Actually, will stick with it as-is, sorry about the delay.
L20 666 (Allies + 15) vs WindowWasher (Axis)
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TripleA Move Summary: ANZAC round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea 3 fighters moved from 54 Sea Zone to New Guinea
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea 3 fighters moved from 54 Sea Zone to New Guinea Combat - ANZAC Battle in New Guinea ANZAC attack with 1 artillery, 3 fighters and 1 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 artillery, 3 fighters and 1 infantry in New Guinea, round 2 : 1/5 hits, 2.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in New Guinea ANZAC roll dice for 1 artillery, 3 fighters and 1 infantry in New Guinea, round 3 : 3/5 hits, 2.17 expected hits Japanese roll dice for 1 artillery in New Guinea, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in New Guinea ANZAC win, taking New Guinea from Japanese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC 3 fighters moved from New Guinea to 54 Sea Zone 1 marine moved from New South Wales to Queensland 3 fighters moved from India to Eastern Persia Place Units - ANZAC 1 infantry placed in New South Wales 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
Japanese regular : -1.00 ANZAC regular : -0.33
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 harbour, 2 infantry and 1 marine New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor, 1 harbour and 2 infantry New Guinea : 1 artillery and 1 infantry 46 Sea Zone : 1 transport 54 Sea Zone : 1 cruiser, 1 destroyer and 3 fighters 62 Sea Zone : 1 destroyer and 1 transport Eastern Persia : 3 fighters
Production/PUs Summary :
Germans : 47 / 63 Russians : 21 / 34 Japanese : 66 / 75 Americans : 57 / 83 Chinese : 0 / 2 British : 41 / 50 UK_Pacific : 6 / 10 Italians : 15 / 10 ANZAC : 10 / 13 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea 3 fighters moved from 54 Sea Zone to New Guinea Combat - ANZAC Battle in New Guinea ANZAC attack with 1 artillery, 3 fighters and 1 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 artillery, 3 fighters and 1 infantry in New Guinea, round 2 : 1/5 hits, 2.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in New Guinea ANZAC roll dice for 1 artillery, 3 fighters and 1 infantry in New Guinea, round 3 : 3/5 hits, 2.17 expected hits Japanese roll dice for 1 artillery in New Guinea, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in New Guinea ANZAC win, taking New Guinea from Japanese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC 3 fighters moved from New Guinea to 54 Sea Zone 1 marine moved from New South Wales to Queensland 3 fighters moved from India to Eastern Persia Place Units - ANZAC 1 infantry placed in New South Wales 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French Non Combat Move - French 1 destroyer moved from 80 Sea Zone to 79 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -1.00 ANZAC regular : -0.33
Territory Summary for ANZAC and French :
Queensland : 2 aaGuns, 1 airfield, 1 harbour, 2 infantry and 1 marine New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor, 1 harbour and 2 infantry New Guinea : 1 artillery and 1 infantry 46 Sea Zone : 1 transport 54 Sea Zone : 1 cruiser, 1 destroyer and 3 fighters 62 Sea Zone : 1 destroyer and 1 transport United Kingdom : 1 fighter and 1 infantry Eastern Persia : 3 fighters 79 Sea Zone : 1 destroyer 110 Sea Zone : 1 infantry
Production/PUs Summary :
Germans : 47 / 63 Russians : 21 / 34 Japanese : 66 / 75 Americans : 57 / 83 Chinese : 0 / 2 British : 41 / 50 UK_Pacific : 6 / 10 Italians : 15 / 10 ANZAC : 10 / 13 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 141 times 2 was rolled 131 times 3 was rolled 126 times 4 was rolled 156 times 5 was rolled 140 times 6 was rolled 129 times Average roll : 3.498 Median : 4.000 Variance : 0.738 Standard Deviation : 0.859 Total rolls : 823 Germans Combat 1 was rolled 29 times 2 was rolled 44 times 3 was rolled 25 times 4 was rolled 44 times 5 was rolled 36 times 6 was rolled 44 times Average roll : 3.658 Median : 4.000 Variance : 1.611 Standard Deviation : 1.269 Total rolls : 222 British Combat 1 was rolled 22 times 2 was rolled 18 times 3 was rolled 20 times 4 was rolled 28 times 5 was rolled 29 times 6 was rolled 16 times Average roll : 3.541 Median : 4.000 Variance : 1.067 Standard Deviation : 1.033 Total rolls : 133 Italians Combat 1 was rolled 19 times 2 was rolled 13 times 3 was rolled 9 times 4 was rolled 8 times 5 was rolled 16 times 6 was rolled 6 times Average roll : 3.099 Median : 3.000 Variance : 1.812 Standard Deviation : 1.346 Total rolls : 71 French Combat 1 was rolled 3 times 2 was rolled 4 times 3 was rolled 5 times 4 was rolled 3 times 5 was rolled 1 times 6 was rolled 7 times Average roll : 3.696 Median : 3.000 Variance : 0.947 Standard Deviation : 0.973 Total rolls : 23 Americans Combat 1 was rolled 9 times 2 was rolled 4 times 3 was rolled 5 times 4 was rolled 2 times 5 was rolled 5 times 6 was rolled 5 times Average roll : 3.167 Median : 3.000 Variance : 0.897 Standard Deviation : 0.947 Total rolls : 30 ANZAC Combat 1 was rolled 6 times 2 was rolled 3 times 3 was rolled 3 times 4 was rolled 7 times 5 was rolled 3 times 6 was rolled 6 times Average roll : 3.571 Median : 4.000 Variance : 0.642 Standard Deviation : 0.801 Total rolls : 28 Neutral_Allies Combat 1 was rolled 2 times 2 was rolled 4 times 4 was rolled 2 times 5 was rolled 2 times Average roll : 2.800 Median : 2.000 Variance : 1.259 Standard Deviation : 1.122 Total rolls : 10 Chinese Combat 1 was rolled 9 times 2 was rolled 6 times 3 was rolled 8 times 4 was rolled 17 times 5 was rolled 12 times 6 was rolled 7 times Average roll : 3.644 Median : 4.000 Variance : 1.428 Standard Deviation : 1.195 Total rolls : 59 UK_Pacific Combat 2 was rolled 2 times 3 was rolled 4 times 5 was rolled 1 times Average roll : 3.000 Median : 3.000 Variance : 2.139 Standard Deviation : 1.462 Total rolls : 7 Neutral_Axis Combat 3 was rolled 3 times 4 was rolled 1 times 5 was rolled 2 times Average roll : 3.833 Median : 3.500 Variance : 1.600 Standard Deviation : 1.265 Total rolls : 6 Russians Combat 1 was rolled 9 times 2 was rolled 11 times 3 was rolled 15 times 4 was rolled 7 times 5 was rolled 8 times 6 was rolled 12 times Average roll : 3.484 Median : 3.000 Variance : 0.710 Standard Deviation : 0.843 Total rolls : 62 Japanese Combat 1 was rolled 33 times 2 was rolled 22 times 3 was rolled 29 times 4 was rolled 37 times 5 was rolled 25 times 6 was rolled 26 times Average roll : 3.448 Median : 4.000 Variance : 0.897 Standard Deviation : 0.947 Total rolls : 172
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 13 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Ukraine to Caucasus Germans take Caucasus from Russians 1 infantry moved from Bryansk to Tambov 1 infantry moved from Bryansk to Smolensk 2 mech_infantrys moved from Archangel to Vologda 1 bomber moved from Novgorod to Vologda 1 fighter and 2 tactical_bombers moved from Archangel to Germany 4 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine 2 armour and 1 mech_infantry moved from Ukraine to Volgograd 1 artillery moved from Bryansk to Smolensk 1 artillery moved from Bryansk to Tambov 2 fighters moved from Bryansk to Germany 1 artillery and 1 infantry moved from France to Holland Belgium 1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium 1 artillery and 6 infantry moved from France to Western Germany 3 armour moved from Archangel to Vyborg 3 infantry moved from Novgorod to Archangel 1 mech_infantry moved from Bryansk to Archangel 13 armour and 8 mech_infantrys moved from Bryansk to Volgograd 2 infantry moved from Ukraine to Rostov 1 armour moved from Germany to Yugoslavia 1 infantry moved from Bryansk to Western Ukraine 18 artilleries and 14 infantry moved from Bryansk to Rostov Combat - Germans Battle in Holland Belgium Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 infantry Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/4 hits, 1.83 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Tambov Germans attack with 1 artillery and 1 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans roll dice for 1 artillery in Tambov, round 3 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Tambov Russians win with no units remaining. Battle score for attacker is -1 Casualties for Germans: 1 artillery and 1 infantry Casualties for Russians: 2 infantry Battle in Volgograd Germans attack with 15 armour and 9 mech_infantrys Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 15 armour and 9 mech_infantrys in Volgograd, round 2 : 10/24 hits, 9.00 expected hits Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 15 armour and 9 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Smolensk Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 bomber and 2 mech_infantrys Russians defend with 2 infantry Germans roll dice for 1 bomber and 2 mech_infantrys in Vologda, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda Germans roll dice for 1 bomber and 1 mech_infantry in Vologda, round 3 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 bomber moved from Vologda to Germany 1 aaGun moved from Bryansk to Rostov 1 aaGun moved from Ukraine to Rostov 1 aaGun moved from Bryansk to Rostov 1 fighter moved from Holland Belgium to Western Germany 1 tactical_bomber moved from Holland Belgium to Germany 1 aaGun moved from Western Germany to Germany 1 aaGun moved from Western Germany to Germany Place Units - Germans 3 artilleries placed in Ukraine 3 infantry placed in Western Ukraine 3 mech_infantrys placed in Novgorod 10 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,3,6,4,2 Germans collect 54 PUs (2 lost to blockades); end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Rostov: 1 aaGun EDIT: Adding units owned by Germans to Western Ukraine: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.33 Russians regular : -0.33 Germans regular : 3.00
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im on thin ice :grimacing:
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TripleA Move Summary: Russians round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 4 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 2 infantry moved from Kazakhstan to Caucasus 1 infantry moved from Russia to Bryansk Russians take Bryansk from Italians 3 infantry moved from Kazakhstan to Novosibirsk 1 infantry moved from Kazakhstan to Caucasus 1 infantry moved from Russia to Vologda 1 infantry moved from Nenetsia to Vologda 4 infantry moved from Russia to Smolensk 1 tactical_bomber moved from Russia to Novosibirsk 1 fighter moved from Russia to Vologda 1 fighter moved from Russia to Smolensk 1 infantry moved from Buyant-Uhaa to Manchuria Chinese take Manchuria from Japanese
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 4 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 2 infantry moved from Kazakhstan to Caucasus 1 infantry moved from Russia to Bryansk Russians take Bryansk from Italians 3 infantry moved from Kazakhstan to Novosibirsk 1 infantry moved from Kazakhstan to Caucasus 1 infantry moved from Russia to Vologda 1 infantry moved from Nenetsia to Vologda 4 infantry moved from Russia to Smolensk 1 tactical_bomber moved from Russia to Novosibirsk 1 fighter moved from Russia to Vologda 1 fighter moved from Russia to Smolensk 1 infantry moved from Buyant-Uhaa to Manchuria Chinese take Manchuria from Japanese Combat - Russians Battle in Caucasus Russians attack with 3 infantry Germans defend with 1 mech_infantry Russians roll dice for 3 infantry in Caucasus, round 2 : 1/3 hits, 0.50 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 3 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Novosibirsk Russians attack with 3 infantry and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 3 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Novosibirsk Russians win, taking Novosibirsk from Japanese with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Vologda Russians attack with 1 fighter and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Smolensk Russians attack with 1 fighter and 4 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 fighter and 4 infantry in Smolensk, round 2 : 1/5 hits, 1.17 expected hits Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Smolensk Russians roll dice for 1 fighter and 4 infantry in Smolensk, round 3 : 4/5 hits, 1.17 expected hits Germans roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 infantry moved from Ulaanbaatar to Buryatia 1 infantry moved from Buyant-Uhaa to Ulaanbaatar 1 infantry moved from Dzavhan to Yakut S.S.R. 2 infantry moved from Olgiy to Timguska 1 tactical_bomber moved from Novosibirsk to Russia 1 fighter moved from Vologda to Russia 1 fighter moved from Smolensk to Russia 2 aaGuns, 1 armour and 2 mech_infantrys moved from Kazakhstan to Samara 1 armour, 4 artilleries and 2 mech_infantrys moved from Russia to Samara 1 infantry moved from Russia to Tambov 25 infantry moved from Russia to Samara Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 25 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : -1.67 Russians regular : 3.33
Territory Summary for Russians :
Manchuria : 1 infantry Yakut S.S.R. : 1 infantry Timguska : 2 infantry Kazakhstan : 1 infantry Buryatia : 1 infantry Olgiy : 1 flag Dzavhan : 1 flag Central Mongolia : 1 flag Buyant-Uhaa : 1 flag Ulaanbaatar : 1 flag, 1 infantry Tsagaan Olom : 1 flag Bryansk : 1 infantry Russia : 4 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 56 infantry and 1 tactical_bomber Tambov : 1 infantry Novosibirsk : 3 infantry Vologda : 2 infantry Caucasus : 3 infantry Smolensk : 4 infantry Samara : 2 aaGuns, 2 armour, 4 artilleries, 25 infantry and 4 mech_infantrys 106 Sea Zone : 1 flag 97 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 52 / 74 Russians : 21 / 32 Japanese : 62 / 75 Americans : 54 / 83 Chinese : 3 / 2 British : 41 / 50 UK_Pacific : 6 / 10 Italians : 14 / 10 ANZAC : 10 / 13 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 3 artilleries, 1 carrier, 2 fighters, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Amur to Soviet Far East Japanese take Siberia from Russians Japanese take Soviet Far East from Russians 1 armour moved from Amur to Sakha Japanese take Sakha from Russians 1 armour moved from Sakha to Buryatia 1 infantry moved from Amur to Buryatia 1 armour moved from Amur to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 mech_infantry moved from Chahar to Buyant-Uhaa 1 armour and 1 mech_infantry moved from Buyant-Uhaa to Ulaanbaatar 2 artilleries moved from Jehol to Manchuria 1 mech_infantry moved from Chahar to Manchuria 1 artillery and 1 infantry moved from Tsinghai to Kazakhstan 2 infantry moved from Tsinghai to Novosibirsk 1 infantry moved from Kansu to Timguska 1 artillery moved from Tsinghai to Novosibirsk 1 fighter and 1 tactical_bomber moved from Kansu to Timguska 1 fighter and 1 tactical_bomber moved from Kansu to Novosibirsk 1 infantry moved from Shensi to Kansu 1 infantry moved from Hopei to Shensi 6 artilleries moved from Tsinghai to Sikang 1 infantry moved from Sikang to Tsinghai 1 mech_infantry moved from Anhwe to Chahar 2 artilleries and 1 infantry moved from Yunnan to French Indo China 1 artillery and 2 infantry moved from Shan State to Malaya 1 infantry moved from Hunan to Anhwe 1 infantry moved from Kweichow to Hopei 1 infantry moved from Szechwan to Yunnan 1 armour moved from Kweichow to Szechwan 1 mech_infantry moved from Kiangsu to Kweichow 1 mech_infantry moved from Kiangsu to Hunan 1 bomber moved from Paulau Island to New Guinea 2 infantry moved from Dutch New Guinea to New Guinea 4 infantry moved from Dutch New Guinea to 45 Sea Zone 1 marine moved from Dutch New Guinea to 45 Sea Zone 1 fighter moved from 45 Sea Zone to 46 Sea Zone 2 battleships, 7 carriers, 1 cruiser, 2 destroyers, 6 fighters, 4 infantry, 1 marine, 5 tactical_bombers and 4 transports moved from 45 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to French Indo China 1 mech_infantry moved from Kiangsu to Kweichow 1 bomber moved from Kweichow to Timguska 4 submarines moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to 35 Sea Zone Combat - Japanese Battle in 46 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 46 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in New Guinea Japanese attack with 1 bomber and 2 infantry ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 bomber and 2 infantry in New Guinea, round 2 : 1/3 hits, 1.00 expected hits ANZAC roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in New Guinea Japanese roll dice for 1 bomber and 2 infantry in New Guinea, round 3 : 1/3 hits, 1.00 expected hits ANZAC roll dice for 1 artillery in New Guinea, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in New Guinea Japanese win, taking New Guinea from ANZAC with 1 bomber and 2 infantry remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 artillery and 1 infantry Battle in Timguska Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 2 infantry Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Timguska, round 2 : 0/4 hits, 2.00 expected hits Russians roll dice for 2 infantry in Timguska, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Timguska, round 3 : 1/4 hits, 2.00 expected hits Russians roll dice for 2 infantry in Timguska, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Timguska Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Timguska, round 4 : 3/4 hits, 2.00 expected hits Russians roll dice for 1 infantry in Timguska, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Timguska Japanese win, taking Timguska from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Novosibirsk Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 3 infantry Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 2/5 hits, 2.00 expected hits Russians roll dice for 3 infantry in Novosibirsk, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Novosibirsk Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Novosibirsk, round 3 : 1/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Russians: 3 infantry Battle in Manchuria Japanese attack with 2 artilleries and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 2 artilleries and 1 mech_infantry in Manchuria, round 2 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 artilleries and 1 mech_infantry in Manchuria, round 3 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 artilleries and 1 mech_infantry in Manchuria, round 4 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Manchuria, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery Casualties for Russians: 1 infantry Battle in Ulaanbaatar Japanese attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 armour and 1 mech_infantry in Ulaanbaatar, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Ulaanbaatar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Ulaanbaatar Japanese win, taking Ulaanbaatar from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Buryatia Japanese attack with 1 armour and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Buryatia, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Buryatia Japanese roll dice for 1 armour in Buryatia, round 3 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Buryatia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Buryatia Japanese win, taking Buryatia from Russians with 1 armour remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Kazakhstan Japanese attack with 1 artillery and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from Novosibirsk to Kweichow 1 fighter and 1 tactical_bomber moved from Timguska to Kweichow 1 bomber moved from Timguska to Kweichow 1 fighter moved from 46 Sea Zone to 35 Sea Zone 1 bomber moved from New Guinea to Paulau Island 4 infantry and 2 marines moved from 35 Sea Zone to Philippines 1 fighter moved from 35 Sea Zone to French Indo China 1 tactical_bomber moved from 35 Sea Zone to French Indo China 1 fighter moved from 35 Sea Zone to French Indo China 1 tactical_bomber moved from 35 Sea Zone to French Indo China 1 fighter moved from 35 Sea Zone to French Indo China 1 aaGun moved from Jehol to Manchuria 1 aaGun moved from Yunnan to French Indo China 1 fighter moved from Japan to 35 Sea Zone Place Units - Japanese 1 carrier and 1 submarine placed in 6 Sea Zone 2 fighters placed in Japan 3 mech_infantrys placed in Kiangsu 2 artilleries and 1 infantry placed in French Indo China 1 artillery and 2 infantry placed in Malaya Turning on Edit Mode EDIT: Removing units owned by Japanese from Kweichow: 1 mech_infantry EDIT: Adding units owned by Japanese to Kwangsi: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 72 PUs; end with 72 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : -4.33 ANZAC regular : -1.00 Russians regular : -0.33
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 3 artilleries, 1 carrier, 2 fighters, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Amur to Soviet Far East Japanese take Siberia from Russians Japanese take Soviet Far East from Russians 1 armour moved from Amur to Sakha Japanese take Sakha from Russians 1 armour moved from Sakha to Buryatia 1 infantry moved from Amur to Buryatia 1 armour moved from Amur to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 mech_infantry moved from Chahar to Buyant-Uhaa 1 armour and 1 mech_infantry moved from Buyant-Uhaa to Ulaanbaatar 2 artilleries moved from Jehol to Manchuria 1 mech_infantry moved from Chahar to Manchuria 1 artillery and 1 infantry moved from Tsinghai to Kazakhstan 2 infantry moved from Tsinghai to Novosibirsk 1 infantry moved from Kansu to Timguska 1 artillery moved from Tsinghai to Novosibirsk 1 fighter and 1 tactical_bomber moved from Kansu to Timguska 1 fighter and 1 tactical_bomber moved from Kansu to Novosibirsk 1 infantry moved from Shensi to Kansu 1 infantry moved from Hopei to Shensi 6 artilleries moved from Tsinghai to Sikang 1 infantry moved from Sikang to Tsinghai 1 mech_infantry moved from Anhwe to Chahar 2 artilleries and 1 infantry moved from Yunnan to French Indo China 1 artillery and 2 infantry moved from Shan State to Malaya 1 infantry moved from Hunan to Anhwe 1 infantry moved from Kweichow to Hopei 1 infantry moved from Szechwan to Yunnan 1 armour moved from Kweichow to Szechwan 1 mech_infantry moved from Kiangsu to Kweichow 1 mech_infantry moved from Kiangsu to Hunan 1 bomber moved from Paulau Island to New Guinea 2 infantry moved from Dutch New Guinea to New Guinea 4 infantry moved from Dutch New Guinea to 45 Sea Zone 1 marine moved from Dutch New Guinea to 45 Sea Zone 1 fighter moved from 45 Sea Zone to 46 Sea Zone 2 battleships, 7 carriers, 1 cruiser, 2 destroyers, 6 fighters, 4 infantry, 1 marine, 5 tactical_bombers and 4 transports moved from 45 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to French Indo China 1 mech_infantry moved from Kiangsu to Kweichow 1 bomber moved from Kweichow to Timguska 4 submarines moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to 35 Sea Zone Combat - Japanese Battle in 46 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 46 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in New Guinea Japanese attack with 1 bomber and 2 infantry ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 bomber and 2 infantry in New Guinea, round 2 : 1/3 hits, 1.00 expected hits ANZAC roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in New Guinea Japanese roll dice for 1 bomber and 2 infantry in New Guinea, round 3 : 1/3 hits, 1.00 expected hits ANZAC roll dice for 1 artillery in New Guinea, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in New Guinea Japanese win, taking New Guinea from ANZAC with 1 bomber and 2 infantry remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 artillery and 1 infantry Battle in Timguska Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 2 infantry Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Timguska, round 2 : 0/4 hits, 2.00 expected hits Russians roll dice for 2 infantry in Timguska, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Timguska, round 3 : 1/4 hits, 2.00 expected hits Russians roll dice for 2 infantry in Timguska, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Timguska Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Timguska, round 4 : 3/4 hits, 2.00 expected hits Russians roll dice for 1 infantry in Timguska, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Timguska Japanese win, taking Timguska from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Novosibirsk Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 3 infantry Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 2/5 hits, 2.00 expected hits Russians roll dice for 3 infantry in Novosibirsk, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Novosibirsk Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Novosibirsk, round 3 : 1/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Russians: 3 infantry Battle in Manchuria Japanese attack with 2 artilleries and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 2 artilleries and 1 mech_infantry in Manchuria, round 2 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 artilleries and 1 mech_infantry in Manchuria, round 3 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 artilleries and 1 mech_infantry in Manchuria, round 4 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Manchuria, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery Casualties for Russians: 1 infantry Battle in Ulaanbaatar Japanese attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 armour and 1 mech_infantry in Ulaanbaatar, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Ulaanbaatar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Ulaanbaatar Japanese win, taking Ulaanbaatar from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Buryatia Japanese attack with 1 armour and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Buryatia, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Buryatia Japanese roll dice for 1 armour in Buryatia, round 3 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Buryatia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Buryatia Japanese win, taking Buryatia from Russians with 1 armour remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Kazakhstan Japanese attack with 1 artillery and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from Novosibirsk to Kweichow 1 fighter and 1 tactical_bomber moved from Timguska to Kweichow 1 bomber moved from Timguska to Kweichow 1 fighter moved from 46 Sea Zone to 35 Sea Zone 1 bomber moved from New Guinea to Paulau Island 4 infantry and 2 marines moved from 35 Sea Zone to Philippines 1 fighter moved from 35 Sea Zone to French Indo China 1 tactical_bomber moved from 35 Sea Zone to French Indo China 1 fighter moved from 35 Sea Zone to French Indo China 1 tactical_bomber moved from 35 Sea Zone to French Indo China 1 fighter moved from 35 Sea Zone to French Indo China 1 aaGun moved from Jehol to Manchuria 1 aaGun moved from Yunnan to French Indo China 1 fighter moved from Japan to 35 Sea Zone Place Units - Japanese 1 carrier and 1 submarine placed in 6 Sea Zone 2 fighters placed in Japan 3 mech_infantrys placed in Kiangsu 2 artilleries and 1 infantry placed in French Indo China 1 artillery and 2 infantry placed in Malaya Turning on Edit Mode EDIT: Removing units owned by Japanese from Kweichow: 1 mech_infantry EDIT: Adding units owned by Japanese to Kwangsi: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 72 PUs; end with 72 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : -4.33 ANZAC regular : -1.00 Russians regular : -0.33
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TripleA Move Summary: Americans round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 1 destroyer, 2 fighters, 5 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone 1 infantry moved from 125 Sea Zone to Norway 1 destroyer moved from 123 Sea Zone to 125 Sea Zone 1 bomber moved from Iceland to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea 5 fighters moved from 54 Sea Zone to New Guinea 1 marine moved from Queensland to 54 Sea Zone 1 cruiser and 1 marine moved from 54 Sea Zone to 34 Sea Zone 1 marine moved from 34 Sea Zone to Paulau Island
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 1 destroyer, 2 fighters, 5 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone 1 infantry moved from 125 Sea Zone to Norway 1 destroyer moved from 123 Sea Zone to 125 Sea Zone 1 bomber moved from Iceland to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea 5 fighters moved from 54 Sea Zone to New Guinea 1 marine moved from Queensland to 54 Sea Zone 1 cruiser and 1 marine moved from 54 Sea Zone to 34 Sea Zone 1 marine moved from 34 Sea Zone to Paulau Island Combat - Americans Battle in Norway Battle in Guam Battle in Paulau Island Americans attack with 1 marine Japanese defend with 1 bomber Americans roll dice for 1 cruiser in Paulau Island, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 bomber in Paulau Island, round 2 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Japanese lost in Paulau Island Americans win, taking Norway from Germans, taking Guam from Japanese, taking Paulau Island from Japanese with 1 marine remaining. Battle score for attacker is 12 Casualties for Japanese: 1 bomber Battle in New Guinea Americans attack with 1 artillery, 5 fighters and 1 infantry Japanese defend with 2 infantry Americans roll dice for 1 artillery, 5 fighters and 1 infantry in New Guinea, round 2 : 2/7 hits, 3.17 expected hits Japanese roll dice for 2 infantry in New Guinea, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in New Guinea Americans win, taking New Guinea from Japanese with 1 artillery and 5 fighters remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 2 infantry Battle in Holland Belgium Americans attack with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Americans roll dice for 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/7 hits, 3.17 expected hits Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Americans 3 fighters moved from Holland Belgium to 125 Sea Zone 1 bomber moved from Holland Belgium to Normandy Bordeaux 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux 2 aaGuns, 2 carriers, 4 infantry and 3 transports moved from 110 Sea Zone to 125 Sea Zone 1 armour moved from Iraq to Eastern Persia 5 fighters moved from New Guinea to 54 Sea Zone 1 carrier and 3 submarines moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from Hawaiian Islands to 54 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 carrier, 2 destroyers, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 25 Sea Zone to 26 Sea Zone Place Units - Americans 3 infantry placed in Normandy Bordeaux 1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone 1 armour, 2 fighters, 2 infantry and 1 mech_infantry placed in Western United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
Americans regular : -1.83 Japanese regular : 0.17 Germans regular : 0.33
Territory Summary for Americans :
Paulau Island : 1 flag, 1 marine Queensland : 1 artillery, 3 fighters and 1 marine New Guinea : 1 artillery Guam : 1 airfield and 1 infantry Wake Island : 1 airfield Western United States : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 mech_infantry Hawaiian Islands : 1 aaGun, 1 airfield, 2 fighters, 1 harbour and 2 infantry Midway : 1 airfield 46 Sea Zone : 1 transport 34 Sea Zone : 1 cruiser 26 Sea Zone : 1 carrier, 3 destroyers, 2 submarines and 1 transport 21 Sea Zone : 1 transport 10 Sea Zone : 1 carrier, 1 destroyer and 2 transports 54 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 7 fighters and 11 submarines Central United States : 1 factory_major Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour Normandy Bordeaux : 1 flag, 1 bomber, 1 factory_minor, 1 harbour, 3 infantry, 3 mech_infantrys and 1 tactical_bomber French Central Africa : 1 flag Algeria : 1 mech_infantry French West Africa : 1 flag Norway : 1 flag, 1 infantry Holland Belgium : 1 flag, 1 infantry 125 Sea Zone : 2 carriers, 1 destroyer, 3 fighters and 4 transports Eastern Persia : 1 armour
Production/PUs Summary :
Germans : 46 / 74 Russians : 14 / 32 Japanese : 72 / 80 Americans : 60 / 95 Chinese : 0 / 2 British : 41 / 50 UK_Pacific : 6 / 10 Italians : 14 / 10 ANZAC : 10 / 13 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Move Summary: British round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Combat Move - British 1 infantry moved from Normandy Bordeaux to Southern France British take Southern France from Germans 1 armour moved from Tunisia to Tobruk British take Libya from Italians British take Tobruk from Italians 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 infantry moved from Burma to Yunnan 1 fighter moved from India to Yunnan 1 bomber and 8 fighters moved from Normandy Bordeaux to Western Germany 1 bomber moved from United Kingdom to Western Germany
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 1 destroyer, 2 fighters, 5 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone 1 infantry moved from 125 Sea Zone to Norway 1 destroyer moved from 123 Sea Zone to 125 Sea Zone 1 bomber moved from Iceland to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea 5 fighters moved from 54 Sea Zone to New Guinea 1 marine moved from Queensland to 54 Sea Zone 1 cruiser and 1 marine moved from 54 Sea Zone to 34 Sea Zone 1 marine moved from 34 Sea Zone to Paulau Island Combat - Americans Battle in Norway Battle in Guam Battle in Paulau Island Americans attack with 1 marine Japanese defend with 1 bomber Americans roll dice for 1 cruiser in Paulau Island, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 bomber in Paulau Island, round 2 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Japanese lost in Paulau Island Americans win, taking Norway from Germans, taking Guam from Japanese, taking Paulau Island from Japanese with 1 marine remaining. Battle score for attacker is 12 Casualties for Japanese: 1 bomber Battle in New Guinea Americans attack with 1 artillery, 5 fighters and 1 infantry Japanese defend with 2 infantry Americans roll dice for 1 artillery, 5 fighters and 1 infantry in New Guinea, round 2 : 2/7 hits, 3.17 expected hits Japanese roll dice for 2 infantry in New Guinea, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in New Guinea Americans win, taking New Guinea from Japanese with 1 artillery and 5 fighters remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 2 infantry Battle in Holland Belgium Americans attack with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Americans roll dice for 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/7 hits, 3.17 expected hits Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Americans 3 fighters moved from Holland Belgium to 125 Sea Zone 1 bomber moved from Holland Belgium to Normandy Bordeaux 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux 2 aaGuns, 2 carriers, 4 infantry and 3 transports moved from 110 Sea Zone to 125 Sea Zone 1 armour moved from Iraq to Eastern Persia 5 fighters moved from New Guinea to 54 Sea Zone 1 carrier and 3 submarines moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from Hawaiian Islands to 54 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 carrier, 2 destroyers, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 25 Sea Zone to 26 Sea Zone Place Units - Americans 3 infantry placed in Normandy Bordeaux 1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone 1 armour, 2 fighters, 2 infantry and 1 mech_infantry placed in Western United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British buy 1 artillery, 1 factory_minor, 1 fighter and 8 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Normandy Bordeaux to Southern France British take Southern France from Germans 1 armour moved from Tunisia to Tobruk British take Libya from Italians British take Tobruk from Italians 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 infantry moved from Burma to Yunnan 1 fighter moved from India to Yunnan 1 bomber and 8 fighters moved from Normandy Bordeaux to Western Germany 1 bomber moved from United Kingdom to Western Germany Combat - British Air Battle in Western Germany British attacks with 10 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/2 hits, 0.33 expected hits Bombing raid in Western Germany rolls: 4,3 and causes: 7 damage to unit: factory_major Bombing raid in Western Germany causes 7 damage total. Battle in Yunnan British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Cleaning up after air battles Non Combat Move - British 2 tactical_bombers moved from Normandy Bordeaux to Norway 2 aaGuns and 4 infantry moved from 125 Sea Zone to Norway 1 fighter moved from Western Germany to 125 Sea Zone 2 bombers and 7 fighters moved from Western Germany to Norway 2 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone 2 artilleries, 2 cruisers, 2 destroyers, 4 infantry and 3 transports moved from 110 Sea Zone to 125 Sea Zone 2 artilleries and 4 infantry moved from 125 Sea Zone to Norway 1 submarine moved from 108 Sea Zone to 91 Sea Zone 2 fighters moved from Normandy Bordeaux to Greece 1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone 1 marine moved from Crete to 99 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 99 Sea Zone to Greece 2 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Persia to Eastern Persia 2 artilleries and 1 infantry moved from Alexandria to Egypt 1 mech_infantry moved from Tunisia to Tobruk 1 aaGun and 1 infantry moved from Tunisia to Algeria 1 infantry moved from Tunisia to Libya 1 fighter moved from Yunnan to India 2 mech_infantrys moved from India to Burma 2 infantry moved from India to Burma 1 infantry moved from West India to India 1 submarine moved from 98 Sea Zone to 97 Sea Zone Place Units - British 1 factory_minor placed in Greece 1 artillery and 2 infantry placed in Egypt British undo move 2. 1 artillery and 2 infantry placed in Egypt British undo move 2. 3 infantry placed in Egypt 1 artillery, 1 fighter and 5 infantry placed in United Kingdom Turn Complete - British British collect 45 PUs; end with 45 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 48 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 51 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 54 PUs Place Units - UK_Pacific 1 fighter placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 1 fighter
Combat Hit Differential Summary :
Americans regular : -1.83 Japanese regular : -0.17 Germans AA : -0.33 Germans regular : 0.33 British regular : 0.33
Territory Summary for Americans, British, Chinese and UK_Pacific :
Paulau Island : 1 flag, 1 marine Yunnan : 1 infantry Shan State : 1 infantry Burma : 3 aaGuns, 1 armour, 4 artilleries, 23 infantry and 2 mech_infantrys India : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 infantry Queensland : 1 artillery, 3 fighters and 1 marine New Guinea : 1 artillery Guam : 1 airfield and 1 infantry Wake Island : 1 airfield Western United States : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 mech_infantry Hawaiian Islands : 1 aaGun, 1 airfield, 2 fighters, 1 harbour and 2 infantry Midway : 1 airfield 46 Sea Zone : 1 transport 34 Sea Zone : 1 cruiser 26 Sea Zone : 1 carrier, 3 destroyers, 2 submarines and 1 transport 21 Sea Zone : 1 transport 10 Sea Zone : 1 carrier, 1 destroyer and 2 transports 54 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 7 fighters and 11 submarines Central United States : 1 factory_major Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour Iceland : 1 airfield Quebec : 1 factory_minor Trans-Jordan : 1 airfield Gibraltar : 1 airfield and 1 harbour New Brunswick Nova Scotia : 1 harbour Egypt : 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry Union of South Africa : 1 factory_minor and 1 harbour Scotland : 1 airfield United Kingdom : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 5 infantry Morocco : 1 flag Normandy Bordeaux : 1 flag, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour, 5 infantry, 4 mech_infantrys and 1 tactical_bomber French Central Africa : 1 flag French Madagascar : 1 flag Algeria : 1 aaGun, 1 infantry and 1 mech_infantry Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry Syria : 1 flag French West Africa : 1 flag Tunisia : 1 flag Norway : 1 flag, 2 aaGuns, 2 artilleries, 2 bombers, 7 fighters, 9 infantry and 2 tactical_bombers Holland Belgium : 1 flag, 1 infantry Tobruk : 1 flag, 1 armour and 1 mech_infantry Libya : 1 flag, 1 infantry Ethiopia : 1 flag 125 Sea Zone : 2 carriers, 2 cruisers, 3 destroyers, 4 fighters and 7 transports Crete : 1 flag Greece : 1 flag, 1 artillery, 1 factory_minor, 2 fighters, 1 infantry and 2 marines 99 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport 97 Sea Zone : 3 submarines Iraq : 1 flag, 2 infantry Eastern Persia : 1 flag, 1 armour and 1 infantry Brazil : 1 flag Northwest Persia : 1 flag Persia : 1 flag, 1 infantry 98 Sea Zone : 1 flag 91 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 43 / 74 Russians : 14 / 32 Japanese : 70 / 80 Americans : 60 / 95 Chinese : 1 / 2 British : 45 / 54 UK_Pacific : 7 / 10 Italians : 13 / 10 ANZAC : 10 / 13 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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Good move.
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Italians Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Northern Italy to Southern France 2 fighters moved from Southern Italy to Southern France 1 bomber moved from Southern Italy to Normandy Bordeaux 2 fighters moved from Southern Italy to Southern France 1 artillery and 2 infantry moved from Northern Italy to Yugoslavia 2 artilleries moved from Northern Italy to Yugoslavia 2 infantry moved from Northern Italy to Southern Italy Combat - Italians Strategic bombing raid in Normandy Bordeaux Americans roll AA dice in Normandy Bordeaux : 0/1 hits, 0.17 expected hits Bombing raid in Normandy Bordeaux rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Normandy Bordeaux causes 6 damage total. Battle in Southern France Italians attack with 1 artillery, 4 fighters and 1 infantry British defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 artillery, 4 fighters and 1 infantry in Southern France, round 2 : 3/6 hits, 2.67 expected hits British roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Southern France Italians win, taking Southern France from British with 1 artillery and 4 fighters remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 4 fighters moved from Southern France to Southern Italy 1 bomber moved from Normandy Bordeaux to Southern Italy Place Units - Italians 2 infantry and 1 mech_infantry placed in Northern Italy Italians undo move 1. 1 infantry and 1 mech_infantry placed in Northern Italy 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,6,6,4,1,4,5 Italians collect 15 PUs (1 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
Italians regular : 0.33 Americans AA : -0.17 British regular : 0.67
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@666 the allied one :laughing:
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@WindowWasher oh, thought it was something specific that last turn…
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TripleA Move Summary: ANZAC round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 marine moved from Queensland to 54 Sea Zone 1 cruiser and 1 marine moved from 54 Sea Zone to 41 Sea Zone ANZAC take 42 Sea Zone from Japanese ANZAC take 41 Sea Zone from Japanese 1 marine moved from 41 Sea Zone to Sumatra
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 marine moved from Queensland to 54 Sea Zone 1 cruiser and 1 marine moved from 54 Sea Zone to 41 Sea Zone ANZAC take 42 Sea Zone from Japanese ANZAC take 41 Sea Zone from Japanese 1 marine moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in Java Battle in Sumatra Non Combat Move - ANZAC 3 fighters moved from Eastern Persia to Persia 1 destroyer moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 harbour and 2 infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor, 1 harbour and 1 infantry Java : 1 flag, 1 infantry Sumatra : 1 flag, 1 marine 42 Sea Zone : 1 flag, 1 transport 41 Sea Zone : 1 flag, 1 cruiser 54 Sea Zone : 2 destroyers and 3 fighters 62 Sea Zone : 1 submarine and 1 transport Persia : 3 fighters
Production/PUs Summary :
Germans : 43 / 74 Russians : 14 / 32 Japanese : 62 / 80 Americans : 60 / 95 Chinese : 1 / 2 British : 42 / 54 UK_Pacific : 7 / 10 Italians : 16 / 15 ANZAC : 18 / 21 French : 2 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0