L20 #1 trulpen (X) vs AndrewAAGamer (A) P2V


  • @AndrewAAGamer said in L20 #1 trulpen (X) vs AndrewAAGamer (A) P2V:

    Oh - that is interesting. You an roll dice in the Forum?

    Yessir.

    Convenient at times. Not to be abused. ;)


  • Not sure how you want to handle this information. I thought this was the easiest way, but then you’ve gone to length to redo the turn. If you want to use the rolled dice, then just proceed and edit. If you think it was wrong of me to roll, then just proceed with the sea-battle at pleasure.

  • 25 24 23 22 21 20

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 fighter, 3 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Hawaiian Islands to 46 Sea Zone
    
        Combat - Americans
            Battle in 46 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 46 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
    
        Non Combat Move - Americans
            1 bomber moved from 46 Sea Zone to Caroline Islands
            1 submarine moved from 27 Sea Zone to 34 Sea Zone
            1 artillery, 1 battleship, 6 carriers, 3 cruisers, 4 destroyers, 6 fighters, 2 infantry, 1 marine, 3 submarines, 3 tactical_bombers and 2 transports moved from 32 Sea Zone to 34 Sea Zone
            1 artillery, 2 infantry and 1 marine moved from 34 Sea Zone to Caroline Islands
            2 fighters moved from Western United States to 11 Sea Zone
            2 fighters moved from 32 Sea Zone to Caroline Islands
            3 fighters moved from 34 Sea Zone to Caroline Islands
            1 fighter moved from 32 Sea Zone to Caroline Islands
            1 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone
            2 carriers, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 32 Sea Zone
            1 infantry and 1 mech_infantry moved from 32 Sea Zone to Wake Island
            1 armour and 1 infantry moved from Central United States to 104 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
            1 armour and 1 infantry moved from 93 Sea Zone to Morocco
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 transport placed in 11 Sea Zone
            1 fighter placed in 11 Sea Zone
            3 tactical_bombers placed in Western United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 3 infantry moved from Tsinghai to Inner Mongolia
    
        Combat - Chinese
            Battle in Inner Mongolia
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Inner Mongolia, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Inner Mongolia, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Inner Mongolia
                    Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Inner Mongolia
                    Chinese roll dice for 1 fighter and 1 infantry in Inner Mongolia, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Inner Mongolia
                 retreated to Inner Mongolia
                Japanese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            12 infantry moved from Tsinghai to Kansu
            1 fighter moved from Inner Mongolia to Kansu
    
        Place Units - Chinese
            3 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 fighter, 2 infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy nothing; Remaining resources: 13 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from Egypt: 1 infantry
            EDIT: Turning off Edit Mode
            1 artillery moved from Egypt to 100 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 1 transport moved from 100 Sea Zone to 98 Sea Zone
            1 artillery moved from 98 Sea Zone to Malta
            2 fighters moved from 98 Sea Zone to Malta
            1 bomber moved from Egypt to Malta
            1 artillery and 3 infantry moved from Gibraltar to 93 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 93 Sea Zone to 98 Sea Zone
            1 artillery and 3 infantry moved from 98 Sea Zone to Libya
            3 fighters moved from Egypt to Libya
            1 fighter moved from Gibraltar to 96 Sea Zone
            1 fighter moved from Gibraltar to Libya
            1 armour moved from Iraq to Syria
                  British take Syria from Italians
            1 armour moved from Syria to Trans-Jordan
            1 infantry moved from Alexandria to Tobruk
                  British take Tobruk from Italians
    
        Combat - British
            Italians scrambles 1 units out of 99 Sea Zone to defend against the attack in 98 Sea Zone
            Italians scrambles to create a battle in territory 98 Sea Zone
            Battle in 96 Sea Zone
                British attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 96 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for Italians: 1 transport
            Battle in 98 Sea Zone
                British attack with 2 battleships, 1 carrier, 3 cruisers, 4 destroyers and 3 transports
                Germans defend with 1 fighter
                    British roll dice for 2 battleships, 1 carrier, 3 cruisers, 4 destroyers and 3 transports in 98 Sea Zone, round 2 : 4/9 hits, 4.17 expected hits
                    Germans roll dice for 1 fighter in 98 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Germans lost in 98 Sea Zone
                British win with 2 battleships, 1 carrier, 3 cruisers, 4 destroyers and 3 transports remaining. Battle score for attacker is 10
                Casualties for Germans: 1 fighter
            Battle in Malta
                British attack with 1 artillery, 1 bomber and 2 fighters
                Italians defend with 1 airfield and 2 infantry
                    British roll dice for 1 artillery, 1 bomber and 2 fighters in Malta, round 2 : 1/4 hits, 1.83 expected hits
                    Italians roll dice for 2 infantry in Malta, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians and 1 fighter owned by the British lost in Malta
                    British roll dice for 1 artillery, 1 bomber and 1 fighter in Malta, round 3 : 1/3 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Malta, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Malta
                British win, taking Malta from Italians with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is -4
                Casualties for British: 1 fighter
                Casualties for Italians: 2 infantry
            Battle in Libya
                British attack with 1 artillery, 4 fighters and 3 infantry
                Italians defend with 1 armour, 1 artillery and 1 mech_infantry
                    British roll dice for 1 artillery, 4 fighters and 3 infantry in Libya, round 2 : 3/8 hits, 3.00 expected hits
                    Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Libya, round 2 : 2/3 hits, 1.33 expected hits
                    1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 2 infantry owned by the British and 1 armour owned by the Italians lost in Libya
                British win, taking Libya from Italians with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 9
                Casualties for British: 2 infantry
                Casualties for Italians: 1 armour, 1 artillery and 1 mech_infantry
    
        Non Combat Move - British
            1 fighter moved from 96 Sea Zone to Morocco
            1 fighter moved from United Kingdom to Gibraltar
            1 bomber moved from Malta to Egypt
            1 fighter moved from Malta to 98 Sea Zone
            1 fighter moved from Southern Persia to 98 Sea Zone
            1 tactical_bomber moved from Southern Persia to Egypt
            2 infantry moved from Iraq to Trans-Jordan
            1 cruiser, 1 destroyer and 2 transports moved from 82 Sea Zone to 83 Sea Zone
            4 fighters moved from Libya to Tunisia
            1 mech_infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Northeast Persia to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 submarine moved from 112 Sea Zone to 93 Sea Zone
            1 armour and 1 infantry moved from French Guiana to Brazil
    
        Place Units - British
            3 submarines placed in 83 Sea Zone
            1 artillery, 1 fighter and 2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.50
    Italians regular : 0.67
    Japanese regular : 1.67
    Germans regular : -0.67
    British regular : -1.33
    

    Savegame

  • 25 24 23 22 21 20

    I already rolled about 45 minutes ago. 9:31 and 9:32 my time. Didn’t you get the rolls?


  • Yes, I didn’t notice them before, but deleted them. Saw them now in my trash-bin.


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Eastern Poland to Stalingrad
    
        Combat - Italians
            Strategic bombing raid in Stalingrad
                    Russians roll AA dice in Stalingrad : 0/1 hits, 0,17 expected hits
                Bombing raid in Stalingrad rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Stalingrad causes 6 damage total. 
    
        Non Combat Move - Italians
            1 bomber moved from Stalingrad to Ukraine
            2 armour and 1 mech_infantry moved from Western Ukraine to Ukraine
            1 infantry moved from Romania to Bessarabia
            1 mech_infantry moved from Yugoslavia to Bessarabia
    
        Place Units - Italians
            1 fighter placed in 99 Sea Zone
            1 artillery and 2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Russians AA : -0,17
    

    Savegame


  • What I can see this is a pretty tense and exciting game!

  • 25 24 23 22 21 20

    @trulpen I would agree with that. I am doing some things I have never done before. However, I think you are forcing me to do them. Pretty even so far from my perspective.

  • 25 24 23 22 21 20

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from South Australia to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 59 Sea Zone
            1 infantry moved from 59 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
            1 cruiser and 1 destroyer moved from 63 Sea Zone to 59 Sea Zone
            1 cruiser moved from 63 Sea Zone to 64 Sea Zone
            2 aaGuns, 1 artillery, 3 fighters and 5 infantry moved from South Australia to New South Wales
    
        Place Units - ANZAC
            1 armour, 1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 1,6,4,3,4,6,5,6,2,1,4,4,2,4,1,5,3,4,2,3,4,6,6,6,6,6,3,6,3,3,1,6,6,6
            ANZAC collect 11 PUs (2 lost to blockades); end with 11 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 94 Sea Zone to 93 Sea Zone
            2 infantry moved from Tunisia to Libya
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 airfield, 1 artillery, 2 factory_minors, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            1 infantry moved from Eastern Poland to Southern Belarus
                  Germans take Southern Belarus from Russians
            1 armour moved from Ukraine to Kursk
                  Germans take Kursk from Russians
            1 armour moved from Kursk to Ukraine
            1 infantry moved from Nenetsia to Kirov
                  Germans take Kirov from Russians
            1 bomber moved from Leningrad to Russia
            1 infantry moved from Vologda to Gorky
            1 fighter and 1 tactical_bomber moved from Leningrad to Gorky
    
        Combat - Germans
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 1/1 hits, 0,17 expected hits
                1 bomber killed by AA
                Bombing raid in Russia causes 0 damage total. 
            Battle in Gorky
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Gorky, round 2 : 1/3 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Gorky, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Gorky
                Germans win, taking Gorky from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 armour and 1 mech_infantry moved from Nenetsia to Leningrad
            1 infantry moved from Leningrad to Vologda
            1 fighter and 1 tactical_bomber moved from Gorky to Leningrad
            1 fighter moved from Leningrad to Yugoslavia
            1 fighter moved from France to Yugoslavia
            1 fighter moved from Western Germany to Yugoslavia
            1 fighter and 1 tactical_bomber moved from Western Germany to 99 Sea Zone
            1 infantry moved from Northern Belarus to Leningrad
            1 infantry moved from Eastern Poland to Northern Belarus
            1 armour and 1 mech_infantry moved from Ukraine to Bessarabia
            1 armour moved from Ukraine to Bessarabia
            1 aaGun, 5 artilleries and 5 infantry moved from Western Ukraine to Ukraine
            2 artilleries and 5 infantry moved from Eastern Poland to Western Ukraine
            1 transport moved from 118 Sea Zone to 117 Sea Zone
            1 artillery and 1 infantry moved from Germany to 117 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone
            1 artillery and 1 infantry moved from 118 Sea Zone to Leningrad
            5 infantry moved from Germany to Poland
            2 infantry moved from Western Germany to Germany
            1 battleship, 1 cruiser and 1 destroyer moved from 116 Sea Zone to 115 Sea Zone
            1 submarine moved from 116 Sea Zone to 115 Sea Zone
            2 armour and 2 mech_infantrys moved from Eastern Poland to Leningrad
            1 armour moved from Eastern Poland to Ukraine
            1 mech_infantry moved from Eastern Poland to Bessarabia
    
        Place Units - Germans
            1 factory_minor placed in Ukraine
            1 airfield and 1 factory_minor placed in Yugoslavia
            2 fighters placed in Western Germany
            1 artillery and 2 infantry placed in Leningrad
    
        Turn Complete - Germans
            Germans collect 54 PUs; end with 54 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 65 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0,33
    Germans regular : -0,33
    Russians AA : 0,83
    

    Savegame


  • My strategic bombers are fragile like flies. Atleast they die like such.

  • 25 24 23 22 21 20

    Apparently German and ANZAC bombers are made of tissue paper and soda straws.

  • 25 24 23 22 21 20

    When was the last time the ITALIANS were better at something than the Germans?

  • 25 24 23 22 21 20

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians repair damage of 6x factory_minor; Remaining resources: 38 PUs; 
            Russians buy 4 artilleries and 7 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            6 artilleries and 34 infantry moved from Novgorod to Vologda
            2 armour and 2 mech_infantrys moved from Smolensk to Gorky
            1 infantry moved from Yaroslavl to Gorky
            1 infantry moved from Russia to Gorky
            2 fighters and 1 tactical_bomber moved from Rostov to Gorky
            1 artillery and 15 infantry moved from Korea to Amur
    
        Combat - Russians
            Battle in Vologda
                Russians attack with 6 artilleries and 34 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 6 artilleries and 34 infantry in Vologda, round 2 : 6/40 hits, 8.67 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 6 artilleries and 34 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Amur
                Russians attack with 1 artillery and 15 infantry
                Japanese defend with 2 infantry
                    Russians roll dice for 1 artillery and 15 infantry in Amur, round 2 : 4/16 hits, 3.00 expected hits
                    Japanese roll dice for 2 infantry in Amur, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Amur
                Russians win, taking Amur from Japanese with 1 artillery and 13 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 2 infantry
                Casualties for Japanese: 2 infantry
            Battle in Gorky
                Russians attack with 2 armour, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 armour, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Gorky, round 2 : 5/9 hits, 3.67 expected hits
                    Germans roll dice for 1 infantry in Gorky, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Gorky
                Russians win, taking Gorky from Germans with 2 armour, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            3 aaGuns moved from Novgorod to Vologda
            7 infantry moved from Smolensk to Russia
            2 fighters and 1 tactical_bomber moved from Gorky to Russia
            3 infantry moved from Samara to Stalingrad
            1 infantry moved from Urals to Samara
            1 aaGun, 4 artilleries and 27 infantry moved from Rostov to Stalingrad
            2 artilleries and 7 infantry moved from Russia to Samara
            1 infantry moved from Smolensk to Russia
            2 aaGuns moved from Korea to Amur
            1 submarine moved from 126 Sea Zone to 109 Sea Zone
    
        Place Units - Russians
            3 artilleries placed in Stalingrad
            1 artillery and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 5,6,6,1
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,5,3
            Russians collect 31 PUs (4 lost to blockades); end with 32 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 1.33
    Germans regular : 0.33
    Russians regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 10 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Siberia to Sakha
                  Japanese take Sakha from Russians
            1 infantry moved from Northern Manchuria to Buryatia
                  Japanese take Buryatia from Russians
            1 armour moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Korea
            1 infantry moved from Solomon Islands to 55 Sea Zone
            1 infantry moved from New Guinea to 55 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 55 Sea Zone to 43 Sea Zone
            1 artillery and 3 infantry moved from 43 Sea Zone to Java
            2 battleships, 3 cruisers and 1 marine moved from 55 Sea Zone to 43 Sea Zone
            1 marine moved from 43 Sea Zone to Java
            1 submarine moved from 55 Sea Zone to 64 Sea Zone
            1 submarine moved from 76 Sea Zone to 59 Sea Zone
            2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 64 Sea Zone
            3 fighters and 3 tactical_bombers moved from 55 Sea Zone to 59 Sea Zone
            2 infantry moved from New Britain to 47 Sea Zone
            2 infantry and 1 transport moved from 47 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Java
            1 transport moved from 21 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from Dutch New Guinea to 46 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Java
            1 infantry moved from Honan to Tsinghai
                  Japanese take Tsinghai from Chinese
    
        Combat - Japanese
            Battle in Korea
            Battle in 59 Sea Zone
                Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
                ANZAC defend with 1 cruiser, 1 destroyer and 1 transport
                    Japanese roll dice for 1 submarine in 59 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 3 fighters and 3 tactical_bombers in 59 Sea Zone, round 2 : 3/6 hits, 3,50 expected hits
                    ANZAC roll dice for 1 cruiser, 1 destroyer and 1 transport in 59 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                    1 transport owned by the ANZAC, 1 cruiser owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 59 Sea Zone
                Japanese win, taking Korea from Russians, taking 59 Sea Zone from Neutral with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 25
                Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 transport
            Battle in 64 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                ANZAC defend with 1 cruiser
                    Japanese roll dice for 1 submarine in 64 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 64 Sea Zone, round 2 : 1/4 hits, 2,33 expected hits
                    ANZAC roll dice for 1 cruiser in 64 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 cruiser owned by the ANZAC and 1 submarine owned by the Japanese lost in 64 Sea Zone
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 cruiser
            Battle in Java
                Japanese attack with 2 artilleries, 6 infantry and 1 marine
                ANZAC defend with 1 infantry
                    Japanese roll dice for 2 battleships and 3 cruisers in Java, round 2 : 5/5 hits, 2,83 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 2 artilleries, 6 infantry and 1 marine remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Japanese
            3 fighters and 3 tactical_bombers moved from 59 Sea Zone to 43 Sea Zone
            2 fighters and 2 tactical_bombers moved from 64 Sea Zone to 43 Sea Zone
            5 carriers and 1 submarine moved from 55 Sea Zone to 43 Sea Zone
            4 destroyers moved from 55 Sea Zone to 43 Sea Zone
            1 destroyer moved from 55 Sea Zone to 46 Sea Zone
            1 infantry moved from Shan State to Yunnan
            2 artilleries moved from Kweichow to Yunnan
            2 infantry moved from Kwangsi to Yunnan
            3 infantry moved from Malaya to Shan State
            3 infantry moved from French Indo China to Yunnan
            1 aaGun moved from Hunan to Kweichow
            1 infantry moved from Hunan to Kweichow
            1 infantry moved from Kiangsi to Hunan
            1 infantry moved from Kiangsu to Kiangsi
            1 infantry moved from Anhwe to Honan
            1 infantry moved from Anhwe to Jehol
            2 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Jehol to Southern Manchuria
            1 infantry moved from Southern Manchuria to Northern Manchuria
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Siberia
            2 carriers moved from 5 Sea Zone to 6 Sea Zone
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
            2 fighters moved from 5 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Jehol to Kiangsu
            1 tactical_bomber moved from Japan to Kiangsu
            1 aaGun, 1 armour and 1 mech_infantry moved from Yunnan to French Indo China
    
        Place Units - Japanese
            2 artilleries and 1 infantry placed in French Indo China
            3 infantry placed in Kiangsu
            6 infantry placed in Japan
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Japan: 1 infantry
            EDIT: Adding units owned by Japanese to Korea: 1 infantry
            EDIT: Turning off Edit Mode
            1 destroyer placed in 6 Sea Zone
            1 carrier and 2 submarines placed in 38 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 67 PUs; end with 67 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    ANZAC regular : -0,67
    

    Savegame


  • Came to think of something when looking at the map now. That land-scramble-thing. Would you mind if Italy put one of their inf in N Italy? Had a plan of building that Yugo-ab, but scrambling only comes into effect if there’s a unit in the territory.

  • 25 24 23 22 21 20

    @trulpen said in L20 #1 trulpen (X) vs AndrewAAGamer (A) P2V:

    Came to think of something when looking at the map now. That land-scramble-thing. Would you mind if Italy put one of their inf in N Italy? Had a plan of building that Yugo-ab, but scrambling only comes into effect if there’s a unit in the territory.

    I don’t feel that qualifies as a Forgotten Move as it is not obvious that was going to be done. Luckily I am not attacking there anyway so it makes no difference.

  • 25 24 23 22 21 20

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 carriers and 4 tactical_bombers; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Wake Island to 32 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 32 Sea Zone to 23 Sea Zone
            1 infantry and 1 mech_infantry moved from 23 Sea Zone to Marianas
            2 artilleries and 2 infantry moved from Caroline Islands to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 22 Sea Zone
            1 artillery and 1 infantry moved from 22 Sea Zone to Guam
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Paulau
            1 submarine moved from 34 Sea Zone to 46 Sea Zone
            6 fighters moved from Caroline Islands to 46 Sea Zone
            3 fighters moved from 34 Sea Zone to 46 Sea Zone
            2 tactical_bombers moved from 34 Sea Zone to 46 Sea Zone
            1 bomber moved from Caroline Islands to 46 Sea Zone
    
        Combat - Americans
            Battle in Guam
            Battle in Paulau
            Battle in Marianas
            Battle in 46 Sea Zone
                Americans attack with 1 bomber, 9 fighters, 1 submarine and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber, 9 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 9/12 hits, 6.33 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win, taking Guam from Japanese, taking Paulau from Japanese, taking Marianas from Japanese with 1 bomber, 9 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 bomber moved from 46 Sea Zone to Wake Island
            9 fighters and 2 tactical_bombers moved from 46 Sea Zone to 22 Sea Zone
            1 tactical_bomber moved from 34 Sea Zone to 22 Sea Zone
            1 destroyer moved from 34 Sea Zone to 24 Sea Zone
            2 carriers and 1 submarine moved from 32 Sea Zone to 24 Sea Zone
            2 fighters moved from 32 Sea Zone to 24 Sea Zone
            2 tactical_bombers moved from Western United States to 24 Sea Zone
            1 tactical_bomber moved from Western United States to 11 Sea Zone
            1 fighter and 1 tactical_bomber moved from 11 Sea Zone to Wake Island
            1 destroyer moved from 34 Sea Zone to 23 Sea Zone
            1 submarine moved from 34 Sea Zone to 24 Sea Zone
            1 carrier, 1 destroyer and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            1 marine moved from Caroline Islands to 34 Sea Zone
            1 battleship, 6 carriers, 3 cruisers, 2 destroyers, 1 marine and 2 submarines moved from 34 Sea Zone to 22 Sea Zone
            1 marine moved from 22 Sea Zone to Guam
            1 transport moved from 93 Sea Zone to 88 Sea Zone
    
        Place Units - Americans
            2 carriers placed in 11 Sea Zone
            4 tactical_bombers placed in Western United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 53 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 2.33
    Japanese regular : 0.67
    

    Savegame

  • 25 24 23 22 21 20

    TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0.0

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 3 infantry moved from Kansu to Inner Mongolia
            12 infantry moved from Kansu to Tsinghai
    
        Combat - Chinese
            Battle in Tsinghai
                Chinese attack with 12 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 12 infantry in Tsinghai, round 2 : 4/12 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                Chinese win, taking Tsinghai from Japanese with 11 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Inner Mongolia
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Inner Mongolia, round 2 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Inner Mongolia
                Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Inner Mongolia to Northern Sinkiang
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 3.00
    Japanese regular : 0.33
    

    Savegame


  • @AndrewAAGamer said in L20 #1 trulpen (X) vs AndrewAAGamer (A) P2V:

    @trulpen said in L20 #1 trulpen (X) vs AndrewAAGamer (A) P2V:

    Came to think of something when looking at the map now. That land-scramble-thing. Would you mind if Italy put one of their inf in N Italy? Had a plan of building that Yugo-ab, but scrambling only comes into effect if there’s a unit in the territory.

    I don’t feel that qualifies as a Forgotten Move as it is not obvious that was going to be done. Luckily I am not attacking there anyway so it makes no difference.

    I did forget about the mechanic, but you have the benefit of interpretation. I’ll try to remember now forth.

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