I should update you,
Christmases
Recovering from Christmases
Back twist Saturday
And not gonna lie, long range with Japan is fairly initimidating
And today, need to work to not fall behind as much
@gamerman01 No scramble. But if its Anzac versus Japan no matter what the odds please ask.
Cheers
@GeneralDisarray said in Trulpen Tournament - PTV - Low Rollers (Axis +5) vs. GeneralDeath (Allies):
@gamerman01 No scramble. But if its Anzac versus Japan no matter what the odds please ask.
Cheers
Right - gotcha
I figured because of its strong forward position you wouldn’t
TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 destroyer moved from 32 Sea Zone to 34 Sea Zone
1 submarine moved from 49 Sea Zone to 34 Sea Zone
1 destroyer moved from 31 Sea Zone to 34 Sea Zone
1 fighter moved from Wake Island to 21 Sea Zone
1 bomber moved from Hawaiian Islands to 21 Sea Zone
1 infantry moved from Davao to Manilla
2 marines moved from Hawaiian Islands to 27 Sea Zone
2 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 2 carriers, 1 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Marshall Islands
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 12 Sea Zone to 27 Sea Zone
1 armour and 1 infantry moved from Central United States to 104 Sea Zone
1 mech_infantry moved from Western United States to Central United States
1 battleship, 1 carrier, 2 cruisers, 2 fighters, 2 infantry, 2 marines and 1 transport moved from 27 Sea Zone to 34 Sea Zone
Scramble Request
in Caroline’s
Japan: 1 dest possible 3 scramble 2 planes 2 tactical bombers
America: 1 sub 2 dest 1 AC 2 planes 2 crusiers 1 BS
I must have missed the notification - I get a lot of them as a moderator -
but sorry! Looking now!
Sorry, but of course I’m not scrambling! :) :)
Nice move
USA is buffed big time in this version with 2 marines!! and you took full advantage of my lack of familiarity with this map - bomber from Hawaii to 21 and landing on Davao - good grief! Again, nice moves! At least that bomber only attacks on a 3 :p
Manilla, rather
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 destroyer moved from 32 Sea Zone to 34 Sea Zone
1 submarine moved from 49 Sea Zone to 34 Sea Zone
1 destroyer moved from 31 Sea Zone to 34 Sea Zone
1 fighter moved from Wake Island to 21 Sea Zone
1 bomber moved from Hawaiian Islands to 21 Sea Zone
1 infantry moved from Davao to Manilla
2 marines moved from Hawaiian Islands to 27 Sea Zone
2 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 2 carriers, 1 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Marshall Islands
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 12 Sea Zone to 27 Sea Zone
1 armour and 1 infantry moved from Central United States to 104 Sea Zone
1 mech_infantry moved from Western United States to Central United States
1 battleship, 1 carrier, 2 cruisers, 2 fighters, 2 infantry, 2 marines and 1 transport moved from 27 Sea Zone to 34 Sea Zone
Combat - Americans
Battle in Marshall Islands
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Marshall Islands, round 2 : 4/4 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Marshall Islands
Americans win, taking Marshall Islands from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 21 Sea Zone
Americans attack with 1 bomber and 1 fighter
Japanese defend with 2 destroyers
Americans roll dice for 1 bomber and 1 fighter in 21 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 2 destroyers in 21 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
1 destroyer owned by the Japanese, 1 fighter owned by the Americans and 1 bomber owned by the Americans lost in 21 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -14
Casualties for Americans: 1 bomber and 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 2 infantry, 2 marines, 1 submarine and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 transport in 34 Sea Zone, round 2 : 3/7 hits, 3.33 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 submarine moved from 27 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from Marshall Islands to 32 Sea Zone
1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
2 fighters moved from Hawaiian Islands to Wake Island
1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 88 Sea Zone
1 armour and 1 infantry moved from 88 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 destroyer moved from 104 Sea Zone to 93 Sea Zone
Place Units - Americans
1 cruiser, 1 destroyer and 1 transport placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
1 infantry placed in Central United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 5
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Americans regular : 1.50
Japanese regular : 1.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Hunan
1 fighter moved from Szechwan to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Szechwan
6 infantry moved from Tsinghai to Szechwan
Place Units - Chinese
3 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : 0.67
TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 2
Combat Move - British
1 destroyer moved from 83 Sea Zone to 101 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 101 Sea Zone
1 fighter and 1 tactical_bomber moved from 83 Sea Zone to 101 Sea Zone
1 armour and 1 mech_infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 armour and 1 mech_infantry moved from Italian Somaliland to Kenya
1 cruiser moved from 78 Sea Zone to 100 Sea Zone
1 carrier moved from 83 Sea Zone to 100 Sea Zone
1 infantry moved from Ethiopia to Kenya
1 artillery moved from Ethiopia to 78 Sea Zone
1 artillery and 1 transport moved from 78 Sea Zone to 74 Sea Zone
1 artillery moved from 74 Sea Zone to French Madagascar
1 transport moved from 78 Sea Zone to 73 Sea Zone
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 destroyer moved from 32 Sea Zone to 34 Sea Zone
1 submarine moved from 49 Sea Zone to 34 Sea Zone
1 destroyer moved from 31 Sea Zone to 34 Sea Zone
1 fighter moved from Wake Island to 21 Sea Zone
1 bomber moved from Hawaiian Islands to 21 Sea Zone
1 infantry moved from Davao to Manilla
2 marines moved from Hawaiian Islands to 27 Sea Zone
2 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 2 carriers, 1 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Marshall Islands
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 12 Sea Zone to 27 Sea Zone
1 armour and 1 infantry moved from Central United States to 104 Sea Zone
1 mech_infantry moved from Western United States to Central United States
1 battleship, 1 carrier, 2 cruisers, 2 fighters, 2 infantry, 2 marines and 1 transport moved from 27 Sea Zone to 34 Sea Zone
Combat - Americans
Battle in Marshall Islands
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Marshall Islands, round 2 : 4/4 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Marshall Islands
Americans win, taking Marshall Islands from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 21 Sea Zone
Americans attack with 1 bomber and 1 fighter
Japanese defend with 2 destroyers
Americans roll dice for 1 bomber and 1 fighter in 21 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 2 destroyers in 21 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
1 destroyer owned by the Japanese, 1 fighter owned by the Americans and 1 bomber owned by the Americans lost in 21 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -14
Casualties for Americans: 1 bomber and 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 2 infantry, 2 marines, 1 submarine and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 transport in 34 Sea Zone, round 2 : 3/7 hits, 3.33 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 submarine moved from 27 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from Marshall Islands to 32 Sea Zone
1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
2 fighters moved from Hawaiian Islands to Wake Island
1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 88 Sea Zone
1 armour and 1 infantry moved from 88 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 destroyer moved from 104 Sea Zone to 93 Sea Zone
Place Units - Americans
1 cruiser, 1 destroyer and 1 transport placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
1 infantry placed in Central United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 5
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Hunan
1 fighter moved from Szechwan to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Szechwan
6 infantry moved from Tsinghai to Szechwan
Place Units - Chinese
3 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Purchase Units - British
British buy 1 carrier, 2 destroyers and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 83 Sea Zone to 101 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 101 Sea Zone
1 fighter and 1 tactical_bomber moved from 83 Sea Zone to 101 Sea Zone
1 armour and 1 mech_infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 armour and 1 mech_infantry moved from Italian Somaliland to Kenya
1 cruiser moved from 78 Sea Zone to 100 Sea Zone
1 carrier moved from 83 Sea Zone to 100 Sea Zone
1 infantry moved from Ethiopia to Kenya
1 artillery moved from Ethiopia to 78 Sea Zone
1 artillery and 1 transport moved from 78 Sea Zone to 74 Sea Zone
1 artillery moved from 74 Sea Zone to French Madagascar
1 transport moved from 78 Sea Zone to 73 Sea Zone
Combat - British
Battle in French Madagascar
Battle in 101 Sea Zone
British attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Italians defend with 1 submarine
British roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 101 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits
Italians roll dice for 1 submarine in 101 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Italians lost in 101 Sea Zone
British win, taking French Madagascar from Neutral_Axis, taking 101 Sea Zone from Italians with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Kenya
British attack with 1 armour, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Kenya, round 2 : 1/3 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya
British win, taking Kenya from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
1 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Baluchistan to Southern Persia
British take Southern Persia from Neutral_Allies
3 aaGuns and 7 infantry moved from Burma to Eastern India
1 battleship moved from 40 Sea Zone to 78 Sea Zone
2 fighters and 2 tactical_bombers moved from 101 Sea Zone to 100 Sea Zone
1 mech_infantry moved from Eire to United Kingdom
1 armour and 1 infantry moved from United Kingdom to 112 Sea Zone
1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone
1 armour and 1 infantry moved from 109 Sea Zone to Quebec
Place Units - British
1 carrier and 2 destroyers placed in 100 Sea Zone
1 submarine placed in 112 Sea Zone
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
1 artillery and 5 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 1 artillery and 5 infantry
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : 1.50
Italians regular : 0.50
Japanese regular : 2.33
British regular : -1.67
You guys - wow - I never heard of either of you before this tournament but those are some impressive moves. I almost feel bad about getting bailed out by beginner’s luck off Hong Kong, there, not to mention putting a ding in your battleship, but with that nice, strong aggressive move I’m just gonna be happy.
I would have loved to have tried to sink your 3 destroyers on J2 but when I saw the India opportunity, that went off the table. And then you nearly returned the favor (sinking all 3 of my destroyers) - NICE!!! But you did succeed pretty well against the poor, late, German fleet, so again I will try not to feel guilty. We definitely have to respect your aggressive play, though
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 2 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Italians
1 battleship and 1 destroyer moved from 98 Sea Zone to 100 Sea Zone
1 cruiser moved from 98 Sea Zone to 100 Sea Zone
1 cruiser moved from 94 Sea Zone to 100 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to 100 Sea Zone
1 bomber and 1 fighter moved from Southern Italy to 100 Sea Zone
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 armour moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern Poland
Italians take Eastern Poland from Russians
Combat - Italians
Battle in 100 Sea Zone
Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 2 fighters and 1 tactical_bomber
British defend with 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers
Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 2 fighters and 1 tactical_bomber in 100 Sea Zone, round 2 : 3/8 hits, 4.17 expected hits
Combat Hit Differential Summary :
Italians regular : -1.17
@DrakeMortis assumed no scramble to Alexandria. Order of losses in sz 100 please?
@regularkid maximum defense. 2 wounded AC and a destroyer as hits.
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 2 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Italians
1 battleship and 1 destroyer moved from 98 Sea Zone to 100 Sea Zone
1 cruiser moved from 98 Sea Zone to 100 Sea Zone
1 cruiser moved from 94 Sea Zone to 100 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to 100 Sea Zone
1 bomber and 1 fighter moved from Southern Italy to 100 Sea Zone
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 armour moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern Poland
Italians take Eastern Poland from Russians
Combat - Italians
Battle in 100 Sea Zone
Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 2 fighters and 1 tactical_bomber
British defend with 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers
Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 2 fighters and 1 tactical_bomber in 100 Sea Zone, round 2 : 3/8 hits, 4.17 expected hits
British roll dice for 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers in 100 Sea Zone, round 2 : 6/9 hits, 3.83 expected hits
Units damaged: 1 battleship owned by the Italians
1 destroyer owned by the Italians, 1 destroyer owned by the British, 1 tactical_bomber owned by the Italians, 2 cruisers owned by the Italians, 1 fighter owned by the Italians and 1 carrier owned by the British lost in 100 Sea Zone
Italians roll dice for 1 battleship, 1 bomber and 1 fighter in 100 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits
British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers in 100 Sea Zone, round 3 : 4/7 hits, 3.33 expected hits
1 destroyer owned by the British, 1 bomber owned by the Italians, 1 fighter owned by the Italians and 1 battleship owned by the Italians lost in 100 Sea Zone
British win with 1 carrier, 1 cruiser, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -58
Casualties for Italians: 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 2 fighters and 1 tactical_bomber
Casualties for British: 1 carrier and 2 destroyers
Battle in Alexandria
Italians attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
ANZAC defend with 1 infantry
Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 1/7 hits, 2.33 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
2 tactical_bombers owned by the British forced to land in Egypt
Non Combat Move - Italians
Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 95 Sea Zone
Trigger Italy Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
1 artillery moved from Malta to 98 Sea Zone
1 infantry moved from Libya to Tunisia
Italians take Tunisia from Neutral_Axis
1 artillery and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery moved from 96 Sea Zone to Algeria
Italians take Algeria from Neutral_Axis
1 infantry moved from Gibraltar to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Morocco
Italians take Morocco from Neutral_Axis
1 armour and 1 mech_infantry moved from Romania to Eastern Poland
1 infantry moved from Northern Italy to Southern France
Italians take Southern France from Neutral_Axis
1 infantry moved from Bulgaria to Romania
1 artillery moved from Yugoslavia to Romania
1 aaGun moved from Yugoslavia to Romania
1 aaGun moved from Northern Italy to Southern France
Place Units - Italians
1 fighter placed in Southern Italy
Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Italians
Italians collect 18 PUs; end with 20 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians regular : -3.17
British regular : 2.50
TripleA Move Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
3 infantry moved from New South Wales to Queensland
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
3 infantry moved from New South Wales to Queensland
Non Combat Move - ANZAC
1 destroyer moved from 55 Sea Zone to 35 Sea Zone
Place Units - ANZAC
1 destroyer and 1 submarine placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
1 destroyer moved from 83 Sea Zone to 100 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :