@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
But it did not, right? There was no such battle in the last Italian turn. So is the bomber supposed to still be in Tokyo?
I did it by dicebot.
Oh. I totally missed that sequence. Just saw it now. Certainly a good dice event then that partly compensates for the Yunnan disaster.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 16
    Purchase Units - Italians
        Italians buy 1 carrier and 1 destroyer; Remaining resources: 2 PUs; 
    Combat Move - Italians
        Turning on Edit Mode
            EDIT: Italians takes Tobruk from British
        EDIT: Turning off Edit Mode
        1 bomber moved from Western Germany to Karelia
        1 mech_infantry moved from Novgorod to Karelia
        1 infantry moved from Northern Italy to 95 Sea Zone
        1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
        1 infantry moved from Libya to 96 Sea Zone
        2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
        2 infantry moved from 98 Sea Zone to Trans-Jordan
        3 mech_infantrys moved from Novgorod to Karelia
        1 mech_infantry moved from Novgorod to Vyborg
              Italians take Vyborg from Russians
    Combat - Italians
        Battle in Archangel
            Italians attack with 1 bomber and 1 mech_infantry
            Russians defend with 1 infantry
                Italians roll dice for 1 bomber and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0,83 expected hits
                Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Russians lost in Archangel
            Italians win, taking Archangel from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
    Non Combat Move - Italians
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        1 bomber moved from Archangel to Novgorod
        1 transport moved from 95 Sea Zone to 96 Sea Zone
        1 infantry moved from Libya to 96 Sea Zone
        1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
        1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 tactical_bomber and 2 transports moved from 95 Sea Zone to 97 Sea Zone
        1 submarine moved from 98 Sea Zone to 97 Sea Zone
        2 fighters and 1 tactical_bomber moved from Western Germany to 97 Sea Zone
        1 artillery and 8 infantry moved from Northern Italy to Southern Italy
        3 infantry moved from Southern France to Northern Italy
        2 artilleries moved from France to Northern Italy
        1 infantry moved from 97 Sea Zone to Southern Italy
        EDIT: 2 infantry moved from France to Northern Italy
        EDIT: Italians undo move 16.
        EDIT: Italians undo move 14.
        EDIT: Italians undo move 13.
        EDIT: Italians undo move 11.
        EDIT: Italians undo move 10.
        EDIT: Italians undo move 9.
        2 infantry moved from France to Southern France
        1 aaGun moved from France to Southern France
        3 artilleries and 2 infantry moved from France to Northern Italy
        1 destroyer moved from 97 Sea Zone to 94 Sea Zone
        3 infantry moved from Southern France to Northern Italy
        1 aaGun, 3 artilleries and 4 infantry moved from France to Northern Italy
    Place Units - Italians
        1 carrier and 1 destroyer placed in 97 Sea Zone
    Turn Complete - Italians
        Italians collect 18 PUs; end with 20 PUs
        Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians regular : 0,17
Russians regular : -0,33
Need to change NCM. More inf tp Rome by tr.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 16
    Purchase Units - ANZAC
        ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 7 PUs; 
    Combat Move - ANZAC
        1 destroyer moved from 55 Sea Zone to 45 Sea Zone
        2 fighters moved from 33 Sea Zone to 45 Sea Zone
    Combat - ANZAC
        Battle in 45 Sea Zone
            ANZAC attack with 1 destroyer and 2 fighters
            Japanese defend with 1 submarine
                ANZAC roll dice for 1 destroyer and 2 fighters in 45 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
                Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                1 submarine owned by the Japanese lost in 45 Sea Zone
            ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
            Casualties for Japanese: 1 submarine
    Non Combat Move - ANZAC
        2 fighters moved from 45 Sea Zone to 33 Sea Zone
        4 fighters moved from Northern Territory to Caroline Islands
        1 aaGun, 1 artillery and 7 infantry moved from South Australia to New South Wales
        2 fighters moved from Burma to Kazakhstan
    Place Units - ANZAC
        1 destroyer placed in 62 Sea Zone
        2 infantry placed in New South Wales
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 17 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    Combat Move - French
    Non Combat Move - French
        1 infantry moved from 92 Sea Zone to Gibraltar
    Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,17
ANZAC regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 2 fighters and 11 infantry; Remaining resources: 0 PUs; 
    Combat Move - Germans
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        EDIT: 3 infantry moved from Northern Italy to Southern Italy
        1 infantry moved from Novgorod to Belarus
        1 mech_infantry moved from Novgorod to Finland
              Germans take Finland from Americans
        1 armour moved from Bessarabia to Western Ukraine
              Germans take Western Ukraine from Russians
        1 armour moved from Western Ukraine to Bessarabia
        1 bomber moved from Novgorod to Ukraine
        1 infantry moved from Novgorod to Karelia
        2 armour and 2 mech_infantrys moved from Novgorod to Karelia
        1 infantry moved from Novgorod to Karelia
        1 armour and 1 mech_infantry moved from Novgorod to Karelia
        1 bomber moved from Novgorod to Ukraine
        2 fighters moved from Novgorod to Belarus
        1 tactical_bomber moved from Western Germany to Belarus
        2 infantry moved from Bessarabia to Ukraine
        1 infantry moved from Novgorod to Belarus
    Combat - Germans
        Battle in Karelia
            Germans attack with 3 armour, 2 infantry and 3 mech_infantrys
            British defend with 1 infantry
                Germans roll dice for 3 armour, 2 infantry and 3 mech_infantrys in Karelia, round 2 : 0/8 hits, 2,33 expected hits
                Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits
                Germans roll dice for 3 armour, 2 infantry and 3 mech_infantrys in Karelia, round 3 : 3/8 hits, 2,33 expected hits
                Russians roll dice for 1 infantry in Karelia, round 3 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the British lost in Karelia
            Germans win, taking Karelia from Russians with 3 armour, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
            Casualties for British: 1 infantry
        Battle in Ukraine
            Germans attack with 2 bombers and 2 infantry
            Russians defend with 1 factory_minor and 2 infantry
                Germans roll dice for 2 bombers and 2 infantry in Ukraine, round 2 : 2/4 hits, 1,67 expected hits
                Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits
                2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
            Germans win, taking Ukraine from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
            Casualties for Russians: 2 infantry
        Battle in Belarus
            Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
            Russians defend with 1 infantry
                Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 0/5 hits, 2,00 expected hits
                Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 3 : 2/5 hits, 2,00 expected hits
                Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Russians lost in Belarus
            Germans win, taking Belarus from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
    Non Combat Move - Germans
        8 infantry moved from Poland to Eastern Poland
        1 tactical_bomber moved from Belarus to Novgorod
        1 fighter moved from Belarus to Yugoslavia
        1 fighter moved from Belarus to 97 Sea Zone
        1 fighter moved from Yugoslavia to 97 Sea Zone
        3 fighters moved from Germany to Yugoslavia
        6 mech_infantrys moved from Germany to Yugoslavia
        1 aaGun moved from Poland to Germany
        13 infantry moved from Germany to Slovakia Hungary
        6 infantry moved from Western Germany to Germany
        2 fighters and 1 tactical_bomber moved from Western Germany to Southern Italy
        3 infantry moved from France to Northern Italy
        3 infantry moved from Normandy Bordeaux to France
        1 infantry moved from Holland Belgium to France
        1 infantry moved from Denmark to Western Germany
        1 submarine moved from 115 Sea Zone to 113 Sea Zone
        2 bombers moved from Ukraine to Southern Italy
    Place Units - Germans
        2 fighters placed in Germany
        3 infantry placed in Novgorod
        8 infantry placed in Germany
    Turn Complete - Germans
        Total Cost from Convoy Blockades: 2
            Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2
        Germans collect 44 PUs (2 lost to blockades); end with 44 PUs
        Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 46 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Russians regular : -1,00
Germans regular : -3,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17
    Purchase Units - Russians
        Russians buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
        2 infantry moved from Bryansk to Ukraine
        1 fighter moved from Russia to Ukraine
        1 infantry moved from Vologda to Archangel
        1 mech_infantry moved from Russia to Archangel
        1 fighter moved from Novosibirsk to Archangel
        1 armour moved from Bryansk to Western Ukraine
              Russians take Western Ukraine from Germans
        1 armour moved from Western Ukraine to Bryansk
        2 infantry moved from Bryansk to Belarus
        1 fighter moved from Russia to Belarus
        1 tactical_bomber moved from Russia to Belarus
        1 artillery moved from Kansu to Shensi
        1 fighter moved from Kazakhstan to Shensi
        1 armour and 1 mech_infantry moved from Yenisey to Buryatia
              Russians take Yakut S.S.R. from Japanese
    Combat - Russians
        Battle in Ukraine
            Russians attack with 1 fighter and 2 infantry
            Germans defend with 1 factory_minor and 1 infantry
                Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 0/3 hits, 0,83 expected hits
                Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 3 : 1/3 hits, 0,83 expected hits
                Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Germans lost in Ukraine
            Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
        Battle in Archangel
            Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
            Italians defend with 1 mech_infantry
                Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Archangel, round 2 : 0/3 hits, 0,83 expected hits
                Italians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Archangel, round 3 : 1/3 hits, 0,83 expected hits
                Italians roll dice for 1 mech_infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits
                1 mech_infantry owned by the Italians lost in Archangel
            Russians win, taking Archangel from Italians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
            Casualties for Italians: 1 mech_infantry
        Battle in Belarus
            Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
            Germans defend with 2 infantry
                Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/4 hits, 1,50 expected hits
                Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits
                2 infantry owned by the Germans lost in Belarus
            Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
            Casualties for Germans: 2 infantry
        Battle in Shensi
            Russians attack with 1 artillery and 1 fighter
            Japanese defend with 1 infantry
                Russians roll dice for 1 artillery and 1 fighter in Shensi, round 2 : 0/2 hits, 0,83 expected hits
                Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                Russians roll dice for 1 artillery and 1 fighter in Shensi, round 3 : 1/2 hits, 0,83 expected hits
                Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese and 1 artillery owned by the Russians lost in Shensi
            Russians win with 1 fighter remaining. Battle score for attacker is -1
            Casualties for Russians: 1 artillery
            Casualties for Japanese: 1 infantry
    Non Combat Move - Russians
        1 aaGun moved from Kansu to Tsinghai
        1 artillery moved from Kazakhstan to Tsinghai
        1 fighter moved from Shensi to Kazakhstan
        1 fighter moved from Archangel to Russia
        1 fighter and 1 tactical_bomber moved from Belarus to Russia
        1 infantry moved from Russia to Vologda
        1 infantry moved from Evenkiyskiy to Urals
        1 artillery moved from Evenkiyskiy to Urals
        1 mech_infantry moved from Evenkiyskiy to Vologda
        1 mech_infantry moved from Novosibirsk to Russia
        1 aaGun and 1 artillery moved from Samara to Russia
        1 mech_infantry moved from Volgograd to Russia
        1 fighter moved from Ukraine to Russia
        2 mech_infantrys moved from Yenisey to Novosibirsk
        1 infantry moved from Russia to Vologda
        3 artilleries moved from Russia to Bryansk
        3 infantry moved from Russia to Bryansk
    Place Units - Russians
        2 infantry placed in Volgograd
        4 artilleries and 4 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 32 PUs; end with 32 PUs
        Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
        Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
        Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Japanese regular : 0,33
Italians regular : -0,67
Germans regular : -1,33
Russians regular : -1,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17
    Purchase Units - Russians
        Russians buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
        2 infantry moved from Bryansk to Ukraine
        1 fighter moved from Russia to Ukraine
        1 infantry moved from Vologda to Archangel
        1 mech_infantry moved from Russia to Archangel
        1 fighter moved from Novosibirsk to Archangel
        1 armour moved from Bryansk to Western Ukraine
              Russians take Western Ukraine from Germans
        1 armour moved from Western Ukraine to Bryansk
        2 infantry moved from Bryansk to Belarus
        1 fighter moved from Russia to Belarus
        1 tactical_bomber moved from Russia to Belarus
        1 artillery moved from Kansu to Shensi
        1 fighter moved from Kazakhstan to Shensi
        1 armour and 1 mech_infantry moved from Yenisey to Buryatia
              Russians take Yakut S.S.R. from Japanese
    Combat - Russians
        Battle in Ukraine
            Russians attack with 1 fighter and 2 infantry
            Germans defend with 1 factory_minor and 1 infantry
                Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 0/3 hits, 0,83 expected hits
                Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 3 : 1/3 hits, 0,83 expected hits
                Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Germans lost in Ukraine
            Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
        Battle in Archangel
            Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
            Italians defend with 1 mech_infantry
                Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Archangel, round 2 : 0/3 hits, 0,83 expected hits
                Italians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Archangel, round 3 : 1/3 hits, 0,83 expected hits
                Italians roll dice for 1 mech_infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits
                1 mech_infantry owned by the Italians lost in Archangel
            Russians win, taking Archangel from Italians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
            Casualties for Italians: 1 mech_infantry
        Battle in Belarus
            Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
            Germans defend with 2 infantry
                Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/4 hits, 1,50 expected hits
                Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits
                2 infantry owned by the Germans lost in Belarus
            Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
            Casualties for Germans: 2 infantry
        Battle in Shensi
            Russians attack with 1 artillery and 1 fighter
            Japanese defend with 1 infantry
                Russians roll dice for 1 artillery and 1 fighter in Shensi, round 2 : 0/2 hits, 0,83 expected hits
                Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                Russians roll dice for 1 artillery and 1 fighter in Shensi, round 3 : 1/2 hits, 0,83 expected hits
                Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese and 1 artillery owned by the Russians lost in Shensi
            Russians win with 1 fighter remaining. Battle score for attacker is -1
            Casualties for Russians: 1 artillery
            Casualties for Japanese: 1 infantry
    Non Combat Move - Russians
        1 aaGun moved from Kansu to Tsinghai
        1 artillery moved from Kazakhstan to Tsinghai
        1 fighter moved from Shensi to Kazakhstan
        1 fighter moved from Archangel to Russia
        1 fighter and 1 tactical_bomber moved from Belarus to Russia
        1 infantry moved from Russia to Vologda
        1 infantry moved from Evenkiyskiy to Urals
        1 artillery moved from Evenkiyskiy to Urals
        1 mech_infantry moved from Evenkiyskiy to Vologda
        1 mech_infantry moved from Novosibirsk to Russia
        1 aaGun and 1 artillery moved from Samara to Russia
        1 mech_infantry moved from Volgograd to Russia
        1 fighter moved from Ukraine to Russia
        2 mech_infantrys moved from Yenisey to Novosibirsk
        1 infantry moved from Russia to Vologda
        3 artilleries moved from Russia to Bryansk
        3 infantry moved from Russia to Bryansk
    Place Units - Russians
        2 infantry placed in Volgograd
        4 artilleries and 4 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 32 PUs; end with 32 PUs
        Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
        Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
        Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Russians from Kansu: 1 mech_infantry
        EDIT: Adding units owned by Russians to Samara: 1 mech_infantry
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 0,33
Italians regular : -0,67
Germans regular : -1,33
Russians regular : -1,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17
    Purchase Units - Japanese
        Japanese repair damage of 4x factory_minor; Remaining resources: 66 PUs; 6 SuicideAttackTokens; 
        Turning on Edit Mode
        EDIT: Removing units owned by Germans from 93 Sea Zone: 1 submarine
        EDIT: Adding units owned by Germans to 97 Sea Zone: 1 submarine
        EDIT: Turning off Edit Mode
        Japanese buy 1 destroyer, 3 fighters, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 infantry moved from Shan State to Burma
              Japanese take Burma from UK_Pacific
        3 infantry moved from Shan State to French Indo China
        1 infantry moved from Suiyuyan to Kansu
              Japanese take Kansu from Chinese
        1 infantry moved from Kweichow to Szechwan
        2 infantry moved from Manchuria to Amur
              Japanese take Amur from Russians
        2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 45 Sea Zone
        2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 46 Sea Zone
        1 fighter moved from 42 Sea Zone to 34 Sea Zone
        2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
        2 infantry moved from Shan State to Yunnan
        2 artilleries and 3 infantry moved from Shan State to Yunnan
        2 artilleries and 1 infantry moved from Shan State to Yunnan
        8 infantry moved from Shan State to Yunnan
        4 artilleries moved from Shan State to Yunnan
        1 armour moved from Shan State to Yunnan
        2 bombers moved from Shan State to Szechwan
        5 fighters moved from Shan State to French Indo China
        1 submarine moved from 35 Sea Zone to 34 Sea Zone
        1 submarine moved from 34 Sea Zone to 46 Sea Zone
        1 submarine moved from 42 Sea Zone to 45 Sea Zone
        1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 62 Sea Zone
    Combat - Japanese
        Battle in 34 Sea Zone
            Japanese attack with 1 fighter
            Americans defend with 1 transport
                1 transport owned by the Americans lost in 34 Sea Zone
            Japanese win with 1 fighter remaining. Battle score for attacker is 7
            Casualties for Americans: 1 transport
        Battle in 46 Sea Zone
            Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
            Americans defend with 1 destroyer
                Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the Americans lost in 46 Sea Zone
            Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
            Casualties for Americans: 1 destroyer
        Battle in 45 Sea Zone
            Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
            ANZAC defend with 1 destroyer
                Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Japanese roll dice for 2 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
                ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the ANZAC lost in 45 Sea Zone
            Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
            Casualties for ANZAC: 1 destroyer
        Battle in 62 Sea Zone
            Japanese attack with 1 fighter and 1 tactical_bomber
            ANZAC defend with 1 destroyer
                Japanese roll dice for 1 fighter and 1 tactical_bomber in 62 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the ANZAC lost in 62 Sea Zone
            Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
            Casualties for ANZAC: 1 destroyer
        Battle in Szechwan
            Japanese attack with 2 bombers and 1 infantry
            Chinese defend with 1 infantry
                Japanese roll dice for 2 bombers and 1 infantry in Szechwan, round 2 : 1/3 hits, 1,50 expected hits
                Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
            Japanese win with 2 bombers remaining. Battle score for attacker is 0
            Casualties for Japanese: 1 infantry
            Casualties for Chinese: 1 infantry
        Battle in Yunnan
            Japanese attack with 1 armour, 8 artilleries and 14 infantry
            Chinese defend with 1 infantry
                Japanese roll dice for 1 armour, 8 artilleries and 14 infantry in Yunnan, round 2 : 8/23 hits, 6,83 expected hits
                Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Chinese lost in Yunnan
            Japanese win, taking Yunnan from Chinese with 1 armour, 8 artilleries and 14 infantry remaining. Battle score for attacker is 3
            Casualties for Chinese: 1 infantry
        Battle in French Indo China
            Japanese attack with 7 fighters, 3 infantry and 2 tactical_bombers
            British defend with 2 mech_infantrys; UK_Pacific defend with 1 factory_minor
                Japanese roll dice for 7 fighters, 3 infantry and 2 tactical_bombers in French Indo China, round 2 : 4/12 hits, 5,33 expected hits
                UK_Pacific roll dice for 2 mech_infantrys in French Indo China, round 2 : 0/2 hits, 0,67 expected hits
                2 mech_infantrys owned by the British lost in French Indo China
            Japanese win, taking French Indo China from UK_Pacific with 7 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
            Casualties for British: 2 mech_infantrys
    Non Combat Move - Japanese
        2 submarines moved from 42 Sea Zone to 39 Sea Zone
        1 carrier moved from 42 Sea Zone to 37 Sea Zone
        1 fighter moved from French Indo China to Malaya
        1 aaGun moved from Shan State to Malaya
        3 infantry moved from Shan State to Malaya
        1 carrier moved from 42 Sea Zone to 61 Sea Zone
        1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 61 Sea Zone
        1 infantry moved from Chahar to Suiyuyan
        1 infantry moved from Hopei to Shensi
        1 infantry moved from Anhwe to Chahar
        1 infantry moved from Anhwe to Hopei
        1 infantry moved from Anhwe to Kweichow
        3 infantry moved from Kiangsu to Anhwe
        2 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
        2 infantry moved from 35 Sea Zone to Philippines
        2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone
        1 fighter moved from 34 Sea Zone to Philippines
        2 carriers and 2 destroyers moved from 6 Sea Zone to 35 Sea Zone
        2 tactical_bombers moved from 6 Sea Zone to Japan
        2 fighters moved from 6 Sea Zone to Philippines
        3 infantry moved from Shan State to Malaya
        1 fighter moved from French Indo China to Malaya
        2 bombers moved from Szechwan to Malaya
        6 artilleries and 3 infantry moved from Shan State to Yunnan
        3 fighters moved from Japan to 35 Sea Zone
        1 fighter moved from 45 Sea Zone to 37 Sea Zone
        2 fighters moved from 42 Sea Zone to 37 Sea Zone
        2 carriers moved from 42 Sea Zone to 37 Sea Zone
        1 cruiser moved from 42 Sea Zone to 37 Sea Zone
        1 fighter moved from 45 Sea Zone to 37 Sea Zone
        2 fighters moved from French Indo China to 37 Sea Zone
        3 fighters and 2 tactical_bombers moved from French Indo China to 35 Sea Zone
        2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
        2 battleships, 8 carriers, 1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
        2 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone
        1 aaGun moved from Shan State to Yunnan
        1 submarine moved from 20 Sea Zone to 35 Sea Zone
    Place Units - Japanese
        1 destroyer, 1 submarine and 1 transport placed in 37 Sea Zone
        1 submarine placed in 6 Sea Zone
        3 fighters placed in Japan
        3 infantry placed in Kiangsu
    Turn Complete - Japanese
        Japanese collect 64 PUs; end with 64 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33
Americans regular : -0,33
Japanese regular : 0,17
UK_Pacific regular : -0,67
ANZAC regular : -0,67
Is there anything the Allies can do to score a defense hit? The Allied defense sind IT15 was 3/26 (including the DD that killed the bomber)
sind = since
@JDOW said in L20 #1 trulpen (X) vs JDOW (A+12) BM3:
Is there anything the Allies can do to score a defense hit? The Allied defense sind IT15 was 3/26 (including the DD that killed the bomber)
If they give up, I’ll give them a defence hit. No problem. ;)
I looked at all battles done by Japan and excluded dice that were meaningless due to a BB absorbing a hit.
I counted 34/125.
The Allies surprisingly scored well with sub in defense. I do no have exact numbers but it was certainly clearly above 1/6.
In a nutshell though. 7 units gifted for Japan by MARTI. Like the other game, something, but not everything.
I guess my bad mood regarding this is because it seems I have this kind of disadvantage in all 3 games I am playing atm.
You spank us all anyway.
I only feel like spanking when playing Axis. Playing Allies is a constant struggle
The dice whining reflects that.
I rarely complain about dice when Axis.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17
    Purchase Units - Americans
        Americans buy 3 artilleries, 1 carrier and 6 fighters; Remaining resources: 0 PUs; 
    Combat Move - Americans
        3 bombers moved from Norway to Yugoslavia
        1 bomber moved from Kazakhstan to Yugoslavia
        1 destroyer moved from 125 Sea Zone to 127 Sea Zone
        1 fighter moved from Norway to 127 Sea Zone
        1 infantry moved from Norway to Finland
        2 fighters moved from Norway to Finland
        1 infantry moved from Buryatia to Amur
        3 fighters moved from Guam to Amur
        1 mech_infantry moved from Caroline Islands to 33 Sea Zone
        1 infantry moved from Caroline Islands to 33 Sea Zone
        1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
        1 infantry moved from 44 Sea Zone to Celebes
        1 mech_infantry moved from 44 Sea Zone to Celebes
        1 destroyer moved from 33 Sea Zone to 46 Sea Zone
        8 fighters moved from 33 Sea Zone to 46 Sea Zone
        1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
        1 bomber moved from India to French Indo China
        1 infantry moved from Gibraltar to 92 Sea Zone
        1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
        1 infantry moved from 99 Sea Zone to Crete
Orders required:
Intercept Yugo?
Scramble 127?
Full intercept, no scramble.