@simon33 said in L25 BM4 Simon33(L+16) vs Booper(X) #2:
Scramble from Rome?
Same Q, also OOL?
OK, I see what you mean - I’ve never seen TripleA do that before. There were no combats that turn - do you want to just take the turn over from the end of the Italians turn? My concern is that the file somehow got corrupted.
@LennardF probably a good idea. I’ll repost
Thanks - I’ve got a garage to paint but will check in later.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 55 Sea Zone
1 infantry moved from Northern Territory to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
Combat - ANZAC
ANZAC creates battle in territory 20 Sea Zone
Battle in Malaya
Non Combat Move - ANZAC
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 36 Sea Zone to 19 Sea Zone
2 artilleries, 2 infantry and 1 mech_infantry moved from 19 Sea Zone to Manchuria
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
6 fighters moved from 36 Sea Zone to Northern Territory
1 tactical_bomber moved from Queensland to Northern Territory
1 aaGun moved from Queensland to Northern Territory
4 fighters moved from Guam to Northern Territory
3 carriers, 1 cruiser, 5 destroyers, 1 marine, 2 submarines and 1 transport moved from 36 Sea Zone to 33 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from West India to Eastern Persia
1 fighter moved from Norway to Russia
Place Units - ANZAC
1 artillery and 2 infantry placed in Queensland
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 22 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 55 Sea Zone
1 infantry moved from Northern Territory to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
Combat - ANZAC
ANZAC creates battle in territory 20 Sea Zone
Battle in Malaya
Non Combat Move - ANZAC
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 36 Sea Zone to 19 Sea Zone
2 artilleries, 2 infantry and 1 mech_infantry moved from 19 Sea Zone to Manchuria
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
6 fighters moved from 36 Sea Zone to Northern Territory
1 tactical_bomber moved from Queensland to Northern Territory
1 aaGun moved from Queensland to Northern Territory
4 fighters moved from Guam to Northern Territory
3 carriers, 1 cruiser, 5 destroyers, 1 marine, 2 submarines and 1 transport moved from 36 Sea Zone to 33 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from West India to Eastern Persia
1 fighter moved from Norway to Russia
Place Units - ANZAC
1 artillery and 2 infantry placed in Queensland
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 22 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Norway to Finland
Turn Complete - French
Combat Hit Differential Summary :
ok, try this one
Are the French not doing anything?
The French moved 2 inf to Finland. The game shows that summary that I have. Do I need to re-repost?
?
My bad, sorry.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 armour, 3 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
20 infantry moved from Novgorod to Archangel
21 artilleries moved from Novgorod to Archangel
1 armour moved from Eastern Poland to Novgorod
8 mech_infantrys moved from Eastern Poland to Novgorod
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Rostov to Volgograd
2 fighters moved from Caucasus to Volgograd
2 tactical_bombers moved from Caucasus to Volgograd
2 infantry moved from Northwest Persia to Persia
4 bombers moved from Northwest Persia to Persia
21 armour, 6 artilleries, 13 infantry and 60 mech_infantrys moved from Northwest Persia to Iraq
10 mech_infantrys moved from Caucasus to Iraq
15 mech_infantrys moved from Rostov to Northwest Persia
7 mech_infantrys moved from Ukraine to Caucasus
9 artilleries and 7 infantry moved from Ukraine to Rostov
10 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Romania to Eastern Poland
11 infantry moved from Eastern Poland to Belarus
5 artilleries moved from Germany to Poland
5 infantry moved from Germany to Poland
1 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy Bordeaux
2 fighters and 1 tactical_bomber moved from Southern Italy to Iraq
1 infantry moved from Bryansk to Western Ukraine
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 3 : 2/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Persia
Germans attack with 4 bombers and 2 infantry
British defend with 1 factory_minor and 2 infantry
Germans roll dice for 4 bombers and 2 infantry in Persia, round 2 : 2/6 hits, 3.00 expected hits
British roll dice for 2 infantry in Persia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Persia
Germans win, taking Persia from British with 4 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Volgograd
Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 armour; Russians defend with 1 factory_minor
Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Volgograd, round 2 : 3/5 hits, 2.50 expected hits
Russians roll dice for 1 armour in Volgograd, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans and 1 armour owned by the British lost in Volgograd
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Battle in Archangel
Germans attack with 21 artilleries and 20 infantry
Russians defend with 2 infantry
Germans roll dice for 21 artilleries and 20 infantry in Archangel, round 2 : 13/41 hits, 13.67 expected hits
Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 21 artilleries and 20 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Volgograd to Iraq
1 fighter moved from Normandy Bordeaux to Western Germany
5 infantry moved from Germany to Poland
1 infantry moved from Western Ukraine to Bryansk
4 bombers moved from Persia to Western Ukraine
Place Units - Germans
3 artilleries placed in Western Ukraine
Germans undo move 1.
3 infantry placed in Western Ukraine
3 artilleries placed in Novgorod
8 armour and 2 infantry placed in Germany
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 55 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Germans : -1.50
British : 0.33
Americans : -0.67
Russians : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20
Purchase Units - Russians
Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Evenkiyskiy to Yenisey
Russians take Yenisey from Japanese
1 infantry moved from Novosibirsk to Timguska
Russians take Timguska from Japanese
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Italians
Combat - Russians
Non Combat Move - Russians
30 infantry moved from Samara to Kazakhstan
12 artilleries moved from Samara to Kazakhstan
4 infantry moved from Vologda to Urals
10 artilleries and 20 infantry moved from Samara to Tambov
14 infantry moved from Samara to Tambov
1 artillery moved from Samara to Russia
Place Units - Russians
2 artilleries and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20
Purchase Units - Japanese
Japanese repair damage of 7x factory_major, 4x factory_minor; Remaining resources: 58 PUs; 6 SuicideAttackTokens;
Japanese buy 1 artillery, 3 fighters and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
4 infantry moved from Ceylon to 39 Sea Zone
1 marine moved from Ceylon to 39 Sea Zone
2 battleships, 10 carriers, 1 cruiser, 1 destroyer, 4 infantry, 1 marine, 10 submarines and 2 transports moved from 39 Sea Zone to 37 Sea Zone
4 infantry moved from 37 Sea Zone to Malaya
1 marine moved from 37 Sea Zone to Malaya
1 bomber moved from Hopei to Malaya
1 infantry moved from French Indo China to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Yunnan to Burma
1 infantry moved from Szechwan to Sikang
2 infantry moved from Szechwan to Kweichow
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Hunan to Anhwe
1 infantry moved from Kwangsi to Hunan
5 armour, 27 artilleries, 63 infantry and 2 mech_infantrys moved from India to West India
Japanese take West India from UK_Pacific
2 fighters moved from Kwangsi to Kiangsu
2 fighters moved from Kwangsi to Shantung
4 tactical_bombers moved from Kwangsi to India
2 infantry moved from Anhwe to Kiangsu
2 infantry moved from Anhwe to Shantung
3 fighters moved from Kwangsi to Kiangsu
3 fighters moved from Kwangsi to Shantung
4 tactical_bombers moved from Kwangsi to India
2 fighters moved from Kwangsi to India
1 mech_infantry moved from Kweichow to Anhwe
3 armour and 8 mech_infantrys moved from Sikang to Kweichow
5 artilleries moved from Shensi to Kweichow
Combat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 10 carriers, 1 cruiser, 1 destroyer, 10 submarines and 2 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 37 Sea Zone
Japanese roll dice for 10 submarines in 37 Sea Zone, round 2 : 3/10 hits, 3.33 expected hits
Japanese win with 2 battleships, 10 carriers, 1 cruiser, 1 destroyer, 10 submarines and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Malaya
Japanese attack with 1 bomber, 4 infantry and 1 marine
ANZAC defend with 1 harbour and 1 infantry
Japanese roll dice for 1 bomber, 4 infantry and 1 marine in Malaya, round 2 : 3/6 hits, 1.67 expected hits
ANZAC roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from ANZAC with 1 bomber, 3 infantry and 1 marine remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Kiangsu
Japanese attack with 5 fighters and 2 infantry
Americans defend with 2 infantry
Japanese roll dice for 5 fighters and 2 infantry in Kiangsu, round 2 : 4/7 hits, 2.83 expected hits
Chinese roll dice for 2 infantry in Kiangsu, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 5 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Shantung
Japanese attack with 5 fighters and 2 infantry
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 5 fighters and 2 infantry in Shantung, round 2 : 1/7 hits, 2.83 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Shantung, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Shantung
Japanese roll dice for 5 fighters and 1 infantry in Shantung, round 3 : 2/6 hits, 2.67 expected hits
Chinese roll dice for 1 artillery in Shantung, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Shantung
Japanese win with 5 fighters remaining. Battle score for attacker is 1
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Japanese
5 fighters moved from Kiangsu to Anhwe
5 fighters moved from Shantung to Anhwe
1 bomber moved from Malaya to Burma
Place Units - Japanese
3 fighters and 7 infantry placed in Japan
1 artillery and 1 infantry placed in India
Turn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,2,1,2,4,2,6,6,3,6,3,4,6,3,5,1,6,2,2,2,4,2,6,5,6,3,5,6,1,5,3,5,3,6,5,4,3,3,4,5,2,3,2,4,1,1,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,2,1,4,4,2,4
Japanese collect 30 PUs (12 lost to blockades); end with 30 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
ANZAC : 0.67
Chinese : 0.33
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20
Purchase Units - Americans
Americans buy 3 armour, 1 carrier, 2 factory_minors, 6 infantry, 5 mech_infantrys and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Manchuria to Jehol
Chinese take Jehol from Japanese
1 armour moved from Jehol to Manchuria
1 armour moved from Finland to Vyborg
Russians take Vyborg from Germans
1 armour moved from Vyborg to Karelia
Russians take Karelia from Germans
Combat - Americans
Americans creates battle in territory 19 Sea Zone
Americans creates battle in territory 6 Sea Zone
Non Combat Move - Americans
3 transports moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 mech_infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
2 artilleries moved from New Brunswick Nova Scotia to 106 Sea Zone
3 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 106 Sea Zone to 91 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
4 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
4 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 infantry and 2 transports moved from 106 Sea Zone to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone
1 artillery and 3 infantry moved from 88 Sea Zone to Suriname
6 infantry moved from Eastern United States to New Brunswick Nova Scotia
3 transports moved from 109 Sea Zone to 106 Sea Zone
1 artillery, 3 carriers, 1 fighter, 2 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
2 fighters moved from 110 Sea Zone to Gibraltar
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 bomber moved from United Kingdom to Gibraltar
3 artilleries moved from Norway to Finland
2 aaGuns moved from Finland to Norway
5 armour, 3 artilleries and 18 infantry moved from Finland to Karelia
1 infantry moved from 19 Sea Zone to Manchuria
2 infantry moved from Okinawa to 19 Sea Zone
2 fighters moved from 19 Sea Zone to Korea
1 fighter moved from Iwo Jima to Korea
3 fighters moved from Western United States to Midway
1 fighter moved from 19 Sea Zone to Korea
1 battleship, 10 carriers, 2 cruisers, 4 destroyers, 15 fighters, 2 infantry, 2 tactical_bombers and 8 transports moved from 19 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Iwo Jima to 35 Sea Zone
5 submarines moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
3 infantry moved from 3 Sea Zone to Soviet Far East
1 artillery moved from 3 Sea Zone to Soviet Far East
2 destroyers and 1 submarine moved from 9 Sea Zone to 3 Sea Zone
2 bombers moved from Western United States to Korea
1 bomber moved from Siberia to Korea
2 artilleries and 2 infantry moved from Siberia to Amur
1 artillery and 1 infantry moved from Northern Territory to Queensland
2 transports moved from 9 Sea Zone to 10 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 artillery moved from Korea to Manchuria
1 mech_infantry moved from Manchuria to Korea
1 infantry moved from Yakut S.S.R. to Buryatia
Place Units - Americans
2 infantry and 4 mech_infantrys placed in Western United States
1 factory_minor placed in Korea
1 factory_minor placed in Finland
3 armour placed in Norway
1 carrier and 2 transports placed in 101 Sea Zone
4 infantry placed in Eastern United States
Americans undo move 6.
3 infantry placed in Eastern United States
1 infantry and 1 mech_infantry placed in Western United States
1 transport placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3
Americans collect 66 PUs (3 lost to blockades); end with 66 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 106 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20
Purchase Units - Americans
Americans buy 3 armour, 1 carrier, 2 factory_minors, 6 infantry, 5 mech_infantrys and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Manchuria to Jehol
Chinese take Jehol from Japanese
1 armour moved from Jehol to Manchuria
1 armour moved from Finland to Vyborg
Russians take Vyborg from Germans
1 armour moved from Vyborg to Karelia
Russians take Karelia from Germans
Combat - Americans
Americans creates battle in territory 19 Sea Zone
Americans creates battle in territory 6 Sea Zone
Non Combat Move - Americans
3 transports moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 mech_infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
2 artilleries moved from New Brunswick Nova Scotia to 106 Sea Zone
3 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 106 Sea Zone to 91 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
4 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
4 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 infantry and 2 transports moved from 106 Sea Zone to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone
1 artillery and 3 infantry moved from 88 Sea Zone to Suriname
6 infantry moved from Eastern United States to New Brunswick Nova Scotia
3 transports moved from 109 Sea Zone to 106 Sea Zone
1 artillery, 3 carriers, 1 fighter, 2 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
2 fighters moved from 110 Sea Zone to Gibraltar
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 bomber moved from United Kingdom to Gibraltar
3 artilleries moved from Norway to Finland
2 aaGuns moved from Finland to Norway
5 armour, 3 artilleries and 18 infantry moved from Finland to Karelia
1 infantry moved from 19 Sea Zone to Manchuria
2 infantry moved from Okinawa to 19 Sea Zone
2 fighters moved from 19 Sea Zone to Korea
1 fighter moved from Iwo Jima to Korea
3 fighters moved from Western United States to Midway
1 fighter moved from 19 Sea Zone to Korea
1 battleship, 10 carriers, 2 cruisers, 4 destroyers, 15 fighters, 2 infantry, 2 tactical_bombers and 8 transports moved from 19 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Iwo Jima to 35 Sea Zone
5 submarines moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
3 infantry moved from 3 Sea Zone to Soviet Far East
1 artillery moved from 3 Sea Zone to Soviet Far East
2 destroyers and 1 submarine moved from 9 Sea Zone to 3 Sea Zone
2 bombers moved from Western United States to Korea
1 bomber moved from Siberia to Korea
2 artilleries and 2 infantry moved from Siberia to Amur
1 artillery and 1 infantry moved from Northern Territory to Queensland
2 transports moved from 9 Sea Zone to 10 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 artillery moved from Korea to Manchuria
1 mech_infantry moved from Manchuria to Korea
1 infantry moved from Yakut S.S.R. to Buryatia
Place Units - Americans
2 infantry and 4 mech_infantrys placed in Western United States
1 factory_minor placed in Korea
1 factory_minor placed in Finland
3 armour placed in Norway
1 carrier and 2 transports placed in 101 Sea Zone
4 infantry placed in Eastern United States
Americans undo move 6.
3 infantry placed in Eastern United States
1 infantry and 1 mech_infantry placed in Western United States
1 transport placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3
Americans collect 66 PUs (3 lost to blockades); end with 66 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 106 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Purchase Units - British
British buy 3 artilleries, 1 carrier, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 2 infantry and 1 transport
EDIT: Adding units owned by British to 110 Sea Zone: 1 transport
EDIT: Adding units owned by British to 92 Sea Zone: 1 infantry
EDIT: Turning off Edit Mode
2 infantry moved from Eastern Persia to Persia
6 fighters and 1 tactical_bomber moved from Eastern Persia to Persia
3 artilleries, 67 infantry and 1 mech_infantry moved from Eastern Persia to Turkmenistan
Combat - British
Battle in Persia
British attack with 6 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
British roll dice for 6 fighters, 2 infantry and 1 tactical_bomber in Persia, round 2 : 2/9 hits, 4.00 expected hits
Germans roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Persia
British win, taking Persia from Germans with 6 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Turkmenistan
British attack with 3 artilleries, 67 infantry and 1 mech_infantry
Germans defend with 1 artillery
British roll dice for 3 artilleries, 67 infantry and 1 mech_infantry in Turkmenistan, round 2 : 15/71 hits, 12.83 expected hits
Germans roll dice for 1 artillery in Turkmenistan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Turkmenistan
British win, taking Turkmenistan from Germans with 3 artilleries, 67 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - British
3 aaGuns moved from Eastern Persia to Turkmenistan
6 fighters and 1 tactical_bomber moved from Persia to Egypt
2 armour, 14 artilleries, 51 infantry and 26 mech_infantrys moved from Trans-Jordan to Egypt
2 armour and 1 mech_infantry moved from Russia to Kazakhstan
2 artilleries and 12 infantry moved from Russia to Samara
6 infantry moved from United Kingdom to 110 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 fighters, 6 infantry and 3 transports moved from 110 Sea Zone to 92 Sea Zone
1 destroyer moved from 109 Sea Zone to 92 Sea Zone
3 artilleries and 18 infantry moved from Finland to Karelia
1 fighter moved from United Kingdom to Finland
1 fighter moved from 92 Sea Zone to United Kingdom
1 fighter moved from United Kingdom to Finland
Place Units - British
1 carrier placed in 109 Sea Zone
1 fighter placed in United Kingdom
3 artilleries placed in Egypt
1 infantry and 1 mech_infantry placed in Union of South Africa
1 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 1 armour and 2 mech_infantrys
EDIT: Adding units owned by British to Belgian Congo: 1 armour and 2 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.67
British : 0.17
Edits for Brits involved the inf on US trans (I knew the game would mess that up, which is why I posted it earlier)
And NCM of units in S.Africa moving up.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20
Purchase Units - Italians
Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Rostov to Ukraine
1 infantry moved from Rostov to Ukraine
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Denmark to Western Germany
1 infantry moved from Holland Belgium to Western Germany
3 fighters moved from Northwest Persia to Western Ukraine
1 armour moved from Iraq to Caucasus
3 artilleries moved from Iraq to Northwest Persia
1 bomber moved from Southern Italy to Western Germany
1 infantry moved from Northern Italy to Western Germany
1 artillery moved from Northern Italy to Western Germany
3 infantry moved from Iraq to Northwest Persia
Combat - Italians
Non Combat Move - Italians
Place Units - Italians
3 infantry placed in Southern Italy
1 artillery and 2 infantry placed in Ukraine
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3,3,4
Italians collect 14 PUs (3 lost to blockades); end with 14 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
4 transports moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 36 Sea Zone
1 fighter moved from New South Wales to Queensland
1 tactical_bomber moved from Northern Territory to Queensland
3 carriers moved from 33 Sea Zone to 35 Sea Zone
5 destroyers moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 19 Sea Zone
1 cruiser and 1 marine moved from 33 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
6 fighters moved from Northern Territory to 35 Sea Zone
3 fighters moved from Northern Territory to Philippines
1 fighter moved from Northern Territory to 35 Sea Zone
1 aaGun and 1 mech_infantry moved from Northern Territory to Queensland
1 submarine moved from 55 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Eastern Persia to Turkmenistan
1 artillery moved from Queensland to New South Wales
1 transport moved from 33 Sea Zone to 26 Sea Zone
Place Units - ANZAC
1 fighter and 2 infantry placed in Queensland
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
4 transports moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 36 Sea Zone
1 fighter moved from New South Wales to Queensland
1 tactical_bomber moved from Northern Territory to Queensland
3 carriers moved from 33 Sea Zone to 35 Sea Zone
5 destroyers moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 19 Sea Zone
1 cruiser and 1 marine moved from 33 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
6 fighters moved from Northern Territory to 35 Sea Zone
3 fighters moved from Northern Territory to Philippines
1 fighter moved from Northern Territory to 35 Sea Zone
1 aaGun and 1 mech_infantry moved from Northern Territory to Queensland
1 submarine moved from 55 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Eastern Persia to Turkmenistan
1 artillery moved from Queensland to New South Wales
1 transport moved from 33 Sea Zone to 26 Sea Zone
Place Units - ANZAC
1 fighter and 2 infantry placed in Queensland
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 factory_minor, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Bryansk to Western Ukraine
3 artilleries and 10 infantry moved from Novgorod to Belarus
21 artilleries and 15 infantry moved from Archangel to Belarus
5 artilleries and 10 infantry moved from Poland to Eastern Poland
8 armour and 7 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
9 artilleries and 6 infantry moved from Rostov to Caucasus
1 infantry moved from Iraq to Trans-Jordan
Germans take Trans-Jordan from British
1 infantry moved from Iraq to Syria
Germans take Syria from British
3 tactical_bombers moved from Iraq to Persia
20 armour and 70 mech_infantrys moved from Iraq to Caucasus
1 mech_infantry moved from Northwest Persia to Persia
1 armour moved from Iraq to Caucasus
2 infantry moved from Iraq to Persia
6 artilleries and 9 infantry moved from Iraq to Northwest Persia
4 fighters moved from Iraq to Persia
4 infantry moved from Archangel to Belarus
1 armour and 8 mech_infantrys moved from Novgorod to Belarus
7 infantry moved from Germany to Poland
1 fighter moved from Western Germany to Western Ukraine
1 artillery and 1 infantry moved from Normandy Bordeaux to France
Combat - Germans
Battle in Persia
Germans attack with 4 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers
British defend with 1 factory_minor and 2 infantry
Germans roll dice for 4 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers in Persia, round 2 : 4/10 hits, 4.50 expected hits
British roll dice for 2 infantry in Persia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Persia
Germans win, taking Persia from British with 4 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Germans
4 fighters and 3 tactical_bombers moved from Persia to Caucasus
Place Units - Germans
3 artilleries placed in Western Ukraine
1 infantry placed in Novgorod
1 factory_minor placed in Caucasus
2 armour, 6 infantry and 2 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 57 PUs; end with 57 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Combat Hit Differential Summary :
Germans : -0.50
British : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21
Purchase Units - Russians
Russians buy 4 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Tambov to Volgograd
2 infantry moved from Tambov to Rostov
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to Rostov
1 tactical_bomber moved from Russia to Tambov
1 tactical_bomber moved from Tambov to Volgograd
1 infantry moved from Russia to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Volgograd
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 artillery
Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 artillery in Rostov, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Rostov, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 artillery in Rostov, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery
Non Combat Move - Russians
1 fighter moved from Rostov to Russia
1 fighter moved from Bryansk to Russia
1 tactical_bomber moved from Volgograd to Kazakhstan
9 infantry moved from Samara to Kazakhstan
10 artilleries and 31 infantry moved from Tambov to Russia
4 infantry moved from Urals to Novosibirsk
1 infantry moved from Timguska to Novosibirsk
1 infantry moved from Yenisey to Timguska
Place Units - Russians
4 artilleries and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans : -0.33
Russians : 0.83