Scrambles from Guam or Queensland?
That second bomber was supposed to be moved to the Carolines J1. Bummer.
here we go!
Ok, not that far off of average
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 8 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from France to Normandy Bordeaux
2 infantry moved from France to Western Germany
5 bombers moved from Western Germany to Russia
21 armour, 30 artilleries, 6 bombers, 10 mech_infantrys and 5 tactical_bombers moved from Bryansk to Russia
3 mech_infantrys moved from Western Ukraine to Russia
1 armour and 2 mech_infantrys moved from Ukraine to Russia
5 armour and 5 mech_infantrys moved from Rostov to Russia
1 tactical_bomber moved from Novgorod to Russia
2 infantry moved from France to Western Germany
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 artillery and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Russia
Germans attack with 27 armour, 30 artilleries, 11 bombers, 20 mech_infantrys and 6 tactical_bombers
British defend with 6 fighters; Russians defend with 1 airfield, 2 armour, 15 artilleries, 1 factory_major, 4 fighters, 63 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans roll dice for 27 armour, 30 artilleries, 11 bombers, 20 mech_infantrys and 6 tactical_bombers in Russia, round 2 : 42/94 hits, 41.50 expected hits
Russians roll dice for 2 armour, 15 artilleries, 10 fighters, 63 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 27/93 hits, 34.83 expected hits
42 infantry owned by the Russians, 7 artilleries owned by the Germans and 20 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 27 armour, 23 artilleries, 11 bombers and 6 tactical_bombers in Russia, round 3 : 29/67 hits, 32.50 expected hits
Russians roll dice for 2 armour, 15 artilleries, 10 fighters, 21 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 22/51 hits, 20.83 expected hits
2 mech_infantrys owned by the Russians, 21 infantry owned by the Russians, 6 artilleries owned by the Russians and 22 artilleries owned by the Germans lost in Russia
Germans roll dice for 27 armour, 1 artillery, 11 bombers and 6 tactical_bombers in Russia, round 4 : 18/45 hits, 25.17 expected hits
Russians roll dice for 2 armour, 9 artilleries, 10 fighters and 1 tactical_bomber in Russia, round 4 : 13/22 hits, 11.17 expected hits
1 tactical_bomber owned by the Russians, 3 fighters owned by the Russians, 2 armour owned by the Russians, 9 artilleries owned by the Russians, 1 artillery owned by the Germans, 12 armour owned by the Germans and 3 fighters owned by the British lost in Russia
Germans roll dice for 15 armour, 11 bombers and 6 tactical_bombers in Russia, round 5 : 16/32 hits, 18.83 expected hits
Russians roll dice for 4 fighters in Russia, round 5 : 4/4 hits, 2.67 expected hits
1 fighter owned by the Russians, 4 armour owned by the Germans and 3 fighters owned by the British lost in Russia
Germans captures 27PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 11 armour, 11 bombers and 6 tactical_bombers remaining. Battle score for attacker is 84
Casualties for Germans: 16 armour, 30 artilleries and 20 mech_infantrys
Casualties for Russians: 2 armour, 15 artilleries, 4 fighters, 63 infantry, 2 mech_infantrys and 1 tactical_bomber
Casualties for British: 6 fighters
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
11 bombers moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Bryansk
2 infantry moved from Karelia to Finland
1 bomber moved from Bryansk to Novgorod
2 bombers moved from Bryansk to Novgorod
1 bomber moved from Bryansk to Novgorod
1 bomber moved from Bryansk to Novgorod
1 bomber moved from Bryansk to Novgorod
2 tactical_bombers moved from Russia to Bryansk
3 tactical_bombers moved from Russia to Novgorod
1 infantry moved from France to Western Germany
1 infantry moved from France to Western Germany
Place Units - Germans
3 mech_infantrys placed in Western Ukraine
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
3 infantry placed in Western Germany
Germans undo move 4.
1 artillery and 2 infantry placed in Western Germany
6 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,4,3,1,3,6,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3
Germans collect 53 PUs (7 lost to blockades); end with 80 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 95 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Russians regular : -3.50
Germans regular : -12.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Volgograd to Samara
2 aaGuns and 9 infantry moved from Yunnan to Burma
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 destroyers, 3 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 42 Sea Zone to 37 Sea Zone
Japanese take 37 Sea Zone from ANZAC
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Anhwe
2 artilleries moved from Kiangsu to Anhwe
1 artillery moved from Kiangsu to Shantung
3 artilleries moved from Kwangtung to Kiangsi
1 artillery and 1 infantry moved from Kwangsi to Hunan
1 artillery and 1 infantry moved from Kwangsi to French Indo China
6 artilleries, 25 infantry and 6 mech_infantrys moved from Kwangsi to Kiangsi
6 mech_infantrys moved from Kiangsi to Kiangsu
2 bombers moved from Japan to Korea
5 fighters moved from Japan to Korea
2 battleships, 9 carriers, 1 cruiser, 1 destroyer, 5 fighters, 11 submarines and 6 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 2 battleships, 9 carriers, 1 cruiser, 1 destroyer, 5 fighters, 11 submarines and 6 tactical_bombers
Americans defend with 1 transport
1 transport owned by the Americans lost in 6 Sea Zone
Japanese win with 2 battleships, 9 carriers, 1 cruiser, 1 destroyer, 5 fighters, 11 submarines and 6 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Korea
Japanese attack with 2 bombers and 5 fighters
Americans defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 2 bombers and 5 fighters in Korea, round 2 : 3/7 hits, 3.83 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Korea, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Korea
Japanese win with 2 bombers and 5 fighters remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Hunan
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Japanese roll dice for 1 artillery in Hunan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Hunan, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Hunan, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Hunan
Chinese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in French Indo China
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry; UK_Pacific defend with 1 factory_minor
Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 2 : 0/2 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in French Indo China
Japanese roll dice for 1 artillery in French Indo China, round 3 : 0/1 hits, 0.33 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in French Indo China, round 4 : 0/1 hits, 0.33 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in French Indo China, round 5 : 1/1 hits, 0.33 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Anhwe
Japanese attack with 2 artilleries, 1 fighter and 1 tactical_bomber
Chinese defend with 1 artillery and 2 infantry
Japanese roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Anhwe, round 2 : 1/4 hits, 1.83 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 2/3 hits, 1.00 expected hits
2 artilleries owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
retreated to Anhwe
Chinese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -5
Casualties for Japanese: 2 artilleries
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsu
2 aaGuns moved from Kwangsi to Kiangsi
2 bombers and 5 fighters moved from Korea to Japan
5 fighters moved from Japan to 6 Sea Zone
Place Units - Japanese
2 destroyers and 3 submarines placed in 6 Sea Zone
3 infantry placed in Kiangsu
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,4
Japanese collect 38 PUs (8 lost to blockades); end with 38 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
Chinese regular : 2.00
Americans regular : -0.67
Japanese regular : -3.33
UK_Pacific regular : -0.33
ANZAC regular : -0.33
You forgot to move the sub in the Indian Ocean?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 battleship, 2 carriers, 1 destroyer, 1 fighter, 10 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 battleship and 1 marine moved from 21 Sea Zone to 44 Sea Zone
Americans take 35 Sea Zone from Japanese
1 marine moved from 44 Sea Zone to Celebes
1 fighter moved from 21 Sea Zone to 42 Sea Zone
2 infantry moved from Spain to Normandy Bordeaux
1 armour, 2 artilleries and 3 infantry moved from Spain to Southern France
3 artilleries and 1 infantry moved from Spain to Normandy Bordeaux
2 bombers moved from Spain to Southern France
1 bomber moved from Spain to Normandy Bordeaux
2 fighters moved from Gibraltar to Southern France
2 fighters moved from 91 Sea Zone to Normandy Bordeaux
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Battle in Holland Belgium
Battle in Philippines
Battle in Celebes
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win, taking Holland Belgium from Germans, taking Philippines from Japanese, taking Celebes from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Normandy Bordeaux
Americans attack with 3 artilleries, 1 bomber, 2 fighters and 3 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 3 artilleries, 1 bomber, 2 fighters and 3 infantry in Normandy Bordeaux, round 2 : 4/9 hits, 3,67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 3 artilleries, 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Southern France
Americans attack with 1 armour, 2 artilleries, 2 bombers, 2 fighters and 3 infantry
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 armour, 2 artilleries, 2 bombers, 2 fighters and 3 infantry in Southern France, round 2 : 4/10 hits, 4,33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 armour, 2 artilleries, 2 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - Americans
Turning on Edit Mode
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1 aaGun moved from Spain to Southern France
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 carrier moved from 92 Sea Zone to 110 Sea Zone
2 fighters moved from Southern France to 110 Sea Zone
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
EDIT: 1 infantry moved from Holland Belgium to Spain
EDIT: 2 carriers moved from 110 Sea Zone to 91 Sea Zone
EDIT: 4 fighters moved from 110 Sea Zone to Gibraltar
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
9 infantry moved from Central United States to 101 Sea Zone
1 artillery, 9 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 9 infantry moved from 91 Sea Zone to Spain
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 aaGun moved from Gibraltar to Spain
1 bomber moved from Normandy Bordeaux to Gibraltar
2 bombers moved from Southern France to Gibraltar
EDIT: 1 transport moved from 110 Sea Zone to 101 Sea Zone
1 carrier and 4 submarines moved from 26 Sea Zone to 54 Sea Zone
1 battleship, 9 carriers, 3 cruisers, 4 destroyers, 15 fighters, 1 submarine and 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone
1 fighter moved from Wake Island to 35 Sea Zone
2 fighters moved from Western United States to Wake Island
2 submarines moved from 10 Sea Zone to 30 Sea Zone
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 submarine moved from 20 Sea Zone to 43 Sea Zone
1 fighter moved from 42 Sea Zone to 44 Sea Zone
1 carrier and 2 fighters moved from 35 Sea Zone to 44 Sea Zone
1 carrier moved from 35 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 21 Sea Zone to 20 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 105 Sea Zone to 110 Sea Zone
Place Units - Americans
1 fighter placed in Eastern United States
10 infantry placed in Central United States
1 destroyer and 1 transport placed in 101 Sea Zone
1 battleship and 2 carriers placed in 91 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,1,6,6,1,6,1,2,5,2,6,1,2,3,6,1,4,5,5,3,6,3,2,6,2,3,4,2,6,2,5,3,5,4,2,2,3,1,4,2,5,5,4,3,6,6,2,4,6,5,6,3,5,3,6,3,4,4,6,3,1,5,1,6,3
Americans collect 71 PUs (3 lost to blockades); end with 71 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 106 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 111 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 116 PUs
Combat Hit Differential Summary :
Americans regular : 0,00
Italians regular : 0,33
Germans regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Anhwe to Shantung
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
Combat - Chinese
Battle in Shantung
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 artillery and 1 infantry in Shantung, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Shantung, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Shantung
Chinese roll dice for 1 artillery in Shantung, round 3 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery in Shantung, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Shantung
Chinese win, taking Shantung from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 infantry moved from Hopei to Anhwe
1 artillery and 2 infantry moved from Kweichow to Hunan
3 artilleries and 9 infantry moved from Yunnan to Hunan
1 fighter moved from Yunnan to Hunan
1 artillery and 4 infantry moved from Shensi to Kweichow
Place Units - Chinese
3 artilleries and 1 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
Chinese regular : 0,00
Japanese regular : 0,33
@trulpen said in L20 WindowWasher (X) vs Trulpen (A+18) BM3:
You forgot to move the sub in the Indian Ocean?
Well, it can’t really move anywhere without dying soon anyway.
Missed to use the sb. I’ll roll here.
[dice 1d6]
1d6: 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 battleship, 2 carriers, 1 destroyer, 1 fighter, 10 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 battleship and 1 marine moved from 21 Sea Zone to 44 Sea Zone
Americans take 35 Sea Zone from Japanese
1 marine moved from 44 Sea Zone to Celebes
1 fighter moved from 21 Sea Zone to 42 Sea Zone
2 infantry moved from Spain to Normandy Bordeaux
1 armour, 2 artilleries and 3 infantry moved from Spain to Southern France
3 artilleries and 1 infantry moved from Spain to Normandy Bordeaux
2 bombers moved from Spain to Southern France
1 bomber moved from Spain to Normandy Bordeaux
2 fighters moved from Gibraltar to Southern France
2 fighters moved from 91 Sea Zone to Normandy Bordeaux
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Battle in Holland Belgium
Battle in Philippines
Battle in Celebes
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win, taking Holland Belgium from Germans, taking Philippines from Japanese, taking Celebes from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Normandy Bordeaux
Americans attack with 3 artilleries, 1 bomber, 2 fighters and 3 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 3 artilleries, 1 bomber, 2 fighters and 3 infantry in Normandy Bordeaux, round 2 : 4/9 hits, 3,67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 3 artilleries, 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Southern France
Americans attack with 1 armour, 2 artilleries, 2 bombers, 2 fighters and 3 infantry
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 armour, 2 artilleries, 2 bombers, 2 fighters and 3 infantry in Southern France, round 2 : 4/10 hits, 4,33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 armour, 2 artilleries, 2 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - Americans
Turning on Edit Mode
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EDIT: Turning off Edit Mode
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EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 aaGun moved from Spain to Southern France
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 carrier moved from 92 Sea Zone to 110 Sea Zone
2 fighters moved from Southern France to 110 Sea Zone
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
EDIT: 1 infantry moved from Holland Belgium to Spain
EDIT: 2 carriers moved from 110 Sea Zone to 91 Sea Zone
EDIT: 4 fighters moved from 110 Sea Zone to Gibraltar
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
9 infantry moved from Central United States to 101 Sea Zone
1 artillery, 9 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 9 infantry moved from 91 Sea Zone to Spain
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 aaGun moved from Gibraltar to Spain
1 bomber moved from Normandy Bordeaux to Gibraltar
2 bombers moved from Southern France to Gibraltar
EDIT: 1 transport moved from 110 Sea Zone to 101 Sea Zone
1 carrier and 4 submarines moved from 26 Sea Zone to 54 Sea Zone
1 battleship, 9 carriers, 3 cruisers, 4 destroyers, 15 fighters, 1 submarine and 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone
1 fighter moved from Wake Island to 35 Sea Zone
2 fighters moved from Western United States to Wake Island
2 submarines moved from 10 Sea Zone to 30 Sea Zone
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 submarine moved from 20 Sea Zone to 43 Sea Zone
1 fighter moved from 42 Sea Zone to 44 Sea Zone
1 carrier and 2 fighters moved from 35 Sea Zone to 44 Sea Zone
1 carrier moved from 35 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 21 Sea Zone to 20 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 105 Sea Zone to 110 Sea Zone
Place Units - Americans
1 fighter placed in Eastern United States
10 infantry placed in Central United States
1 destroyer and 1 transport placed in 101 Sea Zone
1 battleship and 2 carriers placed in 91 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,1,6,6,1,6,1,2,5,2,6,1,2,3,6,1,4,5,5,3,6,3,2,6,2,3,4,2,6,2,5,3,5,4,2,2,3,1,4,2,5,5,4,3,6,6,2,4,6,5,6,3,5,3,6,3,4,4,6,3,1,5,1,6,3
Americans collect 71 PUs (3 lost to blockades); end with 71 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 106 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 111 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 116 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Anhwe to Shantung
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
Combat - Chinese
Battle in Shantung
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 artillery and 1 infantry in Shantung, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Shantung, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Shantung
Chinese roll dice for 1 artillery in Shantung, round 3 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery in Shantung, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Shantung
Chinese win, taking Shantung from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 infantry moved from Hopei to Anhwe
1 artillery and 2 infantry moved from Kweichow to Hunan
3 artilleries and 9 infantry moved from Yunnan to Hunan
1 fighter moved from Yunnan to Hunan
1 artillery and 4 infantry moved from Shensi to Kweichow
Place Units - Chinese
3 artilleries and 1 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs
Purchase Units - British
Turning on Edit Mode
EDIT: Changing ownership of Holland Belgium from Americans to Germans
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Americans from 116 to 113
EDIT: Turning off Edit Mode
British buy 1 artillery, 1 factory_minor, 1 fighter, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - British
British converts factory_major into different units
1 destroyer moved from 71 Sea Zone to 78 Sea Zone
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Siam to French Indo China
1 tactical_bomber moved from India to 78 Sea Zone
1 artillery moved from Yunnan to French Indo China
1 armour and 1 mech_infantry moved from Yunnan to French Indo China
1 infantry moved from Bulgaria to Yugoslavia
British take Yugoslavia from Germans
1 mech_infantry moved from Turkey to Rostov
British take Rostov from Germans
1 mech_infantry moved from Spain to Northern Italy
British take Northern Italy from Italians
Combat - British
Battle in French Indo China
British attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Japanese defend with 1 artillery and 1 factory_minor
British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in French Indo China, round 2 : 2/4 hits, 1,33 expected hits
Japanese roll dice for 1 artillery in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 78 Sea Zone
British attack with 1 destroyer and 1 tactical_bomber
Japanese defend with 1 submarine
British roll dice for 1 destroyer and 1 tactical_bomber in 78 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
Japanese roll dice for 1 submarine in 78 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
British roll dice for 1 destroyer and 1 tactical_bomber in 78 Sea Zone, round 3 : 0/2 hits, 0,83 expected hits
Japanese roll dice for 1 submarine in 78 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the British lost in 78 Sea Zone
1 submarine owned by the Japanese Submerged
British win with 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for British: 1 destroyer
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 tactical_bomber moved from 78 Sea Zone to India
1 bomber moved from Kenya to 78 Sea Zone
1 bomber moved from 78 Sea Zone to India
3 infantry moved from Northwest Persia to Caucasus
1 artillery and 1 infantry moved from Greece to Bulgaria
1 infantry moved from Turkey to Greece
1 infantry moved from Spain to Southern France
1 infantry moved from Gibraltar to Spain
1 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
1 battleship, 1 carrier and 1 cruiser moved from 92 Sea Zone to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 transport moved from 91 Sea Zone to 109 Sea Zone
3 artilleries and 2 infantry moved from Persia to Northwest Persia
1 infantry moved from Iraq to Turkey
3 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Egypt to Trans-Jordan
1 armour and 2 mech_infantrys moved from Turkey to Albania
2 fighters moved from Turkey to Albania
1 fighter moved from Gibraltar to Albania
1 tactical_bomber moved from 92 Sea Zone to Albania
1 artillery and 2 infantry moved from India to West India
3 aaGuns, 4 artilleries and 31 infantry moved from Yunnan to Hunan
2 armour and 2 mech_infantrys moved from Yunnan to Shensi
Place Units - British
1 factory_minor placed in Iraq
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 fighter
EDIT: Adding units owned by British to Southern France: 1 fighter
EDIT: Removing units owned by Japanese from 78 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 78 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Mozambique: 1 artillery and 2 infantry
EDIT: Adding units owned by British to Rhodesia: 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
1 fighter placed in United Kingdom
2 mech_infantrys placed in Union of South Africa
1 artillery and 2 infantry placed in Persia
3 infantry placed in Egypt
1 infantry and 1 mech_infantry placed in Quebec
Turning on Edit Mode
EDIT: Removing units owned by British from Quebec: 1 infantry and 1 mech_infantry
EDIT: Removing units owned by British from Persia: 1 infantry
EDIT: Adding units owned by British to Persia: 1 artillery
EDIT: Adding units owned by British to Union of South Africa: 1 armour
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 52 PUs; end with 52 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 55 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 58 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 61 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 64 PUs
Place Units - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Albania: 3 fighters and 1 tactical_bomber
EDIT: Adding units owned by British to Southern France: 3 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode
1 destroyer placed in 39 Sea Zone
1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1
UK_Pacific collect 14 PUs (2 lost to blockades); end with 15 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Units Change Ownership
Some Units in India change ownership: 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
Chinese regular : 0,00
Americans regular : 0,00
Japanese regular : 0,67
Italians regular : 0,33
Germans regular : -0,67
British regular : -1,00
I missed that no air can hit z109 yet, so changed the purchase to the original one with a tank in S Africa and no build in Quebec.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Combat Move - Italians
1 mech_infantry moved from Eastern Poland to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 artillery and 1 infantry moved from France to Northern Italy
1 infantry moved from France to Northern Italy
Combat - Italians
Battle in Northern Italy
Italians attack with 1 artillery and 2 infantry
British defend with 1 factory_minor and 1 mech_infantry
Italians roll dice for 1 artillery and 2 infantry in Northern Italy, round 2 : 0/3 hits, 0.83 expected hits
British roll dice for 1 mech_infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 2 infantry in Northern Italy, round 3 : 0/3 hits, 0.83 expected hits
British roll dice for 1 mech_infantry in Northern Italy, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Northern Italy
Italians roll dice for 1 artillery and 1 infantry in Northern Italy, round 4 : 0/2 hits, 0.67 expected hits
British roll dice for 1 mech_infantry in Northern Italy, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Northern Italy
Italians roll dice for 1 artillery in Northern Italy, round 5 : 1/1 hits, 0.33 expected hits
British roll dice for 1 mech_infantry in Northern Italy, round 5 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Northern Italy
Italians win, taking Northern Italy from British with 1 artillery remaining. Battle score for attacker is -2
Casualties for Italians: 2 infantry
Casualties for British: 1 mech_infantry
Battle in Yugoslavia
Italians attack with 1 armour and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Yugoslavia, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yugoslavia
Italians win, taking Yugoslavia from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 artillery moved from France to Western Germany
Turn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,4,2,3,1,1,2,6,4,4,5
Italians collect 0 PUs (9 lost to blockades); end with 0 PUs
Combat Hit Differential Summary :
Italians regular : -1.33
British regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 fighters moved from 44 Sea Zone to Java
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 2 : 3/4 hits, 1,67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 fighter owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
ANZAC win, taking Java from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery and 1 fighter
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - ANZAC
1 destroyer and 2 submarines moved from 62 Sea Zone to 42 Sea Zone
1 cruiser moved from 21 Sea Zone to 35 Sea Zone
1 submarine moved from 21 Sea Zone to 19 Sea Zone
2 submarines moved from 21 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 submarine moved from 44 Sea Zone to 43 Sea Zone
1 submarine moved from 43 Sea Zone to 41 Sea Zone
3 infantry moved from Yunnan to Hunan
1 fighter moved from Java to 44 Sea Zone
Place Units - ANZAC
2 destroyers and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Caucasus to Volgograd
1 infantry moved from Greece to Albania
2 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 1,33
ANZAC regular : 1,33
Ill have to get to this later, might concede!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 89 PUs;
Germans buy 5 artilleries, 11 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Russia to Archangel
Germans take Smolensk from Russians
Germans take Archangel from Russians
1 armour moved from Russia to Nenetsia
Germans take Vologda from Russians
Germans take Nenetsia from Russians
1 armour moved from Russia to Urals
Germans take Urals from Russians
1 armour moved from Russia to Novosibirsk
Germans take Novosibirsk from Russians
2 armour moved from Russia to Samara
5 armour moved from Russia to Volgograd
2 mech_infantrys moved from Western Ukraine to Rostov
2 bombers moved from Bryansk to Samara
1 bomber moved from Bryansk to Volgograd
1 bomber moved from Bryansk to Rostov
1 bomber moved from Bryansk to Rostov
3 tactical_bombers moved from Bryansk to Novgorod
3 tactical_bombers moved from Novgorod to Western Germany
6 bombers moved from Novgorod to Western Germany
6 infantry moved from Germany to Western Germany
Combat - Germans
Battle in Volgograd
Germans attack with 5 armour and 1 bomber
French defend with 1 infantry; Russians defend with 1 factory_minor
Germans roll dice for 5 armour and 1 bomber in Volgograd, round 2 : 1/6 hits, 3.17 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 armour owned by the Germans and 1 infantry owned by the French lost in Volgograd
Germans win, taking Volgograd from Russians with 4 armour and 1 bomber remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for French: 1 infantry
Battle in Rostov
Germans attack with 2 bombers and 2 mech_infantrys
British defend with 1 mech_infantry
Germans roll dice for 2 bombers and 2 mech_infantrys in Rostov, round 2 : 1/4 hits, 1.67 expected hits
British roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Rostov
Germans win, taking Rostov from British with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Samara
Germans attack with 2 armour and 2 bombers
Russians defend with 1 infantry
Germans roll dice for 2 armour and 2 bombers in Samara, round 2 : 2/4 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Samara
Germans win, taking Samara from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers moved from Samara to Russia
1 bomber moved from Volgograd to Russia
2 bombers moved from Rostov to Russia
1 mech_infantry moved from Western Ukraine to Bessarabia
1 mech_infantry moved from Ukraine to Volgograd
1 mech_infantry moved from Ukraine to Bessarabia
1 mech_infantry moved from Ukraine to Rostov
1 aaGun moved from Bryansk to Rostov
1 aaGun moved from Bryansk to Russia
2 infantry moved from Finland to Sweden
Place Units - Germans
3 artilleries placed in Western Germany
10 infantry placed in Germany
2 artilleries and 1 infantry placed in Russia
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Western Ukraine
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 3 mech_infantrys
EDIT: Adding units owned by Germans to Eastern Poland: 3 mech_infantrys
EDIT: Turning off Edit Mode
3 mech_infantrys placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
Germans collect 64 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs
Combat Hit Differential Summary :
Russians regular : 1.33
Germans regular : -3.17
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 89 PUs;
Germans buy 5 artilleries, 11 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Russia to Archangel
Germans take Smolensk from Russians
Germans take Archangel from Russians
1 armour moved from Russia to Nenetsia
Germans take Vologda from Russians
Germans take Nenetsia from Russians
1 armour moved from Russia to Urals
Germans take Urals from Russians
1 armour moved from Russia to Novosibirsk
Germans take Novosibirsk from Russians
2 armour moved from Russia to Samara
5 armour moved from Russia to Volgograd
2 mech_infantrys moved from Western Ukraine to Rostov
2 bombers moved from Bryansk to Samara
1 bomber moved from Bryansk to Volgograd
1 bomber moved from Bryansk to Rostov
1 bomber moved from Bryansk to Rostov
3 tactical_bombers moved from Bryansk to Novgorod
3 tactical_bombers moved from Novgorod to Western Germany
6 bombers moved from Novgorod to Western Germany
6 infantry moved from Germany to Western Germany
Combat - Germans
Battle in Volgograd
Germans attack with 5 armour and 1 bomber
French defend with 1 infantry; Russians defend with 1 factory_minor
Germans roll dice for 5 armour and 1 bomber in Volgograd, round 2 : 1/6 hits, 3.17 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 armour owned by the Germans and 1 infantry owned by the French lost in Volgograd
Germans win, taking Volgograd from Russians with 4 armour and 1 bomber remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for French: 1 infantry
Battle in Rostov
Germans attack with 2 bombers and 2 mech_infantrys
British defend with 1 mech_infantry
Germans roll dice for 2 bombers and 2 mech_infantrys in Rostov, round 2 : 1/4 hits, 1.67 expected hits
British roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Rostov
Germans win, taking Rostov from British with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Samara
Germans attack with 2 armour and 2 bombers
Russians defend with 1 infantry
Germans roll dice for 2 armour and 2 bombers in Samara, round 2 : 2/4 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Samara
Germans win, taking Samara from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers moved from Samara to Russia
1 bomber moved from Volgograd to Russia
2 bombers moved from Rostov to Russia
1 mech_infantry moved from Western Ukraine to Bessarabia
1 mech_infantry moved from Ukraine to Volgograd
1 mech_infantry moved from Ukraine to Bessarabia
1 mech_infantry moved from Ukraine to Rostov
1 aaGun moved from Bryansk to Rostov
1 aaGun moved from Bryansk to Russia
2 infantry moved from Finland to Sweden
Place Units - Germans
3 artilleries placed in Western Germany
10 infantry placed in Germany
2 artilleries and 1 infantry placed in Russia
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Western Ukraine
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 3 mech_infantrys
EDIT: Adding units owned by Germans to Eastern Poland: 3 mech_infantrys
EDIT: Turning off Edit Mode
3 mech_infantrys placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
Germans collect 64 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs
Combat Hit Differential Summary :
Russians regular : 1.33
Germans regular : -3.17
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Combat Move - Russians
Non Combat Move - Russians
2 aaGuns and 9 infantry moved from Burma to India
Turn Complete - Russians
Combat Hit Differential Summary :