@gamerman01 if you click on the link to my initial response, you can see Krieg weigh in. Kinda interesting re: page 8
TT Wizcats Allies +16 vs The Rum and the Fury BM3
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@Gargantua its getting tense for sure!
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TripleA Move Summary: Americans round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 2 artilleries, 2 carriers, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Algeria to Tunisia Americans take Tunisia from Italians 1 bomber moved from India to French Indo China 1 marine moved from Caroline Islands to 33 Sea Zone 1 cruiser and 1 marine moved from 33 Sea Zone to 21 Sea Zone Americans take 22 Sea Zone from Japanese 1 marine moved from 21 Sea Zone to Guam 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 submarine moved from 33 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island 1 submarine moved from 26 Sea Zone to 6 Sea Zone 4 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima 1 marine moved from Caroline Islands to 33 Sea Zone 1 cruiser and 1 marine moved from 33 Sea Zone to 22 Sea Zone 1 marine moved from 22 Sea Zone to Marianas 1 fighter moved from 33 Sea Zone to 45 Sea Zone
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TripleA Move Summary: Americans round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 2 artilleries, 2 carriers, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 26 Sea Zone to 6 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 submarine moved from 33 Sea Zone to 34 Sea Zone 4 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone 1 fighter moved from 33 Sea Zone to 45 Sea Zone 1 marine moved from Caroline Islands to 33 Sea Zone 1 cruiser and 1 marine moved from 33 Sea Zone to 21 Sea Zone Americans take 22 Sea Zone from Japanese 1 marine moved from 21 Sea Zone to Guam 2 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone 2 infantry moved from 22 Sea Zone to Marianas 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 mech_infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 mech_infantry moved from 34 Sea Zone to Paulau Island 1 bomber moved from India to French Indo China 1 mech_infantry moved from Algeria to Tunisia Americans take Tunisia from Italians
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 2 artilleries, 2 carriers, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 26 Sea Zone to 6 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 submarine moved from 33 Sea Zone to 34 Sea Zone 4 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone 1 fighter moved from 33 Sea Zone to 45 Sea Zone 1 marine moved from Caroline Islands to 33 Sea Zone 1 cruiser and 1 marine moved from 33 Sea Zone to 21 Sea Zone Americans take 22 Sea Zone from Japanese 1 marine moved from 21 Sea Zone to Guam 2 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone 2 infantry moved from 22 Sea Zone to Marianas 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 mech_infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 mech_infantry moved from 34 Sea Zone to Paulau Island 1 bomber moved from India to French Indo China 1 mech_infantry moved from Algeria to Tunisia Americans take Tunisia from Italians Combat - Americans Strategic bombing raid in French Indo China AA fire in French Indo China : 0/1 hits, 0.17 expected hits Bombing raid in French Indo China rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in French Indo China causes 6 damage total. Battle in 6 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 6 Sea Zone Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking 6 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Guam Battle in 45 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone Americans win, taking Guam from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Marianas Battle in 34 Sea Zone Americans attack with 4 fighters, 1 submarine, 1 tactical_bomber and 1 transport Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters, 1 tactical_bomber and 1 transport in 34 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win, taking Marianas from Japanese with 4 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Paulau Island Non Combat Move - Americans 1 marine moved from Caroline Islands to 33 Sea Zone 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 1 battleship, 4 carriers, 1 cruiser, 2 fighters and 1 marine moved from 33 Sea Zone to 22 Sea Zone 1 marine moved from 22 Sea Zone to Marianas 1 fighter moved from 45 Sea Zone to 22 Sea Zone 1 carrier moved from 26 Sea Zone to 22 Sea Zone 2 fighters moved from Hawaiian Islands to 22 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Western United States to Wake Island 1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 bomber moved from Gibraltar to United Kingdom 1 aaGun, 1 armour and 3 infantry moved from Algeria to Morocco 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from French Indo China to India 4 fighters and 1 tactical_bomber moved from 34 Sea Zone to 22 Sea Zone Place Units - Americans 2 artilleries and 2 infantry placed in Central United States 1 fighter placed in Eastern United States 1 carrier and 2 transports placed in 101 Sea Zone 1 carrier and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
Americans : -0.33 Japanese : 0.67 AA fire in French Indo China : : -0.17
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TripleA Move Summary: Chinese round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Suiyuyan
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 2 infantry Japanese defend with 1 artillery Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese : 0.67 Japanese : 0.67
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TripleA Move Summary: British round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from 92 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 fighter moved from United Kingdom to 124 Sea Zone 1 submarine moved from 109 Sea Zone to 124 Sea Zone 1 destroyer moved from 106 Sea Zone to 124 Sea Zone 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Crete 1 bomber moved from Egypt to Crete 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to Libya 5 fighters and 2 tactical_bombers moved from Algeria to Libya 2 fighters moved from Egypt to Libya 1 destroyer moved from 71 Sea Zone to 77 Sea Zone 1 battleship and 1 cruiser moved from 76 Sea Zone to 77 Sea Zone 1 artillery, 1 fighter, 24 infantry and 2 mech_infantrys moved from India to Burma
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 2 artilleries, 2 carriers, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 26 Sea Zone to 6 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 submarine moved from 33 Sea Zone to 34 Sea Zone 4 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone 1 fighter moved from 33 Sea Zone to 45 Sea Zone 1 marine moved from Caroline Islands to 33 Sea Zone 1 cruiser and 1 marine moved from 33 Sea Zone to 21 Sea Zone Americans take 22 Sea Zone from Japanese 1 marine moved from 21 Sea Zone to Guam 2 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone 2 infantry moved from 22 Sea Zone to Marianas 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 mech_infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 mech_infantry moved from 34 Sea Zone to Paulau Island 1 bomber moved from India to French Indo China 1 mech_infantry moved from Algeria to Tunisia Americans take Tunisia from Italians Combat - Americans Strategic bombing raid in French Indo China AA fire in French Indo China : 0/1 hits, 0.17 expected hits Bombing raid in French Indo China rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in French Indo China causes 6 damage total. Battle in 6 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 6 Sea Zone Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking 6 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Guam Battle in 45 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone Americans win, taking Guam from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Marianas Battle in 34 Sea Zone Americans attack with 4 fighters, 1 submarine, 1 tactical_bomber and 1 transport Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters, 1 tactical_bomber and 1 transport in 34 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win, taking Marianas from Japanese with 4 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Paulau Island Non Combat Move - Americans 1 marine moved from Caroline Islands to 33 Sea Zone 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 1 battleship, 4 carriers, 1 cruiser, 2 fighters and 1 marine moved from 33 Sea Zone to 22 Sea Zone 1 marine moved from 22 Sea Zone to Marianas 1 fighter moved from 45 Sea Zone to 22 Sea Zone 1 carrier moved from 26 Sea Zone to 22 Sea Zone 2 fighters moved from Hawaiian Islands to 22 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Western United States to Wake Island 1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 bomber moved from Gibraltar to United Kingdom 1 aaGun, 1 armour and 3 infantry moved from Algeria to Morocco 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from French Indo China to India 4 fighters and 1 tactical_bomber moved from 34 Sea Zone to 22 Sea Zone Place Units - Americans 2 artilleries and 2 infantry placed in Central United States 1 fighter placed in Eastern United States 1 carrier and 2 transports placed in 101 Sea Zone 1 carrier and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 2 infantry Japanese defend with 1 artillery Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Purchase Units - British British buy 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from 92 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 fighter moved from United Kingdom to 124 Sea Zone 1 submarine moved from 109 Sea Zone to 124 Sea Zone 1 destroyer moved from 106 Sea Zone to 124 Sea Zone 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Crete 1 bomber moved from Egypt to Crete 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to Libya 5 fighters and 2 tactical_bombers moved from Algeria to Libya 2 fighters moved from Egypt to Libya 1 destroyer moved from 71 Sea Zone to 77 Sea Zone 1 battleship and 1 cruiser moved from 76 Sea Zone to 77 Sea Zone 1 artillery, 1 fighter, 24 infantry and 2 mech_infantrys moved from India to Burma Combat - British Battle in Crete British attack with 1 artillery, 1 bomber and 1 infantry Italians defend with 2 infantry British roll dice for 1 artillery, 1 bomber and 1 infantry in Crete, round 2 : 1/3 hits, 1.33 expected hits Italians roll dice for 2 infantry in Crete, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Crete British roll dice for 1 artillery, 1 bomber and 1 infantry in Crete, round 3 : 2/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in Crete, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Crete British win, taking Crete from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Battle in 124 Sea Zone British attack with 1 destroyer, 1 fighter and 1 submarine Germans defend with 1 submarine British roll dice for 1 submarine in 124 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 124 Sea Zone British win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 77 Sea Zone British attack with 1 battleship, 1 cruiser and 1 destroyer Japanese defend with 1 submarine British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 77 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 submarine in 77 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 77 Sea Zone British win with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Libya British attack with 1 armour, 2 artilleries, 7 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers Italians defend with 2 armour, 2 artilleries, 3 infantry and 1 mech_infantry British roll dice for 1 armour, 2 artilleries, 7 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Libya, round 2 : 6/16 hits, 7.00 expected hits Italians roll dice for 2 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Libya, round 2 : 2/8 hits, 3.00 expected hits 1 mech_infantry owned by the Italians, 2 artilleries owned by the Italians, 3 infantry owned by the Italians and 2 infantry owned by the British lost in Libya British roll dice for 1 armour, 2 artilleries, 7 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Libya, round 3 : 6/14 hits, 6.67 expected hits Italians roll dice for 2 armour in Libya, round 3 : 0/2 hits, 1.00 expected hits 2 armour owned by the Italians lost in Libya British win, taking Libya from Italians with 1 armour, 2 artilleries, 7 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 27 Casualties for British: 2 infantry Casualties for Italians: 2 armour, 2 artilleries, 3 infantry and 1 mech_infantry Battle in Burma British attack with 1 artillery, 1 fighter, 24 infantry and 2 mech_infantrys Japanese defend with 1 infantry British roll dice for 1 artillery, 1 fighter, 24 infantry and 2 mech_infantrys in Burma, round 2 : 5/28 hits, 5.33 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery, 1 fighter, 24 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Adding units owned by Americans to 99 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 fighter moved from Burma to India 3 aaGuns moved from India to Burma 3 mech_infantrys moved from Belgian Congo to Egypt 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 7 fighters and 2 tactical_bombers moved from Libya to Alexandria 1 aaGun, 1 artillery and 2 infantry moved from Algeria to Morocco 1 destroyer moved from 91 Sea Zone to 106 Sea Zone 1 fighter moved from 124 Sea Zone to Iceland 1 bomber moved from Crete to Egypt 2 mech_infantrys moved from Union of South Africa to Belgian Congo Place Units - British 1 transport placed in 71 Sea Zone 1 artillery and 1 infantry placed in Union of South Africa 1 armour, 1 fighter and 1 marine placed in Egypt 1 submarine placed in 106 Sea Zone Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Place Units - UK_Pacific 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 mech_infantrys
Combat Hit Differential Summary :
British : -0.50 Italians : -3.00 Americans : -0.33 Chinese : 0.67 Japanese : 0.83 AA fire in French Indo China : : -0.17
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 2 artilleries, 2 carriers, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 26 Sea Zone to 6 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 submarine moved from 33 Sea Zone to 34 Sea Zone 4 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone 1 fighter moved from 33 Sea Zone to 45 Sea Zone 1 marine moved from Caroline Islands to 33 Sea Zone 1 cruiser and 1 marine moved from 33 Sea Zone to 21 Sea Zone Americans take 22 Sea Zone from Japanese 1 marine moved from 21 Sea Zone to Guam 2 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone 2 infantry moved from 22 Sea Zone to Marianas 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 mech_infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 mech_infantry moved from 34 Sea Zone to Paulau Island 1 bomber moved from India to French Indo China 1 mech_infantry moved from Algeria to Tunisia Americans take Tunisia from Italians Combat - Americans Strategic bombing raid in French Indo China AA fire in French Indo China : 0/1 hits, 0.17 expected hits Bombing raid in French Indo China rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in French Indo China causes 6 damage total. Battle in 6 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 6 Sea Zone Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking 6 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Guam Battle in 45 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone Americans win, taking Guam from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Marianas Battle in 34 Sea Zone Americans attack with 4 fighters, 1 submarine, 1 tactical_bomber and 1 transport Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters, 1 tactical_bomber and 1 transport in 34 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win, taking Marianas from Japanese with 4 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Paulau Island Non Combat Move - Americans 1 marine moved from Caroline Islands to 33 Sea Zone 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 1 battleship, 4 carriers, 1 cruiser, 2 fighters and 1 marine moved from 33 Sea Zone to 22 Sea Zone 1 marine moved from 22 Sea Zone to Marianas 1 fighter moved from 45 Sea Zone to 22 Sea Zone 1 carrier moved from 26 Sea Zone to 22 Sea Zone 2 fighters moved from Hawaiian Islands to 22 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Western United States to Wake Island 1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 bomber moved from Gibraltar to United Kingdom 1 aaGun, 1 armour and 3 infantry moved from Algeria to Morocco 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from French Indo China to India 4 fighters and 1 tactical_bomber moved from 34 Sea Zone to 22 Sea Zone Place Units - Americans 2 artilleries and 2 infantry placed in Central United States 1 fighter placed in Eastern United States 1 carrier and 2 transports placed in 101 Sea Zone 1 carrier and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 2 infantry Japanese defend with 1 artillery Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Purchase Units - British British buy 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from 92 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 fighter moved from United Kingdom to 124 Sea Zone 1 submarine moved from 109 Sea Zone to 124 Sea Zone 1 destroyer moved from 106 Sea Zone to 124 Sea Zone 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Crete 1 bomber moved from Egypt to Crete 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to Libya 5 fighters and 2 tactical_bombers moved from Algeria to Libya 2 fighters moved from Egypt to Libya 1 destroyer moved from 71 Sea Zone to 77 Sea Zone 1 battleship and 1 cruiser moved from 76 Sea Zone to 77 Sea Zone 1 artillery, 1 fighter, 24 infantry and 2 mech_infantrys moved from India to Burma Combat - British Battle in Crete British attack with 1 artillery, 1 bomber and 1 infantry Italians defend with 2 infantry British roll dice for 1 artillery, 1 bomber and 1 infantry in Crete, round 2 : 1/3 hits, 1.33 expected hits Italians roll dice for 2 infantry in Crete, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Crete British roll dice for 1 artillery, 1 bomber and 1 infantry in Crete, round 3 : 2/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in Crete, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Crete British win, taking Crete from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Battle in 124 Sea Zone British attack with 1 destroyer, 1 fighter and 1 submarine Germans defend with 1 submarine British roll dice for 1 submarine in 124 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 124 Sea Zone British win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 77 Sea Zone British attack with 1 battleship, 1 cruiser and 1 destroyer Japanese defend with 1 submarine British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 77 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 submarine in 77 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 77 Sea Zone British win with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Libya British attack with 1 armour, 2 artilleries, 7 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers Italians defend with 2 armour, 2 artilleries, 3 infantry and 1 mech_infantry British roll dice for 1 armour, 2 artilleries, 7 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Libya, round 2 : 6/16 hits, 7.00 expected hits Italians roll dice for 2 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Libya, round 2 : 2/8 hits, 3.00 expected hits 1 mech_infantry owned by the Italians, 2 artilleries owned by the Italians, 3 infantry owned by the Italians and 2 infantry owned by the British lost in Libya British roll dice for 1 armour, 2 artilleries, 7 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Libya, round 3 : 6/14 hits, 6.67 expected hits Italians roll dice for 2 armour in Libya, round 3 : 0/2 hits, 1.00 expected hits 2 armour owned by the Italians lost in Libya British win, taking Libya from Italians with 1 armour, 2 artilleries, 7 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 27 Casualties for British: 2 infantry Casualties for Italians: 2 armour, 2 artilleries, 3 infantry and 1 mech_infantry Battle in Burma British attack with 1 artillery, 1 fighter, 24 infantry and 2 mech_infantrys Japanese defend with 1 infantry British roll dice for 1 artillery, 1 fighter, 24 infantry and 2 mech_infantrys in Burma, round 2 : 5/28 hits, 5.33 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery, 1 fighter, 24 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Adding units owned by Americans to 99 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 fighter moved from Burma to India 3 aaGuns moved from India to Burma 3 mech_infantrys moved from Belgian Congo to Egypt 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 7 fighters and 2 tactical_bombers moved from Libya to Alexandria 1 aaGun, 1 artillery and 2 infantry moved from Algeria to Morocco 1 destroyer moved from 91 Sea Zone to 106 Sea Zone 1 fighter moved from 124 Sea Zone to Iceland 1 bomber moved from Crete to Egypt 2 mech_infantrys moved from Union of South Africa to Belgian Congo Place Units - British 1 transport placed in 71 Sea Zone 1 artillery and 1 infantry placed in Union of South Africa 1 armour, 1 fighter and 1 marine placed in Egypt 1 submarine placed in 106 Sea Zone Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Place Units - UK_Pacific 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 mech_infantrys Turning on Edit Mode EDIT: Removing units owned by British from India: 1 marine EDIT: Adding units owned by British to West India: 1 marine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : -0.50 Italians : -3.00 Americans : -0.33 Chinese : 0.67 Japanese : 0.83 AA fire in French Indo China : : -0.17
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer moved from 97 Sea Zone to 99 Sea Zone 2 fighters moved from Southern Italy to 99 Sea Zone 1 mech_infantry moved from Caucasus to Samara 1 bomber moved from Novgorod to Samara 1 bomber moved from Rostov to Kazakhstan 1 infantry moved from Caucasus to Kazakhstan Combat - Italians Battle in 99 Sea Zone Italians attack with 1 destroyer and 2 fighters British defend with 1 transport; Americans defend with 1 submarine Italians roll dice for 1 destroyer and 2 fighters in 99 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits British roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Italians and 1 transport owned by the British lost in 99 Sea Zone Italians win with 2 fighters remaining. Battle score for attacker is 5 Casualties for Italians: 1 destroyer Casualties for Americans: 1 submarine Casualties for British: 1 transport Battle in Kazakhstan Italians attack with 1 bomber and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Kazakhstan Italians win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Battle in Samara Italians attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 1 mech_infantry in Samara, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Samara Italians win with 1 bomber remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Samara to Rostov 1 bomber moved from Kazakhstan to Rostov 2 mech_infantrys moved from Ukraine to Rostov 2 mech_infantrys moved from Rostov to Caucasus 2 fighters moved from 99 Sea Zone to Southern Italy Place Units - Italians 3 infantry placed in Southern Italy 2 infantry placed in Northern Italy 1 infantry placed in Ukraine Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians : 1.00 British : 0.83 Russians : 1.33
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TripleA Move Summary: ANZAC round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New Guinea to Dutch New Guinea 1 submarine moved from 33 Sea Zone to 19 Sea Zone ANZAC take 19 Sea Zone from Japanese
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New Guinea to Dutch New Guinea 1 submarine moved from 33 Sea Zone to 19 Sea Zone ANZAC take 19 Sea Zone from Japanese Combat - ANZAC Battle in Dutch New Guinea ANZAC attack with 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Dutch New Guinea ANZAC win, taking Dutch New Guinea from Japanese with 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 submarine moved from 39 Sea Zone to 37 Sea Zone 2 infantry moved from Egypt to Alexandria Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
ANZAC : 0.83 Japanese : -0.33
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New Guinea to Dutch New Guinea 1 submarine moved from 33 Sea Zone to 19 Sea Zone ANZAC take 19 Sea Zone from Japanese Combat - ANZAC Battle in Dutch New Guinea ANZAC attack with 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Dutch New Guinea ANZAC win, taking Dutch New Guinea from Japanese with 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 submarine moved from 39 Sea Zone to 37 Sea Zone 2 infantry moved from Egypt to Alexandria Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.83 Japanese : -0.33
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@Karl7 @Gargantua Go the ANZACs!!
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New Guinea to Dutch New Guinea 1 submarine moved from 33 Sea Zone to 19 Sea Zone ANZAC take 19 Sea Zone from Japanese Combat - ANZAC Battle in Dutch New Guinea ANZAC attack with 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Dutch New Guinea ANZAC win, taking Dutch New Guinea from Japanese with 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 submarine moved from 39 Sea Zone to 37 Sea Zone 2 infantry moved from Egypt to Alexandria Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from India: 1 fighter EDIT: Adding units owned by ANZAC to Burma: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 0.83 Japanese : -0.33
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@Karl7 please use 2nd file…forgot a ncm
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@wizmark said in TT Wizcats Allies +16 vs The Rum and the Fury BM3:
@Karl7 @Gargantua Go the ANZACs!!
That’s been your lucky dice all game :)
I’m not worried! The imperial Japanese empire will drive back the rainbow alliance!
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Its not so much that we have been lucky…its just that japan has a serious love of the 4/5/6 of the RNG!
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 2 bombers, 1 destroyer, 9 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Volgograd to Vologda Germans take Samara from Russians Germans take Vologda from Russians 1 armour moved from Volgograd to Kazakhstan Germans take Kazakhstan from Russians 1 armour moved from Kazakhstan to Novosibirsk Germans take Novosibirsk from Russians 1 armour moved from Northwest Persia to Iraq Germans take Iraq from British 1 armour moved from Iraq to Northwest Persia 1 armour moved from Northwest Persia to Persia Germans take Persia from British 1 armour moved from Persia to Northwest Persia 2 infantry moved from Novgorod to Archangel 1 bomber moved from Germany to Archangel 2 infantry moved from Ukraine to Bryansk 1 bomber moved from Western Germany to Bryansk 1 bomber moved from Western Germany to Bryansk 1 destroyer moved from 113 Sea Zone to 124 Sea Zone 2 bombers moved from Western Germany to 124 Sea Zone 1 infantry moved from Volgograd to Samara Combat - Germans Battle in Bryansk Germans attack with 2 bombers and 2 infantry Russians defend with 2 infantry Germans roll dice for 2 bombers and 2 infantry in Bryansk, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in 124 Sea Zone Germans attack with 2 bombers and 1 destroyer British defend with 1 destroyer and 1 submarine Germans roll dice for 2 bombers and 1 destroyer in 124 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits British roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 124 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the British lost in 124 Sea Zone Germans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 14 Casualties for British: 1 destroyer and 1 submarine Battle in Archangel Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 mech_infantrys moved from Volgograd to Novosibirsk 3 armour moved from Volgograd to Novosibirsk 8 mech_infantrys moved from Ukraine to Caucasus 6 mech_infantrys moved from Volgograd to Northwest Persia 6 armour moved from Volgograd to Northwest Persia 2 bombers moved from Bryansk to Rostov 7 infantry moved from Rostov to Volgograd 1 aaGun moved from Rostov to Volgograd 1 infantry moved from Belarus to Baltic States 1 bomber moved from Archangel to Novgorod 2 transports moved from 115 Sea Zone to 113 Sea Zone 2 armour and 5 mech_infantrys moved from Germany to Eastern Poland 2 bombers moved from 124 Sea Zone to Western Germany 2 mech_infantrys moved from Germany to Eastern Poland 2 artilleries moved from Western Ukraine to Eastern Poland 1 mech_infantry moved from Baltic States to Eastern Poland 1 infantry moved from Baltic States to Novgorod Place Units - Germans 3 infantry placed in Volgograd 3 infantry placed in Novgorod 2 bombers, 3 infantry and 3 mech_infantrys placed in Western Germany 1 destroyer and 1 submarine placed in 113 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3 Germans collect 59 PUs (5 lost to blockades); end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 70 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
Combat Hit Differential Summary :
Germans : 0.67 British : -0.50 Russians : 0.00
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THIS MOVE IS NOT COMPLETE. I have asked Garg to review for errors.
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