@AndrewAAGamer
tip
cruiser
destroyer
Battleship
sorry about that.
well this is going to be interesting.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Poland to Novgorod
6 infantry moved from Vyborg to Novgorod
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod
1 marine moved from Western Germany to 112 Sea Zone
1 cruiser and 1 marine moved from 112 Sea Zone to 127 Sea Zone
1 marine moved from 127 Sea Zone to Novgorod
8 armour and 21 mech_infantrys moved from Iraq to Egypt
5 bombers moved from Western Germany to 92 Sea Zone
2 bombers moved from Southern Italy to 92 Sea Zone
1 bomber moved from Romania to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to Novgorod
8 tactical_bombers moved from Western Germany to 92 Sea Zone
8 fighters moved from Western Germany to 92 Sea Zone
1 mech_infantry moved from Western Ukraine to Belarus
Germans take Belarus from Russians
1 fighter moved from Western Germany to 92 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 112 Sea Zone to 91 Sea Zone
1 fighter moved from Western Germany to 92 Sea Zone
any scrambles ?
Full scramble
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Poland to Novgorod
6 infantry moved from Vyborg to Novgorod
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod
1 marine moved from Western Germany to 112 Sea Zone
1 cruiser and 1 marine moved from 112 Sea Zone to 127 Sea Zone
1 marine moved from 127 Sea Zone to Novgorod
8 armour and 21 mech_infantrys moved from Iraq to Egypt
5 bombers moved from Western Germany to 92 Sea Zone
2 bombers moved from Southern Italy to 92 Sea Zone
1 bomber moved from Romania to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to Novgorod
8 tactical_bombers moved from Western Germany to 92 Sea Zone
8 fighters moved from Western Germany to 92 Sea Zone
1 mech_infantry moved from Western Ukraine to Belarus
Germans take Belarus from Russians
1 fighter moved from Western Germany to 92 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 112 Sea Zone to 91 Sea Zone
1 fighter moved from Western Germany to 92 Sea Zone
Combat - Germans
British scrambles 1 units out of Gibraltar to defend against the attack in 92 Sea Zone
British scrambles 3 units out of Algeria to defend against the attack in 92 Sea Zone
Battle in 109 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 109 Sea Zone
Germans win, taking 109 Sea Zone from British with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 91 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 91 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Novgorod
Germans attack with 1 artillery, 1 fighter, 7 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
Russians roll AA dice in Novgorod : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 cruiser in Novgorod, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 artillery, 1 fighter, 7 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 2/13 hits, 3.50 expected hits
Russians roll dice for 1 aaGun, 2 artilleries and 4 infantry in Novgorod, round 2 : 0/6 hits, 2.00 expected hits
2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Novgorod
Germans roll dice for 1 artillery, 1 fighter, 7 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber in Novgorod, round 3 : 3/13 hits, 3.50 expected hits
Russians roll dice for 2 artilleries and 2 infantry in Novgorod, round 3 : 0/4 hits, 1.33 expected hits
2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Novgorod
6 infantry and 2 mech_infantrys retreated to Baltic States
Germans roll dice for 1 artillery, 1 infantry and 1 marine in Novgorod, round 4 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 artillery in Novgorod, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 25
Casualties for Russians: 1 aaGun, 2 artilleries and 4 infantry
Battle in Egypt
Germans attack with 8 armour and 21 mech_infantrys
British defend with 1 factory_minor, 1 harbour and 6 infantry
Germans roll dice for 8 armour and 21 mech_infantrys in Egypt, round 2 : 12/29 hits, 7.50 expected hits
British roll dice for 6 infantry in Egypt, round 2 : 2/6 hits, 2.00 expected hits
2 mech_infantrys owned by the Germans and 6 infantry owned by the British lost in Egypt
Germans win, taking Egypt from British with 8 armour and 19 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Germans: 2 mech_infantrys
Casualties for British: 6 infantry
Battle in 92 Sea Zone
Germans attack with 8 bombers, 10 fighters and 8 tactical_bombers
British defend with 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 5 fighters and 2 transports; Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 3 transports
1 submarine owned by the Americans Submerged
Germans roll dice for 8 bombers, 10 fighters and 8 tactical_bombers in 92 Sea Zone, round 2 : 11/26 hits, 15.67 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 2 carriers, 4 cruisers, 2 destroyers, 6 fighters and 5 transports in 92 Sea Zone, round 2 : 8/15 hits, 8.00 expected hits
1 cruiser owned by the Americans, 1 destroyer owned by the British, 1 destroyer owned by the Americans, 3 cruisers owned by the British, 5 fighters owned by the Germans, 1 carrier owned by the Americans, 3 tactical_bombers owned by the Germans and 1 carrier owned by the British lost in 92 Sea Zone
Germans roll dice for 8 bombers, 5 fighters and 5 tactical_bombers in 92 Sea Zone, round 3 : 10/18 hits, 11.17 expected hits
British roll dice for 1 battleship, 6 fighters and 5 transports in 92 Sea Zone, round 3 : 5/7 hits, 4.67 expected hits
2 transports owned by the British, 5 fighters owned by the Germans, 1 fighter owned by the Americans, 1 transport owned by the Americans, 1 battleship owned by the British and 5 fighters owned by the British lost in 92 Sea Zone
2 transports owned by the Americans lost in 92 Sea Zone
Germans win with 8 bombers and 5 tactical_bombers remaining. Battle score for attacker is 78
Casualties for Germans: 10 fighters and 3 tactical_bombers
Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 3 transports
Casualties for British: 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 5 fighters and 2 transports
Non Combat Move - Germans
2 bombers moved from 92 Sea Zone to Western Germany
5 bombers moved from 92 Sea Zone to Southern Italy
1 tactical_bomber moved from 92 Sea Zone to Spain
4 tactical_bombers moved from 92 Sea Zone to Spain
1 bomber moved from 92 Sea Zone to Spain
1 aaGun moved from Iraq to Trans-Jordan
1 infantry moved from Iraq to Turkey
2 armour, 17 artilleries and 17 infantry moved from Caucasus to Turkey
1 fighter and 1 tactical_bomber moved from Novgorod to 127 Sea Zone
1 carrier moved from 112 Sea Zone to 127 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from Western Ukraine to Eastern Poland
2 infantry moved from Poland to Baltic States
5 mech_infantrys moved from Western Ukraine to Eastern Poland
2 fighters moved from 112 Sea Zone to Western Germany
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
1 aaGun moved from Normandy Bordeaux to Southern France
6 infantry moved from Normandy Bordeaux to Spain
1 mech_infantry moved from Western Germany to Poland
1 aaGun moved from Western Germany to France
1 infantry moved from Normandy Bordeaux to Spain
Place Units - Germans
1 carrier and 1 transport placed in 93 Sea Zone
1 destroyer placed in 93 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Germans to Spain: 1 aaGun, 1 artillery and 1 infantry
EDIT: Removing units owned by Germans from Southern France: 1 aaGun, 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
1 transport placed in 112 Sea Zone
1 fighter placed in Western Germany
1 artillery and 1 infantry placed in Western Germany
1 infantry and 2 mech_infantrys placed in Germany
1 fighter placed in 112 Sea Zone
Germans undo move 7.
1 fighter placed in Western Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Russians regular : -3.67
Germans regular : -2.83
British regular : 0.33
Russians AA : -0.33
That was quite the surprising move. I’m glad I at least beat the average in 92, although that was still a disaster.
@farmboy said in axis-dominion vs farmboy (allies+12) bm3:
That was quite the surprising move. I’m glad I at least beat the average in 92, although that was still a disaster.
yah you definitely did well in that battle considering the expected average.
going forward, will be hard for allies to make any progress on axis from the seas, unless of course, America puts in a lot of tonnage in the atlantic
italy should now become a super power from here
Very clever in Novgorod as well
Man the dice were quite spooky there in Novgorod
@axis-dominion payment for my relatively better dice in 92
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 11 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
Trigger Russians Friendly Mongolians1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
1 infantry moved from Volgograd to Kazakhstan
Russians take Kazakhstan from Germans
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Rostov to Ukraine
Russians take Ukraine from Italians
2 fighters and 1 tactical_bomber moved from Russia to Novgorod
4 infantry moved from Archangel to Novgorod
4 artilleries and 7 infantry moved from Archangel to Belarus
2 artilleries and 18 infantry moved from Bryansk to Belarus
1 armour and 1 mech_infantry moved from Volgograd to Caucasus
Russians take Caucasus from Germans
1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Italians
Combat - Russians
Battle in Novgorod
Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 marine
Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/7 hits, 2.33 expected hits
Germans roll dice for 1 artillery, 1 infantry and 1 marine in Novgorod, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 3 : 0/5 hits, 2.00 expected hits
Germans roll dice for 1 artillery and 1 marine in Novgorod, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Novgorod
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Novgorod, round 4 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 artillery and 1 marine in Novgorod, round 4 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 marine owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 3 infantry
Casualties for Germans: 1 artillery, 1 infantry and 1 marine
Battle in Belarus
Russians attack with 6 artilleries and 25 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 6 artilleries and 25 infantry in Belarus, round 2 : 4/31 hits, 7.17 expected hits
Germans roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 6 artilleries and 25 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 aaGun moved from Bryansk to Belarus
1 armour and 1 mech_infantry moved from Bryansk to Belarus
1 mech_infantry moved from Bryansk to Belarus
1 mech_infantry moved from Bryansk to Belarus
2 aaGuns, 5 artilleries and 51 infantry moved from Volgograd to Caucasus
10 infantry moved from Russia to Smolensk
2 fighters and 1 tactical_bomber moved from Novgorod to Smolensk
1 infantry moved from Buryatia to Ulaanbaatar
Russians take Ulaanbaatar from Mongolians
1 aaGun and 7 infantry moved from Buryatia to Ulaanbaatar
Place Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Ulaanbaatar: 1 aaGun and 7 infantry
EDIT: Adding units owned by Russians to Yakut S.S.R.: 1 aaGun and 7 infantry
EDIT: Turning off Edit Mode
10 infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : -6.33
it worked out in the end but the bad dice in Novgorod continued.
wait, Mongolia becomes friendly neutral??
I think so
This is what the rules say. The relevant bit is the last paragraph.
Soviet-Mongolian Defense Pact: Due to their mutual border conflict with Japan in 1939, the Soviet Union and Mongolia
have a special relationship. The Mongolian territories (Olgiy, Dzavhan, Tsagaan-Olom, Central Mongolia, Ulaanbaatar, and Buyant-Uhaa) will never become pro-Axis unless one or more of them is attacked by the Soviet Union. Also, if Japan attacks any Soviet-controlled territory that is adjacent to any Mongolian territory, all Mongolian territories that are still strict neutral or pro-Allies, or have joined the Allies as a result of a failed Japanese attack, are placed under the control of the Soviet Union at the end of Japan’s Conduct Combat phase. This is done in the same manner as though the Soviet Union had moved land units into a friendly neutral territory (see “Friendly Neutrals,” page 10). These territories have Soviet control markers placed on them, and their standing army units are placed on the board using Soviet pieces and are controlled by the Soviet Union player from then on. This occurs regardless of the state of relations between the Soviet Union and Japan at the time of the attack, with one exception: If the Soviet Union attacks Korea or any Japan-controlled territory bordering these Mongolian territories while Mongolia is still a strict neutral, Mongolia will remain neutral and not ally itself with the Soviet Union.
In all other respects and for all other purposes, the Mongolian territories are treated as any other strict neutral territory. For
example, if a Mongolian territory is attacked by Japan while still a strict neutral, all of the other strict neutral territories will
become pro-Allies.
I am reading it differently, i.e., that once Russia breaks the pact while Mongolia is still strict neutral, Mongolia will always remain strict neutral. (see bolded statement below)
@Adam514 or @gamerman01 can one of you confirm this for us?
@farmboy said in axis-dominion vs farmboy (allies+12) bm3:
Soviet-Mongolian Defense Pact: Due to their mutual border conflict with Japan in 1939, the Soviet Union and Mongolia
have a special relationship. The Mongolian territories (Olgiy, Dzavhan, Tsagaan-Olom, Central Mongolia, Ulaanbaatar, and Buyant-Uhaa) will never become pro-Axis unless one or more of them is attacked by the Soviet Union. Also, if Japan attacks any Soviet-controlled territory that is adjacent to any Mongolian territory, all Mongolian territories that are still strict neutral or pro-Allies, or have joined the Allies as a result of a failed Japanese attack, are placed under the control of the Soviet Union at the end of Japan’s Conduct Combat phase. This is done in the same manner as though the Soviet Union had moved land units into a friendly neutral territory (see “Friendly Neutrals,” page 10). These territories have Soviet control markers placed on them, and their standing army units are placed on the board using Soviet pieces and are controlled by the Soviet Union player from then on. This occurs regardless of the state of relations between the Soviet Union and Japan at the time of the attack, with one exception: If the Soviet Union attacks Korea or any Japan-controlled territory bordering these Mongolian territories while Mongolia is still a strict neutral, Mongolia will remain neutral and not ally itself with the Soviet Union.
In all other respects and for all other purposes, the Mongolian territories are treated as any other strict neutral territory. For
example, if a Mongolian territory is attacked by Japan while still a strict neutral, all of the other strict neutral territories will
become pro-Allies.
From what I read here, the only way for Mongolia to become pro-Allied apart from Japan invading a neighboring territory is to be directly attacked by an Axis power. I think Mongolia stays neutral even if Axis declare war on true neutrals.
thanks Adam, and yah that’s how I always understood it as well. @farmboy is that rule interpretation good enough, or would you rather wait on gamerman to weigh in as well?
I wouldn’t mind getting a second opinion (unless Adam and you feel quite certain). I do read that passage as saying that when Japan attacks adjacent soviet territories, the specific Mongol rules are enacted with the following exception … but that the rules governing neutrality still apply in all other circumstances. So my attack on Manchuria negated the Mongol rules, but did not effect Mongolia’s strict neutrality which now comes into effect. If that makes sense.
But because it is only 1 inf at the moment, I don’t want to drag this out unnecessarily. Why don’t we continue (I will just retreat my inf with the others) and then we can reevaluate in the event that Gamerman’s ruling is different.
@farmboy said in axis-dominion vs farmboy (allies+12) bm3:
I wouldn’t mind getting a second opinion (unless Adam and you feel quite certain). I do read that passage as saying that when Japan attacks adjacent soviet territories, the specific Mongol rules are enacted with the following exception … but that the rules governing neutrality still apply in all other circumstances. So my attack on Manchuria negated the Mongol rules, but did not effect Mongolia’s strict neutrality which now comes into effect. If that makes sense.
But because it is only 1 inf at the moment, I don’t want to drag this out unnecessarily. Why don’t we continue (I will just retreat my inf with the others) and then we can reevaluate in the event that Gamerman’s ruling is different.
ok sounds good, I’ll continue. we’ll see what @gamerman01 rules when he becomes available