L20 WindowWasher (X) vs Trulpen (A+18) BM3


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 fighters moved from 54 Sea Zone to 46 Sea Zone
            1 submarine moved from 26 Sea Zone to 46 Sea Zone
            1 battleship and 1 marine moved from 54 Sea Zone to 48 Sea Zone
            1 battleship and 1 marine moved from 48 Sea Zone to 33 Sea Zone
            1 marine moved from 33 Sea Zone to Caroline Islands
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            2 infantry moved from 32 Sea Zone to Marshall Islands
            1 bomber moved from Syria to Ukraine
            3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
            2 fighters moved from Hawaiian Islands to 46 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Ukraine
                    Germans roll AA dice in Ukraine : 0/1 hits, 0,17 expected hits
                Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Ukraine causes 3 damage total. 
            Battle in Marshall Islands
            Battle in Caroline Islands
                Americans attack with 1 marine
                Japanese defend with 1 aaGun, 1 airfield and 1 harbour
                    Americans roll dice for 1 battleship in Caroline Islands, round 2 : 0/1 hits, 0,67 expected hits
                    1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Marshall Islands from Japanese, taking Caroline Islands from Japanese with 1 marine remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 aaGun
            Battle in 46 Sea Zone
                Americans attack with 9 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 9 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            3 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 54 Sea Zone to 33 Sea Zone
            3 infantry moved from 33 Sea Zone to Caroline Islands
            1 destroyer moved from 26 Sea Zone to 23 Sea Zone
            1 carrier and 1 destroyer moved from 10 Sea Zone to 30 Sea Zone
            1 carrier moved from 26 Sea Zone to 33 Sea Zone
            1 battleship, 6 carriers, 3 cruisers, 3 destroyers, 2 fighters and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
            1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone
            9 fighters moved from 46 Sea Zone to 33 Sea Zone
            4 fighters moved from Western United States to Wake Island
            1 armour moved from Algeria to Libya
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 95 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun moved from Algeria to Morocco
            1 aaGun, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from Algeria to Gibraltar
            1 bomber moved from Ukraine to Cyprus
            1 artillery and 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands
    
        Place Units - Americans
            1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
            1 transport placed in 101 Sea Zone
            1 artillery and 3 infantry placed in Central United States
            2 fighters placed in Western United States
            Americans undo move 4.
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            3 artilleries and 15 infantry moved from Shensi to Hopei
            1 infantry moved from Shensi to Szechwan
            1 fighter moved from Burma to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 3 artilleries and 15 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 artilleries and 15 infantry in Hopei, round 2 : 3/18 hits, 4,00 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 3 artilleries and 15 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Burma
    
        Place Units - Chinese
            3 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 3 fighters and 2 submarines; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 fighter and 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 3 artilleries and 17 infantry moved from Hopei to Szechwan
            1 tactical_bomber moved from Shensi to Shan State
            2 infantry moved from Burma to Shan State
            1 fighter moved from India to Shan State
            1 fighter moved from India to Shan State
            1 bomber moved from Syria to Caucasus
            1 infantry moved from Northwest Persia to Caucasus
            1 battleship, 1 cruiser, 1 destroyer and 2 fighters moved from 96 Sea Zone to 95 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            1 infantry moved from Libya to 96 Sea Zone
            2 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
            2 infantry moved from 95 Sea Zone to Sicily
            2 infantry moved from Gibraltar to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
            2 infantry moved from 95 Sea Zone to Sardinia
    
        Combat - British
            British creates battle in territory 97 Sea Zone
            Battle in Sicily
            Battle in Sardinia
            Battle in Shan State
                British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 armour and 1 mech_infantry
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 2,00 expected hits
                    Japanese roll dice for 1 armour and 1 mech_infantry in Shan State, round 2 : 0/2 hits, 0,83 expected hits
                    1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Shan State
                British win, taking 97 Sea Zone from Italians, taking Sicily from Italians, taking Sardinia from Italians, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 armour and 1 mech_infantry
            Battle in Caucasus
                British attack with 1 bomber and 1 infantry
                Germans defend with 1 infantry
                    British roll dice for 1 bomber and 1 infantry in Caucasus, round 2 : 2/2 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 bomber moved from Caucasus to Eastern Persia
            2 artilleries and 1 infantry moved from West India to India
            2 fighters moved from Shan State to India
            1 tactical_bomber moved from Shan State to Burma
            6 infantry moved from Eastern Persia to West India
            1 infantry moved from Persia to Northwest Persia
            1 armour and 2 mech_infantrys moved from Syria to Persia
            2 infantry moved from Syria to Iraq
            2 artilleries and 2 infantry moved from Trans-Jordan to Iraq
            2 infantry moved from Egypt to Trans-Jordan
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            1 carrier moved from 96 Sea Zone to 95 Sea Zone
            1 armour moved from Tunisia to Tobruk
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            2 artilleries and 2 infantry moved from Persia to Eastern Persia
            1 infantry moved from Alexandria to Egypt
            1 armour and 2 mech_infantrys moved from Burma to India
            3 aaGuns moved from Burma to India
            3 infantry moved from Burma to India
            1 artillery moved from Burma to India
            EDIT: 3 artilleries and 17 infantry moved from Szechwan to Hopei
            2 infantry moved from Burma to India
    
        Place Units - British
            3 fighters placed in Persia
            2 submarines placed in 81 Sea Zone
    
        Turn Complete - British
            British collect 35 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 49 PUs
    
        Place Units - UK_Pacific
            1 fighter and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1,3,6,1,4,2,5,4,2,6,6,2,3,6,1,6,5,4,6,2,2,4,2,6,1
            UK_Pacific collect 6 PUs (1 lost to blockades); end with 8 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
            Some Units in India change ownership: 1 fighter and 1 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0,67
    Americans regular : 0,00
    Japanese regular : -1,83
    Germans AA : -0,17
    Germans regular : -0,33
    British regular : 1,17
    

    Savegame

  • '21 '20

    Need to do tommorow, got to plan out rest of game to figure out where to canopen

  • '21 '20

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Ukraine to Rostov
            1 bomber moved from Western Ukraine to Southern Italy
    
        Non Combat Move - Italians
            2 infantry moved from Yugoslavia to Northern Italy
    
        Place Units - Italians
            1 artillery, 1 infantry and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,1,2
            Italians collect 9 PUs (3 lost to blockades); end with 9 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • No can-opening?

  • '21 '20

    I have decided not to can-open anything, moscau kaput

  • '21 '20

    If you can get me franzac really fast i may be able to get you germany before i go to bed


  • @WindowWasher said in L20 WindowWasher (X) vs Trulpen (A+18) BM3:

    If you can get me franzac really fast i may be able to get you germany before i go to bed

    On it! :)


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 46 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            1 infantry and 1 transport moved from 46 Sea Zone to 34 Sea Zone
            1 infantry moved from 34 Sea Zone to Paulau Island
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            2 fighters moved from 33 Sea Zone to 55 Sea Zone
            2 infantry moved from Burma to Yunnan
            1 fighter moved from Shensi to Yunnan
    
        Combat - ANZAC
            Battle in Paulau Island
            Battle in 55 Sea Zone
                ANZAC attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                ANZAC win, taking Paulau Island from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Yunnan
                ANZAC attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Yunnan
                ANZAC win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from Yunnan to India
            2 infantry moved from Eastern Persia to West India
            1 destroyer moved from 62 Sea Zone to 33 Sea Zone
            1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
            1 submarine moved from 54 Sea Zone to 43 Sea Zone
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            2 fighters moved from 55 Sea Zone to 33 Sea Zone
            2 aaGuns, 1 artillery and 3 infantry moved from South Australia to New South Wales
    
        Place Units - ANZAC
            2 submarines and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Iraq to Persia
            1 infantry moved from Egypt to Trans-Jordan
            1 fighter moved from Syria to Persia
            2 infantry moved from Tunisia to Libya
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 33 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 44 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Japanese regular : 0,33
    ANZAC regular : 0,83
    

    Savegame


  • Those ruskijs in China just walk in circles…

  • '21 '20

    I have a dumb idea, 19 mech…


  • @WindowWasher said in L20 WindowWasher (X) vs Trulpen (A+18) BM3:

    I have a dumb idea, 19 mech…

    Mechs are great! Like I said, Germany’s golden unit. :)

  • '21 '20

    eh, artillery are better.

  • '21 '20

    :wink: :wink:

  • '21 '20

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 3x factory_minor; Remaining resources: 75 PUs; 
            Germans buy 2 bombers, 1 infantry and 12 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Belarus to Smolensk
            1 infantry moved from Rostov to Caucasus
            1 infantry moved from Rostov to Caucasus
            1 artillery and 1 infantry moved from Rostov to Tambov
            12 artilleries and 15 infantry moved from Rostov to Bryansk
            3 artilleries moved from Ukraine to Bryansk
            6 artilleries moved from Western Ukraine to Bryansk
            3 artilleries and 1 infantry moved from Belarus to Bryansk
            3 mech_infantrys moved from Novgorod to Bryansk
            8 mech_infantrys moved from Eastern Poland to Bryansk
            2 armour and 2 mech_infantrys moved from Western Ukraine to Rostov
            18 armour and 3 mech_infantrys moved from Volgograd to Rostov
            1 fighter and 1 tactical_bomber moved from Rostov to Tambov
            2 fighters moved from Rostov to Caucasus
            2 bombers moved from Novgorod to Smolensk
            3 bombers moved from Western Germany to Smolensk
    
        Combat - Germans
            Battle in Smolensk
                Germans attack with 5 bombers and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 5 bombers and 1 infantry in Smolensk, round 2 : 3/6 hits, 3.50 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 5 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Bryansk
                Germans attack with 24 artilleries, 16 infantry and 11 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 24 artilleries, 16 infantry and 11 mech_infantrys in Bryansk, round 2 : 13/51 hits, 16.50 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 24 artilleries, 16 infantry and 11 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Tambov
                Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1.83 expected hits
                    Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Germans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Tambov, round 3 : 1/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Tambov
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 artillery and 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Caucasus
                Germans attack with 2 fighters and 2 infantry
                British defend with 1 infantry
                    Germans roll dice for 2 fighters and 2 infantry in Caucasus, round 2 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            2 fighters moved from Caucasus to Eastern Poland
            1 fighter and 1 tactical_bomber moved from Tambov to Eastern Poland
            1 aaGun moved from Rostov to Bryansk
            1 aaGun moved from Ukraine to Bryansk
            1 aaGun moved from Volgograd to Rostov
            1 fighter and 3 tactical_bombers moved from Western Germany to Novgorod
            5 bombers moved from Smolensk to Novgorod
            2 armour and 2 mech_infantrys moved from Belarus to Rostov
    
        Place Units - Germans
            2 bombers and 1 infantry placed in Western Germany
            3 mech_infantrys placed in Germany
            3 mech_infantrys placed in Novgorod
            3 mech_infantrys placed in Western Ukraine
            3 mech_infantrys placed in Ukraine
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,5,6
            Germans collect 59 PUs (1 lost to blockades); end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.00
    Germans regular : -4.67
    

    Savegame


  • Had to go, but will do Russia in a couple of hours. You sleep tight!


  • Might matter. The US ac in the Med carries 2 UK-figs.


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians repair damage of 3x factory_major; Remaining resources: 27 PUs; 
            Russians buy 8 infantry; Remaining resources: 3 PUs; 
    
        Combat Move - Russians
            3 fighters and 1 tactical_bomber moved from Russia to Smolensk
            1 infantry moved from Kazakhstan to Volgograd
                  Russians take Volgograd from Germans
            1 infantry moved from Archangel to Smolensk
    
        Combat - Russians
            Battle in Smolensk
                Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/5 hits, 2,33 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            3 fighters and 1 tactical_bomber moved from Smolensk to Russia
            1 aaGun, 2 armour and 6 infantry moved from Vologda to Russia
            10 artilleries and 43 infantry moved from Samara to Russia
            1 infantry moved from Kazakhstan to Samara
            2 aaGuns and 12 infantry moved from Shensi to Hopei
    
        Place Units - Russians
            8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 20 PUs; end with 23 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0,67
    Russians regular : -0,33
    

    Savegame

  • '21 '20

    I am going to kill myself… I’ve been dice for the past 5-7 times i’ve tried to take an island with japan between all of my games… all of them i had the advantage

  • '21 '20

    Diced***

  • '21 '20

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 2 fighters and 11 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 6 Sea Zone to 23 Sea Zone
            1 fighter moved from 6 Sea Zone to Japan
            1 submarine moved from 42 Sea Zone to 34 Sea Zone
            3 submarines moved from 20 Sea Zone to 35 Sea Zone
            1 carrier, 1 destroyer and 5 submarines moved from 6 Sea Zone to 35 Sea Zone
            1 artillery and 4 infantry moved from Malaya to 37 Sea Zone
            2 battleships, 8 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 submarine and 5 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            3 infantry and 3 transports moved from 37 Sea Zone to 36 Sea Zone
            2 artilleries and 1 infantry moved from French Indo China to 36 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 36 Sea Zone to 35 Sea Zone
            2 infantry moved from French Indo China to Shan State
            1 artillery moved from French Indo China to Shan State
            2 fighters and 2 tactical_bombers moved from Kweichow to Yunnan
            2 infantry moved from Anhwe to Hunan
            1 infantry moved from Kweichow to Szechwan
            1 bomber moved from Kweichow to Szechwan
            1 bomber moved from Kweichow to Shan State
            1 infantry moved from Kansu to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Kiangsu to Anhwe
            2 infantry moved from Kiangsu to Kiangsi
            1 artillery and 2 infantry moved from Kwangtung to Kiangsi
            2 infantry moved from Kwangsi to Yunnan
            1 infantry moved from Kwangsi to Hunan
            3 infantry moved from French Indo China to Kwangsi
            1 infantry moved from Kweichow to Szechwan
            3 artilleries, 9 infantry and 6 mech_infantrys moved from Kweichow to Hunan
            1 infantry moved from Soviet Far East to Siberia
                  Japanese take Siberia from Russians
    
        Combat - Japanese
            Battle in 34 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 34 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 23 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 23 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 23 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 23 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 23 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 23 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 23 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 23 Sea Zone
                Americans win with no units remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Sumatra
                Japanese attack with 1 artillery and 1 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sumatra
                    Japanese roll dice for 1 artillery in Sumatra, round 3 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 infantry in Sumatra, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Sumatra
                Americans win with no units remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Shan State
                Japanese attack with 1 artillery, 1 bomber and 2 infantry
                British defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Shan State, round 2 : 2/4 hits, 1.50 expected hits
                    UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Szechwan
                Japanese attack with 1 bomber and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Szechwan, round 2 : 2/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                ANZAC defend with 1 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 4/6 hits, 2.67 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from Yunnan to 35 Sea Zone
            1 bomber moved from Shan State to Philippines
            1 bomber moved from Szechwan to Philippines
            1 aaGun moved from Anhwe to Hunan
            1 aaGun moved from French Indo China to Kwangsi
            4 infantry moved from 35 Sea Zone to Philippines
            2 artilleries moved from 35 Sea Zone to Philippines
    
        Place Units - Japanese
            3 infantry placed in French Indo China
            2 artilleries and 1 infantry placed in Kiangsu
            3 infantry placed in Kwangtung
            2 fighters and 4 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,6
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,1
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,1
            Japanese collect 57 PUs (2 lost to blockades); end with 57 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Americans regular : 1.00
    Japanese regular : 2.50
    UK_Pacific regular : -0.67
    

    Savegame

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