One less bomber to 111, in 110, bomber is subbed for a tac.
L20 #3 trulpen (X) vs simon33 (A+16) BM3
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Absolutely.
Which tr(s) are the french inf on?
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USA…
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Thanks. I just checked, and they do seem to be on that one.
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TripleA Manual Gamesave Post: Germans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 3 bombers and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 1 mech_infantry moved from Ukraine to Caucasus Germans take Caucasus from Russians 1 infantry moved from Ukraine to Bryansk Germans take Bryansk from Russians 1 infantry moved from Eastern Poland to Belarus Germans take Belarus from Russians 1 mech_infantry moved from Eastern Poland to Novgorod Germans take Novgorod from Russians 2 bombers and 1 tactical_bomber moved from Western Ukraine to Russia 1 battleship moved from 112 Sea Zone to 114 Sea Zone 2 fighters and 1 tactical_bomber moved from Western Germany to 114 Sea Zone 1 cruiser and 1 destroyer moved from 112 Sea Zone to 114 Sea Zone Combat - Germans Air Battle in Russia
Combat Hit Differential Summary :
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Intercept?
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Hell yeah!
Lose British fighter first.
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 3 bombers and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 1 mech_infantry moved from Ukraine to Caucasus Germans take Caucasus from Russians 1 infantry moved from Ukraine to Bryansk Germans take Bryansk from Russians 1 infantry moved from Eastern Poland to Belarus Germans take Belarus from Russians 1 mech_infantry moved from Eastern Poland to Novgorod Germans take Novgorod from Russians 2 bombers and 1 tactical_bomber moved from Western Ukraine to Russia 1 battleship moved from 112 Sea Zone to 114 Sea Zone 2 fighters and 1 tactical_bomber moved from Western Germany to 114 Sea Zone 1 cruiser and 1 destroyer moved from 112 Sea Zone to 114 Sea Zone Combat - Germans Air Battle in Russia Germans attacks with 3 units heading to Russia Russians launches 2 interceptors out of Russia Attackers Fire, : 0/3 hits, 0,50 expected hits Defenders Fire, : 0/2 hits, 0,67 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/1 hits, 0,17 expected hits Russians roll AA dice in Russia : 1/2 hits, 0,33 expected hits 1 bomber killed by AA Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in Russia rolls: 1 and causes: 1 damage to unit: airfield Bombing raid in Russia causes 7 damage total. Damaged units is as follows: factory_major = 6, airfield = 1 Battle in 114 Sea Zone Germans attack with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber Russians defend with 1 cruiser Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 114 Sea Zone, round 2 : 3/6 hits, 3,17 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Cleaning up after air battles Non Combat Move - Germans Turning on Edit Mode EDIT: Changing ownership of Karelia from Russians to Germans EDIT: Turning off Edit Mode 5 artilleries and 24 infantry moved from Ukraine to Bryansk 1 aaGun moved from Western Ukraine to Bryansk 7 mech_infantrys moved from Eastern Poland to Bryansk 1 armour and 1 mech_infantry moved from Ukraine to Rostov 1 armour and 1 mech_infantry moved from Western Ukraine to Rostov 1 armour and 1 mech_infantry moved from Western Ukraine to Rostov 1 armour and 1 mech_infantry moved from Western Ukraine to Rostov 1 armour and 1 mech_infantry moved from Western Ukraine to Rostov 1 transport moved from 112 Sea Zone to 114 Sea Zone 1 submarine moved from 125 Sea Zone to 113 Sea Zone 1 submarine moved from 124 Sea Zone to 122 Sea Zone 1 infantry moved from France to Western Germany 1 infantry moved from Finland to Karelia 1 aaGun and 7 infantry moved from Finland to Norway 3 mech_infantrys moved from Germany to Western Germany 1 mech_infantry moved from Germany to Western Germany 1 armour and 5 mech_infantrys moved from Germany to Eastern Poland 1 tactical_bomber moved from Western Ukraine to Eastern Poland 1 fighter moved from Yugoslavia to Eastern Poland 2 fighters moved from 114 Sea Zone to Eastern Poland 1 bomber moved from Russia to Eastern Poland 1 aaGun moved from Ukraine to Rostov 2 armour and 2 mech_infantrys moved from Romania to Ukraine 1 tactical_bomber moved from 114 Sea Zone to Eastern Poland 1 armour and 1 mech_infantry moved from Western Ukraine to Rostov 1 tactical_bomber moved from Russia to Western Ukraine 2 armour and 3 mech_infantrys moved from Western Ukraine to Bryansk 1 aaGun moved from Ukraine to Western Ukraine Place Units - Germans 2 armour and 1 mech_infantry placed in Ukraine 3 bombers placed in Western Germany Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Defenders Fire, : -0,67 Attackers Fire, : -0,50 Russians regular : -0,50 Germans regular : -0,17 Russians AA : 0,50
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Russians Russians repair damage of 6x factory_major; Remaining resources: 36 PUs; Russians buy 10 infantry; Remaining resources: 6 PUs; Combat Move - Russians 2 fighters, 1 infantry and 1 tactical_bomber moved from Volgograd to Caucasus 1 infantry moved from Northwest Persia to Caucasus 1 infantry moved from Archangel to Novgorod 1 artillery moved from Vyborg to Novgorod 1 infantry moved from Archangel to Belarus 1 fighter moved from Russia to Belarus 1 artillery and 1 infantry moved from Vyborg to Karelia 2 armour and 2 mech_infantrys moved from Vyborg to Karelia Russians take Finland from Germans Combat - Russians Battle in Novgorod Russians attack with 1 artillery and 1 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Karelia Russians attack with 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys Germans defend with 1 infantry Russians roll dice for 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Karelia, round 2 : 2/6 hits, 2.00 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Caucasus Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Caucasus to Russia 1 infantry moved from Volgograd to Samara 10 infantry moved from Vologda to Russia 10 infantry moved from Archangel to Vologda 6 infantry moved from Novosibirsk to Vologda 1 fighter moved from Belarus to Vologda 1 fighter moved from Vologda to Russia 2 aaGuns, 1 artillery and 6 infantry moved from Vyborg to Finland Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 36 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans regular : -0.67 Russians regular : 0.00
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 10 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Dutch New Guinea 1 destroyer moved from 35 Sea Zone to 45 Sea Zone 2 fighters and 2 tactical_bombers moved from 34 Sea Zone to Caroline Islands 1 artillery and 3 infantry moved from Philippines to 35 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from Shan State to Burma 1 infantry moved from Hopei to Shensi 1 fighter and 1 tactical_bomber moved from Kweichow to Shensi 1 fighter and 1 tactical_bomber moved from French Indo China to Burma 1 battleship moved from 21 Sea Zone to 33 Sea Zone 1 destroyer moved from 34 Sea Zone to 33 Sea Zone 1 submarine moved from 74 Sea Zone to 41 Sea Zone 2 bombers moved from Paulau Island to 33 Sea Zone Combat - Japanese Battle in 45 Sea Zone Japanese attack with 1 destroyer and 2 transports ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 destroyer and 2 transports remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 33 Sea Zone Japanese attack with 1 battleship, 2 bombers, 1 destroyer and 2 transports Americans defend with 2 submarines Japanese roll dice for 1 battleship, 2 bombers, 1 destroyer and 2 transports in 33 Sea Zone, round 2 : 1/4 hits, 2,33 expected hits Americans roll dice for 2 submarines in 33 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Japanese 1 submarine owned by the Americans lost in 33 Sea Zone Japanese roll dice for 1 battleship, 2 bombers, 1 destroyer and 2 transports in 33 Sea Zone, round 3 : 3/4 hits, 2,33 expected hits Americans roll dice for 1 submarine in 33 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 33 Sea Zone Japanese win with 1 battleship, 2 bombers, 1 destroyer and 2 transports remaining. Battle score for attacker is 12 Casualties for Americans: 2 submarines Battle in Caroline Islands Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers Americans defend with 1 airfield, 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Caroline Islands, round 2 : 1/8 hits, 3,33 expected hits Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Caroline Islands, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Caroline Islands, round 3 : 5/7 hits, 3,17 expected hits Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Caroline Islands, round 3 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Caroline Islands Japanese win, taking Caroline Islands from Americans with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery, 2 infantry and 1 mech_infantry Battle in Dutch New Guinea Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 3/6 hits, 2,17 expected hits ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Battle in Burma Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/3 hits, 1,33 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Shensi Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 1/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Guam: 1 marine EDIT: Turning off Edit Mode 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Hunan 1 infantry moved from Anhwe to Kweichow 3 infantry moved from Kiangsu to Anhwe 1 infantry moved from Hunan to Yunnan 4 infantry moved from Kweichow to Yunnan 1 infantry moved from Szechwan to Yunnan 1 mech_infantry moved from Yunnan to Szechwan 1 fighter and 1 tactical_bomber moved from Shensi to French Indo China 1 fighter and 1 tactical_bomber moved from Burma to Malaya 1 infantry moved from Yunnan to Shan State 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 battleship moved from 34 Sea Zone to 35 Sea Zone 2 carriers moved from 34 Sea Zone to 33 Sea Zone 2 fighters and 2 tactical_bombers moved from Caroline Islands to 33 Sea Zone 2 bombers moved from 33 Sea Zone to French Indo China 1 carrier moved from 34 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone 1 fighter moved from Paulau Island to 6 Sea Zone 1 tactical_bomber moved from Japan to 6 Sea Zone 1 fighter moved from Paulau Island to French Indo China 1 submarine moved from 34 Sea Zone to 35 Sea Zone 1 cruiser moved from 34 Sea Zone to 45 Sea Zone 1 fighter moved from Philippines to Malaya Place Units - Japanese Turning on Edit Mode EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 marine EDIT: Turning off Edit Mode 1 carrier, 1 destroyer and 3 submarines placed in 6 Sea Zone 1 infantry placed in Japan 3 infantry placed in Kiangsu 3 infantry placed in French Indo China 3 infantry placed in Malaya Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33 Americans regular : -0,83 Japanese regular : 0,00 UK_Pacific regular : 0,67 ANZAC regular : 0,33
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Wait. The marine will be in the Carolines instead. Was meant to bring it into the battle.
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 10 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Dutch New Guinea 1 destroyer moved from 35 Sea Zone to 45 Sea Zone 2 fighters and 2 tactical_bombers moved from 34 Sea Zone to Caroline Islands 1 artillery and 3 infantry moved from Philippines to 35 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from Shan State to Burma 1 infantry moved from Hopei to Shensi 1 fighter and 1 tactical_bomber moved from Kweichow to Shensi 1 fighter and 1 tactical_bomber moved from French Indo China to Burma 1 battleship moved from 21 Sea Zone to 33 Sea Zone 1 destroyer moved from 34 Sea Zone to 33 Sea Zone 1 submarine moved from 74 Sea Zone to 41 Sea Zone 2 bombers moved from Paulau Island to 33 Sea Zone Combat - Japanese Battle in 45 Sea Zone Japanese attack with 1 destroyer and 2 transports ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 destroyer and 2 transports remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 33 Sea Zone Japanese attack with 1 battleship, 2 bombers, 1 destroyer and 2 transports Americans defend with 2 submarines Japanese roll dice for 1 battleship, 2 bombers, 1 destroyer and 2 transports in 33 Sea Zone, round 2 : 1/4 hits, 2,33 expected hits Americans roll dice for 2 submarines in 33 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Japanese 1 submarine owned by the Americans lost in 33 Sea Zone Japanese roll dice for 1 battleship, 2 bombers, 1 destroyer and 2 transports in 33 Sea Zone, round 3 : 3/4 hits, 2,33 expected hits Americans roll dice for 1 submarine in 33 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 33 Sea Zone Japanese win with 1 battleship, 2 bombers, 1 destroyer and 2 transports remaining. Battle score for attacker is 12 Casualties for Americans: 2 submarines Battle in Caroline Islands Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers Americans defend with 1 airfield, 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Caroline Islands, round 2 : 1/8 hits, 3,33 expected hits Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Caroline Islands, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Caroline Islands, round 3 : 5/7 hits, 3,17 expected hits Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Caroline Islands, round 3 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Caroline Islands Japanese win, taking Caroline Islands from Americans with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery, 2 infantry and 1 mech_infantry Battle in Dutch New Guinea Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 3/6 hits, 2,17 expected hits ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Battle in Burma Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/3 hits, 1,33 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Shensi Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 1/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Guam: 1 marine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Hunan 1 infantry moved from Anhwe to Kweichow 3 infantry moved from Kiangsu to Anhwe 1 infantry moved from Hunan to Yunnan 4 infantry moved from Kweichow to Yunnan 1 infantry moved from Szechwan to Yunnan 1 mech_infantry moved from Yunnan to Szechwan 1 fighter and 1 tactical_bomber moved from Shensi to French Indo China 1 fighter and 1 tactical_bomber moved from Burma to Malaya 1 infantry moved from Yunnan to Shan State 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 battleship moved from 34 Sea Zone to 35 Sea Zone 2 carriers moved from 34 Sea Zone to 33 Sea Zone 2 fighters and 2 tactical_bombers moved from Caroline Islands to 33 Sea Zone 2 bombers moved from 33 Sea Zone to French Indo China 1 carrier moved from 34 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone 1 fighter moved from Paulau Island to 6 Sea Zone 1 tactical_bomber moved from Japan to 6 Sea Zone 1 fighter moved from Paulau Island to French Indo China 1 submarine moved from 34 Sea Zone to 35 Sea Zone 1 cruiser moved from 34 Sea Zone to 45 Sea Zone 1 fighter moved from Philippines to Malaya Place Units - Japanese Turning on Edit Mode EDIT: Adding units owned by Japanese to Caroline Islands: 1 marine EDIT: Turning off Edit Mode 1 carrier, 1 destroyer and 3 submarines placed in 6 Sea Zone 1 infantry placed in Japan 3 infantry placed in Kiangsu 3 infantry placed in French Indo China 3 infantry placed in Malaya Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33 Americans regular : -0,83 Japanese regular : 0,00 UK_Pacific regular : 0,67 ANZAC regular : 0,33
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Wait. I must correct G.
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No, sorry, I think I analysed the situation correctly.
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Except that I’d like to have the fig from Yugo to land in Ukraine instead to deter SBR.
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 10 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Dutch New Guinea 1 destroyer moved from 35 Sea Zone to 45 Sea Zone 2 fighters and 2 tactical_bombers moved from 34 Sea Zone to Caroline Islands 1 artillery and 3 infantry moved from Philippines to 35 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from Shan State to Burma 1 infantry moved from Hopei to Shensi 1 fighter and 1 tactical_bomber moved from Kweichow to Shensi 1 fighter and 1 tactical_bomber moved from French Indo China to Burma 1 battleship moved from 21 Sea Zone to 33 Sea Zone 1 destroyer moved from 34 Sea Zone to 33 Sea Zone 1 submarine moved from 74 Sea Zone to 41 Sea Zone 2 bombers moved from Paulau Island to 33 Sea Zone Combat - Japanese Battle in 45 Sea Zone Japanese attack with 1 destroyer and 2 transports ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 destroyer and 2 transports remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 33 Sea Zone Japanese attack with 1 battleship, 2 bombers, 1 destroyer and 2 transports Americans defend with 2 submarines Japanese roll dice for 1 battleship, 2 bombers, 1 destroyer and 2 transports in 33 Sea Zone, round 2 : 1/4 hits, 2,33 expected hits Americans roll dice for 2 submarines in 33 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Japanese 1 submarine owned by the Americans lost in 33 Sea Zone Japanese roll dice for 1 battleship, 2 bombers, 1 destroyer and 2 transports in 33 Sea Zone, round 3 : 3/4 hits, 2,33 expected hits Americans roll dice for 1 submarine in 33 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 33 Sea Zone Japanese win with 1 battleship, 2 bombers, 1 destroyer and 2 transports remaining. Battle score for attacker is 12 Casualties for Americans: 2 submarines Battle in Caroline Islands Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers Americans defend with 1 airfield, 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Caroline Islands, round 2 : 1/8 hits, 3,33 expected hits Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Caroline Islands, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Caroline Islands, round 3 : 5/7 hits, 3,17 expected hits Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Caroline Islands, round 3 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Caroline Islands Japanese win, taking Caroline Islands from Americans with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery, 2 infantry and 1 mech_infantry Battle in Dutch New Guinea Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 3/6 hits, 2,17 expected hits ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Battle in Burma Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/3 hits, 1,33 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Shensi Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 1/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Guam: 1 marine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Hunan 1 infantry moved from Anhwe to Kweichow 3 infantry moved from Kiangsu to Anhwe 1 infantry moved from Hunan to Yunnan 4 infantry moved from Kweichow to Yunnan 1 infantry moved from Szechwan to Yunnan 1 mech_infantry moved from Yunnan to Szechwan 1 fighter and 1 tactical_bomber moved from Shensi to French Indo China 1 fighter and 1 tactical_bomber moved from Burma to Malaya 1 infantry moved from Yunnan to Shan State 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 battleship moved from 34 Sea Zone to 35 Sea Zone 2 carriers moved from 34 Sea Zone to 33 Sea Zone 2 fighters and 2 tactical_bombers moved from Caroline Islands to 33 Sea Zone 2 bombers moved from 33 Sea Zone to French Indo China 1 carrier moved from 34 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone 1 fighter moved from Paulau Island to 6 Sea Zone 1 tactical_bomber moved from Japan to 6 Sea Zone 1 fighter moved from Paulau Island to French Indo China 1 submarine moved from 34 Sea Zone to 35 Sea Zone 1 cruiser moved from 34 Sea Zone to 45 Sea Zone 1 fighter moved from Philippines to Malaya Place Units - Japanese Turning on Edit Mode EDIT: Adding units owned by Japanese to Caroline Islands: 1 marine EDIT: Turning off Edit Mode 1 carrier, 1 destroyer and 3 submarines placed in 6 Sea Zone 1 infantry placed in Japan 3 infantry placed in Kiangsu 3 infantry placed in French Indo China 3 infantry placed in Malaya Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Eastern Poland: 1 fighter EDIT: Adding units owned by Germans to Ukraine: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,33 Americans regular : -0,83 Japanese regular : 0,00 UK_Pacific regular : 0,67 ANZAC regular : 0,33
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@trulpen said in L20 #3 trulpen (X) vs simon33 (A+16) BM3:
Except that I’d like to have the fig from Yugo to land in Ukraine instead to deter SBR.
If you’re ok with that change, of course. Was no impact by either R or J.
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@trulpen said in L20 #3 trulpen (X) vs simon33 (A+16) BM3:
Was no impact by either R or J.
Well, not completely true, but almost. One point of putting air in E Poland is to both pressure Moscow and be able to land in Norway if need be. 2 fig, 2 tac should however be more than enough for defence even if R stacked maximum land in Finland.
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 destroyer, 4 fighters, 5 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 2 carriers, 1 fighter and 1 submarine moved from 26 Sea Zone to 29 Sea Zone 2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 29 Sea Zone 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Italians 1 fighter moved from Western United States to Hawaiian Islands 1 fighter moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer and 1 fighter moved from 10 Sea Zone to 29 Sea Zone 1 bomber moved from Vologda to Sikang Combat - Americans Battle in Sikang Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Sikang, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Americans win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber moved from Sikang to Kansu 2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 89 Sea Zone 1 mech_infantry moved from Central United States to Southeast Mexico 1 transport moved from 87 Sea Zone to 89 Sea Zone 2 infantry moved from French West Africa to French Central Africa 1 armour and 1 mech_infantry moved from French Equatorial Africa to Egypt 1 fighter moved from Gibraltar to United Kingdom 2 infantry and 1 marine moved from Gibraltar to 91 Sea Zone 1 cruiser, 2 infantry, 1 marine and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry and 1 marine moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from 110 Sea Zone to Finland 2 fighters moved from United Kingdom to Finland 1 fighter moved from Egypt to Persia 2 artilleries and 2 infantry moved from 89 Sea Zone to Southeast Mexico Place Units - Americans 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 destroyer placed in 101 Sea Zone 1 fighter and 1 infantry placed in Eastern United States 3 fighters placed in Eastern United States 3 infantry placed in Normandy Bordeaux Americans undo move 5. 1 fighter placed in Eastern United States 2 fighters placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang 1 fighter and 1 infantry moved from Tsinghai to Shensi 5 infantry moved from Kansu to Suiyuyan Combat - Chinese Chinese creates battle in territory Sikang Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Sikang from Japanese with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Suiyuyan Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Suiyuyan, round 2 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 4 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 4 infantry moved from Tsinghai to Kansu 1 fighter moved from Shensi to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Purchase Units - British British buy 3 artilleries, 1 fighter and 3 infantry; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Normandy Bordeaux to Holland Belgium British take Holland Belgium from Germans 1 armour moved from Egypt to Alexandria British take Alexandria from Italians 1 armour moved from Alexandria to Egypt 1 infantry moved from Ethiopia to Italian Somaliland British take Italian Somaliland from Italians Combat - British Non Combat Move - British 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 3 mech_infantrys moved from Union of South Africa to Belgian Congo 2 transports moved from 81 Sea Zone to 71 Sea Zone 1 fighter moved from 81 Sea Zone to Egypt 1 tactical_bomber moved from Egypt to 79 Sea Zone 1 carrier moved from 81 Sea Zone to 79 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Normandy Bordeaux to Finland 1 fighter moved from United Kingdom to Finland 1 armour and 1 infantry moved from Morocco to Algeria Place Units - British 1 artillery and 2 infantry placed in Persia 2 artilleries and 1 infantry placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 38 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0.50 Americans regular : 0.33 Japanese regular : 1.00
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Meant to move up the USSR sub to SZ114. Can I edit that in on ANZAC?
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@simon33 said in L20 #3 trulpen (X) vs simon33 (A+16) BM3:
Meant to move up the USSR sub to SZ114. Can I edit that in on ANZAC?
I fix it.