Do you do the fighter strafes in the order that the units are moved or in a random order?
dawgoneit Axis -VS- Whackamatt Allies 1914
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TripleA Turn Summary: Britain round 10
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 10 Research Technology - Britain Britain spend 15 on tech rolls Britain roll 6,3,5,3 and gets 1 hit Britain removing all Technology Tokens after successful research. Britain discover industry Combat Move - Britain 1 field_gun and 1 infantry moved from German East Africa to Sea Zone 76 Indian Ocean 1 field_gun and 1 infantry moved from Goa to Sea Zone 73 Arabian Sea 1 field_gun and 1 infantry moved from Bahrain to Sea Zone 72 Persian Gulf 1 transport moved from Sea Zone 72 Persian Gulf to Sea Zone 73 Arabian Sea 1 field_gun and 1 infantry moved from Bombay to Sea Zone 73 Arabian Sea 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf 3 field_guns and 3 infantry moved from Sea Zone 72 Persian Gulf to Qatar 1 field_gun and 1 infantry moved from Oman to Trucial Coast Britain take Trucial Coast from Turkey 1 field_gun and 5 infantry moved from Baluchistan to Sistan 1 fighter and 1 infantry moved from Sistan to Khurasan 1 infantry moved from Sistan to Khurasan 2 gass moved from Gujarat to Baluchistan 1 field_gun and 1 infantry moved from Calcutta to Orissa 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 76 Indian Ocean to Sea Zone 73 Arabian Sea 1 field_gun and 1 infantry moved from Sea Zone 73 Arabian Sea to Oman 1 colonial, 2 field_guns and 1 infantry moved from Puerto Vallarta to Guadalahara 1 colonial and 1 field_gun moved from Chihuahua to Mexico City 1 field_gun and 1 infantry moved from Mariana Islands to Sea Zone 135 Pacific Ocean 1 colonial, 2 field_guns, 1 infantry and 2 transports moved from Sea Zone 135 Pacific Ocean to Sea Zone 138 Sea of Japan 1 colonial, 2 field_guns and 1 infantry moved from Sea Zone 138 Sea of Japan to Tohoku 1 fighter moved from Normandy to Marseilles 1 field_gun and 1 infantry moved from Cape Town to Cape Colony Purchase Units - Britain Britain buy 2 cruisers, 4 field_guns, 6 heavy_guns, 7 infantry, 1 transport and 6 trenchs; Remaining resources: 2 PUs; 0 techTokens; Combat - Britain Battle in Qatar Britain attack with 3 field_guns and 3 infantry Turkey defend with 2 trenchs 2 trenchs owned by the Turkey lost in Qatar Britain win, taking Qatar from Turkey with 3 field_guns and 3 infantry remaining. Battle score for attacker is 6 Casualties for Turkey: 2 trenchs Battle in Tohoku Britain attack with 1 colonial, 2 field_guns and 1 infantry Neutral defend with 5 infantry Britain roll dice for 1 colonial, 2 field_guns and 1 infantry in Tohoku, round 2 : 0/4 hits, 1.50 expected hits Neutral roll dice for 5 infantry in Tohoku, round 2 : 3/5 hits, 1.67 expected hits 1 colonial owned by the Britain, 1 infantry owned by the Britain and 1 field_gun owned by the Britain lost in Tohoku Britain roll dice for 1 field_gun in Tohoku, round 3 : 0/1 hits, 0.33 expected hits Neutral roll dice for 5 infantry in Tohoku, round 3 : 2/5 hits, 1.67 expected hits 1 field_gun owned by the Britain lost in Tohoku Neutral win with 5 infantry remaining. Battle score for attacker is -14 Casualties for Britain: 1 colonial, 2 field_guns and 1 infantry Battle in Khurasan Britain attack with 1 fighter and 2 infantry Turkey defend with 1 infantry Britain roll dice for 1 fighter and 2 infantry in Khurasan, round 2 : 0/3 hits, 0.83 expected hits Turkey roll dice for 1 infantry in Khurasan, round 2 : 0/1 hits, 0.33 expected hits Britain roll dice for 1 fighter and 2 infantry in Khurasan, round 3 : 0/3 hits, 0.83 expected hits Turkey roll dice for 1 infantry in Khurasan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Britain lost in Khurasan Britain roll dice for 1 fighter and 1 infantry in Khurasan, round 4 : 0/2 hits, 0.67 expected hits Turkey roll dice for 1 infantry in Khurasan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Britain lost in Khurasan Britain roll dice for 1 fighter in Khurasan, round 5 : 1/1 hits, 0.33 expected hits Turkey roll dice for 1 infantry in Khurasan, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Turkey lost in Khurasan Britain win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Britain: 2 infantry Casualties for Turkey: 1 infantry Non Combat Move - Britain 1 fighter moved from Khurasan to Sistan Place Units - Britain 3 trenchs placed in Sistan 2 heavy_guns and 3 trenchs placed in Cairo-Suez 2 field_guns and 2 infantry placed in Baluchistan 2 heavy_guns placed in German East Africa 1 field_gun and 1 infantry placed in Goa 1 field_gun and 1 infantry placed in Bombay 2 cruisers and 1 transport placed in Sea Zone 15 English Channel 2 heavy_guns placed in Cape Town 2 infantry placed in London 1 infantry placed in Calcutta Activate Technology - Britain Britain activating industry Trigger BritainS: Britain met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - Britain Britain collect 112 PUs; end with 114 PUs Britain collect 5 PUs from War Bonds; end with 119 PUs
Combat Hit Differential Summary :
Neutral : 1.67 Turkey : 0.67 Britain : -3.50
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TripleA Turn Summary: Russia round 10
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 10 Research Technology - Russia Russia spend 5 on tech rolls Russia roll 2,4,4,3,2,3 and gets 0 hits Combat Move - Russia 2 conscripts moved from St. Petersburg to Finland 1 conscript moved from Finland to Sweden 1 conscript moved from Sweden to Stockholm 1 conscript moved from Finland to Norway 2 conscripts moved from Finland to Norway 1 conscript moved from Norway to Oslo 1 infantry moved from Norway to Finland 1 conscript moved from Finland to Norway 1 field_gun moved from Odessa to Dnieper 3 infantry moved from Belarus to Dnieper 4 conscripts moved from Volgograd to Caucasus 1 cavalry moved from Caucasus to Azerbaijan Russia take Azerbaijan from Turkey 1 cavalry moved from Azerbaijan to Caucasus 1 heavy_gun moved from Caucasus to Sea Zone 65 Caspian Sea 1 heavy_gun moved from Sea Zone 65 Caspian Sea to Turkmenistan 3 cavalrys moved from Novosibirsk to Turkmenistan Purchase Units - Russia Russia buy 20 conscripts, 8 heavy_guns and 5 trenchs; Remaining resources: 1 PUs; 6 techTokens; Combat - Russia Battle in Dnieper Russia attack with 1 field_gun and 3 infantry Turkey defend with 1 infantry Russia roll dice for 1 field_gun and 3 infantry in Dnieper, round 2 : 0/4 hits, 1.00 expected hits Turkey roll dice for 1 infantry in Dnieper, round 2 : 0/1 hits, 0.33 expected hits Russia roll dice for 1 field_gun and 3 infantry in Dnieper, round 3 : 2/4 hits, 1.00 expected hits Turkey roll dice for 1 infantry in Dnieper, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Turkey lost in Dnieper Russia win, taking Dnieper from Turkey with 1 field_gun and 3 infantry remaining. Battle score for attacker is 3 Casualties for Turkey: 1 infantry Non Combat Move - Russia Place Units - Russia 3 heavy_guns and 1 trench placed in Caucasus 3 trenchs placed in Turkmenistan 1 trench placed in Krasnoyarsk 2 conscripts and 1 heavy_gun placed in Irkutsk 3 conscripts placed in Vladivostok Turning on Edit Mode EDIT: Removing units owned by Russia from Vladivostok: 2 conscripts and 1 heavy_gun EDIT: Adding units owned by Russia to Primorsky: 2 conscripts and 1 heavy_gun EDIT: Removing units owned by Russia from Primorsky: 2 infantry EDIT: Adding units owned by Russia to Khabarovsk: 2 infantry EDIT: Turning off Edit Mode 4 conscripts and 2 heavy_guns placed in St. Petersburg 3 conscripts and 1 heavy_gun placed in Volgograd 2 conscripts and 1 heavy_gun placed in Minsk 3 conscripts placed in Kiev 3 conscripts placed in Moscow Activate Technology - Russia Trigger RussiaS: Russia met a national objective for an additional 1 techTokens; end with 7 techTokens Turn Complete - Russia Russia collect 96 PUs; end with 97 PUs
Combat Hit Differential Summary :
Turkey : -0.67 Russia : 0.00
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TripleA Turn Summary: Communists round 10
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 10 Combat Move - Communists 1 infantry moved from Aldan to Sakhe 1 field_gun moved from Aldan to Sakhe 1 field_gun moved from Sakhe to Chukotka 1 conscript moved from Sakhe to Chukotka 2 conscripts moved from Yakutsk to Sakhe 1 conscript moved from Yakutsk to Sakhe 5 conscripts, 1 field_gun and 1 infantry moved from Aldan to Bratsk 6 conscripts, 1 field_gun and 1 infantry moved from Yakutsk to Aldan Purchase Units - Communists Communists buy 6 conscripts, 1 field_gun, 1 infantry and 4 trenchs; Remaining resources: 0 PUs; Non Combat Move - Communists Place Units - Communists 1 trench placed in Chukotka 2 trenchs placed in Sakhe 1 trench placed in Aldan 6 conscripts, 1 field_gun and 1 infantry placed in Yakutsk Turn Complete - Communists Communists collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: USA round 10
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 10 Research Technology - USA USA spend 5 on tech rolls USA roll 4,2,1,4,3 and gets 0 hits Combat Move - USA 1 heavy_gun moved from Normandy to Picardy 2 field_guns and 2 infantry moved from New York to Sea Zone 29 Mid Atlantic 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 29 Mid Atlantic to Sea Zone 28 Sargasso Sea 3 transports moved from Sea Zone 28 Sargasso Sea to Sea Zone 29 Mid Atlantic 1 field_gun and 3 infantry moved from Hudson-Delaware to Sea Zone 29 Mid Atlantic 2 infantry moved from New York to Sea Zone 29 Mid Atlantic 1 field_gun, 5 infantry and 3 transports moved from Sea Zone 29 Mid Atlantic to Sea Zone 28 Sargasso Sea 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 28 Sargasso Sea to Sea Zone 32 Sargasso Sea 4 field_guns and 4 infantry moved from Leon to Norte 4 transports moved from Sea Zone 27 Mid Atlantic to Sea Zone 29 Mid Atlantic 1 transport moved from Sea Zone 25 Mid Atlantic to Sea Zone 22 Mid Atlantic 8 transports moved from Sea Zone 15 English Channel to Sea Zone 23 Mid Atlantic 2 battleships moved from Sea Zone 27 Mid Atlantic to Sea Zone 15 English Channel 1 infantry moved from Virginia to Washington D.C. 1 infantry moved from San Francisco to California Purchase Units - USA USA buy 6 field_guns, 8 infantry and 6 tanks; Remaining resources: 3 PUs; 5 techTokens; Combat - USA Battle in Norte USA attack with 4 field_guns and 4 infantry Neutral defend with 8 infantry USA roll dice for 4 field_guns and 4 infantry in Norte, round 2 : 5/8 hits, 2.67 expected hits Neutral roll dice for 8 infantry in Norte, round 2 : 2/8 hits, 2.67 expected hits 5 infantry owned by the Neutral and 2 infantry owned by the USA lost in Norte USA roll dice for 4 field_guns and 2 infantry in Norte, round 3 : 1/6 hits, 2.00 expected hits Neutral roll dice for 3 infantry in Norte, round 3 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Neutral lost in Norte USA roll dice for 4 field_guns and 2 infantry in Norte, round 4 : 0/6 hits, 2.00 expected hits Neutral roll dice for 2 infantry in Norte, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the USA lost in Norte USA roll dice for 4 field_guns and 1 infantry in Norte, round 5 : 0/5 hits, 1.67 expected hits Neutral roll dice for 2 infantry in Norte, round 5 : 1/2 hits, 0.67 expected hits 1 infantry owned by the USA lost in Norte USA roll dice for 4 field_guns in Norte, round 6 : 1/4 hits, 1.33 expected hits Neutral roll dice for 2 infantry in Norte, round 6 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Neutral lost in Norte USA roll dice for 4 field_guns in Norte, round 7 : 0/4 hits, 1.33 expected hits Neutral roll dice for 1 infantry in Norte, round 7 : 0/1 hits, 0.33 expected hits USA roll dice for 4 field_guns in Norte, round 8 : 1/4 hits, 1.33 expected hits Neutral roll dice for 1 infantry in Norte, round 8 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral lost in Norte USA loses 0 PUs for violating Nortes neutrality. USA win, taking Norte from Neutral with 4 field_guns remaining. Battle score for attacker is 12 Casualties for USA: 4 infantry Casualties for Neutral: 8 infantry Non Combat Move - USA Place Units - USA 4 tanks placed in Leon 4 infantry and 2 tanks placed in New York 2 field_guns and 2 infantry placed in Hudson-Delaware 4 field_guns and 2 infantry placed in Washington D.C. Activate Technology - USA Trigger USAS: USA met a national objective for an additional 1 techTokens; end with 6 techTokens Turn Complete - USA USA collect 81 PUs; end with 84 PUs USA collect 8 PUs from War Bonds; end with 92 PUs
Combat Hit Differential Summary :
Neutral : -2.33 USA : -4.33
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TripleA Turn Summary: Germany round 11
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 11 Research Technology - Germany Germany spend 5 on tech rolls Germany roll 2,4,2,5 and gets 0 hits Combat Move - Germany 13 infantry moved from East Prussia to Lithuania 4 field_guns moved from Eastern Poland to Lithuania 2 heavy_guns moved from Eastern Poland to Lithuania 1 infantry and 6 stormtruppens moved from West Prussia to East Prussia 3 stormtruppens moved from Brandenburg to West Prussia 3 stormtruppens moved from Berlin to Brandenburg Purchase Units - Germany Germany buy 31 infantry and 6 trenchs; Remaining resources: 0 PUs; 4 techTokens; Combat - Germany Battle in Lithuania Germany attack with 4 field_guns, 2 heavy_guns and 13 infantry Russia defend with 6 infantry and 3 trenchs Germany roll dice for 4 field_guns, 2 heavy_guns and 13 infantry in Lithuania, round 2 : 6/19 hits, 5.17 expected hits Russia roll dice for 6 infantry and 3 trenchs in Lithuania, round 2 : 4/9 hits, 2.50 expected hits 4 infantry owned by the Germany and 3 trenchs owned by the Russia lost in Lithuania Germany roll dice for 4 field_guns, 2 heavy_guns and 9 infantry in Lithuania, round 3 : 5/15 hits, 4.50 expected hits Russia roll dice for 6 infantry in Lithuania, round 3 : 3/6 hits, 2.00 expected hits 3 infantry owned by the Germany and 5 infantry owned by the Russia lost in Lithuania Germany roll dice for 4 field_guns, 2 heavy_guns and 6 infantry in Lithuania, round 4 : 4/12 hits, 4.00 expected hits Russia roll dice for 1 infantry in Lithuania, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germany and 1 infantry owned by the Russia lost in Lithuania Germany win, taking Lithuania from Russia with 4 field_guns, 2 heavy_guns and 5 infantry remaining. Battle score for attacker is 3 Casualties for Germany: 8 infantry Casualties for Russia: 6 infantry and 3 trenchs Non Combat Move - Germany 2 infantry moved from Eastern Poland to Lithuania 1 field_gun and 7 infantry moved from Westphalia to Nassau 3 field_guns, 5 heavy_guns and 4 infantry moved from Amsterdam to Belgium Place Units - Germany 3 trenchs placed in Eastern Poland 6 infantry and 3 trenchs placed in Wurttemburg 3 infantry placed in Belgium 4 infantry placed in Hanover 6 infantry placed in Mecklenburg 2 infantry placed in Warsaw 6 infantry placed in Bavaria 4 infantry placed in Berlin Activate Technology - Germany Trigger GermanyP: Germany has 3 stormtruppens placed in Berlin Turn Complete - Germany Germany collect 115 PUs; end with 115 PUs
Combat Hit Differential Summary :
Germany : 1.33 Russia : 3.17
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TripleA Turn Summary: France round 11
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 11 Research Technology - France France spend 5 on tech rolls France roll 6,1,1,1 and gets 1 hit France removing all Technology Tokens after successful research. France discover science Combat Move - France 1 field_gun moved from Champagne to Alsace 5 cavalrys moved from Brittany to Auvergne 3 infantry moved from Paris to Burgundy 1 field_gun moved from Champagne to Rhine France take Rhine from Germany 2 colonials and 23 field_guns moved from Champagne to Alsace 8 heavy_guns moved from Paris to Champagne 1 transport moved from Sea Zone 25 Mid Atlantic to Sea Zone 27 Mid Atlantic 1 fighter moved from Franche-Comte to Marseilles 1 field_gun and 1 infantry moved from Khabarovsk to Amur Purchase Units - France France buy 5 heavy_guns, 12 infantry and 6 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - France Battle in Amur France attack with 1 field_gun and 1 infantry Communists defend with 1 conscript France roll dice for 1 field_gun and 1 infantry in Amur, round 2 : 2/2 hits, 0.67 expected hits Communists roll dice for 1 conscript in Amur, round 2 : 0/1 hits, 0.17 expected hits 1 conscript owned by the Communists lost in Amur France win, taking Amur from Communists with 1 field_gun and 1 infantry remaining. Battle score for attacker is 2 Casualties for Communists: 1 conscript Battle in Alsace France attack with 2 colonials and 24 field_guns Germany defend with 9 trenchs 9 trenchs owned by the Germany lost in Alsace France win, taking Alsace from Germany with 2 colonials and 24 field_guns remaining. Battle score for attacker is 27 Casualties for Germany: 9 trenchs Non Combat Move - France Place Units - France 5 heavy_guns and 3 trenchs placed in Marseilles 5 infantry and 3 trenchs placed in Champagne 7 infantry placed in Paris Activate Technology - France France activating science Trigger FranceP: France has 3 infantry placed in Paris Trigger FranceS: France met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - France France collect 90 PUs; end with 90 PUs
Combat Hit Differential Summary :
France : 1.33 Communists : -0.17
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TripleA Turn Summary: Serbia round 11
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 11 Non Combat Move - Serbia Turn Complete - Serbia
Combat Hit Differential Summary :
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TripleA Turn Summary: Austria round 11
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 11 Research Technology - Austria Austria spend 5 on tech rolls Austria rolls : 0/1 hits, 0.00 expected hits Combat Move - Austria 3 cavalrys moved from Milan to Marseilles 4 gass moved from Venice to Marseilles 5 gass moved from Tyrol to Marseilles 1 cavalry moved from Tyrol to Piedmont 1 field_gun moved from Piedmont to Rhone Austria take Rhone from France 9 field_guns and 5 heavy_guns moved from Piedmont to Marseilles 5 infantry moved from Venice to Tuscany 14 field_guns and 3 infantry moved from Tuscany to Latium Austria take Latium from Italy 6 cavalrys moved from Trieste to Tuscany 7 field_guns moved from Trieste to Venice 4 cavalrys moved from Hungary to Trieste 3 infantry moved from Vienna to Austria 4 infantry moved from Carpathia to Bohemia Purchase Units - Austria Austria buy 2 field_guns, 10 gass and 15 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat - Austria Battle in Marseilles Austria attack with 3 cavalrys, 9 field_guns, 9 gass and 5 heavy_guns Britain defend with 1 fighter; France defend with 1 Factory, 1 cavalry, 1 field_gun, 1 fighter, 5 heavy_guns and 6 trenchs Austria roll dice for 9 gass in Marseilles, round 2 : 6/9 hits, 6.00 expected hits 2 heavy_guns owned by the France, 1 field_gun owned by the France, 1 fighter owned by the Britain, 1 fighter owned by the France and 1 cavalry owned by the France lost in Marseilles 9 gass owned by the Austria lost in Marseilles Austria roll dice for 3 cavalrys, 9 field_guns and 5 heavy_guns in Marseilles, round 2 : 6/17 hits, 7.17 expected hits Units damaged: 6 trenchs owned by the France France roll dice for 3 heavy_guns and 6 trenchs in Marseilles, round 2 : 4/9 hits, 3.50 expected hits 3 cavalrys owned by the Austria and 1 heavy_gun owned by the Austria lost in Marseilles Austria roll dice for 9 field_guns and 4 heavy_guns in Marseilles, round 3 : 8/13 hits, 5.83 expected hits France roll dice for 3 heavy_guns and 6 trenchs in Marseilles, round 3 : 5/9 hits, 3.50 expected hits 2 heavy_guns owned by the France, 6 trenchs owned by the France and 5 field_guns owned by the Austria lost in Marseilles Austria roll dice for 4 field_guns and 4 heavy_guns in Marseilles, round 4 : 4/8 hits, 3.33 expected hits France roll dice for 1 heavy_gun in Marseilles, round 4 : 1/1 hits, 0.83 expected hits 1 heavy_gun owned by the France and 1 field_gun owned by the Austria lost in Marseilles Austria win, taking Marseilles from France with 3 field_guns and 4 heavy_guns remaining. Battle score for attacker is -8 Casualties for Britain: 1 fighter Casualties for France: 1 cavalry, 1 field_gun, 1 fighter, 5 heavy_guns and 6 trenchs Casualties for Austria: 3 cavalrys, 6 field_guns, 9 gass and 1 heavy_gun Non Combat Move - Austria Place Units - Austria 3 gass placed in Piedmont 3 gass placed in Milan 4 gass placed in Venice 6 infantry placed in Tyrol 2 field_guns and 9 infantry placed in Vienna Activate Technology - Austria Trigger AustriaP: Austria has 3 infantry placed in Vienna Turn Complete - Austria Austria collect 104 PUs; end with 104 PUs
Combat Hit Differential Summary :
Austria : 1.67 Austria rolls : : 0.00 France : 2.17
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TripleA Turn Summary: Italy round 11
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 11 Research Technology - Italy Italy spend 5 on tech rolls Italy roll 1,5,6 and gets 1 hit Italy removing all Technology Tokens after successful research. Italy discover railwayGuns Purchase Units - Italy Italy buy 2 heavy_guns and 1 trench; Remaining resources: 2 PUs; 0 techTokens; Non Combat Move - Italy Place Units - Italy 2 heavy_guns and 1 trench placed in Rome Activate Technology - Italy Italy activating railwayGuns Trigger ItalyP: Italy has 3 infantry placed in Rome Turn Complete - Italy Italy collect 17 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Arabia round 11
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 11 Non Combat Move - Arabia Turn Complete - Arabia
Combat Hit Differential Summary :
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TripleA Turn Summary: Turkey round 11
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 11 Research Technology - Turkey Turkey spend 5 on tech rolls Turkey rolls : 0/1 hits, 0.00 expected hits Combat Move - Turkey 13 field_guns, 1 gas, 5 heavy_guns, 16 infantry and 5 tanks moved from Fars to Sistan 3 tanks moved from Baghdad to Sistan 4 fighters moved from Mesopotamia to Sistan 3 gass moved from Damascus to Sistan 2 field_guns and 2 infantry moved from Mecca to Arabia 4 infantry moved from Sinai to Hejaz 4 infantry moved from Hejaz to Arabia 2 infantry moved from Palestine to Sinai 6 infantry moved from Syria to Mesopotamia 1 transport moved from Sea Zone 64 Sea of Azov to Sea Zone 67 Black Sea 1 infantry moved from Constantinople to Sea Zone 67 Black Sea 1 infantry moved from Constantinople to Sea Zone 67 Black Sea 2 infantry and 1 transport moved from Sea Zone 67 Black Sea to Sea Zone 66 Black Sea 1 battleship and 3 cruisers moved from Sea Zone 64 Sea of Azov to Sea Zone 66 Black Sea 2 infantry moved from Sea Zone 66 Black Sea to Georgia Purchase Units - Turkey Turkey buy 6 cavalrys, 2 field_guns, 2 gass, 2 infantry and 4 tanks; Remaining resources: 0 PUs; 1 techTokens; Combat - Turkey Battle in Sistan Turkey attack with 13 field_guns, 4 fighters, 4 gass, 5 heavy_guns, 16 infantry and 8 tanks Britain defend with 1 colonial, 11 field_guns, 1 fighter, 2 heavy_guns, 16 infantry and 3 trenchs Turkey roll dice for 4 gass in Sistan, round 2 : 4/4 hits, 3.33 expected hits 4 infantry owned by the Britain lost in Sistan 4 gass owned by the Turkey lost in Sistan Turkey roll dice for 13 field_guns, 4 fighters, 5 heavy_guns, 16 infantry and 8 tanks in Sistan, round 2 : 23/46 hits, 20.17 expected hits Britain roll dice for 1 colonial, 11 field_guns, 1 fighter, 2 heavy_guns, 12 infantry and 3 trenchs in Sistan, round 2 : 8/27 hits, 9.83 expected hits 1 colonial owned by the Britain, 8 infantry owned by the Turkey, 12 infantry owned by the Britain, 4 field_guns owned by the Britain and 3 trenchs owned by the Britain lost in Sistan Turkey roll dice for 13 field_guns, 4 fighters, 5 heavy_guns, 8 infantry and 8 tanks in Sistan, round 3 : 15/38 hits, 17.50 expected hits Britain roll dice for 7 field_guns, 1 fighter and 2 heavy_guns in Sistan, round 3 : 2/10 hits, 4.17 expected hits 2 infantry owned by the Turkey, 1 fighter owned by the Britain, 2 heavy_guns owned by the Britain and 7 field_guns owned by the Britain lost in Sistan Turkey win, taking Sistan from Britain with 13 field_guns, 4 fighters, 5 heavy_guns, 6 infantry and 8 tanks remaining. Battle score for attacker is 75 Casualties for Britain: 1 colonial, 11 field_guns, 1 fighter, 2 heavy_guns, 16 infantry and 3 trenchs Casualties for Turkey: 4 gass and 10 infantry Non Combat Move - Turkey Turning on Edit Mode EDIT: Turning off Edit Mode 4 fighters moved from Sistan to Fars 6 infantry moved from Lurs to Fars 4 infantry moved from Armenia to Georgia 1 heavy_gun moved from Smyrna to Syria 5 infantry moved from Constantinople to Smyrna 4 infantry moved from Dardanelles to Smyrna Place Units - Turkey Turning on Edit Mode EDIT: Removing units owned by Turkey from Georgia: 1 infantry EDIT: Adding units owned by Turkey to Azerbaijan: 1 infantry EDIT: Changing ownership of Azerbaijan from Russia to Turkey EDIT: Turning off Edit Mode 3 tanks placed in Baghdad 2 gass and 1 tank placed in Damascus 2 field_guns and 2 infantry placed in Mecca 6 cavalrys placed in Constantinople Turn Complete - Turkey Turkey collect 71 PUs; end with 71 PUs
Combat Hit Differential Summary :
Turkey : 1.00 Turkey rolls : : 0.00 Britain : -4.00
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TripleA Turn Summary: Britain round 11
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 11 Research Technology - Britain Britain spend 25 on tech rolls Britain roll 2,3,4,2,3,4 and gets 0 hits Combat Move - Britain 3 field_guns and 3 infantry moved from Qatar to Sea Zone 72 Persian Gulf 3 field_guns, 3 infantry and 3 transports moved from Sea Zone 72 Persian Gulf to Sea Zone 73 Arabian Sea 1 field_gun and 1 infantry moved from Oman to Sea Zone 73 Arabian Sea 4 field_guns and 4 infantry moved from Sea Zone 73 Arabian Sea to Baluchistan 1 field_gun and 1 infantry moved from Trucial Coast to Al-Dammam Britain take Al-Dammam from Turkey 1 battlecruiser, 3 cruisers, 1 destroyer and 1 submarine moved from Sea Zone 76 Indian Ocean to Sea Zone 73 Arabian Sea 1 infantry moved from Calcutta to Orissa 1 field_gun and 1 infantry moved from Orissa to Nagpur 1 field_gun and 1 infantry moved from Goa to Madras 1 field_gun and 1 infantry moved from Bombay to Gujarat Purchase Units - Britain Britain buy 12 heavy_guns, 6 infantry and 7 trenchs; Remaining resources: 1 PUs; 6 techTokens; Combat - Britain Non Combat Move - Britain Place Units - Britain 6 heavy_guns and 3 trenchs placed in Baluchistan 1 trench placed in Sindh 1 trench placed in Punjab 4 heavy_guns and 2 trenchs placed in Bombay 2 heavy_guns and 2 infantry placed in Goa 4 infantry placed in Calcutta Activate Technology - Britain Trigger BritainS: Britain met a national objective for an additional 1 techTokens; end with 7 techTokens Turn Complete - Britain Britain collect 113 PUs; end with 114 PUs Britain collect 9 PUs from War Bonds; end with 123 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russia round 11
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 11 Research Technology - Russia Russia spend 5 on tech rolls Russia roll 2,4,3,4,6,6,1,6 and gets 3 hits Russia removing all Technology Tokens after successful research. Russia discover lateFighter Combat Move - Russia 2 conscripts and 1 heavy_gun moved from Minsk to Belarus 3 conscripts, 1 heavy_gun and 1 infantry moved from Belarus to Latvia 3 conscripts moved from Moscow to Smolensk 1 cavalry moved from Turkmenistan to Lurs Russia take Khurasan from Turkey Russia take Lurs from Turkey 1 cavalry moved from Turkmenistan to Khurasan 1 heavy_gun moved from Caucasus to Sea Zone 65 Caspian Sea 1 heavy_gun moved from Sea Zone 65 Caspian Sea to Turkmenistan 2 conscripts, 4 heavy_guns and 7 infantry moved from Irkutsk to Buryatia 2 conscripts and 1 heavy_gun moved from Primorsky to Khabarovsk 3 conscripts moved from Vladivostok to Primorsky 2 conscripts moved from Khabarovsk to Amur 1 conscript and 1 infantry moved from Khabarovsk to Magadan 3 conscripts and 1 heavy_gun moved from Volgograd to Caucasus 4 conscripts, 2 heavy_guns and 2 infantry moved from Caucasus to Kazakhstan 1 cavalry moved from Caucasus to Turkmenistan 2 conscripts, 1 field_gun and 1 infantry moved from Caucasus to Azerbaijan 1 heavy_gun moved from Caucasus to Azerbaijan 3 conscripts moved from Kiev to Odessa 2 heavy_guns moved from St. Petersburg to Pskov 2 conscripts moved from St. Petersburg to Finland 1 conscript moved from Finland to Sweden 1 conscript moved from Finland to Norway 1 conscript moved from Sweden to Stockholm 1 conscript moved from St. Petersburg to Finland 1 conscript moved from St. Petersburg to Finland 1 conscript moved from Finland to Sweden 1 conscript moved from Norway to Oslo Purchase Units - Russia Russia buy 9 conscripts, 6 heavy_guns and 15 trenchs; Remaining resources: 2 PUs; 0 techTokens; Combat - Russia Battle in Buryatia Russia attack with 2 conscripts, 4 heavy_guns and 7 infantry Communists defend with 1 conscript Russia roll dice for 2 conscripts, 4 heavy_guns and 7 infantry in Buryatia, round 2 : 4/13 hits, 3.17 expected hits Communists roll dice for 1 conscript in Buryatia, round 2 : 0/1 hits, 0.17 expected hits 1 conscript owned by the Communists lost in Buryatia Russia win, taking Buryatia from Communists with 2 conscripts, 4 heavy_guns and 7 infantry remaining. Battle score for attacker is 2 Casualties for Communists: 1 conscript Battle in Azerbaijan Russia attack with 2 conscripts, 1 field_gun, 1 heavy_gun and 1 infantry Turkey defend with 1 infantry Russia roll dice for 2 conscripts, 1 field_gun, 1 heavy_gun and 1 infantry in Azerbaijan, round 2 : 1/5 hits, 1.17 expected hits Turkey roll dice for 1 infantry in Azerbaijan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Turkey lost in Azerbaijan Russia win, taking Azerbaijan from Turkey with 2 conscripts, 1 field_gun, 1 heavy_gun and 1 infantry remaining. Battle score for attacker is 3 Casualties for Turkey: 1 infantry Non Combat Move - Russia Place Units - Russia 3 trenchs placed in Turkmenistan 3 heavy_guns and 1 trench placed in Caucasus 2 trenchs placed in Latvia 1 trench placed in Belarus 1 trench placed in Odessa 1 trench placed in Bessarabia 3 heavy_guns and 3 trenchs placed in Irkutsk 3 trenchs placed in Amur 2 conscripts placed in Omsk 4 conscripts placed in Volgograd 3 conscripts placed in Minsk Activate Technology - Russia Russia activating lateFighter Trigger RussiaT3: buylate_fighter added to productionRussia Trigger RussiaS: Russia met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - Russia Russia collect 100 PUs; end with 102 PUs
Combat Hit Differential Summary :
Turkey : -0.33 Communists : -0.17 Russia : 0.67
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TripleA Turn Summary: Communists round 11
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 11 Purchase Units - Communists Communists buy 7 field_guns and 1 infantry; Remaining resources: 0 PUs; Non Combat Move - Communists 2 conscripts moved from Yakutsk to Sakhe 4 conscripts moved from Yakutsk to Aldan 1 field_gun and 1 infantry moved from Yakutsk to Aldan 1 conscript, 1 field_gun and 1 infantry moved from Aldan to Bratsk Place Units - Communists 7 field_guns and 1 infantry placed in Yakutsk Turn Complete - Communists Communists collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: USA round 11
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 11 Research Technology - USA USA roll 5,1,1,3,6,3 and gets 1 hit USA removing all Technology Tokens after successful research. USA discover lateFighter Combat Move - USA 2 tanks moved from New York to Sea Zone 29 Mid Atlantic 2 field_guns moved from Hudson-Delaware to Sea Zone 29 Mid Atlantic 4 infantry moved from New York to Sea Zone 29 Mid Atlantic 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 32 Sargasso Sea to Sea Zone 33 Mid Atlantic 1 field_gun, 5 infantry and 3 transports moved from Sea Zone 28 Sargasso Sea to Sea Zone 33 Mid Atlantic 1 field_gun and 5 infantry moved from Sea Zone 33 Mid Atlantic to Lisbon 4 field_guns moved from Norte to Lisbon 4 tanks moved from Leon to Lisbon 2 field_guns and 2 infantry moved from Sea Zone 33 Mid Atlantic to Lisbon 2 field_guns, 4 infantry, 2 tanks and 4 transports moved from Sea Zone 29 Mid Atlantic to Sea Zone 27 Mid Atlantic 2 field_guns, 4 infantry and 2 tanks moved from Sea Zone 27 Mid Atlantic to Leon 1 transport moved from Sea Zone 22 Mid Atlantic to Sea Zone 29 Mid Atlantic 2 infantry moved from Hudson-Delaware to Sea Zone 29 Mid Atlantic 2 infantry and 1 transport moved from Sea Zone 29 Mid Atlantic to Sea Zone 28 Sargasso Sea 8 transports moved from Sea Zone 23 Mid Atlantic to Sea Zone 29 Mid Atlantic 4 field_guns and 3 infantry moved from Washington D.C. to Hudson-Delaware Purchase Units - USA USA buy 1 Factory, 8 field_guns, 11 infantry and 3 trenchs; Remaining resources: 2 PUs; 0 techTokens; Combat - USA Battle in Lisbon USA attack with 7 field_guns, 7 infantry and 4 tanks Neutral defend with 4 heavy_guns and 12 infantry USA roll dice for 7 field_guns, 7 infantry and 4 tanks in Lisbon, round 2 : 9/18 hits, 7.33 expected hits Neutral roll dice for 4 heavy_guns and 12 infantry in Lisbon, round 2 : 4/16 hits, 6.67 expected hits 9 infantry owned by the Neutral and 4 infantry owned by the USA lost in Lisbon USA roll dice for 7 field_guns, 3 infantry and 4 tanks in Lisbon, round 3 : 6/14 hits, 6.00 expected hits Neutral roll dice for 4 heavy_guns and 3 infantry in Lisbon, round 3 : 6/7 hits, 3.67 expected hits 3 heavy_guns owned by the Neutral, 3 infantry owned by the Neutral, 3 field_guns owned by the USA and 3 infantry owned by the USA lost in Lisbon USA roll dice for 4 field_guns and 4 tanks in Lisbon, round 4 : 3/8 hits, 4.00 expected hits Neutral roll dice for 1 heavy_gun in Lisbon, round 4 : 1/1 hits, 0.67 expected hits 1 heavy_gun owned by the Neutral and 1 field_gun owned by the USA lost in Lisbon USA loses 0 PUs for violating Lisbons neutrality. USA win, taking Lisbon from Neutral with 3 field_guns and 4 tanks remaining. Battle score for attacker is 19 Casualties for USA: 4 field_guns and 7 infantry Casualties for Neutral: 4 heavy_guns and 12 infantry Non Combat Move - USA Place Units - USA 1 Factory and 3 trenchs placed in Navarre 4 field_guns placed in Hudson-Delaware 3 infantry placed in New York 2 field_guns and 2 infantry placed in Leon 2 field_guns and 6 infantry placed in Washington D.C. Activate Technology - USA USA activating lateFighter Trigger USAT3: buylate_fighter added to productionUSA Trigger USAS: USA met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - USA USA collect 89 PUs; end with 91 PUs USA collect 7 PUs from War Bonds; end with 98 PUs
Combat Hit Differential Summary :
Neutral : -0.00 USA : 0.67
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TripleA Turn Summary: Germany round 12
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 12 Research Technology - Germany Germany spend 5 on tech rolls Germany roll 1,4,2,2,5 and gets 0 hits Combat Move - Germany 5 infantry moved from Nassau to Wurttemburg 6 infantry moved from Bavaria to Wurttemburg 3 late_fighters moved from Belgium to Rhine 2 infantry moved from Amsterdam to Rhine 1 field_gun and 1 infantry moved from Nassau to Wurttemburg 1 infantry moved from Nassau to Wurttemburg 4 infantry moved from Hanover to Westphalia 6 infantry moved from Mecklenburg to Hanover 1 infantry and 6 stormtruppens moved from East Prussia to Lithuania 2 infantry moved from Warsaw to Eastern Poland 3 stormtruppens moved from West Prussia to East Prussia 3 stormtruppens moved from Brandenburg to West Prussia 3 stormtruppens moved from Berlin to Brandenburg 4 infantry moved from Berlin to Saxony 1 heavy_gun moved from Amsterdam to Belgium Purchase Units - Germany Germany buy 4 destroyers, 2 field_guns, 9 heavy_guns, 1 infantry and 6 trenchs; Remaining resources: 0 PUs; 5 techTokens; Combat - Germany Battle in Rhine Germany attack with 2 infantry and 3 late_fighters France defend with 1 field_gun Germany roll dice for 2 infantry and 3 late_fighters in Rhine, round 2 : 3/5 hits, 2.17 expected hits France roll dice for 1 field_gun in Rhine, round 2 : 0/1 hits, 0.33 expected hits 1 field_gun owned by the France lost in Rhine Germany win, taking Rhine from France with 2 infantry and 3 late_fighters remaining. Battle score for attacker is 4 Casualties for France: 1 field_gun Non Combat Move - Germany 3 late_fighters moved from Rhine to Belgium Place Units - Germany 3 heavy_guns and 3 trenchs placed in Belgium 6 heavy_guns and 3 trenchs placed in Wurttemburg 4 destroyers placed in Sea Zone 14 Helgoland Bight 2 field_guns placed in Warsaw 1 infantry placed in Mecklenburg Activate Technology - Germany Trigger GermanyP: Germany has 3 stormtruppens placed in Berlin Turn Complete - Germany Germany collect 112 PUs; end with 112 PUs
Combat Hit Differential Summary :
France : -0.33 Germany : 0.83
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TripleA Turn Summary: France round 12
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 12 Research Technology - France France spend 5 on tech rolls France roll 6,4 and gets 1 hit France removing all Technology Tokens after successful research. France discover creepingBarage Combat Move - France 2 transports moved from Sea Zone 27 Mid Atlantic to Sea Zone 15 English Channel 3 infantry moved from Paris to Picardy 5 infantry moved from Paris to Burgundy 1 infantry moved from Burgundy to Rhone 2 cavalrys moved from Auvergne to Rhone 1 infantry moved from Burgundy to Rhone 1 infantry moved from Burgundy to Auvergne 1 heavy_gun moved from Champagne to Franche-Comte 2 infantry moved from Paris to Champagne 1 infantry moved from Amur to Chita Russia take Chita from Communists 1 field_gun moved from Amur to Chita Purchase Units - France France buy 2 heavy_guns, 18 infantry and 7 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - France Battle in Rhone France attack with 2 cavalrys and 2 infantry Austria defend with 1 field_gun France roll dice for 2 cavalrys and 2 infantry in Rhone, round 2 : 0/4 hits, 0.67 expected hits Austria roll dice for 1 field_gun in Rhone, round 2 : 0/1 hits, 0.33 expected hits France roll dice for 2 cavalrys and 2 infantry in Rhone, round 3 : 0/4 hits, 0.67 expected hits Austria roll dice for 1 field_gun in Rhone, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the France lost in Rhone France roll dice for 2 cavalrys and 1 infantry in Rhone, round 4 : 0/3 hits, 0.50 expected hits Austria roll dice for 1 field_gun in Rhone, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the France lost in Rhone France roll dice for 2 cavalrys in Rhone, round 5 : 1/2 hits, 0.33 expected hits Austria roll dice for 1 field_gun in Rhone, round 5 : 1/1 hits, 0.33 expected hits 1 field_gun owned by the Austria and 1 cavalry owned by the France lost in Rhone France win, taking Rhone from Austria with 1 cavalry remaining. Battle score for attacker is -6 Casualties for France: 1 cavalry and 2 infantry Casualties for Austria: 1 field_gun Non Combat Move - France Place Units - France 1 trench placed in Alsace 3 trenchs placed in Picardy 2 trenchs placed in Alsace 5 infantry and 1 trench placed in Champagne 10 infantry placed in Paris 2 heavy_guns and 3 infantry placed in Brittany Activate Technology - France France activating creepingBarage Trigger FranceP: France has 3 infantry placed in Paris Trigger FranceS: France met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - France France collect 84 PUs; end with 84 PUs
Combat Hit Differential Summary :
Austria : 1.67 France : -1.17
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TripleA Turn Summary: Serbia round 12
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 12 Non Combat Move - Serbia Turn Complete - Serbia
Combat Hit Differential Summary :
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TripleA Turn Summary: Austria round 12
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 12 Research Technology - Austria Austria spend 5 on tech rolls Austria roll 5,4 and gets 0 hits Combat Move - Austria 14 field_guns and 3 infantry moved from Latium to Rome 4 gass moved from Venice to Rome 3 gass moved from Milan to Rome 3 gass moved from Piedmont to Rome 1 field_gun moved from Marseilles to Languedoc Austria take Languedoc from France 1 cavalry moved from Piedmont to Rhone 1 field_gun moved from Marseilles to Rhone 6 cavalrys moved from Tuscany to Rome Purchase Units - Austria Austria buy 1 destroyer, 8 field_guns, 3 heavy_guns, 12 infantry and 1 transport; Remaining resources: 0 PUs; 2 techTokens; Combat - Austria Battle in Rhone Austria attack with 1 cavalry and 1 field_gun France defend with 1 cavalry Austria roll dice for 1 cavalry and 1 field_gun in Rhone, round 2 : 1/2 hits, 0.83 expected hits France roll dice for 1 cavalry in Rhone, round 2 : 0/1 hits, 0.17 expected hits 1 cavalry owned by the France lost in Rhone Austria win, taking Rhone from France with 1 cavalry and 1 field_gun remaining. Battle score for attacker is 4 Casualties for France: 1 cavalry Battle in Rome Austria attack with 6 cavalrys, 14 field_guns, 10 gass and 3 infantry Italy defend with 1 Factory, 5 heavy_guns, 21 infantry and 7 trenchs Austria roll dice for 10 gass in Rome, round 2 : 7/10 hits, 6.67 expected hits 7 infantry owned by the Italy lost in Rome 10 gass owned by the Austria lost in Rome Austria roll dice for 6 cavalrys, 14 field_guns and 3 infantry in Rome, round 2 : 11/23 hits, 10.00 expected hits Units damaged: 3 trenchs owned by the Italy Italy roll dice for 5 heavy_guns, 14 infantry and 7 trenchs in Rome, round 2 : 9/19 hits, 8.83 expected hits 4 trenchs owned by the Italy, 6 cavalrys owned by the Austria and 3 infantry owned by the Austria lost in Rome Austria roll dice for 14 field_guns in Rome, round 3 : 7/14 hits, 7.00 expected hits Italy roll dice for 5 heavy_guns, 14 infantry and 3 trenchs in Rome, round 3 : 12/19 hits, 8.83 expected hits 3 trenchs owned by the Italy, 4 infantry owned by the Italy and 12 field_guns owned by the Austria lost in Rome 2 field_guns owned by the Austria retreated to Latium Italy win with 5 heavy_guns and 10 infantry remaining. Battle score for attacker is -67 Casualties for Italy: 11 infantry and 7 trenchs Casualties for Austria: 6 cavalrys, 12 field_guns, 10 gass and 3 infantry Non Combat Move - Austria 5 infantry moved from Tuscany to Latium 4 cavalrys moved from Trieste to Tuscany 7 field_guns moved from Venice to Tuscany 2 heavy_guns moved from Marseilles to Languedoc 2 heavy_guns moved from Marseilles to Languedoc 1 field_gun moved from Marseilles to Languedoc 6 infantry moved from Tyrol to Munich 3 infantry moved from Austria to Munich 4 infantry moved from Bohemia to Bavaria 2 field_guns and 12 infantry moved from Vienna to Austria 4 infantry moved from Bulgaria to Dardanelles 1 heavy_gun and 4 infantry moved from Dardanelles to Smyrna 1 heavy_gun and 1 infantry moved from Greece to Macedonia 3 infantry moved from Macedonia to Bulgaria 1 infantry moved from Bulgaria to Dardanelles Place Units - Austria 1 destroyer and 1 transport placed in Sea Zone 57 Ligurian Sea 1 infantry placed in Piedmont 1 field_gun, 1 heavy_gun and 1 infantry placed in Marseilles 1 field_gun and 2 infantry placed in Milan 2 field_guns and 2 infantry placed in Venice 2 field_guns, 2 heavy_guns and 2 infantry placed in Tyrol 2 field_guns and 4 infantry placed in Trieste Activate Technology - Austria Trigger AustriaP: Austria has 3 infantry placed in Vienna Turn Complete - Austria Austria collect 106 PUs; end with 106 PUs
Combat Hit Differential Summary :
Austria : 1.50 Italy : 3.33 France : -0.17
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TripleA Turn Summary: Italy round 12
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 12 Research Technology - Italy Italy spend 5 on tech rolls Italy rolls : 1/1 hits, 0.00 expected hits Italy removing all Technology Tokens after successful research. Italy discover bunkers Combat Move - Italy 2 battlecruisers and 1 cruiser moved from Sea Zone 68 Aegean Sea to Sea Zone 60 Central Mediterranean 1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 54 Alboran Sea Purchase Units - Italy Italy buy 1 infantry and 3 trenchs; Remaining resources: 2 PUs; 0 techTokens; Non Combat Move - Italy Place Units - Italy 1 infantry and 3 trenchs placed in Rome Activate Technology - Italy Italy activating bunkers Trigger ItalyP: Italy has 3 infantry placed in Rome Turn Complete - Italy Italy collect 17 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italy rolls : : 1.00