L20 Gamerman01 (L) vs AetV (w/o Iwo NO)


  • @aequitas-et-veritas said in L20 Gamerman01 (L) vs AetV (w/o Iwo NO):

    @gamerman01 all good. This is absolutely up to you. I will look at the map now. But as you allready mentioned it, I would not doubt a single word from you unless you would give me a reason to not trust you…

    Well played! :male-teacher: I’ll put the Italian infantry back in Tambov because I believe that if I had said “oh shoot, I definitely meant to retreat there but misclicked” even if I had missed and you hit, that you would let me take it back. It was a mis-click, so I’ll put it back.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Manual Gamesave Post: Americans round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Turning on Edit Mode
            EDIT: Adding units owned by Italians to Tambov: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Oh, wow, that is a CRAZY string for 2s (and a 3 and a 4) on defenses on both sides going back to USA9. J9 went great, but we’ve had a full round of SICK defenses since then.

    US9
    Philippines (Infantry and Artillery) hit 2/3
    Holland (Infantry) 1/1
    Z34 (destroyer) 1/1
    Z21 (sub) 0/1
    Burma (infantry) 1/1, hits plane
    Northern Italy (3 infantry) 2/4, territory holds
    China9
    Shensi (2 infantry) 1/3
    UK9
    France (AA, 3 infantry, artillery) 2/5, hits plane
    Italy and ANZAC9
    no rolls
    G10
    Holland (AA, 2 infantry) 2/3 (and first AA hit of the GAME for EITHER side)
    Volgograd (2 infantry) 1/2
    Smolensk (infantry) 1/1
    South France (fighter) 1/1
    R10
    Archangel (infantry) 1/1
    Novgorod (mech) 1/1
    Samara (mech) 1/1
    Tambov (infantry) 1/1
    J10
    Z35 (cruiser) 1/1
    Philippines (marine) 1/1
    Tsinghai (infantry and fighter) 1/2
    Shensi (infantry) 1/1
    Z20 (destroyer) 1/1

  • 25 24 23 22 15 11 10 Official Q&A Mod

    I ran it in a calculator. That was 24 hits rolling 1 1, 32 2’s, 1 3, and 2 4’s (36 total dice)

    It’s .01% chance, 1 in 10,000. I will assume the extreme defenses were for 1 full round and fearlessly attack on US10 and UK10 ;)

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Move Summary: Americans round 10

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Turning on Edit Mode
            EDIT: Adding units owned by Italians to Tambov: 1 infantry
            EDIT: Turning off Edit Mode
            Americans buy 1 armour, 1 carrier, 2 destroyers, 1 fighter, 4 infantry, 6 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Malta to Egypt
            1 bomber moved from Eastern United States to Holland Belgium
            1 mech_infantry moved from Libya to Alexandria
                  British take Alexandria from Italians
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            2 bombers moved from Normandy Bordeaux to Southern Italy
            2 fighters moved from United Kingdom to Holland Belgium
            3 fighters moved from Normandy Bordeaux to Holland Belgium
            1 destroyer moved from 92 Sea Zone to 97 Sea Zone
            1 submarine moved from 37 Sea Zone to 35 Sea Zone
            1 submarine moved from 44 Sea Zone to 35 Sea Zone
            1 submarine moved from 43 Sea Zone to 35 Sea Zone
            2 submarines moved from 19 Sea Zone to 35 Sea Zone
            1 destroyer and 1 submarine moved from 21 Sea Zone to 35 Sea Zone
            4 fighters moved from Guam to 35 Sea Zone
            1 bomber moved from Paulau Island to 35 Sea Zone
            2 fighters and 1 tactical_bomber moved from Caroline Islands to 35 Sea Zone
            1 fighter moved from Java to 35 Sea Zone
            1 bomber and 1 fighter moved from India to 35 Sea Zone
            1 submarine moved from 33 Sea Zone to 35 Sea Zone
            1 battleship, 3 carriers, 5 destroyers, 1 fighter and 1 submarine moved from 33 Sea Zone to 35 Sea Zone
    

    Savegame

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Intercept bombers in South Italy or scramble to zone 97 or neither?
    Kamikazes for Zone 35?

    Thanks


  • @gamerman01 please scramble to sz 97 and use all Kamikazee Tokens.
    One for each DD. Max Def.

    Thank you.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    OK, I’m going to roll the Philippines battle on the forum because if I recall correctly, Triple A will roll subs separately - to be sure it’s done properly it needs to be rolled here…

  • 25 24 23 22 15 11 10 Official Q&A Mod

    [dice 3d6]


  • 3d6: 6, 2, 6

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Fair enough - 1 destroyer sunk by kamikazes

    8 subs, 6 destroyers, 9 fighters, 1 tac, 2 bombers, 1 battleship (and 3 carriers)
    [dice 8d6 6d6 9d6 4d6]


  • 8d6: 3, 4, 4, 1, 2, 6, 6, 2
    6d6: 4, 4, 6, 3, 5, 3
    9d6: 5, 4, 2, 1, 1, 3, 4, 5, 4
    4d6: 4, 5, 1, 4

  • 25 24 23 22 15 11 10 Official Q&A Mod

    bathroom break lol

  • 25 24 23 22 15 11 10 Official Q&A Mod

    OK, that would be 3 hits with subs, 0 hits with destroyers (and I forgot to roll for 1 less destroyer from the kamikaze hit, didn’t I?) 4 hits with fighters and 3 hits with the 4’s, for a total of 10 hits

    I know you said max defense, but I do need you to choose casualties because it makes a difference if you keep a destroyer to round 2 or not, thanks

    So you hit 1 destroyer with kamikazes, and I scored 10 hits in round 1. My destroyers all blanked so it doesn’t matter that I accidentally rolled 1 too many destroyers. What 10 hits do you take? Thank you


  • @gamerman01 If I understand correctly you got then a total of 13 hits including the sub hits?

    In that case sink all CV’s dent BB, kill one DD and a TacB.

    In case I missunderstood the total of hits; dent BB Kill 4 CV’s and dmg last CV for a sum of 10 scored hits.


  • @gamerman01 I thought the DD who is hit by an Kamikazee needs to be removed immediately? He doesn’t participate in the battle? Or was I mistaken?


  • @aequitas-et-veritas
    Oh, you’re totally right, I mistakenly rolled all 6 destroyers but should have been 5, but if you read my post again you’ll see that two different times I acknowledged this. The ghost destroyer missed along with all the others so I think it’s all good there, I am so sorry for the mistake I made and the confusion it caused.

    I might have also confused you when I said “3 hits with the 4’s” - that was my way of saying I got 3 hits from the combined rolls of the 2 bombers, the battleship, and that tac bomber.

    It’s 10 hits total, not 13. I will try to be clearer in the future, I’m very sorry for the confusion.

    OK, so you said dent BB, sink 4 CV’s, and damage 5th CV for a total of 10 hits - thank you very much for that, I just really didn’t feel comfortable choosing casualties for you in this situation.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Japan has 5 carriers, 2 destroyers, 4 tactical bombers, 6 fighters, and 2 battleships, one is damaged

    7@2 4@3 8@4

    [dice 7d6 4d6 8d6]


  • 7d6: 2, 3, 5, 1, 3, 2, 2
    4d6: 1, 2, 2, 6
    8d6: 4, 1, 6, 5, 6, 2, 6, 3

  • 25 24 23 22 15 11 10 Official Q&A Mod

    That’s 4 hits with the 2’s
    3 hits with the 3’s
    4 hits with the 4’s
    11 hits total

    I just did the SBR and Egypt took 6 damage but Rome shot down both bombers.

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