L20 666 (Allies + 15) vs WindowWasher (Axis)


  • TripleA Move Summary: ANZAC round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
            3 fighters moved from 54 Sea Zone to New Guinea
    

    Savegame


  • TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
            3 fighters moved from 54 Sea Zone to New Guinea
    
        Combat - ANZAC
            Battle in New Guinea
                ANZAC attack with 1 artillery, 3 fighters and 1 infantry
                Japanese defend with 1 artillery and 1 infantry
                    ANZAC roll dice for 1 artillery, 3 fighters and 1 infantry in New Guinea, round 2 : 1/5 hits, 2.17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in New Guinea
                    ANZAC roll dice for 1 artillery, 3 fighters and 1 infantry in New Guinea, round 3 : 3/5 hits, 2.17 expected hits
                    Japanese roll dice for 1 artillery in New Guinea, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in New Guinea
                ANZAC win, taking New Guinea from Japanese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - ANZAC
            3 fighters moved from New Guinea to 54 Sea Zone
            1 marine moved from New South Wales to Queensland
            3 fighters moved from India to Eastern Persia
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -1.00
    ANZAC regular : -0.33
    

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 harbour, 2 infantry and 1 marine
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 factory_minor, 1 harbour and 2 infantry
    New Guinea : 1 artillery and 1 infantry
    46 Sea Zone : 1 transport
    54 Sea Zone : 1 cruiser, 1 destroyer and 3 fighters
    62 Sea Zone : 1 destroyer and 1 transport
    Eastern Persia : 3 fighters
    

    Production/PUs Summary :

    Germans : 47 / 63
    Russians : 21 / 34
    Japanese : 66 / 75
    Americans : 57 / 83
    Chinese : 0 / 2
    British : 41 / 50
    UK_Pacific : 6 / 10
    Italians : 15 / 10
    ANZAC : 10 / 13
    French : 2 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
            3 fighters moved from 54 Sea Zone to New Guinea
    
        Combat - ANZAC
            Battle in New Guinea
                ANZAC attack with 1 artillery, 3 fighters and 1 infantry
                Japanese defend with 1 artillery and 1 infantry
                    ANZAC roll dice for 1 artillery, 3 fighters and 1 infantry in New Guinea, round 2 : 1/5 hits, 2.17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in New Guinea
                    ANZAC roll dice for 1 artillery, 3 fighters and 1 infantry in New Guinea, round 3 : 3/5 hits, 2.17 expected hits
                    Japanese roll dice for 1 artillery in New Guinea, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in New Guinea
                ANZAC win, taking New Guinea from Japanese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - ANZAC
            3 fighters moved from New Guinea to 54 Sea Zone
            1 marine moved from New South Wales to Queensland
            3 fighters moved from India to Eastern Persia
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 80 Sea Zone to 79 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -1.00
    ANZAC regular : -0.33
    

    Territory Summary for ANZAC and French :

    Queensland : 2 aaGuns, 1 airfield, 1 harbour, 2 infantry and 1 marine
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 factory_minor, 1 harbour and 2 infantry
    New Guinea : 1 artillery and 1 infantry
    46 Sea Zone : 1 transport
    54 Sea Zone : 1 cruiser, 1 destroyer and 3 fighters
    62 Sea Zone : 1 destroyer and 1 transport
    United Kingdom : 1 fighter and 1 infantry
    Eastern Persia : 3 fighters
    79 Sea Zone : 1 destroyer
    110 Sea Zone : 1 infantry
    

    Production/PUs Summary :

    Germans : 47 / 63
    Russians : 21 / 34
    Japanese : 66 / 75
    Americans : 57 / 83
    Chinese : 0 / 2
    British : 41 / 50
    UK_Pacific : 6 / 10
    Italians : 15 / 10
    ANZAC : 10 / 13
    French : 2 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 141 times
            2 was rolled 131 times
            3 was rolled 126 times
            4 was rolled 156 times
            5 was rolled 140 times
            6 was rolled 129 times
        Average roll : 3.498
        Median : 4.000
        Variance : 0.738
        Standard Deviation : 0.859
        Total rolls : 823
    
    Germans Combat
            1 was rolled 29 times
            2 was rolled 44 times
            3 was rolled 25 times
            4 was rolled 44 times
            5 was rolled 36 times
            6 was rolled 44 times
        Average roll : 3.658
        Median : 4.000
        Variance : 1.611
        Standard Deviation : 1.269
        Total rolls : 222
    
    British Combat
            1 was rolled 22 times
            2 was rolled 18 times
            3 was rolled 20 times
            4 was rolled 28 times
            5 was rolled 29 times
            6 was rolled 16 times
        Average roll : 3.541
        Median : 4.000
        Variance : 1.067
        Standard Deviation : 1.033
        Total rolls : 133
    
    Italians Combat
            1 was rolled 19 times
            2 was rolled 13 times
            3 was rolled 9 times
            4 was rolled 8 times
            5 was rolled 16 times
            6 was rolled 6 times
        Average roll : 3.099
        Median : 3.000
        Variance : 1.812
        Standard Deviation : 1.346
        Total rolls : 71
    
    French Combat
            1 was rolled 3 times
            2 was rolled 4 times
            3 was rolled 5 times
            4 was rolled 3 times
            5 was rolled 1 times
            6 was rolled 7 times
        Average roll : 3.696
        Median : 3.000
        Variance : 0.947
        Standard Deviation : 0.973
        Total rolls : 23
    
    Americans Combat
            1 was rolled 9 times
            2 was rolled 4 times
            3 was rolled 5 times
            4 was rolled 2 times
            5 was rolled 5 times
            6 was rolled 5 times
        Average roll : 3.167
        Median : 3.000
        Variance : 0.897
        Standard Deviation : 0.947
        Total rolls : 30
    
    ANZAC Combat
            1 was rolled 6 times
            2 was rolled 3 times
            3 was rolled 3 times
            4 was rolled 7 times
            5 was rolled 3 times
            6 was rolled 6 times
        Average roll : 3.571
        Median : 4.000
        Variance : 0.642
        Standard Deviation : 0.801
        Total rolls : 28
    
    Neutral_Allies Combat
            1 was rolled 2 times
            2 was rolled 4 times
            4 was rolled 2 times
            5 was rolled 2 times
        Average roll : 2.800
        Median : 2.000
        Variance : 1.259
        Standard Deviation : 1.122
        Total rolls : 10
    
    Chinese Combat
            1 was rolled 9 times
            2 was rolled 6 times
            3 was rolled 8 times
            4 was rolled 17 times
            5 was rolled 12 times
            6 was rolled 7 times
        Average roll : 3.644
        Median : 4.000
        Variance : 1.428
        Standard Deviation : 1.195
        Total rolls : 59
    
    UK_Pacific Combat
            2 was rolled 2 times
            3 was rolled 4 times
            5 was rolled 1 times
        Average roll : 3.000
        Median : 3.000
        Variance : 2.139
        Standard Deviation : 1.462
        Total rolls : 7
    
    Neutral_Axis Combat
            3 was rolled 3 times
            4 was rolled 1 times
            5 was rolled 2 times
        Average roll : 3.833
        Median : 3.500
        Variance : 1.600
        Standard Deviation : 1.265
        Total rolls : 6
    
    Russians Combat
            1 was rolled 9 times
            2 was rolled 11 times
            3 was rolled 15 times
            4 was rolled 7 times
            5 was rolled 8 times
            6 was rolled 12 times
        Average roll : 3.484
        Median : 3.000
        Variance : 0.710
        Standard Deviation : 0.843
        Total rolls : 62
    
    Japanese Combat
            1 was rolled 33 times
            2 was rolled 22 times
            3 was rolled 29 times
            4 was rolled 37 times
            5 was rolled 25 times
            6 was rolled 26 times
        Average roll : 3.448
        Median : 4.000
        Variance : 0.897
        Standard Deviation : 0.947
        Total rolls : 172
    

    Savegame

  • '21 '20

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 13 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Ukraine to Caucasus
                  Germans take Caucasus from Russians
            1 infantry moved from Bryansk to Tambov
            1 infantry moved from Bryansk to Smolensk
            2 mech_infantrys moved from Archangel to Vologda
            1 bomber moved from Novgorod to Vologda
            1 fighter and 2 tactical_bombers moved from Archangel to Germany
            4 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
            2 armour and 1 mech_infantry moved from Ukraine to Volgograd
            1 artillery moved from Bryansk to Smolensk
            1 artillery moved from Bryansk to Tambov
            2 fighters moved from Bryansk to Germany
            1 artillery and 1 infantry moved from France to Holland Belgium
            1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
            1 artillery and 6 infantry moved from France to Western Germany
            3 armour moved from Archangel to Vyborg
            3 infantry moved from Novgorod to Archangel
            1 mech_infantry moved from Bryansk to Archangel
            13 armour and 8 mech_infantrys moved from Bryansk to Volgograd
            2 infantry moved from Ukraine to Rostov
            1 armour moved from Germany to Yugoslavia
            1 infantry moved from Bryansk to Western Ukraine
            18 artilleries and 14 infantry moved from Bryansk to Rostov
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Americans defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/4 hits, 1.83 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Tambov
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Germans roll dice for 1 artillery in Tambov, round 3 : 1/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Tambov
                Russians win with no units remaining. Battle score for attacker is -1
                Casualties for Germans: 1 artillery and 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Volgograd
                Germans attack with 15 armour and 9 mech_infantrys
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 15 armour and 9 mech_infantrys in Volgograd, round 2 : 10/24 hits, 9.00 expected hits
                    Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 15 armour and 9 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Smolensk
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 1 bomber and 2 mech_infantrys
                Russians defend with 2 infantry
                    Germans roll dice for 1 bomber and 2 mech_infantrys in Vologda, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
                    Germans roll dice for 1 bomber and 1 mech_infantry in Vologda, round 3 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Vologda to Germany
            1 aaGun moved from Bryansk to Rostov
            1 aaGun moved from Ukraine to Rostov
            1 aaGun moved from Bryansk to Rostov
            1 fighter moved from Holland Belgium to Western Germany
            1 tactical_bomber moved from Holland Belgium to Germany
            1 aaGun moved from Western Germany to Germany
            1 aaGun moved from Western Germany to Germany
    
        Place Units - Germans
            3 artilleries placed in Ukraine
            3 infantry placed in Western Ukraine
            3 mech_infantrys placed in Novgorod
            10 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,3,6,4,2
            Germans collect 54 PUs (2 lost to blockades); end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Rostov: 1 aaGun
            EDIT: Adding units owned by Germans to Western Ukraine: 1 aaGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Russians regular : -0.33
    Germans regular : 3.00
    

    Savegame

  • '21 '20

    im on thin ice :grimacing:


  • TripleA Move Summary: Russians round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 10 infantry; Remaining resources: 4 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            2 infantry moved from Kazakhstan to Caucasus
            1 infantry moved from Russia to Bryansk
                  Russians take Bryansk from Italians
            3 infantry moved from Kazakhstan to Novosibirsk
            1 infantry moved from Kazakhstan to Caucasus
            1 infantry moved from Russia to Vologda
            1 infantry moved from Nenetsia to Vologda
            4 infantry moved from Russia to Smolensk
            1 tactical_bomber moved from Russia to Novosibirsk
            1 fighter moved from Russia to Vologda
            1 fighter moved from Russia to Smolensk
            1 infantry moved from Buyant-Uhaa to Manchuria
                  Chinese take Manchuria from Japanese
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 10 infantry; Remaining resources: 4 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            2 infantry moved from Kazakhstan to Caucasus
            1 infantry moved from Russia to Bryansk
                  Russians take Bryansk from Italians
            3 infantry moved from Kazakhstan to Novosibirsk
            1 infantry moved from Kazakhstan to Caucasus
            1 infantry moved from Russia to Vologda
            1 infantry moved from Nenetsia to Vologda
            4 infantry moved from Russia to Smolensk
            1 tactical_bomber moved from Russia to Novosibirsk
            1 fighter moved from Russia to Vologda
            1 fighter moved from Russia to Smolensk
            1 infantry moved from Buyant-Uhaa to Manchuria
                  Chinese take Manchuria from Japanese
    
        Combat - Russians
            Battle in Caucasus
                Russians attack with 3 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 3 infantry in Caucasus, round 2 : 1/3 hits, 0.50 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                Russians win, taking Caucasus from Germans with 3 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Novosibirsk
                Russians attack with 3 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Russians roll dice for 3 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Novosibirsk
                Russians win, taking Novosibirsk from Japanese with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Vologda
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 4 infantry
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 fighter and 4 infantry in Smolensk, round 2 : 1/5 hits, 1.17 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                    Russians roll dice for 1 fighter and 4 infantry in Smolensk, round 3 : 4/5 hits, 1.17 expected hits
                    Germans roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            1 infantry moved from Ulaanbaatar to Buryatia
            1 infantry moved from Buyant-Uhaa to Ulaanbaatar
            1 infantry moved from Dzavhan to Yakut S.S.R.
            2 infantry moved from Olgiy to Timguska
            1 tactical_bomber moved from Novosibirsk to Russia
            1 fighter moved from Vologda to Russia
            1 fighter moved from Smolensk to Russia
            2 aaGuns, 1 armour and 2 mech_infantrys moved from Kazakhstan to Samara
            1 armour, 4 artilleries and 2 mech_infantrys moved from Russia to Samara
            1 infantry moved from Russia to Tambov
            25 infantry moved from Russia to Samara
    
        Place Units - Russians
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 21 PUs; end with 25 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    Germans regular : -1.67
    Russians regular : 3.33
    

    Territory Summary for Russians :

    Manchuria : 1 infantry
    Yakut S.S.R. : 1 infantry
    Timguska : 2 infantry
    Kazakhstan : 1 infantry
    Buryatia : 1 infantry
    Olgiy : 1 flag
    Dzavhan : 1 flag
    Central Mongolia : 1 flag
    Buyant-Uhaa : 1 flag
    Ulaanbaatar : 1 flag, 1 infantry
    Tsagaan Olom : 1 flag
    Bryansk : 1 infantry
    Russia : 4 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 56 infantry and 1 tactical_bomber
    Tambov : 1 infantry
    Novosibirsk : 3 infantry
    Vologda : 2 infantry
    Caucasus : 3 infantry
    Smolensk : 4 infantry
    Samara : 2 aaGuns, 2 armour, 4 artilleries, 25 infantry and 4 mech_infantrys
    106 Sea Zone : 1 flag
    97 Sea Zone : 1 submarine
    

    Production/PUs Summary :

    Germans : 52 / 74
    Russians : 21 / 32
    Japanese : 62 / 75
    Americans : 54 / 83
    Chinese : 3 / 2
    British : 41 / 50
    UK_Pacific : 6 / 10
    Italians : 14 / 10
    ANZAC : 10 / 13
    French : 2 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '21 '20

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 carrier, 2 fighters, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Amur to Soviet Far East
                  Japanese take Siberia from Russians
                  Japanese take Soviet Far East from Russians
            1 armour moved from Amur to Sakha
                  Japanese take Sakha from Russians
            1 armour moved from Sakha to Buryatia
            1 infantry moved from Amur to Buryatia
            1 armour moved from Amur to Buyant-Uhaa
                  Japanese take Buyant-Uhaa from Russians
            1 mech_infantry moved from Chahar to Buyant-Uhaa
            1 armour and 1 mech_infantry moved from Buyant-Uhaa to Ulaanbaatar
            2 artilleries moved from Jehol to Manchuria
            1 mech_infantry moved from Chahar to Manchuria
            1 artillery and 1 infantry moved from Tsinghai to Kazakhstan
            2 infantry moved from Tsinghai to Novosibirsk
            1 infantry moved from Kansu to Timguska
            1 artillery moved from Tsinghai to Novosibirsk
            1 fighter and 1 tactical_bomber moved from Kansu to Timguska
            1 fighter and 1 tactical_bomber moved from Kansu to Novosibirsk
            1 infantry moved from Shensi to Kansu
            1 infantry moved from Hopei to Shensi
            6 artilleries moved from Tsinghai to Sikang
            1 infantry moved from Sikang to Tsinghai
            1 mech_infantry moved from Anhwe to Chahar
            2 artilleries and 1 infantry moved from Yunnan to French Indo China
            1 artillery and 2 infantry moved from Shan State to Malaya
            1 infantry moved from Hunan to Anhwe
            1 infantry moved from Kweichow to Hopei
            1 infantry moved from Szechwan to Yunnan
            1 armour moved from Kweichow to Szechwan
            1 mech_infantry moved from Kiangsu to Kweichow
            1 mech_infantry moved from Kiangsu to Hunan
            1 bomber moved from Paulau Island to New Guinea
            2 infantry moved from Dutch New Guinea to New Guinea
            4 infantry moved from Dutch New Guinea to 45 Sea Zone
            1 marine moved from Dutch New Guinea to 45 Sea Zone
            1 fighter moved from 45 Sea Zone to 46 Sea Zone
            2 battleships, 7 carriers, 1 cruiser, 2 destroyers, 6 fighters, 4 infantry, 1 marine, 5 tactical_bombers and 4 transports moved from 45 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to French Indo China
            1 mech_infantry moved from Kiangsu to Kweichow
            1 bomber moved from Kweichow to Timguska
            4 submarines moved from 6 Sea Zone to 35 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 marine moved from Japan to 6 Sea Zone
            1 cruiser and 1 marine moved from 6 Sea Zone to 35 Sea Zone
            1 fighter moved from Japan to 35 Sea Zone
    
        Combat - Japanese
            Battle in 46 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 46 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in New Guinea
                Japanese attack with 1 bomber and 2 infantry
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in New Guinea, round 2 : 1/3 hits, 1.00 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC lost in New Guinea
                    Japanese roll dice for 1 bomber and 2 infantry in New Guinea, round 3 : 1/3 hits, 1.00 expected hits
                    ANZAC roll dice for 1 artillery in New Guinea, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the ANZAC lost in New Guinea
                Japanese win, taking New Guinea from ANZAC with 1 bomber and 2 infantry remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in Timguska
                Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Timguska, round 2 : 0/4 hits, 2.00 expected hits
                    Russians roll dice for 2 infantry in Timguska, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Timguska, round 3 : 1/4 hits, 2.00 expected hits
                    Russians roll dice for 2 infantry in Timguska, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Timguska
                    Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Timguska, round 4 : 3/4 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Timguska, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Timguska
                Japanese win, taking Timguska from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Novosibirsk
                Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 3 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 2/5 hits, 2.00 expected hits
                    Russians roll dice for 3 infantry in Novosibirsk, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Novosibirsk
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Novosibirsk, round 3 : 1/4 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Novosibirsk
                Japanese win, taking Novosibirsk from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 3 infantry
            Battle in Manchuria
                Japanese attack with 2 artilleries and 1 mech_infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 2 artilleries and 1 mech_infantry in Manchuria, round 2 : 0/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 artilleries and 1 mech_infantry in Manchuria, round 3 : 0/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 artilleries and 1 mech_infantry in Manchuria, round 4 : 1/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Manchuria, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 artillery
                Casualties for Russians: 1 infantry
            Battle in Ulaanbaatar
                Japanese attack with 1 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 mech_infantry in Ulaanbaatar, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Ulaanbaatar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Ulaanbaatar
                Japanese win, taking Ulaanbaatar from Russians with 1 armour remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Buryatia
                Japanese attack with 1 armour and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 infantry in Buryatia, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Buryatia
                    Japanese roll dice for 1 armour in Buryatia, round 3 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Buryatia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Buryatia
                Japanese win, taking Buryatia from Russians with 1 armour remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Kazakhstan
                Japanese attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan
                Japanese win, taking Kazakhstan from Russians with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter and 1 tactical_bomber moved from Novosibirsk to Kweichow
            1 fighter and 1 tactical_bomber moved from Timguska to Kweichow
            1 bomber moved from Timguska to Kweichow
            1 fighter moved from 46 Sea Zone to 35 Sea Zone
            1 bomber moved from New Guinea to Paulau Island
            4 infantry and 2 marines moved from 35 Sea Zone to Philippines
            1 fighter moved from 35 Sea Zone to French Indo China
            1 tactical_bomber moved from 35 Sea Zone to French Indo China
            1 fighter moved from 35 Sea Zone to French Indo China
            1 tactical_bomber moved from 35 Sea Zone to French Indo China
            1 fighter moved from 35 Sea Zone to French Indo China
            1 aaGun moved from Jehol to Manchuria
            1 aaGun moved from Yunnan to French Indo China
            1 fighter moved from Japan to 35 Sea Zone
    
        Place Units - Japanese
            1 carrier and 1 submarine placed in 6 Sea Zone
            2 fighters placed in Japan
            3 mech_infantrys placed in Kiangsu
            2 artilleries and 1 infantry placed in French Indo China
            1 artillery and 2 infantry placed in Malaya
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Kweichow: 1 mech_infantry
            EDIT: Adding units owned by Japanese to Kwangsi: 1 mech_infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 72 PUs; end with 72 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Japanese regular : -4.33
    ANZAC regular : -1.00
    Russians regular : -0.33
    

    Savegame

  • '21 '20

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 carrier, 2 fighters, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Amur to Soviet Far East
                  Japanese take Siberia from Russians
                  Japanese take Soviet Far East from Russians
            1 armour moved from Amur to Sakha
                  Japanese take Sakha from Russians
            1 armour moved from Sakha to Buryatia
            1 infantry moved from Amur to Buryatia
            1 armour moved from Amur to Buyant-Uhaa
                  Japanese take Buyant-Uhaa from Russians
            1 mech_infantry moved from Chahar to Buyant-Uhaa
            1 armour and 1 mech_infantry moved from Buyant-Uhaa to Ulaanbaatar
            2 artilleries moved from Jehol to Manchuria
            1 mech_infantry moved from Chahar to Manchuria
            1 artillery and 1 infantry moved from Tsinghai to Kazakhstan
            2 infantry moved from Tsinghai to Novosibirsk
            1 infantry moved from Kansu to Timguska
            1 artillery moved from Tsinghai to Novosibirsk
            1 fighter and 1 tactical_bomber moved from Kansu to Timguska
            1 fighter and 1 tactical_bomber moved from Kansu to Novosibirsk
            1 infantry moved from Shensi to Kansu
            1 infantry moved from Hopei to Shensi
            6 artilleries moved from Tsinghai to Sikang
            1 infantry moved from Sikang to Tsinghai
            1 mech_infantry moved from Anhwe to Chahar
            2 artilleries and 1 infantry moved from Yunnan to French Indo China
            1 artillery and 2 infantry moved from Shan State to Malaya
            1 infantry moved from Hunan to Anhwe
            1 infantry moved from Kweichow to Hopei
            1 infantry moved from Szechwan to Yunnan
            1 armour moved from Kweichow to Szechwan
            1 mech_infantry moved from Kiangsu to Kweichow
            1 mech_infantry moved from Kiangsu to Hunan
            1 bomber moved from Paulau Island to New Guinea
            2 infantry moved from Dutch New Guinea to New Guinea
            4 infantry moved from Dutch New Guinea to 45 Sea Zone
            1 marine moved from Dutch New Guinea to 45 Sea Zone
            1 fighter moved from 45 Sea Zone to 46 Sea Zone
            2 battleships, 7 carriers, 1 cruiser, 2 destroyers, 6 fighters, 4 infantry, 1 marine, 5 tactical_bombers and 4 transports moved from 45 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to French Indo China
            1 mech_infantry moved from Kiangsu to Kweichow
            1 bomber moved from Kweichow to Timguska
            4 submarines moved from 6 Sea Zone to 35 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 marine moved from Japan to 6 Sea Zone
            1 cruiser and 1 marine moved from 6 Sea Zone to 35 Sea Zone
            1 fighter moved from Japan to 35 Sea Zone
    
        Combat - Japanese
            Battle in 46 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 46 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in New Guinea
                Japanese attack with 1 bomber and 2 infantry
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in New Guinea, round 2 : 1/3 hits, 1.00 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC lost in New Guinea
                    Japanese roll dice for 1 bomber and 2 infantry in New Guinea, round 3 : 1/3 hits, 1.00 expected hits
                    ANZAC roll dice for 1 artillery in New Guinea, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the ANZAC lost in New Guinea
                Japanese win, taking New Guinea from ANZAC with 1 bomber and 2 infantry remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in Timguska
                Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Timguska, round 2 : 0/4 hits, 2.00 expected hits
                    Russians roll dice for 2 infantry in Timguska, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Timguska, round 3 : 1/4 hits, 2.00 expected hits
                    Russians roll dice for 2 infantry in Timguska, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Timguska
                    Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Timguska, round 4 : 3/4 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Timguska, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Timguska
                Japanese win, taking Timguska from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Novosibirsk
                Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 3 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 2/5 hits, 2.00 expected hits
                    Russians roll dice for 3 infantry in Novosibirsk, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Novosibirsk
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Novosibirsk, round 3 : 1/4 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Novosibirsk
                Japanese win, taking Novosibirsk from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 3 infantry
            Battle in Manchuria
                Japanese attack with 2 artilleries and 1 mech_infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 2 artilleries and 1 mech_infantry in Manchuria, round 2 : 0/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 artilleries and 1 mech_infantry in Manchuria, round 3 : 0/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 artilleries and 1 mech_infantry in Manchuria, round 4 : 1/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Manchuria, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 artillery
                Casualties for Russians: 1 infantry
            Battle in Ulaanbaatar
                Japanese attack with 1 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 mech_infantry in Ulaanbaatar, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Ulaanbaatar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Ulaanbaatar
                Japanese win, taking Ulaanbaatar from Russians with 1 armour remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Buryatia
                Japanese attack with 1 armour and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 infantry in Buryatia, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Buryatia
                    Japanese roll dice for 1 armour in Buryatia, round 3 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Buryatia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Buryatia
                Japanese win, taking Buryatia from Russians with 1 armour remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Kazakhstan
                Japanese attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan
                Japanese win, taking Kazakhstan from Russians with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter and 1 tactical_bomber moved from Novosibirsk to Kweichow
            1 fighter and 1 tactical_bomber moved from Timguska to Kweichow
            1 bomber moved from Timguska to Kweichow
            1 fighter moved from 46 Sea Zone to 35 Sea Zone
            1 bomber moved from New Guinea to Paulau Island
            4 infantry and 2 marines moved from 35 Sea Zone to Philippines
            1 fighter moved from 35 Sea Zone to French Indo China
            1 tactical_bomber moved from 35 Sea Zone to French Indo China
            1 fighter moved from 35 Sea Zone to French Indo China
            1 tactical_bomber moved from 35 Sea Zone to French Indo China
            1 fighter moved from 35 Sea Zone to French Indo China
            1 aaGun moved from Jehol to Manchuria
            1 aaGun moved from Yunnan to French Indo China
            1 fighter moved from Japan to 35 Sea Zone
    
        Place Units - Japanese
            1 carrier and 1 submarine placed in 6 Sea Zone
            2 fighters placed in Japan
            3 mech_infantrys placed in Kiangsu
            2 artilleries and 1 infantry placed in French Indo China
            1 artillery and 2 infantry placed in Malaya
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Kweichow: 1 mech_infantry
            EDIT: Adding units owned by Japanese to Kwangsi: 1 mech_infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 72 PUs; end with 72 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Japanese regular : -4.33
    ANZAC regular : -1.00
    Russians regular : -0.33
    

    Savegame


  • TripleA Move Summary: Americans round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 carrier, 1 destroyer, 2 fighters, 5 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            2 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
            1 infantry moved from 125 Sea Zone to Norway
            1 destroyer moved from 123 Sea Zone to 125 Sea Zone
            1 bomber moved from Iceland to Holland Belgium
            2 fighters moved from 110 Sea Zone to Holland Belgium
            1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from United Kingdom to Holland Belgium
            2 infantry moved from Normandy Bordeaux to Holland Belgium
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
            5 fighters moved from 54 Sea Zone to New Guinea
            1 marine moved from Queensland to 54 Sea Zone
            1 cruiser and 1 marine moved from 54 Sea Zone to 34 Sea Zone
            1 marine moved from 34 Sea Zone to Paulau Island
    

    Savegame


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 carrier, 1 destroyer, 2 fighters, 5 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            2 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
            1 infantry moved from 125 Sea Zone to Norway
            1 destroyer moved from 123 Sea Zone to 125 Sea Zone
            1 bomber moved from Iceland to Holland Belgium
            2 fighters moved from 110 Sea Zone to Holland Belgium
            1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from United Kingdom to Holland Belgium
            2 infantry moved from Normandy Bordeaux to Holland Belgium
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
            5 fighters moved from 54 Sea Zone to New Guinea
            1 marine moved from Queensland to 54 Sea Zone
            1 cruiser and 1 marine moved from 54 Sea Zone to 34 Sea Zone
            1 marine moved from 34 Sea Zone to Paulau Island
    
        Combat - Americans
            Battle in Norway
            Battle in Guam
            Battle in Paulau Island
                Americans attack with 1 marine
                Japanese defend with 1 bomber
                    Americans roll dice for 1 cruiser in Paulau Island, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 bomber in Paulau Island, round 2 : 0/1 hits, 0.17 expected hits
                    1 bomber owned by the Japanese lost in Paulau Island
                Americans win, taking Norway from Germans, taking Guam from Japanese, taking Paulau Island from Japanese with 1 marine remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 bomber
            Battle in New Guinea
                Americans attack with 1 artillery, 5 fighters and 1 infantry
                Japanese defend with 2 infantry
                    Americans roll dice for 1 artillery, 5 fighters and 1 infantry in New Guinea, round 2 : 2/7 hits, 3.17 expected hits
                    Japanese roll dice for 2 infantry in New Guinea, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in New Guinea
                Americans win, taking New Guinea from Japanese with 1 artillery and 5 fighters remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in Holland Belgium
                Americans attack with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/7 hits, 3.17 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            3 fighters moved from Holland Belgium to 125 Sea Zone
            1 bomber moved from Holland Belgium to Normandy Bordeaux
            1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
            2 aaGuns, 2 carriers, 4 infantry and 3 transports moved from 110 Sea Zone to 125 Sea Zone
            1 armour moved from Iraq to Eastern Persia
            5 fighters moved from New Guinea to 54 Sea Zone
            1 carrier and 3 submarines moved from 26 Sea Zone to 54 Sea Zone
            2 fighters moved from Hawaiian Islands to 54 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            1 carrier, 2 destroyers, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            3 infantry placed in Normandy Bordeaux
            1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
            1 armour, 2 fighters, 2 infantry and 1 mech_infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.83
    Japanese regular : 0.17
    Germans regular : 0.33
    

    Territory Summary for Americans :

    Paulau Island : 1 flag, 1 marine
    Queensland : 1 artillery, 3 fighters and 1 marine
    New Guinea : 1 artillery
    Guam : 1 airfield and 1 infantry
    Wake Island : 1 airfield
    Western United States : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 mech_infantry
    Hawaiian Islands : 1 aaGun, 1 airfield, 2 fighters, 1 harbour and 2 infantry
    Midway : 1 airfield
    46 Sea Zone : 1 transport
    34 Sea Zone : 1 cruiser
    26 Sea Zone : 1 carrier, 3 destroyers, 2 submarines and 1 transport
    21 Sea Zone : 1 transport
    10 Sea Zone : 1 carrier, 1 destroyer and 2 transports
    54 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 7 fighters and 11 submarines
    Central United States : 1 factory_major
    Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
    Normandy Bordeaux : 1 flag, 1 bomber, 1 factory_minor, 1 harbour, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
    French Central Africa : 1 flag
    Algeria : 1 mech_infantry
    French West Africa : 1 flag
    Norway : 1 flag, 1 infantry
    Holland Belgium : 1 flag, 1 infantry
    125 Sea Zone : 2 carriers, 1 destroyer, 3 fighters and 4 transports
    Eastern Persia : 1 armour
    

    Production/PUs Summary :

    Germans : 46 / 74
    Russians : 14 / 32
    Japanese : 72 / 80
    Americans : 60 / 95
    Chinese : 0 / 2
    British : 41 / 50
    UK_Pacific : 6 / 10
    Italians : 14 / 10
    ANZAC : 10 / 13
    French : 2 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Move Summary: British round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Combat Move - British
            1 infantry moved from Normandy Bordeaux to Southern France
                  British take Southern France from Germans
            1 armour moved from Tunisia to Tobruk
                  British take Libya from Italians
                  British take Tobruk from Italians
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            1 infantry moved from Burma to Yunnan
            1 fighter moved from India to Yunnan
            1 bomber and 8 fighters moved from Normandy Bordeaux to Western Germany
            1 bomber moved from United Kingdom to Western Germany
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 carrier, 1 destroyer, 2 fighters, 5 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            2 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
            1 infantry moved from 125 Sea Zone to Norway
            1 destroyer moved from 123 Sea Zone to 125 Sea Zone
            1 bomber moved from Iceland to Holland Belgium
            2 fighters moved from 110 Sea Zone to Holland Belgium
            1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from United Kingdom to Holland Belgium
            2 infantry moved from Normandy Bordeaux to Holland Belgium
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
            5 fighters moved from 54 Sea Zone to New Guinea
            1 marine moved from Queensland to 54 Sea Zone
            1 cruiser and 1 marine moved from 54 Sea Zone to 34 Sea Zone
            1 marine moved from 34 Sea Zone to Paulau Island
    
        Combat - Americans
            Battle in Norway
            Battle in Guam
            Battle in Paulau Island
                Americans attack with 1 marine
                Japanese defend with 1 bomber
                    Americans roll dice for 1 cruiser in Paulau Island, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 bomber in Paulau Island, round 2 : 0/1 hits, 0.17 expected hits
                    1 bomber owned by the Japanese lost in Paulau Island
                Americans win, taking Norway from Germans, taking Guam from Japanese, taking Paulau Island from Japanese with 1 marine remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 bomber
            Battle in New Guinea
                Americans attack with 1 artillery, 5 fighters and 1 infantry
                Japanese defend with 2 infantry
                    Americans roll dice for 1 artillery, 5 fighters and 1 infantry in New Guinea, round 2 : 2/7 hits, 3.17 expected hits
                    Japanese roll dice for 2 infantry in New Guinea, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in New Guinea
                Americans win, taking New Guinea from Japanese with 1 artillery and 5 fighters remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in Holland Belgium
                Americans attack with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/7 hits, 3.17 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            3 fighters moved from Holland Belgium to 125 Sea Zone
            1 bomber moved from Holland Belgium to Normandy Bordeaux
            1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
            2 aaGuns, 2 carriers, 4 infantry and 3 transports moved from 110 Sea Zone to 125 Sea Zone
            1 armour moved from Iraq to Eastern Persia
            5 fighters moved from New Guinea to 54 Sea Zone
            1 carrier and 3 submarines moved from 26 Sea Zone to 54 Sea Zone
            2 fighters moved from Hawaiian Islands to 54 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            1 carrier, 2 destroyers, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            3 infantry placed in Normandy Bordeaux
            1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
            1 armour, 2 fighters, 2 infantry and 1 mech_infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 2 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 factory_minor, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Normandy Bordeaux to Southern France
                  British take Southern France from Germans
            1 armour moved from Tunisia to Tobruk
                  British take Libya from Italians
                  British take Tobruk from Italians
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            1 infantry moved from Burma to Yunnan
            1 fighter moved from India to Yunnan
            1 bomber and 8 fighters moved from Normandy Bordeaux to Western Germany
            1 bomber moved from United Kingdom to Western Germany
    
        Combat - British
            Air Battle in Western Germany
                British attacks with 10 units heading to Western Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Western Germany
                    Germans roll AA dice in Western Germany : 0/2 hits, 0.33 expected hits
                Bombing raid in Western Germany rolls: 4,3 and causes: 7 damage to unit: factory_major
                Bombing raid in Western Germany causes 7 damage total. 
            Battle in Yunnan
                British attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - British
            2 tactical_bombers moved from Normandy Bordeaux to Norway
            2 aaGuns and 4 infantry moved from 125 Sea Zone to Norway
            1 fighter moved from Western Germany to 125 Sea Zone
            2 bombers and 7 fighters moved from Western Germany to Norway
            2 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
            2 artilleries, 2 cruisers, 2 destroyers, 4 infantry and 3 transports moved from 110 Sea Zone to 125 Sea Zone
            2 artilleries and 4 infantry moved from 125 Sea Zone to Norway
            1 submarine moved from 108 Sea Zone to 91 Sea Zone
            2 fighters moved from Normandy Bordeaux to Greece
            1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone
            1 marine moved from Crete to 99 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 99 Sea Zone to Greece
            2 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Persia to Eastern Persia
            2 artilleries and 1 infantry moved from Alexandria to Egypt
            1 mech_infantry moved from Tunisia to Tobruk
            1 aaGun and 1 infantry moved from Tunisia to Algeria
            1 infantry moved from Tunisia to Libya
            1 fighter moved from Yunnan to India
            2 mech_infantrys moved from India to Burma
            2 infantry moved from India to Burma
            1 infantry moved from West India to India
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
    
        Place Units - British
            1 factory_minor placed in Greece
            1 artillery and 2 infantry placed in Egypt
            British undo move 2.
            1 artillery and 2 infantry placed in Egypt
            British undo move 2.
            3 infantry placed in Egypt
            1 artillery, 1 fighter and 5 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 45 PUs; end with 45 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 48 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 51 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 54 PUs
    
        Place Units - UK_Pacific
            1 fighter placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 1 fighter
    

    Combat Hit Differential Summary :

    Americans regular : -1.83
    Japanese regular : -0.17
    Germans AA : -0.33
    Germans regular : 0.33
    British regular : 0.33
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Paulau Island : 1 flag, 1 marine
    Yunnan : 1 infantry
    Shan State : 1 infantry
    Burma : 3 aaGuns, 1 armour, 4 artilleries, 23 infantry and 2 mech_infantrys
    India : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
    Queensland : 1 artillery, 3 fighters and 1 marine
    New Guinea : 1 artillery
    Guam : 1 airfield and 1 infantry
    Wake Island : 1 airfield
    Western United States : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 mech_infantry
    Hawaiian Islands : 1 aaGun, 1 airfield, 2 fighters, 1 harbour and 2 infantry
    Midway : 1 airfield
    46 Sea Zone : 1 transport
    34 Sea Zone : 1 cruiser
    26 Sea Zone : 1 carrier, 3 destroyers, 2 submarines and 1 transport
    21 Sea Zone : 1 transport
    10 Sea Zone : 1 carrier, 1 destroyer and 2 transports
    54 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 7 fighters and 11 submarines
    Central United States : 1 factory_major
    Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
    Iceland : 1 airfield
    Quebec : 1 factory_minor
    Trans-Jordan : 1 airfield
    Gibraltar : 1 airfield and 1 harbour
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
    Union of South Africa : 1 factory_minor and 1 harbour
    Scotland : 1 airfield
    United Kingdom : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 5 infantry
    Morocco : 1 flag
    Normandy Bordeaux : 1 flag, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour, 5 infantry, 4 mech_infantrys and 1 tactical_bomber
    French Central Africa : 1 flag
    French Madagascar : 1 flag
    Algeria : 1 aaGun, 1 infantry and 1 mech_infantry
    Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
    Syria : 1 flag
    French West Africa : 1 flag
    Tunisia : 1 flag
    Norway : 1 flag, 2 aaGuns, 2 artilleries, 2 bombers, 7 fighters, 9 infantry and 2 tactical_bombers
    Holland Belgium : 1 flag, 1 infantry
    Tobruk : 1 flag, 1 armour and 1 mech_infantry
    Libya : 1 flag, 1 infantry
    Ethiopia : 1 flag
    125 Sea Zone : 2 carriers, 2 cruisers, 3 destroyers, 4 fighters and 7 transports
    Crete : 1 flag
    Greece : 1 flag, 1 artillery, 1 factory_minor, 2 fighters, 1 infantry and 2 marines
    99 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
    97 Sea Zone : 3 submarines
    Iraq : 1 flag, 2 infantry
    Eastern Persia : 1 flag, 1 armour and 1 infantry
    Brazil : 1 flag
    Northwest Persia : 1 flag
    Persia : 1 flag, 1 infantry
    98 Sea Zone : 1 flag
    91 Sea Zone : 1 submarine
    

    Production/PUs Summary :

    Germans : 43 / 74
    Russians : 14 / 32
    Japanese : 70 / 80
    Americans : 60 / 95
    Chinese : 1 / 2
    British : 45 / 54
    UK_Pacific : 7 / 10
    Italians : 13 / 10
    ANZAC : 10 / 13
    French : 2 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '21 '20

    Good move.

  • '21 '20

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Northern Italy to Southern France
            2 fighters moved from Southern Italy to Southern France
            1 bomber moved from Southern Italy to Normandy Bordeaux
            2 fighters moved from Southern Italy to Southern France
            1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
            2 artilleries moved from Northern Italy to Yugoslavia
            2 infantry moved from Northern Italy to Southern Italy
    
        Combat - Italians
            Strategic bombing raid in Normandy Bordeaux
                    Americans roll AA dice in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
                Bombing raid in Normandy Bordeaux rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Normandy Bordeaux causes 6 damage total. 
            Battle in Southern France
                Italians attack with 1 artillery, 4 fighters and 1 infantry
                British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 artillery, 4 fighters and 1 infantry in Southern France, round 2 : 3/6 hits, 2.67 expected hits
                    British roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Southern France
                Italians win, taking Southern France from British with 1 artillery and 4 fighters remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            4 fighters moved from Southern France to Southern Italy
            1 bomber moved from Normandy Bordeaux to Southern Italy
    
        Place Units - Italians
            2 infantry and 1 mech_infantry placed in Northern Italy
            Italians undo move 1.
            1 infantry and 1 mech_infantry placed in Northern Italy
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,6,6,4,1,4,5
            Italians collect 15 PUs (1 lost to blockades); end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.33
    Americans AA : -0.17
    British regular : 0.67
    

    Savegame


  • '21 '20

    @666 the allied one :laughing:


  • @WindowWasher oh, thought it was something specific that last turn…


  • TripleA Move Summary: ANZAC round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 marine moved from Queensland to 54 Sea Zone
            1 cruiser and 1 marine moved from 54 Sea Zone to 41 Sea Zone
                  ANZAC take 42 Sea Zone from Japanese
                  ANZAC take 41 Sea Zone from Japanese
            1 marine moved from 41 Sea Zone to Sumatra
    

    Savegame


  • TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 marine moved from Queensland to 54 Sea Zone
            1 cruiser and 1 marine moved from 54 Sea Zone to 41 Sea Zone
                  ANZAC take 42 Sea Zone from Japanese
                  ANZAC take 41 Sea Zone from Japanese
            1 marine moved from 41 Sea Zone to Sumatra
    
        Combat - ANZAC
            Battle in Java
            Battle in Sumatra
    
        Non Combat Move - ANZAC
            3 fighters moved from Eastern Persia to Persia
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 harbour and 2 infantry
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 factory_minor, 1 harbour and 1 infantry
    Java : 1 flag, 1 infantry
    Sumatra : 1 flag, 1 marine
    42 Sea Zone : 1 flag, 1 transport
    41 Sea Zone : 1 flag, 1 cruiser
    54 Sea Zone : 2 destroyers and 3 fighters
    62 Sea Zone : 1 submarine and 1 transport
    Persia : 3 fighters
    

    Production/PUs Summary :

    Germans : 43 / 74
    Russians : 14 / 32
    Japanese : 62 / 80
    Americans : 60 / 95
    Chinese : 1 / 2
    British : 42 / 54
    UK_Pacific : 7 / 10
    Italians : 16 / 15
    ANZAC : 18 / 21
    French : 2 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

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