Fun game, bid was probably too low, but I haven’t played OOB in years.
I would recommend switching up to Balanced Mod, which is what is mostly played these day.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 1 bomber, 4 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
3 armour moved from Ukraine to Russia
26 armour, 12 artilleries, 9 infantry and 35 mech_infantrys moved from Bryansk to Russia
1 bomber, 2 fighters and 5 tactical_bombers moved from Novgorod to Russia
4 mech_infantrys moved from Eastern Poland to Belarus
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 fighter moved from 110 Sea Zone to 104 Sea Zone
3 fighters moved from 110 Sea Zone to 109 Sea Zone
Combat - Germans
Battle in 109 Sea Zone
Germans attack with 3 fighters and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 fighters in 109 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
Americans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 fighters in 109 Sea Zone, round 3 : 3/3 hits, 1.50 expected hits
Americans roll dice for 1 destroyer in 109 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 109 Sea Zone
Germans win, taking 109 Sea Zone from Americans with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 104 Sea Zone
Germans attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter in 104 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Belarus
Germans attack with 4 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 4 mech_infantrys in Belarus, round 2 : 1/4 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Russia
Germans attack with 29 armour, 12 artilleries, 1 bomber, 2 fighters, 9 infantry, 35 mech_infantrys and 5 tactical_bombers
Americans defend with 1 fighter; Russians defend with 2 aaGuns, 1 airfield, 19 artilleries, 1 factory_major, 3 fighters, 63 infantry and 1 tactical_bomber
AA fire in Russia : 1/6 hits, 1.00 expected hits
1 fighter owned by the Germans lost in Russia
Germans roll dice for 29 armour, 12 artilleries, 1 bomber, 1 fighter, 9 infantry, 35 mech_infantrys and 5 tactical_bombers in Russia, round 2 : 28/92 hits, 32.33 expected hits
Russians roll dice for 2 aaGuns, 19 artilleries, 4 fighters, 63 infantry and 1 tactical_bomber in Russia, round 2 : 37/87 hits, 30.50 expected hits
26 infantry owned by the Russians, 9 infantry owned by the Germans, 2 aaGuns owned by the Russians and 28 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 29 armour, 12 artilleries, 1 bomber, 1 fighter, 7 mech_infantrys and 5 tactical_bombers in Russia, round 3 : 31/55 hits, 25.33 expected hits
Russians roll dice for 19 artilleries, 4 fighters, 37 infantry and 1 tactical_bomber in Russia, round 3 : 26/61 hits, 21.83 expected hits
31 infantry owned by the Russians, 12 artilleries owned by the Germans, 7 armour owned by the Germans and 7 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 22 armour, 1 bomber, 1 fighter and 5 tactical_bombers in Russia, round 4 : 18/29 hits, 15.50 expected hits
Russians roll dice for 19 artilleries, 4 fighters, 6 infantry and 1 tactical_bomber in Russia, round 4 : 9/30 hits, 11.50 expected hits
6 infantry owned by the Russians, 12 artilleries owned by the Russians and 9 armour owned by the Germans lost in Russia
Germans roll dice for 13 armour, 1 bomber, 1 fighter and 5 tactical_bombers in Russia, round 5 : 9/20 hits, 11.00 expected hits
Russians roll dice for 7 artilleries, 4 fighters and 1 tactical_bomber in Russia, round 5 : 5/12 hits, 5.50 expected hits
1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians, 7 artilleries owned by the Russians and 5 armour owned by the Germans lost in Russia
Germans roll dice for 8 armour, 1 bomber, 1 fighter and 5 tactical_bombers in Russia, round 6 : 12/15 hits, 8.50 expected hits
Russians roll dice for 3 fighters in Russia, round 6 : 2/3 hits, 2.00 expected hits
2 fighters owned by the Russians, 2 armour owned by the Germans and 1 fighter owned by the Americans lost in Russia
Germans captures 21PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 6 armour, 1 bomber, 1 fighter and 5 tactical_bombers remaining. Battle score for attacker is -37
Casualties for Germans: 23 armour, 12 artilleries, 1 fighter, 9 infantry and 35 mech_infantrys
Casualties for Russians: 2 aaGuns, 19 artilleries, 3 fighters, 63 infantry and 1 tactical_bomber
Casualties for Americans: 1 fighter
Non Combat Move - Germans
2 aaGuns moved from Bryansk to Russia
4 mech_infantrys moved from Eastern Poland to Bryansk
1 fighter and 2 tactical_bombers moved from Russia to Ukraine
1 bomber moved from Russia to Ukraine
3 tactical_bombers moved from Russia to Ukraine
1 artillery and 1 infantry moved from Normandy Bordeaux to France
1 fighter moved from 104 Sea Zone to 110 Sea Zone
3 fighters moved from 109 Sea Zone to 110 Sea Zone
Place Units - Germans
3 armour placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in France
2 submarines placed in 110 Sea Zone
1 bomber placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
Germans collect 56 PUs (1 lost to blockades); end with 77 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUs
Combat Hit Differential Summary :
Germans : 5.17
AA fire in Russia : : 0.00
Americans : -1.00
Russians : 7.33
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_minor and 7 infantry
Western Germany : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 6 infantry
Germany : 1 factory_major
Belarus : 1 flag, 4 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 4 mech_infantrys
Vyborg : 1 flag
Eastern Poland : 1 flag
Russia : 1 flag, 2 aaGuns, 1 airfield, 6 armour and 1 factory_minor
Ukraine : 1 flag, 3 armour, 1 bomber, 1 factory_minor, 1 fighter and 5 tactical_bombers
Western Ukraine : 1 flag
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
104 Sea Zone : 1 submarine
109 Sea Zone : 1 flag, 1 submarine
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 4 fighters, 3 submarines and 1 transport
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Combat Move - Russians
1 infantry moved from Samara to Vologda
1 infantry moved from Samara to Novosibirsk
Non Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 artillery, 4 destroyers, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from Japan to 25 Sea Zone
1 artillery moved from Kwangsi to Yunnan
1 artillery and 2 infantry moved from French Indo China to Yunnan
3 mech_infantrys moved from Kiangsu to Kweichow
3 mech_infantrys moved from Hopei to Shensi
2 bombers moved from Kiangsu to Shensi
1 artillery and 2 infantry moved from India to West India
1 destroyer moved from 44 Sea Zone to 55 Sea Zone
6 fighters and 6 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
Combat - Japanese
Battle in Kweichow
Japanese attack with 3 mech_infantrys
British defend with 1 mech_infantry
Japanese roll dice for 3 mech_infantrys in Kweichow, round 2 : 0/3 hits, 0.50 expected hits
Chinese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 mech_infantrys in Kweichow, round 3 : 1/3 hits, 0.50 expected hits
Chinese roll dice for 1 mech_infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in West India
Japanese attack with 1 artillery and 2 infantry
British defend with 1 mech_infantry
Japanese roll dice for 1 artillery and 2 infantry in West India, round 2 : 2/3 hits, 0.83 expected hits
UK_Pacific roll dice for 1 mech_infantry in West India, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 6 fighters and 6 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 6 fighters and 6 tactical_bombers in 55 Sea Zone, round 2 : 9/13 hits, 7.33 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 destroyer, 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Yunnan
Japanese attack with 2 artilleries and 2 infantry
British defend with 1 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Yunnan, round 2 : 4/4 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Shensi
Japanese attack with 2 bombers and 3 mech_infantrys
Chinese defend with 2 infantry; Russians defend with 1 armour
Japanese roll dice for 2 bombers and 3 mech_infantrys in Shensi, round 2 : 3/5 hits, 1.83 expected hits
Chinese roll dice for 1 armour and 2 infantry in Shensi, round 2 : 1/3 hits, 1.17 expected hits
1 mech_infantry owned by the Japanese, 1 armour owned by the Russians and 2 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 armour
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 aaGun moved from Hopei to Kweichow
2 bombers moved from Shensi to French Indo China
1 artillery and 1 infantry moved from Shan State to Burma
1 mech_infantry moved from Amur to Yakut S.S.R.
1 destroyer moved from 43 Sea Zone to 37 Sea Zone
6 fighters and 6 tactical_bombers moved from 55 Sea Zone to 39 Sea Zone
5 artilleries and 5 infantry moved from Java to 42 Sea Zone
5 artilleries, 2 battleships, 6 carriers, 1 cruiser, 2 destroyers, 5 infantry, 3 submarines and 5 transports moved from 42 Sea Zone to 39 Sea Zone
5 artilleries and 5 infantry moved from 39 Sea Zone to India
2 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from 25 Sea Zone to 6 Sea Zone
Place Units - Japanese
3 destroyers placed in 37 Sea Zone
1 artillery and 2 infantry placed in India
3 mech_infantrys placed in Kiangsu
1 fighter, 1 infantry and 1 tactical_bomber placed in French Indo China
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 71 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
ANZAC : -0.33
Americans : 0.50
Chinese : -0.17
UK_Pacific : -0.33
Japanese : 7.83
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 harbour
Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag, 2 mech_infantrys
Yunnan : 1 flag, 2 artilleries and 2 infantry
Kweichow : 1 flag, 1 aaGun and 2 mech_infantrys
Hunan : 1 flag
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Ceylon : 1 flag
Shan State : 1 flag
Burma : 1 flag, 1 artillery and 1 infantry
India : 1 flag, 1 airfield, 1 armour, 10 artilleries, 1 factory_minor, 1 harbour and 9 infantry
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 mech_infantry
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 2 bombers, 1 factory_minor, 1 fighter, 1 infantry and 1 tactical_bomber
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 4 destroyers and 3 submarines
39 Sea Zone : 1 flag, 2 battleships, 6 carriers, 1 cruiser, 2 destroyers, 6 fighters, 3 submarines, 6 tactical_bombers and 5 transports
25 Sea Zone : 1 destroyer
6 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber
55 Sea Zone : 1 destroyer
West India : 1 flag, 1 artillery and 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
3 fighters moved from Morocco to 104 Sea Zone
3 fighters moved from Gibraltar to 104 Sea Zone
1 fighter moved from United Kingdom to 104 Sea Zone
1 destroyer, 7 fighters and 2 tactical_bombers moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Sikang to Persia
1 bomber moved from Morocco to Southern Italy
1 transport moved from 12 Sea Zone to 26 Sea Zone
2 destroyers moved from 94 Sea Zone to 91 Sea Zone
Combat - Americans
Strategic bombing raid in Southern Italy
AA fire in Southern Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Southern Italy rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern Italy causes 6 damage total.
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 7 fighters
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 7 fighters in 104 Sea Zone, round 2 : 6/8 hits, 3.83 expected hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 104 Sea Zone
Americans win with 1 destroyer and 7 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 7 fighters and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 7 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 4/10 hits, 5.17 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 destroyer, 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
7 fighters and 2 tactical_bombers moved from 55 Sea Zone to 54 Sea Zone
2 artilleries, 1 carrier, 2 fighters, 2 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
2 infantry moved from Algeria to Tunisia
2 infantry moved from Morocco to Algeria
3 fighters moved from 104 Sea Zone to Morocco
3 fighters moved from 104 Sea Zone to Gibraltar
1 fighter moved from 104 Sea Zone to Morocco
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
2 aaGuns moved from Central United States to Eastern United States
1 bomber moved from Southern Italy to Tunisia
Place Units - Americans
1 carrier placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 destroyer placed in 10 Sea Zone
1 destroyer and 1 transport placed in 101 Sea Zone
4 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Germans : -0.17
AA fire in Southern Italy : : -0.17
Americans : -0.00
Japanese : -1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
3 fighters moved from Morocco to 104 Sea Zone
3 fighters moved from Gibraltar to 104 Sea Zone
1 fighter moved from United Kingdom to 104 Sea Zone
1 destroyer, 7 fighters and 2 tactical_bombers moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Sikang to Persia
1 bomber moved from Morocco to Southern Italy
1 transport moved from 12 Sea Zone to 26 Sea Zone
2 destroyers moved from 94 Sea Zone to 91 Sea Zone
Combat - Americans
Strategic bombing raid in Southern Italy
AA fire in Southern Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Southern Italy rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern Italy causes 6 damage total.
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 7 fighters
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 7 fighters in 104 Sea Zone, round 2 : 6/8 hits, 3.83 expected hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 104 Sea Zone
Americans win with 1 destroyer and 7 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 7 fighters and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 7 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 4/10 hits, 5.17 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 destroyer, 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
7 fighters and 2 tactical_bombers moved from 55 Sea Zone to 54 Sea Zone
2 artilleries, 1 carrier, 2 fighters, 2 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
2 infantry moved from Algeria to Tunisia
2 infantry moved from Morocco to Algeria
3 fighters moved from 104 Sea Zone to Morocco
3 fighters moved from 104 Sea Zone to Gibraltar
1 fighter moved from 104 Sea Zone to Morocco
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
2 aaGuns moved from Central United States to Eastern United States
1 bomber moved from Southern Italy to Tunisia
Place Units - Americans
1 carrier placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 destroyer placed in 10 Sea Zone
1 destroyer and 1 transport placed in 101 Sea Zone
4 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Purchase Units - British
British buy 1 armour, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
7 mech_infantrys moved from Egypt to Iraq
3 mech_infantrys moved from Eastern Persia to West India
1 fighter and 1 tactical_bomber moved from Eastern Persia to West India
Combat - British
Battle in West India
British attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery and 2 infantry
British roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in West India, round 2 : 3/5 hits, 1.67 expected hits
Japanese roll dice for 1 artillery and 2 infantry in West India, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in West India
British win, taking West India from Japanese with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 2 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from West India to Persia
9 armour, 3 artilleries and 4 mech_infantrys moved from Eastern Persia to Persia
1 infantry moved from Rhodesia to Union of South Africa
1 battleship, 1 carrier and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 cruiser, 1 destroyer and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from Tunisia to Libya
Place Units - British
1 armour, 1 infantry and 1 mech_infantry placed in Persia
3 mech_infantrys placed in Iraq
3 mech_infantrys placed in Egypt
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,5
British collect 38 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.17
British : 1.33
AA fire in Southern Italy : : -0.17
Americans : -0.00
Japanese : -2.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - Italians
Italians repair damage of 4x factory_minor; Remaining resources: 6 PUs;
Italians buy 1 armour; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 armour moved from Northern Italy to Southern Italy
1 artillery and 3 infantry moved from Greece to Albania
Place Units - Italians
1 armour placed in Southern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Territory Summary for Italians :
Albania : 1 artillery and 3 infantry
Northern Italy : 1 factory_minor and 3 infantry
Southern Italy : 4 aaGuns, 1 airfield, 2 armour, 4 artilleries, 1 factory_minor, 1 harbour and 13 infantry
Bessarabia : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 artillery moved from New Guinea to 46 Sea Zone
1 artillery and 1 transport moved from 46 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
Place Units - ANZAC
2 transports placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 artillery moved from New Guinea to 46 Sea Zone
1 artillery and 1 transport moved from 46 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
Place Units - ANZAC
2 transports placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 5 fighters and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 110 Sea Zone to 104 Sea Zone
4 fighters moved from 110 Sea Zone to 104 Sea Zone
1 artillery and 2 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
2 mech_infantrys moved from Belarus to Smolensk
1 mech_infantry moved from Belarus to Tambov
1 mech_infantry moved from Bryansk to Samara
1 mech_infantry moved from Bryansk to Vologda
2 mech_infantrys moved from Bryansk to Rostov
1 mech_infantry moved from Belarus to Tambov
1 bomber moved from Ukraine to Vologda
1 bomber moved from Western Germany to Smolensk
1 fighter and 1 tactical_bomber moved from Ukraine to Rostov
1 tactical_bomber moved from Ukraine to Tambov
2 tactical_bombers moved from Ukraine to Samara
1 tactical_bomber moved from Ukraine to Smolensk
1 armour moved from Russia to Vologda
2 armour moved from Russia to Samara
2 armour moved from Ukraine to Rostov
1 armour moved from Ukraine to Tambov
2 armour moved from Russia to Tambov
1 armour moved from Russia to Rostov
Combat - Germans
Battle in Tambov
Germans attack with 3 armour, 2 mech_infantrys and 1 tactical_bomber
ANZAC defend with 1 infantry
Germans roll dice for 3 armour, 2 mech_infantrys and 1 tactical_bomber in Tambov, round 2 : 5/6 hits, 2.50 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Tambov
Germans win, taking Tambov from Russians with 3 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Rostov
Germans attack with 3 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
ANZAC defend with 1 infantry
Germans roll dice for 3 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 7/7 hits, 3.00 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC and 1 mech_infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 3 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for ANZAC: 1 infantry
Battle in Smolensk
Germans attack with 1 bomber, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 104 Sea Zone
Germans attack with 4 fighters and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 4 fighters in 104 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone
Germans win with 4 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Samara
Germans attack with 2 armour, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 armour, 1 mech_infantry and 2 tactical_bombers in Samara, round 2 : 2/5 hits, 2.50 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 2 armour, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Vologda, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Vologda to Russia
1 tactical_bomber moved from Samara to Russia
1 tactical_bomber moved from Samara to Russia
1 bomber moved from Smolensk to Russia
1 tactical_bomber moved from Smolensk to Russia
1 tactical_bomber moved from Tambov to Russia
1 fighter and 1 tactical_bomber moved from Rostov to Russia
1 aaGun moved from Novgorod to Baltic States
1 artillery and 1 infantry moved from France to Normandy Bordeaux
2 fighters moved from 104 Sea Zone to 110 Sea Zone
2 fighters moved from 104 Sea Zone to 110 Sea Zone
Place Units - Germans
3 armour placed in Ukraine
Germans undo move 1.
3 mech_infantrys placed in Ukraine
3 armour placed in Russia
3 mech_infantrys placed in Novgorod
5 fighters placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
Germans collect 63 PUs (1 lost to blockades); end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
Germans : 5.83
Americans : 0.67
Russians : -0.67
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor and 6 infantry
Western Germany : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 5 fighters, 1 harbour and 6 infantry
Germany : 1 factory_major
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag, 1 aaGun
Bryansk : 1 flag
Rostov : 1 flag, 3 armour and 1 mech_infantry
Vyborg : 1 flag
Archangel : 1 flag, 1 artillery and 2 infantry
Eastern Poland : 1 flag
Russia : 1 flag, 2 aaGuns, 1 airfield, 3 armour, 2 bombers, 1 factory_minor, 1 fighter and 5 tactical_bombers
Tambov : 1 flag, 3 armour and 2 mech_infantrys
Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys
Western Ukraine : 1 flag
Vologda : 1 flag, 1 armour and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Smolensk : 1 flag, 2 mech_infantrys
Samara : 1 flag, 2 armour and 1 mech_infantry
109 Sea Zone : 1 flag, 1 submarine
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 4 fighters, 2 submarines and 1 transport
@Snigg you win my friend
@dawgoneit good game. I had fun. Thank you for welcoming me back. Would you care for a rematch?
@Snigg i would. but having problems with the new version. working with panther so it shouldn’t be long.
@dawgoneit sounds good. Let me know. I’m still currently using the old version, but only have one game ongoing and it should be over soon so will be free to switch.