dawg X v mike G40 AI plays Russia Italy start.tsvg good luck. after you place your purchase for Japan dont hit the done button. just save it there. the US will be on AI and start without me.
1915 Whack vs dawg
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TripleA Turn Summary: France round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8 Research Technology - France France spend 5 on tech rolls France roll 6,4 and gets 1 hit France removing all Technology Tokens after successful research. France discover mobileWarfare Combat Move - France 2 infantry moved from Gujarat to Sindh 2 cavalrys moved from Nagpur to Sindh 3 colonials and 1 field_gun moved from Magadan to Sea Zone 140 Sea of Okhotsk 3 colonials, 1 cruiser, 1 field_gun and 2 transports moved from Sea Zone 140 Sea of Okhotsk to Sea Zone 138 Sea of Japan 3 colonials and 1 field_gun moved from Sea Zone 138 Sea of Japan to Primorsky 3 heavy_guns moved from Piedmont to Tuscany 2 infantry moved from Marseilles to Piedmont 1 transport moved from Sea Zone 60 Central Mediterranean to Sea Zone 59 Central Mediterranean 1 cavalry moved from Tunisia to Sea Zone 59 Central Mediterranean 1 transport moved from Sea Zone 60 Central Mediterranean to Sea Zone 59 Central Mediterranean 1 cavalry moved from Tunisia to Sea Zone 59 Central Mediterranean 2 cavalrys and 2 transports moved from Sea Zone 59 Central Mediterranean to Sea Zone 60 Central Mediterranean 1 transport moved from Sea Zone 60 Central Mediterranean to Sea Zone 70 Eastern Mediterranean 1 cavalry moved from Cairo-Suez to Sea Zone 70 Eastern Mediterranean 1 cavalry and 1 transport moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 60 Central Mediterranean 1 cavalry, 1 colonial and 2 infantry moved from Cyrenaica to Sea Zone 60 Central Mediterranean 4 cavalrys, 1 colonial and 2 infantry moved from Sea Zone 60 Central Mediterranean to Greece 1 battleship and 1 cruiser moved from Sea Zone 60 Central Mediterranean to Sea Zone 58 Tyrrhenian Sea 8 field_guns moved from Paris to Champagne Purchase Units - France France buy 4 field_guns, 4 heavy_guns, 9 infantry and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens; Non Combat Move - France Place Units - France 3 infantry and 3 trenchs placed in Champagne 4 field_guns and 4 heavy_guns placed in Paris 2 infantry placed in Tsingtao 2 infantry placed in Tobruk 2 infantry placed in Algiers Activate Technology - France France activating mobileWarfare Turn Complete - France France collect 77 PUs; end with 77 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Serbia round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8 Purchase Units - Serbia Serbia buy 2 infantry and 2 trenchs; Remaining resources: 0 PUs; Place Units - Serbia 2 infantry and 2 trenchs placed in Greece Turn Complete - Serbia Serbia collect 7 PUs; end with 7 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Serbia round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8 Purchase Units - Serbia Serbia buy 2 infantry and 2 trenchs; Remaining resources: 0 PUs; Place Units - Serbia 2 infantry and 2 trenchs placed in Greece Turn Complete - Serbia Serbia collect 7 PUs; end with 7 PUs Turning on Edit Mode EDIT: Removing units owned by France from Sea Zone 58 Tyrrhenian Sea: 1 battleship and 1 cruiser EDIT: Adding units owned by France to Sea Zone 59 Central Mediterranean: 1 battleship and 1 cruiser EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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TripleA Turn Summary: Austria round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8 Research Technology - Austria Austria spend 15 on tech rolls Austria roll 6,1,5 and gets 1 hit Austria removing all Technology Tokens after successful research. Austria discover science Combat Move - Austria 7 field_guns and 7 infantry moved from Romania to Bulgaria 2 field_guns, 1 fighter and 2 infantry moved from Bulgaria to Macedonia 2 infantry moved from Venice to Milan 2 infantry moved from Trieste to Croatia 3 field_guns moved from Montenegro to Albania 4 field_guns and 2 infantry moved from Belgrade to Bulgaria 1 field_gun moved from Serbia to Albania 1 fighter moved from Macedonia to Montenegro 1 heavy_gun moved from Odessa to Sea Zone 63 Black Sea 1 destroyer, 1 heavy_gun and 1 transport moved from Sea Zone 63 Black Sea to Sea Zone 67 Black Sea 1 heavy_gun moved from Sea Zone 67 Black Sea to Bulgaria Purchase Units - Austria Austria buy 1 cavalry, 4 gass, 2 heavy_guns, 14 infantry and 6 trenchs; Remaining resources: 1 PUs; 0 techTokens; Combat - Austria Non Combat Move - Austria Place Units - Austria 3 trenchs placed in Milan 1 trench placed in Macedonia 1 trench placed in Montenegro 1 trench placed in Croatia 2 heavy_guns placed in Odessa 1 cavalry and 4 gass placed in Belgrade 6 infantry placed in Venice 8 infantry placed in Trieste Activate Technology - Austria Austria activating science Trigger AustriaS: Austria met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - Austria Austria collect 95 PUs; end with 96 PUs Austria collect 6 PUs from War Bonds; end with 102 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Italy round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8 Combat Move - Italy 1 battlecruiser moved from Sea Zone 60 Central Mediterranean to Sea Zone 59 Central Mediterranean 1 field_gun and 1 infantry moved from Lower Egypt to Cairo-Suez 2 infantry moved from Latium to Tuscany Purchase Units - Italy Italy buy 1 field_gun, 1 infantry and 6 trenchs; Remaining resources: 0 PUs; 0 techTokens; Non Combat Move - Italy Place Units - Italy 3 trenchs placed in Tuscany 1 field_gun, 1 infantry and 3 trenchs placed in Piedmont Turn Complete - Italy Italy collect 25 PUs; end with 25 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Arabia round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8 Turn Complete - ArabiaCombat Hit Differential Summary :
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TripleA Turn Summary: Turkey round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8 Research Technology - Turkey Turkey spend 5 on tech rolls Turkey roll 3,1,1,4 and gets 0 hits Combat Move - Turkey 1 infantry moved from Damascus to Lebanon 1 infantry moved from Damascus to Palestine 1 field_gun and 8 infantry moved from Georgia to Lurs 2 infantry moved from Azerbaijan to Lurs 2 fighters moved from Georgia to Fars 1 infantry moved from Khurasan to Fars 1 field_gun, 4 heavy_guns and 5 infantry moved from Fars to Sistan 1 fighter moved from Khurasan to Sistan 8 tanks moved from Mesopotamia to Sistan 3 infantry moved from Baghdad to Fars 4 tanks moved from Mecca to Mesopotamia Purchase Units - Turkey Turkey buy 2 cavalrys, 1 field_gun, 10 infantry, 3 tanks and 2 trenchs; Remaining resources: 0 PUs; 4 techTokens; Combat - Turkey Battle in Sistan Turkey attack with 1 field_gun, 1 fighter, 4 heavy_guns, 5 infantry and 8 tanks Britain defend with 1 colonial, 9 field_guns and 10 infantry Turkey roll dice for 1 field_gun, 1 fighter, 4 heavy_guns, 5 infantry and 8 tanks in Sistan, round 2 : 8/19 hits, 9.00 expected hits Britain roll dice for 1 colonial, 9 field_guns and 10 infantry in Sistan, round 2 : 7/20 hits, 6.67 expected hits 5 infantry owned by the Turkey, 8 infantry owned by the Britain, 1 heavy_gun owned by the Turkey and 1 field_gun owned by the Turkey lost in Sistan Turkey roll dice for 1 fighter, 3 heavy_guns and 8 tanks in Sistan, round 3 : 2/12 hits, 6.67 expected hits Britain roll dice for 1 colonial, 9 field_guns and 2 infantry in Sistan, round 3 : 6/12 hits, 4.00 expected hits 1 fighter owned by the Turkey, 2 infantry owned by the Britain, 2 tanks owned by the Turkey and 3 heavy_guns owned by the Turkey lost in Sistan 6 tanks owned by the Turkey retreated to Fars Britain win with 1 colonial and 9 field_guns remaining. Battle score for attacker is -30 Casualties for Turkey: 1 field_gun, 1 fighter, 4 heavy_guns, 5 infantry and 2 tanks Casualties for Britain: 10 infantry Non Combat Move - Turkey Place Units - Turkey 2 trenchs placed in Fars 1 cavalry and 1 tank placed in Mecca 1 cavalry and 2 tanks placed in Baghdad 1 field_gun and 2 infantry placed in Constantinople 2 infantry placed in Mecca 3 infantry placed in Damascus 3 infantry placed in Constantinople Turn Complete - Turkey Turkey collect 69 PUs; end with 69 PUsCombat Hit Differential Summary :
Turkey : -5.67 Britain : 2.33 -
TripleA Turn Summary: Britain round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8 Research Technology - Britain Britain spend 5 on tech rolls Britain rolls : 1/1 hits, 0.00 expected hits Britain removing all Technology Tokens after successful research. Britain discover mustardGas Combat Move - Britain 2 transports moved from Sea Zone 72 Persian Gulf to Sea Zone 73 Arabian Sea 1 field_gun and 1 infantry moved from Bombay to Sea Zone 73 Arabian Sea 1 field_gun and 1 infantry moved from Goa to Sea Zone 73 Arabian Sea 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf 3 field_guns moved from Cyrenaica to Lower Egypt 8 cavalrys moved from Lower Egypt to Cairo-Suez 1 destroyer moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 59 Central Mediterranean 3 cavalrys moved from Uganda to Cairo-Suez 2 cavalrys moved from Congo to Cairo-Suez 3 cavalrys moved from Dar es Salaam to Western Sudan 1 cavalry moved from German Southwest Africa to Congo 1 cavalry moved from Congo to Western Sudan 2 cavalrys moved from Cape Town to Northern Rhodesia 2 battlecruisers, 2 cruisers and 1 destroyer moved from Sea Zone 50 Mid Atlantic to Sea Zone 54 Alboran Sea 4 colonials moved from Puerto Vallarta to Guadalahara 2 late_fighters moved from Cairo-Suez to Baluchistan 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 143 Pacific Ocean to Sea Zone 146 Pacific Ocean 2 field_guns and 2 infantry moved from Sea Zone 146 Pacific Ocean to Acapulco 2 field_guns and 2 infantry moved from Sea Zone 72 Persian Gulf to Fars 3 fighters moved from Baluchistan to Fars 1 colonial and 9 field_guns moved from Sistan to Fars 1 cavalry moved from Cairo-Suez to Sea Zone 70 Eastern Mediterranean 2 battlecruisers, 1 battleship, 1 cavalry, 2 cruisers, 1 destroyer and 1 transport moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 71 Eastern Mediterranean 1 cavalry moved from Sea Zone 71 Eastern Mediterranean to Cyprus Britain take Cyprus from Turkey Purchase Units - Britain Britain buy 5 cavalrys, 1 destroyer, 2 field_guns, 8 heavy_guns, 5 infantry and 6 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Britain Battle in Fars Britain attack with 1 colonial, 11 field_guns, 3 fighters and 2 infantry Turkey defend with 2 fighters, 4 infantry, 6 tanks and 7 trenchs Britain roll dice for 1 battlecruiser in Fars, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 trench owned by the Turkey Britain roll dice for 1 colonial, 11 field_guns, 3 fighters and 2 infantry in Fars, round 2 : 6/17 hits, 5.83 expected hits Units damaged: 6 trenchs owned by the Turkey Turkey roll dice for 2 fighters, 4 infantry, 6 tanks and 7 trenchs in Fars, round 2 : 4/12 hits, 3.33 expected hits 2 infantry owned by the Britain and 2 field_guns owned by the Britain lost in Fars Britain roll dice for 1 colonial, 9 field_guns and 3 fighters in Fars, round 3 : 7/13 hits, 4.50 expected hits Turkey roll dice for 2 fighters, 4 infantry, 6 tanks and 7 trenchs in Fars, round 3 : 3/12 hits, 3.33 expected hits 7 trenchs owned by the Turkey and 3 field_guns owned by the Britain lost in Fars Britain roll dice for 1 colonial, 6 field_guns and 3 fighters in Fars, round 4 : 3/10 hits, 3.50 expected hits Turkey roll dice for 2 fighters, 4 infantry and 6 tanks in Fars, round 4 : 3/12 hits, 3.33 expected hits 3 infantry owned by the Turkey and 3 field_guns owned by the Britain lost in Fars Britain roll dice for 1 colonial, 3 field_guns and 3 fighters in Fars, round 5 : 3/7 hits, 2.50 expected hits Turkey roll dice for 2 fighters, 1 infantry and 6 tanks in Fars, round 5 : 1/9 hits, 2.33 expected hits 3 tanks owned by the Turkey and 1 field_gun owned by the Britain lost in Fars Britain roll dice for 1 colonial, 2 field_guns and 3 fighters in Fars, round 6 : 0/6 hits, 2.17 expected hits Turkey roll dice for 2 fighters, 1 infantry and 3 tanks in Fars, round 6 : 2/6 hits, 1.83 expected hits 1 colonial owned by the Britain and 1 field_gun owned by the Britain lost in Fars Britain roll dice for 1 field_gun and 3 fighters in Fars, round 7 : 2/4 hits, 1.33 expected hits Turkey roll dice for 2 fighters, 1 infantry and 3 tanks in Fars, round 7 : 1/6 hits, 1.83 expected hits 1 infantry owned by the Turkey, 1 tank owned by the Turkey and 1 field_gun owned by the Britain lost in Fars Britain roll dice for 3 fighters in Fars, round 8 : 0/3 hits, 1.00 expected hits Turkey roll dice for 2 fighters and 2 tanks in Fars, round 8 : 1/4 hits, 1.33 expected hits 1 fighter owned by the Britain lost in Fars Britain roll dice for 2 fighters in Fars, round 9 : 1/2 hits, 0.67 expected hits Turkey roll dice for 2 fighters and 2 tanks in Fars, round 9 : 2/4 hits, 1.33 expected hits 1 fighter owned by the Turkey and 2 fighters owned by the Britain lost in Fars Turkey win with 1 fighter and 2 tanks remaining. Battle score for attacker is -14 Casualties for Britain: 1 colonial, 11 field_guns, 3 fighters and 2 infantry Casualties for Turkey: 1 fighter, 4 infantry, 4 tanks and 7 trenchs Battle in Guadalahara Britain attack with 4 colonials Neutral defend with 1 infantry Britain roll dice for 4 colonials in Guadalahara, round 2 : 1/4 hits, 1.33 expected hits Neutral roll dice for 1 infantry in Guadalahara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral lost in Guadalahara Britain loses 0 PUs for violating Guadalaharas neutrality. Britain win, taking Guadalahara from Neutral with 4 colonials remaining. Battle score for attacker is 3 Casualties for Neutral: 1 infantry Battle in Acapulco Britain attack with 2 field_guns and 2 infantry Neutral defend with 2 infantry Britain roll dice for 2 field_guns and 2 infantry in Acapulco, round 2 : 0/4 hits, 1.33 expected hits Neutral roll dice for 2 infantry in Acapulco, round 2 : 0/2 hits, 0.67 expected hits Britain roll dice for 2 field_guns and 2 infantry in Acapulco, round 3 : 1/4 hits, 1.33 expected hits Neutral roll dice for 2 infantry in Acapulco, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Neutral lost in Acapulco Britain roll dice for 2 field_guns and 2 infantry in Acapulco, round 4 : 0/4 hits, 1.33 expected hits Neutral roll dice for 1 infantry in Acapulco, round 4 : 0/1 hits, 0.33 expected hits Britain roll dice for 2 field_guns and 2 infantry in Acapulco, round 5 : 3/4 hits, 1.33 expected hits Neutral roll dice for 1 infantry in Acapulco, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral lost in Acapulco Britain loses 0 PUs for violating Acapulcos neutrality. Britain win, taking Acapulco from Neutral with 2 field_guns and 2 infantry remaining. Battle score for attacker is 6 Casualties for Neutral: 2 infantry Non Combat Move - Britain Place Units - Britain 2 heavy_guns and 3 trenchs placed in Cairo-Suez 3 heavy_guns and 3 trenchs placed in Belgium 3 heavy_guns and 1 infantry placed in Baluchistan 1 field_gun and 1 infantry placed in Bombay 1 field_gun and 1 infantry placed in Goa 3 cavalrys placed in Dar es Salaam 2 cavalrys placed in Cape Town 1 destroyer placed in Sea Zone 15 English Channel 2 infantry placed in Calcutta Activate Technology - Britain Britain activating mustardGas Turn Complete - Britain Britain collect 119 PUs; end with 119 PUsCombat Hit Differential Summary :
Britain rolls : : 1.00 Neutral : -2.33 Turkey : -1.67 Britain : -0.83 -
TripleA Turn Summary: Russia round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8 Research Technology - Russia Russia spend 0 on tech rolls Russia roll 6,4,5,1 and gets 1 hit Russia removing all Technology Tokens after successful research. Russia discover railwayGuns Combat Move - Russia 12 conscripts moved from Pskov to St. Petersburg 1 field_gun and 1 infantry moved from Moscow to Ryazan Purchase Units - Russia Russia buy 9 heavy_guns; Remaining resources: 0 PUs; 0 techTokens; Combat - Russia Battle in Ryazan Russia attack with 1 field_gun and 1 infantry Communists defend with 1 field_gun Russia roll dice for 1 field_gun and 1 infantry in Ryazan, round 2 : 0/2 hits, 0.67 expected hits Communists roll dice for 1 field_gun in Ryazan, round 2 : 0/1 hits, 0.33 expected hits Russia roll dice for 1 field_gun and 1 infantry in Ryazan, round 3 : 0/2 hits, 0.67 expected hits Communists roll dice for 1 field_gun in Ryazan, round 3 : 0/1 hits, 0.33 expected hits Russia roll dice for 1 field_gun and 1 infantry in Ryazan, round 4 : 0/2 hits, 0.67 expected hits Communists roll dice for 1 field_gun in Ryazan, round 4 : 0/1 hits, 0.33 expected hits Russia roll dice for 1 field_gun and 1 infantry in Ryazan, round 5 : 0/2 hits, 0.67 expected hits Communists roll dice for 1 field_gun in Ryazan, round 5 : 0/1 hits, 0.33 expected hits Russia roll dice for 1 field_gun and 1 infantry in Ryazan, round 6 : 0/2 hits, 0.67 expected hits Communists roll dice for 1 field_gun in Ryazan, round 6 : 0/1 hits, 0.33 expected hits Russia roll dice for 1 field_gun and 1 infantry in Ryazan, round 7 : 2/2 hits, 0.67 expected hits Communists roll dice for 1 field_gun in Ryazan, round 7 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russia and 1 field_gun owned by the Communists lost in Ryazan Russia win, taking Ryazan from Communists with 1 field_gun remaining. Battle score for attacker is 1 Casualties for Russia: 1 infantry Casualties for Communists: 1 field_gun Non Combat Move - Russia Place Units - Russia 6 heavy_guns placed in St. Petersburg 3 heavy_guns placed in Moscow Russia undo move 1. 3 heavy_guns placed in St. Petersburg 3 heavy_guns placed in Vladivostok Activate Technology - Russia Russia activating railwayGuns Turn Complete - Russia Russia collect 26 PUs; end with 26 PUsCombat Hit Differential Summary :
Communists : -1.00 Russia : -2.00 -
TripleA Turn Summary: Communists round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8 Research Technology - Communists Communists roll 1,5,6,5 and gets 1 hit Communists removing all Technology Tokens after successful research. Communists discover propaganda Combat Move - Communists Turning on Edit Mode EDIT: Removing units owned by Turkey from Fars: 1 tank EDIT: Adding units owned by Turkey to Fars: 1 fighter EDIT: Turning off Edit Mode 1 cavalry moved from Volgograd to Ryazan 1 field_gun moved from Vladimir to Ryazan 1 field_gun moved from Nizhni-Novgorod to Vologda 1 conscript moved from Omsk to Kazan 1 conscript moved from Omsk to Novosibirsk 1 cavalry moved from Uzbekistan to Novosibirsk 1 field_gun moved from Kazakhstan to Novosibirsk 1 field_gun moved from Turkmenistan to Kazakhstan 2 conscripts moved from Irkutsk to Buryatia 1 conscript and 1 field_gun moved from Aldan to Khabarovsk 4 conscripts and 4 heavy_guns moved from Yakutsk to Sakhe 1 conscript and 6 infantry moved from Sakhe to Khabarovsk Purchase Units - Communists Communists buy 1 cavalry, 9 conscripts, 1 fighter, 2 heavy_guns, 1 infantry and 6 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Communists Battle in Ryazan Communists attack with 1 cavalry and 1 field_gun Russia defend with 1 field_gun Communists roll dice for 1 cavalry and 1 field_gun in Ryazan, round 2 : 2/2 hits, 0.67 expected hits Russia roll dice for 1 field_gun in Ryazan, round 2 : 1/1 hits, 0.33 expected hits 1 field_gun owned by the Russia and 1 cavalry owned by the Communists lost in Ryazan Communists win, taking Ryazan from Russia with 1 field_gun remaining. Battle score for attacker is 0 Casualties for Communists: 1 cavalry Casualties for Russia: 1 field_gun Non Combat Move - Communists Place Units - Communists 3 trenchs placed in Sakhe 3 trenchs placed in Khabarovsk 1 cavalry, 9 conscripts, 1 fighter, 2 heavy_guns and 1 infantry placed in Yakutsk Activate Technology - Communists Communists activating propaganda Trigger CommunistsP: Communists has 3 infantry placed in Yakutsk Turn Complete - Communists Communists collect 54 PUs; end with 54 PUs Communists collect 8 PUs from War Bonds; end with 62 PUsCombat Hit Differential Summary :
Communists : 1.33 Russia : 0.67 -
TripleA Turn Summary: USA round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8 Research Technology - USA USA spend 5 on tech rolls USA rolls : 0/1 hits, 0.00 expected hits Combat Move - USA 3 field_guns and 4 infantry moved from San Francisco to Sea Zone 153 Pacific Ocean 1 infantry moved from California to Sea Zone 153 Pacific Ocean 3 field_guns, 5 infantry and 4 transports moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea 2 field_guns and 3 infantry moved from Manila to Sea Zone 130 Philippine Sea 2 field_guns, 3 infantry and 3 transports moved from Sea Zone 130 Philippine Sea to Sea Zone 142 Pacific Ocean 2 transports moved from Sea Zone 142 Pacific Ocean to Sea Zone 130 Philippine Sea 1 field_gun and 1 infantry moved from Chukotka to Sea Zone 151 Bering Sea 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 151 Bering Sea to Sea Zone 142 Pacific Ocean 3 field_guns and 4 infantry moved from Sea Zone 142 Pacific Ocean to Tokyo 4 field_guns and 4 infantry moved from Tohoku to Chubu 3 field_guns and 5 infantry moved from Sea Zone 151 Bering Sea to Chukotka 2 submarines moved from Sea Zone 23 Mid Atlantic to Sea Zone 15 English Channel 1 destroyer moved from Sea Zone 29 Mid Atlantic to Sea Zone 25 Mid Atlantic 1 submarine moved from Sea Zone 29 Mid Atlantic to Sea Zone 23 Mid Atlantic 2 transports moved from Sea Zone 142 Pacific Ocean to Sea Zone 145 Pacific Ocean Purchase Units - USA USA buy 1 field_gun, 11 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 1 techTokens; Combat - USA Battle in Tokyo USA attack with 3 field_guns and 4 infantry Neutral defend with 6 infantry USA roll dice for 3 field_guns and 4 infantry in Tokyo, round 2 : 0/7 hits, 2.17 expected hits Neutral roll dice for 6 infantry in Tokyo, round 2 : 1/6 hits, 2.00 expected hits 1 infantry owned by the USA lost in Tokyo USA roll dice for 3 field_guns and 3 infantry in Tokyo, round 3 : 4/6 hits, 2.00 expected hits Neutral roll dice for 6 infantry in Tokyo, round 3 : 1/6 hits, 2.00 expected hits 4 infantry owned by the Neutral and 1 infantry owned by the USA lost in Tokyo USA roll dice for 3 field_guns and 2 infantry in Tokyo, round 4 : 3/5 hits, 1.67 expected hits Neutral roll dice for 2 infantry in Tokyo, round 4 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral lost in Tokyo USA loses 0 PUs for violating Tokyos neutrality. USA win, taking Tokyo from Neutral with 3 field_guns and 2 infantry remaining. Battle score for attacker is 12 Casualties for USA: 2 infantry Casualties for Neutral: 6 infantry Battle in Chubu USA attack with 4 field_guns and 4 infantry Neutral defend with 8 infantry USA roll dice for 4 field_guns and 4 infantry in Chubu, round 2 : 3/8 hits, 2.67 expected hits Neutral roll dice for 8 infantry in Chubu, round 2 : 4/8 hits, 2.67 expected hits 3 infantry owned by the Neutral and 4 infantry owned by the USA lost in Chubu USA roll dice for 4 field_guns in Chubu, round 3 : 0/4 hits, 1.33 expected hits Neutral roll dice for 5 infantry in Chubu, round 3 : 2/5 hits, 1.67 expected hits 2 field_guns owned by the USA lost in Chubu 2 field_guns owned by the USA retreated to Tohoku Neutral win with 5 infantry remaining. Battle score for attacker is -11 Casualties for USA: 2 field_guns and 4 infantry Casualties for Neutral: 3 infantry Non Combat Move - USA Place Units - USA 1 field_gun and 4 infantry placed in Tohoku 4 infantry placed in Manila 2 transports placed in Sea Zone 153 Pacific Ocean 3 infantry placed in San Francisco 2 submarines placed in Sea Zone 29 Mid Atlantic Turn Complete - USA USA collect 78 PUs; end with 78 PUsCombat Hit Differential Summary :
Neutral : -1.00 USA : 0.17 USA rolls : : 0.00 -
TripleA Turn Summary: Germany round 9
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 9 Research Technology - Germany Germany spend 20 on tech rolls Germany roll 5,6,6,6 and gets 3 hits Germany removing all Technology Tokens after successful research. Germany discover propaganda Combat Move - Germany 1 infantry moved from Belarus to Dnieper 2 heavy_guns and 3 infantry moved from Belarus to Don 2 cavalrys moved from Eastern Poland to Don 5 infantry moved from Minsk to Don 1 cavalry, 1 field_gun, 1 heavy_gun and 4 infantry moved from Smolensk to Tver Germany take Tver from Russia 4 cavalrys moved from Don to Pskov 4 heavy_guns moved from Latvia to Pskov 1 cavalry moved from Tver to Pskov 2 field_guns and 1 infantry moved from Stockholm to Sea Zone 10 Baltic Sea 2 field_guns, 1 infantry and 2 transports moved from Sea Zone 10 Baltic Sea to Sea Zone 9 Gulf of Bothnia 2 field_guns and 1 infantry moved from Sea Zone 9 Gulf of Bothnia to Pskov 3 battlecruisers and 2 battleships moved from Sea Zone 10 Baltic Sea to Sea Zone 9 Gulf of Bothnia 8 heavy_guns moved from Bavaria to Wurttemburg 4 infantry moved from Wurttemburg to Alsace 4 infantry moved from Wurttemburg to Rhine 4 field_guns and 4 stormtruppens moved from Caucasus to Don 1 fighter moved from Don to Dardanelles Purchase Units - Germany Germany buy 5 cavalrys, 3 cruisers, 8 infantry, 6 stormtruppens and 8 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Germany Battle in Pskov Germany attack with 5 cavalrys, 2 field_guns, 4 heavy_guns and 1 infantry Russia defend with 6 trenchs Germany roll dice for 2 battlecruisers and 1 battleship in Pskov, round 2 : 2/3 hits, 2.00 expected hits Units damaged: 2 trenchs owned by the Russia Germany roll dice for 5 cavalrys, 2 field_guns, 4 heavy_guns and 1 infantry in Pskov, round 2 : 6/12 hits, 4.00 expected hits Units damaged: 4 trenchs owned by the Russia Russia roll dice for 6 trenchs in Pskov, round 2 : 1/6 hits, 1.00 expected hits 1 infantry owned by the Germany and 2 trenchs owned by the Russia lost in Pskov Germany roll dice for 5 cavalrys, 2 field_guns and 4 heavy_guns in Pskov, round 3 : 3/11 hits, 3.67 expected hits Russia roll dice for 4 trenchs in Pskov, round 3 : 0/4 hits, 0.67 expected hits 3 trenchs owned by the Russia lost in Pskov Germany roll dice for 5 cavalrys, 2 field_guns and 4 heavy_guns in Pskov, round 4 : 2/11 hits, 3.67 expected hits Russia roll dice for 1 trench in Pskov, round 4 : 0/1 hits, 0.17 expected hits 1 trench owned by the Russia lost in Pskov Germany win, taking Pskov from Russia with 5 cavalrys, 2 field_guns and 4 heavy_guns remaining. Battle score for attacker is 15 Casualties for Germany: 1 infantry Casualties for Russia: 6 trenchs Non Combat Move - Germany Place Units - Germany 3 cruisers placed in Sea Zone 12 Baltic Sea 3 trenchs placed in Westphalia 2 trenchs placed in Rhine 2 trenchs placed in Alsace 1 trench placed in Smolensk 8 infantry placed in Bavaria 4 cavalrys placed in Latvia 1 cavalry placed in Minsk 6 stormtruppens placed in Berlin Activate Technology - Germany Germany activating propaganda Trigger GermanyP: Germany has 3 stormtruppens placed in Berlin Turn Complete - Germany Germany collect 138 PUs; end with 138 PUsCombat Hit Differential Summary :
Germany : -0.33 Russia : -0.83 -
TripleA Turn Summary: France round 9
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 9 Research Technology - France France spend 5 on tech rolls France rolls : 0/1 hits, 0.00 expected hits Combat Move - France 1 battleship and 1 cruiser moved from Sea Zone 59 Central Mediterranean to Sea Zone 60 Central Mediterranean 2 infantry moved from Tobruk to Sea Zone 60 Central Mediterranean 2 infantry moved from Sea Zone 60 Central Mediterranean to Greece 2 infantry moved from Algiers to Algeria 1 transport moved from Sea Zone 60 Central Mediterranean to Sea Zone 58 Tyrrhenian Sea 1 transport moved from Sea Zone 60 Central Mediterranean to Sea Zone 58 Tyrrhenian Sea 4 field_guns and 4 heavy_guns moved from Paris to Champagne 3 heavy_guns and 7 infantry moved from Belgium to Champagne 1 cavalry moved from Sindh to Khurasan France take Khurasan from Turkey 1 cavalry and 2 infantry moved from Sindh to Baluchistan 1 cavalry moved from Baluchistan to Sistan 2 transports moved from Sea Zone 138 Sea of Japan to Sea Zone 137 Yellow Sea 1 field_gun and 2 infantry moved from Tsingtao to Sea Zone 137 Yellow Sea 1 infantry moved from Shanghai 2 to Sea Zone 137 Yellow Sea 1 field_gun, 3 infantry and 2 transports moved from Sea Zone 137 Yellow Sea to Sea Zone 138 Sea of Japan 1 field_gun and 3 infantry moved from Sea Zone 138 Sea of Japan to Primorsky 2 infantry moved from Piedmont to Tuscany Purchase Units - France France buy 1 Factory, 1 field_gun, 13 infantry and 3 trenchs; Remaining resources: 0 PUs; 1 techTokens; Combat - France Non Combat Move - France Place Units - France 1 field_gun, 2 infantry and 3 trenchs placed in Champagne 8 infantry placed in Paris 2 infantry placed in Algiers 1 infantry placed in Tobruk France undo move 2. 1 infantry placed in Tobruk 7 infantry placed in Paris 1 Factory placed in Shanghai 2 Turn Complete - France France collect 79 PUs; end with 79 PUsCombat Hit Differential Summary :
France rolls : : 0.00 -
TripleA Turn Summary: Serbia round 9
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 9 Purchase Units - Serbia Serbia buy 2 trenchs; Remaining resources: 1 PUs; Place Units - Serbia 2 trenchs placed in Greece Turn Complete - Serbia Serbia collect 7 PUs; end with 8 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Austria round 9
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 9 Research Technology - Austria Austria spend 10 on tech rolls Austria roll 1,5,2 and gets 0 hits Combat Move - Austria 11 field_guns, 1 heavy_gun and 9 infantry moved from Bulgaria to Macedonia 1 cavalry moved from Belgrade to Bulgaria 2 fighters moved from Montenegro to Bulgaria 5 infantry moved from Trieste to Croatia 5 infantry moved from Croatia to Montenegro 4 infantry moved from Montenegro to Albania 1 transport moved from Sea Zone 67 Black Sea to Sea Zone 63 Black Sea 1 heavy_gun moved from Odessa to Sea Zone 63 Black Sea 1 heavy_gun and 1 transport moved from Sea Zone 63 Black Sea to Sea Zone 67 Black Sea 1 heavy_gun moved from Sea Zone 67 Black Sea to Bulgaria Purchase Units - Austria Austria buy 5 fighters, 6 gass, 2 heavy_guns, 6 infantry and 2 trenchs; Remaining resources: 3 PUs; 3 techTokens; Combat - Austria Non Combat Move - Austria Place Units - Austria 1 trench placed in Milan 6 infantry and 1 trench placed in Venice 2 heavy_guns placed in Odessa 6 gass placed in Belgrade 5 fighters placed in Trieste Activate Technology - Austria Trigger AustriaS: Austria met a national objective for an additional 1 techTokens; end with 4 techTokens Turn Complete - Austria Austria collect 95 PUs; end with 98 PUs Austria collect 6 PUs from War Bonds; end with 104 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Italy round 9
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 9 Purchase Units - Italy Italy buy 1 field_gun, 1 infantry and 6 trenchs; Remaining resources: 0 PUs; 0 techTokens; Non Combat Move - Italy 1 battlecruiser moved from Sea Zone 59 Central Mediterranean to Sea Zone 60 Central Mediterranean Place Units - Italy 3 trenchs placed in Tuscany 1 field_gun, 1 infantry and 3 trenchs placed in Piedmont Turn Complete - Italy Italy collect 25 PUs; end with 25 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Arabia round 9
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 9 Turn Complete - ArabiaCombat Hit Differential Summary :
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@dawgoneit next monday i go in for surgery. i don’t no how long i’ll be gone.
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nO WORRIES. I’ll be here when you’re ready. I’ve been slacking off on turns anyway.
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TripleA Turn Summary: Turkey round 9
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 9 Research Technology - Turkey Turkey spend 5 on tech rolls Turkey roll 4,6,2,2,6 and gets 2 hits Turkey removing all Technology Tokens after successful research. Turkey discover industry Combat Move - Turkey 1 cavalry moved from Mecca to Oman Turkey take Oman from Britain 1 tank moved from Mecca to Trucial Coast Turkey take Trucial Coast from Britain 2 infantry moved from Mecca to Arabia 2 infantry moved from Palestine to Sinai 2 infantry moved from Damascus to Palestine 1 infantry moved from Damascus to Mesopotamia 1 tank moved from Mesopotamia to Sistan 2 fighters and 1 tank moved from Fars to Sistan 1 infantry moved from Mesopotamia to Fars 3 tanks moved from Mesopotamia to Fars 1 cavalry and 2 tanks moved from Baghdad to Fars 1 tank moved from Fars to Khurasan 2 infantry moved from Lurs to Khurasan 1 field_gun and 1 infantry moved from Lurs to Tehran 2 infantry moved from Lurs to Tehran 1 infantry moved from Lurs to Tehran 4 infantry moved from Lurs to Khurasan 1 battleship moved from Sea Zone 64 Sea of Azov to Sea Zone 67 Black Sea 1 transport moved from Sea Zone 66 Black Sea to Sea Zone 67 Black Sea 3 infantry moved from Constantinople to Smyrna 3 infantry moved from Smyrna to Syria 1 field_gun and 2 infantry moved from Constantinople to Smyrna Purchase Units - Turkey Turkey buy 2 cavalrys, 6 infantry, 4 tanks and 4 trenchs; Remaining resources: 2 PUs; 0 techTokens; Combat - Turkey Battle in Khurasan Turkey attack with 6 infantry and 1 tank France defend with 1 cavalry Turkey roll dice for 6 infantry and 1 tank in Khurasan, round 2 : 2/7 hits, 1.83 expected hits France roll dice for 1 cavalry in Khurasan, round 2 : 0/1 hits, 0.17 expected hits 1 cavalry owned by the France lost in Khurasan Turkey win, taking Khurasan from France with 6 infantry and 1 tank remaining. Battle score for attacker is 4 Casualties for France: 1 cavalry Battle in Sistan Turkey attack with 2 fighters and 2 tanks France defend with 1 cavalry Turkey roll dice for 2 fighters and 2 tanks in Sistan, round 2 : 2/4 hits, 2.00 expected hits Britain roll dice for 1 cavalry in Sistan, round 2 : 0/1 hits, 0.17 expected hits 1 cavalry owned by the France lost in Sistan Turkey win, taking Sistan from Britain with 2 fighters and 2 tanks remaining. Battle score for attacker is 4 Casualties for France: 1 cavalry Battle in Tehran Turkey attack with 1 field_gun and 4 infantry Neutral defend with 2 infantry Turkey roll dice for 1 field_gun and 4 infantry in Tehran, round 2 : 1/5 hits, 1.17 expected hits Neutral roll dice for 2 infantry in Tehran, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Neutral and 1 infantry owned by the Turkey lost in Tehran Turkey roll dice for 1 field_gun and 3 infantry in Tehran, round 3 : 1/4 hits, 1.00 expected hits Neutral roll dice for 1 infantry in Tehran, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral lost in Tehran Turkey loses 0 PUs for violating Tehrans neutrality. Turkey win, taking Tehran from Neutral with 1 field_gun and 3 infantry remaining. Battle score for attacker is 3 Casualties for Turkey: 1 infantry Casualties for Neutral: 2 infantry Non Combat Move - Turkey 2 fighters moved from Sistan to Fars Place Units - Turkey 1 trench placed in Fars 1 trench placed in Lebanon 1 trench placed in Syria 1 trench placed in Smyrna 2 cavalrys and 2 tanks placed in Mecca 1 infantry and 2 tanks placed in Baghdad 3 infantry placed in Damascus 2 infantry placed in Constantinople Activate Technology - Turkey Turkey activating industry Turn Complete - Turkey Turkey collect 74 PUs; end with 76 PUsCombat Hit Differential Summary :
Neutral : 0.00 Turkey : 0.00 Britain : -0.17 France : -0.17





