@gamerman01 if you click on the link to my initial response, you can see Krieg weigh in. Kinda interesting re: page 8
TT Wizcats Allies +16 vs The Rum and the Fury BM3
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 1 bomber, 2 destroyers, 1 fighter, 3 infantry, 3 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 4 fighters moved from 92 Sea Zone to Southern France 3 bombers moved from Gibraltar to Southern France 1 infantry moved from Algeria to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 marine moved from Morocco to 92 Sea Zone 1 cruiser and 1 marine moved from 92 Sea Zone to 110 Sea Zone 1 marine moved from 110 Sea Zone to Normandy Bordeaux 1 submarine moved from 54 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from Queensland to 42 Sea Zone 1 bomber moved from New Guinea to 21 Sea Zone 1 submarine moved from 98 Sea Zone to 80 Sea Zone Combat - Americans Battle in Normandy Bordeaux Battle in Holland Belgium Battle in 21 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 42 Sea Zone Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 2 battleships and 1 transport Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 battleship owned by the Japanese lost in 42 Sea Zone Americans roll dice for 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits Japanese roll dice for 1 battleship and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 transport owned by the Japanese and 1 battleship owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 47 Casualties for Japanese: 2 battleships and 1 transport Battle in Southern France Americans attack with 3 bombers and 4 fighters Germans defend with 1 factory_minor, 1 harbour and 3 infantry Americans roll dice for 3 bombers and 4 fighters in Southern France, round 2 : 5/7 hits, 4.00 expected hits Germans roll dice for 3 infantry in Southern France, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Germans lost in Southern France Americans win with 3 bombers and 4 fighters remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Non Combat Move - Americans 4 fighters moved from Southern France to 110 Sea Zone 3 bombers moved from Southern France to United Kingdom 2 artilleries moved from Algeria to 92 Sea Zone 1 armour moved from Morocco to 92 Sea Zone 2 artilleries moved from Morocco to 91 Sea Zone 1 infantry moved from Algeria to 92 Sea Zone 1 infantry moved from Morocco to 92 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 armour, 2 artilleries, 2 carriers, 2 infantry and 3 transports moved from 92 Sea Zone to 110 Sea Zone 1 armour, 2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun and 1 infantry moved from Algeria to Morocco 1 submarine moved from 101 Sea Zone to 91 Sea Zone 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Sumatra 1 bomber moved from 21 Sea Zone to New Guinea 1 carrier and 2 destroyers moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 1 bomber moved from Western United States to Queensland 1 fighter moved from Western United States to Hawaiian Islands 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 carrier and 3 submarines moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 destroyer and 2 transports placed in 101 Sea Zone 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States 1 infantry placed in Eastern United States 1 bomber, 1 fighter and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British buy 1 armour, 1 destroyer, 1 fighter, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 infantry; Remaining resources: 0 PUs; Combat Move - British 6 fighters and 2 tactical_bombers moved from Algeria to France 3 fighters moved from United Kingdom to France 3 fighters moved from Morocco to France 1 destroyer moved from 38 Sea Zone to 41 Sea Zone 1 battleship moved from 39 Sea Zone to 41 Sea Zone 1 bomber moved from India to 41 Sea Zone 1 fighter moved from Burma to 41 Sea Zone 2 infantry moved from Szechwan to Yunnan 1 artillery moved from Burma to Yunnan 4 infantry moved from Burma to Yunnan 6 infantry moved from Burma to Shan State Combat - British Battle in France British attack with 12 fighters and 2 tactical_bombers Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 5 infantry; Italians defend with 2 infantry British roll dice for 12 fighters and 2 tactical_bombers in France, round 2 : 6/14 hits, 7.33 expected hits Germans roll dice for 1 artillery and 7 infantry in France, round 2 : 1/8 hits, 2.67 expected hits 5 infantry owned by the Germans, 1 infantry owned by the Italians and 1 fighter owned by the British lost in France British roll dice for 11 fighters and 2 tactical_bombers in France, round 3 : 5/13 hits, 6.83 expected hits Germans roll dice for 1 artillery and 1 infantry in France, round 3 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Italians and 1 fighter owned by the British lost in France British win with 10 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5 Casualties for British: 2 fighters Casualties for Germans: 1 artillery and 5 infantry Casualties for Italians: 2 infantry Battle in Yunnan British attack with 1 artillery and 6 infantry Japanese defend with 1 armour and 2 mech_infantrys British roll dice for 1 artillery and 6 infantry in Yunnan, round 2 : 3/7 hits, 1.50 expected hits Japanese roll dice for 1 armour and 2 mech_infantrys in Yunnan, round 2 : 1/3 hits, 1.17 expected hits 2 mech_infantrys owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 11 Casualties for British: 1 infantry Casualties for Japanese: 1 armour and 2 mech_infantrys Battle in Shan State British attack with 6 infantry Japanese defend with 1 armour and 1 artillery British roll dice for 6 infantry in Shan State, round 2 : 1/6 hits, 1.00 expected hits Japanese roll dice for 1 armour and 1 artillery in Shan State, round 2 : 0/2 hits, 0.83 expected hits 1 artillery owned by the Japanese lost in Shan State British roll dice for 6 infantry in Shan State, round 3 : 1/6 hits, 1.00 expected hits Japanese roll dice for 1 armour in Shan State, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 6 infantry remaining. Battle score for attacker is 10 Casualties for Japanese: 1 armour and 1 artillery Battle in 41 Sea Zone British attack with 1 battleship, 1 bomber, 1 destroyer and 1 fighter Japanese defend with 1 carrier, 1 destroyer and 2 fighters British roll dice for 1 battleship, 1 bomber, 1 destroyer and 1 fighter in 41 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits Japanese roll dice for 1 carrier, 1 destroyer and 2 fighters in 41 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Units damaged: 1 battleship owned by the British 1 fighter owned by the Japanese and 1 carrier owned by the Japanese lost in 41 Sea Zone British roll dice for 1 battleship, 1 bomber, 1 destroyer and 1 fighter in 41 Sea Zone, round 3 : 3/4 hits, 2.17 expected hits Japanese roll dice for 1 destroyer and 1 fighter in 41 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits 1 fighter owned by the Japanese, 1 destroyer owned by the British and 1 destroyer owned by the Japanese lost in 41 Sea Zone British win, taking 41 Sea Zone from Japanese with 1 battleship, 1 bomber and 1 fighter remaining. Battle score for attacker is 36 Casualties for Japanese: 1 carrier, 1 destroyer and 2 fighters Casualties for British: 1 destroyer Non Combat Move - British 1 bomber moved from 41 Sea Zone to India 1 aaGun moved from Burma to Shan State 2 aaGuns, 10 infantry and 3 mech_infantrys moved from Burma to India 1 fighter moved from 41 Sea Zone to India 1 infantry moved from Egypt to Trans-Jordan 3 artilleries and 3 infantry moved from Algeria to Morocco 2 fighters moved from 92 Sea Zone to United Kingdom 2 fighters moved from France to 110 Sea Zone 1 battleship, 1 carrier, 3 cruisers, 3 destroyers and 3 transports moved from 92 Sea Zone to 110 Sea Zone 1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 submarine moved from 105 Sea Zone to 110 Sea Zone 1 submarine moved from 118 Sea Zone to 110 Sea Zone 8 fighters and 2 tactical_bombers moved from France to Normandy Bordeaux 1 marine moved from United Kingdom to 110 Sea Zone 1 marine moved from 110 Sea Zone to Normandy Bordeaux 2 aaGuns moved from United Kingdom to 110 Sea Zone 1 mech_infantry moved from United Kingdom to 110 Sea Zone 3 infantry moved from United Kingdom to 110 Sea Zone 2 aaGuns, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan 3 mech_infantrys moved from Union of South Africa to Belgian Congo Place Units - British 1 destroyer placed in 110 Sea Zone 1 fighter placed in United Kingdom 1 submarine placed in 81 Sea Zone 1 armour and 2 mech_infantrys placed in Union of South Africa 2 infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5 British collect 33 PUs (1 lost to blockades); end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 5 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 11 PUs; end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Some Units in India change ownership: 5 infantry Turning on Edit Mode EDIT: Removing units owned by Americans from Morocco: 1 infantry EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -2.33 British : 0.00 Americans : 3.33 Chinese : 0.83 Japanese : -3.50
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slight ncm change…somehow a us inf missed getting on the boat!
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@wizmark said in TT Wizcats Allies +16 vs The Rum and the Fury BM3:
@Gargantua Well dont feel too bad, we have played to set japan up to make all the hard decisions and not pushed germany too much. Having said that going after java and szechwan J2 was ambitious. An all plane strike isnt a great move in BM like it is in OOB as the damn chinese keep popping back up!
It’s a great move when your dice aren’t -7.50
:)Nice move in France!
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@Gargantua Thanks! keeps normandy secure for a round or 2 :wink:
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@Karl7 germans and italians are rolling well, only the US rolling fractionally better…(ANZAC the best it seems, but only rolled 17 times so early days) Japanese and russians tying for the worst. Japan has rolled so many dice though…out of 423 dice 252 have been four or over…think the german high command needs to ditch its ineffectual ally!
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Italians Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Iraq to Trans-Jordan 1 fighter moved from Southern Italy to Trans-Jordan 1 artillery and 1 infantry moved from Ukraine to Bryansk 1 bomber moved from Iraq to Trans-Jordan 1 bomber moved from Iraq to Bryansk 1 fighter moved from Southern Italy to Western Germany Combat - Italians Battle in Bryansk Italians attack with 1 artillery, 1 bomber and 1 infantry Russians defend with 2 infantry Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Bryansk, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Bryansk Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Bryansk, round 3 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk Italians win, taking Bryansk from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Italians: 1 infantry Battle in Trans-Jordan Italians attack with 1 bomber, 1 fighter and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Trans-Jordan, round 2 : 2/3 hits, 1.33 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Trans-Jordan to Iraq 1 bomber moved from Trans-Jordan to Southern Italy 1 bomber moved from Bryansk to Ukraine 2 aaGuns, 1 artillery and 1 infantry moved from Northwest Persia to Iraq 2 artilleries moved from Southern Italy to Northern Italy 10 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy 1 destroyer moved from 99 Sea Zone to 97 Sea Zone Place Units - Italians 1 artillery and 2 infantry placed in Iraq 2 infantry placed in Ukraine 1 artillery placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,5 Italians collect 21 PUs; end with 21 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : 0.00 British : -0.33 Russians : 0.00
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TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 submarines moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from New South Wales to Queensland 1 fighter moved from India to Sumatra 2 infantry moved from Anglo Egyptian Sudan to Egypt Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 submarines moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from New South Wales to Queensland 1 fighter moved from India to Sumatra 2 infantry moved from Anglo Egyptian Sudan to Egypt Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 1 factory_minor, 1 fighter and 21 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Eastern Persia to West India Germans take West India from UK_Pacific 1 infantry moved from Rostov to Volgograd 2 infantry moved from Caucasus to Volgograd 1 infantry moved from Caucasus to Kazakhstan 1 bomber moved from Caucasus to Kazakhstan 1 infantry moved from Belarus to Smolensk 1 bomber moved from Nenetsia to Smolensk 1 bomber moved from Caucasus to Volgograd 1 bomber moved from Caucasus to Volgograd 1 fighter moved from Caucasus to Volgograd 1 bomber moved from Iraq to Kazakhstan 1 bomber moved from Iraq to Volgograd 1 bomber moved from Iraq to Volgograd 2 infantry moved from Western Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from Southern Italy to Holland Belgium 1 fighter and 1 tactical_bomber moved from Southern Italy to Holland Belgium 1 bomber moved from Iraq to Volgograd 1 bomber moved from Iraq to Volgograd 1 bomber moved from Iraq to Volgograd Combat - Germans Germans creates battle in territory 93 Sea Zone Battle in Holland Belgium Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 infantry Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 2/6 hits, 2.67 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Volgograd Germans attack with 7 bombers, 1 fighter and 3 infantry Russians defend with 1 artillery, 1 factory_minor and 2 infantry Germans roll dice for 7 bombers, 1 fighter and 3 infantry in Volgograd, round 2 : 4/11 hits, 5.67 expected hits Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 7 bombers, 1 fighter and 3 infantry remaining. Battle score for attacker is 10 Casualties for Russians: 1 artillery and 2 infantry Battle in Kazakhstan Germans attack with 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Kazakhstan, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan Germans win with 2 bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 2 armour and 1 mech_infantry moved from Eastern Persia to West India 2 fighters and 2 tactical_bombers moved from Iraq to Eastern Persia 2 bombers moved from Kazakhstan to Eastern Persia 7 bombers moved from Volgograd to Eastern Persia 1 fighter moved from Volgograd to Eastern Persia 4 bombers moved from Western Germany to Eastern Persia 1 bomber moved from Smolensk to Caucasus 1 submarine moved from 95 Sea Zone to 97 Sea Zone 1 submarine moved from 96 Sea Zone to 97 Sea Zone 1 submarine moved from 94 Sea Zone to 97 Sea Zone 3 mech_infantrys moved from Yugoslavia to Western Germany 1 aaGun and 6 infantry moved from Northern Italy to Western Germany 1 aaGun moved from Western Germany to Germany 1 aaGun moved from Western Germany to Germany 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone 3 artilleries moved from Novgorod to 115 Sea Zone 3 infantry moved from Novgorod to 115 Sea Zone 3 artilleries and 3 infantry moved from 115 Sea Zone to Finland 1 submarine moved from 125 Sea Zone to 113 Sea Zone 1 submarine moved from 124 Sea Zone to 125 Sea Zone 4 armour moved from Belarus to Karelia 1 armour moved from Nenetsia to Belarus 2 infantry moved from Bulgaria to Romania 2 infantry moved from Western Germany to Germany 2 fighters moved from Southern Italy to Germany 3 fighters and 1 tactical_bomber moved from Southern Italy to Western Germany 2 fighters moved from Holland Belgium to Western Germany 1 fighter moved from Western Germany to 115 Sea Zone 2 tactical_bombers moved from Holland Belgium to Western Germany 5 mech_infantrys moved from Persia to West India 2 mech_infantrys moved from Persia to Eastern Persia 6 armour and 9 mech_infantrys moved from Persia to West India 1 submarine moved from 93 Sea Zone to 97 Sea Zone Place Units - Germans 10 infantry placed in Germany 10 infantry placed in Western Germany 1 fighter placed in Novgorod 1 factory_minor placed in Persia 1 infantry placed in Novgorod Turning on Edit Mode EDIT: Removing units owned by Germans from 115 Sea Zone: 1 fighter EDIT: Adding units owned by Germans to Germany: 1 fighter EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber EDIT: Adding units owned by Germans to Germany: 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,1 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4 Germans collect 58 PUs (3 lost to blockades); end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 67 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Combat Hit Differential Summary :
Germans : -2.67 Americans : -0.33 Russians : 0.33
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Russians Russians buy 7 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 armour moved from Russia to Vologda Russians take Vologda from Germans 1 armour moved from Vologda to Russia 2 infantry moved from Russia to Bryansk 2 fighters moved from Russia to Bryansk 3 fighters and 1 tactical_bomber moved from Russia to Volgograd 1 infantry moved from Yakut S.S.R. to Yenisey Russians take Yenisey from Germans 4 infantry moved from Tambov to Volgograd Combat - Russians Battle in Bryansk Russians attack with 2 fighters and 2 infantry Italians defend with 1 artillery Russians roll dice for 2 fighters and 2 infantry in Bryansk, round 2 : 2/4 hits, 1,33 expected hits Italians roll dice for 1 artillery in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Bryansk Russians win, taking Bryansk from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Volgograd Russians attack with 3 fighters, 4 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 3 infantry Russians roll dice for 3 fighters, 4 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/8 hits, 2,83 expected hits Germans roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for Germans: 3 infantry Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Volgograd to Russia 2 fighters moved from Bryansk to Russia 1 armour and 5 mech_infantrys moved from Russia to Tambov 1 infantry moved from Russia to Tambov 1 infantry moved from Yakut S.S.R. to Yenisey 1 infantry moved from Russia to Tambov 1 mech_infantry moved from Novosibirsk to Russia 1 infantry moved from Russia to Tambov Place Units - Russians 7 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 22 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans : 0,00 Italians : -0,33 Russians : 0,83
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 bomber moved from Kwangsi to 41 Sea Zone 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 mech_infantry moved from Sikang to Szechwan Japanese take Szechwan from Chinese 1 mech_infantry moved from Tsinghai to Sikang 1 mech_infantry moved from Suiyuyan to Tsinghai 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Jehol to Chahar 1 artillery and 1 infantry moved from Kwangsi to French Indo China 1 artillery moved from Kwangtung to 20 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 destroyer moved from 36 Sea Zone to 6 Sea Zone 3 fighters moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea Combat - Japanese Battle in 6 Sea Zone Japanese attack with 1 destroyer and 3 fighters Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 3 fighters in 6 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in New Guinea Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 infantry; Americans defend with 1 bomber Japanese roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 bomber and 1 infantry in New Guinea, round 2 : 0/2 hits, 0.50 expected hits Japanese roll dice for 1 artillery and 1 infantry in New Guinea, round 3 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 1 bomber and 1 infantry in New Guinea, round 3 : 1/2 hits, 0.50 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in New Guinea Japanese roll dice for 1 artillery in New Guinea, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 infantry in New Guinea, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in New Guinea ANZAC win with 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Americans: 1 bomber Battle in 41 Sea Zone Japanese attack with 1 bomber British defend with 1 battleship Japanese roll dice for 1 bomber in 41 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 battleship in 41 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 battleship owned by the British lost in 41 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 20 Casualties for British: 1 battleship Non Combat Move - Japanese 1 bomber moved from 41 Sea Zone to French Indo China 2 fighters moved from 36 Sea Zone to French Indo China 1 carrier and 1 transport moved from 36 Sea Zone to 20 Sea Zone 3 fighters moved from 6 Sea Zone to French Indo China 1 infantry moved from Jehol to Manchuria 1 infantry moved from Hunan to Kwangsi 2 infantry moved from Anhwe to Hunan 1 tactical_bomber moved from Borneo to French Indo China 1 submarine moved from 34 Sea Zone to 20 Sea Zone 1 aaGun moved from Hunan to Kwangsi Place Units - Japanese 1 carrier and 2 destroyers placed in 20 Sea Zone 1 fighter placed in Japan 2 infantry and 1 mech_infantry placed in Shantung 3 infantry placed in French Indo China Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,4 Japanese collect 57 PUs; end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Combat Hit Differential Summary :
British : -0.67 Americans : -0.17 ANZAC : 0.67 Japanese : -1.17
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 bomber moved from Kwangsi to 41 Sea Zone 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 mech_infantry moved from Sikang to Szechwan Japanese take Szechwan from Chinese 1 mech_infantry moved from Tsinghai to Sikang 1 mech_infantry moved from Suiyuyan to Tsinghai 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Jehol to Chahar 1 artillery and 1 infantry moved from Kwangsi to French Indo China 1 artillery moved from Kwangtung to 20 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 destroyer moved from 36 Sea Zone to 6 Sea Zone 3 fighters moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea Combat - Japanese Battle in 6 Sea Zone Japanese attack with 1 destroyer and 3 fighters Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 3 fighters in 6 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in New Guinea Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 infantry; Americans defend with 1 bomber Japanese roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 bomber and 1 infantry in New Guinea, round 2 : 0/2 hits, 0.50 expected hits Japanese roll dice for 1 artillery and 1 infantry in New Guinea, round 3 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 1 bomber and 1 infantry in New Guinea, round 3 : 1/2 hits, 0.50 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in New Guinea Japanese roll dice for 1 artillery in New Guinea, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 infantry in New Guinea, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in New Guinea ANZAC win with 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Americans: 1 bomber Battle in 41 Sea Zone Japanese attack with 1 bomber British defend with 1 battleship Japanese roll dice for 1 bomber in 41 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 battleship in 41 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 battleship owned by the British lost in 41 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 20 Casualties for British: 1 battleship Non Combat Move - Japanese 1 bomber moved from 41 Sea Zone to French Indo China 2 fighters moved from 36 Sea Zone to French Indo China 1 carrier and 1 transport moved from 36 Sea Zone to 20 Sea Zone 3 fighters moved from 6 Sea Zone to French Indo China 1 infantry moved from Jehol to Manchuria 1 infantry moved from Hunan to Kwangsi 2 infantry moved from Anhwe to Hunan 1 tactical_bomber moved from Borneo to French Indo China 1 submarine moved from 34 Sea Zone to 20 Sea Zone 1 aaGun moved from Hunan to Kwangsi Place Units - Japanese 1 carrier and 2 destroyers placed in 20 Sea Zone 1 fighter placed in Japan 2 infantry and 1 mech_infantry placed in Shantung 3 infantry placed in French Indo China Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,4 Japanese collect 57 PUs; end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Hopei: 1 mech_infantry EDIT: Adding units owned by Japanese to Szechwan: 1 mech_infantry EDIT: Removing units owned by Japanese from Hunan: 1 infantry EDIT: Adding units owned by Japanese to Hopei: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : -0.67 Americans : -0.17 ANZAC : 0.67 Japanese : -1.17
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Here’s to hoping china finally gets a dose of reality when it attacks this round.
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In DNG I chose best defense for the allies.
In the end the allies won, but dependent on that best defense.
Allies are welcome to ask for the battle to be re rolled if they would prefer to have tried to save the bomber.
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@Gargantua no thats fine…although I would like to re roll the battle in sz 41…cant believe my BB missed! :stuck_out_tongue_winking_eye:
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TripleA Move Summary: Americans round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 1 airfield, 1 artillery, 1 bomber, 1 carrier, 2 fighters, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 2 fighters and 2 tactical_bombers moved from Sumatra to Java 1 bomber moved from Queensland to Java 1 submarine moved from 26 Sea Zone to 46 Sea Zone 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Germans
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 1 airfield, 1 artillery, 1 bomber, 1 carrier, 2 fighters, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 2 fighters and 2 tactical_bombers moved from Sumatra to Java 1 bomber moved from Queensland to Java 1 submarine moved from 26 Sea Zone to 46 Sea Zone 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Germans Combat - Americans Battle in 46 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 46 Sea Zone Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Java Americans attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers Japanese defend with 1 artillery and 2 marines Americans roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Java, round 2 : 2/7 hits, 3.33 expected hits Japanese roll dice for 1 artillery and 2 marines in Java, round 2 : 2/3 hits, 1.00 expected hits 1 artillery owned by the Japanese, 1 marine owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 infantry owned by the Americans lost in Java Americans roll dice for 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Java, round 3 : 3/5 hits, 2.50 expected hits Japanese roll dice for 1 marine in Java, round 3 : 0/1 hits, 0.33 expected hits 1 marine owned by the Japanese lost in Java Americans win, taking Java from Japanese with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry and 1 tactical_bomber Casualties for Japanese: 1 artillery and 2 marines Non Combat Move - Americans 2 fighters moved from Java to 42 Sea Zone 1 tactical_bomber moved from Java to 42 Sea Zone 2 carriers and 2 destroyers moved from 54 Sea Zone to 42 Sea Zone 1 bomber moved from Java to Western Australia 1 bomber moved from Western United States to Queensland 1 carrier, 1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 destroyer, 2 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 infantry moved from Eastern United States to 101 Sea Zone 1 destroyer, 1 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 marine moved from Normandy Bordeaux to 110 Sea Zone 1 armour and 4 artilleries moved from Normandy Bordeaux to 110 Sea Zone 3 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 armour, 4 artilleries, 4 infantry and 6 transports moved from 110 Sea Zone to 91 Sea Zone 1 armour and 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 armour moved from 92 Sea Zone to Morocco 4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco 1 cruiser and 1 marine moved from 110 Sea Zone to 91 Sea Zone 1 marine moved from 91 Sea Zone to Morocco 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 carrier and 2 fighters moved from 110 Sea Zone to 92 Sea Zone 3 bombers moved from United Kingdom to Normandy Bordeaux Place Units - Americans 1 airfield, 1 artillery, 1 fighter and 1 infantry placed in Normandy Bordeaux 1 bomber, 1 fighter and 2 infantry placed in Western United States 1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Combat Hit Differential Summary :
Americans : -1.17 Japanese : 0.67
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TripleA Move Summary: Chinese round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Sikang
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TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Sikang Combat - Chinese Battle in Sikang Chinese attack with 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Sikang, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Sikang, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang Chinese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 mech_infantry in Sikang, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Sikang, round 5 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 mech_infantry in Sikang, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese retreated to Shensi Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs
Combat Hit Differential Summary :
Chinese : -1.00 Japanese : -0.33
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