@captainwalker shifted around some units in Borneo. should have no effect on China, in case you already move.
if not, then please take the latest post
Sorry for delay. This is such a complicated map. Scramble to Bry from Kur/Rus?
sorry, im actually going to change purchase to purchase nothing.
otherwise same move.
oh wow, how interesting, I don’t remember why I gave you slightly over 50% odds on that attack, it’s been so long :)
my guess is perhaps I miscalculated or forgot to send more support during US/UK.
oh well, let’s go ahead and do full scramble, all fighters and max defense
Yeah who knows at this point.
I don’t like doing an attack like this but I cant come up with anything better. Europe was already ugly and if I dont get to Bry this turn I dont think I ever will, and so I think Europe is done. Pacific is obviously in better shape but I dont think I can blitz for a win so I think I have to go for this. And unfortunately, I also think you had no choice but to scramble.
Can’t roll till later. Do you want round by round casualties or can I assume AA, UK air, Russian air. Italy has to take it with ground, otherwise french can fly there to prevent blitz.
@ksmckay said in ksmckay(x) vs Axis-Dominion P2V:
Yeah who knows at this point.
I don’t like doing an attack like this but I cant come up with anything better. Europe was already ugly and if I dont get to Bry this turn I dont think I ever will, and so I think Europe is done. Pacific is obviously in better shape but I dont think I can blitz for a win so I think I have to go for this. And unfortunately, I also think you had no choice but to scramble.
Can’t roll till later. Do you want round by round casualties or can I assume AA, UK air, Russian air. Italy has to take it with ground, otherwise french can fly there to prevent blitz.
Yah you got the ool correct, thanks. I agree that probably best to take a chance here.
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 8
Purchase Units - Italians
Italians buy nothing; Remaining resources: 13 PUs;
Combat Move - Italians
1 armour moved from Southern Belarus to Smolensk
Italians take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 armour, 1 artillery and 2 infantry moved from Southern Belarus to Bryansk
1 bomber, 3 fighters and 2 tactical_bombers moved from Eastern Poland to Bryansk
Combat - Italians
Russians scrambles 3 units out of Kursk to defend against the attack in Bryansk
Russians scrambles 3 units out of Russia to defend against the attack in Bryansk
Battle in Bryansk
Italians attack with 2 armour, 1 artillery, 1 bomber, 3 fighters, 2 infantry and 2 tactical_bombers
British defend with 4 fighters; Russians defend with 2 aaGuns and 3 fighters
AA fire in Bryansk : 1/6 hits, 1.00 expected hits
1 bomber owned by the Italians lost in Bryansk
Italians roll dice for 2 armour, 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers in Bryansk, round 2 : 5/10 hits, 4.67 expected hits
Russians roll dice for 2 aaGuns and 7 fighters in Bryansk, round 2 : 6/7 hits, 4.67 expected hits
2 aaGuns owned by the Russians, 2 fighters owned by the Italians, 1 artillery owned by the Italians, 3 fighters owned by the British, 2 infantry owned by the Italians and 1 armour owned by the Italians lost in Bryansk
Italians roll dice for 1 armour, 1 fighter and 2 tactical_bombers in Bryansk, round 3 : 3/4 hits, 2.33 expected hits
Russians roll dice for 4 fighters in Bryansk, round 3 : 3/4 hits, 2.67 expected hits
2 fighters owned by the Russians, 2 tactical_bombers owned by the Italians, 1 fighter owned by the Italians and 1 fighter owned by the British lost in Bryansk
Italians roll dice for 1 armour in Bryansk, round 4 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 fighter in Bryansk, round 4 : 0/1 hits, 0.67 expected hits
Italians roll dice for 1 armour in Bryansk, round 5 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 fighter in Bryansk, round 5 : 1/1 hits, 0.67 expected hits
1 armour owned by the Italians lost in Bryansk
Russians win with 1 fighter remaining. Battle score for attacker is -14
Casualties for Italians: 2 armour, 1 artillery, 1 bomber, 3 fighters, 2 infantry and 2 tactical_bombers
Casualties for British: 4 fighters
Casualties for Russians: 2 aaGuns and 2 fighters
Moving scrambled unit from Bryansk back to originating territory: Russia
Non Combat Move - Italians
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,1,1,1,4,6,3,3,2,1,4,4,1,1,5,6,3,4,1,6,5,1,5
Italians collect 3 PUs (3 lost to blockades); end with 16 PUs
Combat Hit Differential Summary :
AA fire in Bryansk : : 0.00
Italians : -0.00
Russians : 1.33
almost :(
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 8
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 65 Sea Zone to 31 Sea Zone
1 destroyer and 1 submarine moved from 65 Sea Zone to 32 Sea Zone
1 infantry moved from Anglo-Egyptian Sudan to Egypt
1 infantry moved from Syria to Iraq
Combat Move - French
Non Combat Move - French
1 fighter moved from Greece to Bryansk
1 destroyer moved from 82 Sea Zone to 81 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 1.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
21 armour, 7 artilleries, 26 infantry and 21 mech_infantrys moved from Southern Belarus to Bryansk
1 infantry moved from Novgorod to Yaroslavl
Germans take Yaroslavl from Russians
1 armour moved from Vologda to Komi
Germans take Gorky from Russians
Germans take Komi from Russians
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 bomber moved from Leningrad to Northern Italy
3 infantry moved from Southern France to Northern Italy
3 fighters and 1 tactical_bomber moved from Slovakia Hungary to Northern Italy
1 fighter and 1 tactical_bomber moved from Bessarabia to Bulgaria
1 infantry moved from Romania to Bulgaria
1 fighter moved from Bessarabia to Bulgaria
1 fighter and 2 tactical_bombers moved from Bessarabia to Yugoslavia
1 fighter moved from Slovakia Hungary to 114 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 115 Sea Zone to 114 Sea Zone
2 carriers moved from 115 Sea Zone to 114 Sea Zone
2 fighters moved from Slovakia Hungary to Yugoslavia
2 infantry moved from Austria to Yugoslavia
Combat Hit Differential Summary :
any scrambles?
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
21 armour, 7 artilleries, 26 infantry and 21 mech_infantrys moved from Southern Belarus to Bryansk
1 infantry moved from Novgorod to Yaroslavl
Germans take Yaroslavl from Russians
1 armour moved from Vologda to Komi
Germans take Gorky from Russians
Germans take Komi from Russians
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 bomber moved from Leningrad to Northern Italy
3 infantry moved from Southern France to Northern Italy
3 fighters and 1 tactical_bomber moved from Slovakia Hungary to Northern Italy
1 fighter and 1 tactical_bomber moved from Bessarabia to Bulgaria
1 infantry moved from Romania to Bulgaria
1 fighter moved from Bessarabia to Bulgaria
1 fighter and 2 tactical_bombers moved from Bessarabia to Yugoslavia
1 fighter moved from Slovakia Hungary to 114 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 115 Sea Zone to 114 Sea Zone
2 carriers moved from 115 Sea Zone to 114 Sea Zone
2 fighters moved from Slovakia Hungary to Yugoslavia
2 infantry moved from Austria to Yugoslavia
Combat - Germans
Battle in Northern Italy
Germans attack with 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber
British defend with 1 airfield, 1 factory_minor and 2 infantry
Germans roll dice for 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber in Northern Italy, round 2 : 4/8 hits, 3.17 expected hits
British roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Northern Italy
Germans win, taking Northern Italy from British with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Yugoslavia
Germans attack with 3 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Germans roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Yugoslavia, round 2 : 5/7 hits, 3.17 expected hits
British roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Yugoslavia
Germans win, taking Yugoslavia from British with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in 114 Sea Zone
Germans attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 114 Sea Zone
Germans win with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Bryansk
Germans attack with 21 armour, 7 artilleries, 26 infantry and 21 mech_infantrys
French defend with 1 fighter
Germans roll dice for 21 armour, 7 artilleries, 26 infantry and 21 mech_infantrys in Bryansk, round 2 : 21/75 hits, 25.33 expected hits
Russians roll dice for 1 fighter in Bryansk, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 fighter owned by the French lost in Bryansk
Germans win, taking Bryansk from Russians with 21 armour, 7 artilleries, 25 infantry and 21 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for French: 1 fighter
Battle in Bulgaria
Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Bulgaria, round 2 : 1/4 hits, 1.83 expected hits
British roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Bulgaria
Germans win, taking Bulgaria from British with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans
2 fighters and 1 tactical_bomber moved from Bulgaria to Eastern Poland
3 fighters and 2 tactical_bombers moved from Yugoslavia to Eastern Poland
2 fighters and 1 tactical_bomber moved from Northern Italy to Southern Italy
1 fighter moved from Northern Italy to France
1 bomber moved from Northern Italy to Southern Italy
5 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk
4 aaGuns moved from Southern Belarus to Bryansk
2 infantry moved from Eastern Poland to Southern Belarus
1 infantry moved from Novgorod to Smolensk
2 infantry moved from Leningrad to Novgorod
1 transport moved from 118 Sea Zone to 117 Sea Zone
1 infantry moved from Western Germany to 115 Sea Zone
1 infantry moved from Western Germany to 115 Sea Zone
2 infantry and 1 transport moved from 115 Sea Zone to 118 Sea Zone
2 infantry moved from 118 Sea Zone to Leningrad
1 transport moved from 117 Sea Zone to 116 Sea Zone
2 infantry moved from Germany to Slovakia Hungary
1 mech_infantry moved from Slovakia Hungary to Southern Belarus
2 infantry moved from Western Germany to Austria
3 armour and 3 mech_infantrys moved from Germany to Eastern Poland
Place Units - Germans
2 armour, 4 infantry and 2 mech_infantrys placed in Germany
1 armour, 2 infantry and 1 mech_infantry placed in Western Germany
1 artillery and 2 infantry placed in France
1 infantry placed in Normandy Bordeaux
Turning on Edit Mode
EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 infantry
EDIT: Adding units owned by Germans to France: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,4,6,6,4,3,6,6,3,3,4,4,5,2,5,4,2,6,6,4,5,2,1
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 5,4,3,2,6,4
Germans collect 54 PUs (5 lost to blockades); end with 54 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Germans : -1.83
British : 0.33
Russians : 0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
21 armour, 7 artilleries, 26 infantry and 21 mech_infantrys moved from Southern Belarus to Bryansk
1 infantry moved from Novgorod to Yaroslavl
Germans take Yaroslavl from Russians
1 armour moved from Vologda to Komi
Germans take Gorky from Russians
Germans take Komi from Russians
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 bomber moved from Leningrad to Northern Italy
3 infantry moved from Southern France to Northern Italy
3 fighters and 1 tactical_bomber moved from Slovakia Hungary to Northern Italy
1 fighter and 1 tactical_bomber moved from Bessarabia to Bulgaria
1 infantry moved from Romania to Bulgaria
1 fighter moved from Bessarabia to Bulgaria
1 fighter and 2 tactical_bombers moved from Bessarabia to Yugoslavia
1 fighter moved from Slovakia Hungary to 114 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 115 Sea Zone to 114 Sea Zone
2 carriers moved from 115 Sea Zone to 114 Sea Zone
2 fighters moved from Slovakia Hungary to Yugoslavia
2 infantry moved from Austria to Yugoslavia
Combat - Germans
Battle in Northern Italy
Germans attack with 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber
British defend with 1 airfield, 1 factory_minor and 2 infantry
Germans roll dice for 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber in Northern Italy, round 2 : 4/8 hits, 3.17 expected hits
British roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Northern Italy
Germans win, taking Northern Italy from British with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Yugoslavia
Germans attack with 3 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Germans roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Yugoslavia, round 2 : 5/7 hits, 3.17 expected hits
British roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Yugoslavia
Germans win, taking Yugoslavia from British with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in 114 Sea Zone
Germans attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 114 Sea Zone
Germans win with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Bryansk
Germans attack with 21 armour, 7 artilleries, 26 infantry and 21 mech_infantrys
French defend with 1 fighter
Germans roll dice for 21 armour, 7 artilleries, 26 infantry and 21 mech_infantrys in Bryansk, round 2 : 21/75 hits, 25.33 expected hits
Russians roll dice for 1 fighter in Bryansk, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 fighter owned by the French lost in Bryansk
Germans win, taking Bryansk from Russians with 21 armour, 7 artilleries, 25 infantry and 21 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for French: 1 fighter
Battle in Bulgaria
Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Bulgaria, round 2 : 1/4 hits, 1.83 expected hits
British roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Bulgaria
Germans win, taking Bulgaria from British with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans
2 fighters and 1 tactical_bomber moved from Northern Italy to Southern Italy
1 fighter moved from Northern Italy to France
1 bomber moved from Northern Italy to Southern Italy
5 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk
4 aaGuns moved from Southern Belarus to Bryansk
2 infantry moved from Eastern Poland to Southern Belarus
1 infantry moved from Novgorod to Smolensk
2 infantry moved from Leningrad to Novgorod
1 transport moved from 118 Sea Zone to 117 Sea Zone
1 infantry moved from Western Germany to 115 Sea Zone
1 infantry moved from Western Germany to 115 Sea Zone
2 infantry and 1 transport moved from 115 Sea Zone to 118 Sea Zone
2 infantry moved from 118 Sea Zone to Leningrad
1 transport moved from 117 Sea Zone to 116 Sea Zone
2 infantry moved from Germany to Slovakia Hungary
1 mech_infantry moved from Slovakia Hungary to Southern Belarus
2 infantry moved from Western Germany to Austria
3 armour and 3 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Normandy Bordeaux to France
2 fighters and 1 tactical_bomber moved from Bulgaria to Bessarabia
3 fighters and 2 tactical_bombers moved from Yugoslavia to Bessarabia
Place Units - Germans
2 armour, 4 infantry and 2 mech_infantrys placed in Germany
2 infantry and 1 mech_infantry placed in France
1 artillery and 1 infantry placed in Western Germany
1 infantry placed in Normandy Bordeaux
Germans undo move 2.
1 armour and 1 mech_infantry placed in Western Germany
Germans undo move 2.
1 artillery and 2 infantry placed in France
2 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,6,4,5,3,6,6,4,3,3,6,3,5,5,1,5,6,4,5,3,1,1,5
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 3,6,4,4,4,6
Germans collect 54 PUs (5 lost to blockades); end with 54 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Germans : -1.83
British : 0.33
Russians : 0.33
ok gg, bad rolls lol
now finished my second game and I still am having mixed feelings about PTV, I think it may be crossing that fine threshold between being an advanced version with lots of strategic options and being too big and complex. if I am to be honest, I’m finding myself getting very impatient and wanting to take a large swing as soon as it’s offered, that’s now twice almost same situation, and twice it backfired hard and I lost. normally in global I wouldn’t do that kind of thing, taking those odds like that. and both games I was winning as allies, or at least quite ahead economically and felt good about my position.
I feel like this map can lead to a lot of long-term grinding, which I believe was something Andrew gamer was expressing about bm3, except that this one more so than bm3. idk… how about you, how do you feel?
ha, looks like very bad rolls. I figured I didnt have any better options and even if you won, I might be ok just because your forces would be depleted. But I was done with this game anyway.
I wanted to see what happened with a southern attack in europe. I dont think it works without a g1 ground purchase. If g1 naval build, I think germany has to go north. I had a small chance but not a very good one, but then a forgotten move or two completely ruined the push.
In the pac, I think going after Australia is a risky move. I think its solid if US goes light in pacific but I think if US balances the two theaters, its not the greatest move. In this game, with better dice in NSW I think you were hosed in pacific.
Ive been really busy and this game requires more thought, but I do like it. But now isnt the time for it for me. Ill probably put P2V on hold for a bit.
Yah same here, I’ve been busier as well and also exploring a lot of new BoardGames. So I think I’ll stick with bm for a while and anyway, they are still working it out and refining it. I think I’m just not a big fan of the current carrier scrambling rules. I’d much prefer to see them nerfed. I gave some suggestions let’s see if anything comes of that.
@ksmckay said in ksmckay(x) vs Axis-Dominion P2V:
ha, looks like very bad rolls. I figured I didnt have any better options and even if you won, I might be ok just because your forces would be depleted. But I was done with this game anyway.
I wanted to see what happened with a southern attack in europe. I dont think it works without a g1 ground purchase. If g1 naval build, I think germany has to go north. I had a small chance but not a very good one, but then a forgotten move or two completely ruined the push.
In the pac, I think going after Australia is a risky move. I think its solid if US goes light in pacific but I think if US balances the two theaters, its not the greatest move. In this game, with better dice in NSW I think you were hosed in pacific.
Ive been really busy and this game requires more thought, but I do like it. But now isnt the time for it for me. Ill probably put P2V on hold for a bit.
this being only my second game, I am not sure. Its definitely Global on steroids, but thats ok I think. I used to love Anniversary, and then global came out which was super complex and fun. But its complexity made it a different game with a different level of commitment. This amps it up a bit more.
I like that its different and engages me in new ways. but definitely the thought of a 30 round game with this level of complexity feels a bit much. I think 15-20 is the sweet spot for me. But perhaps this isnt that different, just takes some getting used to.