Just a year ago! Thanks for pointing out, I did miss that link to an important place.
It’s like a rip in the cloth of space and time!
Well, that was fun.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
1 submarine moved from 33 Sea Zone to 19 Sea Zone
ANZAC take 19 Sea Zone from Japanese
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
1 submarine moved from 33 Sea Zone to 19 Sea Zone
ANZAC take 19 Sea Zone from Japanese
Combat - ANZAC
Battle in Dutch New Guinea
ANZAC attack with 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 artillery in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Dutch New Guinea
ANZAC win, taking Dutch New Guinea from Japanese with 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
2 infantry moved from Egypt to Alexandria
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
ANZAC : 0.83
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
1 submarine moved from 33 Sea Zone to 19 Sea Zone
ANZAC take 19 Sea Zone from Japanese
Combat - ANZAC
Battle in Dutch New Guinea
ANZAC attack with 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 artillery in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Dutch New Guinea
ANZAC win, taking Dutch New Guinea from Japanese with 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
2 infantry moved from Egypt to Alexandria
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.83
Japanese : -0.33
@Karl7 @Gargantua Go the ANZACs!!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
1 submarine moved from 33 Sea Zone to 19 Sea Zone
ANZAC take 19 Sea Zone from Japanese
Combat - ANZAC
Battle in Dutch New Guinea
ANZAC attack with 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 artillery in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Dutch New Guinea
ANZAC win, taking Dutch New Guinea from Japanese with 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
2 infantry moved from Egypt to Alexandria
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from India: 1 fighter
EDIT: Adding units owned by ANZAC to Burma: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 0.83
Japanese : -0.33
@Karl7 please use 2nd file…forgot a ncm
@wizmark said in TT Wizcats Allies +16 vs The Rum and the Fury BM3:
@Karl7 @Gargantua Go the ANZACs!!
That’s been your lucky dice all game :)
I’m not worried! The imperial Japanese empire will drive back the rainbow alliance!
Its not so much that we have been lucky…its just that japan has a serious love of the 4/5/6 of the RNG!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 1 destroyer, 9 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Volgograd to Vologda
Germans take Samara from Russians
Germans take Vologda from Russians
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Novosibirsk
Germans take Novosibirsk from Russians
1 armour moved from Northwest Persia to Iraq
Germans take Iraq from British
1 armour moved from Iraq to Northwest Persia
1 armour moved from Northwest Persia to Persia
Germans take Persia from British
1 armour moved from Persia to Northwest Persia
2 infantry moved from Novgorod to Archangel
1 bomber moved from Germany to Archangel
2 infantry moved from Ukraine to Bryansk
1 bomber moved from Western Germany to Bryansk
1 bomber moved from Western Germany to Bryansk
1 destroyer moved from 113 Sea Zone to 124 Sea Zone
2 bombers moved from Western Germany to 124 Sea Zone
1 infantry moved from Volgograd to Samara
Combat - Germans
Battle in Bryansk
Germans attack with 2 bombers and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 2 bombers and 2 infantry in Bryansk, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in 124 Sea Zone
Germans attack with 2 bombers and 1 destroyer
British defend with 1 destroyer and 1 submarine
Germans roll dice for 2 bombers and 1 destroyer in 124 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
British roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 destroyer in 124 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 submarine owned by the British lost in 124 Sea Zone
Germans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 14
Casualties for British: 1 destroyer and 1 submarine
Battle in Archangel
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 mech_infantrys moved from Volgograd to Novosibirsk
3 armour moved from Volgograd to Novosibirsk
8 mech_infantrys moved from Ukraine to Caucasus
6 mech_infantrys moved from Volgograd to Northwest Persia
6 armour moved from Volgograd to Northwest Persia
2 bombers moved from Bryansk to Rostov
7 infantry moved from Rostov to Volgograd
1 aaGun moved from Rostov to Volgograd
1 infantry moved from Belarus to Baltic States
1 bomber moved from Archangel to Novgorod
2 transports moved from 115 Sea Zone to 113 Sea Zone
2 armour and 5 mech_infantrys moved from Germany to Eastern Poland
2 bombers moved from 124 Sea Zone to Western Germany
2 mech_infantrys moved from Germany to Eastern Poland
2 artilleries moved from Western Ukraine to Eastern Poland
1 mech_infantry moved from Baltic States to Eastern Poland
1 infantry moved from Baltic States to Novgorod
Place Units - Germans
3 infantry placed in Volgograd
3 infantry placed in Novgorod
2 bombers, 3 infantry and 3 mech_infantrys placed in Western Germany
1 destroyer and 1 submarine placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3
Germans collect 59 PUs (5 lost to blockades); end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
Combat Hit Differential Summary :
Germans : 0.67
British : -0.50
Russians : 0.00
THIS MOVE IS NOT COMPLETE. I have asked Garg to review for errors.
My advice has been delivered by carrier pigeon, it should arrive by morning.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 1 destroyer, 9 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Volgograd to Vologda
Germans take Samara from Russians
Germans take Vologda from Russians
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Novosibirsk
Germans take Novosibirsk from Russians
1 armour moved from Northwest Persia to Iraq
Germans take Iraq from British
1 armour moved from Iraq to Northwest Persia
1 armour moved from Northwest Persia to Persia
Germans take Persia from British
1 armour moved from Persia to Northwest Persia
2 infantry moved from Novgorod to Archangel
1 bomber moved from Germany to Archangel
2 infantry moved from Ukraine to Bryansk
1 bomber moved from Western Germany to Bryansk
1 bomber moved from Western Germany to Bryansk
1 destroyer moved from 113 Sea Zone to 124 Sea Zone
2 bombers moved from Western Germany to 124 Sea Zone
1 infantry moved from Volgograd to Samara
Combat - Germans
Battle in Bryansk
Germans attack with 2 bombers and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 2 bombers and 2 infantry in Bryansk, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in 124 Sea Zone
Germans attack with 2 bombers and 1 destroyer
British defend with 1 destroyer and 1 submarine
Germans roll dice for 2 bombers and 1 destroyer in 124 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
British roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 destroyer in 124 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 submarine owned by the British lost in 124 Sea Zone
Germans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 14
Casualties for British: 1 destroyer and 1 submarine
Battle in Archangel
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 mech_infantrys moved from Volgograd to Novosibirsk
3 armour moved from Volgograd to Novosibirsk
8 mech_infantrys moved from Ukraine to Caucasus
6 mech_infantrys moved from Volgograd to Northwest Persia
6 armour moved from Volgograd to Northwest Persia
2 bombers moved from Bryansk to Rostov
7 infantry moved from Rostov to Volgograd
1 aaGun moved from Rostov to Volgograd
1 infantry moved from Belarus to Baltic States
1 bomber moved from Archangel to Novgorod
2 transports moved from 115 Sea Zone to 113 Sea Zone
2 armour and 5 mech_infantrys moved from Germany to Eastern Poland
2 bombers moved from 124 Sea Zone to Western Germany
2 mech_infantrys moved from Germany to Eastern Poland
2 artilleries moved from Western Ukraine to Eastern Poland
1 mech_infantry moved from Baltic States to Eastern Poland
1 infantry moved from Baltic States to Novgorod
Place Units - Germans
3 infantry placed in Volgograd
3 infantry placed in Novgorod
2 bombers, 3 infantry and 3 mech_infantrys placed in Western Germany
1 destroyer and 1 submarine placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3
Germans collect 59 PUs (5 lost to blockades); end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Rostov: 2 infantry
EDIT: Adding units owned by Germans to Volgograd: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.67
British : -0.50
Russians : 0.00
@Karl7 ok go
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Russians
Russians buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry moved from Russia to Vologda
1 infantry moved from Russia to Bryansk
1 infantry moved from Smolensk to Belarus
2 fighters moved from Russia to Bryansk
1 fighter moved from Russia to Belarus
1 fighter and 1 tactical_bomber moved from Russia to Vologda
1 fighter moved from Russia to Belarus
1 armour and 3 mech_infantrys moved from Smolensk to Samara
1 armour, 6 artilleries, 4 infantry and 4 mech_infantrys moved from Russia to Samara
Combat - Russians
Battle in Bryansk
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Bryansk, round 2 : 1/3 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Belarus, round 2 : 2/3 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 2 armour, 6 artilleries, 4 infantry and 7 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 2 armour, 6 artilleries, 4 infantry and 7 mech_infantrys in Samara, round 2 : 9/19 hits, 5,83 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 2 armour, 6 artilleries, 4 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 0/4 hits, 1,50 expected hits
Germans roll dice for 1 armour in Vologda, round 2 : 0/1 hits, 0,50 expected hits
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 3 : 0/4 hits, 1,50 expected hits
Germans roll dice for 1 armour in Vologda, round 3 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Russians lost in Vologda
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 4 : 2/3 hits, 1,33 expected hits
Germans roll dice for 1 armour in Vologda, round 4 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Vologda
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Germans: 1 armour
Non Combat Move - Russians
3 aaGuns and 28 infantry moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from Vologda to Russia
2 fighters moved from Belarus to Russia
2 fighters moved from Bryansk to Russia
1 aaGun, 5 artilleries and 23 infantry moved from Smolensk to Russia
Place Units - Russians
8 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans : -0,50
Russians : 1,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 64 PUs; 6 SuicideAttackTokens;
Japanese buy 3 destroyers, 9 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 mech_infantry moved from Shensi to Kansu
Japanese take Kansu from Chinese
1 mech_infantry moved from Kweichow to Tsinghai
Japanese take Tsinghai from Chinese
1 mech_infantry moved from Yunnan to Sikang
1 infantry moved from Szechwan to Sikang
1 tactical_bomber moved from Shensi to Sikang
1 bomber moved from French Indo China to Sikang
1 artillery moved from Yunnan to Szechwan
1 infantry moved from Kweichow to Shensi
1 infantry moved from Hopei to Suiyuyan
1 mech_infantry moved from Chahar to Suiyuyan
1 bomber moved from Japan to Suiyuyan
1 submarine moved from 35 Sea Zone to 34 Sea Zone
1 submarine moved from 37 Sea Zone to 21 Sea Zone
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
3 fighters moved from Philippines to 21 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
1 battleship and 1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from Korea to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 fighter moved from Shantung to 6 Sea Zone
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 battleship, 1 destroyer and 3 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 battleship, 1 destroyer and 3 fighters in 6 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 1 battleship, 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 34 Sea Zone
Japanese attack with 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters, 1 tactical_bomber and 1 transport in 34 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 destroyer and 1 transport in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 34 Sea Zone
1 transport owned by the Americans lost in 34 Sea Zone
Japanese win with 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 9
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer and 1 transport
Battle in 21 Sea Zone
Japanese attack with 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Americans defend with 1 cruiser
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 fighters, 1 tactical_bomber and 1 transport in 21 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
Americans roll dice for 1 cruiser in 21 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Americans lost in 21 Sea Zone
Japanese win with 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiser
Battle in Suiyuyan
Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Suiyuyan, round 2 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Guam
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield and 1 marine
Japanese roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 marine in Guam, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Guam
Japanese roll dice for 1 artillery in Guam, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 marine in Guam, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Guam
Americans win with 1 marine remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Paulau Island
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 mech_infantry
Japanese roll dice for 1 artillery and 1 infantry in Paulau Island, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 mech_infantry in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Paulau Island, round 3 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 mech_infantry in Paulau Island, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Paulau Island, round 4 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 mech_infantry in Paulau Island, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Paulau Island
Japanese win, taking Paulau Island from Americans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in Sikang
Japanese attack with 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Sikang, round 2 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Sikang
Japanese roll dice for 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Sikang, round 3 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 bomber and 1 tactical_bomber moved from Sikang to French Indo China
1 aaGun moved from Yunnan to Hunan
1 mech_infantry moved from Hunan to Kweichow
1 marine moved from Philippines to 35 Sea Zone
1 battleship, 4 carriers and 1 marine moved from 35 Sea Zone to 6 Sea Zone
1 marine moved from 6 Sea Zone to Japan
3 fighters and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from 34 Sea Zone to 6 Sea Zone
1 artillery moved from Shan State to French Indo China
1 infantry moved from Siam to French Indo China
1 infantry moved from Anhwe to Hopei
1 infantry moved from Shantung to Anhwe
1 mech_infantry moved from Shantung to Chahar
1 armour moved from Shantung to Anhwe
1 bomber moved from Suiyuyan to Anhwe
1 armour and 2 mech_infantrys moved from Kwangtung to Hunan
1 carrier and 1 destroyer moved from 61 Sea Zone to 57 Sea Zone
1 fighter moved from 61 Sea Zone to Celebes
1 fighter moved from 61 Sea Zone to Celebes
3 aaGuns, 1 artillery and 11 infantry moved from Korea to Manchuria
1 fighter moved from Kwangtung to 6 Sea Zone
3 fighters moved from 6 Sea Zone to Japan
Place Units - Japanese
3 infantry placed in Kwangtung
3 infantry placed in French Indo China
3 infantry placed in Shantung
3 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,4
Japanese collect 61 PUs (3 lost to blockades); end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans : 1.33
Chinese : -0.33
Japanese : -5.00
@Gargantua said in TT Wizcats Allies +16 vs The Rum and the Fury BM3:
Americans : 1.33
Japanese : -5.00
Yeah that’s the game in a nutshell so far ;)
And I’m still in it :D
@Gargantua The carrier pigeon took all the good from Japan to Germany
@Sovietishcat said in TT Wizcats Allies +16 vs The Rum and the Fury BM3:
@Gargantua The carrier pigeon took all the good from Japan to Germany
LOL
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 3 destroyers, 1 fighter, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Marianas to 22 Sea Zone
1 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone
1 marine moved from Guam to 21 Sea Zone
1 infantry, 1 marine and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 infantry and 1 marine moved from 35 Sea Zone to Philippines
1 fighter moved from 22 Sea Zone to 21 Sea Zone
1 fighter moved from 22 Sea Zone to 34 Sea Zone
1 bomber moved from India to Yunnan
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 3 destroyers, 1 fighter, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Marianas to 22 Sea Zone
1 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone
1 marine moved from Guam to 21 Sea Zone
1 infantry, 1 marine and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 infantry and 1 marine moved from 35 Sea Zone to Philippines
1 fighter moved from 22 Sea Zone to 21 Sea Zone
1 fighter moved from 22 Sea Zone to 34 Sea Zone
1 bomber moved from India to Yunnan
Combat - Americans
Battle in Philippines
Battle in 34 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 34 Sea Zone
Americans win, taking Philippines from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Yunnan
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Yunnan, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Yunnan
Japanese win with no units remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantry
Battle in 21 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
1 transport owned by the Japanese lost in 21 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 marine moved from Marianas to 22 Sea Zone
1 battleship, 5 carriers, 1 cruiser, 7 fighters, 1 marine and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
1 fighter moved from 34 Sea Zone to 33 Sea Zone
1 fighter moved from 21 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 bomber moved from Wake Island to Queensland
1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 marine moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Hawaiian Islands to Caroline Islands
2 fighters moved from 33 Sea Zone to Caroline Islands
1 tactical_bomber moved from Hawaiian Islands to Caroline Islands
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 30 Sea Zone
1 transport moved from 91 Sea Zone to 90 Sea Zone
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 1 carrier, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Eastern United States to 91 Sea Zone
1 transport moved from 90 Sea Zone to 101 Sea Zone
1 mech_infantry moved from Tunisia to Morocco
1 submarine moved from 92 Sea Zone to 99 Sea Zone
Place Units - Americans
2 artilleries and 2 infantry placed in Central United States
1 fighter placed in Eastern United States
1 destroyer and 1 transport placed in 101 Sea Zone
1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
Americans : 0.33
Japanese : 0.67