TT Wizcats Allies +16 vs The Rum and the Fury BM3

  • '20 '19

    TripleA Move Summary: ANZAC round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New Guinea to Dutch New Guinea
            1 submarine moved from 33 Sea Zone to 19 Sea Zone
                  ANZAC take 19 Sea Zone from Japanese
    

    Savegame

  • '20 '19

    TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New Guinea to Dutch New Guinea
            1 submarine moved from 33 Sea Zone to 19 Sea Zone
                  ANZAC take 19 Sea Zone from Japanese
    
        Combat - ANZAC
            Battle in Dutch New Guinea
                ANZAC attack with 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 artillery in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Dutch New Guinea
                ANZAC win, taking Dutch New Guinea from Japanese with 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
            1 submarine moved from 39 Sea Zone to 37 Sea Zone
            2 infantry moved from Egypt to Alexandria
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.83
    Japanese : -0.33
    

    Savegame

  • '20 '19

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New Guinea to Dutch New Guinea
            1 submarine moved from 33 Sea Zone to 19 Sea Zone
                  ANZAC take 19 Sea Zone from Japanese
    
        Combat - ANZAC
            Battle in Dutch New Guinea
                ANZAC attack with 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 artillery in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Dutch New Guinea
                ANZAC win, taking Dutch New Guinea from Japanese with 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
            1 submarine moved from 39 Sea Zone to 37 Sea Zone
            2 infantry moved from Egypt to Alexandria
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.83
    Japanese : -0.33
    

    Savegame

  • '20 '19

    @Karl7 @Gargantua Go the ANZACs!!

  • '20 '19

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New Guinea to Dutch New Guinea
            1 submarine moved from 33 Sea Zone to 19 Sea Zone
                  ANZAC take 19 Sea Zone from Japanese
    
        Combat - ANZAC
            Battle in Dutch New Guinea
                ANZAC attack with 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 artillery in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Dutch New Guinea
                ANZAC win, taking Dutch New Guinea from Japanese with 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
            1 submarine moved from 39 Sea Zone to 37 Sea Zone
            2 infantry moved from Egypt to Alexandria
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from India: 1 fighter
            EDIT: Adding units owned by ANZAC to Burma: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    ANZAC : 0.83
    Japanese : -0.33
    

    Savegame

  • '20 '19

    @Karl7 please use 2nd file…forgot a ncm


  • @wizmark said in TT Wizcats Allies +16 vs The Rum and the Fury BM3:

    @Karl7 @Gargantua Go the ANZACs!!

    That’s been your lucky dice all game :)

    I’m not worried! The imperial Japanese empire will drive back the rainbow alliance!

  • '20 '19

    @Gargantua Screenshot (1).png

    Its not so much that we have been lucky…its just that japan has a serious love of the 4/5/6 of the RNG!

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 bombers, 1 destroyer, 9 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Volgograd to Vologda
                  Germans take Samara from Russians
                  Germans take Vologda from Russians
            1 armour moved from Volgograd to Kazakhstan
                  Germans take Kazakhstan from Russians
            1 armour moved from Kazakhstan to Novosibirsk
                  Germans take Novosibirsk from Russians
            1 armour moved from Northwest Persia to Iraq
                  Germans take Iraq from British
            1 armour moved from Iraq to Northwest Persia
            1 armour moved from Northwest Persia to Persia
                  Germans take Persia from British
            1 armour moved from Persia to Northwest Persia
            2 infantry moved from Novgorod to Archangel
            1 bomber moved from Germany to Archangel
            2 infantry moved from Ukraine to Bryansk
            1 bomber moved from Western Germany to Bryansk
            1 bomber moved from Western Germany to Bryansk
            1 destroyer moved from 113 Sea Zone to 124 Sea Zone
            2 bombers moved from Western Germany to 124 Sea Zone
            1 infantry moved from Volgograd to Samara
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 2 bombers and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Bryansk, round 2 : 2/4 hits, 1.67 expected hits
                    Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in 124 Sea Zone
                Germans attack with 2 bombers and 1 destroyer
                British defend with 1 destroyer and 1 submarine
                    Germans roll dice for 2 bombers and 1 destroyer in 124 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    British roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 destroyer in 124 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the British lost in 124 Sea Zone
                Germans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 14
                Casualties for British: 1 destroyer and 1 submarine
            Battle in Archangel
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 mech_infantrys moved from Volgograd to Novosibirsk
            3 armour moved from Volgograd to Novosibirsk
            8 mech_infantrys moved from Ukraine to Caucasus
            6 mech_infantrys moved from Volgograd to Northwest Persia
            6 armour moved from Volgograd to Northwest Persia
            2 bombers moved from Bryansk to Rostov
            7 infantry moved from Rostov to Volgograd
            1 aaGun moved from Rostov to Volgograd
            1 infantry moved from Belarus to Baltic States
            1 bomber moved from Archangel to Novgorod
            2 transports moved from 115 Sea Zone to 113 Sea Zone
            2 armour and 5 mech_infantrys moved from Germany to Eastern Poland
            2 bombers moved from 124 Sea Zone to Western Germany
            2 mech_infantrys moved from Germany to Eastern Poland
            2 artilleries moved from Western Ukraine to Eastern Poland
            1 mech_infantry moved from Baltic States to Eastern Poland
            1 infantry moved from Baltic States to Novgorod
    
        Place Units - Germans
            3 infantry placed in Volgograd
            3 infantry placed in Novgorod
            2 bombers, 3 infantry and 3 mech_infantrys placed in Western Germany
            1 destroyer and 1 submarine placed in 113 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3
            Germans collect 59 PUs (5 lost to blockades); end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 70 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    British : -0.50
    Russians : 0.00
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @Karl7

    THIS MOVE IS NOT COMPLETE. I have asked Garg to review for errors.

  • Liaison TripleA '11 '10

    My advice has been delivered by carrier pigeon, it should arrive by morning.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 bombers, 1 destroyer, 9 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Volgograd to Vologda
                  Germans take Samara from Russians
                  Germans take Vologda from Russians
            1 armour moved from Volgograd to Kazakhstan
                  Germans take Kazakhstan from Russians
            1 armour moved from Kazakhstan to Novosibirsk
                  Germans take Novosibirsk from Russians
            1 armour moved from Northwest Persia to Iraq
                  Germans take Iraq from British
            1 armour moved from Iraq to Northwest Persia
            1 armour moved from Northwest Persia to Persia
                  Germans take Persia from British
            1 armour moved from Persia to Northwest Persia
            2 infantry moved from Novgorod to Archangel
            1 bomber moved from Germany to Archangel
            2 infantry moved from Ukraine to Bryansk
            1 bomber moved from Western Germany to Bryansk
            1 bomber moved from Western Germany to Bryansk
            1 destroyer moved from 113 Sea Zone to 124 Sea Zone
            2 bombers moved from Western Germany to 124 Sea Zone
            1 infantry moved from Volgograd to Samara
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 2 bombers and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Bryansk, round 2 : 2/4 hits, 1.67 expected hits
                    Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in 124 Sea Zone
                Germans attack with 2 bombers and 1 destroyer
                British defend with 1 destroyer and 1 submarine
                    Germans roll dice for 2 bombers and 1 destroyer in 124 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    British roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 destroyer in 124 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the British lost in 124 Sea Zone
                Germans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 14
                Casualties for British: 1 destroyer and 1 submarine
            Battle in Archangel
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 mech_infantrys moved from Volgograd to Novosibirsk
            3 armour moved from Volgograd to Novosibirsk
            8 mech_infantrys moved from Ukraine to Caucasus
            6 mech_infantrys moved from Volgograd to Northwest Persia
            6 armour moved from Volgograd to Northwest Persia
            2 bombers moved from Bryansk to Rostov
            7 infantry moved from Rostov to Volgograd
            1 aaGun moved from Rostov to Volgograd
            1 infantry moved from Belarus to Baltic States
            1 bomber moved from Archangel to Novgorod
            2 transports moved from 115 Sea Zone to 113 Sea Zone
            2 armour and 5 mech_infantrys moved from Germany to Eastern Poland
            2 bombers moved from 124 Sea Zone to Western Germany
            2 mech_infantrys moved from Germany to Eastern Poland
            2 artilleries moved from Western Ukraine to Eastern Poland
            1 mech_infantry moved from Baltic States to Eastern Poland
            1 infantry moved from Baltic States to Novgorod
    
        Place Units - Germans
            3 infantry placed in Volgograd
            3 infantry placed in Novgorod
            2 bombers, 3 infantry and 3 mech_infantrys placed in Western Germany
            1 destroyer and 1 submarine placed in 113 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3
            Germans collect 59 PUs (5 lost to blockades); end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 70 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Rostov: 2 infantry
            EDIT: Adding units owned by Germans to Volgograd: 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0.67
    British : -0.50
    Russians : 0.00
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @Karl7 ok go

  • '19

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Smolensk to Belarus
            2 fighters moved from Russia to Bryansk
            1 fighter moved from Russia to Belarus
            1 fighter and 1 tactical_bomber moved from Russia to Vologda
            1 fighter moved from Russia to Belarus
            1 armour and 3 mech_infantrys moved from Smolensk to Samara
            1 armour, 6 artilleries, 4 infantry and 4 mech_infantrys moved from Russia to Samara
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Bryansk, round 2 : 1/3 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Belarus, round 2 : 2/3 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 2 armour, 6 artilleries, 4 infantry and 7 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 2 armour, 6 artilleries, 4 infantry and 7 mech_infantrys in Samara, round 2 : 9/19 hits, 5,83 expected hits
                    Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 2 armour, 6 artilleries, 4 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 armour
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 0/4 hits, 1,50 expected hits
                    Germans roll dice for 1 armour in Vologda, round 2 : 0/1 hits, 0,50 expected hits
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 3 : 0/4 hits, 1,50 expected hits
                    Germans roll dice for 1 armour in Vologda, round 3 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Russians lost in Vologda
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 4 : 2/3 hits, 1,33 expected hits
                    Germans roll dice for 1 armour in Vologda, round 4 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Vologda
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 armour
    
        Non Combat Move - Russians
            3 aaGuns and 28 infantry moved from Russia to Samara
            1 fighter and 1 tactical_bomber moved from Vologda to Russia
            2 fighters moved from Belarus to Russia
            2 fighters moved from Bryansk to Russia
            1 aaGun, 5 artilleries and 23 infantry moved from Smolensk to Russia
    
        Place Units - Russians
            8 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 18 PUs; end with 18 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,50
    Russians : 1,50
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory_minor; Remaining resources: 64 PUs; 6 SuicideAttackTokens; 
            Japanese buy 3 destroyers, 9 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 mech_infantry moved from Shensi to Kansu
                  Japanese take Kansu from Chinese
            1 mech_infantry moved from Kweichow to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 mech_infantry moved from Yunnan to Sikang
            1 infantry moved from Szechwan to Sikang
            1 tactical_bomber moved from Shensi to Sikang
            1 bomber moved from French Indo China to Sikang
            1 artillery moved from Yunnan to Szechwan
            1 infantry moved from Kweichow to Shensi
            1 infantry moved from Hopei to Suiyuyan
            1 mech_infantry moved from Chahar to Suiyuyan
            1 bomber moved from Japan to Suiyuyan
            1 submarine moved from 35 Sea Zone to 34 Sea Zone
            1 submarine moved from 37 Sea Zone to 21 Sea Zone
            2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
            3 fighters moved from Philippines to 21 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
            1 battleship and 1 destroyer moved from 35 Sea Zone to 6 Sea Zone
            1 fighter moved from Korea to 6 Sea Zone
            1 fighter moved from Japan to 6 Sea Zone
            1 fighter moved from Shantung to 6 Sea Zone
            1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 artillery moved from French Indo China to 36 Sea Zone
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
            1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
    
        Combat - Japanese
            Battle in 6 Sea Zone
                Japanese attack with 1 battleship, 1 destroyer and 3 fighters
                Americans defend with 1 submarine
                    Japanese roll dice for 1 battleship, 1 destroyer and 3 fighters in 6 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 6 Sea Zone
                Japanese win, taking 6 Sea Zone from Americans with 1 battleship, 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 34 Sea Zone
                Japanese attack with 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport
                Americans defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters, 1 tactical_bomber and 1 transport in 34 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 34 Sea Zone
                    1 transport owned by the Americans lost in 34 Sea Zone
                Japanese win with 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer and 1 transport
            Battle in 21 Sea Zone
                Japanese attack with 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
                Americans defend with 1 cruiser
                    Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 3 fighters, 1 tactical_bomber and 1 transport in 21 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                    Americans roll dice for 1 cruiser in 21 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Americans lost in 21 Sea Zone
                Japanese win with 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 12
                Casualties for Americans: 1 cruiser
            Battle in Suiyuyan
                Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Suiyuyan, round 2 : 1/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Guam
                Japanese attack with 1 artillery and 1 infantry
                Americans defend with 1 airfield and 1 marine
                    Japanese roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 marine in Guam, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Guam
                    Japanese roll dice for 1 artillery in Guam, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 marine in Guam, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Guam
                Americans win with 1 marine remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Paulau Island
                Japanese attack with 1 artillery and 1 infantry
                Americans defend with 1 mech_infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Paulau Island, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 mech_infantry in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Paulau Island, round 3 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 mech_infantry in Paulau Island, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Paulau Island, round 4 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 mech_infantry in Paulau Island, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Paulau Island
                Japanese win, taking Paulau Island from Americans with 1 artillery remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 mech_infantry
            Battle in Sikang
                Japanese attack with 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Sikang, round 2 : 1/4 hits, 1.50 expected hits
                    Chinese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                    Japanese roll dice for 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Sikang, round 3 : 2/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                Japanese win, taking Sikang from Chinese with 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 bomber and 1 tactical_bomber moved from Sikang to French Indo China
            1 aaGun moved from Yunnan to Hunan
            1 mech_infantry moved from Hunan to Kweichow
            1 marine moved from Philippines to 35 Sea Zone
            1 battleship, 4 carriers and 1 marine moved from 35 Sea Zone to 6 Sea Zone
            1 marine moved from 6 Sea Zone to Japan
            3 fighters and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
            2 fighters and 1 tactical_bomber moved from 34 Sea Zone to 6 Sea Zone
            1 artillery moved from Shan State to French Indo China
            1 infantry moved from Siam to French Indo China
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Shantung to Anhwe
            1 mech_infantry moved from Shantung to Chahar
            1 armour moved from Shantung to Anhwe
            1 bomber moved from Suiyuyan to Anhwe
            1 armour and 2 mech_infantrys moved from Kwangtung to Hunan
            1 carrier and 1 destroyer moved from 61 Sea Zone to 57 Sea Zone
            1 fighter moved from 61 Sea Zone to Celebes
            1 fighter moved from 61 Sea Zone to Celebes
            3 aaGuns, 1 artillery and 11 infantry moved from Korea to Manchuria
            1 fighter moved from Kwangtung to 6 Sea Zone
            3 fighters moved from 6 Sea Zone to Japan
    
        Place Units - Japanese
            3 infantry placed in Kwangtung
            3 infantry placed in French Indo China
            3 infantry placed in Shantung
            3 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,4
            Japanese collect 61 PUs (3 lost to blockades); end with 61 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Americans : 1.33
    Chinese : -0.33
    Japanese : -5.00
    

    Savegame

  • Liaison TripleA '11 '10

    @Gargantua said in TT Wizcats Allies +16 vs The Rum and the Fury BM3:
    Americans : 1.33

    Japanese : -5.00

    Yeah that’s the game in a nutshell so far ;)

    And I’m still in it :D

  • '19

    @Gargantua The carrier pigeon took all the good from Japan to Germany


  • @Sovietishcat said in TT Wizcats Allies +16 vs The Rum and the Fury BM3:

    @Gargantua The carrier pigeon took all the good from Japan to Germany

    LOL

  • '20 '19

    TripleA Move Summary: Americans round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 3 destroyers, 1 fighter, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Marianas to 22 Sea Zone
            1 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone
            1 marine moved from Guam to 21 Sea Zone
            1 infantry, 1 marine and 1 transport moved from 21 Sea Zone to 35 Sea Zone
            1 infantry and 1 marine moved from 35 Sea Zone to Philippines
            1 fighter moved from 22 Sea Zone to 21 Sea Zone
            1 fighter moved from 22 Sea Zone to 34 Sea Zone
            1 bomber moved from India to Yunnan
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 3 destroyers, 1 fighter, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Marianas to 22 Sea Zone
            1 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone
            1 marine moved from Guam to 21 Sea Zone
            1 infantry, 1 marine and 1 transport moved from 21 Sea Zone to 35 Sea Zone
            1 infantry and 1 marine moved from 35 Sea Zone to Philippines
            1 fighter moved from 22 Sea Zone to 21 Sea Zone
            1 fighter moved from 22 Sea Zone to 34 Sea Zone
            1 bomber moved from India to Yunnan
    
        Combat - Americans
            Battle in Philippines
            Battle in 34 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 34 Sea Zone
                Americans win, taking Philippines from Japanese with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Yunnan
                Americans attack with 1 bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber in Yunnan, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Yunnan
                Japanese win with no units remaining. Battle score for attacker is -9
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 infantry
            Battle in 21 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 submarine and 1 transport
                1 submarine owned by the Japanese Submerged
                    1 transport owned by the Japanese lost in 21 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - Americans
            1 marine moved from Marianas to 22 Sea Zone
            1 battleship, 5 carriers, 1 cruiser, 7 fighters, 1 marine and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
            1 fighter moved from 34 Sea Zone to 33 Sea Zone
            1 fighter moved from 21 Sea Zone to 33 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 bomber moved from Wake Island to Queensland
            1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 marine moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from Hawaiian Islands to Caroline Islands
            2 fighters moved from 33 Sea Zone to Caroline Islands
            1 tactical_bomber moved from Hawaiian Islands to Caroline Islands
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 carrier moved from 10 Sea Zone to 30 Sea Zone
            1 transport moved from 91 Sea Zone to 90 Sea Zone
            2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
            2 artilleries, 1 carrier, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from Eastern United States to 91 Sea Zone
            1 transport moved from 90 Sea Zone to 101 Sea Zone
            1 mech_infantry moved from Tunisia to Morocco
            1 submarine moved from 92 Sea Zone to 99 Sea Zone
    
        Place Units - Americans
            2 artilleries and 2 infantry placed in Central United States
            1 fighter placed in Eastern United States
            1 destroyer and 1 transport placed in 101 Sea Zone
            1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
            2 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.33
    Japanese : 0.67
    

    Savegame

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