved from 114 Sea Zone to 115 Sea Zone
1 bomber moved from Bryansk to Volgograd
1 bomber moved from Bryansk to 115 Sea Zone
1 fighter moved from 114 Sea Zone to Finland
1 fighter moved from 114 Sea Zone to Finland
1 fighter and 1 tactical_bomber moved from Eastern Poland to Baltic States
1 mech_infantry moved from Bryansk to Archangel
Germans take Archangel from Russians
8 mech_infantrys moved from Bryansk to Novgorod
Combat - Germans
Battle in Crete
Battle in 115 Sea Zone
Germans attack with 1 bomber, 1 cruiser, 1 destroyer and 1 transport
Russians defend with 1 submarine
Germans roll dice for 1 bomber, 1 cruiser, 1 destroyer and 1 transport in 115 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 bomber, 1 cruiser, 1 destroyer and 1 transport in 115 Sea Zone, round 3 : 1/3 hits, 1,50 expected hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans win, taking Crete from Neutral_Allies with 1 bomber, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Finland
Germans attack with 2 artilleries, 2 fighters, 10 infantry and 1 marine
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 2 artilleries, 2 fighters, 10 infantry and 1 marine in Finland, round 2 : 5/15 hits, 4,00 expected hits
Russians roll dice for 1 artillery and 2 infantry in Finland, round 2 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 2 artilleries, 2 fighters, 10 infantry and 1 marine remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Novgorod
Germans attack with 8 armour and 8 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Germans roll dice for 8 armour and 8 mech_infantrys in Novgorod, round 2 : 7/16 hits, 5,33 expected hits
Russians roll dice for 1 mech_infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 8 armour and 8 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Baltic States
Germans attack with 1 fighter, 1 infantry, 6 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry, 6 mech_infantrys and 1 tactical_bomber in Baltic States, round 2 : 1/9 hits, 2,33 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 fighter, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 3 armour, 1 bomber and 9 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 3 armour, 1 bomber and 9 mech_infantrys in Volgograd, round 2 : 3/13 hits, 3,67 expected hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 3 armour, 1 bomber and 9 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Baltic States to Western Germany
1 tactical_bomber moved from Eastern Poland to Southern Italy
1 fighter and 1 tactical_bomber moved from Eastern Poland to 97 Sea Zone
1 infantry moved from France to Holland Belgium
1 aaGun and 2 infantry moved from Southern France to France
1 aaGun moved from Norway to Finland
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Tambov
3 artilleries moved from Ukraine to Rostov
3 aaGuns and 5 artilleries moved from Bryansk to Rostov
19 infantry moved from Bryansk to Rostov
1 mech_infantry moved from Bryansk to Volgograd
1 battleship and 1 carrier moved from 114 Sea Zone to 112 Sea Zone
2 fighters moved from Finland to 112 Sea Zone
1 fighter moved from Southern Italy to Alexandria
1 tactical_bomber moved from Western Germany to Alexandria
1 bomber moved from 115 Sea Zone to Western Germany
1 bomber moved from Volgograd to Eastern Poland
2 infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Bryansk to Eastern Poland
1 mech_infantry moved from Bryansk to Eastern Poland
1 mech_infantry moved from Bryansk to Novgorod
Place Units - Germans
2 infantry placed in Germany
1 destroyer and 1 submarine placed in 112 Sea Zone
1 artillery and 2 infantry placed in France
3 artilleries placed in Ukraine
2 artilleries and 6 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Combat Hit Differential Summary :
Russians regular : -1,67
Germans regular : -1,33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 6 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Kazakhstan to Caucasus
Russians take Caucasus from Germans
1 tactical_bomber moved from Kazakhstan to Tambov
1 fighter and 1 infantry moved from Russia to Tambov
1 fighter and 1 infantry moved from Russia to Bryansk
1 fighter and 1 infantry moved from Russia to Smolensk
1 fighter and 4 infantry moved from Kazakhstan to Sikang
1 infantry moved from Kazakhstan to Sikang
16 infantry moved from Karelia to Finland
Combat - Russians
Battle in Bryansk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 3/3 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 2/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Sikang
Russians attack with 1 fighter and 5 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 5 infantry in Sikang, round 2 : 2/6 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sikang
Russians win, taking Sikang from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Finland
Russians attack with 16 infantry
Germans defend with 1 aaGun, 2 artilleries, 10 infantry and 1 marine
Russians roll dice for 16 infantry in Finland, round 2 : 1/16 hits, 2.67 expected hits
Combat Hit Differential Summary :
Japanese regular : -0.33
Italians regular : 0.67
Russians regular : 1.67
Can I assume you’ll lose the AA Gun first in Finland?
@simon33 said in L20 #4 trulpen (X) vs simon33 (A+16) BM3:
Can I assume you’ll lose the AA Gun first in Finland?
No. Depends on the result. It’s a more costly unit, so want to keep it if possible. Let me check. Having trouble accessing the forum on my computer. Can you sent the save-file on my dicemail?
Well, I see the result. Take an inf.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 6 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Kazakhstan to Caucasus
Russians take Caucasus from Germans
1 tactical_bomber moved from Kazakhstan to Tambov
1 fighter and 1 infantry moved from Russia to Tambov
1 fighter and 1 infantry moved from Russia to Bryansk
1 fighter and 1 infantry moved from Russia to Smolensk
1 fighter and 4 infantry moved from Kazakhstan to Sikang
1 infantry moved from Kazakhstan to Sikang
16 infantry moved from Karelia to Finland
Combat - Russians
Battle in Bryansk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 3/3 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 2/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Sikang
Russians attack with 1 fighter and 5 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 5 infantry in Sikang, round 2 : 2/6 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sikang
Russians win, taking Sikang from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Finland
Russians attack with 16 infantry
Germans defend with 1 aaGun, 2 artilleries, 10 infantry and 1 marine
Russians roll dice for 16 infantry in Finland, round 2 : 1/16 hits, 2.67 expected hits
Germans roll dice for 1 aaGun, 2 artilleries, 10 infantry and 1 marine in Finland, round 2 : 7/13 hits, 4.33 expected hits
7 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
9 infantry owned by the Russians retreated to Karelia
Germans win with 1 aaGun, 2 artilleries, 9 infantry and 1 marine remaining. Battle score for attacker is -18
Casualties for Russians: 7 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Smolensk to Russia
1 fighter moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Tambov to Russia
2 armour and 3 mech_infantrys moved from Nenetsia to Russia
1 fighter moved from Sikang to Russia
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
Italians regular : 0.67
Germans regular : 2.67
Russians regular : 1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 carrier; Remaining resources: 0 PUs;
Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 armour moved from Rostov to Tambov
Italians take Tambov from Russians
2 mech_infantrys moved from Ukraine to Belarus
1 bomber moved from Southern France to Belarus
1 armour moved from Bryansk to Smolensk
Italians take Smolensk from Russians
1 armour moved from Smolensk to Belarus
1 armour moved from Tambov to Rostov
Combat - Italians
Battle in Cyprus
Battle in Alexandria
Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
French defend with 1 infantry; ANZAC defend with 2 infantry
Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Alexandria, round 2 : 3/8 hits, 2.33 expected hits
British roll dice for 3 infantry in Alexandria, round 2 : 3/3 hits, 1.00 expected hits
2 infantry owned by the ANZAC, 1 infantry owned by the French and 3 infantry owned by the Italians lost in Alexandria
Italians win, taking Cyprus from British, taking Alexandria from British with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 3 infantry
Casualties for ANZAC: 2 infantry
Casualties for French: 1 infantry
Battle in Belarus
Italians attack with 1 armour, 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Belarus, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Italians win, taking Belarus from Russians with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Belarus to Eastern Poland
2 mech_infantrys moved from Ukraine to Rostov
2 infantry moved from Ukraine to Rostov
1 artillery and 3 infantry moved from Southern France to France
1 aaGun moved from Southern France to France
Place Units - Italians
1 carrier placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 aaGun, 1 artillery and 4 infantry
EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun, 1 artillery and 3 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Italians to Northern Italy: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 1.17
Russians regular : -0.33
British regular : 2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 2 destroyers, 1 harbour and 3 infantry; Remaining resources: 3 PUs; 3 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Hopei to Shensi
1 infantry moved from Hunan to Yunnan
2 bombers moved from French Indo China to Shensi
1 fighter moved from Malaya to Yunnan
1 tactical_bomber moved from 41 Sea Zone to Yunnan
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Yunnan
1 fighter moved from French Indo China to Yunnan
Combat - Japanese
Battle in Yunnan
Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 4/6 hits, 3,00 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Shensi
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Shensi, round 2 : 2/3 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Soviet Far East from Russians to Japanese
EDIT: Turning off Edit Mode
2 bombers moved from Shensi to French Indo China
1 artillery and 3 infantry moved from Kwangsi to French Indo China
1 infantry moved from Hunan to Kwangsi
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 aaGun and 3 artilleries moved from Kweichow to Hunan
1 armour moved from Kweichow to Hunan
3 infantry moved from Kiangsu to Anhwe
1 transport moved from 20 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 battleship and 1 marine moved from 41 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to French Indo China
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
2 cruisers moved from 33 Sea Zone to 36 Sea Zone
1 battleship moved from 33 Sea Zone to 36 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
2 carriers moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
4 carriers and 3 submarines moved from 33 Sea Zone to 36 Sea Zone
2 carriers and 2 submarines moved from 41 Sea Zone to 37 Sea Zone
1 fighter moved from Yunnan to 37 Sea Zone
1 fighter moved from Yunnan to 37 Sea Zone
2 tactical_bombers moved from Yunnan to French Indo China
1 tactical_bomber moved from 33 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 37 Sea Zone
2 fighters moved from 33 Sea Zone to French Indo China
1 fighter moved from Yunnan to French Indo China
1 fighter moved from 33 Sea Zone to French Indo China
3 tactical_bombers moved from 6 Sea Zone to French Indo China
1 tactical_bomber moved from Japan to French Indo China
2 fighters moved from 33 Sea Zone to French Indo China
1 fighter moved from 33 Sea Zone to Japan
1 fighter moved from 6 Sea Zone to Japan
1 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
Place Units - Japanese
1 destroyer placed in 19 Sea Zone
1 carrier and 1 destroyer placed in 37 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 2 fighters
EDIT: Adding units owned by Japanese to French Indo China: 2 fighters
EDIT: Turning off Edit Mode
3 artilleries and 1 harbour placed in French Indo China
2 infantry placed in Kiangsu
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 59 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : 1,33
Japanese regular : 1,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 airfield, 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
1 fighter moved from United Kingdom to Holland Belgium
1 submarine moved from 92 Sea Zone to 99 Sea Zone
1 fighter moved from United Kingdom to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from United Kingdom to Southern France
1 artillery moved from Normandy Bordeaux to Southern France
7 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
Combat - Americans
Battle in Iwo Jima
Battle in 99 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
Americans win, taking Iwo Jima from Japanese, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 16 Sea Zone
Americans attack with 7 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 7 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 5/8 hits, 4.17 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Holland Belgium
Americans attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Southern France
Americans attack with 1 artillery and 1 fighter
Germans defend with 1 infantry; Italians defend with 1 factory_minor and 1 harbour
Americans roll dice for 1 artillery and 1 fighter in Southern France, round 2 : 1/2 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
1 fighter moved from Southern France to Normandy Bordeaux
2 fighters moved from Holland Belgium to Normandy Bordeaux
1 infantry, 1 mech_infantry and 1 transport moved from 103 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Eastern United States to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 90 Sea Zone to 106 Sea Zone
2 aaGuns, 1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to Quebec
1 battleship, 4 carriers, 2 cruisers, 4 destroyers and 1 submarine moved from 26 Sea Zone to 17 Sea Zone
7 fighters and 1 tactical_bomber moved from 16 Sea Zone to 17 Sea Zone
1 bomber moved from New Zealand to India
1 submarine moved from 46 Sea Zone to 63 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
Place Units - Americans
1 airfield, 2 artilleries and 1 infantry placed in Normandy Bordeaux
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 59 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Kansu to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Sikang
2 infantry moved from Tsinghai to Sikang
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Purchase Units - British
British buy 1 armour, 1 artillery, 2 destroyers, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 2x factory_major; Remaining resources: 10 PUs;
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Shan State to Malaya
1 armour and 2 mech_infantrys moved from Shan State to Hunan
1 bomber moved from India to Malaya
3 fighters and 1 tactical_bomber moved from India to Hunan
1 destroyer and 1 fighter moved from 110 Sea Zone to 124 Sea Zone
Combat - British
Battle in Malaya
British attack with 1 bomber and 2 infantry
Japanese defend with 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 1 bomber and 2 infantry in Malaya, round 2 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 124 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 124 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 124 Sea Zone
British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Hunan
British attack with 1 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 armour and 3 artilleries
Japanese roll AA dice in Hunan : 3/3 hits, 0.50 expected hits
3 fighters owned by the British lost in Hunan
British roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Hunan, round 2 : 3/4 hits, 1.50 expected hits
Japanese roll dice for 1 aaGun, 1 armour and 3 artilleries in Hunan, round 2 : 4/4 hits, 1.50 expected hits
2 artilleries owned by the Japanese, 2 mech_infantrys owned by the British, 1 tactical_bomber owned by the British, 1 aaGun owned by the Japanese and 1 armour owned by the British lost in Hunan
Japanese win with 1 armour and 1 artillery remaining. Battle score for attacker is -42
Casualties for British: 1 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber
Casualties for Japanese: 1 aaGun and 2 artilleries
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 aaGuns, 2 artilleries and 14 infantry moved from Shan State to Burma
4 infantry moved from India to Burma
2 fighters moved from Russia to Sikang
1 tactical_bomber moved from Northwest Persia to Sikang
1 artillery and 2 infantry moved from Iraq to Northwest Persia
5 infantry moved from Persia to Northwest Persia
1 transport moved from 80 Sea Zone to 71 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea Zone
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Rhodesia to Tanganyika Territory
1 artillery and 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour, 3 infantry and 1 mech_infantry moved from Tunisia to Libya
2 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 103 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 fighter moved from 124 Sea Zone to 110 Sea Zone
2 artilleries moved from 110 Sea Zone to Normandy Bordeaux
EDIT: 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from Normandy Bordeaux to United Kingdom
EDIT: 1 cruiser and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 bomber moved from Malaya to Sikang
3 fighters moved from Northwest Persia to Sikang
Place Units - British
1 destroyer placed in 110 Sea Zone
1 destroyer placed in 80 Sea Zone
3 infantry placed in Union of South Africa
1 artillery and 1 infantry placed in Persia
1 armour and 1 mech_infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from 80 Sea Zone: 2 destroyers
EDIT: Adding units owned by British to 38 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 41 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
2 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4,3,3,5,2,4,5,2,4,2,4,3,4,2,2,2
UK_Pacific collect 6 PUs (4 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : 1.83
Italians regular : -0.33
Japanese regular : 2.50
Japanese AA : 2.50
Germans regular : -0.50
British regular : 1.67
Hunan! OMG!
@simon33 said in L20 #4 trulpen (X) vs simon33 (A+16) BM3:
Battle in Hunan
British attack with 1 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 armour and 3 artilleries
Japanese roll AA dice in Hunan : 3/3 hits, 0.50 expected hits
3 fighters owned by the British lost in Hunan
British roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Hunan, round 2 : 3/4 hits, 1.50 expected hits
Japanese roll dice for 1 aaGun, 1 armour and 3 artilleries in Hunan, round 2 : 4/4 hits, 1.50 expected hits
2 artilleries owned by the Japanese, 2 mech_infantrys owned by the British, 1 tactical_bomber owned by the British, 1 aaGun owned by the Japanese and 1 armour owned by the British lost in Hunan
Japanese win with 1 armour and 1 artillery remaining. Battle score for attacker is -42
Casualties for British: 1 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber
Casualties for Japanese: 1 aaGun and 2 artilleries
WOW, insane! You should post this in the bad dicing thread.
I guess the odds are 1 to 11664 for 3/3 aa and 3/3@2 + 1/1@3
Weird!
@jdow Didn’t know there was a bad dicing thread.