Scramble?
L20 WindowWasher (X) vs Trulpen (A+18) BM3
-
50/50 and -100 TUV. Should be crazy to attack Moscow, but perhaps it’s time for desperate measures?
-
I really like to take Spain with US. Direct tr-shuttle.
-
who knows, maybe
-
@trulpen yeah taking spain is powerful
-
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 0 PUs; Politics - Italians Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Italians 1 armour moved from Rostov to Caucasus 1 bomber and 3 fighters moved from Southern Italy to Caucasus 4 artilleries and 6 infantry moved from Northern Italy to Southern France 4 infantry moved from Northern Italy to Southern Italy 1 mech_infantry moved from Northern Italy to Southern France Combat - Italians Battle in Caucasus Italians attack with 1 armour, 1 bomber and 3 fighters British defend with 1 infantry and 2 mech_infantrys Italians roll dice for 1 armour, 1 bomber and 3 fighters in Caucasus, round 2 : 4/5 hits, 2.67 expected hits Russians roll dice for 1 infantry and 2 mech_infantrys in Caucasus, round 2 : 0/3 hits, 1.00 expected hits 2 mech_infantrys owned by the British and 1 infantry owned by the British lost in Caucasus Italians win, taking Caucasus from Russians with 1 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 11 Casualties for British: 1 infantry and 2 mech_infantrys Non Combat Move - Italians 1 bomber and 3 fighters moved from Caucasus to Rostov 1 aaGun moved from Northern Italy to Southern France Place Units - Italians 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,3,5,6,2 Italians collect 6 PUs (6 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
Italians regular : 1.33 Russians regular : -1.00
-
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC ANZAC creates battle in territory 42 Sea Zone ANZAC creates battle in territory 22 Sea Zone Non Combat Move - ANZAC 1 fighter moved from India to Russia 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 submarine moved from 42 Sea Zone to 37 Sea Zone 1 submarine moved from 55 Sea Zone to 44 Sea Zone 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from New South Wales to South Australia 2 aaGuns moved from New South Wales to South Australia 1 infantry moved from New South Wales to South Australia 2 infantry moved from West India to India Place Units - ANZAC 1 infantry placed in New South Wales 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Persia to Russia 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Persia to Iraq 2 infantry moved from Libya to Tobruk 1 destroyer moved from 91 Sea Zone to 92 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC ANZAC creates battle in territory 42 Sea Zone ANZAC creates battle in territory 22 Sea Zone Non Combat Move - ANZAC 1 fighter moved from India to Russia 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 submarine moved from 42 Sea Zone to 37 Sea Zone 1 submarine moved from 55 Sea Zone to 44 Sea Zone 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from New South Wales to South Australia 2 aaGuns moved from New South Wales to South Australia 1 infantry moved from New South Wales to South Australia 2 infantry moved from West India to India Place Units - ANZAC 1 infantry placed in New South Wales 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Persia to Russia 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Persia to Iraq 2 infantry moved from Libya to Tobruk 1 destroyer moved from 91 Sea Zone to 92 Sea Zone Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 cruiser EDIT: Adding units owned by ANZAC to 22 Sea Zone: 1 cruiser EDIT: Removing units owned by ANZAC from 33 Sea Zone: 2 destroyers EDIT: Adding units owned by ANZAC to 21 Sea Zone: 1 destroyer EDIT: Adding units owned by ANZAC to 34 Sea Zone: 1 destroyer EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 submarine EDIT: Adding units owned by ANZAC to 19 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by ANZAC from 22 Sea Zone: 1 fighter EDIT: Adding units owned by ANZAC to Amur: 1 fighter EDIT: Removing units owned by Japanese from 5 Sea Zone: 1 transport EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
-
Missed a few moves with the aussies.
-
Thinking about a hit and run on russia
-
that went poorly
-
I regret doing that
-
that was dumb
-
It’s a risk. Russia does have a lot of firepower on defence and G mainly benefits from the later battle-rounds.
-
The thing is… it went reeeally badly
-
But if it goes well, G can continue and take down Moscow, which is great.
-
@WindowWasher said in L20 WindowWasher (X) vs Trulpen (A+18) BM3:
The thing is… it went reeeally badly
Sorry to hear that.
-
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 7 artilleries, 2 bombers, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Germans 1 armour moved from Rostov to Tambov Germans take Tambov from Russians 25 armour and 13 mech_infantrys moved from Rostov to Russia 1 armour moved from Tambov to Russia 24 artilleries, 16 infantry and 11 mech_infantrys moved from Bryansk to Russia 3 mech_infantrys moved from Ukraine to Russia 3 mech_infantrys moved from Western Ukraine to Russia 3 fighters and 1 tactical_bomber moved from Eastern Poland to Russia 5 bombers, 2 fighters and 4 tactical_bombers moved from Novgorod to Russia 2 bombers moved from Western Germany to Russia 3 mech_infantrys moved from Germany to Eastern Poland Combat - Germans Battle in Russia Germans attack with 26 armour, 24 artilleries, 7 bombers, 5 fighters, 16 infantry, 30 mech_infantrys and 5 tactical_bombers British defend with 1 bomber and 8 fighters; French defend with 1 fighter; ANZAC defend with 1 fighter; Russians defend with 4 aaGuns, 1 airfield, 2 armour, 14 artilleries, 1 factory_major, 3 fighters, 79 infantry, 2 mech_infantrys and 1 tactical_bomber Russians roll AA dice in Russia : 3/12 hits, 2.00 expected hits 3 fighters owned by the Germans lost in Russia Germans roll dice for 26 armour, 24 artilleries, 7 bombers, 2 fighters, 16 infantry, 30 mech_infantrys and 5 tactical_bombers in Russia, round 2 : 28/110 hits, 41.67 expected hits Russians roll dice for 4 aaGuns, 2 armour, 14 artilleries, 1 bomber, 13 fighters, 79 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 39/112 hits, 42.00 expected hits 24 infantry owned by the Russians, 16 infantry owned by the Germans, 4 aaGuns owned by the Russians and 23 mech_infantrys owned by the Germans lost in Russia 24 artilleries owned by the Germans, 26 armour owned by the Germans and 7 mech_infantrys owned by the Germans retreated to Bryansk Russians win with 2 armour, 14 artilleries, 1 bomber, 13 fighters, 55 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -78 Casualties for Germans: 3 fighters, 16 infantry and 23 mech_infantrys Casualties for Russians: 4 aaGuns and 24 infantry Non Combat Move - Germans 2 bombers moved from Russia to Bryansk 3 mech_infantrys moved from Novgorod to Belarus 3 mech_infantrys moved from Belarus to Bryansk 1 infantry moved from Finland to Sweden Germans take Sweden from Neutral_True 1 infantry moved from Western Germany to Switzerland Germans take Switzerland from Neutral_True 4 infantry moved from France to Southern France 2 fighters and 5 tactical_bombers moved from Russia to Bryansk 5 bombers moved from Russia to Eastern Poland Place Units - Germans 3 artilleries placed in Western Ukraine 3 artilleries placed in Ukraine 1 artillery and 5 infantry placed in Western Germany 3 mech_infantrys placed in Novgorod 2 bombers placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,6,4,4,2 Germans collect 58 PUs (2 lost to blockades); end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Russians regular : -3.00 Germans regular : -13.67 Russians AA : 1.00
-
-13 lool
-
Ouch! :boom:
-
That’s big kick in the nazi-groin.