@Jacob16 full scramble 110, sub fights in 106, sub in 111 fights first round and then stays again only if safe.
L20 WindowWasher (X) vs Trulpen (A+18) BM3
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 1 carrier, 4 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Allies To War With TrueNeutrals Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - Americans 1 artillery and 3 infantry moved from Morocco to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Spain 1 artillery and 3 infantry moved from Central United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Spain 2 fighters moved from Gibraltar to Spain 1 bomber moved from Cyprus to Spain 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 2 infantry moved from Marshall Islands to 32 Sea Zone 2 infantry and 1 transport moved from 32 Sea Zone to 22 Sea Zone 2 infantry moved from 22 Sea Zone to Marianas 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 9 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone 4 fighters moved from Wake Island to 34 Sea Zone Combat - Americans Battle in Guam Battle in Marianas Battle in 34 Sea Zone Americans attack with 1 destroyer, 13 fighters and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 13 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 4/15 hits, 7,50 expected hits Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 34 Sea Zone Americans win, taking Guam from Japanese, taking Marianas from Japanese with 13 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Battle in Spain Americans attack with 2 artilleries, 1 bomber, 2 fighters and 6 infantry Neutral_True defend with 6 infantry Americans roll dice for 2 artilleries, 1 bomber, 2 fighters and 6 infantry in Spain, round 2 : 4/11 hits, 3,67 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 1/6 hits, 2,00 expected hits 1 infantry owned by the Americans and 4 infantry owned by the Neutral_True lost in Spain Americans roll dice for 2 artilleries, 1 bomber, 2 fighters and 5 infantry in Spain, round 3 : 4/10 hits, 3,50 expected hits Neutral_True roll dice for 2 infantry in Spain, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Neutral_True lost in Spain Americans win, taking Spain from Neutral_True with 2 artilleries, 1 bomber, 2 fighters and 5 infantry remaining. Battle score for attacker is 15 Casualties for Americans: 1 infantry Casualties for Neutral_True: 6 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 2 fighters moved from Spain to Gibraltar 1 bomber moved from Spain to Gibraltar 1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 2 battleships, 7 carriers, 3 cruisers, 2 destroyers, 2 fighters, 2 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 22 Sea Zone 2 infantry moved from 22 Sea Zone to Marianas 1 submarine moved from 46 Sea Zone to 22 Sea Zone 1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone 1 carrier and 1 destroyer moved from 30 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Midway 13 fighters and 1 tactical_bomber moved from 34 Sea Zone to 22 Sea Zone EDIT: 2 fighters moved from 22 Sea Zone to 26 Sea Zone EDIT: 2 fighters moved from 26 Sea Zone to Midway 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 44 Sea Zone to 37 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 95 Sea Zone to 99 Sea Zone 1 armour moved from Libya to Algeria Place Units - Americans 2 artilleries and 4 infantry placed in Central United States 1 bomber placed in Eastern United States 3 transports placed in 101 Sea Zone 1 carrier and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 artillery and 16 infantry moved from Hopei to Kweichow 1 artillery and 1 infantry moved from Hopei to Suiyuyan 1 infantry moved from Hopei to Suiyuyan 1 artillery moved from Hopei to Kweichow 1 fighter moved from Burma to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 2 artilleries, 1 fighter and 16 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries, 1 fighter and 16 infantry in Kweichow, round 2 : 5/19 hits, 4,17 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 2 artilleries, 1 fighter and 16 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Suiyuyan Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Burma Place Units - Chinese 1 infantry placed in Sikang 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Purchase Units - British British repair damage of 2x factory_major; Remaining resources: 47 PUs; British buy 4 fighters and 1 submarine; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 1x factory_major; Remaining resources: 10 PUs; UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Americans takes 37 Sea Zone from Japanese EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 41 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 3 fighters moved from India to Afghanistan 2 artilleries and 2 infantry moved from Eastern Persia to Afghanistan 1 infantry moved from Northwest Persia to Caucasus 2 mech_infantrys moved from Persia to Caucasus 1 bomber moved from Eastern Persia to Caucasus 1 armour moved from Persia to Turkey 2 artilleries and 4 infantry moved from Iraq to Turkey 2 infantry moved from Sicily to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Turkey 2 infantry moved from Sardinia to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Greece 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Turkey 1 battleship and 1 cruiser moved from 95 Sea Zone to 99 Sea Zone 3 infantry moved from Burma to Shan State 1 tactical_bomber moved from Burma to Shan State EDIT: 1 submarine moved from 37 Sea Zone to 41 Sea Zone Combat - British Battle in Greece Battle in Caucasus British attack with 1 bomber, 1 infantry and 2 mech_infantrys Germans defend with 2 infantry British roll dice for 1 bomber, 1 infantry and 2 mech_infantrys in Caucasus, round 2 : 1/4 hits, 1,17 expected hits Germans roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Caucasus British roll dice for 1 bomber, 1 infantry and 2 mech_infantrys in Caucasus, round 3 : 2/4 hits, 1,17 expected hits Germans roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Caucasus British win, taking Greece from Italians, taking Caucasus from Germans with 1 bomber, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Afghanistan British attack with 2 artilleries, 3 fighters and 2 infantry Neutral_True defend with 4 infantry British roll dice for 2 artilleries, 3 fighters and 2 infantry in Afghanistan, round 2 : 1/7 hits, 2,83 expected hits Neutral_True roll dice for 4 infantry in Afghanistan, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Afghanistan British roll dice for 2 artilleries, 3 fighters and 1 infantry in Afghanistan, round 3 : 3/6 hits, 2,50 expected hits Neutral_True roll dice for 3 infantry in Afghanistan, round 3 : 1/3 hits, 1,00 expected hits 3 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Afghanistan British win, taking Afghanistan from Neutral_True with 2 artilleries and 3 fighters remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Casualties for Neutral_True: 4 infantry Battle in Turkey British attack with 1 armour, 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber Neutral_True defend with 8 infantry British roll dice for 1 battleship and 1 cruiser in Turkey, round 2 : 1/2 hits, 1,17 expected hits British roll dice for 1 armour, 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber in Turkey, round 2 : 4/11 hits, 3,67 expected hits Neutral_True roll dice for 8 infantry in Turkey, round 2 : 3/8 hits, 2,67 expected hits 5 infantry owned by the Neutral_True and 3 infantry owned by the British lost in Turkey British roll dice for 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Turkey, round 3 : 2/8 hits, 3,17 expected hits Neutral_True roll dice for 3 infantry in Turkey, round 3 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Turkey British roll dice for 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Turkey, round 4 : 2/7 hits, 3,00 expected hits Neutral_True roll dice for 1 infantry in Turkey, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_True lost in Turkey British win, taking Turkey from Neutral_True with 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for British: 4 infantry Casualties for Neutral_True: 8 infantry Battle in Shan State British attack with 3 infantry and 1 tactical_bomber Japanese defend with 1 artillery and 2 infantry British roll dice for 3 infantry and 1 tactical_bomber in Shan State, round 2 : 0/4 hits, 1,00 expected hits Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the British lost in Shan State British roll dice for 2 infantry and 1 tactical_bomber in Shan State, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 3 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British roll dice for 1 infantry and 1 tactical_bomber in Shan State, round 4 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 4 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 2 infantry Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - British 1 tactical_bomber moved from Shan State to India 5 artilleries and 10 infantry moved from India to Burma 1 armour and 2 mech_infantrys moved from India to Burma 3 aaGuns moved from India to Burma 6 infantry moved from West India to India 3 fighters moved from Persia to Russia 3 fighters moved from Afghanistan to Russia 1 bomber moved from Caucasus to Russia 1 fighter and 1 tactical_bomber moved from Turkey to 99 Sea Zone 2 fighters moved from 99 Sea Zone to Russia 1 carrier and 1 destroyer moved from 95 Sea Zone to 99 Sea Zone 1 submarine moved from 97 Sea Zone to 93 Sea Zone 2 submarines moved from 81 Sea Zone to 97 Sea Zone 1 armour moved from Tobruk to Egypt 1 infantry moved from Egypt to Trans-Jordan 2 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Anglo Egyptian Sudan to Egypt 3 mech_infantrys moved from Belgian Congo to Egypt Place Units - British 1 submarine placed in 98 Sea Zone 3 fighters placed in Persia 1 fighter placed in United Kingdom Turn Complete - British British collect 39 PUs; end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 52 PUs Place Units - UK_Pacific 1 armour and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 1 armour and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 1,00 Americans regular : -2,67 Japanese regular : -0,50 Germans regular : -1,00 Neutral_True regular : -2,00 British regular : -2,17
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I see, that was cool
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4 more figs.
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ill have to get back to ya tommorow
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Sure, no problem.
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50/50 and -100 TUV. Should be crazy to attack Moscow, but perhaps it’s time for desperate measures?
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I really like to take Spain with US. Direct tr-shuttle.
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who knows, maybe
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@trulpen yeah taking spain is powerful
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 0 PUs; Politics - Italians Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Italians 1 armour moved from Rostov to Caucasus 1 bomber and 3 fighters moved from Southern Italy to Caucasus 4 artilleries and 6 infantry moved from Northern Italy to Southern France 4 infantry moved from Northern Italy to Southern Italy 1 mech_infantry moved from Northern Italy to Southern France Combat - Italians Battle in Caucasus Italians attack with 1 armour, 1 bomber and 3 fighters British defend with 1 infantry and 2 mech_infantrys Italians roll dice for 1 armour, 1 bomber and 3 fighters in Caucasus, round 2 : 4/5 hits, 2.67 expected hits Russians roll dice for 1 infantry and 2 mech_infantrys in Caucasus, round 2 : 0/3 hits, 1.00 expected hits 2 mech_infantrys owned by the British and 1 infantry owned by the British lost in Caucasus Italians win, taking Caucasus from Russians with 1 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 11 Casualties for British: 1 infantry and 2 mech_infantrys Non Combat Move - Italians 1 bomber and 3 fighters moved from Caucasus to Rostov 1 aaGun moved from Northern Italy to Southern France Place Units - Italians 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,3,5,6,2 Italians collect 6 PUs (6 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
Italians regular : 1.33 Russians regular : -1.00
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC ANZAC creates battle in territory 42 Sea Zone ANZAC creates battle in territory 22 Sea Zone Non Combat Move - ANZAC 1 fighter moved from India to Russia 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 submarine moved from 42 Sea Zone to 37 Sea Zone 1 submarine moved from 55 Sea Zone to 44 Sea Zone 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from New South Wales to South Australia 2 aaGuns moved from New South Wales to South Australia 1 infantry moved from New South Wales to South Australia 2 infantry moved from West India to India Place Units - ANZAC 1 infantry placed in New South Wales 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Persia to Russia 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Persia to Iraq 2 infantry moved from Libya to Tobruk 1 destroyer moved from 91 Sea Zone to 92 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC ANZAC creates battle in territory 42 Sea Zone ANZAC creates battle in territory 22 Sea Zone Non Combat Move - ANZAC 1 fighter moved from India to Russia 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 submarine moved from 42 Sea Zone to 37 Sea Zone 1 submarine moved from 55 Sea Zone to 44 Sea Zone 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from New South Wales to South Australia 2 aaGuns moved from New South Wales to South Australia 1 infantry moved from New South Wales to South Australia 2 infantry moved from West India to India Place Units - ANZAC 1 infantry placed in New South Wales 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Persia to Russia 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Persia to Iraq 2 infantry moved from Libya to Tobruk 1 destroyer moved from 91 Sea Zone to 92 Sea Zone Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 cruiser EDIT: Adding units owned by ANZAC to 22 Sea Zone: 1 cruiser EDIT: Removing units owned by ANZAC from 33 Sea Zone: 2 destroyers EDIT: Adding units owned by ANZAC to 21 Sea Zone: 1 destroyer EDIT: Adding units owned by ANZAC to 34 Sea Zone: 1 destroyer EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 submarine EDIT: Adding units owned by ANZAC to 19 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by ANZAC from 22 Sea Zone: 1 fighter EDIT: Adding units owned by ANZAC to Amur: 1 fighter EDIT: Removing units owned by Japanese from 5 Sea Zone: 1 transport EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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Missed a few moves with the aussies.
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Thinking about a hit and run on russia
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that went poorly
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I regret doing that
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that was dumb
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It’s a risk. Russia does have a lot of firepower on defence and G mainly benefits from the later battle-rounds.
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The thing is… it went reeeally badly