TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.1
Game History
Round: 3
    Purchase Units - Americans
        Americans buy 1 cruiser, 1 destroyer, 2 fighters and 5 submarines; Remaining resources: 1 PUs; 
    Combat Move - Americans
        1 submarine moved from 27 Sea Zone to 24 Sea Zone
              Americans take 27 Sea Zone from Japanese
        1 destroyer moved from 11 Sea Zone to 26 Sea Zone
        3 fighters moved from Western United States to Hawaiian Islands
        1 infantry moved from Eastern United States to Central United States
        1 fighter and 1 tactical_bomber moved from 93 Sea Zone to French Equatorial Africa
        1 carrier moved from 93 Sea Zone to 94 Sea Zone
        1 cruiser moved from 93 Sea Zone to 94 Sea Zone
        1 carrier moved from 11 Sea Zone to 28 Sea Zone
    Combat - Americans
        Battle in 24 Sea Zone
            Americans attack with 1 submarine
            Japanese defend with 1 cruiser, 1 destroyer and 1 transport
                Americans roll dice for 1 submarine in 24 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Japanese roll dice for 1 cruiser, 1 destroyer and 1 transport in 24 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 24 Sea Zone
            Japanese win with 1 cruiser and 1 transport remaining. Battle score for attacker is 2
            Casualties for Americans: 1 submarine
            Casualties for Japanese: 1 destroyer
    Non Combat Move - Americans
    Place Units - Americans
        1 cruiser, 1 destroyer and 5 submarines placed in 11 Sea Zone
        2 fighters placed in Eastern United States
    Turn Complete - Americans
        Americans collect 50 PUs; end with 51 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    Combat Move - Chinese
        3 infantry moved from Szechwan to Kweichow
        3 infantry moved from Szechwan to Hunan
        4 infantry moved from Szechwan to Hopei
        1 fighter moved from Szechwan to Hopei
    Combat - Chinese
        Battle in Kweichow
            Chinese attack with 3 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 0.50 expected hits
                Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 3 infantry in Kweichow, round 3 : 2/3 hits, 0.50 expected hits
                Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Kweichow
            Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
        Battle in Hopei
            Chinese attack with 1 fighter and 4 infantry
            Japanese defend with 1 artillery and 1 infantry
                Chinese roll dice for 1 fighter and 4 infantry in Hopei, round 2 : 3/5 hits, 1.17 expected hits
                Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
                1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Hopei
            Chinese win, taking Hopei from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 artillery and 1 infantry
        Battle in Hunan
            Chinese attack with 3 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 3 infantry in Hunan, round 2 : 0/3 hits, 0.50 expected hits
                Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 3 infantry in Hunan, round 3 : 0/3 hits, 0.50 expected hits
                Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 3 infantry in Hunan, round 4 : 0/3 hits, 0.50 expected hits
                Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 3 infantry in Hunan, round 5 : 0/3 hits, 0.50 expected hits
                Japanese roll dice for 1 infantry in Hunan, round 5 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 3 infantry in Hunan, round 6 : 0/3 hits, 0.50 expected hits
                Japanese roll dice for 1 infantry in Hunan, round 6 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 3 infantry in Hunan, round 7 : 2/3 hits, 0.50 expected hits
                Japanese roll dice for 1 infantry in Hunan, round 7 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Hunan
            Chinese win, taking Hunan from Japanese with 3 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Hopei to Tsinghai
    Place Units - Chinese
        1 infantry placed in Inner Mongolia
        2 infantry placed in Tsinghai
    Turn Complete - Chinese
        Chinese collect 10 PUs; end with 12 PUs
    Purchase Units - British
        British buy 2 armour, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        3 mech_infantrys moved from Union of South Africa to Belgian Congo
        1 artillery moved from Anglo-Egyptian Sudan to Kenya
              British take Kenya from Italians
        1 infantry moved from Anglo-Egyptian Sudan to Ethiopia
              British take Ethiopia from Italians
        1 mech_infantry moved from Northwest Persia to Trans-Jordan
        1 fighter moved from British Somaliland to Trans-Jordan
        3 infantry moved from Eastern India to Burma
        2 infantry moved from Southern Persia to Iraq
    Combat - British
        Battle in Trans-Jordan
            British attack with 1 fighter and 1 mech_infantry
            Italians defend with 1 artillery and 1 infantry
                British roll dice for 1 fighter and 1 mech_infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits
                Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 2/2 hits, 0.67 expected hits
                1 mech_infantry owned by the British, 1 infantry owned by the Italians and 1 fighter owned by the British lost in Trans-Jordan
            Italians win with 1 artillery remaining. Battle score for attacker is -12
            Casualties for British: 1 fighter and 1 mech_infantry
            Casualties for Italians: 1 infantry
        Battle in Burma
            British attack with 3 infantry
            Japanese defend with 1 infantry
                British roll dice for 3 infantry in Burma, round 2 : 1/3 hits, 0.50 expected hits
                Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Burma
            British win, taking Burma from Japanese with 3 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
        Battle in Belgian Congo
            British attack with 3 mech_infantrys
            Italians defend with 1 infantry
                British roll dice for 3 mech_infantrys in Belgian Congo, round 2 : 2/3 hits, 0.50 expected hits
                Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Italians lost in Belgian Congo
            British win, taking Belgian Congo from Italians with 3 mech_infantrys remaining. Battle score for attacker is 3
            Casualties for Italians: 1 infantry
    Non Combat Move - British
        1 aaGun moved from Scotland to United Kingdom
        1 fighter moved from Gibraltar to 94 Sea Zone
        1 destroyer moved from 93 Sea Zone to 94 Sea Zone
        2 infantry moved from Gibraltar to 93 Sea Zone
        1 battleship moved from 78 Sea Zone to 83 Sea Zone
        1 submarine moved from 112 Sea Zone to 94 Sea Zone
        1 fighter moved from 94 Sea Zone to 93 Sea Zone
        1 fighter moved from 93 Sea Zone to 94 Sea Zone
        2 infantry and 1 transport moved from 93 Sea Zone to 112 Sea Zone
        2 infantry moved from 112 Sea Zone to United Kingdom
    Place Units - British
        2 armour and 1 tactical_bomber placed in Union of South Africa
        4 infantry placed in United Kingdom
    Turn Complete - British
        British collect 30 PUs; end with 30 PUs
        Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
    Place Units - UK_Pacific
        1 artillery and 3 infantry placed in Eastern India
    Turn Complete - UK_Pacific
        UK_Pacific collect 7 PUs; end with 7 PUs
        Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
        Some Units in Eastern India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
British : 2.33
Italians : 1.00
Americans : 0.67
Chinese : 1.83
Japanese : -3.50
Savegame