@Jacob16 full scramble 110, sub fights in 106, sub in 111 fights first round and then stays again only if safe.
L20 WindowWasher (X) vs Trulpen (A+18) BM3
-
I see, that was cool
-
4 more figs.
-
ill have to get back to ya tommorow
-
Sure, no problem.
-
50/50 and -100 TUV. Should be crazy to attack Moscow, but perhaps it’s time for desperate measures?
-
I really like to take Spain with US. Direct tr-shuttle.
-
who knows, maybe
-
@trulpen yeah taking spain is powerful
-
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 0 PUs; Politics - Italians Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Italians 1 armour moved from Rostov to Caucasus 1 bomber and 3 fighters moved from Southern Italy to Caucasus 4 artilleries and 6 infantry moved from Northern Italy to Southern France 4 infantry moved from Northern Italy to Southern Italy 1 mech_infantry moved from Northern Italy to Southern France Combat - Italians Battle in Caucasus Italians attack with 1 armour, 1 bomber and 3 fighters British defend with 1 infantry and 2 mech_infantrys Italians roll dice for 1 armour, 1 bomber and 3 fighters in Caucasus, round 2 : 4/5 hits, 2.67 expected hits Russians roll dice for 1 infantry and 2 mech_infantrys in Caucasus, round 2 : 0/3 hits, 1.00 expected hits 2 mech_infantrys owned by the British and 1 infantry owned by the British lost in Caucasus Italians win, taking Caucasus from Russians with 1 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 11 Casualties for British: 1 infantry and 2 mech_infantrys Non Combat Move - Italians 1 bomber and 3 fighters moved from Caucasus to Rostov 1 aaGun moved from Northern Italy to Southern France Place Units - Italians 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,3,5,6,2 Italians collect 6 PUs (6 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
Italians regular : 1.33 Russians regular : -1.00
-
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC ANZAC creates battle in territory 42 Sea Zone ANZAC creates battle in territory 22 Sea Zone Non Combat Move - ANZAC 1 fighter moved from India to Russia 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 submarine moved from 42 Sea Zone to 37 Sea Zone 1 submarine moved from 55 Sea Zone to 44 Sea Zone 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from New South Wales to South Australia 2 aaGuns moved from New South Wales to South Australia 1 infantry moved from New South Wales to South Australia 2 infantry moved from West India to India Place Units - ANZAC 1 infantry placed in New South Wales 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Persia to Russia 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Persia to Iraq 2 infantry moved from Libya to Tobruk 1 destroyer moved from 91 Sea Zone to 92 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC ANZAC creates battle in territory 42 Sea Zone ANZAC creates battle in territory 22 Sea Zone Non Combat Move - ANZAC 1 fighter moved from India to Russia 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 submarine moved from 42 Sea Zone to 37 Sea Zone 1 submarine moved from 55 Sea Zone to 44 Sea Zone 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from New South Wales to South Australia 2 aaGuns moved from New South Wales to South Australia 1 infantry moved from New South Wales to South Australia 2 infantry moved from West India to India Place Units - ANZAC 1 infantry placed in New South Wales 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Persia to Russia 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Persia to Iraq 2 infantry moved from Libya to Tobruk 1 destroyer moved from 91 Sea Zone to 92 Sea Zone Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 cruiser EDIT: Adding units owned by ANZAC to 22 Sea Zone: 1 cruiser EDIT: Removing units owned by ANZAC from 33 Sea Zone: 2 destroyers EDIT: Adding units owned by ANZAC to 21 Sea Zone: 1 destroyer EDIT: Adding units owned by ANZAC to 34 Sea Zone: 1 destroyer EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 submarine EDIT: Adding units owned by ANZAC to 19 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by ANZAC from 22 Sea Zone: 1 fighter EDIT: Adding units owned by ANZAC to Amur: 1 fighter EDIT: Removing units owned by Japanese from 5 Sea Zone: 1 transport EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
-
Missed a few moves with the aussies.
-
Thinking about a hit and run on russia
-
that went poorly
-
I regret doing that
-
that was dumb
-
It’s a risk. Russia does have a lot of firepower on defence and G mainly benefits from the later battle-rounds.
-
The thing is… it went reeeally badly
-
But if it goes well, G can continue and take down Moscow, which is great.
-
@WindowWasher said in L20 WindowWasher (X) vs Trulpen (A+18) BM3:
The thing is… it went reeeally badly
Sorry to hear that.