Lennard (Axis) v Surfer (Allies + 9)


  • TripleA Turn Summary: Italians round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 19
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Western Germany to Holland Belgium
            3 fighters moved from Germany to Holland Belgium
            1 bomber moved from Germany to 99 Sea Zone
            1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                  Italians take 97 Sea Zone from Americans
            3 fighters moved from Southern Italy to Iraq
            1 armour, 3 artilleries and 5 infantry moved from Northwest Persia to Iraq
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 1 bomber and 1 destroyer
                Americans defend with 1 submarine
                    Italians roll dice for 1 bomber and 1 destroyer in 99 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 99 Sea Zone
                Italians win, taking 99 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Holland Belgium
                Italians attack with 3 fighters and 1 infantry
                Americans defend with 1 infantry
                    Italians roll dice for 3 fighters and 1 infantry in Holland Belgium, round 2 : 1/4 hits, 1.67 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Italians win, taking Holland Belgium from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Iraq
                Italians attack with 1 armour, 3 artilleries, 3 fighters and 5 infantry
                British defend with 1 airfield, 1 factory_minor and 3 infantry; ANZAC defend with 2 fighters; Americans defend with 2 mech_infantrys
                    Italians roll dice for 1 armour, 3 artilleries, 3 fighters and 5 infantry in Iraq, round 2 : 8/12 hits, 4.33 expected hits
                    British roll dice for 2 fighters, 3 infantry and 2 mech_infantrys in Iraq, round 2 : 2/7 hits, 3.00 expected hits
                    2 fighters owned by the ANZAC, 3 infantry owned by the British, 2 infantry owned by the Italians and 2 mech_infantrys owned by the Americans lost in Iraq
                Italians win, taking Iraq from British with 1 armour, 3 artilleries, 3 fighters and 3 infantry remaining. Battle score for attacker is 31
                Casualties for Italians: 2 infantry
                Casualties for ANZAC: 2 fighters
                Casualties for British: 3 infantry
                Casualties for Americans: 2 mech_infantrys
    
        Non Combat Move - Italians
            3 fighters moved from Iraq to Northwest Persia
            1 infantry moved from Ukraine to Rostov
            2 artilleries moved from Ukraine to Rostov
            3 fighters moved from Holland Belgium to Germany
            1 bomber moved from 99 Sea Zone to Southern Italy
            2 artilleries and 3 infantry moved from Northern Italy to France
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Ukraine
            1 artillery and 1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5
            Italians collect 15 PUs (3 lost to blockades); end with 15 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Italians : 3.00
    British : -1.00
    Americans : -0.50
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Manual Gamesave Post: French round 19

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 19
    
        Politics - French
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 37 Sea Zone: 1 transport
            EDIT: Adding units owned by ANZAC to 37 Sea Zone: 1 transport
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23 '22 '21 '20

    I can’t edit the inf in Malaya

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: French round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 19
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 54 Sea Zone to 55 Sea Zone
            1 infantry and 1 mech_infantry moved from Northern Territory to 55 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 55 Sea Zone to 37 Sea Zone
            1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
    
        Combat - ANZAC
            ANZAC creates battle in territory 20 Sea Zone
            Battle in Malaya
    
        Non Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 artillery and 1 infantry moved from West India to Eastern Persia
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
            1 artillery moved from 19 Sea Zone to Manchuria
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 36 Sea Zone to 19 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 19 Sea Zone to Manchuria
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
            4 fighters moved from Guam to Northern Territory
            6 fighters moved from 36 Sea Zone to Northern Territory
            3 carriers, 1 cruiser, 5 destroyers, 1 marine, 2 submarines and 1 transport moved from 36 Sea Zone to 33 Sea Zone
            1 tactical_bomber moved from Queensland to Northern Territory
            1 aaGun moved from Queensland to Northern Territory
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 fighter moved from Norway to Russia
    
        Place Units - ANZAC
            1 artillery and 2 infantry placed in Queensland
            1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 22 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 37 Sea Zone: 1 transport
            EDIT: Adding units owned by ANZAC to 37 Sea Zone: 1 transport
            EDIT: Adding units owned by ANZAC to Northern Territory: 1 infantry
            EDIT: Turning off Edit Mode
    
        Politics - French
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 37 Sea Zone: 1 transport
            EDIT: Adding units owned by ANZAC to 37 Sea Zone: 1 transport
    
        Combat Move - French
            EDIT: Resetting and Giving Bonus Movement to Units
            EDIT: Turning off Edit Mode
    
        Non Combat Move - French
            2 infantry moved from Norway to Finland
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23 '22 '21 '20

    Ok. I decided that I didn’t want to send 2 units to Malaya. Only 1. I tried to edit, but I’ve hit a bug in the game. It thinks the guys are on a transport for some reason. I tried deleting the transport, and all units. No luck. I put the inf in N. Territory. So there is only 1 mob inf in Malaya. If you attack only my first die counts. Edit appropriately.


  • I’m not sure what’s going on.

    Are you trying to unload in two locations - where is N. territory?

  • 2025 2024 '23 '22 '21 '20

    My move should have been inf Queens -> N. Territory.
    Mech inf loads tran -> Malaya, takes over Malaya no one there.

    But initially I sent both inf and mech inf to Malaya. I tried to edit, but everytime I mess with it, I get an error about being attached to a transport – even though they are on land!

    Hence my comment. There is 1 unit it Malaya. any dice rolls only count first die.
    N.Territory is fine, because I just added the inf there.


  • @LennardF N.Territory = Northern Territory in Australia


  • OK, I see what you mean - I’ve never seen TripleA do that before. There were no combats that turn - do you want to just take the turn over from the end of the Italians turn? My concern is that the file somehow got corrupted.


  • @LennardF probably a good idea. I’ll repost


  • Thanks - I’ve got a garage to paint but will check in later.

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: ANZAC round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 19
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 54 Sea Zone to 55 Sea Zone
            1 infantry moved from Northern Territory to 55 Sea Zone
            1 infantry and 1 transport moved from 55 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Malaya
    
        Combat - ANZAC
            ANZAC creates battle in territory 20 Sea Zone
            Battle in Malaya
    
        Non Combat Move - ANZAC
            2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 36 Sea Zone to 19 Sea Zone
            2 artilleries, 2 infantry and 1 mech_infantry moved from 19 Sea Zone to Manchuria
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
            6 fighters moved from 36 Sea Zone to Northern Territory
            1 tactical_bomber moved from Queensland to Northern Territory
            1 aaGun moved from Queensland to Northern Territory
            4 fighters moved from Guam to Northern Territory
            3 carriers, 1 cruiser, 5 destroyers, 1 marine, 2 submarines and 1 transport moved from 36 Sea Zone to 33 Sea Zone
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 artillery and 1 infantry moved from West India to Eastern Persia
            1 fighter moved from Norway to Russia
    
        Place Units - ANZAC
            1 artillery and 2 infantry placed in Queensland
            1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 22 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: French round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 19
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 54 Sea Zone to 55 Sea Zone
            1 infantry moved from Northern Territory to 55 Sea Zone
            1 infantry and 1 transport moved from 55 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Malaya
    
        Combat - ANZAC
            ANZAC creates battle in territory 20 Sea Zone
            Battle in Malaya
    
        Non Combat Move - ANZAC
            2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 36 Sea Zone to 19 Sea Zone
            2 artilleries, 2 infantry and 1 mech_infantry moved from 19 Sea Zone to Manchuria
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
            6 fighters moved from 36 Sea Zone to Northern Territory
            1 tactical_bomber moved from Queensland to Northern Territory
            1 aaGun moved from Queensland to Northern Territory
            4 fighters moved from Guam to Northern Territory
            3 carriers, 1 cruiser, 5 destroyers, 1 marine, 2 submarines and 1 transport moved from 36 Sea Zone to 33 Sea Zone
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 artillery and 1 infantry moved from West India to Eastern Persia
            1 fighter moved from Norway to Russia
    
        Place Units - ANZAC
            1 artillery and 2 infantry placed in Queensland
            1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 22 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Norway to Finland
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23 '22 '21 '20

    ok, try this one


  • Are the French not doing anything?

  • 2025 2024 '23 '22 '21 '20

    The French moved 2 inf to Finland. The game shows that summary that I have. Do I need to re-repost?
    ?


  • My bad, sorry.


  • TripleA Turn Summary: Germans round 20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 20
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 8 armour, 3 artilleries and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            20 infantry moved from Novgorod to Archangel
            21 artilleries moved from Novgorod to Archangel
            1 armour moved from Eastern Poland to Novgorod
            8 mech_infantrys moved from Eastern Poland to Novgorod
            1 infantry moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 infantry moved from Rostov to Volgograd
            2 fighters moved from Caucasus to Volgograd
            2 tactical_bombers moved from Caucasus to Volgograd
            2 infantry moved from Northwest Persia to Persia
            4 bombers moved from Northwest Persia to Persia
            21 armour, 6 artilleries, 13 infantry and 60 mech_infantrys moved from Northwest Persia to Iraq
            10 mech_infantrys moved from Caucasus to Iraq
            15 mech_infantrys moved from Rostov to Northwest Persia
            7 mech_infantrys moved from Ukraine to Caucasus
            9 artilleries and 7 infantry moved from Ukraine to Rostov
            10 infantry moved from Eastern Poland to Western Ukraine
            1 infantry moved from Romania to Eastern Poland
            11 infantry moved from Eastern Poland to Belarus
            5 artilleries moved from Germany to Poland
            5 infantry moved from Germany to Poland
            1 infantry moved from France to Normandy Bordeaux
            1 artillery moved from France to Normandy Bordeaux
            1 fighter moved from Southern Italy to Normandy Bordeaux
            2 fighters and 1 tactical_bomber moved from Southern Italy to Iraq
            1 infantry moved from Bryansk to Western Ukraine
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery, 1 fighter and 1 infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.17 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 3 : 2/3 hits, 1.17 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Persia
                Germans attack with 4 bombers and 2 infantry
                British defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 4 bombers and 2 infantry in Persia, round 2 : 2/6 hits, 3.00 expected hits
                    British roll dice for 2 infantry in Persia, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the British lost in Persia
                Germans win, taking Persia from British with 4 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for British: 2 infantry
            Battle in Volgograd
                Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers
                British defend with 1 armour; Russians defend with 1 factory_minor
                    Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Volgograd, round 2 : 3/5 hits, 2.50 expected hits
                    Russians roll dice for 1 armour in Volgograd, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Germans and 1 armour owned by the British lost in Volgograd
                Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for British: 1 armour
            Battle in Archangel
                Germans attack with 21 artilleries and 20 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 21 artilleries and 20 infantry in Archangel, round 2 : 13/41 hits, 13.67 expected hits
                    Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 21 artilleries and 20 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            2 fighters and 2 tactical_bombers moved from Volgograd to Iraq
            1 fighter moved from Normandy Bordeaux to Western Germany
            5 infantry moved from Germany to Poland
            1 infantry moved from Western Ukraine to Bryansk
            4 bombers moved from Persia to Western Ukraine
    
        Place Units - Germans
            3 artilleries placed in Western Ukraine
            Germans undo move 1.
            3 infantry placed in Western Ukraine
            3 artilleries placed in Novgorod
            8 armour and 2 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 53 PUs; end with 53 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 55 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.50
    British : 0.33
    Americans : -0.67
    Russians : -0.17
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: Russians round 20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 20
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Evenkiyskiy to Yenisey
                  Russians take Yenisey from Japanese
            1 infantry moved from Novosibirsk to Timguska
                  Russians take Timguska from Japanese
            1 infantry moved from Samara to Kazakhstan
                  Russians take Kazakhstan from Italians
    
        Combat - Russians
    
        Non Combat Move - Russians
            30 infantry moved from Samara to Kazakhstan
            12 artilleries moved from Samara to Kazakhstan
            4 infantry moved from Vologda to Urals
            10 artilleries and 20 infantry moved from Samara to Tambov
            14 infantry moved from Samara to Tambov
            1 artillery moved from Samara to Russia
    
        Place Units - Russians
            2 artilleries and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 20 PUs; end with 20 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 20
    
        Purchase Units - Japanese
            Japanese repair damage of 7x factory_major, 4x factory_minor; Remaining resources: 58 PUs; 6 SuicideAttackTokens; 
            Japanese buy 1 artillery, 3 fighters and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            4 infantry moved from Ceylon to 39 Sea Zone
            1 marine moved from Ceylon to 39 Sea Zone
            2 battleships, 10 carriers, 1 cruiser, 1 destroyer, 4 infantry, 1 marine, 10 submarines and 2 transports moved from 39 Sea Zone to 37 Sea Zone
            4 infantry moved from 37 Sea Zone to Malaya
            1 marine moved from 37 Sea Zone to Malaya
            1 bomber moved from Hopei to Malaya
            1 infantry moved from French Indo China to Kwangsi
            1 infantry moved from Kwangtung to Kwangsi
            1 infantry moved from Yunnan to Burma
            1 infantry moved from Szechwan to Sikang
            2 infantry moved from Szechwan to Kweichow
            1 infantry moved from Kweichow to Anhwe
            1 infantry moved from Hunan to Anhwe
            1 infantry moved from Kwangsi to Hunan
            5 armour, 27 artilleries, 63 infantry and 2 mech_infantrys moved from India to West India
                  Japanese take West India from UK_Pacific
            2 fighters moved from Kwangsi to Kiangsu
            2 fighters moved from Kwangsi to Shantung
            4 tactical_bombers moved from Kwangsi to India
            2 infantry moved from Anhwe to Kiangsu
            2 infantry moved from Anhwe to Shantung
            3 fighters moved from Kwangsi to Kiangsu
            3 fighters moved from Kwangsi to Shantung
            4 tactical_bombers moved from Kwangsi to India
            2 fighters moved from Kwangsi to India
            1 mech_infantry moved from Kweichow to Anhwe
            3 armour and 8 mech_infantrys moved from Sikang to Kweichow
            5 artilleries moved from Shensi to Kweichow
    
        Combat - Japanese
            Japanese creates battle in territory 6 Sea Zone
            Battle in 37 Sea Zone
                Japanese attack with 2 battleships, 10 carriers, 1 cruiser, 1 destroyer, 10 submarines and 2 transports
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 37 Sea Zone
                    Japanese roll dice for 10 submarines in 37 Sea Zone, round 2 : 3/10 hits, 3.33 expected hits
                Japanese win with 2 battleships, 10 carriers, 1 cruiser, 1 destroyer, 10 submarines and 2 transports remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Malaya
                Japanese attack with 1 bomber, 4 infantry and 1 marine
                ANZAC defend with 1 harbour and 1 infantry
                    Japanese roll dice for 1 bomber, 4 infantry and 1 marine in Malaya, round 2 : 3/6 hits, 1.67 expected hits
                    ANZAC roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya
                Japanese win, taking Malaya from ANZAC with 1 bomber, 3 infantry and 1 marine remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Kiangsu
                Japanese attack with 5 fighters and 2 infantry
                Americans defend with 2 infantry
                    Japanese roll dice for 5 fighters and 2 infantry in Kiangsu, round 2 : 4/7 hits, 2.83 expected hits
                    Chinese roll dice for 2 infantry in Kiangsu, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Kiangsu
                Japanese win, taking Kiangsu from Chinese with 5 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Shantung
                Japanese attack with 5 fighters and 2 infantry
                Americans defend with 1 artillery and 1 infantry
                    Japanese roll dice for 5 fighters and 2 infantry in Shantung, round 2 : 1/7 hits, 2.83 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Shantung, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Shantung
                    Japanese roll dice for 5 fighters and 1 infantry in Shantung, round 3 : 2/6 hits, 2.67 expected hits
                    Chinese roll dice for 1 artillery in Shantung, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Shantung
                Japanese win with 5 fighters remaining. Battle score for attacker is 1
                Casualties for Japanese: 2 infantry
                Casualties for Americans: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            5 fighters moved from Kiangsu to Anhwe
            5 fighters moved from Shantung to Anhwe
            1 bomber moved from Malaya to Burma
    
        Place Units - Japanese
            3 fighters and 7 infantry placed in Japan
            1 artillery and 1 infantry placed in India
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 12
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,6
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,5
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,2,1,2,4,2,6,6,3,6,3,4,6,3,5,1,6,2,2,2,4,2,6,5,6,3,5,6,1,5,3,5,3,6,5,4,3,3,4,5,2,3,2,4,1,1,2
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,2,1,4,4,2,4
            Japanese collect 30 PUs (12 lost to blockades); end with 30 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.67
    Chinese : 0.33
    Japanese : -0.33
    

    Savegame

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