@pacifiersboard I forgot about those bombers.
BM Odonis v 666 (axis) no bid
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 2 fighters, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Dutch New Guinea to New Guinea 1 submarine moved from 45 Sea Zone to 55 Sea Zone 1 submarine moved from 45 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 55 Sea Zone 3 marines moved from Dutch New Guinea to 45 Sea Zone 1 destroyer moved from 45 Sea Zone to 44 Sea Zone 1 destroyer moved from 45 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 41 Sea Zone 2 fighters moved from 45 Sea Zone to 46 Sea Zone 1 fighter moved from 45 Sea Zone to New Guinea 1 fighter moved from 45 Sea Zone to New Guinea 1 cruiser and 1 marine moved from 45 Sea Zone to 21 Sea Zone 1 marine moved from 21 Sea Zone to Guam 2 battleships, 1 cruiser and 2 marines moved from 45 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from French Indo China to 44 Sea Zone 2 fighters moved from 17 Sea Zone to Guam 2 infantry moved from Jehol to Chahar 1 infantry moved from Kweichow to Hopei 1 artillery moved from Kweichow to Hopei 1 armour and 1 artillery moved from Szechwan to Sikang 1 artillery and 1 infantry moved from Szechwan to Shensi 1 bomber moved from French Indo China to Shensi 1 bomber moved from French Indo China to Chahar 1 tactical_bomber moved from Kweichow to Hopei 1 tactical_bomber moved from Hunan to Sikang 1 fighter moved from French Indo China to 41 Sea Zone 1 fighter moved from Hunan to 43 Sea Zone 1 mech_infantry moved from Anhwe to Chahar 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam Combat - Japanese Battle in 21 Sea Zone Japanese attack with 1 cruiser and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 1 cruiser and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Guam Japanese attack with 2 fighters, 2 infantry and 1 marine Americans defend with 1 airfield and 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 1 marine in Guam, round 2 : 1/5 hits, 1.67 expected hits Americans roll dice for 1 infantry in Guam, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 2 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in 46 Sea Zone Japanese attack with 2 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 46 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 55 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 55 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 41 Sea Zone Japanese attack with 2 fighters and 1 tactical_bomber ANZAC defend with 1 cruiser Japanese roll dice for 2 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits ANZAC roll dice for 1 cruiser in 41 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Japanese lost in 41 Sea Zone Japanese roll dice for 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits ANZAC roll dice for 1 cruiser in 41 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 fighter Casualties for ANZAC: 1 cruiser Battle in 42 Sea Zone Japanese attack with 2 battleships, 1 cruiser and 2 marines ANZAC defend with 1 destroyer Japanese roll dice for 2 battleships and 1 cruiser in 42 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 2 battleships and 1 cruiser remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 44 Sea Zone Japanese attack with 1 destroyer and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer and 1 tactical_bomber in 44 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 43 Sea Zone Japanese attack with 1 destroyer and 1 fighter Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 1 fighter in 43 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in New Guinea Japanese attack with 2 fighters and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 2 fighters and 1 infantry in New Guinea, round 2 : 0/3 hits, 1.17 expected hits ANZAC roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 1 infantry in New Guinea, round 3 : 2/3 hits, 1.17 expected hits ANZAC roll dice for 1 infantry in New Guinea, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in New Guinea Japanese win, taking New Guinea from ANZAC with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Chahar Japanese attack with 1 bomber, 2 infantry and 1 mech_infantry Chinese defend with 2 infantry Japanese roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Chahar, round 2 : 1/4 hits, 1.17 expected hits Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Chahar, round 3 : 2/4 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Hopei Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Shensi Japanese attack with 1 artillery, 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Shensi, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Sikang Japanese attack with 1 armour, 1 artillery and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery and 1 tactical_bomber in Sikang, round 2 : 1/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 transport moved from 45 Sea Zone to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 3 carriers moved from 45 Sea Zone to 42 Sea Zone 1 carrier moved from 17 Sea Zone to 21 Sea Zone 2 fighters moved from Guam to 21 Sea Zone 1 destroyer moved from 17 Sea Zone to 21 Sea Zone 1 transport moved from 45 Sea Zone to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from Yunnan to Szechwan 1 artillery moved from Yunnan to Kweichow 1 artillery moved from Hunan to Anhwe 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Kwangsi to Hunan 1 aaGun moved from Hunan to Yunnan 1 aaGun moved from Anhwe to Hunan 1 tactical_bomber moved from Sikang to Szechwan 1 infantry moved from 36 Sea Zone to French Indo China 1 artillery moved from Shan State to Yunnan 3 infantry moved from French Indo China to Yunnan 1 bomber moved from Shensi to French Indo China 1 bomber moved from Chahar to Hunan 1 fighter moved from 41 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone 1 fighter moved from 55 Sea Zone to 42 Sea Zone 1 fighter moved from 43 Sea Zone to 42 Sea Zone 2 fighters moved from 46 Sea Zone to Caroline Islands 1 fighter moved from New Guinea to Dutch New Guinea 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone 1 fighter moved from New Guinea to Dutch New Guinea 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 transport moved from 17 Sea Zone to 6 Sea Zone 1 fighter moved from 6 Sea Zone to Iwo Jima 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 tactical_bomber moved from Korea to 6 Sea Zone 1 tactical_bomber moved from Hopei to Yunnan Place Units - Japanese 3 infantry placed in French Indo China 1 carrier, 1 destroyer and 2 fighters placed in 6 Sea Zone 1 infantry and 2 mech_infantrys placed in Kwangtung 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : 0.83 Japanese regular : -0.50 ANZAC regular : -0.17Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 2 fighters, 1 harbour and 2 infantry Iwo Jima : 1 fighter and 2 infantry Shantung : 1 flag Kwangsi : 1 flag Korea : 1 aaGun, 1 fighter, 7 infantry and 1 tactical_bomber Kiangsu : 1 flag Kiangsi : 1 flag Japan : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 2 infantry Jehol : 1 flag Manchuria : 1 flag Shensi : 1 flag, 1 artillery and 1 infantry Yunnan : 1 flag, 1 aaGun, 1 artillery, 4 infantry and 1 tactical_bomber Kweichow : 1 flag, 1 artillery Hunan : 1 flag, 1 aaGun, 1 bomber and 1 infantry Hopei : 1 flag, 1 artillery Szechwan : 1 flag, 1 infantry and 1 tactical_bomber Chahar : 1 flag, 2 infantry and 1 mech_infantry Sikang : 1 flag, 1 armour Anhwe : 1 flag, 1 artillery Shan State : 1 flag Burma : 1 flag Malaya : 1 flag, 1 harbour Borneo : 1 flag Kwangtung : 1 flag, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys New Guinea : 1 flag, 1 infantry Philippines : 1 flag, 1 airfield and 1 harbour Guam : 1 flag, 1 airfield, 1 infantry and 1 marine French Indo China : 1 flag, 1 bomber, 1 factory_minor and 4 infantry Celebes : 1 flag Java : 1 flag, 3 infantry Dutch New Guinea : 1 flag, 1 artillery and 2 fighters 42 Sea Zone : 1 flag, 2 battleships, 3 carriers, 1 cruiser, 3 fighters, 2 marines, 3 tactical_bombers and 1 transport 44 Sea Zone : 1 flag, 1 destroyer 43 Sea Zone : 1 flag, 1 destroyer 36 Sea Zone : 2 transports 21 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport 16 Sea Zone : 1 destroyer 6 Sea Zone : 2 carriers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport 55 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 41 / 54 Russians : 39 / 50 Japanese : 58 / 61 Americans : 55 / 80 Chinese : 3 / 7 British : 30 / 33 UK_Pacific : 5 / 8 Italians : 18 / 32 ANZAC : 14 / 17 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 1 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
Lots of bugs in this new version of TripleA… I completed my round for the US and it failed to post. Will re-do and edit in the battle results.
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 5 Purchase Units - Americans Americans buy 3 destroyers, 4 fighters, 1 infantry and 2 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis 1 fighter and 1 tactical_bomber moved from Queensland to New Guinea 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone 1 infantry and 1 mech_infantry moved from 46 Sea Zone to New Guinea 2 fighters moved from 26 Sea Zone to 16 Sea Zone 1 destroyer moved from 26 Sea Zone to 16 Sea Zone Combat - Americans Battle in New Guinea Americans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in New Guinea, round 2 : 4/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in New Guinea Americans win, taking New Guinea from Japanese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 16 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Adding units owned by Americans to 16 Sea Zone: 1 destroyer EDIT: Removing units owned by Americans from New Guinea: 1 infantry EDIT: Removing units owned by Germans from Western Germany: 1 factory_major EDIT: Adding units owned by Germans to Western Germany: 1 factory_major EDIT: Changing unit bombing damage for these Germans owned units to: factory_major = 4 EDIT: Turning off Edit Mode 1 artillery and 1 infantry moved from Algeria to Tunisia 3 fighters moved from 91 Sea Zone to Norway 1 destroyer moved from 104 Sea Zone to 91 Sea Zone 1 mech_infantry moved from French West Africa to French Equatorial Africa 1 marine moved from French West Africa to 87 Sea Zone 1 cruiser and 1 marine moved from 87 Sea Zone to 91 Sea Zone 1 marine moved from 91 Sea Zone to Gibraltar 2 infantry moved from French West Africa to 87 Sea Zone 2 infantry and 2 transports moved from 87 Sea Zone to 82 Sea Zone 2 infantry moved from 82 Sea Zone to French Equatorial Africa 1 infantry and 1 mech_infantry moved from British Guiana to 88 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from New Guinea to 49 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 2 fighters and 2 submarines moved from 26 Sea Zone to 49 Sea Zone 2 fighters moved from 16 Sea Zone to 26 Sea Zone 1 armour moved from Western United States to 10 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 10 Sea Zone 1 armour, 1 carrier, 1 destroyer, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 armour moved from 26 Sea Zone to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 49 Sea Zone Place Units - Americans 1 destroyer placed in 101 Sea Zone 2 destroyers and 2 submarines placed in 10 Sea Zone 3 fighters placed in Eastern United States 1 fighter and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUsCombat Hit Differential Summary :
Americans regular : 4.17 Japanese regular : 0.33 -
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Shensi 1 fighter moved from Tsinghai to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter in Shensi, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Shensi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter in Shensi, round 4 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Shensi, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter in Shensi, round 5 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Shensi, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter in Shensi, round 6 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Shensi, round 6 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shensi Chinese win with 1 fighter remaining. Battle score for attacker is 4 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 1 infantry placed in Suiyuyan 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : -1.00 -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 5 Purchase Units - Americans Americans buy 3 destroyers, 4 fighters, 1 infantry and 2 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis 1 fighter and 1 tactical_bomber moved from Queensland to New Guinea 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone 1 infantry and 1 mech_infantry moved from 46 Sea Zone to New Guinea 2 fighters moved from 26 Sea Zone to 16 Sea Zone 1 destroyer moved from 26 Sea Zone to 16 Sea Zone Combat - Americans Battle in New Guinea Americans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in New Guinea, round 2 : 4/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in New Guinea Americans win, taking New Guinea from Japanese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 16 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Adding units owned by Americans to 16 Sea Zone: 1 destroyer EDIT: Removing units owned by Americans from New Guinea: 1 infantry EDIT: Removing units owned by Germans from Western Germany: 1 factory_major EDIT: Adding units owned by Germans to Western Germany: 1 factory_major EDIT: Changing unit bombing damage for these Germans owned units to: factory_major = 4 EDIT: Turning off Edit Mode 1 artillery and 1 infantry moved from Algeria to Tunisia 3 fighters moved from 91 Sea Zone to Norway 1 destroyer moved from 104 Sea Zone to 91 Sea Zone 1 mech_infantry moved from French West Africa to French Equatorial Africa 1 marine moved from French West Africa to 87 Sea Zone 1 cruiser and 1 marine moved from 87 Sea Zone to 91 Sea Zone 1 marine moved from 91 Sea Zone to Gibraltar 2 infantry moved from French West Africa to 87 Sea Zone 2 infantry and 2 transports moved from 87 Sea Zone to 82 Sea Zone 2 infantry moved from 82 Sea Zone to French Equatorial Africa 1 infantry and 1 mech_infantry moved from British Guiana to 88 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from New Guinea to 49 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 2 fighters and 2 submarines moved from 26 Sea Zone to 49 Sea Zone 2 fighters moved from 16 Sea Zone to 26 Sea Zone 1 armour moved from Western United States to 10 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 10 Sea Zone 1 armour, 1 carrier, 1 destroyer, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 armour moved from 26 Sea Zone to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 49 Sea Zone Place Units - Americans 1 destroyer placed in 101 Sea Zone 2 destroyers and 2 submarines placed in 10 Sea Zone 3 fighters placed in Eastern United States 1 fighter and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Shensi 1 fighter moved from Tsinghai to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter in Shensi, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Shensi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter in Shensi, round 4 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Shensi, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter in Shensi, round 5 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Shensi, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter in Shensi, round 6 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Shensi, round 6 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shensi Chinese win with 1 fighter remaining. Battle score for attacker is 4 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 1 infantry placed in Suiyuyan 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British buy 1 artillery, 1 fighter, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from India to Burma UK_Pacific take Burma from Japanese 1 fighter moved from 79 Sea Zone to Iraq 1 fighter moved from Egypt to Iraq 1 infantry moved from West India to 79 Sea Zone 1 artillery moved from West India to 79 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 2 mech_infantrys moved from Eastern Persia to Persia 1 armour and 1 infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from Belgian Congo to Italian Somaliland British take Italian Somaliland from Italians 1 fighter moved from India to Persia 1 bomber moved from Gibraltar to 96 Sea Zone 1 cruiser moved from 79 Sea Zone to 80 Sea Zone Combat - British Battle in 96 Sea Zone British attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Persia British attack with 1 fighter and 2 mech_infantrys Italians defend with 1 infantry British roll dice for 1 fighter and 2 mech_infantrys in Persia, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Persia British win, taking Persia from Italians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Iraq British attack with 2 artilleries, 2 fighters and 2 infantry Italians defend with 2 artilleries and 2 infantry British roll dice for 1 cruiser in Iraq, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 2 artilleries, 2 fighters and 2 infantry in Iraq, round 2 : 2/6 hits, 2.33 expected hits Italians roll dice for 2 artilleries and 2 infantry in Iraq, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Italians and 2 infantry owned by the British lost in Iraq British roll dice for 2 artilleries and 2 fighters in Iraq, round 3 : 2/4 hits, 1.67 expected hits Italians roll dice for 2 artilleries in Iraq, round 3 : 1/2 hits, 0.67 expected hits 2 artilleries owned by the Italians and 1 artillery owned by the British lost in Iraq British win, taking Iraq from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 4 Casualties for British: 1 artillery and 2 infantry Casualties for Italians: 2 artilleries and 2 infantry Battle in Trans-Jordan British attack with 1 armour and 1 infantry Germans defend with 1 infantry British roll dice for 1 armour and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Trans-Jordan British win, taking Trans-Jordan from Germans with 1 armour remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - British 1 armour moved from Egypt to Iraq 2 fighters moved from Iraq to 80 Sea Zone 1 carrier moved from 79 Sea Zone to 80 Sea Zone 1 destroyer moved from 79 Sea Zone to 38 Sea Zone 1 destroyer moved from 79 Sea Zone to 41 Sea Zone 1 armour moved from Belgian Congo to Egypt 1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 fighter moved from Persia to West India 1 infantry moved from India to West India 1 artillery moved from India to West India 1 armour moved from Tunisia to Morocco 1 mech_infantry moved from Eire to United Kingdom 2 fighters moved from Finland to Norway 1 bomber moved from 96 Sea Zone to Egypt 1 fighter moved from Finland to Norway Place Units - British 3 mech_infantrys placed in Union of South Africa 1 fighter placed in Egypt British undo move 2. 1 fighter placed in United Kingdom 1 artillery, 1 infantry and 1 mech_infantry placed in Egypt Turn Complete - British British collect 35 PUs; end with 35 PUs Place Units - UK_Pacific 1 artillery and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery and 1 mech_infantryCombat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : 4.17 Italians regular : 0.67 Japanese regular : -0.67 Germans regular : 0.67 British regular : -0.00 -
TripleA Move Summary: Italians round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery, 1 fighter and 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber and 1 fighter moved from Greece to Rostov 1 armour and 1 mech_infantry moved from Ukraine to Rostov 1 fighter moved from Southern Italy to Rostov 1 armour, 1 artillery and 2 infantry moved from Libya to Tunisia -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery, 1 fighter and 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber and 1 fighter moved from Greece to Rostov 1 armour and 1 mech_infantry moved from Ukraine to Rostov 1 fighter moved from Southern Italy to Rostov 1 armour, 1 artillery and 2 infantry moved from Libya to Tunisia Combat - Italians Battle in Rostov Italians attack with 1 armour, 1 bomber, 2 fighters and 1 mech_infantry Russians defend with 3 infantry Italians roll dice for 1 armour, 1 bomber, 2 fighters and 1 mech_infantry in Rostov, round 2 : 2/5 hits, 2.33 expected hits Russians roll dice for 3 infantry in Rostov, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov Italians roll dice for 1 armour, 1 bomber and 2 fighters in Rostov, round 3 : 3/4 hits, 2.17 expected hits Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 fighter owned by the Italians lost in Rostov Italians win, taking Rostov from Russians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is -5 Casualties for Italians: 1 fighter and 1 mech_infantry Casualties for Russians: 3 infantry Battle in Tunisia Italians attack with 1 armour, 1 artillery and 2 infantry Americans defend with 1 artillery and 1 infantry Italians roll dice for 1 armour, 1 artillery and 2 infantry in Tunisia, round 2 : 2/4 hits, 1.33 expected hits British roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Tunisia Italians win, taking Tunisia from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Italians 2 artilleries and 2 infantry moved from Northern Italy to Western Germany 1 aaGun and 2 infantry moved from Northern Italy to Southern Italy 1 fighter moved from Rostov to Greece 1 bomber moved from Rostov to Greece Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy 1 artillery and 2 infantry placed in Ukraine 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUsCombat Hit Differential Summary :
Italians regular : 1.17 Russians regular : 0.67 British regular : 0.33Territory Summary for Italians :
Cyprus : 1 flag Malta : 1 flag, 1 infantry Normandy Bordeaux : 1 aaGun Syria : 1 flag Tunisia : 1 flag, 1 armour, 1 artillery and 1 infantry Western Germany : 2 artilleries and 2 infantry Northern Italy : 1 factory_major and 2 infantry Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 6 infantry and 2 marines Rostov : 1 flag, 1 armour Ukraine : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor and 2 infantry Crete : 1 flag Greece : 1 bomber and 1 fighter 99 Sea Zone : 1 flag 97 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 2 transports Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 40 / 54 Russians : 37 / 50 Japanese : 57 / 61 Americans : 56 / 82 Chinese : 3 / 4 British : 34 / 35 UK_Pacific : 6 / 9 Italians : 17 / 25 ANZAC : 14 / 17 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 submarine moved from 57 Sea Zone to 43 Sea Zone Combat - ANZAC Battle in 43 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for ANZAC: 1 submarine Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 aaGun, 1 artillery and 3 infantry moved from South Australia to Queensland Place Units - ANZAC 1 destroyer placed in 62 Sea Zone 3 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUsCombat Hit Differential Summary :
Japanese regular : 0.33 ANZAC regular : 0.33 -
@Odonis French?
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 submarine moved from 57 Sea Zone to 43 Sea Zone Combat - ANZAC Battle in 43 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for ANZAC: 1 submarine Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 aaGun, 1 artillery and 3 infantry moved from South Australia to Queensland Place Units - ANZAC 1 destroyer placed in 62 Sea Zone 3 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Morocco to United Kingdom Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 0.33 ANZAC regular : 0.33 -
@666 said in BM Odonis v 666 (axis) no bid:
@Odonis French?
Sorry - damn conference calls interrupting my gaming!
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TripleA Move Summary: Germans round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 mech_infantrys moved from Ukraine to Volgograd 1 bomber moved from Ukraine to Volgograd 1 armour moved from Ukraine to Caucasus Germans take Caucasus from Russians 3 infantry moved from Ukraine to Bryansk 2 fighters and 2 tactical_bombers moved from Ukraine to Bryansk 2 infantry moved from Ukraine to Western Ukraine 1 fighter and 1 tactical_bomber moved from Ukraine to Western Ukraine 2 bombers moved from Western Germany to Novgorod 1 artillery and 3 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 3 infantry moved from 115 Sea Zone to Novgorod 2 fighters moved from 115 Sea Zone to Novgorod 2 mech_infantrys moved from Eastern Poland to Baltic States 1 mech_infantry moved from Eastern Poland to Belarus 1 fighter and 1 tactical_bomber moved from Ukraine to Belarus 1 fighter and 1 tactical_bomber moved from Ukraine to Baltic States -
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 mech_infantrys moved from Ukraine to Volgograd 1 bomber moved from Ukraine to Volgograd 1 armour moved from Ukraine to Caucasus Germans take Caucasus from Russians 3 infantry moved from Ukraine to Bryansk 2 fighters and 2 tactical_bombers moved from Ukraine to Bryansk 2 infantry moved from Ukraine to Western Ukraine 1 fighter and 1 tactical_bomber moved from Ukraine to Western Ukraine 2 bombers moved from Western Germany to Novgorod 1 artillery and 3 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 3 infantry moved from 115 Sea Zone to Novgorod 2 fighters moved from 115 Sea Zone to Novgorod 2 mech_infantrys moved from Eastern Poland to Baltic States 1 mech_infantry moved from Eastern Poland to Belarus 1 fighter and 1 tactical_bomber moved from Ukraine to Belarus 1 fighter and 1 tactical_bomber moved from Ukraine to Baltic States Combat - Germans Battle in 115 Sea Zone Germans attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 3 transports Russians defend with 1 submarine Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 3 transports in 115 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 115 Sea Zone Germans win with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 3 transports remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Novgorod Germans attack with 1 artillery, 2 bombers, 2 fighters and 3 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 1 artillery, 2 bombers, 2 fighters and 3 infantry in Novgorod, round 2 : 3/8 hits, 3.33 expected hits Russians roll dice for 3 infantry in Novgorod, round 2 : 2/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 1 artillery, 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 3 infantry Battle in Baltic States Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Baltic States, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 : 0/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Belarus retreated to Belarus Russians win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Germans: 1 mech_infantry Battle in Western Ukraine Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Bryansk Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers Russians defend with 4 infantry Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Bryansk, round 2 : 4/7 hits, 2.83 expected hits Russians roll dice for 4 infantry in Bryansk, round 2 : 1/4 hits, 1.33 expected hits 4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Germans: 1 infantry Casualties for Russians: 4 infantry Battle in Volgograd Germans attack with 1 bomber and 2 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 bomber and 2 mech_infantrys in Volgograd, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 8 armour moved from Ukraine to Caucasus 1 aaGun and 9 infantry moved from Ukraine to Rostov 5 artilleries moved from Ukraine to Rostov 1 aaGun moved from Ukraine to Rostov 1 aaGun moved from Ukraine to Western Ukraine 8 mech_infantrys moved from Eastern Poland to Novgorod 2 fighters moved from Novgorod to 115 Sea Zone 1 fighter and 1 tactical_bomber moved from Baltic States to Poland 1 fighter and 1 tactical_bomber moved from Belarus to Poland 1 fighter and 1 tactical_bomber moved from Western Ukraine to Germany 2 fighters and 2 tactical_bombers moved from Bryansk to Poland 2 bombers moved from Novgorod to Germany 1 infantry moved from Southern France to Normandy Bordeaux 1 bomber moved from Volgograd to Yunnan 1 submarine moved from 123 Sea Zone to 124 Sea Zone 1 aaGun and 2 infantry moved from Western Germany to Germany 2 mech_infantrys moved from Western Germany to Poland Place Units - Germans 2 artilleries and 2 infantry placed in Germany 6 mech_infantrys placed in Western Germany Germans undo move 2. Germans undo move 1. 2 artilleries and 2 infantry placed in Western Germany 2 mech_infantrys placed in Western Germany 8 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 52 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUsCombat Hit Differential Summary :
Russians regular : -0.17 Germans regular : -0.33Territory Summary for Germans :
Yunnan : 1 bomber Normandy Bordeaux : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 6 infantry Southern France : 1 flag, 1 factory_minor and 1 harbour France : 1 flag, 1 airfield and 1 factory_minor Western Germany : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 2 infantry and 2 mech_infantrys Poland : 4 fighters, 2 mech_infantrys and 4 tactical_bombers Germany : 1 aaGun, 2 bombers, 1 factory_major, 1 fighter, 2 infantry, 8 mech_infantrys and 1 tactical_bomber Baltic States : 1 flag, 2 mech_infantrys Bryansk : 1 flag, 2 infantry Rostov : 2 aaGuns, 5 artilleries and 9 infantry Eastern Poland : 1 flag Bessarabia : 1 flag Western Ukraine : 1 flag, 1 aaGun and 2 infantry Volgograd : 1 flag, 1 factory_minor and 2 mech_infantrys Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 8 mech_infantrys Caucasus : 1 flag, 9 armour 124 Sea Zone : 1 submarine 125 Sea Zone : 1 flag, 1 submarine Bulgaria : 1 flag 109 Sea Zone : 1 flag Greece : 1 flag, 1 airfield 97 Sea Zone : 1 infantry 115 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 transportsProduction/PUs Summary :
Germans : 50 / 67 Russians : 27 / 50 Japanese : 57 / 61 Americans : 56 / 82 Chinese : 3 / 4 British : 34 / 35 UK_Pacific : 6 / 9 Italians : 17 / 25 ANZAC : 14 / 17 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 6 Purchase Units - Russians Russians buy 5 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians 2 armour, 1 infantry and 1 mech_infantry moved from Northwest Persia to Caucasus 3 infantry moved from Samara to Volgograd 1 artillery moved from Tambov to Volgograd 4 fighters and 1 tactical_bomber moved from Russia to Caucasus 10 artilleries, 29 infantry and 1 mech_infantry moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 10 artilleries, 29 infantry and 1 mech_infantry Germans defend with 2 infantry Russians roll dice for 10 artilleries, 29 infantry and 1 mech_infantry in Bryansk, round 2 : 11/40 hits, 10.00 expected hits Germans roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 10 artilleries, 29 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Volgograd Russians attack with 1 artillery and 3 infantry Germans defend with 1 factory_minor and 2 mech_infantrys Russians roll dice for 1 artillery and 3 infantry in Volgograd, round 2 : 2/4 hits, 1.00 expected hits Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Germans: 2 mech_infantrys Battle in Caucasus Russians attack with 2 armour, 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 9 armour Russians roll dice for 2 armour, 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 4/9 hits, 4.00 expected hits Germans roll dice for 9 armour in Caucasus, round 2 : 3/9 hits, 4.50 expected hits 1 mech_infantry owned by the Russians, 1 infantry owned by the Russians, 1 armour owned by the Russians and 4 armour owned by the Germans lost in Caucasus Russians roll dice for 1 armour, 4 fighters and 1 tactical_bomber in Caucasus, round 3 : 2/6 hits, 3.17 expected hits Germans roll dice for 5 armour in Caucasus, round 3 : 3/5 hits, 2.50 expected hits 2 fighters owned by the Russians, 1 armour owned by the Russians and 2 armour owned by the Germans lost in Caucasus retreated to Caucasus Germans win with 3 armour remaining. Battle score for attacker is -3 Casualties for Russians: 2 armour, 2 fighters, 1 infantry and 1 mech_infantry Casualties for Germans: 6 armour Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Caucasus to Northwest Persia 1 mech_infantry moved from Russia to Kazakhstan 3 infantry moved from Vologda to Samara 1 aaGun moved from Russia to Bryansk 1 aaGun moved from Russia to Bryansk 2 armour and 3 mech_infantrys moved from Archangel to Bryansk 1 aaGun moved from Archangel to Vologda 6 infantry moved from Amur to Siberia 1 aaGun moved from Amur to Siberia 1 aaGun and 6 infantry moved from Amur to Buryatia 2 infantry moved from Norway to Finland Place Units - Russians 5 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4 Russians collect 29 PUs (1 lost to blockades); end with 29 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 42 PUsCombat Hit Differential Summary :
Germans regular : -1.33 Russians regular : 0.83 -
@Odonis let’s see if I can salvage this disaster. Your play has improved, from my recollection
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TripleA Move Summary: Japanese round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 fighters, 1 harbour, 5 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 43 Sea Zone to 38 Sea Zone 2 infantry moved from Java to 42 Sea Zone 1 battleship, 1 cruiser, 2 infantry, 1 marine and 1 transport moved from 42 Sea Zone to 41 Sea Zone 2 infantry and 1 marine moved from 41 Sea Zone to Sumatra 1 fighter moved from Caroline Islands to 46 Sea Zone 1 artillery and 1 fighter moved from Dutch New Guinea to New Guinea 1 bomber moved from French Indo China to 38 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 38 Sea Zone 1 artillery and 4 infantry moved from Yunnan to Burma 1 tactical_bomber moved from Yunnan to Burma 1 bomber moved from Hunan to Suiyuyan 1 infantry moved from Chahar to Suiyuyan 1 fighter moved from Iwo Jima to 16 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 tactical_bomber moved from Korea to 16 Sea Zone 1 tactical_bomber moved from Szechwan to Burma -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 fighters, 1 harbour, 5 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 43 Sea Zone to 38 Sea Zone 2 infantry moved from Java to 42 Sea Zone 1 battleship, 1 cruiser, 2 infantry, 1 marine and 1 transport moved from 42 Sea Zone to 41 Sea Zone 2 infantry and 1 marine moved from 41 Sea Zone to Sumatra 1 fighter moved from Caroline Islands to 46 Sea Zone 1 artillery and 1 fighter moved from Dutch New Guinea to New Guinea 1 bomber moved from French Indo China to 38 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 38 Sea Zone 1 artillery and 4 infantry moved from Yunnan to Burma 1 tactical_bomber moved from Yunnan to Burma 1 bomber moved from Hunan to Suiyuyan 1 infantry moved from Chahar to Suiyuyan 1 fighter moved from Iwo Jima to 16 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 tactical_bomber moved from Korea to 16 Sea Zone 1 tactical_bomber moved from Szechwan to Burma Combat - Japanese Battle in 46 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 46 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 41 Sea Zone Japanese attack with 1 battleship, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport British defend with 1 destroyer Japanese roll dice for 1 battleship, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 41 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits British roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from ANZAC with 1 battleship, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 38 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber British defend with 1 destroyer Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 38 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits British roll dice for 1 destroyer in 38 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 destroyer owned by the Japanese lost in 38 Sea Zone Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for British: 1 destroyer Battle in 16 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Japanese roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 16 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 destroyer Battle in Burma Japanese attack with 1 artillery, 4 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 artillery, 4 infantry and 2 tactical_bombers in Burma, round 2 : 2/7 hits, 2.17 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Sumatra Japanese attack with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber ANZAC defend with 1 marine Japanese roll dice for 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Sumatra, round 2 : 0/5 hits, 1.83 expected hits ANZAC roll dice for 1 marine in Sumatra, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Sumatra, round 3 : 1/5 hits, 1.83 expected hits ANZAC roll dice for 1 marine in Sumatra, round 3 : 0/1 hits, 0.33 expected hits 1 marine owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for ANZAC: 1 marine Battle in New Guinea Japanese attack with 1 artillery and 1 fighter Americans defend with 1 mech_infantry Japanese roll dice for 1 artillery and 1 fighter in New Guinea, round 2 : 1/2 hits, 0.83 expected hits ANZAC roll dice for 1 mech_infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in New Guinea Japanese win, taking New Guinea from ANZAC with 1 artillery and 1 fighter remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Battle in Suiyuyan Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 battleship, 1 carrier and 1 marine moved from 42 Sea Zone to 37 Sea Zone 2 carriers moved from 42 Sea Zone to 41 Sea Zone 1 submarine moved from 55 Sea Zone to 37 Sea Zone 1 fighter moved from Sumatra to 41 Sea Zone 1 tactical_bomber moved from 41 Sea Zone to Shan State 1 tactical_bomber moved from Sumatra to 41 Sea Zone 1 fighter moved from 46 Sea Zone to 41 Sea Zone 1 fighter moved from Dutch New Guinea to 37 Sea Zone 1 marine moved from 37 Sea Zone to Shan State 1 fighter moved from New Guinea to Dutch New Guinea 1 fighter moved from 6 Sea Zone to 37 Sea Zone 1 bomber moved from 38 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Shan State 2 tactical_bombers moved from Burma to Shan State 1 aaGun moved from Yunnan to Burma 4 infantry moved from French Indo China to Shan State 1 infantry and 1 marine moved from Guam to 21 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 marine and 1 transport moved from 21 Sea Zone to 36 Sea Zone 2 transports moved from 36 Sea Zone to 37 Sea Zone 1 infantry and 1 marine moved from 36 Sea Zone to French Indo China 1 infantry moved from Kwangtung to Kwangsi 2 mech_infantrys moved from Kwangtung to Yunnan 1 armour moved from Sikang to Yunnan 1 infantry moved from Szechwan to Sikang 1 artillery moved from Hopei to Shensi 1 artillery moved from Kweichow to Szechwan 1 mech_infantry moved from Chahar to Kweichow 1 artillery moved from Anhwe to Hopei 1 infantry moved from Hunan to Anhwe 1 fighter moved from Korea to Hunan 2 infantry moved from Korea to Manchuria 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 fighter moved from Caroline Islands to 37 Sea Zone 1 fighter moved from 37 Sea Zone to Shan State 1 fighter moved from 36 Sea Zone to French Indo China 1 fighter moved from 36 Sea Zone to French Indo China 2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China 1 fighter moved from 36 Sea Zone to French Indo China 1 fighter moved from French Indo China to Shan State 1 fighter moved from French Indo China to Shan State 1 bomber moved from Suiyuyan to Yunnan 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone Place Units - Japanese 1 harbour placed in Hainan 2 fighters and 1 transport placed in 6 Sea Zone 2 infantry placed in French Indo China 1 infantry and 1 mech_infantry placed in Kwangtung 2 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,2 Japanese collect 61 PUs (2 lost to blockades); end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 0.33 Japanese regular : -2.67 ANZAC regular : -1.00 UK_Pacific regular : -0.33 British regular : 0.33Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry Iwo Jima : 2 infantry Shantung : 1 flag Kwangsi : 1 flag, 1 infantry Korea : 1 aaGun and 5 infantry Kiangsu : 1 flag Kiangsi : 1 flag Japan : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 2 infantry Jehol : 1 flag Manchuria : 1 flag, 2 infantry Hainan : 1 harbour Shensi : 1 flag, 1 artillery Yunnan : 1 flag, 1 armour, 1 bomber and 2 mech_infantrys Suiyuyan : 1 flag, 1 infantry Kweichow : 1 flag, 1 mech_infantry Hunan : 1 flag, 1 aaGun and 1 fighter Hopei : 1 flag, 1 artillery Szechwan : 1 flag, 1 artillery Chahar : 1 flag, 1 infantry Sikang : 1 flag, 1 infantry Anhwe : 1 flag, 1 infantry Shan State : 1 flag, 4 fighters, 4 infantry, 1 marine and 4 tactical_bombers Burma : 1 flag, 1 aaGun, 1 artillery and 4 infantry Malaya : 1 flag, 1 harbour Borneo : 1 flag Kwangtung : 1 flag, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry New Guinea : 1 flag, 1 artillery Philippines : 1 flag, 1 airfield and 1 harbour Guam : 1 flag, 1 airfield French Indo China : 1 flag, 1 bomber, 1 factory_minor, 2 fighters, 5 infantry, 1 marine and 1 tactical_bomber Celebes : 1 flag Java : 1 flag, 1 infantry Dutch New Guinea : 1 flag, 1 fighter Sumatra : 1 flag, 2 infantry and 1 marine 42 Sea Zone : 1 flag 41 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 3 fighters, 1 tactical_bomber and 1 transport 43 Sea Zone : 1 flag 37 Sea Zone : 1 battleship, 1 carrier, 2 fighters, 1 submarine and 2 transports 36 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 transports 6 Sea Zone : 2 carriers, 3 fighters, 1 tactical_bomber and 1 transportProduction/PUs Summary :
Germans : 47 / 67 Russians : 30 / 42 Japanese : 63 / 69 Americans : 56 / 82 Chinese : 2 / 4 British : 34 / 35 UK_Pacific : 5 / 9 Italians : 17 / 25 ANZAC : 10 / 17 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 airfield, 1 artillery, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 4 fighters and 2 tactical_bombers moved from 49 Sea Zone to Caroline Islands 1 armour moved from Hawaiian Islands to 26 Sea Zone 1 armour and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 armour moved from 33 Sea Zone to Caroline Islands 1 battleship and 1 cruiser moved from 49 Sea Zone to 33 Sea Zone 1 bomber moved from United Kingdom to Southern France Combat - Americans Strategic bombing raid in Southern France Germans roll AA dice in Southern France : 0/1 hits, 0.17 expected hits Bombing raid in Southern France rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Southern France causes 3 damage total. Battle in Caroline Islands Americans attack with 1 armour, 4 fighters and 2 tactical_bombers Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Japanese roll AA dice in Caroline Islands : 0/3 hits, 0.50 expected hits Americans roll dice for 1 battleship in Caroline Islands, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 armour, 4 fighters and 2 tactical_bombers in Caroline Islands, round 2 : 3/7 hits, 3.83 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 aaGun owned by the Japanese and 1 fighter owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -10 Casualties for Americans: 1 fighter and 1 tactical_bomber Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 1 cruiser moved from 49 Sea Zone to 33 Sea Zone 1 submarine moved from 49 Sea Zone to 33 Sea Zone 3 carriers and 1 submarine moved from 49 Sea Zone to 33 Sea Zone 3 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone 1 carrier and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 2 fighters moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 3 fighters moved from Eastern United States to Morocco 2 carriers, 1 cruiser, 2 destroyers, 2 submarines and 2 transports moved from 91 Sea Zone to 92 Sea Zone 3 fighters moved from Norway to Vologda 2 infantry and 1 mech_infantry moved from French Equatorial Africa to 82 Sea Zone 2 infantry, 1 mech_infantry and 2 transports moved from 82 Sea Zone to 71 Sea Zone 2 infantry and 1 mech_infantry moved from 71 Sea Zone to Union of South Africa 1 infantry moved from French Central Africa to French Equatorial Africa 1 bomber moved from Southern France to Gibraltar Place Units - Americans 1 airfield placed in Morocco 1 artillery, 1 fighter and 1 infantry placed in Eastern United States 1 destroyer and 1 transport placed in 101 Sea Zone 1 cruiser and 1 destroyer placed in 10 Sea Zone 1 fighter and 1 marine placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUsCombat Hit Differential Summary :
Americans regular : -0.50 Japanese regular : 1.33 Japanese AA : -0.50 Germans AA : -0.17 -
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 infantry moved from Tsinghai to Sikang 1 fighter moved from Kansu to Sikang Combat - Chinese Chinese creates battle in territory Hunan Battle in Hunan Chinese attack with 1 infantry Japanese defend with 1 aaGun and 1 fighter Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 aaGun and 1 fighter in Hunan, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win with 1 aaGun and 1 fighter remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Sikang Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUsCombat Hit Differential Summary :
Chinese regular : 0.17 Japanese regular : 0.00 -
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 airfield, 1 artillery, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 4 fighters and 2 tactical_bombers moved from 49 Sea Zone to Caroline Islands 1 armour moved from Hawaiian Islands to 26 Sea Zone 1 armour and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 armour moved from 33 Sea Zone to Caroline Islands 1 battleship and 1 cruiser moved from 49 Sea Zone to 33 Sea Zone 1 bomber moved from United Kingdom to Southern France Combat - Americans Strategic bombing raid in Southern France Germans roll AA dice in Southern France : 0/1 hits, 0.17 expected hits Bombing raid in Southern France rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Southern France causes 3 damage total. Battle in Caroline Islands Americans attack with 1 armour, 4 fighters and 2 tactical_bombers Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Japanese roll AA dice in Caroline Islands : 0/3 hits, 0.50 expected hits Americans roll dice for 1 battleship in Caroline Islands, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 armour, 4 fighters and 2 tactical_bombers in Caroline Islands, round 2 : 3/7 hits, 3.83 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 aaGun owned by the Japanese and 1 fighter owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -10 Casualties for Americans: 1 fighter and 1 tactical_bomber Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 1 cruiser moved from 49 Sea Zone to 33 Sea Zone 1 submarine moved from 49 Sea Zone to 33 Sea Zone 3 carriers and 1 submarine moved from 49 Sea Zone to 33 Sea Zone 3 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone 1 carrier and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 2 fighters moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 3 fighters moved from Eastern United States to Morocco 2 carriers, 1 cruiser, 2 destroyers, 2 submarines and 2 transports moved from 91 Sea Zone to 92 Sea Zone 3 fighters moved from Norway to Vologda 2 infantry and 1 mech_infantry moved from French Equatorial Africa to 82 Sea Zone 2 infantry, 1 mech_infantry and 2 transports moved from 82 Sea Zone to 71 Sea Zone 2 infantry and 1 mech_infantry moved from 71 Sea Zone to Union of South Africa 1 infantry moved from French Central Africa to French Equatorial Africa 1 bomber moved from Southern France to Gibraltar Place Units - Americans 1 airfield placed in Morocco 1 artillery, 1 fighter and 1 infantry placed in Eastern United States 1 destroyer and 1 transport placed in 101 Sea Zone 1 cruiser and 1 destroyer placed in 10 Sea Zone 1 fighter and 1 marine placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 infantry moved from Tsinghai to Sikang 1 fighter moved from Kansu to Sikang Combat - Chinese Chinese creates battle in territory Hunan Battle in Hunan Chinese attack with 1 infantry Japanese defend with 1 aaGun and 1 fighter Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 aaGun and 1 fighter in Hunan, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win with 1 aaGun and 1 fighter remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Sikang Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British buy 1 armour, 1 factory_minor, 1 infantry and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Egypt to Tobruk British take Tobruk from Italians 1 fighter moved from West India to Caucasus 1 bomber moved from Egypt to Caucasus 1 armour moved from Iraq to Caucasus 1 mech_infantry moved from Persia to Caucasus 1 fighter moved from 80 Sea Zone to Caucasus 1 armour moved from Egypt to Syria British take Syria from Italians 2 artilleries and 5 infantry moved from India to Burma Combat - British Battle in Burma British attack with 2 artilleries and 5 infantry Japanese defend with 1 aaGun, 1 artillery and 4 infantry British roll dice for 2 artilleries and 5 infantry in Burma, round 2 : 2/7 hits, 1.83 expected hits Japanese roll dice for 1 aaGun, 1 artillery and 4 infantry in Burma, round 2 : 3/5 hits, 1.67 expected hits 1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 3 infantry owned by the British lost in Burma British roll dice for 2 artilleries and 2 infantry in Burma, round 3 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 3 infantry in Burma, round 3 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British roll dice for 2 artilleries and 1 infantry in Burma, round 4 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 2 infantry in Burma, round 4 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British roll dice for 2 artilleries in Burma, round 5 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Burma, round 5 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the British lost in Burma British roll dice for 1 artillery in Burma, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Burma, round 6 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery in Burma, round 7 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Burma, round 7 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 artillery owned by the British lost in Burma Japanese win with no units remaining. Battle score for attacker is -2 Casualties for British: 2 artilleries and 5 infantry Casualties for Japanese: 1 aaGun, 1 artillery and 4 infantry Battle in Caucasus British attack with 1 armour, 1 bomber, 2 fighters and 1 mech_infantry Germans defend with 3 armour British roll dice for 1 armour, 1 bomber, 2 fighters and 1 mech_infantry in Caucasus, round 2 : 1/5 hits, 2.33 expected hits Germans roll dice for 3 armour in Caucasus, round 2 : 0/3 hits, 1.50 expected hits 1 armour owned by the Germans lost in Caucasus British roll dice for 1 armour, 1 bomber, 2 fighters and 1 mech_infantry in Caucasus, round 3 : 3/5 hits, 2.33 expected hits Germans roll dice for 2 armour in Caucasus, round 3 : 0/2 hits, 1.00 expected hits 2 armour owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 1 armour, 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 18 Casualties for Germans: 3 armour Non Combat Move - British 2 fighters moved from Caucasus to Northwest Persia 1 bomber moved from Caucasus to Northwest Persia 1 artillery moved from Iraq to Persia 1 armour moved from Trans-Jordan to Persia 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan 3 mech_infantrys moved from Union of South Africa to Belgian Congo 2 aaGuns, 6 infantry and 1 mech_infantry moved from India to West India 1 mech_infantry moved from West India to Eastern Persia 1 battleship moved from 26 Sea Zone to 33 Sea Zone 1 carrier, 1 cruiser and 2 transports moved from 80 Sea Zone to 81 Sea Zone 1 fighter moved from 80 Sea Zone to West India 1 infantry moved from Morocco to Algeria 3 fighters moved from Norway to United Kingdom 1 fighter moved from United Kingdom to Morocco Place Units - British 1 factory_minor placed in Persia 1 transport placed in 81 Sea Zone 1 transport placed in 71 Sea Zone 1 armour and 1 infantry placed in Union of South Africa Turn Complete - British British collect 35 PUs; end with 35 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : -0.50 Japanese regular : 3.00 Japanese AA : -0.50 Germans AA : -0.17 Germans regular : -2.50 British regular : -0.17





