OOL: R tran, UK tran, R sub, UK BB
Trulpen Tournament - PTV - Low Rollers (Axis +5) vs. GeneralDeath (Allies)
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6 Purchase Units - Russians Russians buy 4 artilleries and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Northern Manchuria to Korea 1 infantry moved from Amur to Korea 1 tactical_bomber moved from Siberia to Korea 1 tactical_bomber moved from Russia to 130 Sea Zone 1 infantry moved from Kazakhstan to Northern Caucasus Russians take Northern Caucasus from Germans 1 infantry moved from Kursk to Rostov Russians take Rostov from Germans 1 infantry moved from Samara to Stalingrad Russians take Stalingrad from Germans 1 infantry moved from Smolensk to Southern Belarus Russians take Southern Belarus from Germans Combat - Russians Battle in 130 Sea Zone Russians attack with 1 tactical_bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 130 Sea Zone Russians win with 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 transport Battle in Korea Russians attack with 2 infantry and 1 tactical_bomber Japanese defend with 1 artillery Russians roll dice for 2 infantry and 1 tactical_bomber in Korea, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Korea Russians win, taking Korea from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Russians 2 armour and 2 mech_infantrys moved from Siberia to Northern Manchuria 1 infantry moved from Buryatia to Northern Manchuria 1 infantry moved from Siberia to Amur 3 fighters and 1 tactical_bomber moved from Kursk to Russia 1 tactical_bomber moved from 130 Sea Zone to Gorky 4 infantry moved from Russia to Gorky 2 infantry moved from Urals to Samara 1 artillery moved from Kursk to Tambov 1 aaGun moved from Kursk to Tambov 15 infantry moved from Kursk to Tambov 1 infantry moved from Bryansk to Kursk 2 artilleries and 4 infantry moved from Bryansk to Tula 4 artilleries moved from Russia to Tula 1 infantry moved from Russia to Smolensk 2 infantry moved from Russia to Tula 1 infantry moved from Russia to Bryansk 1 tactical_bomber moved from Korea to Northern Manchuria Place Units - Russians 4 artilleries placed in Russia 1 infantry placed in Siberia 6 infantry placed in Russia 2 infantry placed in Urals Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 Russians regular : 1.17
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Sorry for delay - just now reviewing the moves of the past round now - can hopefully finish Japan move tonight, thanks guys
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Couple notes -
UK turn - what carrier(s) are the 2 UK planes off Gibraltar on?
German turn - You’re supposed to resolve combat in the order of Strategic bombing raids, then all amphibious assaults, then all others. Of course it made no difference here, but there are cases in which it can, and so when I notice someone not follow the order I always point it out, thanks. -
@gamerman01 the UK planes are loaded on their own aircraft carrier.
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Thanks! And lol I was just sitting down to post that I guess it doesn’t matter now that Italy and Germany have moved! Sorry to bother you!
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And then again, it could! I guess if a UK plane was on a US carrier it could get into my theater in a hurry. So thanks again for the quick answer!
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Any trouble posting?
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No, I just took my first good look at it tonight and need to sleep on it and probably discuss with teammate - thanks.
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TripleA Move Summary: Japanese round 6
TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 10 infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 infantry moved from Manilla to Davao Japanese take Davao from Americans 1 infantry moved from Kwangtung to Kiangsi Japanese take Kiangsi from Chinese 1 infantry moved from Eastern India to 40 Sea Zone 1 infantry moved from 40 Sea Zone to Ceylon 2 fighters, 1 submarine and 2 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone 1 fighter moved from 46 Sea Zone to 55 Sea Zone 1 infantry moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC 1 armour, 1 artillery and 2 infantry moved from Dutch New Guinea to 46 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 46 Sea Zone to 21 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 21 Sea Zone to Fukien 1 artillery moved from Dutch New Guinea to 46 Sea Zone 1 artillery and 1 transport moved from 46 Sea Zone to 22 Sea Zone 1 artillery moved from 22 Sea Zone to Guam 1 fighter moved from Japan to Shantung 1 tactical_bomber moved from Kwangtung to Fukien 1 artillery moved from Caroline Islands to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 infantry moved from Kyushu to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsu 2 infantry moved from Japan to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Shantung 2 transports moved from 35 Sea Zone to 20 Sea Zone 1 artillery and 3 infantry moved from Kyushu to 20 Sea Zone 1 artillery and 3 infantry moved from 20 Sea Zone to Kiangsu 1 transport moved from 21 Sea Zone to 7 Sea Zone 2 infantry moved from Japan to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kiangsu
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I’m really sorry about the wait, guys, thanks for your patience. I do need a scramble decision off Queensland, please, I’m attacking the ANZAC destroyer with 1 sub, 3 fighters, 2 tacs
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@gamerman01 No scramble sorry for the wait.
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No problem! You just caught me, maybe I can finish this before bed
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 10 infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 infantry moved from Manilla to Davao Japanese take Davao from Americans 1 infantry moved from Kwangtung to Kiangsi Japanese take Kiangsi from Chinese 1 infantry moved from Eastern India to 40 Sea Zone 1 infantry moved from 40 Sea Zone to Ceylon 2 fighters, 1 submarine and 2 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone 1 fighter moved from 46 Sea Zone to 55 Sea Zone 1 infantry moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC 1 armour, 1 artillery and 2 infantry moved from Dutch New Guinea to 46 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 46 Sea Zone to 21 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 21 Sea Zone to Fukien 1 artillery moved from Dutch New Guinea to 46 Sea Zone 1 artillery and 1 transport moved from 46 Sea Zone to 22 Sea Zone 1 artillery moved from 22 Sea Zone to Guam 1 fighter moved from Japan to Shantung 1 tactical_bomber moved from Kwangtung to Fukien 1 artillery moved from Caroline Islands to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 infantry moved from Kyushu to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsu 2 infantry moved from Japan to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Shantung 2 transports moved from 35 Sea Zone to 20 Sea Zone 1 artillery and 3 infantry moved from Kyushu to 20 Sea Zone 1 artillery and 3 infantry moved from 20 Sea Zone to Kiangsu 1 transport moved from 21 Sea Zone to 7 Sea Zone 2 infantry moved from Japan to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kiangsu Combat - Japanese Battle in Ceylon Battle in Guam Battle in Fukien Japanese attack with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber in Fukien, round 2 : 0/5 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber in Fukien, round 3 : 2/5 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Fukien, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Fukien Japanese win, taking Ceylon from UK_Pacific, taking Guam from Americans, taking Fukien from Chinese with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kiangsu Japanese attack with 2 artilleries and 6 infantry Chinese defend with 1 infantry Japanese roll dice for 2 artilleries and 6 infantry in Kiangsu, round 2 : 2/8 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 2 artilleries and 5 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Shantung Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Shantung, round 2 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in 55 Sea Zone Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 55 Sea Zone Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 3 fighters and 2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone 1 marine moved from Dutch New Guinea to 46 Sea Zone 1 destroyer moved from 7 Sea Zone to 20 Sea Zone 1 transport moved from 46 Sea Zone to 35 Sea Zone 1 carrier moved from 46 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Hunan to Eastern India 1 armour moved from Western India to Burma 2 infantry moved from Malaya to Shan State 1 mech_infantry moved from Malaya to Yunnan 1 fighter moved from Shantung to 6 Sea Zone 1 infantry moved from Hunan to Szechwan 1 infantry moved from Yunnan to Szechwan 2 infantry moved from Japan to Kyushu 1 battleship, 3 cruisers and 1 marine moved from 46 Sea Zone to 35 Sea Zone 1 infantry moved from Kweichow to Szechwan 1 armour moved from Yunnan to Kweichow 1 tactical_bomber moved from 46 Sea Zone to Caroline Islands 1 marine moved from 35 Sea Zone to Caroline Islands 1 artillery moved from Eastern India to Burma 1 fighter moved from Kwangtung to Eastern India 1 infantry moved from Hunan to Szechwan 1 armour moved from Yunnan to Hunan 1 tactical_bomber moved from Fukien to Kwangtung 1 destroyer moved from 34 Sea Zone to 35 Sea Zone 1 destroyer and 1 submarine moved from 7 Sea Zone to 35 Sea Zone 1 infantry moved from Caroline Islands to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Paulau 1 fighter moved from Kwangtung to 6 Sea Zone Place Units - Japanese 1 submarine placed in 7 Sea Zone 1 carrier placed in 6 Sea Zone 3 submarines placed in 38 Sea Zone 1 armour and 2 infantry placed in Eastern India 8 infantry placed in Japan Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -2.00 ANZAC regular : 0.67
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TripleA Move Summary: Americans round 6
TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 4 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 carrier, 1 cruiser, 2 destroyers and 1 fighter moved from 93 Sea Zone to 97 Sea Zone 2 infantry moved from Morocco to 93 Sea Zone 2 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Sardinia
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Scramble request sz 97
America: 2 dest 1 AC 1 plane 1 Cruiser
Italy: Possible 1 plane 1 tac scramble -
@GeneralDisarray no scramble to sz 97.
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 4 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 carrier, 1 cruiser, 2 destroyers and 1 fighter moved from 93 Sea Zone to 97 Sea Zone 2 infantry moved from Morocco to 93 Sea Zone 2 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Sardinia Combat - Americans Battle in Sardinia Non Combat Move - Americans 1 armour moved from Tobruk to Egypt 1 infantry and 1 mech_infantry moved from Morocco to Algeria 1 infantry moved from British Guiana to Suriname 3 fighters and 1 tactical_bomber moved from 27 Sea Zone to Queensland 1 destroyer moved from 27 Sea Zone to 55 Sea Zone 1 fighter moved from Hawaiian Islands to Queensland 2 infantry moved from Western United States to 11 Sea Zone 2 carriers, 3 destroyers, 2 infantry, 2 submarines and 1 transport moved from 11 Sea Zone to 27 Sea Zone 2 infantry moved from 27 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 fighter moved from Eastern United States to 27 Sea Zone Place Units - Americans 1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 11 Sea Zone 4 fighters and 1 infantry placed in Western United States Americans undo move 2. 4 fighters placed in Western United States 1 infantry placed in Eastern United States Americans undo move 1. 1 transport placed in 104 Sea Zone 1 carrier, 1 destroyer and 2 submarines placed in 11 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Inner Mongolia to Chahar 4 infantry moved from Shansi to Chahar 1 infantry moved from Jehol to Chahar 1 infantry moved from Northern Manchuria to Southern Manchuria Chinese take Southern Manchuria from Japanese 2 infantry moved from Anhwe to Shantung 1 fighter moved from Anhwe to Shantung Combat - Chinese Battle in Chahar Chinese attack with 7 infantry Japanese defend with 1 aaGun and 1 mech_infantry Chinese roll dice for 7 infantry in Chahar, round 2 : 2/7 hits, 1.17 expected hits Japanese roll dice for 1 aaGun and 1 mech_infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 6 infantry remaining. Battle score for attacker is 7 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 aaGun and 1 mech_infantry Battle in Shantung Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shantung, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung Chinese win, taking Shantung from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 5 infantry moved from Anhwe to Shansi 1 fighter moved from Shantung to Honan Place Units - Chinese 1 infantry placed in Anhwe 1 infantry placed in Hopei 4 infantry placed in Honan Turn Complete - Chinese Chinese collect 17 PUs; end with 19 PUs
Combat Hit Differential Summary :
Chinese regular : 2.00 Japanese regular : 1.33
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TripleA Move Summary: British round 6
TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6 Purchase Units - British British buy 1 factory_minor, 5 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 97 Sea Zone 1 carrier moved from 93 Sea Zone to 97 Sea Zone 1 battleship moved from 83 Sea Zone to 97 Sea Zone 2 artilleries and 3 infantry moved from Trans-Jordan to 83 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 83 Sea Zone to 97 Sea Zone 2 artilleries and 3 infantry moved from 97 Sea Zone to Sicily 3 infantry moved from Northwest Persia to Iraq 1 infantry moved from Trans-Jordan to Iraq 1 armour and 1 mech_infantry moved from Egypt to Iraq 1 tactical_bomber moved from 83 Sea Zone to Iraq 1 fighter moved from United Kingdom to 97 Sea Zone
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@DrakeMortis said in Trulpen Tournament - PTV - Low Rollers (Axis +5) vs. GeneralDeath (Allies):
TripleA Move Summary: British round 6
TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6 Purchase Units - British British buy 1 factory_minor, 5 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 97 Sea Zone 1 carrier moved from 93 Sea Zone to 97 Sea Zone 1 battleship moved from 83 Sea Zone to 97 Sea Zone 2 artilleries and 3 infantry moved from Trans-Jordan to 83 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 83 Sea Zone to 97 Sea Zone 2 artilleries and 3 infantry moved from 97 Sea Zone to Sicily 3 infantry moved from Northwest Persia to Iraq 1 infantry moved from Trans-Jordan to Iraq 1 armour and 1 mech_infantry moved from Egypt to Iraq 1 tactical_bomber moved from 83 Sea Zone to Iraq 1 fighter moved from United Kingdom to 97 Sea Zone
Scramble requests Sea Zone 97 and Sicily.?
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