@The_Good_Captain allies-4-edited.tsvg
should be good now
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8
Research Technology - France
France spend 5 on tech rolls
France roll 6,4 and gets 1 hit
France removing all Technology Tokens after successful research.
France discover mobileWarfare
Combat Move - France
2 infantry moved from Gujarat to Sindh
2 cavalrys moved from Nagpur to Sindh
3 colonials and 1 field_gun moved from Magadan to Sea Zone 140 Sea of Okhotsk
3 colonials, 1 cruiser, 1 field_gun and 2 transports moved from Sea Zone 140 Sea of Okhotsk to Sea Zone 138 Sea of Japan
3 colonials and 1 field_gun moved from Sea Zone 138 Sea of Japan to Primorsky
3 heavy_guns moved from Piedmont to Tuscany
2 infantry moved from Marseilles to Piedmont
1 transport moved from Sea Zone 60 Central Mediterranean to Sea Zone 59 Central Mediterranean
1 cavalry moved from Tunisia to Sea Zone 59 Central Mediterranean
1 transport moved from Sea Zone 60 Central Mediterranean to Sea Zone 59 Central Mediterranean
1 cavalry moved from Tunisia to Sea Zone 59 Central Mediterranean
2 cavalrys and 2 transports moved from Sea Zone 59 Central Mediterranean to Sea Zone 60 Central Mediterranean
1 transport moved from Sea Zone 60 Central Mediterranean to Sea Zone 70 Eastern Mediterranean
1 cavalry moved from Cairo-Suez to Sea Zone 70 Eastern Mediterranean
1 cavalry and 1 transport moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 60 Central Mediterranean
1 cavalry, 1 colonial and 2 infantry moved from Cyrenaica to Sea Zone 60 Central Mediterranean
4 cavalrys, 1 colonial and 2 infantry moved from Sea Zone 60 Central Mediterranean to Greece
1 battleship and 1 cruiser moved from Sea Zone 60 Central Mediterranean to Sea Zone 58 Tyrrhenian Sea
8 field_guns moved from Paris to Champagne
Purchase Units - France
France buy 4 field_guns, 4 heavy_guns, 9 infantry and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Non Combat Move - France
Place Units - France
3 infantry and 3 trenchs placed in Champagne
4 field_guns and 4 heavy_guns placed in Paris
2 infantry placed in Tsingtao
2 infantry placed in Tobruk
2 infantry placed in Algiers
Activate Technology - France
France activating mobileWarfare
Turn Complete - France
France collect 77 PUs; end with 77 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8
Purchase Units - Serbia
Serbia buy 2 infantry and 2 trenchs; Remaining resources: 0 PUs;
Place Units - Serbia
2 infantry and 2 trenchs placed in Greece
Turn Complete - Serbia
Serbia collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8
Purchase Units - Serbia
Serbia buy 2 infantry and 2 trenchs; Remaining resources: 0 PUs;
Place Units - Serbia
2 infantry and 2 trenchs placed in Greece
Turn Complete - Serbia
Serbia collect 7 PUs; end with 7 PUs
Turning on Edit Mode
EDIT: Removing units owned by France from Sea Zone 58 Tyrrhenian Sea: 1 battleship and 1 cruiser
EDIT: Adding units owned by France to Sea Zone 59 Central Mediterranean: 1 battleship and 1 cruiser
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8
Research Technology - Austria
Austria spend 15 on tech rolls
Austria roll 6,1,5 and gets 1 hit
Austria removing all Technology Tokens after successful research.
Austria discover science
Combat Move - Austria
7 field_guns and 7 infantry moved from Romania to Bulgaria
2 field_guns, 1 fighter and 2 infantry moved from Bulgaria to Macedonia
2 infantry moved from Venice to Milan
2 infantry moved from Trieste to Croatia
3 field_guns moved from Montenegro to Albania
4 field_guns and 2 infantry moved from Belgrade to Bulgaria
1 field_gun moved from Serbia to Albania
1 fighter moved from Macedonia to Montenegro
1 heavy_gun moved from Odessa to Sea Zone 63 Black Sea
1 destroyer, 1 heavy_gun and 1 transport moved from Sea Zone 63 Black Sea to Sea Zone 67 Black Sea
1 heavy_gun moved from Sea Zone 67 Black Sea to Bulgaria
Purchase Units - Austria
Austria buy 1 cavalry, 4 gass, 2 heavy_guns, 14 infantry and 6 trenchs; Remaining resources: 1 PUs; 0 techTokens;
Combat - Austria
Non Combat Move - Austria
Place Units - Austria
3 trenchs placed in Milan
1 trench placed in Macedonia
1 trench placed in Montenegro
1 trench placed in Croatia
2 heavy_guns placed in Odessa
1 cavalry and 4 gass placed in Belgrade
6 infantry placed in Venice
8 infantry placed in Trieste
Activate Technology - Austria
Austria activating science
Trigger AustriaS: Austria met a national objective for an additional 1 techTokens; end with 1 techTokens
Turn Complete - Austria
Austria collect 95 PUs; end with 96 PUs
Austria collect 6 PUs from War Bonds; end with 102 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8
Combat Move - Italy
1 battlecruiser moved from Sea Zone 60 Central Mediterranean to Sea Zone 59 Central Mediterranean
1 field_gun and 1 infantry moved from Lower Egypt to Cairo-Suez
2 infantry moved from Latium to Tuscany
Purchase Units - Italy
Italy buy 1 field_gun, 1 infantry and 6 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Non Combat Move - Italy
Place Units - Italy
3 trenchs placed in Tuscany
1 field_gun, 1 infantry and 3 trenchs placed in Piedmont
Turn Complete - Italy
Italy collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8
Turn Complete - Arabia
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8
Research Technology - Turkey
Turkey spend 5 on tech rolls
Turkey roll 3,1,1,4 and gets 0 hits
Combat Move - Turkey
1 infantry moved from Damascus to Lebanon
1 infantry moved from Damascus to Palestine
1 field_gun and 8 infantry moved from Georgia to Lurs
2 infantry moved from Azerbaijan to Lurs
2 fighters moved from Georgia to Fars
1 infantry moved from Khurasan to Fars
1 field_gun, 4 heavy_guns and 5 infantry moved from Fars to Sistan
1 fighter moved from Khurasan to Sistan
8 tanks moved from Mesopotamia to Sistan
3 infantry moved from Baghdad to Fars
4 tanks moved from Mecca to Mesopotamia
Purchase Units - Turkey
Turkey buy 2 cavalrys, 1 field_gun, 10 infantry, 3 tanks and 2 trenchs; Remaining resources: 0 PUs; 4 techTokens;
Combat - Turkey
Battle in Sistan
Turkey attack with 1 field_gun, 1 fighter, 4 heavy_guns, 5 infantry and 8 tanks
Britain defend with 1 colonial, 9 field_guns and 10 infantry
Turkey roll dice for 1 field_gun, 1 fighter, 4 heavy_guns, 5 infantry and 8 tanks in Sistan, round 2 : 8/19 hits, 9.00 expected hits
Britain roll dice for 1 colonial, 9 field_guns and 10 infantry in Sistan, round 2 : 7/20 hits, 6.67 expected hits
5 infantry owned by the Turkey, 8 infantry owned by the Britain, 1 heavy_gun owned by the Turkey and 1 field_gun owned by the Turkey lost in Sistan
Turkey roll dice for 1 fighter, 3 heavy_guns and 8 tanks in Sistan, round 3 : 2/12 hits, 6.67 expected hits
Britain roll dice for 1 colonial, 9 field_guns and 2 infantry in Sistan, round 3 : 6/12 hits, 4.00 expected hits
1 fighter owned by the Turkey, 2 infantry owned by the Britain, 2 tanks owned by the Turkey and 3 heavy_guns owned by the Turkey lost in Sistan
6 tanks owned by the Turkey retreated to Fars
Britain win with 1 colonial and 9 field_guns remaining. Battle score for attacker is -30
Casualties for Turkey: 1 field_gun, 1 fighter, 4 heavy_guns, 5 infantry and 2 tanks
Casualties for Britain: 10 infantry
Non Combat Move - Turkey
Place Units - Turkey
2 trenchs placed in Fars
1 cavalry and 1 tank placed in Mecca
1 cavalry and 2 tanks placed in Baghdad
1 field_gun and 2 infantry placed in Constantinople
2 infantry placed in Mecca
3 infantry placed in Damascus
3 infantry placed in Constantinople
Turn Complete - Turkey
Turkey collect 69 PUs; end with 69 PUs
Combat Hit Differential Summary :
Turkey : -5.67
Britain : 2.33
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8
Research Technology - Britain
Britain spend 5 on tech rolls
Britain rolls : 1/1 hits, 0.00 expected hits
Britain removing all Technology Tokens after successful research.
Britain discover mustardGas
Combat Move - Britain
2 transports moved from Sea Zone 72 Persian Gulf to Sea Zone 73 Arabian Sea
1 field_gun and 1 infantry moved from Bombay to Sea Zone 73 Arabian Sea
1 field_gun and 1 infantry moved from Goa to Sea Zone 73 Arabian Sea
2 field_guns, 2 infantry and 2 transports moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf
3 field_guns moved from Cyrenaica to Lower Egypt
8 cavalrys moved from Lower Egypt to Cairo-Suez
1 destroyer moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 59 Central Mediterranean
3 cavalrys moved from Uganda to Cairo-Suez
2 cavalrys moved from Congo to Cairo-Suez
3 cavalrys moved from Dar es Salaam to Western Sudan
1 cavalry moved from German Southwest Africa to Congo
1 cavalry moved from Congo to Western Sudan
2 cavalrys moved from Cape Town to Northern Rhodesia
2 battlecruisers, 2 cruisers and 1 destroyer moved from Sea Zone 50 Mid Atlantic to Sea Zone 54 Alboran Sea
4 colonials moved from Puerto Vallarta to Guadalahara
2 late_fighters moved from Cairo-Suez to Baluchistan
2 field_guns, 2 infantry and 2 transports moved from Sea Zone 143 Pacific Ocean to Sea Zone 146 Pacific Ocean
2 field_guns and 2 infantry moved from Sea Zone 146 Pacific Ocean to Acapulco
2 field_guns and 2 infantry moved from Sea Zone 72 Persian Gulf to Fars
3 fighters moved from Baluchistan to Fars
1 colonial and 9 field_guns moved from Sistan to Fars
1 cavalry moved from Cairo-Suez to Sea Zone 70 Eastern Mediterranean
2 battlecruisers, 1 battleship, 1 cavalry, 2 cruisers, 1 destroyer and 1 transport moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 71 Eastern Mediterranean
1 cavalry moved from Sea Zone 71 Eastern Mediterranean to Cyprus
Britain take Cyprus from Turkey
Purchase Units - Britain
Britain buy 5 cavalrys, 1 destroyer, 2 field_guns, 8 heavy_guns, 5 infantry and 6 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Combat - Britain
Battle in Fars
Britain attack with 1 colonial, 11 field_guns, 3 fighters and 2 infantry
Turkey defend with 2 fighters, 4 infantry, 6 tanks and 7 trenchs
Britain roll dice for 1 battlecruiser in Fars, round 2 : 1/1 hits, 0.67 expected hits
Units damaged: 1 trench owned by the Turkey
Britain roll dice for 1 colonial, 11 field_guns, 3 fighters and 2 infantry in Fars, round 2 : 6/17 hits, 5.83 expected hits
Units damaged: 6 trenchs owned by the Turkey
Turkey roll dice for 2 fighters, 4 infantry, 6 tanks and 7 trenchs in Fars, round 2 : 4/12 hits, 3.33 expected hits
2 infantry owned by the Britain and 2 field_guns owned by the Britain lost in Fars
Britain roll dice for 1 colonial, 9 field_guns and 3 fighters in Fars, round 3 : 7/13 hits, 4.50 expected hits
Turkey roll dice for 2 fighters, 4 infantry, 6 tanks and 7 trenchs in Fars, round 3 : 3/12 hits, 3.33 expected hits
7 trenchs owned by the Turkey and 3 field_guns owned by the Britain lost in Fars
Britain roll dice for 1 colonial, 6 field_guns and 3 fighters in Fars, round 4 : 3/10 hits, 3.50 expected hits
Turkey roll dice for 2 fighters, 4 infantry and 6 tanks in Fars, round 4 : 3/12 hits, 3.33 expected hits
3 infantry owned by the Turkey and 3 field_guns owned by the Britain lost in Fars
Britain roll dice for 1 colonial, 3 field_guns and 3 fighters in Fars, round 5 : 3/7 hits, 2.50 expected hits
Turkey roll dice for 2 fighters, 1 infantry and 6 tanks in Fars, round 5 : 1/9 hits, 2.33 expected hits
3 tanks owned by the Turkey and 1 field_gun owned by the Britain lost in Fars
Britain roll dice for 1 colonial, 2 field_guns and 3 fighters in Fars, round 6 : 0/6 hits, 2.17 expected hits
Turkey roll dice for 2 fighters, 1 infantry and 3 tanks in Fars, round 6 : 2/6 hits, 1.83 expected hits
1 colonial owned by the Britain and 1 field_gun owned by the Britain lost in Fars
Britain roll dice for 1 field_gun and 3 fighters in Fars, round 7 : 2/4 hits, 1.33 expected hits
Turkey roll dice for 2 fighters, 1 infantry and 3 tanks in Fars, round 7 : 1/6 hits, 1.83 expected hits
1 infantry owned by the Turkey, 1 tank owned by the Turkey and 1 field_gun owned by the Britain lost in Fars
Britain roll dice for 3 fighters in Fars, round 8 : 0/3 hits, 1.00 expected hits
Turkey roll dice for 2 fighters and 2 tanks in Fars, round 8 : 1/4 hits, 1.33 expected hits
1 fighter owned by the Britain lost in Fars
Britain roll dice for 2 fighters in Fars, round 9 : 1/2 hits, 0.67 expected hits
Turkey roll dice for 2 fighters and 2 tanks in Fars, round 9 : 2/4 hits, 1.33 expected hits
1 fighter owned by the Turkey and 2 fighters owned by the Britain lost in Fars
Turkey win with 1 fighter and 2 tanks remaining. Battle score for attacker is -14
Casualties for Britain: 1 colonial, 11 field_guns, 3 fighters and 2 infantry
Casualties for Turkey: 1 fighter, 4 infantry, 4 tanks and 7 trenchs
Battle in Guadalahara
Britain attack with 4 colonials
Neutral defend with 1 infantry
Britain roll dice for 4 colonials in Guadalahara, round 2 : 1/4 hits, 1.33 expected hits
Neutral roll dice for 1 infantry in Guadalahara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral lost in Guadalahara
Britain loses 0 PUs for violating Guadalaharas neutrality.
Britain win, taking Guadalahara from Neutral with 4 colonials remaining. Battle score for attacker is 3
Casualties for Neutral: 1 infantry
Battle in Acapulco
Britain attack with 2 field_guns and 2 infantry
Neutral defend with 2 infantry
Britain roll dice for 2 field_guns and 2 infantry in Acapulco, round 2 : 0/4 hits, 1.33 expected hits
Neutral roll dice for 2 infantry in Acapulco, round 2 : 0/2 hits, 0.67 expected hits
Britain roll dice for 2 field_guns and 2 infantry in Acapulco, round 3 : 1/4 hits, 1.33 expected hits
Neutral roll dice for 2 infantry in Acapulco, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Neutral lost in Acapulco
Britain roll dice for 2 field_guns and 2 infantry in Acapulco, round 4 : 0/4 hits, 1.33 expected hits
Neutral roll dice for 1 infantry in Acapulco, round 4 : 0/1 hits, 0.33 expected hits
Britain roll dice for 2 field_guns and 2 infantry in Acapulco, round 5 : 3/4 hits, 1.33 expected hits
Neutral roll dice for 1 infantry in Acapulco, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral lost in Acapulco
Britain loses 0 PUs for violating Acapulcos neutrality.
Britain win, taking Acapulco from Neutral with 2 field_guns and 2 infantry remaining. Battle score for attacker is 6
Casualties for Neutral: 2 infantry
Non Combat Move - Britain
Place Units - Britain
2 heavy_guns and 3 trenchs placed in Cairo-Suez
3 heavy_guns and 3 trenchs placed in Belgium
3 heavy_guns and 1 infantry placed in Baluchistan
1 field_gun and 1 infantry placed in Bombay
1 field_gun and 1 infantry placed in Goa
3 cavalrys placed in Dar es Salaam
2 cavalrys placed in Cape Town
1 destroyer placed in Sea Zone 15 English Channel
2 infantry placed in Calcutta
Activate Technology - Britain
Britain activating mustardGas
Turn Complete - Britain
Britain collect 119 PUs; end with 119 PUs
Combat Hit Differential Summary :
Britain rolls : : 1.00
Neutral : -2.33
Turkey : -1.67
Britain : -0.83
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8
Research Technology - Russia
Russia spend 0 on tech rolls
Russia roll 6,4,5,1 and gets 1 hit
Russia removing all Technology Tokens after successful research.
Russia discover railwayGuns
Combat Move - Russia
12 conscripts moved from Pskov to St. Petersburg
1 field_gun and 1 infantry moved from Moscow to Ryazan
Purchase Units - Russia
Russia buy 9 heavy_guns; Remaining resources: 0 PUs; 0 techTokens;
Combat - Russia
Battle in Ryazan
Russia attack with 1 field_gun and 1 infantry
Communists defend with 1 field_gun
Russia roll dice for 1 field_gun and 1 infantry in Ryazan, round 2 : 0/2 hits, 0.67 expected hits
Communists roll dice for 1 field_gun in Ryazan, round 2 : 0/1 hits, 0.33 expected hits
Russia roll dice for 1 field_gun and 1 infantry in Ryazan, round 3 : 0/2 hits, 0.67 expected hits
Communists roll dice for 1 field_gun in Ryazan, round 3 : 0/1 hits, 0.33 expected hits
Russia roll dice for 1 field_gun and 1 infantry in Ryazan, round 4 : 0/2 hits, 0.67 expected hits
Communists roll dice for 1 field_gun in Ryazan, round 4 : 0/1 hits, 0.33 expected hits
Russia roll dice for 1 field_gun and 1 infantry in Ryazan, round 5 : 0/2 hits, 0.67 expected hits
Communists roll dice for 1 field_gun in Ryazan, round 5 : 0/1 hits, 0.33 expected hits
Russia roll dice for 1 field_gun and 1 infantry in Ryazan, round 6 : 0/2 hits, 0.67 expected hits
Communists roll dice for 1 field_gun in Ryazan, round 6 : 0/1 hits, 0.33 expected hits
Russia roll dice for 1 field_gun and 1 infantry in Ryazan, round 7 : 2/2 hits, 0.67 expected hits
Communists roll dice for 1 field_gun in Ryazan, round 7 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russia and 1 field_gun owned by the Communists lost in Ryazan
Russia win, taking Ryazan from Communists with 1 field_gun remaining. Battle score for attacker is 1
Casualties for Russia: 1 infantry
Casualties for Communists: 1 field_gun
Non Combat Move - Russia
Place Units - Russia
6 heavy_guns placed in St. Petersburg
3 heavy_guns placed in Moscow
Russia undo move 1.
3 heavy_guns placed in St. Petersburg
3 heavy_guns placed in Vladivostok
Activate Technology - Russia
Russia activating railwayGuns
Turn Complete - Russia
Russia collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Communists : -1.00
Russia : -2.00
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8
Research Technology - Communists
Communists roll 1,5,6,5 and gets 1 hit
Communists removing all Technology Tokens after successful research.
Communists discover propaganda
Combat Move - Communists
Turning on Edit Mode
EDIT: Removing units owned by Turkey from Fars: 1 tank
EDIT: Adding units owned by Turkey to Fars: 1 fighter
EDIT: Turning off Edit Mode
1 cavalry moved from Volgograd to Ryazan
1 field_gun moved from Vladimir to Ryazan
1 field_gun moved from Nizhni-Novgorod to Vologda
1 conscript moved from Omsk to Kazan
1 conscript moved from Omsk to Novosibirsk
1 cavalry moved from Uzbekistan to Novosibirsk
1 field_gun moved from Kazakhstan to Novosibirsk
1 field_gun moved from Turkmenistan to Kazakhstan
2 conscripts moved from Irkutsk to Buryatia
1 conscript and 1 field_gun moved from Aldan to Khabarovsk
4 conscripts and 4 heavy_guns moved from Yakutsk to Sakhe
1 conscript and 6 infantry moved from Sakhe to Khabarovsk
Purchase Units - Communists
Communists buy 1 cavalry, 9 conscripts, 1 fighter, 2 heavy_guns, 1 infantry and 6 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Combat - Communists
Battle in Ryazan
Communists attack with 1 cavalry and 1 field_gun
Russia defend with 1 field_gun
Communists roll dice for 1 cavalry and 1 field_gun in Ryazan, round 2 : 2/2 hits, 0.67 expected hits
Russia roll dice for 1 field_gun in Ryazan, round 2 : 1/1 hits, 0.33 expected hits
1 field_gun owned by the Russia and 1 cavalry owned by the Communists lost in Ryazan
Communists win, taking Ryazan from Russia with 1 field_gun remaining. Battle score for attacker is 0
Casualties for Communists: 1 cavalry
Casualties for Russia: 1 field_gun
Non Combat Move - Communists
Place Units - Communists
3 trenchs placed in Sakhe
3 trenchs placed in Khabarovsk
1 cavalry, 9 conscripts, 1 fighter, 2 heavy_guns and 1 infantry placed in Yakutsk
Activate Technology - Communists
Communists activating propaganda
Trigger CommunistsP: Communists has 3 infantry placed in Yakutsk
Turn Complete - Communists
Communists collect 54 PUs; end with 54 PUs
Communists collect 8 PUs from War Bonds; end with 62 PUs
Combat Hit Differential Summary :
Communists : 1.33
Russia : 0.67
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8
Research Technology - USA
USA spend 5 on tech rolls
USA rolls : 0/1 hits, 0.00 expected hits
Combat Move - USA
3 field_guns and 4 infantry moved from San Francisco to Sea Zone 153 Pacific Ocean
1 infantry moved from California to Sea Zone 153 Pacific Ocean
3 field_guns, 5 infantry and 4 transports moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea
2 field_guns and 3 infantry moved from Manila to Sea Zone 130 Philippine Sea
2 field_guns, 3 infantry and 3 transports moved from Sea Zone 130 Philippine Sea to Sea Zone 142 Pacific Ocean
2 transports moved from Sea Zone 142 Pacific Ocean to Sea Zone 130 Philippine Sea
1 field_gun and 1 infantry moved from Chukotka to Sea Zone 151 Bering Sea
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 151 Bering Sea to Sea Zone 142 Pacific Ocean
3 field_guns and 4 infantry moved from Sea Zone 142 Pacific Ocean to Tokyo
4 field_guns and 4 infantry moved from Tohoku to Chubu
3 field_guns and 5 infantry moved from Sea Zone 151 Bering Sea to Chukotka
2 submarines moved from Sea Zone 23 Mid Atlantic to Sea Zone 15 English Channel
1 destroyer moved from Sea Zone 29 Mid Atlantic to Sea Zone 25 Mid Atlantic
1 submarine moved from Sea Zone 29 Mid Atlantic to Sea Zone 23 Mid Atlantic
2 transports moved from Sea Zone 142 Pacific Ocean to Sea Zone 145 Pacific Ocean
Purchase Units - USA
USA buy 1 field_gun, 11 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 1 techTokens;
Combat - USA
Battle in Tokyo
USA attack with 3 field_guns and 4 infantry
Neutral defend with 6 infantry
USA roll dice for 3 field_guns and 4 infantry in Tokyo, round 2 : 0/7 hits, 2.17 expected hits
Neutral roll dice for 6 infantry in Tokyo, round 2 : 1/6 hits, 2.00 expected hits
1 infantry owned by the USA lost in Tokyo
USA roll dice for 3 field_guns and 3 infantry in Tokyo, round 3 : 4/6 hits, 2.00 expected hits
Neutral roll dice for 6 infantry in Tokyo, round 3 : 1/6 hits, 2.00 expected hits
4 infantry owned by the Neutral and 1 infantry owned by the USA lost in Tokyo
USA roll dice for 3 field_guns and 2 infantry in Tokyo, round 4 : 3/5 hits, 1.67 expected hits
Neutral roll dice for 2 infantry in Tokyo, round 4 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Neutral lost in Tokyo
USA loses 0 PUs for violating Tokyos neutrality.
USA win, taking Tokyo from Neutral with 3 field_guns and 2 infantry remaining. Battle score for attacker is 12
Casualties for USA: 2 infantry
Casualties for Neutral: 6 infantry
Battle in Chubu
USA attack with 4 field_guns and 4 infantry
Neutral defend with 8 infantry
USA roll dice for 4 field_guns and 4 infantry in Chubu, round 2 : 3/8 hits, 2.67 expected hits
Neutral roll dice for 8 infantry in Chubu, round 2 : 4/8 hits, 2.67 expected hits
3 infantry owned by the Neutral and 4 infantry owned by the USA lost in Chubu
USA roll dice for 4 field_guns in Chubu, round 3 : 0/4 hits, 1.33 expected hits
Neutral roll dice for 5 infantry in Chubu, round 3 : 2/5 hits, 1.67 expected hits
2 field_guns owned by the USA lost in Chubu
2 field_guns owned by the USA retreated to Tohoku
Neutral win with 5 infantry remaining. Battle score for attacker is -11
Casualties for USA: 2 field_guns and 4 infantry
Casualties for Neutral: 3 infantry
Non Combat Move - USA
Place Units - USA
1 field_gun and 4 infantry placed in Tohoku
4 infantry placed in Manila
2 transports placed in Sea Zone 153 Pacific Ocean
3 infantry placed in San Francisco
2 submarines placed in Sea Zone 29 Mid Atlantic
Turn Complete - USA
USA collect 78 PUs; end with 78 PUs
Combat Hit Differential Summary :
Neutral : -1.00
USA : 0.17
USA rolls : : 0.00
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 9
Research Technology - Germany
Germany spend 20 on tech rolls
Germany roll 5,6,6,6 and gets 3 hits
Germany removing all Technology Tokens after successful research.
Germany discover propaganda
Combat Move - Germany
1 infantry moved from Belarus to Dnieper
2 heavy_guns and 3 infantry moved from Belarus to Don
2 cavalrys moved from Eastern Poland to Don
5 infantry moved from Minsk to Don
1 cavalry, 1 field_gun, 1 heavy_gun and 4 infantry moved from Smolensk to Tver
Germany take Tver from Russia
4 cavalrys moved from Don to Pskov
4 heavy_guns moved from Latvia to Pskov
1 cavalry moved from Tver to Pskov
2 field_guns and 1 infantry moved from Stockholm to Sea Zone 10 Baltic Sea
2 field_guns, 1 infantry and 2 transports moved from Sea Zone 10 Baltic Sea to Sea Zone 9 Gulf of Bothnia
2 field_guns and 1 infantry moved from Sea Zone 9 Gulf of Bothnia to Pskov
3 battlecruisers and 2 battleships moved from Sea Zone 10 Baltic Sea to Sea Zone 9 Gulf of Bothnia
8 heavy_guns moved from Bavaria to Wurttemburg
4 infantry moved from Wurttemburg to Alsace
4 infantry moved from Wurttemburg to Rhine
4 field_guns and 4 stormtruppens moved from Caucasus to Don
1 fighter moved from Don to Dardanelles
Purchase Units - Germany
Germany buy 5 cavalrys, 3 cruisers, 8 infantry, 6 stormtruppens and 8 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Combat - Germany
Battle in Pskov
Germany attack with 5 cavalrys, 2 field_guns, 4 heavy_guns and 1 infantry
Russia defend with 6 trenchs
Germany roll dice for 2 battlecruisers and 1 battleship in Pskov, round 2 : 2/3 hits, 2.00 expected hits
Units damaged: 2 trenchs owned by the Russia
Germany roll dice for 5 cavalrys, 2 field_guns, 4 heavy_guns and 1 infantry in Pskov, round 2 : 6/12 hits, 4.00 expected hits
Units damaged: 4 trenchs owned by the Russia
Russia roll dice for 6 trenchs in Pskov, round 2 : 1/6 hits, 1.00 expected hits
1 infantry owned by the Germany and 2 trenchs owned by the Russia lost in Pskov
Germany roll dice for 5 cavalrys, 2 field_guns and 4 heavy_guns in Pskov, round 3 : 3/11 hits, 3.67 expected hits
Russia roll dice for 4 trenchs in Pskov, round 3 : 0/4 hits, 0.67 expected hits
3 trenchs owned by the Russia lost in Pskov
Germany roll dice for 5 cavalrys, 2 field_guns and 4 heavy_guns in Pskov, round 4 : 2/11 hits, 3.67 expected hits
Russia roll dice for 1 trench in Pskov, round 4 : 0/1 hits, 0.17 expected hits
1 trench owned by the Russia lost in Pskov
Germany win, taking Pskov from Russia with 5 cavalrys, 2 field_guns and 4 heavy_guns remaining. Battle score for attacker is 15
Casualties for Germany: 1 infantry
Casualties for Russia: 6 trenchs
Non Combat Move - Germany
Place Units - Germany
3 cruisers placed in Sea Zone 12 Baltic Sea
3 trenchs placed in Westphalia
2 trenchs placed in Rhine
2 trenchs placed in Alsace
1 trench placed in Smolensk
8 infantry placed in Bavaria
4 cavalrys placed in Latvia
1 cavalry placed in Minsk
6 stormtruppens placed in Berlin
Activate Technology - Germany
Germany activating propaganda
Trigger GermanyP: Germany has 3 stormtruppens placed in Berlin
Turn Complete - Germany
Germany collect 138 PUs; end with 138 PUs
Combat Hit Differential Summary :
Germany : -0.33
Russia : -0.83
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 9
Research Technology - France
France spend 5 on tech rolls
France rolls : 0/1 hits, 0.00 expected hits
Combat Move - France
1 battleship and 1 cruiser moved from Sea Zone 59 Central Mediterranean to Sea Zone 60 Central Mediterranean
2 infantry moved from Tobruk to Sea Zone 60 Central Mediterranean
2 infantry moved from Sea Zone 60 Central Mediterranean to Greece
2 infantry moved from Algiers to Algeria
1 transport moved from Sea Zone 60 Central Mediterranean to Sea Zone 58 Tyrrhenian Sea
1 transport moved from Sea Zone 60 Central Mediterranean to Sea Zone 58 Tyrrhenian Sea
4 field_guns and 4 heavy_guns moved from Paris to Champagne
3 heavy_guns and 7 infantry moved from Belgium to Champagne
1 cavalry moved from Sindh to Khurasan
France take Khurasan from Turkey
1 cavalry and 2 infantry moved from Sindh to Baluchistan
1 cavalry moved from Baluchistan to Sistan
2 transports moved from Sea Zone 138 Sea of Japan to Sea Zone 137 Yellow Sea
1 field_gun and 2 infantry moved from Tsingtao to Sea Zone 137 Yellow Sea
1 infantry moved from Shanghai 2 to Sea Zone 137 Yellow Sea
1 field_gun, 3 infantry and 2 transports moved from Sea Zone 137 Yellow Sea to Sea Zone 138 Sea of Japan
1 field_gun and 3 infantry moved from Sea Zone 138 Sea of Japan to Primorsky
2 infantry moved from Piedmont to Tuscany
Purchase Units - France
France buy 1 Factory, 1 field_gun, 13 infantry and 3 trenchs; Remaining resources: 0 PUs; 1 techTokens;
Combat - France
Non Combat Move - France
Place Units - France
1 field_gun, 2 infantry and 3 trenchs placed in Champagne
8 infantry placed in Paris
2 infantry placed in Algiers
1 infantry placed in Tobruk
France undo move 2.
1 infantry placed in Tobruk
7 infantry placed in Paris
1 Factory placed in Shanghai 2
Turn Complete - France
France collect 79 PUs; end with 79 PUs
Combat Hit Differential Summary :
France rolls : : 0.00
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 9
Purchase Units - Serbia
Serbia buy 2 trenchs; Remaining resources: 1 PUs;
Place Units - Serbia
2 trenchs placed in Greece
Turn Complete - Serbia
Serbia collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 9
Research Technology - Austria
Austria spend 10 on tech rolls
Austria roll 1,5,2 and gets 0 hits
Combat Move - Austria
11 field_guns, 1 heavy_gun and 9 infantry moved from Bulgaria to Macedonia
1 cavalry moved from Belgrade to Bulgaria
2 fighters moved from Montenegro to Bulgaria
5 infantry moved from Trieste to Croatia
5 infantry moved from Croatia to Montenegro
4 infantry moved from Montenegro to Albania
1 transport moved from Sea Zone 67 Black Sea to Sea Zone 63 Black Sea
1 heavy_gun moved from Odessa to Sea Zone 63 Black Sea
1 heavy_gun and 1 transport moved from Sea Zone 63 Black Sea to Sea Zone 67 Black Sea
1 heavy_gun moved from Sea Zone 67 Black Sea to Bulgaria
Purchase Units - Austria
Austria buy 5 fighters, 6 gass, 2 heavy_guns, 6 infantry and 2 trenchs; Remaining resources: 3 PUs; 3 techTokens;
Combat - Austria
Non Combat Move - Austria
Place Units - Austria
1 trench placed in Milan
6 infantry and 1 trench placed in Venice
2 heavy_guns placed in Odessa
6 gass placed in Belgrade
5 fighters placed in Trieste
Activate Technology - Austria
Trigger AustriaS: Austria met a national objective for an additional 1 techTokens; end with 4 techTokens
Turn Complete - Austria
Austria collect 95 PUs; end with 98 PUs
Austria collect 6 PUs from War Bonds; end with 104 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 9
Purchase Units - Italy
Italy buy 1 field_gun, 1 infantry and 6 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Non Combat Move - Italy
1 battlecruiser moved from Sea Zone 59 Central Mediterranean to Sea Zone 60 Central Mediterranean
Place Units - Italy
3 trenchs placed in Tuscany
1 field_gun, 1 infantry and 3 trenchs placed in Piedmont
Turn Complete - Italy
Italy collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 9
Turn Complete - Arabia
Combat Hit Differential Summary :
@dawgoneit next monday i go in for surgery. i don’t no how long i’ll be gone.
nO WORRIES. I’ll be here when you’re ready. I’ve been slacking off on turns anyway.
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 9
Research Technology - Turkey
Turkey spend 5 on tech rolls
Turkey roll 4,6,2,2,6 and gets 2 hits
Turkey removing all Technology Tokens after successful research.
Turkey discover industry
Combat Move - Turkey
1 cavalry moved from Mecca to Oman
Turkey take Oman from Britain
1 tank moved from Mecca to Trucial Coast
Turkey take Trucial Coast from Britain
2 infantry moved from Mecca to Arabia
2 infantry moved from Palestine to Sinai
2 infantry moved from Damascus to Palestine
1 infantry moved from Damascus to Mesopotamia
1 tank moved from Mesopotamia to Sistan
2 fighters and 1 tank moved from Fars to Sistan
1 infantry moved from Mesopotamia to Fars
3 tanks moved from Mesopotamia to Fars
1 cavalry and 2 tanks moved from Baghdad to Fars
1 tank moved from Fars to Khurasan
2 infantry moved from Lurs to Khurasan
1 field_gun and 1 infantry moved from Lurs to Tehran
2 infantry moved from Lurs to Tehran
1 infantry moved from Lurs to Tehran
4 infantry moved from Lurs to Khurasan
1 battleship moved from Sea Zone 64 Sea of Azov to Sea Zone 67 Black Sea
1 transport moved from Sea Zone 66 Black Sea to Sea Zone 67 Black Sea
3 infantry moved from Constantinople to Smyrna
3 infantry moved from Smyrna to Syria
1 field_gun and 2 infantry moved from Constantinople to Smyrna
Purchase Units - Turkey
Turkey buy 2 cavalrys, 6 infantry, 4 tanks and 4 trenchs; Remaining resources: 2 PUs; 0 techTokens;
Combat - Turkey
Battle in Khurasan
Turkey attack with 6 infantry and 1 tank
France defend with 1 cavalry
Turkey roll dice for 6 infantry and 1 tank in Khurasan, round 2 : 2/7 hits, 1.83 expected hits
France roll dice for 1 cavalry in Khurasan, round 2 : 0/1 hits, 0.17 expected hits
1 cavalry owned by the France lost in Khurasan
Turkey win, taking Khurasan from France with 6 infantry and 1 tank remaining. Battle score for attacker is 4
Casualties for France: 1 cavalry
Battle in Sistan
Turkey attack with 2 fighters and 2 tanks
France defend with 1 cavalry
Turkey roll dice for 2 fighters and 2 tanks in Sistan, round 2 : 2/4 hits, 2.00 expected hits
Britain roll dice for 1 cavalry in Sistan, round 2 : 0/1 hits, 0.17 expected hits
1 cavalry owned by the France lost in Sistan
Turkey win, taking Sistan from Britain with 2 fighters and 2 tanks remaining. Battle score for attacker is 4
Casualties for France: 1 cavalry
Battle in Tehran
Turkey attack with 1 field_gun and 4 infantry
Neutral defend with 2 infantry
Turkey roll dice for 1 field_gun and 4 infantry in Tehran, round 2 : 1/5 hits, 1.17 expected hits
Neutral roll dice for 2 infantry in Tehran, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Neutral and 1 infantry owned by the Turkey lost in Tehran
Turkey roll dice for 1 field_gun and 3 infantry in Tehran, round 3 : 1/4 hits, 1.00 expected hits
Neutral roll dice for 1 infantry in Tehran, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral lost in Tehran
Turkey loses 0 PUs for violating Tehrans neutrality.
Turkey win, taking Tehran from Neutral with 1 field_gun and 3 infantry remaining. Battle score for attacker is 3
Casualties for Turkey: 1 infantry
Casualties for Neutral: 2 infantry
Non Combat Move - Turkey
2 fighters moved from Sistan to Fars
Place Units - Turkey
1 trench placed in Fars
1 trench placed in Lebanon
1 trench placed in Syria
1 trench placed in Smyrna
2 cavalrys and 2 tanks placed in Mecca
1 infantry and 2 tanks placed in Baghdad
3 infantry placed in Damascus
2 infantry placed in Constantinople
Activate Technology - Turkey
Turkey activating industry
Turn Complete - Turkey
Turkey collect 74 PUs; end with 76 PUs
Combat Hit Differential Summary :
Neutral : 0.00
Turkey : 0.00
Britain : -0.17
France : -0.17