TT Pejones (X) vs adam-dominion (A+16) BM3

  • '23 '22

    I think @trulpen will post I1 anytime now?


  • TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 2 mech_infantrys; Remaining resources: 2 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from 97 Sea Zone to Greece
            1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
            1 artillery and 1 infantry moved from 97 Sea Zone to Greece
            2 infantry moved from Albania to Greece
            1 cruiser moved from 95 Sea Zone to 97 Sea Zone
            2 fighters moved from Southern Italy to Greece
            1 bomber moved from Northern Italy to Greece
            1 infantry moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                  Italians take Anglo Egyptian Sudan from British
            1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
    
        Combat - Italians
            Battle in Greece
                Italians attack with 2 artilleries, 1 bomber, 2 fighters and 4 infantry
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 2/3 hits, 1,67 expected hits
                    Italians roll dice for 2 artilleries, 1 bomber, 2 fighters and 4 infantry in Greece, round 2 : 3/9 hits, 3,33 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 3/4 hits, 1,33 expected hits
                    4 infantry owned by the Neutral_Allies and 3 infantry owned by the Italians lost in Greece
                Italians win, taking Greece from Neutral_Allies with 2 artilleries, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 3 infantry
                Casualties for Neutral_Allies: 4 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Greece to Southern Italy
            1 bomber moved from Greece to Southern Italy
            1 armour moved from Northern Italy to Slovakia Hungary
            1 armour moved from Albania to Romania
            2 infantry moved from Southern Italy to Northern Italy
            2 infantry moved from Southern Italy to Northern Italy
            1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria
            1 artillery moved from Libya to Tobruk
            1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
    
        Place Units - Italians
            2 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
            Italians collect 13 PUs (1 lost to blockades); end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0,00
    Neutral_Allies regular : 1,67
    

    Savegame


  • @Pejon_88 said in TT Pejones (X) vs adam-dominion (A+16) BM3:

    I think @trulpen will post I1 anytime now?

    Yep


  • TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 aaGun moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 infantry moved from 42 Sea Zone to Java
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            1 aaGun and 1 infantry moved from New South Wales to Queensland
            1 infantry moved from Queensland to Northern Territory
            2 fighters moved from New Zealand to Queensland
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 18 PUs
    
        Politics - French
            Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
            Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
            Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
            Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
            Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
            Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
            Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
            Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
            Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
            Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
            Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
            Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
            Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
            Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
            Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
            Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
            Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
            Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
            Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
            Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
            Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
            Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
            Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
            Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
            Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
            Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
            Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
            Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
            Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
            Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
            Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
            Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
            Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
            Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
    
        Combat Move - French
            1 fighter moved from United Kingdom to Gibraltar
            1 destroyer moved from 72 Sea Zone to 81 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • Adam wasn’t home and so he gave me instructions on what he wanted for France.


  • I see I was sloppy and forgot to move the des and sub to z97 in NCM. May I?

  • '23 '22

    @trulpen Shall we set the standard already for allowed changes? I am usually quite generous with changes, but everyone plays differently.


  • @trulpen said in TT Pejones (X) vs adam-dominion (A+16) BM3:

    I see I was sloppy and forgot to move the des and sub to z97 in NCM. May I?

    yah should be fine, go for it. doesn’t affect franz


  • @Pejon_88 said in TT Pejones (X) vs adam-dominion (A+16) BM3:

    @trulpen Shall we set the standard already for allowed changes? I am usually quite generous with changes, but everyone plays differently.

    we are the same way. simply ask and most often we will allow, unless of course it isn’t a reasonable request :)


  • @axis-dominion said in TT Pejones (X) vs adam-dominion (A+16) BM3:

    @Pejon_88 said in TT Pejones (X) vs adam-dominion (A+16) BM3:

    @trulpen Shall we set the standard already for allowed changes? I am usually quite generous with changes, but everyone plays differently.

    we are the same way. simply ask and most often we will allow, unless of course it isn’t a reasonable request :)

    It’s a good way to play. Especially on a computer with limited perspective of the board. That said, I’ll try to be as stringent as possible.


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 destroyer, 11 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 bombers moved from Western Germany to 81 Sea Zone
            1 fighter moved from Southern Italy to 81 Sea Zone
            EDIT: 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
            1 tactical_bomber moved from Southern Italy to 81 Sea Zone
    
        Combat - Germans
            Battle in 81 Sea Zone
                Germans attack with 2 bombers, 1 fighter and 1 tactical_bomber
                British defend with 1 destroyer; French defend with 1 destroyer
                    Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 81 Sea Zone, round 2 : 1/4 hits, 2,50 expected hits
                    British roll dice for 2 destroyers in 81 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    1 destroyer owned by the British and 1 tactical_bomber owned by the Germans lost in 81 Sea Zone
                    Germans roll dice for 2 bombers and 1 fighter in 81 Sea Zone, round 3 : 1/3 hits, 1,83 expected hits
                    British roll dice for 1 destroyer in 81 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the French lost in 81 Sea Zone
                Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 5
                Casualties for Germans: 1 tactical_bomber
                Casualties for British: 1 destroyer
                Casualties for French: 1 destroyer
    
        Non Combat Move - Germans
            1 fighter moved from 81 Sea Zone to Anglo Egyptian Sudan
            2 bombers moved from 81 Sea Zone to Alexandria
            1 infantry moved from Yugoslavia to 97 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to Alexandria
            1 fighter and 1 tactical_bomber moved from Western Germany to Alexandria
            3 aaGuns, 3 artilleries and 14 infantry moved from Slovakia Hungary to Romania
            2 infantry moved from Germany to Poland
            3 armour moved from Yugoslavia to Poland
            2 artilleries and 8 infantry moved from Yugoslavia to Romania
            5 infantry moved from Bulgaria to Romania
            3 mech_infantrys moved from Germany to Poland
            3 mech_infantrys moved from Germany to Romania
            1 aaGun and 1 infantry moved from Norway to Finland
            1 infantry moved from Western Germany to 113 Sea Zone
            1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
            1 artillery moved from Normandy Bordeaux to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Norway
            1 battleship and 1 cruiser moved from 113 Sea Zone to 112 Sea Zone
            1 submarine moved from 112 Sea Zone to 110 Sea Zone
            6 armour and 4 mech_infantrys moved from France to Germany
            2 artilleries moved from France to Western Germany
    
        Place Units - Germans
            1 destroyer and 1 submarine placed in 112 Sea Zone
            2 armour and 8 mech_infantrys placed in Germany
            3 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 41 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -2,33
    British regular : 0,00
    

    Savegame

  • '19 '17

    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 12 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            5 infantry moved from Novgorod to Belarus
            1 infantry moved from Eastern Poland to Belarus
            2 artilleries moved from Bryansk to Belarus
            5 infantry moved from Bryansk to Belarus
            1 infantry moved from Western Ukraine to Bryansk
            3 infantry moved from Ukraine to Bryansk
            2 infantry moved from Rostov to Bryansk
            9 infantry moved from Russia to Bryansk
            6 infantry moved from Yakut S.S.R. to Yenisey
            2 aaGuns and 12 infantry moved from Buryatia to Amur
            1 armour and 1 mech_infantry moved from Kazakhstan to Rostov
            1 infantry moved from Belarus to Baltic States
            1 fighter moved from Russia to Rostov
            1 submarine moved from 111 Sea Zone to 109 Sea Zone
    
        Place Units - Russians
            2 infantry placed in Ukraine
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '22

    TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 3 infantry, 1 marine and 1 transport; Remaining resources: 3 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            3 infantry moved from Hunan to Yunnan
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            2 bombers, 6 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan
            1 infantry moved from Kwangsi to Yunnan
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 2 bombers, 6 fighters, 4 infantry and 4 tactical_bombers
                Chinese defend with 4 infantry
                    Japanese roll dice for 2 bombers, 6 fighters, 4 infantry and 4 tactical_bombers in Yunnan, round 2 : 8/16 hits, 7,67 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 1,33 expected hits
                    4 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 bombers, 6 fighters, 4 infantry and 4 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Chinese: 4 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Siam to French Indo China
                  Japanese take French Indo China from Neutral_Axis
            1 transport moved from 20 Sea Zone to 19 Sea Zone
            2 infantry moved from Manchuria to 19 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
            1 infantry moved from 20 Sea Zone to Kiangsi
            1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 artillery moved from 37 Sea Zone to Siam
            1 transport moved from 36 Sea Zone to 20 Sea Zone
            1 infantry moved from Kiangsi to 20 Sea Zone
            1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 artillery moved from 36 Sea Zone to Kwangsi
            1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
            1 battleship moved from 33 Sea Zone to 6 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            1 armour moved from Kwangsi to Anhwe
            1 infantry moved from Jehol to Chahar
            1 aaGun and 4 infantry moved from Jehol to Anhwe
            1 artillery and 5 infantry moved from Anhwe to Hunan
            2 bombers moved from Yunnan to Kwangsi
            2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
            2 infantry moved from Manchuria to Jehol
            1 fighter and 1 tactical_bomber moved from Yunnan to Kiangsu
            1 fighter and 1 tactical_bomber moved from Yunnan to Jehol
            2 fighters moved from Yunnan to Kwangsi
            1 artillery moved from Chahar to Hopei
    
        Place Units - Japanese
            1 carrier and 1 transport placed in 6 Sea Zone
            1 marine placed in Japan
            3 infantry placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 35 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1,33
    Japanese regular : 0,33
    

    Savegame


  • TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 54 Sea Zone: 1 cruiser
            EDIT: Adding units owned by Americans to 10 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Kweichow
            1 infantry moved from Szechwan to Kweichow
            1 fighter moved from Szechwan to Yunnan
            6 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 6 infantry
                Japanese defend with 4 infantry
                    Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 2/7 hits, 1.50 expected hits
                    Japanese roll dice for 4 infantry in Yunnan, round 2 : 3/4 hits, 1.33 expected hits
                    2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 4 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 5 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 5 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 6 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 6 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 4 infantry
                Casualties for Japanese: 4 infantry
            Battle in Kweichow
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 4 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Shensi to Szechwan
            1 fighter moved from Yunnan to Szechwan
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Japanese regular : -0.67
    

    Savegame

  • '19 '17

    TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from Guam to 54 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Eastern United States to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 battleship, 1 carrier and 1 cruiser moved from 26 Sea Zone to 54 Sea Zone
            1 marine moved from Central United States to Western United States
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 51 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
            1 marine placed in Central United States
            1 fighter placed in Eastern United States
            1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 54 Sea Zone: 1 cruiser
            EDIT: Adding units owned by Americans to 10 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Kweichow
            1 infantry moved from Szechwan to Kweichow
            1 fighter moved from Szechwan to Yunnan
            6 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 6 infantry
                Japanese defend with 4 infantry
                    Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 2/7 hits, 1.50 expected hits
                    Japanese roll dice for 4 infantry in Yunnan, round 2 : 3/4 hits, 1.33 expected hits
                    2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 4 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 5 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 5 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 6 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 6 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 4 infantry
                Casualties for Japanese: 4 infantry
            Battle in Kweichow
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 4 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Shensi to Szechwan
            1 fighter moved from Yunnan to Szechwan
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 factory_minor and 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - British
            British takes Political Action: Political Action British To War With Japanese
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    
        Combat Move - British
            1 bomber moved from Iceland to 110 Sea Zone
            1 destroyer moved from 92 Sea Zone to 110 Sea Zone
            1 destroyer moved from 37 Sea Zone to 79 Sea Zone
            1 marine moved from India to 39 Sea Zone
            1 cruiser and 1 marine moved from 39 Sea Zone to 72 Sea Zone
            1 marine moved from 72 Sea Zone to French Madagascar
            1 infantry moved from Shan State to French Indo China
            1 infantry moved from Shan State to French Indo China
            1 fighter and 1 tactical_bomber moved from India to French Indo China
    
        Combat - British
            Battle in French Madagascar
            Battle in French Indo China
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 4/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in French Indo China
                British win, taking French Madagascar from Neutral_Axis, taking French Indo China from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 110 Sea Zone
                British attack with 1 bomber and 1 destroyer
                Germans defend with 1 submarine
                    British roll dice for 1 bomber and 1 destroyer in 110 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 110 Sea Zone
                British win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from French Indo China to Burma
            1 infantry moved from Shan State to Burma
            1 aaGun moved from Burma to India
            4 infantry moved from India to Burma
            1 mech_infantry moved from Eire to United Kingdom
            1 destroyer moved from 106 Sea Zone to 104 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 123 Sea Zone to 106 Sea Zone
            1 armour and 1 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter moved from Tanganyika Territory to Egypt
            2 fighters moved from 92 Sea Zone to Egypt
            3 fighters moved from Gibraltar to Egypt
            1 tactical_bomber moved from Gibraltar to Egypt
            1 infantry moved from Persia to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 infantry moved from Eastern Persia to Persia
            1 infantry moved from Rhodesia to Belgian Congo
            1 infantry moved from Rhodesia to Tanganyika Territory
            1 cruiser moved from 92 Sea Zone to 91 Sea Zone
            1 bomber moved from 110 Sea Zone to Gibraltar
            1 fighter moved from Gibraltar to United Kingdom
            1 carrier moved from 92 Sea Zone to 89 Sea Zone
            1 infantry moved from Algeria to 92 Sea Zone
            1 infantry and 1 transport moved from 92 Sea Zone to 88 Sea Zone
            1 infantry moved from 88 Sea Zone to British Guiana
    
        Place Units - British
            1 airfield and 1 factory_minor placed in Egypt
            3 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            British collect 29 PUs; end with 30 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            1 artillery, 3 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2,2,3,1,5,5,2,2,5
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,5
            UK_Pacific collect 15 PUs (4 lost to blockades); end with 15 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
            Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from Burma: 1 infantry
            EDIT: Adding units owned by British to India: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from 104 Sea Zone: 1 destroyer
            EDIT: Adding units owned by British to 91 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from United Kingdom: 1 fighter
            EDIT: Adding units owned by British to Gibraltar: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Japanese regular : -1.00
    Germans regular : -0.17
    British regular : 2.50
    

    Savegame


  • I’ll be gone now on vacation for 3 days. Not sure about the internet, so might not be able to make a move until Tuesday.


  • Back. Looking on it.


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Italians
            1 infantry moved from Kenya to Belgian Congo
            1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
            1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 infantry moved from Alexandria to 98 Sea Zone
            2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Cyprus
            1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 infantry moved from Alexandria to 98 Sea Zone
            1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 infantry moved from 96 Sea Zone to Malta
            1 submarine moved from 97 Sea Zone to 92 Sea Zone
            1 armour moved from Romania to Bessarabia
                  Italians take Bessarabia from Russians
            1 armour moved from Bessarabia to Eastern Poland
                  Italians take Eastern Poland from Russians
            1 bomber and 2 fighters moved from Southern Italy to 114 Sea Zone
    
        Combat - Italians
            Battle in Cyprus
            Battle in Malta
            Battle in 114 Sea Zone
                Italians attack with 1 bomber and 2 fighters
                Russians defend with 1 cruiser
                    Italians roll dice for 1 bomber and 2 fighters in 114 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits
                    Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 fighter owned by the Italians and 1 cruiser owned by the Russians lost in 114 Sea Zone
                Italians win, taking Cyprus from British, taking Malta from British with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
                Casualties for Italians: 1 fighter
                Casualties for Russians: 1 cruiser
            Battle in 92 Sea Zone
                Italians attack with 1 submarine
                British defend with 1 cruiser
                    Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 cruiser in 92 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    Italians roll dice for 1 submarine in 92 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 cruiser owned by the British lost in 92 Sea Zone
                Italians win with 1 submarine remaining. Battle score for attacker is 12
                Casualties for British: 1 cruiser
            Battle in Belgian Congo
                Italians attack with 1 artillery and 2 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 artillery and 2 infantry in Belgian Congo, round 2 : 1/3 hits, 0,83 expected hits
                    British roll dice for 1 infantry in Belgian Congo, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Belgian Congo
                Italians win, taking Belgian Congo from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Alexandria to Tobruk
            1 infantry moved from Libya to Tunisia
                  Italians take Tunisia from Neutral_Axis
            1 artillery moved from Tobruk to Libya
            1 armour and 1 mech_infantry moved from Tobruk to Libya
            2 artilleries and 1 infantry moved from Greece to Bulgaria
            1 bomber moved from 114 Sea Zone to Western Germany
            1 fighter moved from 114 Sea Zone to Germany
            1 armour moved from Slovakia Hungary to Eastern Poland
            2 mech_infantrys moved from Northern Italy to Romania
            1 infantry moved from Southern Italy to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 infantry and 3 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
            Turning on Edit Mode
            EDIT: Changing PUs for Italians from 22 to 21
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians regular : 1,83
    Russians regular : 0,50
    British regular : 0,17
    

    Savegame


  • TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 42 Sea Zone to 55 Sea Zone
            1 infantry moved from Northern Territory to 55 Sea Zone
            1 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            3 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @Adam514 will do the French

Suggested Topics

Axis & Allies Boardgaming Custom Painted Miniatures

20

Online

17.7k

Users

40.4k

Topics

1.8m

Posts