L20 surfer (X) vs WindowWasher (L+18) BM3, the rematch

  • '21 '20

  • '21 '20

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 5 fighters, 9 infantry and 4 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
            2 bombers moved from Normandy Bordeaux to Germany
            3 artilleries and 3 infantry moved from Morocco to 92 Sea Zone
            2 artilleries and 2 infantry moved from Gibraltar to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Crete
            3 artilleries, 3 infantry and 3 transports moved from 92 Sea Zone to 99 Sea Zone
            3 artilleries and 3 infantry moved from 99 Sea Zone to Greece
            1 submarine moved from 92 Sea Zone to 93 Sea Zone
                  Americans take 93 Sea Zone from Italians
            2 carriers moved from 92 Sea Zone to 99 Sea Zone
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            1 carrier moved from 91 Sea Zone to 92 Sea Zone
            1 fighter moved from Normandy Bordeaux to Holland Belgium
            2 fighters moved from Normandy Bordeaux to Holland Belgium
            3 submarines moved from 26 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            2 fighters moved from Western United States to 26 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from 26 Sea Zone to Hawaiian Islands
            1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/2 hits, 0.33 expected hits
                Bombing raid in Germany rolls: 7,7 and causes: 14 damage to unit: factory_major
                Bombing raid in Germany causes 14 damage total. 
            Battle in Greece
            Battle in Holland Belgium
                Americans attack with 1 artillery, 3 fighters and 1 infantry
                Italians defend with 1 mech_infantry
                    Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Holland Belgium, round 2 : 3/5 hits, 2.17 expected hits
                    Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Holland Belgium
                Americans win, taking Greece from Italians, taking Holland Belgium from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
            Battle in Crete
                Americans attack with 1 artillery and 1 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Crete, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Crete, round 3 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Crete, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Crete
                Americans win, taking Crete from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Cyprus
                Americans attack with 1 artillery and 1 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Cyprus, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Cyprus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Cyprus
                    Americans roll dice for 1 artillery in Cyprus, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Cyprus, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Cyprus
                Italians win with 1 infantry remaining. Battle score for attacker is -7
                Casualties for Americans: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            3 fighters moved from Holland Belgium to Normandy Bordeaux
            2 bombers moved from Germany to Normandy Bordeaux
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            6 infantry placed in Eastern United States
            3 infantry placed in Normandy Bordeaux
            5 fighters placed in Western United States
            4 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,4
            Americans collect 61 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 5 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 bomber, 1 marine and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            4 fighters moved from Egypt to 97 Sea Zone
            2 fighters moved from 92 Sea Zone to 97 Sea Zone
            1 destroyer moved from 92 Sea Zone to 97 Sea Zone
            1 destroyer moved from 81 Sea Zone to 97 Sea Zone
            1 cruiser moved from 81 Sea Zone to 99 Sea Zone
            3 cruisers moved from 92 Sea Zone to 99 Sea Zone
            1 carrier and 1 destroyer moved from 92 Sea Zone to 99 Sea Zone
            1 transport moved from 92 Sea Zone to 94 Sea Zone
            1 infantry moved from Tunisia to 94 Sea Zone
            1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            2 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Cyprus
            3 armour and 4 mech_infantrys moved from Egypt to Tobruk
            1 infantry moved from Trans-Jordan to Iraq
                  British take Iraq from Germans
            2 mech_infantrys moved from Egypt to Syria
            2 mech_infantrys moved from Egypt to Trans-Jordan
            3 infantry moved from Egypt to Trans-Jordan
            1 mech_infantry moved from Egypt to Tobruk
            2 infantry moved from Anglo Egyptian Sudan to Egypt
            3 armour moved from Belgian Congo to Egypt
            2 fighters moved from Union of South Africa to Egypt
            1 artillery and 1 infantry moved from Eastern Persia to Persia
            2 fighters and 2 tactical_bombers moved from Eastern Persia to Persia
            2 infantry moved from West India to India
            2 fighters moved from Eastern Persia to India
            1 infantry moved from West India to India
            1 transport moved from 105 Sea Zone to 92 Sea Zone
    
        Combat - British
            Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in 97 Sea Zone
                British attack with 2 destroyers, 6 fighters and 1 submarine
                Italians defend with 1 battleship, 1 cruiser, 1 destroyer and 3 fighters
                    British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 destroyers and 6 fighters in 97 Sea Zone, round 2 : 4/8 hits, 3.67 expected hits
                    Italians roll dice for 1 battleship, 1 cruiser, 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 2/6 hits, 3.50 expected hits
                    1 destroyer owned by the Italians, 1 destroyer owned by the British, 1 cruiser owned by the Italians, 1 battleship owned by the Italians and 1 submarine owned by the British lost in 97 Sea Zone
                    British roll dice for 1 destroyer and 6 fighters in 97 Sea Zone, round 3 : 3/7 hits, 3.33 expected hits
                    Italians roll dice for 3 fighters in 97 Sea Zone, round 3 : 1/3 hits, 2.00 expected hits
                    1 destroyer owned by the British and 3 fighters owned by the Italians lost in 97 Sea Zone
                British win with 6 fighters remaining. Battle score for attacker is 48
                Casualties for British: 2 destroyers and 1 submarine
                Casualties for Italians: 1 battleship, 1 cruiser, 1 destroyer and 3 fighters
            Battle in Tobruk
                British attack with 3 armour and 5 mech_infantrys
                Italians defend with 1 infantry
                    British roll dice for 3 armour and 5 mech_infantrys in Tobruk, round 2 : 2/8 hits, 2.33 expected hits
                    Italians roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Tobruk
                British win, taking Tobruk from Italians with 3 armour and 5 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Cyprus
                British attack with 2 infantry
                Italians defend with 1 infantry
                    British roll dice for 2 cruisers in Cyprus, round 2 : 1/2 hits, 1.00 expected hits
                    Italians roll dice for 1 infantry in Cyprus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Cyprus
                British win, taking Cyprus from Italians with 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Persia
                British attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                Germans defend with 1 artillery, 1 factory_minor and 1 infantry
                    British roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Persia, round 2 : 3/6 hits, 3.00 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Persia, round 2 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Persia
                British win, taking Persia from Germans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in India
                British attack with 2 fighters and 3 infantry
                Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    British roll dice for 2 fighters and 3 infantry in India, round 2 : 2/5 hits, 1.50 expected hits
                    Japanese roll dice for 2 infantry in India, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in India
                British win, taking India from Japanese with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            2 fighters moved from India to Eastern Persia
            6 fighters moved from 97 Sea Zone to 99 Sea Zone
            1 aaGun, 2 infantry and 1 mech_infantry moved from Ethiopia to 76 Sea Zone
            1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 76 Sea Zone to 81 Sea Zone
            2 fighters and 2 tactical_bombers moved from Persia to Eastern Persia
            3 aaGuns, 12 infantry and 1 mech_infantry moved from West India to Eastern Persia
            1 mech_infantry moved from 81 Sea Zone to Egypt
            1 aaGun moved from 81 Sea Zone to Trans-Jordan
            1 infantry moved from 81 Sea Zone to Trans-Jordan
            1 infantry moved from 81 Sea Zone to Egypt
    
        Place Units - British
            3 submarines placed in 98 Sea Zone
            British undo move 1.
            1 marine placed in Egypt
            2 submarines placed in 98 Sea Zone
            1 submarine placed in 71 Sea Zone
            1 bomber placed in Union of South Africa
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3
            UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Italians : -1.50
    British : -0.17
    Americans : -0.50
    Japanese : -0.67
    AA fire in Germany : : -0.33
    

    Savegame

  • '21 '20

    that was rough

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Smolensk to Rostov
                  Italians take Bryansk from Russians
                  Italians take Rostov from Russians
            1 fighter moved from Southern Italy to Caucasus
            1 artillery and 2 infantry moved from Libya to Tunisia
    
        Combat - Italians
            Battle in Tunisia
                Italians attack with 1 artillery and 2 infantry
                British defend with 1 infantry; French defend with 1 infantry; Americans defend with 1 mech_infantry
                    Italians roll dice for 1 artillery and 2 infantry in Tunisia, round 2 : 0/3 hits, 0.83 expected hits
                    French roll dice for 2 infantry and 1 mech_infantry in Tunisia, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Italians lost in Tunisia
                    Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 3 : 1/2 hits, 0.67 expected hits
                    French roll dice for 2 infantry and 1 mech_infantry in Tunisia, round 3 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the French, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Tunisia
                French win with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -7
                Casualties for Italians: 1 artillery and 2 infantry
                Casualties for French: 1 infantry
            Battle in Caucasus
                Italians attack with 1 fighter
                Russians defend with 1 artillery
                    Italians roll dice for 1 fighter in Caucasus, round 2 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 artillery in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Caucasus
                Italians win with 1 fighter remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
    
        Non Combat Move - Italians
            1 fighter moved from Caucasus to Northwest Persia
            2 infantry moved from Northern Italy to Southern Italy
            8 infantry moved from Southern France to Northern Italy
            1 infantry moved from Southern France to Northern Italy
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            1 artillery placed in Northern Italy
            1 artillery placed in Northern Italy
            1 infantry placed in Southern France
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6
            Italians collect 19 PUs; end with 19 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.00
    French : 1.00
    Russians : -0.33
    

    Savegame

  • '21 '20

    @surfer are the the tactical bombers in Kiangsu on purpose?

  • '21 '20

    TripleA Turn Summary: ANZAC round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 submarines moved from 62 Sea Zone to 33 Sea Zone
            1 fighter moved from New South Wales to 33 Sea Zone
            1 bomber moved from Queensland to Caroline Islands
            1 fighter moved from Eastern Persia to Caucasus
            2 fighters moved from Eastern Persia to Russia
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            2 transports placed in 62 Sea Zone
            2 infantry placed in Queensland
            ANZAC undo move 3.
            2 infantry placed in Queensland
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,1
            ANZAC collect 14 PUs (3 lost to blockades); end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23 '22 '21 '20

    Um nothing more than patrol duty over most of the N Pacific. If you had tried to get feisty with me, it would be just 2 more ftrs to add to the mix

  • '21 '20

    well, couldnt use my anzac subs, and without that extra plane you’d have had a 50+% on my fleet

  • '21 '20

    Also, ive used your own trick against you (Caucasus)

  • '21 '20

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 submarines moved from 62 Sea Zone to 33 Sea Zone
            1 fighter moved from New South Wales to 33 Sea Zone
            1 bomber moved from Queensland to Caroline Islands
            1 fighter moved from Eastern Persia to Caucasus
            2 fighters moved from Eastern Persia to Russia
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            2 transports placed in 62 Sea Zone
            2 infantry placed in Queensland
            ANZAC undo move 3.
            2 infantry placed in Queensland
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,1
            ANZAC collect 14 PUs (3 lost to blockades); end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
            1 destroyer moved from 76 Sea Zone to 81 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23 '22 '21 '20

    I knew those 3 ANZAC ftrs to India were going to be the bane of my existence

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Belarus to Iraq
            1 bomber moved from Belarus to Persia
            2 infantry moved from Northwest Persia to Iraq
            2 infantry moved from Northwest Persia to Persia
            1 infantry moved from Northwest Persia to Caucasus
            1 artillery moved from Northwest Persia to Caucasus
            1 fighter moved from Northwest Persia to Caucasus
            2 infantry moved from Smolensk to Vologda
            1 bomber moved from Belarus to Vologda
            1 mech_infantry moved from Yenisey to Urals
            1 fighter moved from Smolensk to Urals
            4 artilleries, 6 infantry and 2 mech_infantrys moved from Western Ukraine to Ukraine
            2 infantry moved from Western Germany to Holland Belgium
            1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Americans defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/4 hits, 1.50 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Germans: 2 infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Persia
                Germans attack with 1 bomber and 2 infantry
                British defend with 1 artillery and 1 factory_minor
                    Germans roll dice for 1 bomber and 2 infantry in Persia, round 2 : 1/3 hits, 1.00 expected hits
                    British roll dice for 1 artillery in Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Persia
                Germans win, taking Persia from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
            Battle in Ukraine
                Germans attack with 4 artilleries, 6 infantry and 2 mech_infantrys
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 4 artilleries, 6 infantry and 2 mech_infantrys in Ukraine, round 2 : 3/12 hits, 3.33 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 4 artilleries, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Urals
                Germans attack with 1 fighter and 1 mech_infantry
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 fighter and 1 mech_infantry in Urals, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 mech_infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Urals
                Germans win, taking Urals from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Iraq
                Germans attack with 1 bomber and 2 infantry
                British defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Iraq
                Germans win, taking Iraq from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Caucasus
                Germans attack with 1 artillery, 1 fighter and 1 infantry
                ANZAC defend with 1 fighter
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Caucasus, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 fighter in Caucasus, round 2 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the ANZAC and 1 infantry owned by the Germans lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 7
                Casualties for Germans: 1 infantry
                Casualties for ANZAC: 1 fighter
            Battle in Vologda
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Vologda, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                    Germans roll dice for 1 bomber and 1 infantry in Vologda, round 3 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 artillery in Vologda, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber and 1 infantry in Vologda, round 4 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 artillery in Vologda, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Germans win with 1 bomber remaining. Battle score for attacker is 1
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Vologda to Novgorod
            19 armour and 2 mech_infantrys moved from Northwest Persia to Rostov
            1 fighter moved from Caucasus to Rostov
            1 bomber moved from Persia to Northwest Persia
            1 bomber moved from Iraq to Northwest Persia
            9 armour and 12 mech_infantrys moved from Smolensk to Rostov
            2 mech_infantrys moved from Belarus to Rostov
            1 armour moved from Belarus to Rostov
            1 aaGun moved from Western Ukraine to Ukraine
            1 fighter moved from Urals to Archangel
            1 artillery and 2 infantry moved from Smolensk to Archangel
            3 artilleries moved from Novgorod to Archangel
            1 infantry moved from Belarus to Archangel
            1 mech_infantry moved from Eastern Poland to Novgorod
            10 mech_infantrys moved from Germany to Romania
            1 fighter moved from Holland Belgium to Western Germany
            1 tactical_bomber moved from Holland Belgium to Western Germany
            1 tactical_bomber moved from Germany to Novgorod
            1 aaGun moved from Germany to Western Germany
            9 mech_infantrys moved from Eastern Poland to Ukraine
            2 fighters moved from Western Germany to Southern Italy
            2 tactical_bombers moved from Western Germany to Southern Italy
            1 bomber moved from Western Germany to Novgorod
            8 infantry moved from Western Germany to Northern Italy
    
        Place Units - Germans
            1 armour and 1 artillery placed in Novgorod
            3 infantry placed in France
            1 artillery placed in Novgorod
            1 bomber, 1 fighter and 8 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
            Germans collect 54 PUs; end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 63 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : -0.67
    Americans : 1.33
    Russians : 1.33
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    Well I escaped the ME death trap.

  • '21 '20

    well, this one will take me a minute

  • '21 '20

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians repair damage of 9x factory_major; Remaining resources: 13 PUs; 
            Russians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Bryansk
                  Russians take Bryansk from Italians
            1 infantry moved from Russia to Smolensk
                  Russians take Smolensk from Italians
            1 armour moved from Samara to Urals
            1 mech_infantry moved from Volgograd to Novosibirsk
            2 fighters moved from Volgograd to Novosibirsk
            2 fighters moved from Russia to Urals
            1 infantry moved from Volgograd to Caucasus
            1 artillery moved from Volgograd to Caucasus
            1 fighter moved from Volgograd to Kazakhstan
            1 infantry moved from Volgograd to Kazakhstan
            4 infantry moved from Tambov to Russia
            1 infantry moved from Volgograd to Tambov
    
        Combat - Russians
            Battle in Novosibirsk
                Russians attack with 2 fighters and 1 mech_infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 mech_infantry in Novosibirsk, round 2 : 0/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Novosibirsk
                 retreated to Novosibirsk
                Japanese win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Russians: 1 mech_infantry
            Battle in Urals
                Russians attack with 1 armour and 2 fighters
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 armour and 2 fighters in Urals, round 2 : 1/3 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Urals
                Russians win, taking Urals from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Kazakhstan
                Russians attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kazakhstan
                Russians win, taking Kazakhstan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Caucasus
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 artillery
                    Russians roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Caucasus
                Russians win, taking Caucasus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
    
        Non Combat Move - Russians
            1 fighter moved from Kazakhstan to Russia
            2 fighters moved from Novosibirsk to Russia
            2 fighters moved from Urals to Russia
            1 aaGun moved from Samara to Russia
            2 aaGuns and 13 artilleries moved from Volgograd to Samara
            2 infantry moved from Volgograd to Tambov
            14 infantry moved from Volgograd to Samara
            1 infantry moved from Volgograd to Tambov
    
        Place Units - Russians
            3 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Russians : -1.00
    Japanese : 0.33
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 2 carriers, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            7 artilleries, 9 infantry and 2 mech_infantrys moved from Burma to India
            4 bombers moved from Yunnan to India
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            2 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Celebes
            4 fighters moved from 35 Sea Zone to Celebes
    
        Combat - Japanese
            Battle in Java
                Japanese attack with 1 artillery and 1 infantry
                ANZAC defend with 1 artillery
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 4 : 1/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 artillery in Java, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 artillery
            Battle in Celebes
                Japanese attack with 6 fighters, 2 infantry and 2 tactical_bombers
                ANZAC defend with 1 artillery and 1 marine
                    Japanese roll dice for 6 fighters, 2 infantry and 2 tactical_bombers in Celebes, round 2 : 4/10 hits, 4.67 expected hits
                    ANZAC roll dice for 1 artillery and 1 marine in Celebes, round 2 : 2/2 hits, 0.67 expected hits
                    1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese, 1 marine owned by the ANZAC and 1 artillery owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 6 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -5
                Casualties for Japanese: 1 infantry and 1 tactical_bomber
                Casualties for ANZAC: 1 artillery and 1 marine
            Battle in India
                Japanese attack with 7 artilleries, 4 bombers, 9 infantry and 2 mech_infantrys
                British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese roll dice for 7 artilleries, 4 bombers, 9 infantry and 2 mech_infantrys in India, round 2 : 8/22 hits, 8.00 expected hits
                    UK_Pacific roll dice for 3 infantry in India, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the British lost in India
                Japanese destroys 5PUs while taking UK_Pacific capital
                Japanese win, taking India from UK_Pacific with 7 artilleries, 4 bombers, 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for British: 3 infantry
    
        Non Combat Move - Japanese
            4 bombers moved from India to French Indo China
            2 aaGuns moved from Burma to India
            1 fighter moved from Yunnan to 36 Sea Zone
            1 fighter moved from Hunan to French Indo China
            1 tactical_bomber moved from Hunan to French Indo China
            6 fighters and 1 tactical_bomber moved from Celebes to 35 Sea Zone
            1 submarine moved from 42 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from Kiangsu to French Indo China
            1 tactical_bomber moved from Kiangsu to Japan
            1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 artillery moved from 35 Sea Zone to Philippines
            1 infantry moved from 35 Sea Zone to Philippines
            1 infantry moved from Novosibirsk to Timguska
            1 infantry moved from Kansu to Timguska
            1 infantry moved from Suiyuyan to Kansu
            1 armour and 1 mech_infantry moved from Kiangsu to Jehol
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Jehol to Chahar
            2 infantry moved from Siberia to Amur
            1 armour moved from Hopei to Kansu
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Hunan to Kweichow
            1 artillery moved from Yunnan to Burma
            1 artillery moved from French Indo China to Yunnan
            1 mech_infantry moved from Anhwe to Hopei
            1 armour moved from Yunnan to Hunan
            1 mech_infantry moved from Kweichow to Shensi
            1 infantry moved from Shensi to Kansu
    
        Place Units - Japanese
            2 carriers placed in 36 Sea Zone
            1 fighter placed in 36 Sea Zone
            1 airfield placed in French Indo China
            5 infantry placed in Japan
            3 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 74 PUs; end with 74 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 1.33
    UK_Pacific : 0.00
    Japanese : -1.67
    

    Savegame

  • '21 '20

    TripleA Turn Summary: Americans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 airfield, 3 artilleries, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            6 infantry moved from Eastern United States to 101 Sea Zone
            6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            3 fighters moved from Gibraltar to Greece
            2 fighters moved from 92 Sea Zone to Greece
            1 carrier moved from 92 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from Crete to 99 Sea Zone
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
                  Americans take 97 Sea Zone from Italians
            2 bombers and 1 fighter moved from Normandy Bordeaux to Western Germany
            1 fighter moved from Normandy Bordeaux to 99 Sea Zone
            1 fighter moved from Normandy Bordeaux to Gibraltar
            1 mech_infantry moved from Tunisia to Libya
                  Americans take Libya from Italians
            1 artillery, 1 infantry, 1 submarine and 1 transport moved from 33 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 battleship, 8 carriers, 2 cruisers, 5 destroyers, 12 fighters, 2 submarines and 2 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 carrier, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            2 fighters moved from Hawaiian Islands to 54 Sea Zone
            4 submarines moved from 10 Sea Zone to 26 Sea Zone
            5 fighters moved from Western United States to Hawaiian Islands
    
        Combat - Americans
            Air Battle in Western Germany
                Americans attacks with 3 units heading to Western Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 0/2 hits, 0.33 expected hits
                Bombing raid in Western Germany rolls: 8,3 and causes: 11 damage to unit: factory_major
                Bombing raid in Western Germany causes 11 damage total. 
            Battle in 44 Sea Zone
                Americans attack with 1 submarine and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Americans win, taking 44 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Celebes
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
                Americans win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Americans
            1 fighter moved from Western Germany to Normandy Bordeaux
            2 bombers moved from Western Germany to Greece
            6 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery and 1 infantry moved from 99 Sea Zone to Greece
    
        Place Units - Americans
            1 airfield and 1 factory_minor placed in Greece
            3 artilleries placed in Normandy Bordeaux
            1 fighter and 1 tactical_bomber placed in Western United States
            1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 65 PUs; end with 65 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
    

    Combat Hit Differential Summary :

    AA fire in Western Germany : : -0.33
    Americans : 1.00
    Japanese : 0.67
    

    Savegame

  • '21 '20

    TripleA Turn Summary: Chinese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 5 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20

    TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 airfield, 3 artilleries, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            6 infantry moved from Eastern United States to 101 Sea Zone
            6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            3 fighters moved from Gibraltar to Greece
            2 fighters moved from 92 Sea Zone to Greece
            1 carrier moved from 92 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from Crete to 99 Sea Zone
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
                  Americans take 97 Sea Zone from Italians
            2 bombers and 1 fighter moved from Normandy Bordeaux to Western Germany
            1 fighter moved from Normandy Bordeaux to 99 Sea Zone
            1 fighter moved from Normandy Bordeaux to Gibraltar
            1 mech_infantry moved from Tunisia to Libya
                  Americans take Libya from Italians
            1 artillery, 1 infantry, 1 submarine and 1 transport moved from 33 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 battleship, 8 carriers, 2 cruisers, 5 destroyers, 12 fighters, 2 submarines and 2 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 carrier, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            2 fighters moved from Hawaiian Islands to 54 Sea Zone
            4 submarines moved from 10 Sea Zone to 26 Sea Zone
            5 fighters moved from Western United States to Hawaiian Islands
    
        Combat - Americans
            Air Battle in Western Germany
                Americans attacks with 3 units heading to Western Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 0/2 hits, 0.33 expected hits
                Bombing raid in Western Germany rolls: 8,3 and causes: 11 damage to unit: factory_major
                Bombing raid in Western Germany causes 11 damage total. 
            Battle in 44 Sea Zone
                Americans attack with 1 submarine and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Americans win, taking 44 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Celebes
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
                Americans win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Americans
            1 fighter moved from Western Germany to Normandy Bordeaux
            2 bombers moved from Western Germany to Greece
            6 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery and 1 infantry moved from 99 Sea Zone to Greece
    
        Place Units - Americans
            1 airfield and 1 factory_minor placed in Greece
            3 artilleries placed in Normandy Bordeaux
            1 fighter and 1 tactical_bomber placed in Western United States
            1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 65 PUs; end with 65 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 5 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 armour, 2 bombers and 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Greece: 1 airfield
            EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 airfield
            EDIT: Turning off Edit Mode
            15 infantry moved from Eastern Persia to Persia
            4 fighters and 2 tactical_bombers moved from Eastern Persia to Russia
            6 fighters moved from 99 Sea Zone to Russia
            4 infantry moved from Trans-Jordan to Iraq
            2 mech_infantrys moved from Syria to Iraq
            2 mech_infantrys moved from Trans-Jordan to Iraq
            1 armour and 1 mech_infantry moved from Egypt to Iraq
            1 armour moved from Egypt to Iraq
            1 infantry moved from Cyprus to 99 Sea Zone
            1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
            1 armour moved from Tobruk to 96 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 infantry moved from Egypt to 81 Sea Zone
            1 infantry moved from Egypt to 81 Sea Zone
            2 infantry and 2 transports moved from 81 Sea Zone to 96 Sea Zone
            2 armour moved from Tobruk to 96 Sea Zone
            2 armour, 2 infantry and 2 transports moved from 96 Sea Zone to 99 Sea Zone
            1 armour moved from Egypt to Iraq
            1 infantry moved from Egypt to Trans-Jordan
            1 cruiser moved from 99 Sea Zone to 98 Sea Zone
            1 marine moved from Egypt to 98 Sea Zone
            1 cruiser and 1 marine moved from 98 Sea Zone to 99 Sea Zone
            2 submarines moved from 98 Sea Zone to 97 Sea Zone
            1 destroyer moved from 81 Sea Zone to 99 Sea Zone
            2 fighters moved from Egypt to Iraq
            1 submarine moved from 71 Sea Zone to 81 Sea Zone
            1 bomber moved from Union of South Africa to Egypt
            5 mech_infantrys moved from Tobruk to Egypt
            1 battleship moved from 33 Sea Zone to 54 Sea Zone
    
        Combat - British
            Battle in Persia
                British attack with 15 infantry
                Germans defend with 1 factory_minor and 2 infantry
                    British roll dice for 15 infantry in Persia, round 2 : 2/15 hits, 2.50 expected hits
                    Germans roll dice for 2 infantry in Persia, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Persia
                British win, taking Persia from Germans with 15 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Iraq
                British attack with 3 armour, 2 fighters, 4 infantry and 5 mech_infantrys
                Germans defend with 1 factory_minor and 2 infantry
                    British roll dice for 3 armour, 2 fighters, 4 infantry and 5 mech_infantrys in Iraq, round 2 : 4/14 hits, 4.00 expected hits
                    Germans roll dice for 2 infantry in Iraq, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Iraq
                British win, taking Iraq from Germans with 3 armour, 2 fighters, 4 infantry and 5 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - British
            2 fighters moved from Iraq to 99 Sea Zone
            3 armour, 3 infantry and 1 marine moved from 99 Sea Zone to Greece
            1 transport moved from 92 Sea Zone to 94 Sea Zone
            1 infantry moved from Tunisia to 94 Sea Zone
            1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
            1 aaGun moved from Malta to 96 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 aaGun moved from 99 Sea Zone to Greece
            1 infantry moved from 99 Sea Zone to Greece
            1 aaGun moved from Trans-Jordan to Iraq
            4 aaGuns moved from Eastern Persia to Persia
            1 mech_infantry moved from Eastern Persia to Iraq
    
        Place Units - British
            1 armour placed in Egypt
            2 submarines placed in 81 Sea Zone
            2 bombers placed in Union of South Africa
    
        Turn Complete - British
            British collect 34 PUs; end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : -1.33
    British : -0.50
    AA fire in Western Germany : : -0.33
    Americans : 1.00
    Japanese : 0.67
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Combat - Italians
    
        Non Combat Move - Italians
            3 infantry moved from Southern France to Northern Italy
            3 infantry moved from Northern Italy to Southern Italy
            1 mech_infantry moved from Southern Italy to Northern Italy
            1 infantry moved from Northern Italy to Southern Italy
            1 tactical_bomber moved from Western Germany to Southern Italy
            1 fighter moved from Northwest Persia to Ukraine
            1 armour moved from Rostov to Ukraine
    
        Place Units - Italians
            1 fighter, 1 infantry and 1 mech_infantry placed in Southern Italy
            Italians undo move 1.
            1 fighter and 1 infantry placed in Southern Italy
            2 mech_infantrys placed in Southern France
            Italians undo move 2.
            2 mech_infantrys placed in Northern Italy
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Northern Italy: 3 infantry
            EDIT: Adding units owned by Italians to Southern France: 3 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,4,3,4,1
            Italians collect 8 PUs (8 lost to blockades); end with 8 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame

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